Remove debugging messages

Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
This commit is contained in:
Vivian Meazza
2010-08-02 20:27:49 +01:00
parent 09ecc66e53
commit 72d2c7f078

View File

@@ -478,7 +478,7 @@ Texture* CubeMapBuilder::build(Effect* effect, const SGPropertyNode* props,
// Using 6 separate images
if(texturesProp) {
SG_LOG(SG_INPUT, SG_ALERT, "try 6 images ");
SG_LOG(SG_INPUT, SG_DEBUG, "try 6 images ");
CubeMapTuple _tuple = makeCubeMapTuple(effect, texturesProp);
@@ -535,7 +535,7 @@ Texture* CubeMapBuilder::build(Effect* effect, const SGPropertyNode* props,
// Using 1 cross image
else if(crossProp) {
SG_LOG(SG_INPUT, SG_ALERT, "try cross map ");
SG_LOG(SG_INPUT, SG_DEBUG, "try cross map ");
std::string texname = crossProp->getStringValue();