Robert Osfield
789cb7dea7
Added applying of all parents uniforms
2005-04-13 14:31:25 +00:00
Robert Osfield
0015a31de8
Added basic support for applying uniforms to programs, non lazy state updating
...
is yet applied though.
2005-04-13 14:12:06 +00:00
Robert Osfield
2e10cffb4d
Work in progress on shader language uniform support
2005-04-13 12:00:28 +00:00
Robert Osfield
9c55486746
Added inline to float convertComponent(,)
2005-04-12 08:59:33 +00:00
Robert Osfield
25f738a8ee
From Olaf Flebbe, change from powf to ldexp.
2005-04-12 08:55:52 +00:00
Robert Osfield
d268cf46fa
Renamed SG_LIBRARY and SG_EXPORT macro's to OSG_LIBRARY and OSG_EXPORT
2005-04-11 17:14:17 +00:00
Robert Osfield
813bb559aa
Changed optimization flag to -O instead of -O2 to aid compile speed.
2005-04-11 15:40:30 +00:00
Robert Osfield
4fec031e6c
Moved #include <osg/State> from header into .cpp to clean up build.
2005-04-11 15:17:24 +00:00
Robert Osfield
a9270a7c89
Build fix
2005-04-11 15:01:57 +00:00
Robert Osfield
2fb3d9aae5
Fixed warning, and sorted entries in GNUmakefile
2005-04-11 10:12:32 +00:00
Robert Osfield
20882b6b4b
From Olaf Flebbe, Fixed cross platform compile error
2005-04-11 07:51:43 +00:00
Robert Osfield
0d8bd24250
Fixed typo
2005-04-09 11:17:12 +00:00
Don BURNS
e3091ac4bd
Added check for _last_of for fileName and merged all definitions for socklen_t
...
to one line.
2005-04-08 19:39:05 +00:00
Robert Osfield
72a0e38ed0
From Stephan Huber, changed fixed string sizes for dynamically allocated ones in OSX file system gets.
2005-04-08 18:46:51 +00:00
Robert Osfield
d52e02aaeb
From James French, a tweak with fix a compile problem related to STLport.
2005-04-08 14:44:44 +00:00
Robert Osfield
2ae269c447
From Olad Flebbe, compile fix for HP-UX.
2005-04-08 14:11:15 +00:00
Robert Osfield
b401b97bce
From James French, fix to header guard
2005-04-08 14:09:32 +00:00
Robert Osfield
cd8634776d
From Stephan Huber (contains Registry.cpp changes from David Guthrie):
...
"Attached is the new source for the Quicktime-Plugin which adds the
ability to write pictures in various formats (tested: jpg, png, tif,
psd) (24bit + 32bit only, 8bit not tested)
There are changes in the attached osgDB::Registry, which allows osg to
find resources/plugins in the right folders under OS X"
Note, from Robert Osfield, changed the FilePathList* filepath + delete to a
FilePathList filepath to avoid possible memory leaks when expections are thrown/
make it more maintainable. Also didn't merge the automatic playing of movies.
2005-04-08 13:52:03 +00:00
Robert Osfield
d31cd3dce6
From Mike Weiblen, updates to GL Shadler Language support
2005-04-08 13:10:44 +00:00
Robert Osfield
dd3db860a2
From Carlo Camporesi, add support for text into .ive plugin, tweak by
...
Robert Osfield to allow font names to be exported correctly with extension
2005-04-08 13:06:14 +00:00
Robert Osfield
7d24d9fdd5
Added #include <algorithm>
2005-04-08 12:22:03 +00:00
Robert Osfield
fed42a46ed
Added #include <osg/io_utils>
2005-04-08 09:59:40 +00:00
Robert Osfield
a8d4da8163
Added #include <osg/io_utils>
2005-04-08 09:36:42 +00:00
Robert Osfield
cc47a520ae
Added #include <osg/io_utils>
2005-04-08 09:18:15 +00:00
Robert Osfield
3c76c9fd60
Added io_utils include
2005-04-08 09:14:50 +00:00
Robert Osfield
fcab21f9cc
Added osg/io_utils include
2005-04-08 09:13:07 +00:00
Robert Osfield
a2974de978
Moved the istream and ostream support from Vec* and Matrix* into a seperate io_utils file.
