Commit Graph

3607 Commits

Author SHA1 Message Date
Robert Osfield
f83722d62b Added s/getPerspectiveShadowMapCutOffAngle() and use of this when setting up light space to avoid sigularaties when
the light and view directions are co-incident.
2011-09-06 10:12:45 +00:00
Robert Osfield
15ad6eda63 Added support for setting whether ViewDependentShadowMap should provide it's own vertex and fragment shaders. 2011-09-05 12:36:47 +00:00
Robert Osfield
52c2bc3ff5 Added s/getTextureSize() method for setting the shadow map texture size. 2011-09-02 10:16:16 +00:00
Robert Osfield
1fd3c84287 Added fine grained computation of the far plane when using the COMPUTE_NEAR_FAR_USING_PRIMITIVES ComputeNearFarMode.
Added COMPUTE_NEAR_FAR_USING_PRIMITIVES option that provides the original functionality where only the near plane
is computed in a fine grained way, with the far plane being computed simply from bound volumes.
2011-09-01 18:48:21 +00:00
Robert Osfield
47db350da1 Added fallback base texture 2011-08-29 10:26:05 +00:00
Robert Osfield
2d71a390d3 Added support for setting the MinimumShadowMapNearFarRatio. 2011-08-29 09:59:47 +00:00
Robert Osfield
0f14f53698 Added releaseGLObjects/resizeGLObjectBuffers support 2011-08-26 10:52:25 +00:00
Robert Osfield
966981f100 Improved the handling of depth partitioning and orthographic datasets 2011-08-25 17:21:38 +00:00
Robert Osfield
0d3169f645 Added support for user defined setting of the shadow texture unit 2011-08-24 19:38:58 +00:00
Robert Osfield
26e2106636 Changed new ViewDependentShadowMap to default to a perspective shadow map with automatic detection of a spot light/perspetive light projection
matrix to prevent inappropriate usage of perspective shadow map.
2011-08-24 13:57:15 +00:00
Robert Osfield
3a70830e89 Quitended down debug messages and added passing of RenderStage to LispSM code 2011-08-19 12:42:51 +00:00
Robert Osfield
1d54065646 intermin check-in of work on new LispSM implementation 2011-08-17 16:09:17 +00:00
Robert Osfield
b15317481c Added public interface for selecting use of perspective and light space perspective shadow maps. Implementation
of backends not implemented yet so will follow.
2011-08-12 20:29:14 +00:00
Robert Osfield
6b7175baac Implemented first pass at shaders for new ViewDepedentShadow map class 2011-08-12 14:53:40 +00:00
Robert Osfield
675a61ea87 Implemented ViewDependentShadowMap::setDebugDraw(bool) to allow osgshadow to enable/disable the debug display via the
standard --debugHUD option.
2011-08-09 15:57:37 +00:00
Robert Osfield
4aa16bc8e3 Implemented caching of Camera, Texture and TexGen 2011-08-09 13:39:57 +00:00
Robert Osfield
e4a73d121e Added replacement of the placeholder StateSet in the StateGraph with custom StateSet implemented just for the
needs of that particular frame.
2011-08-09 06:54:44 +00:00
Robert Osfield
4238629ebf Further work on basic ViewDependentShadowMaps, adding implementation of RTT camera and texgen setup. 2011-08-08 17:00:55 +00:00
Robert Osfield
cbb6f1c92c Preliminary work on new ViewDependentShadowMap base class 2011-08-07 15:51:54 +00:00
Robert Osfield
695fcda726 Added doxygen comments explaining read file callback functionality. 2011-07-18 12:41:22 +00:00
Cedric Pinson
147455866f Fix crash in osgAnimation when keyframe container are empty 2011-07-15 10:22:44 +00:00
Robert Osfield
0da1daca15 From Sukender, Fix for compile errors "public: static char const * const osg::ValueObjectClassNameTrait< xxx >::s_className" already defined in xxx.obj" 2011-07-15 09:47:34 +00:00
Robert Osfield
d3d536f0a5 Fixed typo 2011-06-27 10:20:37 +00:00
Robert Osfield
7b97a70c22 Improved the setContextID doxygen comment. 2011-06-27 10:19:44 +00:00
Robert Osfield
5fd1ece440 Implemented missing Archive::readShader/writeShader, and added searching of the archive list in Registr::read() so that files
that are stored in the archives can be found.
2011-06-24 12:40:18 +00:00
Robert Osfield
0a48e99a25 From Ulrich Hertlein, "While we're on osgSim/ShapeAttribute, here's a fix that fixes the 'UNKNOW' typo and some
doxygen"
2011-06-24 08:32:25 +00:00
Robert Osfield
e79d51713f Added operator ==, != and < to fix VS build 2011-06-24 08:05:54 +00:00
Robert Osfield
8e2857905f Fixed warnings generated by clang,
src/osgAnimation/Skeleton.cpp:25:87: warning: addition of default argument on redeclaration makes this constructor a copy constructor [-Wdefault-arg-special-member]
Skeleton::UpdateSkeleton::UpdateSkeleton(const UpdateSkeleton& us, const osg::CopyOp& copyop= osg::CopyOp::SHALLOW_COPY) : osg::Object(us, copyop), osg::NodeCallback(us, copyop)

