Files
OpenSceneGraph/src/osg/NodeTrackerCallback.cpp

136 lines
3.6 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/NodeTrackerCallback>
#include <osg/NodeVisitor>
#include <osg/MatrixTransform>
#include <osg/PositionAttitudeTransform>
#include <osg/CameraView>
#include <osg/CameraNode>
#include <osg/Notify>
using namespace osg;
class CollectParentPaths : public osg::NodeVisitor
{
public:
CollectParentPaths() :
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_PARENTS) {}
virtual void apply(osg::Node& node)
{
if (node.getNumParents()==0)
{
_nodePaths.push_back(getNodePath());
}
traverse(node);
}
osg::NodePath _nodePath;
typedef std::vector< osg::NodePath > NodePathList;
NodePathList _nodePaths;
};
class ApplyMatrixVisitor : public NodeVisitor
{
public:
ApplyMatrixVisitor(const osg::Matrix& matrix):
_matrix(matrix) {}
virtual void apply(CameraNode& camera)
{
camera.setViewMatrix(_matrix);
}
virtual void apply(CameraView& cv)
{
Quat rotation;
_matrix.get(rotation);
cv.setPosition(_matrix.getTrans());
cv.setAttitude(rotation);
}
virtual void apply(MatrixTransform& mt)
{
mt.setMatrix(_matrix);
}
virtual void apply(PositionAttitudeTransform& pat)
{
Quat rotation;
_matrix.get(rotation);
pat.setPosition(_matrix.getTrans());
pat.setAttitude(rotation);
}
osg::Matrix _matrix;
};
void NodeTrackerCallback::setTrackNode(osg::Node* node)
{
if (!node)
{
osg::notify(osg::NOTICE)<<"NodeTrackerCallback::setTrackNode(Node*): Unable to set tracked node due to null Node*"<<std::endl;
return;
}
CollectParentPaths cpp;
node->accept(cpp);
if (!cpp._nodePaths.empty())
{
osg::notify(osg::INFO)<<"NodeTrackerCallback::setTrackNode(Node*): Path set"<<std::endl;
_trackNodePath = cpp._nodePaths[0];
}
else
{
osg::notify(osg::NOTICE)<<"NodeTrackerCallback::setTrackNode(Node*): Unable to set tracked node due to empty parental path."<<std::endl;
}
}
void NodeTrackerCallback::operator()(Node* node, NodeVisitor* nv)
{
if (nv->getVisitorType()==NodeVisitor::UPDATE_VISITOR)
{
update(*node);
}
traverse(node,nv);
}
void NodeTrackerCallback::update(osg::Node& node)
{
ApplyMatrixVisitor applyMatrix(computeWorldToLocal(_trackNodePath));
node.accept(applyMatrix);
}
bool NodeTrackerCallback::validateNodePath() const
{
if (!_trackNodePath.valid())
{
if (_trackNodePath.empty())
{
osg::notify(osg::NOTICE)<<"Warning: tracked node path has been invalidated by changes in the scene graph."<<std::endl;
NodeTrackerCallback* non_const_this = const_cast<NodeTrackerCallback*>(this);
non_const_this->_trackNodePath.clear();
}
return false;
}
return true;
}