Track some additional data required for computing vasi/papi colors.

This commit is contained in:
curt
2003-12-30 05:53:50 +00:00
parent 8361069344
commit a43f5c8d21
5 changed files with 125 additions and 8 deletions

View File

@@ -9,7 +9,8 @@ include_HEADERS = \
leaf.hxx \
obj.hxx \
pt_lights.hxx \
userdata.hxx
userdata.hxx \
vasi.hxx
libsgtgdb_a_SOURCES = \
apt_signs.cxx \

View File

@@ -351,8 +351,8 @@ bool sgBinObjLoad( const string& path, const bool is_base,
// cout << "pts_v.size() = " << pts_v.size() << endl;
if ( pt_materials[i].substr(0, 3) == "RWY" ) {
// airport environment lighting
sgVec3 up;
sgSetVec3( up, center->x(), center->y(), center->z() );
sgdVec3 up;
sgdSetVec3( up, center->x(), center->y(), center->z() );
// returns a transform -> lod -> leaf structure
ssgBranch *branch = sgMakeDirectionalLights( nodes, normals,
pts_v[i], pts_n[i],

View File

@@ -26,6 +26,8 @@
#include <simgear/scene/material/mat.hxx>
#include <simgear/scene/material/matlib.hxx>
#include "vasi.hxx"
#include "pt_lights.hxx"
@@ -161,7 +163,7 @@ static ssgTransform *gen_dir_light_group( const point_list &nodes,
const int_list &pnt_i,
const int_list &nml_i,
const SGMaterial *mat,
sgVec3 up, bool vertical = false )
sgVec3 up, bool vertical )
{
sgVec3 center;
calc_center_point( nodes, pnt_i, center );
@@ -548,7 +550,8 @@ static ssgTransform *gen_rabbit_lights( const point_list &nodes,
#if 0 // debugging infrastructure
// Generate a normal line
static ssgLeaf *gen_normal_line( SGMaterialLib *matlib,
sgVec3 pt, sgVec3 dir, sgVec3 up ) {
sgVec3 pt, sgVec3 dir, sgVec3 up )
{
ssgVertexArray *vl = new ssgVertexArray( 3 );
ssgColourArray *cl = new ssgColourArray( 3 );
@@ -581,8 +584,11 @@ ssgBranch *sgMakeDirectionalLights( const point_list &nodes,
const int_list &nml_i,
SGMaterialLib *matlib,
const string &material,
sgVec3 up )
sgdVec3 dup )
{
sgVec3 up;
sgSetVec3( up, dup );
sgVec3 nup;
sgNormalizeVec3( nup, up );
@@ -604,6 +610,35 @@ ssgBranch *sgMakeDirectionalLights( const point_list &nodes,
pnt_i, nml_i,
matlib, up );
return rabbit;
} else if ( material == "RWY_VASI_LIGHTS" ) {
ssgTransform *light_group = gen_dir_light_group( nodes, normals, pnt_i,
nml_i, mat, up,
false );
// calculate the geocentric position of this vasi and use it
// to init the vasi structure and save it in the userdata slot
sgdVec3 pos;
sgdSetVec3( pos, nodes[pnt_i[0]][0], nodes[pnt_i[0]][1],
nodes[pnt_i[0]][2] );
// dup is the double version of the "up" vector which is also
// the reference center point of this tile. The reference
// center + the coordinate of the first light gives the actual
// location of the first light.
sgdAddVec3( pos, dup );
// extract a pointer to the leaf node so a) we can set the
// phat light call back and b) we can pass this to the vasi
// structure.
ssgRangeSelector *lod = (ssgRangeSelector *)light_group->getKid(0);
ssgLeaf *leaf = (ssgLeaf *)lod->getKid(0);
leaf->setCallback( SSG_CALLBACK_PREDRAW, StrobePreDraw );
leaf->setCallback( SSG_CALLBACK_POSTDRAW, StrobePostDraw );
SGVASIUserData *vasi = new SGVASIUserData( pos, leaf );
light_group->setUserData( vasi );
return light_group;
} else if ( material == "RWY_BLUE_TAXIWAY_LIGHTS" ) {
ssgTransform *light_group = gen_dir_light_group( nodes, normals, pnt_i,
nml_i, mat, up,
@@ -611,7 +646,8 @@ ssgBranch *sgMakeDirectionalLights( const point_list &nodes,
return light_group;
} else {
ssgTransform *light_group = gen_dir_light_group( nodes, normals, pnt_i,
nml_i, mat, up );
nml_i, mat, up,
false );
return light_group;
}

View File

@@ -87,7 +87,7 @@ ssgBranch *sgMakeDirectionalLights( const point_list &nodes,
const int_list &nml_i,
SGMaterialLib *matlib,
const string &material,
sgVec3 up );
sgdVec3 dup );
#endif // _SG_PT_LIGHTS_HXX

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@@ -0,0 +1,80 @@
// vasi.hxx -- a class to hold some critical vasi data
//
// Written by Curtis Olson, started December 2003.
//
// Copyright (C) 2003 Curtis L. Olson - curt@flightgear.org
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
#ifndef _SG_VASI_HXX
#define _SG_VASI_HXX
#ifndef __cplusplus
# error This library requires C++
#endif
#include <simgear/compiler.h>
#include STL_STRING
SG_USING_STD(string);
#include <plib/ssg.h> // plib include
#include <simgear/math/sg_geodesy.hxx>
class SGVASIUserData : public ssgBase
{
private:
sgdVec3 abs_pos;
double alt_m;
ssgLeaf *leaf;
public:
SGVASIUserData( sgdVec3 pos_cart, ssgLeaf *l ) {
sgdCopyVec3( abs_pos, pos_cart );
double lat, lon;
sgCartToGeod( abs_pos, &lat, &lon, &alt_m );
leaf = l;
}
~SGVASIUserData() {}
double get_alt_m() { return alt_m; }
double *get_abs_pos() { return abs_pos; }
// color is a number in the range of 0.0 = full red, 1.0 = full white
void set_color( float color ) {
int count = leaf->getNumColours();
for ( int i = 0; i < count; ++i ) {
float *entry = leaf->getColour( i );
entry[1] = color;
entry[2] = color;
}
}
};
#endif // _SG_VASI_HXX