9c350a49beDisabled the running of tristripping and smoothing from within the Simplifier.
Robert Osfield
2006-02-23 16:47:36 +00:00
8489b22439From Gordon Tomlinson, spelling fixes.
Robert Osfield
2006-02-23 12:41:05 +00:00
943be478f4Fixed function name call.
Robert Osfield
2006-02-23 12:39:31 +00:00
7ea1c56b4cFixed getBound() comment.
Robert Osfield
2006-02-22 20:51:26 +00:00
cc235b7a1aUpdated wrappers.
Robert Osfield
2006-02-22 19:28:34 +00:00
def7a78842Fixed typo of Validity.
Robert Osfield
2006-02-22 19:14:01 +00:00
94b4432831From Thom Carlo, with tweak from Robert Osfield, removed the setting of the outline colour (the emission part of material) during setup of the Carton effects for the second pass.
Robert Osfield
2006-02-22 16:05:37 +00:00
e72a02a083Fixed documentation.
Robert Osfield
2006-02-22 14:35:06 +00:00
32b929a493Added support for OpenGL mode black listing to provide better support for extension checking and invalidation of OpenGL modes associated with extensions.
Robert Osfield
2006-02-22 14:31:13 +00:00
bd68d96106Added ClusterCullingCallback.cpp
Robert Osfield
2006-02-21 21:29:49 +00:00
ae9e0e6838Added initial cut of ClusterCullingCallback .osg support.
Robert Osfield
2006-02-21 21:28:57 +00:00
d8f89214d2From Gordon Tomlinson, spelling fixes.
Robert Osfield
2006-02-21 14:34:58 +00:00
dcdee6bf4fFrom Gordon Tomlinson, VS2005 Syntax highling regonition.
Robert Osfield
2006-02-21 13:55:30 +00:00
25abad8307From Paul Martz, "I've attempted to make AutoTransform override computeBounds() to return an invalid bounding sphere if it hasn't seen a cull traversal yet. It depends on _firstTimeToSetEyePoint, which is initially true, then false after a cull. There might be a better way? If so, let me know.
Robert Osfield
2006-02-21 13:51:10 +00:00
4a0a0a30eaFrom Trajce Nikolov, "small fix for the flt loader - the back color of the bidirectional light points"
Robert Osfield
2006-02-21 12:39:47 +00:00
7d5c81bf5eFrom Ulrich Hertlein, spelling corrections and a few Doxgen comments.
Robert Osfield
2006-02-20 21:05:23 +00:00
b0358c698aFrom Eric Sokolowsky, "There was a problem with the PNG plugin when it encounters an image that is less than 8 bits per pixel (this can happen with greyscale or paletted images). It was a pretty simple problem to fix."
Robert Osfield
2006-02-20 20:06:26 +00:00
af6af82e56From Nathan Monteleone, addition of AutoTransform support.
Robert Osfield
2006-02-20 19:13:11 +00:00
9473d80345Moved the intialization variable reset to end of the init funciton to avoid multi-thread initialization from producing different results.
Robert Osfield
2006-02-20 16:50:47 +00:00
1c83e3ecfbFrom Ed Ralston, "According to the OSX Developer Documentation, CFRelease cannot be called with a NULL argument.
Robert Osfield
2006-02-20 16:20:50 +00:00
9935b0fa27Added missing swap byte operations to readVec*sArray() methods.
Robert Osfield
2006-02-20 15:46:29 +00:00
4b8fb5e5f9From Daniel Larimer, fixed error is swap byte code handling vector<short>
Robert Osfield
2006-02-20 15:32:03 +00:00
1daad2a86eFrom Markus Trenkwalder, "when building debug libs in mingw the .dll.a files are not copied to the lib/MINGW(32) folder. The makefiles in the attached zip should fix this."
Robert Osfield
2006-02-20 15:25:09 +00:00
37be1d9259Fixed a bug spotted in UFOManipulator where a Vec3's 4th component was being inspected (ip[3]).
Don BURNS
2006-02-09 19:31:05 +00:00
59ad441be1Added BlenColour(Vec4) constructor and updated wrappers.
