e8cc8f06c58df45cf874f8ee5ed809fb5fc83c94
(http://openscenegraph.org/archiver/osg-users/2005-June/0575.html); after switching children of a Switch node off and on again, they become unpickable. This issue occurs first in 0.9.9, with 0.9.8 everything is fine. My fix involves calling dirtyBound() every time the on/off-values of the Switch are changed"
Welcome to the OpenSceneGraph (OSG).
For up to date information on the project, how to compile and run libraries
and examples, and see the documentation on the OpenSceneGraph website.
http://www.openscenegraph.org
Robert Osfield.
robert@openscenegraph.com
November 2004.
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