Robert Osfield
1eea407ee0
Added support for osg::State::DynamicObjectCount into the RTT codes
2007-02-14 20:44:17 +00:00
Robert Osfield
07411f3246
Introduced new osg::Object::DataVariance type of UNSPECIFIED, and changed the deafult
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values of DataVariance to UNSPECIFIED to all types.
2007-02-14 13:18:58 +00:00
Robert Osfield
89c99a88fa
Added computeDataVariance method into osg::Object and implementations in Drawable and StateSet,
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and calling of osgUtil::StaticObjectDetectionVisitor in osgViewer::Viewer
2007-02-14 11:24:42 +00:00
Robert Osfield
7b8483e1be
From Paul Martz, "Make DelaunayTriangulator less verbose - It was outputting a non-warning with notify level set to WARN; changed it to INFO to make it less verbose."
2007-02-09 14:21:03 +00:00
Robert Osfield
a3832d9b78
Removed debug message
2007-02-09 12:08:46 +00:00
Robert Osfield
47622e6134
Fixed the FlattenStaticTransform visitor so that it excludes subgraphs that
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contain PagedLOD nodes
2007-02-08 15:47:05 +00:00
Robert Osfield
c52207b637
Added new Transform::ReferenceType enum ABSOLUTE_RF_INHERIT_VIEWPOINT to support
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internal RTT cameras that wish to use the main cameras view/eye point for LOD and other
distance based tests.
2007-02-07 16:32:14 +00:00
Robert Osfield
69da91620f
Convert GraphicsThread/GraphicsOperation to more generic OperationsThread/Operation.
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This paves the way to running cull traversals in seperate threads.
Updated wrappers
2007-02-02 22:30:36 +00:00
Robert Osfield
6d9641a78b
Added a concrete osg::DeleteHandler implementation which provides support for
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retain objects for several frames before deleting them. Also added RenderStageCache
into CullVistor.cpp that is used for handling RTT osg::Camera's that are being
used in double buffered SceneView usage.
2007-02-02 12:41:13 +00:00
Robert Osfield
a7c448a585
Moved the init traversal from cull() to the draw() to prevent graphics context
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calls being made during the cull traversal - something that breaks the
ThreadPerCamera model in osgViewer
2007-02-01 11:07:26 +00:00
Robert Osfield
8dfc5155f4
Further work on new threading model.
2007-01-31 22:24:20 +00:00
Robert Osfield
6acd0e89a1
Disabled the alternating directions of drawing of state sorted render leaves as it
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was interferring with anaglyphic stereo used in the osgstereimage example.
2007-01-30 12:09:30 +00:00
Robert Osfield
7b9b13b6c0
Added support for per frame alternating the direction that SORT_BY_STATE bins are
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rendered. The alternation makes it more likely that OpenGL objects will still
be in video ram.
2007-01-30 09:55:34 +00:00
Robert Osfield
fd0ea388c2
Began work on providing support for threading camera cull traversals in parallel with
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the previous frames draw traversal. Changes range from osg::State, through osgUtil::RenderBin, through to osgViewer
2007-01-29 22:44:29 +00:00
Robert Osfield
5bf2dfe3b1
Added _sorted flag into RenderBin to prevent a bin being sorted twice in one frame
2007-01-27 12:54:33 +00:00
Robert Osfield
36330f7e40
Changed osgUtil::RenderBin and osg::State to allow nesting of StateSet's associated with RenderBin's.
2007-01-27 11:13:01 +00:00
Robert Osfield
7232a831da
Added osg::FrameStamp::set/getSimulationTime().
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Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView
Added frame(double simulationTime) and advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.
Updated various examples and Nodes to use SimulationTime where appropriate.
2007-01-25 12:02:51 +00:00
Robert Osfield
b47ef11d74
Initial on screen stats support
2007-01-21 18:24:54 +00:00
Robert Osfield
c53b597795
From Paul Martz and Geoff Michel, Paul updated Geoff's bug fixes to DelaunaryTraingulator.cpp to reflect recent tessellator spelling changes
2007-01-15 09:56:36 +00:00
Robert Osfield
5c78d06dad
Added a default StateSet to osg::View's master Camera. Wired up osgViewer::Viewer so
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that the master Camera's StateSet is passed to osgUtil::SceneView to use as its global StateSet.
2007-01-12 12:10:06 +00:00
Robert Osfield
c5082cb85c
Added support for vertex ratios into LineSegmentIntersector.
2007-01-10 10:40:12 +00:00
Robert Osfield
4954262eb0
Added View::computeIntersection implementation for a node withing a scene graph.
2007-01-10 10:09:05 +00:00
Robert Osfield
77e300100c
From Geoff Michel, "New delaunay triangulator attached. I hadn't realised that the erase() method was not erase (first, last) but erase (first, one after the last one you want deleted). This made a big difference; however some of the edges of the terrain were not included as edges in the terrain so I increased the size of the supertriangle, which works but reduces accuracy due to the larger range of coordinates in the supertriangle. (A larger supertriangle forces the triangles using supertriangle vertices to be long and thin, making the triangulation fit the convex hull of the terrain.)
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The loss of accuracy should not affect 'normal' users with terrains that are roughly square (say up to 100:1 aspect ratio) and where the Z range is comparable to the X-Y range. Retested with Pauls data, amalric's strange polygon constraint and the standard test constraints.
I also added 2 tests for routines with a NULL argument passed to them (no-one would usually pass a NULL pointer to these routines unless - as I did in testing- you remove some of the constraints but still pass their pointer to the routine). And I removed 3 tests for triangles which are already removed when generating the geometry.
