mirror of
https://github.com/vector-im/element-call.git
synced 2026-03-19 06:20:25 +00:00
Fix device update logic and more tests
This commit is contained in:
@@ -291,13 +291,96 @@ describe("Test select a device", () => {
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
it(`manually switch then a bt headset is added`, () => {
|
||||
withTestScheduler(({ cold, schedule, expectObservable, flush }) => {
|
||||
const controlledAudioOutput = new AndroidControlledAudioOutput(
|
||||
cold("a--b", {
|
||||
a: BASE_DEVICE_LIST,
|
||||
b: BT_HEADSET_BASE_DEVICE_LIST,
|
||||
}),
|
||||
testScope,
|
||||
"audio",
|
||||
mockControls,
|
||||
);
|
||||
|
||||
// Default was earpiece (audio call), let's switch to speaker
|
||||
schedule("-a--", {
|
||||
a: () => controlledAudioOutput.select(SPEAKER_DEVICE.id),
|
||||
});
|
||||
|
||||
expectObservable(controlledAudioOutput.selected$).toBe("ab-c", {
|
||||
// virtualEarpiece is always false on android.
|
||||
// Initially the BT_HEADSET is selected.
|
||||
a: { id: EARPIECE_DEVICE.id, virtualEarpiece: false },
|
||||
b: { id: SPEAKER_DEVICE.id, virtualEarpiece: false },
|
||||
c: { id: BT_HEADSET_DEVICE.id, virtualEarpiece: false },
|
||||
});
|
||||
|
||||
flush();
|
||||
|
||||
[
|
||||
mockControls.onOutputDeviceSelect,
|
||||
mockControls.onAudioDeviceSelect,
|
||||
].forEach((mockFn) => {
|
||||
expect(mockFn).toHaveBeenCalledTimes(3);
|
||||
expect(mockFn).toHaveBeenNthCalledWith(1, EARPIECE_DEVICE.id);
|
||||
expect(mockFn).toHaveBeenNthCalledWith(2, SPEAKER_DEVICE.id);
|
||||
expect(mockFn).toHaveBeenNthCalledWith(3, BT_HEADSET_DEVICE.id);
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
it(`Go back to the previously selected after the auto-switch device goes away`, () => {
|
||||
withTestScheduler(({ cold, schedule, expectObservable, flush }) => {
|
||||
const controlledAudioOutput = new AndroidControlledAudioOutput(
|
||||
cold("a--b-c", {
|
||||
a: BASE_DEVICE_LIST,
|
||||
b: BT_HEADSET_BASE_DEVICE_LIST,
|
||||
c: BASE_DEVICE_LIST,
|
||||
}),
|
||||
testScope,
|
||||
"audio",
|
||||
mockControls,
|
||||
);
|
||||
|
||||
// Default was earpiece (audio call), let's switch to speaker
|
||||
schedule("-a---", {
|
||||
a: () => controlledAudioOutput.select(SPEAKER_DEVICE.id),
|
||||
});
|
||||
|
||||
expectObservable(controlledAudioOutput.selected$).toBe("ab-c-d", {
|
||||
// virtualEarpiece is always false on android.
|
||||
// Initially the BT_HEADSET is selected.
|
||||
a: { id: EARPIECE_DEVICE.id, virtualEarpiece: false },
|
||||
b: { id: SPEAKER_DEVICE.id, virtualEarpiece: false },
|
||||
c: { id: BT_HEADSET_DEVICE.id, virtualEarpiece: false },
|
||||
d: { id: SPEAKER_DEVICE.id, virtualEarpiece: false },
|
||||
});
|
||||
|
||||
flush();
|
||||
|
||||
[
|
||||
mockControls.onOutputDeviceSelect,
|
||||
mockControls.onAudioDeviceSelect,
|
||||
].forEach((mockFn) => {
|
||||
expect(mockFn).toHaveBeenCalledTimes(4);
|
||||
expect(mockFn).toHaveBeenNthCalledWith(1, EARPIECE_DEVICE.id);
|
||||
expect(mockFn).toHaveBeenNthCalledWith(2, SPEAKER_DEVICE.id);
|
||||
expect(mockFn).toHaveBeenNthCalledWith(3, BT_HEADSET_DEVICE.id);
|
||||
expect(mockFn).toHaveBeenNthCalledWith(4, SPEAKER_DEVICE.id);
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
describe("Available device changes", () => {
|
||||
let availableSource$: Subject<OutputDevice[]>;
|
||||
|
||||
const createAudioControlledOutput = (intent: RTCCallIntent): void => {
|
||||
new AndroidControlledAudioOutput(
|
||||
const createAudioControlledOutput = (
|
||||
intent: RTCCallIntent,
|
||||
): AndroidControlledAudioOutput => {
|
||||
return new AndroidControlledAudioOutput(
|
||||
availableSource$,
|
||||
testScope,
|
||||
intent,
|
||||
@@ -309,7 +392,7 @@ describe("Available device changes", () => {
|
||||
availableSource$ = new Subject<OutputDevice[]>();
|
||||
});
|
||||
|
||||
it("When a BT speaker is added, control should switch to use it", () => {
|
||||
it("When a BT headset is added, control should switch to use it", () => {
|
||||
createAudioControlledOutput("video");
|
||||
|
||||
// Emit the base device list, the speaker should be selected
|
||||
@@ -334,11 +417,14 @@ describe("Available device changes", () => {
|
||||
});
|
||||
});
|
||||
|
||||
it("When a wired headset speaker is added, control should switch to use it", () => {
|
||||
createAudioControlledOutput("video");
|
||||
// Android does not set `isExternalHeadset` to true for wired headphones, so we can't test this case.'
