Commit Graph

6539 Commits

Author SHA1 Message Date
Robert Osfield
959cd04097 Cleaned up the EGL context config set up. 2009-11-06 10:38:22 +00:00
Robert Osfield
0c8661be5f Added EGL error checking and changed the egl context configuration settings 2009-11-06 10:31:03 +00:00
Robert Osfield
11fa315fb1 Added APIENTRY into glColor*/glNormal* calls and specialized the calls to just GLES1 2009-11-05 09:28:10 +00:00
Robert Osfield
d7d6d2b215 Moved glColor/glNormal definitions for GLES1.x from include/osg/GL to src/osg/ArrayDispatchers.cpp to avoid import/export issues on functions.
Fixed typo of GLES1 in disabling the build of OpenGL1.x/2.x specific examples
2009-11-04 17:26:59 +00:00
Robert Osfield
90d3c710c4 Reduced the number of aliased attributes to fit within the basic 8 attribute location available on basic GLES2 implementations 2009-11-04 12:17:58 +00:00
Robert Osfield
980c5bd6bb Changed notify to output warnings and normally messages to std::out 2009-11-04 12:14:57 +00:00
Robert Osfield
da90b3f90a Enabled the vertex aliasing and projection/modelview uniform setting by default for GLES2 and GL3 targets 2009-11-04 11:02:00 +00:00
Robert Osfield
72ff1f40f9 From Paul Martz, changes for compiling against OpenGL 3.x 2009-11-03 16:34:54 +00:00
Robert Osfield
08903d65a1 Fixed handling of GL function pointer setup for GLES1/GLES2 targets
Dropped the fixed function pipeline defaults from  StateSet and SceneView.
2009-11-03 11:10:41 +00:00
Robert Osfield
9c5409ad8a Disable the default LightModel for GLES1 and GLES2 targets 2009-11-01 09:51:26 +00:00
Robert Osfield
a4639398e8 Fixed compile issue with Image.cpp and osgautocapture.cpp under GLES.
Fixed handling of EGLDisplay in EGL paths of GraphicsWindowX11
2009-11-01 09:04:41 +00:00
Robert Osfield
519c70ea5f Fixed compile problem due to name change of getGLXContext to getContext 2009-10-31 14:44:43 +00:00
Robert Osfield
68556419cc Fixed build under GLES2 2009-10-30 17:16:50 +00:00
Robert Osfield
93d83010f8 Added EGL support into build system for GLES1 + GLES2.
Added EGL support into GraphicsWindowX11.
2009-10-30 15:17:38 +00:00
Cedric Pinson
7e0a6fa68a From Cedric Pinson, Fix warning in osgAnimation, UpdateCallback. Fix bug removing callback in Action. Fix warning Stats 2009-10-29 16:09:07 +00:00
Robert Osfield
d17d7159a1 Ported osgUtil, osgDB, osgGA, NodeKits and plugins to compile against OpenGL ES 1.1 and OpenGL ES 2.0. 2009-10-28 20:31:57 +00:00
Robert Osfield
c8901d77a2 Fixed build aginst GLES1 and GLES2 2009-10-27 19:17:38 +00:00
Robert Osfield
e720a7a956 Fixed build on OpenGLES-1.1 and OpenGLES-2.0 targets 2009-10-27 18:07:12 +00:00
Cedric Pinson
8454d414a8 From Cedric Pinson, The following commit include:
* Refactore of RigGeometry to support hardware skinning
* Refactore of Timeline to split Action in differents files
* Add example how to use hardware skinning
2009-10-27 15:37:13 +00:00
Robert Osfield
37ee16403a Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers 2009-10-25 11:52:01 +00:00
Robert Osfield
488d108ae0 Updated wrappers 2009-10-25 11:46:11 +00:00
Cedric Pinson
c837d34692 From Cedric Pinson, Simplify update callback api in osgAnimation, the decision to link is on the manager or user 2009-10-23 20:35:31 +00:00
Robert Osfield
2ca76844cc Added missing unbinds of VBO and EBO's to Geometry::drawImplementation(..), fixing crash in osganimationtimeline when stats were enabled 2009-10-23 17:27:54 +00:00
Robert Osfield
327b67a305 Added CMake support for specifying what OpenGL target and features that the OpenSceneGraph build should use.
