Mac OS X fixes from Ima Sudonim.
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@@ -523,9 +523,9 @@ bool RenderTexture::Initialize(int width, int height,
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}
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if ( iNumFormats <= 0 )
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{
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fprintf(stderr,
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"RenderTexture Error: Couldn't find a suitable "+
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"pixel format.\n");
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SG_LOG(SG_GL, SG_ALERT,
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"RenderTexture Error: Couldn't find a suitable "
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"pixel format.");
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return false;
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}
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@@ -57,14 +57,6 @@
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#ifndef _WIN32
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# include SG_GLX_H
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#endif
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#ifdef __MACH__
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# ifndef None
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# define None false
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# endif
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# ifndef True
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# define True true
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# endif
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#endif
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#include <string>
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#include <vector>
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