e66372a13770905c4095a0659ceb5f4ddee0d2a2
where it automatically resets the near and far to the values calculated during cull traversal. The maths for converting the computed far and near into clip coordinates was wrong, fixed this and the problem goes away.
Welcome to the OpenSceneGraph (OSG). For information on the project, this distribtion, how to compile and run libraries and demos, and for documention see open up index.html in your perfered html browser. Robert Osfield. robert@openscenegraph.com April 2002.
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