Syd ADAMS: remove season suffix, this is now done via <condition>s
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@@ -100,11 +100,6 @@ SGMaterial::read_properties( const string &fg_root, const SGPropertyNode * props
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{
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string tname = textures[i]->getStringValue();
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string otname = tname;
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if (season && strncmp(season, "summer", 6))
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{
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if (tname.substr(0,7) == "Terrain")
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tname.insert(7,"."+string(season));
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}
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if (tname == "") {
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tname = "unknown.rgb";
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