Files
OpenSceneGraph/src/osgWrappers/serializers/osgShadow/ShadowedScene.cpp
Robert Osfield a8c4fd8761 From Wang Rui, "The new osgShadow and osgFX serializers are attached, and some
modifications of the osgShadow header naming styles as well. The
osgDB::Serializer header is also changed to add new Vec2 serializer
macros because of the needs of osgShadow classes. It should compile
fine on both Windows and Linux. But I have only done a few tests to
generate .osgb, .osgt and .osgx formats with these new wrappers."
2010-04-20 10:29:04 +00:00

15 lines
674 B
C++

#include <osgShadow/ShadowedScene>
#include <osgDB/ObjectWrapper>
#include <osgDB/InputStream>
#include <osgDB/OutputStream>
REGISTER_OBJECT_WRAPPER( osgShadow_ShadowedScene,
new osgShadow::ShadowedScene,
osgShadow::ShadowedScene,
"osg::Object osg::Node osg::Group osgShadow::ShadowedScene" )
{
ADD_HEXINT_SERIALIZER( ReceivesShadowTraversalMask, 0xffffffff ); // _receivesShadowTraversalMask
ADD_HEXINT_SERIALIZER( CastsShadowTraversalMask, 0xffffffff ); // _castsShadowTraversalMask
ADD_OBJECT_SERIALIZER( ShadowTechnique, osgShadow::ShadowTechnique, NULL ); // _shadowTechnique
}