/src/OpenThreads/pthreads/PThread.cpp:1024:15: warning: comparison of unsigned expression < 0 is always false [-Wtautological-compare]
    if (cpunum<0) return -1;

src/osgDB/ExternalFileWriter.cpp:221:122: warning: expression result unused [-Wunused-value]
    _objects.insert(ObjectsSet::value_type(&obj, ObjectData(absoluteDestinationPath, relativeDestinationPath, written))).first;

src/osgManipulator/Dragger.cpp:175:18: warning: using the result of an assignment as a condition without parentheses [-Wparentheses]
        if (*itr = constraint) return;

src/osgManipulator/Dragger.cpp:187:18: warning: using the result of an assignment as a condition without parentheses [-Wparentheses]
        if (*itr = constraint)
2011-06-23 19:58:52 +00:00
Robert Osfield
c617ea0163 Fixed virtual method mismtaches between subclasses and parent classes. 2011-06-23 16:36:36 +00:00
Robert Osfield
ee7668fe6c From Ulrich Hertlein, build fix for OSX. 2011-06-23 15:42:45 +00:00
Robert Osfield
7455f6265c Fixed warnings.
OpenSceneGraph/src/osgGA/NodeTrackerManipulator.cpp:32:1: warning: base class ?class osg::Object? should be explicitly initialized in the copy constructor
OpenSceneGraph/src/osgGA/TerrainManipulator.cpp:31:1: warning: base class ?class osg::Object? should be explicitly initialized in the copy constructor
OpenSceneGraph/include/osgSim/ShapeAttribute:99:9: warning: base class ?class std::vector<osgSim::ShapeAttribute>? should be explicitly initialized in the copy constructor
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::gi?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::byte_before_the_zipfile?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::num_file?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::pos_in_central_dir?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::current_file_ok?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::central_pos?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::size_central_dir?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::offset_central_dir?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::cur_file_info?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::cur_file_info_internal?
OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:3102:14: warning: missing initializer for member ?unz_s::pfile_in_zip_read?
OpenSceneGraph/src/osgViewer/CompositeViewer.cpp:30:1: warning: base class ?class osg::Object? should be explicitly initialized in the copy constructor
OpenSceneGraph/src/osgViewer/View.cpp:159:1: warning: base class ?class osg::Object? should be explicitly initialized in the copy constructor
OpenSceneGraph/src/osgViewer/Viewer.cpp:196:1: warning: base class ?class osg::Object? should be explicitly initialized in the copy constructor
OpenSceneGraph/src/osgViewer/Viewer.cpp:196:1: warning: base class ?class osgViewer::ViewerBase? should be explicitly initialized in the copy constructor
OpenSceneGraph/include/osgManipulator/Dragger:47:9: warning: base class ?class osg::Object? should be explicitly initialized in the copy constructor
2011-06-23 11:09:49 +00:00
Robert Osfield