Added use of the new Cmake generated #define's for optionally compiling parts of the OpenSceneGraph's OpenGL support for the various OpenGL targets
2009-10-23 13:19:57 +00:00
Robert Osfield
023fb109a3 Updated wrappers 2009-10-23 12:28:10 +00:00
Robert Osfield
f467fe3a9c Fixed bug in dispatching per primitive attributes 2009-10-23 12:24:22 +00:00
Robert Osfield
bab4c272d5 Added support for Vec4ubArray colour arrays 2009-10-23 12:22:18 +00:00
Robert Osfield
7c1b3b8552 Fixed handling of Geometry::_internalOptimizedGeometry in the Geometry::drawImplementation(..) 2009-10-23 09:24:44 +00:00
Robert Osfield
9b6e25cf62 Fixed typo and updated wrappers 2009-10-22 12:56:41 +00:00
Robert Osfield
01e781f2e9 Introduced Cmake generated #defines relevant to optionally compile parts of the OSG for different OpenGL targets 2009-10-22 12:06:00 +00:00
Robert Osfield
7690fee435 Updated wrappers 2009-10-22 12:03:36 +00:00
Robert Osfield
2d38e187fd From Cedric Pinson, "Here a patch to be able to clone stateattribute, in order to do that i
moved the StateAttribute::Callback structure to a file
StateAttributeCallback with the same behavior as NodeCallback.
"
2009-10-22 10:33:16 +00:00
Robert Osfield
8efd251b10 Removed old and now redundent code paths 2009-10-22 10:29:43 +00:00
Robert Osfield
f9c69fa7bd Updated wrappers 2009-10-22 09:08:42 +00:00
Robert Osfield
cdf9c4363b Fixed type of GLBeginEndAdapter::MultiTexCoord*() and VertexAttrib*(), and fixed the internal offsets used in MultiTexCoord so it properly used the mapping texture_unit = target - GL_TEXTURE0 2009-10-22 08:51:51 +00:00
Robert Osfield
5e6415696f Removed remaining glBegin/glEnd usage 2009-10-21 16:40:45 +00:00
Robert Osfield
e96642f864 Conveted osgText across to using GLBeginEndAdapter instead og glBegin/glEnd 2009-10-21 16:31:37 +00:00
Robert Osfield
04ddb2dee5 Converted all glBegin/glEnd code across to using osg::GLBeginEndAdapter 2009-10-21 16:16:31 +00:00
Cedric Pinson
4372ec3cba From Cedric Pinson, this commit contains the following change:
* Change ref_ptr to observer_ptr to avoid cross reference and leak in Skinning
* Set invalidate to true to re run the check visitor in Skeleton
* Shallow copy Sampler in channel copy constructor
* Add accessor in VertexInfluence
* Remove dead code in Timeline.cpp
* Dont force linking in Bone::UpdateBone, the decision is done by the user or the manager
* Add offset in timeline stats to display each manager on the screen
* Add a flag in animation manager base to enable or not automatic link when modifying the manager
2009-10-21 15:45:13 +00:00
Robert Osfield
23cfcb423f Removed the disabling of display lists in osg::Geometry to bring it back to it's original behaviour 2009-10-21 14:11:00 +00:00
Robert Osfield
2785ea4dfb Added support for automatic vertex aliasing to new ArrayDispatchers, and updated wrappers 2009-10-21 14:09:12 +00:00
Robert Osfield
9499b19b43 Moved the ArrayDispatchers management so that osg::State now has a ArrayDispatchers object that any osg::Geometry can reuse,
and optimized the implementation to reduce the CPU overhead.
2009-10-21 11:18:13 +00:00
Robert Osfield
b7ffae25ce Updated wrappers 2009-10-20 22:14:59 +00:00
Robert Osfield
6a56b6e6be Refactored osg::Geometry::drawImplementation(..) to use new osg::ArrayDispatchers that encapsulate the task
of dispatch osg::Array data as OpenGL attributes.
2009-10-20 19:34:24 +00:00
Robert Osfield
b0057e258c Fixed typo of osg_ModelViewMatrix 2009-10-20 13:15:01 +00:00
Robert Osfield
1ca1d31482 Fixed computation of osg_NormalMatrix 2009-10-19 08:58:52 +00:00
Robert Osfield
eb9ff0a311 Added support for multitexturing and vertex attributes to GLBeginEndAdapter 2009-10-17 19:22:14 +00:00
Robert Osfield
73ae1637c0 Fixed VS warning 2009-10-17 11:14:03 +00:00
Robert Osfield
37b77a2665 Updated wrappers 2009-10-16 18:50:42 +00:00
Robert Osfield
a0eba771e8 Updated wrappers 2009-10-16 17:22:20 +00:00