Track some additional data required for computing vasi/papi colors.
This commit is contained in:
@@ -9,7 +9,8 @@ include_HEADERS = \
|
||||
leaf.hxx \
|
||||
obj.hxx \
|
||||
pt_lights.hxx \
|
||||
userdata.hxx
|
||||
userdata.hxx \
|
||||
vasi.hxx
|
||||
|
||||
libsgtgdb_a_SOURCES = \
|
||||
apt_signs.cxx \
|
||||
|
||||
@@ -351,8 +351,8 @@ bool sgBinObjLoad( const string& path, const bool is_base,
|
||||
// cout << "pts_v.size() = " << pts_v.size() << endl;
|
||||
if ( pt_materials[i].substr(0, 3) == "RWY" ) {
|
||||
// airport environment lighting
|
||||
sgVec3 up;
|
||||
sgSetVec3( up, center->x(), center->y(), center->z() );
|
||||
sgdVec3 up;
|
||||
sgdSetVec3( up, center->x(), center->y(), center->z() );
|
||||
// returns a transform -> lod -> leaf structure
|
||||
ssgBranch *branch = sgMakeDirectionalLights( nodes, normals,
|
||||
pts_v[i], pts_n[i],
|
||||
|
||||
@@ -26,6 +26,8 @@
|
||||
#include <simgear/scene/material/mat.hxx>
|
||||
#include <simgear/scene/material/matlib.hxx>
|
||||
|
||||
#include "vasi.hxx"
|
||||
|
||||
#include "pt_lights.hxx"
|
||||
|
||||
|
||||
@@ -161,7 +163,7 @@ static ssgTransform *gen_dir_light_group( const point_list &nodes,
|
||||
const int_list &pnt_i,
|
||||
const int_list &nml_i,
|
||||
const SGMaterial *mat,
|
||||
sgVec3 up, bool vertical = false )
|
||||
sgVec3 up, bool vertical )
|
||||
{
|
||||
sgVec3 center;
|
||||
calc_center_point( nodes, pnt_i, center );
|
||||
@@ -548,7 +550,8 @@ static ssgTransform *gen_rabbit_lights( const point_list &nodes,
|
||||
#if 0 // debugging infrastructure
|
||||
// Generate a normal line
|
||||
static ssgLeaf *gen_normal_line( SGMaterialLib *matlib,
|
||||
sgVec3 pt, sgVec3 dir, sgVec3 up ) {
|
||||
sgVec3 pt, sgVec3 dir, sgVec3 up )
|
||||
{
|
||||
|
||||
ssgVertexArray *vl = new ssgVertexArray( 3 );
|
||||
ssgColourArray *cl = new ssgColourArray( 3 );
|
||||
@@ -581,8 +584,11 @@ ssgBranch *sgMakeDirectionalLights( const point_list &nodes,
|
||||
const int_list &nml_i,
|
||||
SGMaterialLib *matlib,
|
||||
const string &material,
|
||||
sgVec3 up )
|
||||
sgdVec3 dup )
|
||||
{
|
||||
sgVec3 up;
|
||||
sgSetVec3( up, dup );
|
||||
|
||||
sgVec3 nup;
|
||||
sgNormalizeVec3( nup, up );
|
||||
|
||||
@@ -604,6 +610,35 @@ ssgBranch *sgMakeDirectionalLights( const point_list &nodes,
|
||||
pnt_i, nml_i,
|
||||
matlib, up );
|
||||
return rabbit;
|
||||
} else if ( material == "RWY_VASI_LIGHTS" ) {
|
||||
ssgTransform *light_group = gen_dir_light_group( nodes, normals, pnt_i,
|
||||
nml_i, mat, up,
|
||||
false );
|
||||
|
||||
// calculate the geocentric position of this vasi and use it
|
||||
// to init the vasi structure and save it in the userdata slot
|
||||
sgdVec3 pos;
|
||||
sgdSetVec3( pos, nodes[pnt_i[0]][0], nodes[pnt_i[0]][1],
|
||||
nodes[pnt_i[0]][2] );
|
||||
// dup is the double version of the "up" vector which is also
|
||||
// the reference center point of this tile. The reference
|
||||
// center + the coordinate of the first light gives the actual
|
||||
// location of the first light.