|
||||
it.skip("When a wired headset is added, control should switch to use it", async () => {
|
||||
const controlledAudioOutput = createAudioControlledOutput("video");
|
||||
|
||||
// Emit the base device list, the speaker should be selected
|
||||
availableSource$.next(BASE_DEVICE_LIST);
|
||||
|
||||
await firstValueFrom(controlledAudioOutput.selected$.pipe(take(1)));
|
||||
// Initially speaker would be selected
|
||||
[
|
||||
mockControls.onOutputDeviceSelect,
|
||||
@@ -409,6 +495,25 @@ describe("Available device changes", () => {
|
||||
expect(mockFn).toHaveBeenLastCalledWith(SPEAKER_DEVICE.id);
|
||||
});
|
||||
});
|
||||
|
||||
it("Do not repeatidly set the same device", () => {
|
||||
createAudioControlledOutput("video");
|
||||
|
||||
availableSource$.next(BT_HEADSET_BASE_DEVICE_LIST);
|
||||
availableSource$.next(BT_HEADSET_BASE_DEVICE_LIST);
|
||||
availableSource$.next(BT_HEADSET_BASE_DEVICE_LIST);
|
||||
availableSource$.next(BT_HEADSET_BASE_DEVICE_LIST);
|
||||
availableSource$.next(BT_HEADSET_BASE_DEVICE_LIST);
|
||||
|
||||
// Initially bt headset would be selected
|
||||
[
|
||||
mockControls.onOutputDeviceSelect,
|
||||
mockControls.onAudioDeviceSelect,
|
||||
].forEach((mockFn) => {
|
||||
expect(mockFn).toHaveBeenCalledTimes(1);
|
||||
expect(mockFn).toHaveBeenCalledWith(BT_HEADSET_DEVICE.id);
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
describe("Scope management", () => {
|
||||
|
||||
@@ -6,14 +6,13 @@ Please see LICENSE in the repository root for full details.
|
||||
*/
|
||||
import { logger as rootLogger } from "matrix-js-sdk/lib/logger";
|
||||
import {
|
||||
combineLatest,
|
||||
EMPTY,
|
||||
distinctUntilChanged,
|
||||
map,
|
||||
merge,
|
||||
type Observable,
|
||||
pairwise,
|
||||
scan,
|
||||
startWith,
|
||||
Subject,
|
||||
switchMap,
|
||||
tap,
|
||||
} from "rxjs";
|
||||
|
||||
@@ -25,7 +24,30 @@ import {
|
||||
import type { ObservableScope } from "./ObservableScope.ts";
|
||||
import type { RTCCallIntent } from "matrix-js-sdk/lib/matrixrtc";
|
||||
import { type Controls, type OutputDevice } from "../controls.ts";
|
||||
import { type Behavior } from "./Behavior.ts";
|
||||
|
||||
type ControllerState = {
|
||||
/**
|
||||
* The list of available output devices, ordered by preference order (most preferred first).
|
||||
*/
|
||||
devices: OutputDevice[];
|
||||
/**
|
||||
* Explicit user preference for the selected device.
|
||||
*/
|
||||
preferredDeviceId: string | undefined;
|
||||
/**
|
||||
* The effective selected device, always valid against available devices.
