Commit Graph

145 Commits

Author SHA1 Message Date
Robert Osfield
ab7d1ecc42 Further work on PlaneIntersector 2006-11-29 14:21:59 +00:00
Robert Osfield
a2e79f6a38 Moved osgUtil::PolytopeIntersector, osgUtil::PlaneIntersector and osgUtil::LineSegmentIntersector out from include/osgUtil/IntersecionVisitor into their own seperate files. 2006-11-28 16:30:38 +00:00
Robert Osfield
345810ef22 Added support for float or double osg::Plane, and the default osg::Plane to double.
Performance tests on big models did not indicate any performance penalty in using doubles over floats,
so the move to doubles should mainly impact precision improvements for whole earth databases.

Also made improvements to osgUtil::PlaneIntersector and osgSim::ElevationSlice classes
2006-11-28 16:00:52 +00:00
Robert Osfield
05bffbe9c4 Added beginnings of osgUtil::PlaneIntersector and osgSim::ElevationSlice 2006-11-27 20:25:36 +00:00
Robert Osfield
fd2ffeb310 Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
a253e17d3e Implemented HeightAboveTerrain and added usage into osgintersection 2006-10-31 12:59:51 +00:00
Robert Osfield
e9b501002c Added LineOfSight and HeightAboveTerrain classes 2006-10-31 08:41:24 +00:00
Robert Osfield
16c238fc60 Added osgSim::LineOfSight and osgSim::HeightAboveTerrain classes 2006-10-30 20:29:06 +00:00
Robert Osfield
baeb41a416 From Michael Henheffer, "There's a problem with OverlayNodes where the texture will not display
if continuous updating is set to false.

The problem was being caused by the camera update call never being made
if continuous updating was not set to true.  This fix adds a flag that
is set when dirtyOverlayTexture() is called and checked in the update
visitor section of the traversal to determine if the camera should be
updated.

I tested the fix by making some changes to the osgAnimate example
program so it has continuous updating off and calls dirtyOverlayTexture
for each frame.  The overlay texture now displays properly."
2006-10-30 12:19:41 +00:00
Robert Osfield
87a221445e Updated version numbers of the up comming 1.2 release 2006-08-31 20:54:28 +00:00
Robert Osfield
25a91d97f0 From Chuck Sembroski, fixes for IRIX 2006-08-13 07:37:55 +00:00
Robert Osfield
132f9ead45 Updated version number for 1.1.1 release 2006-08-12 08:29:16 +00:00
Robert Osfield
cdaca0ebdf Fixed crash due on multipipe systems due by moving the local camera update code from the cull into the update traversal. 2006-08-02 11:36:13 +00:00
Robert Osfield
f1c2694c17 Updated copyright years. 2006-07-18 15:21:48 +00:00
Robert Osfield
df2d0e1ceb Removed explict definition of osgUtil::Optimizer::StateVisitor to attempt
to get round VS 6.0 cruddiness.
2006-07-06 14:50:38 +00:00
Robert Osfield
88609a5eee Updated version numbers for 1.1 release 2006-07-06 10:28:12 +00:00
Robert Osfield
e8a3444b88 From Brede Johansen,
"The attached file corrects two small typos in MultiSwitch.cpp.  The
local "values" reference and the "_values" member attribute are of
different types but both are vectors so the size() operator happily
compiles.  A renaming of _values to _masks or similar may be a more
future proof solution but the submission only removes the underscore
in two places.

