8bb4649cd572e8248a1e3f54364c58192df9c6aa
much time is allocated to compiling and deleting OpenGL objects, also
added support into osgProducer::OsgSceneHandler.cpp for these new parameters.
The new cotrols are:
DatabasePager::s/getTargetFrameRate(..)
DatabasePager::s/getMinimumTimeAvailableForGLCompileAndDeletePerFrame()
DatabasePager::s/getMaximumNumOfObjectsToCompilePerFrame()
Welcome to the OpenSceneGraph (OSG).
For up to date information on the project, how to compile and run libraries
and examples, and see the documentation on the OpenSceneGraph website.
http://www.openscenegraph.org
Robert Osfield.
robert@openscenegraph.com
November 2004.
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