Commit Graph

900 Commits

Author SHA1 Message Date
Robert Osfield
4fb9039d0c Fixed position of glBindBuffer. 2005-06-14 08:48:48 +00:00
Robert Osfield
27c4c6a956 Moved the set/getName() support from osg::Node etc into the osg::Obejct
base class
2005-06-08 13:16:19 +00:00
Robert Osfield
e0cf176590 From Mike Weiblen, added GLSL datatypes mat2 and mat3 to osg::Uniform, with .osg and .ive support 2005-06-08 10:36:56 +00:00
Robert Osfield
a799cdca2f From Tim Daust, "I fixed the getScale functions in matrixf and
matrixd.  It was returning the values of the diagonal
of the matrix, which only returns the scale if there
is not a rotation.  I fixed this by returning the
length of the  vectors that form the basis.
  I also added a function to orthonormalize the
rotation component of the matrix. I seem to always run
into situations where non uniform (or even uniform)
scale complicate my calculations, and I thought other
members of the community could use this function as
well."
2005-05-31 06:21:16 +00:00
Robert Osfield
fee1e75fe0 Changed char* to const char* 2005-05-31 05:47:40 +00:00
Robert Osfield
2b08f729f3 Updated change log.
From Fredric Marmond, changed unsigned int to unsigned long to avoid compile errors under 64 bit compile.
2005-05-25 15:35:51 +00:00
Robert Osfield
59be8c19f3 Changd unsigned int's to unsigned char* to fix gcc3.4 64 bit issues. 2005-05-25 09:50:11 +00:00
Robert Osfield
f6298daae4 Added env var report. 2005-05-20 06:39:41 +00:00
Robert Osfield
955cc1ec2a Added s/getClearMask() support to osg::ClearNode, osgUtil::SceneView and the
.osg plugin.
2005-05-18 19:55:14 +00:00
Robert Osfield
51458ceea7 Fixed copy and paste mistakes in setEventCallback methods 2005-05-18 18:31:03 +00:00
Robert Osfield
4645217733 Added RADEON as render type for disabling mipmapped NPO2T 2005-05-17 20:12:13 +00:00
Robert Osfield
2e4b266c39 Added differentiation between Non power of two textures when mip mapped vs
when not mipped mapped to get round the issue of incomplete support under
ATI cards.
2005-05-17 11:00:13 +00:00
Robert Osfield
1dd553ed0e Bumped version numbers to 0.9.9 in rediness for 0.9.9 release. 2005-05-16 17:17:53 +00:00
Robert Osfield
428608e781 Warning fixes for IRIX 2005-05-16 15:51:57 +00:00
Robert Osfield
a209542c60 Added missing Uniform(Matrixd) constructor implementation 2005-05-12 19:05:33 +00:00
Robert Osfield
bf4d63f6ea Added new Node/Drawable::s/getInitialBound and Node/Drawable::s/getComputeBoundCallback
methods and reimplement computeBound so that it passes back a bounding volume rather
than modifying the local one.
2005-05-12 14:03:22 +00:00
Robert Osfield
fe384e53c7 Added clear of lazy uniform updating structure on relink, also added debug
output of shader being compiled.
2005-05-12 08:54:11 +00:00
Robert Osfield
679c44f4ae Changed the info log so that it output to INFO on success, to WARN when an
error has occured.
2005-05-11 19:32:57 +00:00
Robert Osfield
aa6ea8c047 Completed GLSL support in .ive 2005-05-11 13:37:38 +00:00
Robert Osfield
fb34b22e34 Cleaned up API of BindAttributeLocation, added deletion of shader objects. 2005-05-11 11:41:44 +00:00
Robert Osfield
d681d47c72 Moved the infolog to the error handling block and upping its notification
level to WARN to provide better feedback on failure with needing to use
DEBUG notification level.
2005-05-10 18:21:31 +00:00
Robert Osfield
1afd5e48a7 Added support for PROTECTED and OVERRIDE to uniforms. 2005-05-10 13:56:05 +00:00
Robert Osfield
7d6c90aaa4 Added missing copy of _stereo 2005-05-08 15:24:26 +00:00
Robert Osfield
d1a1b1d95c Added more comprehensive releaseGLObjects(State*=0) throughout Nodes,
Drawables,StateSet, and osgDB::Registry.

