Compositor: Fix crash when using clustered shading with OSG 3.6

This commit is contained in:
Fernando García Liñán
2020-04-02 21:21:55 +02:00
parent bf013aea54
commit 9393f84972

View File

@@ -290,7 +290,6 @@ ClusteredShading::update(const SGLightList &light_list)
// Force upload of the image data
_light_grid->dirty();
_light_indices->dirty();
// Upload pointlight and spotlight data
writePointlightData();