Depot: More model updates from Jmav.
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depot/Models/Compound/Antenna-House.png
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After Width: | Height: | Size: 98 KiB |
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depot/Models/Compound/ArmedGuard_Grey.png
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After Width: | Height: | Size: 33 KiB |
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depot/Models/Compound/Bud_paliw.png
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After Width: | Height: | Size: 122 KiB |
188494
depot/Models/Compound/Compound.ac
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depot/Models/Compound/Fence-green-gray.png
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After Width: | Height: | Size: 278 KiB |
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depot/Models/Compound/GBO_25M.png
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After Width: | Height: | Size: 68 KiB |
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depot/Models/Compound/barrels1.png
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After Width: | Height: | Size: 80 KiB |
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depot/Models/Compound/dodgeramblue1.png
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After Width: | Height: | Size: 102 KiB |
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depot/Models/Compound/hatchback_black.png
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After Width: | Height: | Size: 9.6 KiB |
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depot/Models/Compound/hatchback_silver.png
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After Width: | Height: | Size: 13 KiB |
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depot/Models/Compound/hummerh2.png
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After Width: | Height: | Size: 73 KiB |
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depot/Models/Compound/humvee-pickup-odrab-lowres.png
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After Width: | Height: | Size: 37 KiB |
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depot/Models/Compound/pickupwhite1.png
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After Width: | Height: | Size: 99 KiB |
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depot/Models/Compound/storage_container_20ft_yellow.png
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After Width: | Height: | Size: 128 KiB |
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depot/Models/Compound/texture0.jpg
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After Width: | Height: | Size: 10 KiB |
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depot/Models/Compound/texture1.jpg
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After Width: | Height: | Size: 23 KiB |
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depot/Models/Compound/texture2.jpg
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After Width: | Height: | Size: 16 KiB |
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depot/Models/Compound/texture3.jpg
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After Width: | Height: | Size: 19 KiB |
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depot/Models/Compound/texture4.jpg
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After Width: | Height: | Size: 129 KiB |
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depot/Models/Compound/vhf_antenna_multiband_base_station_sa.png
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After Width: | Height: | Size: 263 B |
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depot/Models/Flat/texture0.jpg
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After Width: | Height: | Size: 10 KiB |
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depot/Models/Flat/texture1.jpg
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After Width: | Height: | Size: 23 KiB |
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depot/Models/Flat/texture2.jpg
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After Width: | Height: | Size: 16 KiB |
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depot/Models/Flat/texture3.jpg
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After Width: | Height: | Size: 19 KiB |
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depot/Models/Flat/texture4.jpg
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After Width: | Height: | Size: 129 KiB |
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depot/Models/FuelFarm/texture0.jpg
