Commit Graph

1373 Commits

Author SHA1 Message Date
Robert Osfield
89b1365b2b Added support for gather information on which vertices have been intersected with. 2003-04-25 13:47:33 +00:00
Robert Osfield
af1eae0418 cout -> notify. 2003-04-24 13:45:10 +00:00
Robert Osfield
341fa340ce Added check for camera's sharing the same RenderSurface, if so switches off
multi-threading of cull and draw.
2003-04-23 09:59:08 +00:00
Robert Osfield
a79fada938 Mannually computes the mipmap levels to ensure correct loading of dds
images which arn't square.
2003-04-19 06:57:07 +00:00
Robert Osfield
b6ee5445b7 Changed the ordering of the picking intersections. 2003-04-18 21:44:48 +00:00
Robert Osfield
1cf0be9963 Fixes to BlendFunc - adding missing ZERO handling.
Improved handling of alpha values in DXT1 compression.
2003-04-18 19:46:46 +00:00
Robert Osfield
bc8bd29646 Updated NEWS for the release.
Fixed warnings.
2003-04-18 15:59:34 +00:00
Robert Osfield
1c8db044f1 Removed various assert() instances since these were causing crashes.
From Alberto, changed the use of the DynGeoSet to it was querried on demand
rather than used as a pointer which was originally being invalidate before
use.
2003-04-18 10:10:14 +00:00
Robert Osfield
ba575396a4 Added setting of the RenderSurface name to the application name. 2003-04-17 15:57:05 +00:00
Robert Osfield
d0aac6e6f0 Added an alternate compile path for Windows in the toggle of fullscreen
for the first time.
2003-04-17 13:57:15 +00:00
Robert Osfield
67f5cc46c1 Changed the maxx initializiation to use (*points)[last_valid_index].x(); 2003-04-17 13:36:41 +00:00
Robert Osfield
fd262554ac Moved the managing of frame stamp from osgProducer::Viewer into
osgProducer::OsgCamaraGroup.

Added setting of trackball in osgcameragroup so its starts in the
correct place for different models.
2003-04-17 11:14:25 +00:00
Don BURNS
6fc19084ac Changed Rect('s to Rectangle('s 2003-04-16 21:16:23 +00:00
Robert Osfield
0b0c6c4e60 Added support for set/getColor to ShapeDrawable. 2003-04-16 20:02:15 +00:00
Robert Osfield
cad160fbe6 From Marco Jez, added DelaunayTriangulator class. 2003-04-16 19:21:27 +00:00
Robert Osfield
d9ddd0bb06 Changed near and far instances into near_point, far_point to avoid
problems with Win32 build.
2003-04-16 19:20:15 +00:00
Robert Osfield
3bd03476f4 Moved the PickVisitor from osgUtil into the implementation of
osgProducer::Viewer.  Removed methods in PickVisitor which wern't being
used by osgProducer::Viewer.  This has been done because the PickVisitor
interface and implementation weren't ready for general usage.
2003-04-16 15:14:25 +00:00
Robert Osfield
2e659c9ebf Renamed computeNearFar to computeNearFarPoints. 2003-04-16 14:22:36 +00:00
Robert Osfield
904aceec22 Added convinence methods to osgProducer::Viewer:
/** compute, from normalized mouse coords, for sepecified Camera, the pixel coords relative to that Camera's RenderSurface.*/
        bool computePixelCoords(float x,float y,unsigned int cameraNum,float& pixel_x,float& pixel_y);

        /** compute, from normalized mouse coords, for sepecified Camera, the near and far points in worlds coords.*/
        bool computeNearFar(float x,float y,unsigned int cameraNum,osg::Vec3& near, osg::Vec3& far);

        /** compute, from normalized mouse coords, for sepecified Camera, intersections with the scene.*/
        bool computeIntersections(float x,float y,unsigned int cameraNum,osgUtil::IntersectVisitor::HitList& hits);

        /** compute, from normalized mouse coords, for all Cameras, intersections with the scene.*/
        bool computeIntersections(float x,float y,osgUtil::IntersectVisitor::HitList& hits);
2003-04-16 14:17:49 +00:00
Robert Osfield
f9eb43083a Changed OsgSceneHandler so it re-uses osgUtil::SceneView project and modelview
matrices.