|
||||
sgdAddVec3( pos, dup );
|
||||
|
||||
// extract a pointer to the leaf node so a) we can set the
|
||||
// phat light call back and b) we can pass this to the vasi
|
||||
// structure.
|
||||
ssgRangeSelector *lod = (ssgRangeSelector *)light_group->getKid(0);
|
||||
ssgLeaf *leaf = (ssgLeaf *)lod->getKid(0);
|
||||
leaf->setCallback( SSG_CALLBACK_PREDRAW, StrobePreDraw );
|
||||
leaf->setCallback( SSG_CALLBACK_POSTDRAW, StrobePostDraw );
|
||||
|
||||
SGVASIUserData *vasi = new SGVASIUserData( pos, leaf );
|
||||
|
||||
light_group->setUserData( vasi );
|
||||
|
||||
return light_group;
|
||||
} else if ( material == "RWY_BLUE_TAXIWAY_LIGHTS" ) {
|
||||
ssgTransform *light_group = gen_dir_light_group( nodes, normals, pnt_i,
|
||||
nml_i, mat, up,
|
||||
@@ -611,7 +646,8 @@ ssgBranch *sgMakeDirectionalLights( const point_list &nodes,
|
||||
return light_group;
|
||||
} else {
|
||||
ssgTransform *light_group = gen_dir_light_group( nodes, normals, pnt_i,
|
||||
nml_i, mat, up );
|
||||
nml_i, mat, up,
|
||||
false );
|
||||
return light_group;
|
||||
}
|
||||
|
||||
|
||||
@@ -87,7 +87,7 @@ ssgBranch *sgMakeDirectionalLights( const point_list &nodes,
|
||||
const int_list &nml_i,
|
||||
SGMaterialLib *matlib,
|
||||
const string &material,
|
||||
sgVec3 up );
|
||||
sgdVec3 dup );
|
||||
|
||||
|
||||
#endif // _SG_PT_LIGHTS_HXX
|
||||
|
||||
80
simgear/scene/tgdb/vasi.hxx
Normal file
80
simgear/scene/tgdb/vasi.hxx
Normal file
@@ -0,0 +1,80 @@
|
||||
// vasi.hxx -- a class to hold some critical vasi data
|
||||
//
|
||||
// Written by Curtis Olson, started December 2003.
|
||||
//
|
||||
// Copyright (C) 2003 Curtis L. Olson - curt@flightgear.org
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
|
||||
|
||||
#ifndef _SG_VASI_HXX
|
||||
#define _SG_VASI_HXX
|
||||
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This library requires C++
|
||||
#endif
|
||||
|
||||
|
||||
#include <simgear/compiler.h>
|
||||
|
||||
#include STL_STRING
|
||||
SG_USING_STD(string);
|
||||
|
||||
#include <plib/ssg.h> // plib include
|
||||
|
||||
#include <simgear/math/sg_geodesy.hxx>
|
||||
|
||||
|
||||
class SGVASIUserData : public ssgBase
|
||||
{
|
||||
|
||||
private:
|
||||
|
||||
sgdVec3 abs_pos;
|
||||
double alt_m;
|
||||
ssgLeaf *leaf;
|
||||
|
||||
public:
|
||||
|
||||
SGVASIUserData( sgdVec3 pos_cart, ssgLeaf *l ) {
|
||||
sgdCopyVec3( abs_pos, pos_cart );
|
||||
|
||||
double lat, lon;
|
||||
sgCartToGeod( abs_pos, &lat, &lon, &alt_m );
|
||||
|
||||
leaf = l;
|
||||
}
|
||||
|
||||
~SGVASIUserData() {}
|
||||
|
||||
double get_alt_m() { return alt_m; }
|
||||
double *get_abs_pos() { return abs_pos; }
|
||||
|
||||
// color is a number in the range of 0.0 = full red, 1.0 = full white
|
||||
void set_color( float color ) {
|
||||
int count = leaf->getNumColours();
|
||||
for ( int i = 0; i < count; ++i ) {
|
||||
float *entry = leaf->getColour( i );
|
||||
entry[1] = color;
|
||||
entry[2] = color;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
#endif // _SG_VASI_HXX
|
||||
Reference in New Issue
Block a user