Robert Osfield
4bb344719a
Fixes from Macro.
2002-10-10 20:04:02 +00:00
Robert Osfield
50652f389b
Added Macro's new cube map generation classes and osgcubemap demo.
2002-10-10 12:44:38 +00:00
Don BURNS
16e3a3c182
Added AnimationPathManipulator to osgGA and modified sgv to use it.
2002-10-08 07:39:38 +00:00
Robert Osfield
b7372fb4cb
Added new osganimate demo which demonstrate the osg::AnimationPath in action.
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Added extra parameters to the AnimationPath callbacks to allow finer control.
2002-10-07 19:51:11 +00:00
Robert Osfield
65934ef824
From Daneil Sjölie - modifications to the support of custom GUIEventHandlers in osgGLUT
2002-10-07 09:41:30 +00:00
Robert Osfield
70861ef70e
Converted osg::LOD from used n+1 successive ranges to n min/max ranges,
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one min/max pair per child. Converted the rest of the OSG to use the new
osg::LOD node.
2002-10-06 20:33:13 +00:00
Robert Osfield
4a3cc5c182
Implemented OpenFlight style switches so that each child of a switch can now
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be individually turned on or off. Moved the OpenFlight code across to use the
new scheme, removing the old hack of using node masks to achieve the same end
result.
2002-10-04 14:50:33 +00:00
Robert Osfield
65ab5f7b62
Added osgteapot demo to show how to implement custom Drawables to
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wrap up OpenGL code.
2002-10-02 15:28:17 +00:00
Robert Osfield
0a5ed26940
Moved the new osg::IndexedGeometry class over the top of the the existing
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osg::Geometry class, and removed the temporary IndexedGeometry. Port the rest
of the OSG across to account for the change in method calls -
osg::Geometry::addPrimitive(..) becomes osg::addPrimitiveSet(..)
2002-10-02 13:12:16 +00:00
Robert Osfield
f7c7740327
Changed the linux linking of -lgif to -lungif.
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Fixed a typo in the Images name.
2002-09-24 20:14:08 +00:00
Robert Osfield
9546c73e39
Changed the image file so that use the Images/ prefix to help locate the files
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within the OpenSceneGraph-Data directory.
2002-09-24 20:04:20 +00:00
Robert Osfield
55215651d7
Renamed osg::Primitive to osg::PrimitiveSet which better reflect what it
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encapsulates.
Added new osg::IndexGeometry implemention, *not* complete yet.
Changed the rest of the OSG to handle the renaming og Primitive to PrimitiveSet.
2002-09-20 14:51:59 +00:00
Robert Osfield
ce51fb1841
Added PolygonStipple class from Mike, with mods from Robert to make data
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management local.
2002-09-19 10:30:15 +00:00
Robert Osfield
f11410928f
Simplified the depth calculation code in CullVisitor so that it always computes
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the depth of all drawables, so that it is always safe for RenderBin sort routines can use
these values directly.
Add an example of a RenderBin::SortCallback to sgv.cpp.
2002-09-18 14:57:01 +00:00
Robert Osfield
e2603ff6c4
Improvements to osg::Texture3D::Extensions code.
2002-09-05 15:45:10 +00:00
Robert Osfield
bb0022175b
Added new buffered_value template class which encapsulates a std::vector but
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initializes the array to the number of graphics contexts, and automatically
expands the array when indices outside the current size are required.
Added new osg::Texture::Extensions nested class to handle extensions on a per
context basis.
2002-09-05 11:42:55 +00:00
Robert Osfield
9bab7a181f
From Ulrich Hertlein, check for max 3d texture size into the osgtexture demo.
2002-09-04 10:51:33 +00:00
Robert Osfield
2842346b5a
Removed const from the evaluateLODChild(,,) callback method.
2002-09-03 19:25:00 +00:00
Robert Osfield
12226e4371
Converted the instances of const built in types being returned from methods
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and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
79aaac4e0c
Renamed the ConvexPlaner* classes to ConvexPlanar* and changed all the various
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classes that reference it.
Added MUST_READ_ME.txt to the VisualStudio directory.
2002-08-29 11:02:01 +00:00
Don BURNS
2b10b4c3df
Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate')
2002-08-29 03:22:27 +00:00
Robert Osfield
4c762829f2
Added std:: infront of cout and endl.
2002-08-28 17:37:12 +00:00
Robert Osfield
bd87e19068
Fixed unitialized variable in the MyTextureSubloadCallback.
2002-08-28 16:25:06 +00:00
Robert Osfield
8353fc0ed6
Removed deprecated code from the distribution.
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Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
7d6197441e
Added Neil Salter's osgUtx library into the distribution, have put all the
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orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively. I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.
Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix. It should be fine to
add it in under Windows project files as well.
Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
Robert Osfield
55d4affded
Added support for DOFTransforms into .osg format, and add pivot point support
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to the PositionAttitudeTransform .osg support.
