Remove unused member.
Modified Files: simgear/scene/util/SGSceneFeatures.hxx
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@@ -22,8 +22,6 @@
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#ifndef SG_SCENE_FEATURES_HXX
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#define SG_SCENE_FEATURES_HXX
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#include <OpenThreads/Mutex>
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#include <simgear/structure/SGReferenced.hxx>
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namespace osg { class Texture; }
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@@ -73,13 +71,12 @@ public:
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return getHaveShaderPrograms(contextId);
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}
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void setTextureFilter( int max)
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void setTextureFilter(int max)
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{ _textureFilter = max; }
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int getTextureFilter() const {
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return _textureFilter;
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}
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int getTextureFilter() const
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{ return _textureFilter; }
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protected:
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protected:
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bool getHavePointSprites(unsigned contextId) const;
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bool getHaveFragmentPrograms(unsigned contextId) const;
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bool getHaveVertexPrograms(unsigned contextId) const;
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@@ -96,8 +93,6 @@ private:
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bool _pointSpriteLights;
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bool _distanceAttenuationLights;
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int _textureFilter;
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static OpenThreads::Mutex _instanceMutex;
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};
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#endif
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