|
||||
*/
|
||||
selectedDeviceId: string | undefined;
|
||||
};
|
||||
|
||||
/**
|
||||
* The possible actions that can be performed on the controller,
|
||||
* either by the user or by the system.
|
||||
*/
|
||||
type ControllerAction =
|
||||
| { type: "selectDevice"; deviceId: string | undefined }
|
||||
| { type: "deviceUpdated"; devices: OutputDevice[] };
|
||||
/**
|
||||
* The implementation of the audio output media device for Android when using the controlled audio output mode.
|
||||
*
|
||||
@@ -48,6 +70,30 @@ export class AndroidControlledAudioOutput implements MediaDevice<
|
||||
"[MediaDevices AndroidControlledAudioOutput]",
|
||||
);
|
||||
|
||||
// STATE stream: the current state of the controller, including the list of available devices and the selected device.
|
||||
private readonly controllerState$: Behavior<ControllerState>;
|
||||
|
||||
/**
|
||||
* @inheritdoc
|
||||
*/
|
||||
public readonly available$: Behavior<Map<string, AudioOutputDeviceLabel>>;
|
||||
|
||||
/**
|
||||
* Effective selected device, always valid against available devices.
|
||||
*
|
||||
* On android, we don't listen to the selected device from native code (control.setAudioDevice).
|
||||
* Instead, we determine the selected device ourselves based on the available devices and the user's selection (if any).
|
||||
*/
|
||||
public readonly selected$: Behavior<SelectedAudioOutputDevice | undefined>;
|
||||
|
||||
// COMMAND stream: user asks to select a device
|
||||
private readonly selectDeviceCommand$ = new Subject<string | undefined>();
|
||||
|
||||
public select(id: string): void {
|
||||
this.logger.info(`select device: ${id}`);
|
||||
this.selectDeviceCommand$.next(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates an instance of AndroidControlledAudioOutput.
|
||||
*
|
||||
@@ -63,139 +109,196 @@ export class AndroidControlledAudioOutput implements MediaDevice<
|
||||
private initialIntent: RTCCallIntent | undefined = undefined,
|
||||
controls: Controls,
|
||||
) {
|
||||
this.selected$.pipe(scope.bind()).subscribe((device) => {
|
||||
// Let the hosting application know which output device has been selected.
|
||||
if (device !== undefined) {
|
||||
this.logger.info("onAudioDeviceSelect called:", device);
|
||||
controls.onAudioDeviceSelect?.(device.id);
|
||||
// Also invoke the deprecated callback for backward compatibility
|
||||
// TODO: it appears that on Android the hosting application is only using the deprecated callback (onOutputDeviceSelect)
|
||||
// and not the new one (onAudioDeviceSelect), we should clean this up and only have one callback for audio device selection.
|
||||
controls.onOutputDeviceSelect?.(device.id);
|
||||
}
|
||||
});
|
||||
this.controllerState$ = this.startObservingState$();
|
||||
|
||||
this.selected$
|
||||
.pipe(
|
||||
switchMap((selected, index) => {
|
||||
if (selected == undefined) {
|
||||
// If we don't have a selected device,
|
||||
// we don't need to listen to changes in the available devices
|
||||
return EMPTY;
|
||||
}
|
||||
// For a given selected device, we want to listen to changes in the available devices
|
||||
// and determine if we need to switch the selected device based on that.
|
||||
return this.controlledDevices$.pipe(pairwise()).pipe(
|
||||
map(([previous, current]) => {
|
||||
// If a device is added we might want to switch to it if it's more preferred than the currently selected device.
|
||||
// If a device is removed, and it was the currently used, we want to switch to the next best device.
|
||||
const newDeviceWasAdded = current.some(
|
||||
(device) => !previous.some((d) => d.id === device.id),
|
||||
);
|
||||
this.selected$ = this.effectiveSelectionFromState$(this.controllerState$);
|
||||
|
||||
if (newDeviceWasAdded) {
|
||||
// check if the currently selected device is the most preferred one, if not switch to the most preferred one.
|
||||
const mostPreferredDevice = current[0];
|
||||
if (mostPreferredDevice.id !== selected.id) {
|
||||
// Given this is automatic switching, we want to be careful and only switch to a more private device
|
||||
// (e.g. from speaker to a BT headset) but not switch from a more private device to a less private one
|
||||
// (e.g. from a BT headset to the speaker), as that can be disruptive for the user if it happens unexpectedly.