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After Width: | Height: | Size: 10 KiB |
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depot/Models/FuelFarm/texture1.jpg
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After Width: | Height: | Size: 23 KiB |
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depot/Models/FuelFarm/texture2.jpg
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After Width: | Height: | Size: 16 KiB |
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depot/Models/FuelFarm/texture3.jpg
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After Width: | Height: | Size: 19 KiB |
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depot/Models/FuelFarm/texture4.jpg
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After Width: | Height: | Size: 129 KiB |
101644
depot/Models/LightHangar/LightHangar.ac
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depot/Models/LightHangar/an12-grau.png
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After Width: | Height: | Size: 306 KiB |
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depot/Models/LightHangar/barrels1.png
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After Width: | Height: | Size: 80 KiB |
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depot/Models/LightHangar/semicircular_25x25m.png
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After Width: | Height: | Size: 7.4 KiB |
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depot/Models/LightHangar/switch_control_cabinet.png
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After Width: | Height: | Size: 36 KiB |
87
depot/Models/OilRig/fire-rig.xml
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@@ -0,0 +1,87 @@
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||||
<?xml version="1.0" encoding="UTF-8" ?>
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||||
|
||||
<PropertyList>
|
||||
|
||||
<particlesystem>
|
||||
<texture>fire.png</texture>
|
||||
<condition>
|
||||
<equals>
|
||||
<property>sim/multiplay/generic/int[0]</property>
|
||||
<value>1</value>
|
||||
</equals>
|
||||
</condition>
|
||||
<emissive>true</emissive>
|
||||
<lighting>false</lighting>
|
||||
<offsets>
|
||||
<roll-deg>0</roll-deg>
|
||||
</offsets>
|
||||
<attach>world</attach>
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||||
<placer>
|
||||
<type>point</type>
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||||
</placer>
|
||||
<shooter>
|
||||
<theta-min-deg>80</theta-min-deg>
|
||||
<theta-max-deg>30</theta-max-deg>
|
||||
<phi-min-deg>-180</phi-min-deg>
|
||||
<phi-max-deg> 180</phi-max-deg>
|
||||
<speed>
|
||||
<value>20</value>
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||||
<spread>40</spread>
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||||
</speed>
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||||
</shooter>
|
||||
<counter>
|
||||
<particles-per-sec>
|
||||
<value>40</value>
|
||||
<spread>60</spread>
|
||||
</particles-per-sec>
|
||||
</counter>
|
||||
<align>billboard</align>
|
||||
<particle>
|
||||
<start>
|
||||
<color>
|
||||
<red>
|
||||
<value>0.6</value>
|
||||
</red>
|
||||
<green>
|
||||
<value>0.6</value>
|
||||
</green>
|
||||
<blue>
|
||||
<value>0.6</value>
|
||||
</blue>
|
||||
<alpha>
|
||||
<value>0.6</value>
|
||||
</alpha>
|
||||
</color>
|
||||
<size>
|
||||
<value>25.0</value>
|
||||
</size>
|
||||
</start>
|
||||
<end>
|
||||
<color>
|
||||
<red>
|
||||
<value>0</value>
|
||||
</red>
|
||||
<green>
|
||||
<value>0</value>
|
||||
</green>
|
||||
<blue>
|
||||
<value>0</value>
|
||||
</blue>
|
||||
<alpha>
|
||||
<value>0</value>
|
||||
</alpha>
|
||||
</color>
|
||||
<size>
|
||||
<value>45.0</value>
|
||||
</size>
|
||||
</end>
|
||||
<life-sec>
|
||||
<value>7</value>
|
||||
</life-sec>
|
||||
<mass-kg>1.3</mass-kg>
|
||||
<radius-m>0.03</radius-m>
|
||||
</particle>
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||||
|
||||
</particlesystem>
|
||||
|
||||
</PropertyList>
|
||||
43
depot/Models/OilRig/rig.xml
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@@ -0,0 +1,43 @@
|
||||
<?xml version="1.0"?>
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||||
|
||||
<PropertyList>
|
||||
|
||||
<model>
|
||||
<path>oilrig09.xml</path>
|
||||
<name>rig</name>
|
||||
</model>
|
||||
<animation>
|
||||
<type>select</type>
|
||||
<object-name>rig</object-name>
|
||||
<condition>
|
||||
<equals>
|
||||
<property>sim/multiplay/generic/int[17]</property>
|
||||
<value>19</value>
|
||||
</equals>
|
||||
</condition>
|
||||
</animation>
|
||||
|
||||
|
||||
|
||||
|
||||
<model>
|
