Add an option to advance/decrease time from keyboard.

This commit is contained in:
curt
1998-01-05 18:44:33 +00:00
parent 66651d0648
commit f2e7704853
2 changed files with 21 additions and 15 deletions

View File

@@ -273,6 +273,10 @@ void fgMoonInit() {
moonPos.Declination);
#endif
xMoon = 60000.0 * cos(moonPos.RightAscension) * cos(moonPos.Declination);
yMoon = 60000.0 * sin(moonPos.RightAscension) * cos(moonPos.Declination);
zMoon = 60000.0 * sin(moonPos.Declination);
if ( !dl_exists ) {
dl_exists = 1;
@@ -285,12 +289,6 @@ void fgMoonInit() {
xglMaterialfv(GL_FRONT, GL_DIFFUSE, moon_color); */
xMoon = 60000.0 * cos(moonPos.RightAscension) *
cos(moonPos.Declination);
yMoon = 60000.0 * sin(moonPos.RightAscension) *
cos(moonPos.Declination);
zMoon = 60000.0 * sin(moonPos.Declination);
glutSolidSphere(1.0, 10, 10);
xglEndList();
@@ -303,6 +301,8 @@ void fgMoonRender() {
struct fgLIGHT *l;
GLfloat white[4] = { 1.0, 1.0, 1.0, 1.0 };
/* printf("Rendering moon\n"); */
l = &cur_light_params;
xglMaterialfv(GL_FRONT, GL_AMBIENT, l->sky_color );
@@ -319,9 +319,12 @@ void fgMoonRender() {
/* $Log$
/* Revision 1.14 1997/12/30 20:47:50 curt
/* Integrated new event manager with subsystem initializations.
/* Revision 1.15 1998/01/05 18:44:35 curt
/* Add an option to advance/decrease time from keyboard.
/*
* Revision 1.14 1997/12/30 20:47:50 curt
* Integrated new event manager with subsystem initializations.
*
* Revision 1.13 1997/12/30 16:41:00 curt
* Added log at end of file.
*

View File

@@ -106,6 +106,10 @@ void fgSunInit() {
sunPos.Declination);
#endif
xSun = 60000.0 * cos(sunPos.RightAscension) * cos(sunPos.Declination);
ySun = 60000.0 * sin(sunPos.RightAscension) * cos(sunPos.Declination);
zSun = 60000.0 * sin(sunPos.Declination);
if ( !dl_exists ) {
dl_exists = 1;
@@ -114,10 +118,6 @@ void fgSunInit() {
sun_obj = xglGenLists(1);
xglNewList(sun_obj, GL_COMPILE );
xSun = 60000.0 * cos(sunPos.RightAscension) * cos(sunPos.Declination);
ySun = 60000.0 * sin(sunPos.RightAscension) * cos(sunPos.Declination);
zSun = 60000.0 * sin(sunPos.Declination);
glutSolidSphere(1.0, 10, 10);
xglEndList();
@@ -190,10 +190,13 @@ void fgSunRender() {
/* $Log$
/* Revision 1.11 1997/12/30 23:09:40 curt
/* Worked on winding problem without luck, so back to calling glFrontFace()
/* 3 times for each scenery area.
/* Revision 1.12 1998/01/05 18:44:36 curt
/* Add an option to advance/decrease time from keyboard.
/*
* Revision 1.11 1997/12/30 23:09:40 curt
* Worked on winding problem without luck, so back to calling glFrontFace()
* 3 times for each scenery area.
*
* Revision 1.10 1997/12/30 20:47:54 curt
* Integrated new event manager with subsystem initializations.
*