Removed a double light reference in the osglight demo.
2002-08-27 20:18:43 +00:00
Robert Osfield
4265702c7c
Added proper osgtexture1D demo - this demo uses a 1D texture to dynamically
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contour the scene.
2002-08-27 14:02:19 +00:00
Robert Osfield
83af5e7a95
Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
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added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.
Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.
Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00
Robert Osfield
8e75f531e3
Converted code dependant on osg::Texture across to its replacement osg::Texture2D.
2002-08-25 15:31:44 +00:00
Robert Osfield
61ff1c7b0a
Fixes for Win32 build
2002-08-25 11:00:30 +00:00
Robert Osfield
239068f223
Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
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classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Don BURNS
9979e80bed
Modifed osgGLUT viewer and messages in SGV to allow for start up in full
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screen mode.
2002-08-23 00:43:10 +00:00
Robert Osfield
c2c6bb5ca6
Moved the include<osg/GLExtensions> from the State header into State.cpp, and
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added it into other files which now required it.
2002-08-20 22:43:42 +00:00
Robert Osfield
b23a48a763
Renamed the osg::EarthSky to osg::ClearNode to make it more obvious what
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role it has play and make it more relevant to non vis-sim applications.
2002-08-19 11:42:37 +00:00
Robert Osfield
c72953d94b
Moved "unsigned int i" from for(.. to just before it, and removed subsequent
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ones to get the VisualStudio compiler working once more.
2002-08-19 08:35:35 +00:00
Robert Osfield
2ab0f689eb
Added Texuture::SubloadCallback example into the osgprerender demo to illustrate
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how to use it.
Changed the ImpostorSprite to use LINEAR,LINEAR for min and mag filters for the
impostor texture.
2002-08-16 15:14:43 +00:00
Robert Osfield
f9cc8783b3
Futher improvements and fixes to osg::AnimationPath, and the osglight
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demo to show it action.
2002-08-13 15:31:10 +00:00
Robert Osfield
7c049360ff
Made improvements to osg::AnimationPath, added
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osg::PositionAttitudeTransform::AnimationPathCallback which us an app callback
which uses an AnimationPath to specify the new positions of the transform.
Added AnimationPath code to osglight to animate the positional light.
Added CullVisitor::setCullingMode() code into SceneView so that SceneView's
CullingMode is now properly passed onto CullVisitor. Note, this work
had been done before, but must has been lost in a merge. Umm...
2002-08-13 13:22:46 +00:00
Robert Osfield
743b174da9
Added new s/getPivotPoint() support to osg::PositionAttitudeTransform.
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Modified the osglight demo to use an AppCallback and a PositionAttitudeTransform
to animate the loaded model.
2002-08-12 17:40:36 +00:00
Robert Osfield
392150521a
Fixed the X and Y axis rotation billboards so that now rotate correctly.
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Rewrote the osgbillboard demo so that it creates a point rotatated billbaord
and X,Y and Z axis billboards to both test and demonstrate this types of
billboards in action.
2002-08-09 16:27:39 +00:00
Robert Osfield
b9b013e15b
Changed the support for anisotropic filtering in osg::Texture so that it
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is now controlled via the setMaxAnisotropy(float) method, and is set up
independently for the mag filter mode, which it previously was done.
2002-08-07 15:52:24 +00:00
Robert Osfield
e01f9eb891
Added shells for DOFTransform and PositionAttitudeTransform to the .osg
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loader, still need to fill in the saving and loading of paramters.
Went through the distribution remove old API usage.
2002-08-06 17:07:05 +00:00
Robert Osfield
25307305a0
Added an example of the use of the PROTECTED modes and attributes into
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the osgreflect demo so that toggling texturing on or off won't affect
the mirror planes texturing.
2002-08-05 13:12:09 +00:00
Robert Osfield
70724c353f
Fixed compile errors under IRIX.
2002-08-05 12:52:18 +00:00
Robert Osfield
6a04fc3dee
Integrated Ulrich Hertlien's osg::Sequence node, and osgsequence demo, and
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support for osg::Sequence in the pfb loader.
2002-08-03 18:11:21 +00:00
Robert Osfield
fae159df08
Forced the use of non mip mapped texture during subloading in the osgprerender
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demo.
2002-07-29 21:29:41 +00:00
Robert Osfield
067dc6cddf
Fixes to the new texture subloading methods.
2002-07-29 00:04:07 +00:00
Robert Osfield
80afddc08d
Checked in Tino Schwarze's port to HP-UX.
2002-07-23 10:48:22 +00:00
Robert Osfield
389dd8adbb
Futher changes to remove unitialized variables/reordering of initialization to
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prevent unitialized warnings.
2002-07-21 01:29:11 +00:00
Robert Osfield
48b3be40e9
Various fixes to constructors to ensure that all variables are initialized.
2002-07-20 23:54:55 +00:00