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Depot: Fix bug in damage.
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@@ -12,7 +12,7 @@ var full_damage_dist_m = 10;# Can vary from aircraft to aircraft depending on ho
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# Many modes (like Viggen) ought to have lower number like zero.
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# Few modes (like F-14) ought to have larger number such as 3.
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# For assets this should be average radius of the asset.
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var use_hitpoints_instead_of_failure_modes_bool = 0;# mainly used by assets that don't have failure modes.
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var use_hitpoints_instead_of_failure_modes_bool = 1;# mainly used by assets that don't have failure modes.
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var hp_max = 900;# given a direct hit, how much pounds of warhead is needed to kill. Only used if hitpoints is enabled.
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var hitable_by_air_munitions = 0; # if anti-air can do damage
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var hitable_by_cannon = 1; # if cannon can do damage
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