|
||||
const candidate = current.find(
|
||||
(device) => device.id === selected.id,
|
||||
);
|
||||
if (candidate?.isExternalHeadset == true) {
|
||||
// Let's switch as it is a more private device.
|
||||
this.deviceSelection$.next(mostPreferredDevice.id);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
this.available$ = scope.behavior(
|
||||
this.controllerState$.pipe(
|
||||
map((state) => {
|
||||
this.logger.info("available devices updated:", state.devices);
|
||||
|
||||
const isSelectedDeviceStillAvailable = current.some(
|
||||
(device) => device.id === selected.id,
|
||||
);
|
||||
|
||||
if (!isSelectedDeviceStillAvailable) {
|
||||
// The currently selected device is no longer available, switch to the most preferred available device.
|
||||
// we can do this by switching back to the default device selection logic (by setting the preferred device to undefined),
|
||||
// which will pick the most preferred available device.
|
||||
this.logger.info(
|
||||
`The currently selected device ${selected.id} is no longer available, switching to the most preferred available device.`,
|
||||
);
|
||||
this.deviceSelection$.next(undefined);
|
||||
}
|
||||
return new Map<string, AudioOutputDeviceLabel>(
|
||||
state.devices.map((outputDevice) => {
|
||||
return [outputDevice.id, mapDeviceToLabel(outputDevice)];
|
||||
}),
|
||||
);
|
||||
}),
|
||||
)
|
||||
),
|
||||
);
|
||||
|
||||
// Effect 1: notify host when effective selection changes
|
||||
this.selected$
|
||||
// It is a behavior so it has built-in distinct until change
|
||||
.pipe(scope.bind())
|
||||
.subscribe();
|
||||
.subscribe((device) => {
|
||||
// Let the hosting application know which output device has been selected.
|
||||
if (device !== undefined) {
|
||||
this.logger.info("onAudioDeviceSelect called:", device);
|
||||
controls.onAudioDeviceSelect?.(device.id);
|
||||
// Also invoke the deprecated callback for backward compatibility
|
||||
// TODO: it appears that on Android the hosting application is only using the deprecated callback (onOutputDeviceSelect)
|
||||
// and not the new one (onAudioDeviceSelect), we should clean this up and only have one callback for audio device selection.
|
||||
controls.onOutputDeviceSelect?.(device.id);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private readonly deviceSelection$ = new Subject<string | undefined>();
|
||||
private startObservingState$(): Behavior<ControllerState> {
|
||||
const initialState: ControllerState = {
|
||||
devices: [],
|
||||
preferredDeviceId: undefined,
|
||||
selectedDeviceId: undefined,
|
||||
};
|
||||
|
||||
public select(id: string): void {
|
||||
this.logger.info(`select device: ${id}`);
|
||||
this.deviceSelection$.next(id);
|
||||
}
|
||||
// Merge the two possible inputs observable as a single
|
||||
// stream of actions that will update the state of the controller.
|
||||
const actions$ = merge(
|
||||
this.controlledDevices$.pipe(
|
||||
map(
|
||||
(devices) =>
|
||||
({ type: "deviceUpdated", devices }) satisfies ControllerAction,
|
||||
),
|
||||
),
|
||||
this.selectDeviceCommand$.pipe(
|
||||
map(
|
||||
(deviceId) =>
|
||||
({ type: "selectDevice", deviceId }) satisfies ControllerAction,
|
||||
),
|
||||
),
|
||||
);
|
||||
|
||||
public readonly available$ = this.scope.behavior(
|
||||
this.controlledDevices$.pipe(
|
||||
map((availableRaw) => {
|
||||
this.logger.info("available raw devices:", availableRaw);
|
||||
const initialAction: ControllerAction = {
|
||||
type: "deviceUpdated",
|
||||
devices: [],
|
||||
};
|
||||
|
||||
const available = new Map<string, AudioOutputDeviceLabel>(
|
||||
availableRaw.map((outputDevice) => {
|
||||
return [outputDevice.id, mapDeviceToLabel(outputDevice)];
|
||||
}),
|
||||
);
|
||||
return this.scope.behavior(
|
||||
actions$.pipe(
|
||||
startWith(initialAction),
|
||||
scan((state, action): ControllerState => {
|
||||
if (action.type === "deviceUpdated") {
|
||||
const chosenDevice = this.chooseEffectiveSelection({
|
||||
previousDevices: state.devices,
|
||||
availableDevices: action.devices,
|
||||
currentSelectedId: state.selectedDeviceId,
|
||||
preferredDeviceId: state.preferredDeviceId,
|
||||
});
|
||||
|
||||
this.logger.info("available devices mapped:", available);
|
||||
|
||||
return available;
|
||||
}),
|
||||
),
|
||||
// start with an empty map
|
||||
new Map<string, AudioOutputDeviceLabel>(),
|
||||
);
|
||||
|
||||
/**
|
||||
* On android, we don't listen to the selected device from native code (control.setAudioDevice).