Changed the osgpick demo so that it uses the OsgSceneHandler's projection and
modelview matrices where possible.
2003-04-16 09:22:33 +00:00
Robert Osfield
63628ce099 From Romano, extra methods/variables for controlling tesselation. 2003-04-15 09:33:11 +00:00
Robert Osfield
0036018507 Added -I/usr/X11R6/include to osgProducer and all the examples GNUMakefiles.
From Bob, mods to GNUMakefile and Make/makedefs for the extra includes for
freetype.
2003-04-14 19:39:22 +00:00
Robert Osfield
95636af81c Added using namespace Producer to get round namespace issue with CameraGroup
call.
2003-04-14 18:53:50 +00:00
Robert Osfield
deac5b8d4a Updated osgstereoimage and osgimpostor to handle the new default
orientation of normalized mouse coords.
2003-04-14 18:49:41 +00:00
Robert Osfield
5df7118d6d Updates to the osgpick code.
Updates to osgGA::CameraManipulors.
2003-04-14 15:44:30 +00:00
Robert Osfield
b66f464a1b Tweak to the debug output. 2003-04-14 15:03:55 +00:00
Robert Osfield
39a5cf3ad9 Added extra debugging details to help track down IRIX64 & Solaris64 problems. 2003-04-14 15:02:13 +00:00
Robert Osfield
f543d69881 Improved the handling of Producer's no dimensional mouse coords. 2003-04-14 13:23:12 +00:00
Robert Osfield
3df0401007 Addd new computeLocalToWorld(NodePath) etc methods. 2003-04-14 13:22:21 +00:00
Robert Osfield
a202cfa4f3 Changed push back to a += to try and fix compile on hopeless OSX g++ version. 2003-04-14 08:16:55 +00:00
Robert Osfield
026dc2cbb7 Added Geoff Michel's osgpick and osgUtil::PickVisitor code. 2003-04-13 13:26:41 +00:00
Robert Osfield
1a943c69ba Convertex a std::copy() into a for loop to get round compile problems under
OSX.
2003-04-11 18:57:35 +00:00
Robert Osfield
0c9b652f31 Changed the uint arrays to GLuint to keep OSX build compiling. 2003-04-11 15:33:40 +00:00
Robert Osfield
c2a9234cc5 Updated the version numbers to 0.9.4 2003-04-11 10:04:53 +00:00
Robert Osfield
83fb3f40c9 Added afterescher back into the example list in runexamples.bat.
Added osgSim and osgText into the geo/GNUmakefile LIBS.
2003-04-11 10:00:56 +00:00
Robert Osfield
50d1fcfea2 From Romano, added support in osg::VertexProgram for deleting the flushed
vertex programs.
2003-04-11 09:54:27 +00:00
Robert Osfield
aaa761e333 Added tests for presense of extensions to osgcubemap, osgvertexproram and
osgmultitexture examples.

Added osg::VertexProgram::Extensions class to better handle multiple graphics
context vertex program extensions.
2003-04-10 19:32:32 +00:00
Robert Osfield
52d2d8eaff Moved the osgcameragroup example across to being just based on
osgProducer::OsgCameraGroup with no usage of osgGA manipulators.

Removed redundent files from osgProducer.
2003-04-10 15:23:49 +00:00
Robert Osfield
8b03d59be3 Added support for modifying the osg::Texture*:Extensions stuctures.
Added an example modifying osg::Texture::Extensions to osgtext.  Optionally
compiled out by default.
2003-04-10 13:41:45 +00:00
Robert Osfield
bc4fd5b051 Added usage of Producer::CameraGroup::isValidForRendering() to the Viewer::done()
implemention so apps automatically close if one of the windows is killed.
2003-04-10 12:55:48 +00:00
Robert Osfield
22546b8085 Added support for multiple graphics context to osg::VertexProgram and osg::Impostor 2003-04-10 12:11:40 +00:00
Robert Osfield
5c88b5ff8b Fix to the CameraGroup::setViewByMarix usage. 2003-04-10 10:16:39 +00:00
Robert Osfield
e1e54570cb Fixed Viewer and OsgCameraGroup classes so that work properly with the
Prodicer::setViewByMatrix calls.
2003-04-10 10:02:24 +00:00
Robert Osfield
0a68608bc4 From Brede, added
if (cv->getComputeNearFarMode() != osgUtil::CullVisitor::DO_NOT_COMPUTE_NEAR_FAR)
to protect
  cv->updateCalculatedNearFar(matrix,_bbox);
call to avoid inapporpriate near/far warnings.
2003-04-10 08:25:30 +00:00
Robert Osfield
2166f9b701 Fixes to the Impostor implementation. 2003-04-09 21:53:09 +00:00
Robert Osfield
3dc180f3fd From Romano, ' ' now sets pause to false. 2003-04-09 13:29:12 +00:00
Robert Osfield
eb995684fb Added using namespace std; 2003-04-09 11:45:41 +00:00
Robert Osfield
38cccb696b Added environmental variable usage to OsgCameraGroup. 2003-04-09 10:51:13 +00:00
Robert Osfield
692283100c Added support for osg::Node::get/setNodeMask() into .osg format. 2003-04-09 10:30:24 +00:00
Robert Osfield
ca4b558994 Made the AnimationPathManipulator::home() reset the timming of the
animation path so that the timing always starts at the begining of the loop.
2003-04-09 10:26:50 +00:00