The switch_1701.flt model part of the Creator gallery revealed this bug."
2006-07-04 13:33:19 +00:00
Robert Osfield
2e2684c05a From Paul Martz, added support to textured light points into osgSim and OpenFlight loader, as part of the OpenFlight v16.0 spec. 2006-06-08 14:32:02 +00:00
Robert Osfield
732ca180d1 Added missing clip against maximum azimuth. 2006-06-05 16:25:29 +00:00
Robert Osfield
34cdf22794 Fixed popping of state frustum. 2006-05-02 09:18:36 +00:00
Robert Osfield
3246dde716 From Brede Johansen, new OpenFlight plugin!!!!!
By default the original flt plugin is still used, to select at runtime
the new plugin set the env OSG_OPEN_FLIGHT_PLUGIN=new
2006-03-08 21:38:37 +00:00
Robert Osfield
7d5c81bf5e From Ulrich Hertlein, spelling corrections and a few Doxgen comments. 2006-02-20 21:05:23 +00:00
Robert Osfield
22d5390784 From Louis Hamilton, fix to LightPoint's under 64 bit build, changing longs to ints in
colour conversion code.
2005-12-06 10:16:21 +00:00
Robert Osfield
e1454d22a7 Attempt at build fixes for IRIX. 2005-12-05 10:24:02 +00:00
Robert Osfield
0e16b64665 Coverted tabs to space in core libraries. 2005-11-17 13:35:53 +00:00
Robert Osfield
6268001c66 Warning fix. 2005-11-15 08:43:24 +00:00
Robert Osfield
258425d649 Bumped the version numbers up to 1.0 in preparation for 1.0-rc1. 2005-11-09 10:49:56 +00:00
Robert Osfield
a742cb682e Added RenderTargetFallback option into osg::CameraNode. 2005-11-01 10:42:54 +00:00
Robert Osfield
b61a8a6603 From Brede Johansen, "some tweaks to the osgSim lightpoints.
- The first change is to start fadeing a lightpoint just before the
maximum distance of a light is reached.
- The second change is to start fading a lightpoint when pixelSize is
less than _minPixelSize instead of 1.0."
2005-10-31 11:43:54 +00:00
Robert Osfield
89f6753492 From Farshid Lashkari, compile fix for VS 2002. 2005-10-14 21:40:03 +00:00
Robert Osfield
fb524952b6 Renamed osgUtil::RenderGraph to osgUtil::StateGraph 2005-10-13 12:51:00 +00:00
Robert Osfield
436521e205 Added a couple of (double) casts for VS7 build. 2005-10-03 19:24:12 +00:00
Robert Osfield
ef093bd5e5 Added closing of loops. 2005-10-03 19:18:53 +00:00
Robert Osfield
ba5c7cdc91 Added fusing of ends of lines 2005-10-03 16:13:26 +00:00
Robert Osfield
550bb4b74e Improved handling of convex azim ranges. 2005-10-03 13:19:03 +00:00
Robert Osfield
024b43b017 Adding handling of case of convex azimuth side ways of sphere segment. 2005-10-01 12:23:10 +00:00
Robert Osfield
06401ba129 Changed the line intersection algorithm to computer full line intersections then
trim down to size by intersecting with the sphere segmenet sufaces
2005-09-30 19:36:22 +00:00
Robert Osfield
913dccc14c Fix to intersection code. 2005-09-29 15:55:55 +00:00
Robert Osfield
7ac71b939f Added setOverlayClearColor and setTexEnvMode and automatic set up of TexEnv. 2005-09-29 10:22:06 +00:00
Robert Osfield
d82d598115 Fixed typo of CameraNode::setRenderTargetImplementation(..) 2005-09-29 09:36:51 +00:00
Robert Osfield
600349dce8 Various improvements to the sphere segment intersection code. 2005-09-27 12:15:40 +00:00
Robert Osfield
5731ea2352 Set the defaul clear colour to 0,0,0,0. 2005-09-26 11:24:37 +00:00
Robert Osfield
0fb2e7adc0 From Mike Weiblen, fixes from VS 7.1 build. 2005-09-25 20:41:56 +00:00
Robert Osfield
f1125f7b4d Improvements to the clipping of polygons at boundary edges. 2005-09-24 14:53:22 +00:00
Robert Osfield
e77ec7f96b Further work on intersection code. 2005-09-21 14:38:36 +00:00
Robert Osfield
d13306e885 Added multiple intersect triangle visualization for testing purposes. 2005-09-19 19:49:23 +00:00
Robert Osfield
ea1ea88a17 Added countMultipleIntersections to help with debugging. 2005-09-19 13:15:59 +00:00
Robert Osfield
3a1ce55de6 Improved the region classifaction of the intersection code. 2005-09-17 18:50:26 +00:00
Robert Osfield
68d22f8de7 Improved accuracy of spheresegment to mesh intersections uses mathematical
models of surface geometry.
2005-09-16 14:52:56 +00:00
Robert Osfield
a154348d9a Added Azimuth and Elevation intersector functors. 2005-09-16 09:28:22 +00:00