eff3df57d94f5c8c114fea57ad0e17364251e796
- do not save the TileGeometryBin and matcach in the randomObjectCallback - recreate matcache, and get TileGeometry from scenegraph - split obj.cxx into three distinct files - loadBTG, load surface geometry, and load tile details - includes fix for sceneries that have missing materials
SimGear - Simulator Construction Tools ====================================== http://www.flightgear.org SimGear is a set of open-source libraries designed to be used as building blocks for quickly assembling 3d simulations, games, and visualization applications. SimGear is developed by the FlightGear project and also provides the base for the FlightGear Flight Simulator. Source code for SimGear is released under the GNU Library General Public License (LGPL) - see COPYING for license details. See INSTALL file for help on building SimGear.
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