8d25f0766a07894422e5bb90fbf6357ef90d31c9
record goes. I added a new function to read a continued record body. I added code in the existing ReadRecord routine to peek ahead for a CONTINUATION_OP if the current record could possibly be continued. opcodes.h -- Besides adding the opcode for CONTINUATION_OP, I also added new 15.8 opcodes. I labeled opcodes as "ignored" if I could easily discern that our loader wasn't doing anything with them. For historical reasons, I added all obsolete opcodes, prefixed with "OBS_". LocalVertexPoolRecord.h, LocalVertexPoolRecord.cpp -- This is one of three types of records that can be continued with a CONTINUATION_OP record. I removed all invalid assertions that assumed the record length would always be less than 65535. I replaced the "vertex size" calculation with a more efficient method based on caching the size from attribute bits, rather than taking the length of the record and dividing it by numVerts (which would have been incorrect if the record had been continued)."
Welcome to the OpenSceneGraph (OSG). For information on the project, this distribution, how to compile and run libraries and examples, and for documention open up index.html in your perfered html browser. Robert Osfield. robert@openscenegraph.com April 2002.
Description
Languages
C++
89.7%
C
5.1%
CMake
2.3%
HTML
1.6%
Objective-C++
0.9%
Other
0.2%