Files
OpenSceneGraph/include/osg
Robert Osfield 69c4e87bb7 Added osg::State::popAllStateSets() method to pop all remain StateSet's off
the state stack, thus readying the state object to recieve a new frame.

Removed the state.reset() call in osgUtil::SceneView::cull() as this was
causing problems with stats producing inheritance of state when toggling
stats on.
2003-09-10 21:22:47 +00:00
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