|
||||
* Instead, we determine the selected device ourselves based on the available devices and the user's selection (if any).
|
||||
*/
|
||||
public readonly selected$ = this.scope.behavior(
|
||||
combineLatest([
|
||||
this.available$,
|
||||
this.deviceSelection$.pipe(startWith(undefined)),
|
||||
])
|
||||
.pipe(
|
||||
map(([available, preferredId]) => {
|
||||
this.logger.debug(
|
||||
`selecting device: Preferred:${preferredId}: intent:${this.initialIntent}: Available: ${Array.from(available.keys()).join(",")}`,
|
||||
);
|
||||
if (preferredId !== undefined) {
|
||||
return {
|
||||
id: preferredId,
|
||||
virtualEarpiece: false /** This is an iOS thing, always false for android*/,
|
||||
...state,
|
||||
devices: action.devices,
|
||||
selectedDeviceId: chosenDevice,
|
||||
};
|
||||
} else if (action.type === "selectDevice") {
|
||||
const chosenDevice = this.chooseEffectiveSelection({
|
||||
previousDevices: state.devices,
|
||||
availableDevices: state.devices,
|
||||
currentSelectedId: state.selectedDeviceId,
|
||||
preferredDeviceId: action.deviceId,
|
||||
});
|
||||
|
||||
return {
|
||||
...state,
|
||||
preferredDeviceId: action.deviceId,
|
||||
selectedDeviceId: chosenDevice,
|
||||
};
|
||||
} else {
|
||||
// No preferred device, so pick a default.
|
||||
const selected = this.chooseDefaultDeviceId(available);
|
||||
return selected
|
||||
? {
|
||||
id: selected,
|
||||
virtualEarpiece: false /** This is an iOS thing, always false for android*/,
|
||||
}
|
||||
: undefined;
|
||||
return state;
|
||||
}
|
||||
}),
|
||||
)
|
||||
.pipe(
|
||||
tap((selected) => {
|
||||
this.logger.debug(`selected device: ${selected?.id}`);
|
||||
}),
|
||||
}, initialState),
|
||||
),
|
||||
);
|
||||
);
|
||||
}
|
||||
|
||||
private effectiveSelectionFromState$(
|
||||
state$: Observable<ControllerState>,
|
||||
): Behavior<SelectedAudioOutputDevice | undefined> {
|
||||
return this.scope.behavior(
|
||||
state$
|
||||
.pipe(
|
||||
map((state) => {
|
||||
if (state.selectedDeviceId) {
|
||||
return {
|
||||
id: state.selectedDeviceId,
|
||||
/** This is an iOS thing, always false for android*/
|
||||
virtualEarpiece: false,
|
||||
};
|
||||
}
|
||||
return undefined;
|
||||
}),
|
||||
distinctUntilChanged((a, b) => a?.id === b?.id),
|
||||
)
|
||||
.pipe(
|
||||
tap((selected) => {
|
||||
this.logger.debug(`selected device: ${selected?.id}`);
|
||||
}),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
private chooseEffectiveSelection(args: {
|
||||
previousDevices: OutputDevice[];
|
||||
availableDevices: OutputDevice[];
|
||||
currentSelectedId: string | undefined;
|
||||
preferredDeviceId: string | undefined;
|
||||
}): string | undefined {
|
||||
const {
|
||||
previousDevices,
|
||||
availableDevices,
|
||||
currentSelectedId,
|
||||
preferredDeviceId,
|
||||
} = args;
|
||||
|
||||
this.logger.debug(`chooseEffectiveSelection with args:`, args);
|
||||
|
||||
// Take preferredDeviceId in priority or default to the last effective selection.
|
||||
const activeSelectedDeviceId = preferredDeviceId || currentSelectedId;
|
||||
const isAvailable = availableDevices.some(
|
||||
(device) => device.id === activeSelectedDeviceId,
|
||||
);
|
||||
|
||||
// If there is no current device, or it is not available anymore,
|
||||
// choose the default device selection logic.
