Files
OpenSceneGraph/include
Robert Osfield 69c4e87bb7 Added osg::State::popAllStateSets() method to pop all remain StateSet's off
the state stack, thus readying the state object to recieve a new frame.

Removed the state.reset() call in osgUtil::SceneView::cull() as this was
causing problems with stats producing inheritance of state when toggling
stats on.
2003-09-10 21:22:47 +00:00
..
2003-08-21 19:23:24 +00:00
2003-09-06 11:07:05 +00:00