NB Paul - the previous delaunay triangulator fails under VS8 IF it has any constraints as it attempts to use some vertices that have already been deleted when applying the constraints to edges. Under VS6 and less rigorous compilers it works as the deleted vertices are still in the points stl::Vector; however any added vertices would replace one of the supertriangle vertices with non-disastrous but wrong results."
Note, merged with latest name changes in CVS.
2007-01-09 11:42:49 +00:00
Robert Osfield
462803fd57
From Paul Martz, speeling fixes for Tessellator/Tessellation.
2007-01-08 21:29:49 +00:00
Robert Osfield
02bda82b55
From Paul Martz and Robert Osfield, renamed include/osgUtil/Tesselator and associated classes/references to Tessellator etc.
2007-01-08 11:23:52 +00:00
Robert Osfield
cce656a19b
Fixed warnings
2007-01-04 16:48:23 +00:00
Robert Osfield
7155f7d1b0
Various work on osgViewer library, including warp point and graphics window resize support
2007-01-01 18:20:10 +00:00
Robert Osfield
39c0c2df76
Unified the osg::GraphicsThread::Operation and osg::GraphicsContext::Operation classes
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as osg::GraphicsOperation. Unpdated parts of OSG depending upon these.
Added a virtaul bool valid() method to osg::GraphicsContext to allow apps to
test whether a valid graphis context has been created or not.
2006-12-24 16:40:19 +00:00
Robert Osfield
76461b3ab2
Added support for sample and sampleBuffers to osg::GraphicsContext::Traits and
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cleaned up the Traits naming
2006-12-22 21:53:44 +00:00
Robert Osfield
dcebe4daa0
Added initial GraphicsWindowX11 implementation, and fleshed out more of the
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osgViewer and osg::GraphicsContext/osg::View infrastructure.
2006-12-19 16:00:51 +00:00
Robert Osfield
982a4db9e2
Added ViewPoint support into NodeVistor/CullStack/CullVisitor/LOD/PagedLOD etc to facilate
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management of LOD settings for RTT cameras.
2006-12-15 17:27:18 +00:00
Robert Osfield
1a7a1704fd
From Geoff Michel, "I was getting triangulations with the previous delaunay triangulator, but it seems I may have been picking up the wrong coordinates or an old version of my test file (that version is OK when no coordinates lie outside the 'terrain' zone). This version is much stricter about memory handling and insertion of extra points."
2006-12-07 10:09:48 +00:00
Robert Osfield
afa96fff0e
Added more accurate computation of local height above sea level in the plane intersections routines
2006-12-05 12:58:29 +00:00
Robert Osfield
0f5aeb5fa3
Added preliminary support for generating distance, height lists for ElevationSlice.
2006-12-04 12:36:13 +00:00
Robert Osfield
fd8d6b7f3b
Cleaned up debugging info.
2006-12-03 12:52:38 +00:00
Robert Osfield
56b7268c72
Added copying of plane to surface intersections in the osgUtil::PlaneIntersector class, and update wrappers.
2006-12-03 11:44:12 +00:00
Robert Osfield
1cd4089d8e
Added handling of loops
2006-11-29 22:00:39 +00:00
Robert Osfield
49d283d592
Added plane to triangle intersections and segment combining, work still not complete though.
2006-11-29 21:43:05 +00:00
Robert Osfield
ab7d1ecc42
Further work on PlaneIntersector
2006-11-29 14:21:59 +00:00
Robert Osfield
a2e79f6a38
Moved osgUtil::PolytopeIntersector, osgUtil::PlaneIntersector and osgUtil::LineSegmentIntersector out from include/osgUtil/IntersecionVisitor into their own seperate files.
2006-11-28 16:30:38 +00:00
Robert Osfield
345810ef22
Added support for float or double osg::Plane, and the default osg::Plane to double.
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Performance tests on big models did not indicate any performance penalty in using doubles over floats,
so the move to doubles should mainly impact precision improvements for whole earth databases.
Also made improvements to osgUtil::PlaneIntersector and osgSim::ElevationSlice classes
2006-11-28 16:00:52 +00:00
Robert Osfield
5e1c5cd556
Fixed fade text memory consumption bug which was due to new RenderInfo being
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created local to RenderStage and passed on to rendering code which populated
the RenderInfo UserData, but without the restoring the new UserData to the
main RenderInfo. The local RenderInfo UserData is now passed back to the main
RenderInfo.
2006-11-28 11:10:15 +00:00
Robert Osfield
05bffbe9c4
Added beginnings of osgUtil::PlaneIntersector and osgSim::ElevationSlice
2006-11-27 20:25:36 +00:00
Robert Osfield
fd2ffeb310
Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
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Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
b82e521444
From Mauricio Hofmam, added support for reading images from all osg::CameraNode attachments in RenderStage.
2006-11-27 11:25:40 +00:00
Robert Osfield
3613e66e82
Added extra checks to RemoveRedendentVisitor to catch Groups that may
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only have one child, but also have StateSet's etc and thefore not suitable
for removal.
2006-11-24 21:19:11 +00:00
Robert Osfield
d0cc014f1b
Further migration to using RenderInfo
2006-11-14 12:51:31 +00:00
Robert Osfield
b5bb541cca
From Stephan Huber, Follows is required to prevent unidented cloning of shared arrays :
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"I added some calls to isOperationPermissibleForObject() so I can permit the flattten-pass with my specialized objects in my own code."
2006-11-14 12:49:53 +00:00
Robert Osfield
6a81dc157d
From Tery Welsh, added support for inheriting all CameraNode CullSettings and then restoring the original values.
2006-11-07 13:00:14 +00:00
Robert Osfield
06cca16a2a
Added convinience constructors to help support picking with the new osgUtil::Intersector classes.
2006-11-02 17:05:46 +00:00