The changes are more or less just beautifications
(when looked at them from the C++ view), but make
wrapping OSG with SWIG easier.
I have tested the changes with both 2.8.1-rc4 and the
current head and would appreciate to incorporate the
changes in both branches.
Here is a description of the changes:
osg/BoundingSphere:
Use the following typedef (like used in BoundingBox)
typedef typename VT::value_type value_type;
instead of
typedef typename vec_type::value_type value_type;
SWIG reports errors on the latter construct.
Also makes it consistent with BoundingBox.
osg/Vec4ub:
Consistent use of "value_type" throughout the file.
osg/Vec?b:
Consistent use of "value_type" throughout the files.
Also changed
typedef char value_type;
to
typedef signed char value_type;
In the case of a simple "char", SWIG assumes a string.
Using "signed char" instead of "char" does not change
the behaviour of the class."
The fix is to remove the call to bs.expandBy(v) and compute the radius directly. I believe this call was intended to be bs.expandRadiusBy(v), but it is superfluous when the radius is computed directly.
"
Merged from svn/trunk using:
svn merge -r 10229:10230 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgTerrain
_beginthreadex() fails but OpenThreads still waits on the startup
Block before returning to the caller of OpenThreads::Thread::start().
This causes a deadlock. The return value of _beginthreadex() is
actually checked, but after the call to OpenThreads::Block::block() so
it is basically useless.
Attached is a fix to move the check for the return value of
_beginthreadex() before the call to block(), so that start() can
return to the caller with a non-zero error code. This solves the
problem for me."
Merged from svn trunk using:
svn merge -r 10190:10191 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/OpenThreads/win32
the conditional directives for setting the prepend-string in
createLibraryNameForExtension were not in effect, because of the mixture
of different #ifdef styles.
I removed the conditional part for __APPLE__ completely to be more
standard-conform with other platforms (plugins should be located in
osgPlugins-X.X.X/). Because of the wrong syntax of the conditional
compile the old code was not used anyway -- so no functional change.
"
Merged from svn/trunk using:
svn merge -r 10149:10150 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgDB
This fix reverses the vertex order and sets up proper OpenGL facing. I didn't notice this problem until I started using the plug-in in my own code (osgviewer seems to not enable backface culling)."
merged from svn/trunk using:
svn merge -r 10092:10093 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgPlugins/mdl/