||||
<path>Aircraft/depot/Models/OilRig/smoke-rig.xml</path>
|
||||
<offsets>
|
||||
<x-m>1.2</x-m>
|
||||
<y-m>0.00</y-m>
|
||||
<z-m>90.0</z-m>
|
||||
<pitch-deg>0</pitch-deg>
|
||||
</offsets>
|
||||
</model>
|
||||
|
||||
<model>
|
||||
<path>Aircraft/depot/Models/OilRig/fire-rig.xml</path>
|
||||
<offsets>
|
||||
<x-m>1.2</x-m>
|
||||
<y-m>0.00</y-m>
|
||||
<z-m>40.0</z-m>
|
||||
<pitch-deg>0</pitch-deg>
|
||||
</offsets>
|
||||
</model>
|
||||
|
||||
</PropertyList>
|
||||
84
depot/Models/OilRig/smoke-rig.xml
Normal file
@@ -0,0 +1,84 @@
|
||||
<PropertyList>
|
||||
|
||||
<particlesystem>
|
||||
<name>smoke</name>
|
||||
|
||||
<texture>smoke.png</texture>
|
||||
|
||||
<condition>
|
||||
<equals>
|
||||
<property>sim/multiplay/generic/int[0]</property>
|
||||
<value>1</value>
|
||||
</equals>
|
||||
</condition>
|
||||
|
||||
<emissive>false</emissive>
|
||||
<lighting>false</lighting>
|
||||
<align>billboard</align> <!-- billboard / fixed -->
|
||||
<attach>world</attach> <!-- world / local-->
|
||||
|
||||
<placer>
|
||||
<type>point</type>
|
||||
</placer>
|
||||
<shooter>
|
||||
<theta-min-deg>20</theta-min-deg>
|
||||
<theta-max-deg>35</theta-max-deg>
|
||||
<phi-min-deg>-15</phi-min-deg>
|
||||
<phi-max-deg> 15</phi-max-deg>
|
||||
<speed-mps>
|
||||
<value>25</value>
|
||||
<spread>50</spread>
|
||||
</speed-mps>
|
||||
<rotation-speed>
|
||||
<x-min-deg-sec>0</x-min-deg-sec>
|
||||
<y-min-deg-sec>0</y-min-deg-sec>
|
||||
<z-min-deg-sec>-180</z-min-deg-sec>
|
||||
<x-max-deg-sec>0</x-max-deg-sec>
|
||||
<y-max-deg-sec>0</y-max-deg-sec>
|
||||
<z-max-deg-sec>180</z-max-deg-sec>
|
||||
</rotation-speed>
|
||||
</shooter>
|
||||
<counter>
|
||||
<particles-per-sec>
|
||||
<value>2</value>
|
||||
<spread>50</spread>
|
||||
</particles-per-sec>
|
||||
</counter>
|
||||
<particle>
|
||||
<start>
|
||||
<color>
|
||||
<red><value>0.0</value></red>
|
||||
<green><value>0.0</value></green>
|
||||
<blue><value>0.0</value></blue>
|
||||
<alpha><value>0.75</value></alpha>
|
||||
</color>
|
||||
<size>
|
||||
<value>65.0</value>
|
||||
</size>
|
||||
</start>
|
||||
<end>
|
||||
<color>
|
||||
<red><value>0.0</value></red>
|
||||
<green><value>0.0</value></green>
|
||||
<blue><value>0.0</value></blue>
|
||||
<alpha><value>0.0</value></alpha>
|
||||
</color>
|
||||
<size>
|
||||
<value>400.0</value>
|
||||
</size>
|
||||
</end>
|
||||
<life-sec>
|
||||
<value>40</value>
|
||||
</life-sec>
|
||||
<mass-kg>0.0075</mass-kg>
|
||||
<radius-m>0.40</radius-m>
|
||||
</particle>
|
||||
<program>
|
||||
<fluid>air</fluid>
|
||||
<gravity type="bool">true</gravity>
|
||||
<wind type="bool">true</wind>
|
||||
</program>
|
||||
</particlesystem>
|
||||
|
||||
|
||||
</PropertyList>
|
||||
@@ -16,6 +16,20 @@
|
||||
</condition>
|
||||
</animation>
|
||||
|
||||
<model>
|
||||
<path>Compound/Compound.ac</path>
|
||||
<name>comp</name>
|
||||
</model>
|
||||
<animation>
|
||||
<type>select</type>
|
||||
<object-name>comp</object-name>
|
||||
<condition>
|
||||
<equals>
|
||||
<property>sim/multiplay/generic/int[17]</property>
|
||||
<value>1</value>
|
||||
</equals>
|
||||
</condition>
|
||||
</animation>
|
||||
|
||||
<model>
|
||||
<path>Tank/Gasometer.ac</path>
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
<PropertyList>
|
||||
|
||||
<model>
|
||||
<path>OilRig/oilrig09.xml</path>
|
||||
<path>OilRig/rig.xml</path>
|
||||
<name>rig</name>
|
||||
</model>
|
||||
<animation>
|
||||
@@ -18,7 +18,7 @@
|
||||
</animation>
|
||||
|
||||
|
||||
|
||||
<!--
|
||||
|
||||
<model>
|
||||
<path>Aircraft/depot/Models/smoke.xml</path>
|
||||
@@ -38,6 +38,6 @@
|
||||
<z-m>2.0</z-m>
|
||||
<pitch-deg>0</pitch-deg>
|
||||
</offsets>
|
||||
</model>
|
||||
</model>-->
|
||||
|
||||
</PropertyList>
|
||||
@@ -43,7 +43,7 @@ var PositionUpdater = func () {
|
||||
if (type != last_type) {
|
||||
if (damage.hp_max == damage.hp) {
|
||||
if (type == 0) {damage.hp_max=900;damage.hp=900;}
|
||||
if (type == 1) {damage.hp_max=1000;damage.hp=1000;}
|
||||
if (type == 1) {damage.hp_max=500;damage.hp=500;}
|
||||
if (type == 2) {damage.hp_max=200;damage.hp=200;}
|
||||
if (type == 3) {damage.hp_max=300;damage.hp=300;}
|
||||
if (type == 4) {damage.hp_max=900;damage.hp=900;}
|
||||
|
||||
@@ -47,6 +47,14 @@
|
||||
<value>0</value>
|
||||
</binding>
|
||||
</button>
|
||||
<button>
|
||||
<legend>Compound</legend>
|
||||
<binding>
|
||||
<command>property-assign</command>
|
||||
<property>sim/multiplay/generic/int[17]</property>
|
||||
<value>1</value>
|
||||
</binding>
|
||||
</button>
|
||||
<button>
|
||||
<legend>Fuel</legend>
|
||||
<binding>
|
||||
|
||||