|
||||
if (activeSelectedDeviceId === undefined || !isAvailable) {
|
||||
this.logger.debug(
|
||||
`No current device or it is not available, using default selection logic.`,
|
||||
);
|
||||
// use the default selection logic
|
||||
return this.chooseDefaultDeviceId(availableDevices);
|
||||
}
|
||||
|
||||
// Is there a new added device?
|
||||
// If a device is added, we might want to switch to it if it's more preferred than the currently selected device.
|
||||
const newDeviceWasAdded = availableDevices.some(
|
||||
(device) => !previousDevices.some((d) => d.id === device.id),
|
||||
);
|
||||
|
||||
if (newDeviceWasAdded) {
|
||||
// TODO only want to check from the added device, not all devices.?
|
||||
// check if the currently selected device is the most preferred one, if not switch to the most preferred one.
|
||||
const mostPreferredDevice = availableDevices[0];
|
||||
this.logger.debug(
|
||||
`A new device was added, checking if we should switch to it.`,
|
||||
mostPreferredDevice,
|
||||
);
|
||||
if (mostPreferredDevice.id !== activeSelectedDeviceId) {
|
||||
// Given this is automatic switching, we want to be careful and only switch to a more private device
|
||||
// (e.g. from speaker to a BT headset) but not switch from a more private device to a less private one
|
||||
// (e.g. from a BT headset to the speaker), as that can be disruptive for the user if it happens unexpectedly.
|
||||
if (mostPreferredDevice.isExternalHeadset == true) {
|
||||
this.logger.info(
|
||||
`The currently selected device ${mostPreferredDevice.id} is not the most preferred one, switching to the most preferred one ${activeSelectedDeviceId} instead.`,
|
||||
);
|
||||
// Let's switch as it is a more private device.
|
||||
return mostPreferredDevice.id;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// no changes
|
||||
return activeSelectedDeviceId;
|
||||
}
|
||||
|
||||
/**
|
||||
* The logic for the default is different based on the call type.
|
||||
@@ -206,40 +309,41 @@ export class AndroidControlledAudioOutput implements MediaDevice<
|
||||
* @param available the available audio output devices to choose from, keyed by their id, sorted by likelihood of it being used for communication.
|
||||
*
|
||||
*/
|
||||
private chooseDefaultDeviceId(
|
||||
available: Map<string, AudioOutputDeviceLabel>,
|
||||
): string | undefined {
|
||||
private chooseDefaultDeviceId(available: OutputDevice[]): string | undefined {
|
||||
this.logger.debug(
|
||||
`Android routing logic intent: ${this.initialIntent} finding best default...`,
|
||||
);
|
||||
if (this.initialIntent === "audio") {
|
||||
const systemProposed = available.keys().next().value;
|
||||
const systemProposed = available[0];
|
||||
// If no headset is connected, android will route to the speaker by default,
|
||||
// but for a voice call we want to route to the earpiece instead,
|
||||
// so override the system proposed routing in that case.
|
||||
if (systemProposed && available.get(systemProposed)?.type === "speaker") {
|
||||
// search for the headset
|
||||
const headsetEntry = Array.from(available.entries()).find(
|
||||
([_, label]) => label.type === "earpiece",
|
||||
if (systemProposed?.isSpeaker == true) {
|
||||
// search for the earpiece
|
||||
const earpieceDevice = available.find(
|
||||
(device) => device.isEarpiece == true,
|
||||
);
|
||||
if (headsetEntry) {
|
||||
if (earpieceDevice) {
|
||||
this.logger.debug(
|
||||
`Android routing: Switch to earpiece instead of speaker for voice call`,
|
||||
);
|
||||
return headsetEntry[0];
|
||||
return earpieceDevice.id;
|
||||
} else {
|
||||
this.logger.debug(
|
||||
`Android routing: no earpiece found, cannot switch, use system proposed routing`,
|
||||
);
|
||||
return systemProposed;
|
||||
return systemProposed.id;
|
||||
}
|
||||
} else {
|
||||
this.logger.debug(`Android routing: Use system proposed routing`);
|
||||
return systemProposed;
|
||||
this.logger.debug(
|
||||
`Android routing: Use system proposed routing `,
|
||||
systemProposed,
|
||||
);
|
||||
return systemProposed?.id;
|
||||
}
|
||||
} else {
|
||||
// Use the system best proposed best routing.
|
||||
return available.keys().next().value;
|
||||
return available[0]?.id;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user