2005-04-08 09:01:23 +00:00
Robert Osfield
84e8338be1
From Mike Weiblen, "adds sourcefiles for beginnings of .osg fileformat i/o support
...
> - enhancemens to core GLSL classes to support file i/o"
2005-04-07 20:23:58 +00:00
Robert Osfield
923048fdb6
Warning fixes by Mike Weiblen + Robert Osfield
2005-04-07 20:08:54 +00:00
Robert Osfield
7a27a0bef7
From Marco Jez, improvements to osgIntrospection, and new automatically generated
...
osgWrappers/osg set.
2005-04-07 20:00:17 +00:00
Robert Osfield
9dd9464638
Fix to compute coordinate frame callback so that it can handle scaled
...
coordinate frames, rescaling as required.
2005-04-07 16:09:34 +00:00
Robert Osfield
d160b4977b
Fixed the MatrixTransform(Matrix&) constructor so that it correct sets _inverseDirty = true;
2005-04-07 15:27:53 +00:00
Robert Osfield
83e21611f6
Fixed sort of sources so that the layer number is taken into account.
2005-04-07 10:55:17 +00:00
Robert Osfield
88d65263ec
Fixed layer and levels handling in reprojection of source imagery.
2005-04-07 10:19:47 +00:00
Don BURNS
af3ac699aa
Rolled in Olaf's changes for HP-UX build
2005-04-05 19:08:48 +00:00
Robert Osfield
9e5d905b05
Renamed _A and _B to make them more meanigful
2005-04-04 20:25:57 +00:00
Don BURNS
ed0f780321
Removed annoying "Can't find the ground" message
2005-04-04 18:07:27 +00:00
Robert Osfield
56787b4195
Fixed output of MultiTextureControl.
2005-04-04 16:06:28 +00:00
Robert Osfield
5f75f765f0
From Marco Jez, updates to osgIntrospection.
2005-04-04 13:50:07 +00:00
Robert Osfield
816df3a1d0
Fixes for VS6.0 build
2005-04-04 12:24:18 +00:00
Robert Osfield
2e32a7cb78
From Carlo Camporesi,fixed for loop bug
2005-04-04 11:47:50 +00:00
Robert Osfield
ed0200162c
From Alberto Farre, nested files bug fix.
2005-04-04 11:22:43 +00:00
Robert Osfield
d9828731d8
From Alberto Farre:
...
"Here there are fixes for several flt loader problems.
First one was an small bug when root database was an empty string we got a database path "/" instead of "./".
Second one is more complex. Flt loader works in two passes, first one reads flt database and second one builds osg scenegraph. Special care must be taken for properly tracking database path as nested files are entered. Because textures are loaded in second pass, mentioned care should be taken once again. I wrote time ago a piece of code and I placed it in both files fltFile.cpp and flt2osg.cpp. After a long period offline I have seen the portion of code at flt2osg was missing, I just made some tests and I could see it is still required.
Finally, I have seen that pool.cpp always try to make IMAGE cache instead of reading what Options says.
Aditonally, I recently wrote an osg change, now it has external references "a la flt" what is called osg::ProxyNode. As part of the change now flt loader builds external references as ProxyNodes. I made the same mistake like pool.cpp and always made ARCHIVE cache instead of see what Options says, it has also been fixed."
2005-04-04 11:18:02 +00:00
Robert Osfield
aa8dbea11c
From Mike Weiblen, updates to Shander Language support
2005-04-04 10:08:15 +00:00
Robert Osfield
2e91a74f14
Added FluidProgram
2005-04-04 10:05:35 +00:00
Robert Osfield
22e446dbc9
Improved ParticleEffects
2005-04-04 07:54:52 +00:00
Robert Osfield
e4580f2028
From Farshid Laskari, addiition of FrontFace support to .ive
2005-03-26 10:04:31 +00:00
Robert Osfield
0123cdbe8f
From Waltice (don't have full name at time of submission), added support for 16bit tiff files
2005-03-25 11:17:33 +00:00
Robert Osfield
60cecb8959
Added State::getActiveUnit and usage of it in the glTexCopyImage*() implementations
2005-03-25 11:07:48 +00:00
Robert Osfield
9de5dc38f1
Made the ground intersection warning just output to INFO level.
2005-03-25 11:06:44 +00:00