Added cleanup_frame() from to osgProducer::OsgCamerGroup to help with proper
clean of OpenGL objects before exit, and modified osgviewer, osghangglider,
osgwindows examples to do the extra frame call to cleanup_frame() before exit.
2005-05-07 20:47:09 +00:00
Robert Osfield
7480d51830 From Mike Weiblen, further work on GLSL support 2005-05-06 09:58:49 +00:00
Robert Osfield
fc585cd33d From Farshid Lashkari, support for non power of two extension. 2005-05-06 09:04:41 +00:00
Robert Osfield
2798d58a41 Added support for osg_FrameNumber, osg_FrameTime, osg_ViewMatrix, osg_InverseViewMatrix
into SceneView, controlled via a setActiveUniforms(.) method.
2005-05-05 12:30:54 +00:00
Robert Osfield
c4e2e85aa1 From Farshid Lashkari, added Texture::Extension support for non power of two extension. 2005-05-05 09:18:03 +00:00
Robert Osfield
97daa561f4 Added support for lazy state updating of uniforms. 2005-05-03 21:46:47 +00:00
Robert Osfield
b85d4d4e7e Added support for optimization of Uniforms 2005-05-02 10:18:37 +00:00
Robert Osfield
938d13ecc7 Improved the handling of update/event callbacks on Drawable and Geodes 2005-05-02 09:57:58 +00:00
Robert Osfield
03232ec667 Moved osg::Impostor to osgSim::Impostor, as Impostor isn't a core feature. 2005-05-01 19:48:49 +00:00
Robert Osfield
a5fcddc5e5 From Mike Weiblen, Progra/Shader fixes 2005-04-30 07:02:02 +00:00
Robert Osfield
7117ff4bd3 Added support for controlling the frequency of checking for OpenGL errors
via:

        enum CheckForGLErrors
        {
            /** NEVER_CHECK_GL_ERRORS hints that OpenGL need not be checked for, this
                is the fastest option since checking for errors does incurr a small overhead.*/
            NEVER_CHECK_GL_ERRORS,
            /** ONCE_PER_FRAME means that OpenGl errors will be checked for once per
                frame, the overhead is still small, but at least OpenGL errors that are occurring
                will be caught, the reporting isn't fine grained enough for debugging purposes.*/
            ONCE_PER_FRAME,
            /** ONCE_PER_ATTRIBUTE means that OpenGL errors will be checked for after
                every attribute is applied, allow errors to be directly associated with
                particular operations which makes debugging much easier.*/
            ONCE_PER_ATTRIBUTE
        };

        /** Set whether and how often OpenGL errors should be checked for.*/
        void setCheckForGLErrors(CheckForGLErrors check) { _checkGLErrors = check; }

        /** Get whether and how often OpenGL errors should be checked for.*/
        CheckForGLErrors getCheckForGLErrors() const { return _checkGLErrors; }
2005-04-29 20:56:20 +00:00
Robert Osfield
68032dafc8 Commented out notify messages to prevent crash under OSX at start up. 2005-04-29 13:30:59 +00:00
Robert Osfield
a1bda0dab8 Added support for per context extension string.
Note, this required adding a unsigned int context ID to the osg::isGLUExtensionSupported(,)
and osg::isGLExtensionSupported(,) functions.  This may require reimplementation
of end user code to accomodate the new calling convention.
2005-04-26 13:15:27 +00:00
Robert Osfield
59ebf86dd0 Added #include <algorithm> for VS.NET build 2005-04-26 11:20:19 +00:00
Robert Osfield
3c90a5f694 Added support notification of Drawable parents of StateSet that event/update callbacks have been called. 2005-04-26 09:58:19 +00:00
Robert Osfield
baa9af49c4 Reduced the verbosness of debugging messages 2005-04-25 14:28:16 +00:00
Robert Osfield
e24cfa0370 Futher work on supporting update and event callbacks in StateSet, Uniform and StateAttribute 2005-04-25 13:37:12 +00:00
Robert Osfield
bc83e63bb4 Futher work on adding event and update callbacks to StateSet, Uniform and StateAttributes 2005-04-25 11:05:02 +00:00
Robert Osfield
193c83cb9c Added ParentList's into StateSet, Uniform and StateAttribute in preparation for
providing update and event handling.
2005-04-24 21:04:54 +00:00
Robert Osfield
f91efb7f31 Added missing bodes of Uniform::operator = and setEvent/UpdateCallback in StateSet. 2005-04-23 10:41:30 +00:00
Robert Osfield
819d2c6c56 Preliminary steps to adding update and event callbacks to StateSet, StateAttribute
and Uniform.
2005-04-22 22:45:39 +00:00
Robert Osfield
2914f7c342 Improved handling of invalid imagery in BufferObject 2005-04-22 15:43:34 +00:00
Robert Osfield
8b4f9dce60 From Mike Weiblen, added support for samplers and mat4 to .osg 2005-04-22 07:13:50 +00:00
Robert Osfield
496227d239 From Mike Weiblen, removed Uniform not quite ready notice,
and added .h files into osgshaders project file.
2005-04-20 18:50:50 +00:00
Robert Osfield
e2a85f6bc6 From Brede Johnansen, adding support for EXT, ARB and GL version 1.4 point parameters. 2005-04-20 12:32:43 +00:00
Robert Osfield
88e8477cbf Moved istream/ostream includes out of Vec3f, and reimpleted osg::Matrix*::compare. 2005-04-17 10:41:23 +00:00
Robert Osfield
1525a00e1f From Mike Weiblen,added debug info to osg::Program and changed shader uniform names to
avoid conflict with built in functions
2005-04-16 10:11:18 +00:00