8570c37ed5 From Ryan Pavlik, "I have successfully compiled OpenSceneGraph trunk using the Clang compiler (using a recent trunk build of llvm and clang, haven't tested an older release). The attached files contain the change shown in the diff below, which was required to finish the build with Clang. It fixes an issue with two-phase name lookup - there's more information here http://blog.llvm.org/2009/12/dreaded-two-phase-name-lookup.html
"
2011-06-23 09:26:27 +00:00
Robert Osfield
389c2e6407 Updated version to 3.1.0 in prep for the first developer release for 3.x series 2011-06-17 16:55:49 +00:00
Robert Osfield
e3710db9d2 Updated version number 2011-06-17 11:47:47 +00:00
Robert Osfield
f04e841933 Updated version number of 3.0.0-rc1 2011-06-17 09:02:22 +00:00
Robert Osfield
17b9cfad02 Improved the handling of compiling vs flushing deleted objects 2011-06-15 18:31:11 +00:00
Robert Osfield
bfe4877b9a Updated version 2011-06-14 15:55:36 +00:00
Robert Osfield
b6a15b2ef8 Added support osg::State::drawQuad(..) for number of vertices in quads to uint range rather than just ushort range. 2011-06-14 15:48:27 +00:00
Robert Osfield
5b3eed5dce Fixed issue with events having a negative delta of time between them. 2011-06-14 12:44:44 +00:00
Robert Osfield
6a6c5bccda Added GLBufferObject::computeBufferAlignment(..) method to enable buffer entries to be aligned along specified buffer alignment boundaries, currently defaulting to 4. 2011-06-14 10:15:12 +00:00
Robert Osfield
e1f5597167 Removed executable permission. 2011-06-14 09:11:58 +00:00
Robert Osfield
18d08e706f Added handling of s/gUserValue() directly on a UserDataContainer. 2011-06-10 11:42:02 +00:00
Robert Osfield
22bc0391c7 Refactored the UserDataContainer so that the osg::UserDataContainer is now a pure virtual base class,
with a osg::DefaultUserDataContainer subclassed from this.  The user object access methods have now all
been moved from osg::Object into the UserDataContainer class, except for the set/getUserData() methods
that are left in osg::Object for backwards compatibility, and the description list access methods have
been moved back into osg::Node.

main UserObject access methods are now all def
2011-06-09 12:57:14 +00:00
Robert Osfield
9ac24c8e5d Changed the defaults volume setting to not enable the SampleDensityWhenMoving property. 2011-06-09 10:48:19 +00:00
Robert Osfield
86439123b4 Added support for creating a 3D Image from an image list.
Added support for reading a list of images in the Present3D <volume> tag.
2011-06-08 16:10:46 +00:00
Robert Osfield
4f7903f732 From Mathias Froehlich, build fixes for legacy unix systems 2011-06-07 14:26:13 +00:00
Robert Osfield
7f9a6aa49d Added ability to subclass from osg::Object to provide custom user data functionality. A new UserDataContainer provides the
default implementation of the user data functionality.
2011-06-07 13:02:20 +00:00
Robert Osfield
71a961ccc3 Added support for searching for user objects from a given startPosition in the UserDataContainer object. 2011-06-07 08:53:03 +00:00
Robert Osfield
52e3f300e8 Add new macro's to help with serialization of new user objects 2011-06-02 22:07:16 +00:00
Robert Osfield
c703f39459 Introduced new user object support into osg::Object that allows assignment of a list of user objects to an osg::Object.
Refactored original UserData and Descriptions strings to be managed alongside the new user object suppport within
a single osg::Object::UserDataContainer.
2011-06-02 22:04:08 +00:00