Robert Osfield
2006-02-09 12:20:42 +00:00
8f7d349f7eAdded a filter to the Delaunay Triangulator to insure that incoming points are unique in the X and Y components.
Don BURNS
2006-02-08 23:41:32 +00:00
608a183753Added s/getDoTriStrip and s/getSmoothing method.
Robert Osfield
2006-02-06 20:36:09 +00:00
5418757d9dAdded normals and ESRIshape directories to makedirdefs
Don BURNS
2006-02-06 19:41:30 +00:00
da9de96faeAdded 'normals' pseudoloader
Don BURNS
2006-02-06 19:40:45 +00:00
6624f3aa62Improved default settings, re-enambled smoothing and tri stripping of sampled data.
Robert Osfield
2006-02-06 19:16:04 +00:00
3936bcde9eAdded support for up sampling by dividing longest edges.
Robert Osfield
2006-02-06 17:12:35 +00:00
4bc13ec71bFrom David Guthrie, OSX marco reworking to better handling different OSX versions.
Robert Osfield
2006-02-05 21:53:37 +00:00
39381c6fe7From Edmond Gheury, fixe and bug in the PrimitiveShapeVisitor.
Robert Osfield
2006-02-04 21:25:33 +00:00
e89852e25fFrom Marco Jez, " I've modified in order to make FBO mipmapping work. In FrameBufferObject.cpp there is also another fix: when initializing a FBO attachment from a CameraNode attachment, the renderbuffer's format must be set to the attachment's internal format, not to the image's pixel format.
Robert Osfield
2006-02-04 21:20:25 +00:00
3baf9f51d2From Brad Anderegg, add _frameNumber and associated code to ensure that particles only get updated once per frame.
Robert Osfield
2006-02-04 21:12:45 +00:00
83add79c07From Chris Hanson, added get methods for size of file request and data to compile lists.
Robert Osfield
2006-02-04 21:06:48 +00:00
d4bacf93cdChanges to zip and tgz plug-ins to allow for use of TEMP variable on Windows. Submitted by Zach Deedler
Don BURNS
2006-01-24 17:43:53 +00:00
df1d2ee93bcleaned up clampNearNar code.
Robert Osfield
2006-01-24 12:02:40 +00:00
f09259f4f9Improved the env var reporting to avoid the overlong lines.
Robert Osfield
2006-01-23 20:38:28 +00:00
4ab6e6ecb1Added explanation of --no-terrain-simplification
Robert Osfield
2006-01-23 20:16:05 +00:00
0f529d72abUpdated wrappers.
Robert Osfield
2006-01-21 13:02:03 +00:00
cc1ee1fa26From Marco Jez, adding osgDB::findDataFile() usage.
Robert Osfield
2006-01-18 12:16:45 +00:00
fe3b68dbb1From Marco Jez:
Robert Osfield
2006-01-18 12:13:48 +00:00
2067543aeaFrom Maya Leonard, ERSIShape VS project file, and compile fixes for Win32.
Robert Osfield
2006-01-18 12:03:55 +00:00
a0f43443a4From Marco Jez, addition of glw extension checking under Windows, and tweaks to BlendEquation and RenderStage to correct the extensions being tested.
Robert Osfield
2006-01-18 11:45:58 +00:00
2a39871686From Zbigniew Sroczynski, fix for handling of paths with spaces.
Robert Osfield
2006-01-17 17:04:40 +00:00
eaf6c5ac35Added new BoxPlacer files.
Robert Osfield
2006-01-17 15:18:44 +00:00
c9b25a5b50From Zach Deedler, addition of osgParticle/BoxSpacer.
Robert Osfield
2006-01-17 15:17:15 +00:00
93a2c3d011Improved handling of clean up of osg::Program/osg::Shader on closing of a graphis context.
Robert Osfield
2006-01-16 17:05:17 +00:00
0c9ab51e09Fixed indenting.
Robert Osfield
2006-01-16 17:03:34 +00:00
e4e95a1d60Added support for tracking mouse movement and computing the intersection of the mouse position into texture coords.
Robert Osfield
2006-01-12 22:43:36 +00:00
3235f4fa22Added ability to write out the selected parts of the scene graph.
Robert Osfield
2006-01-03 16:52:06 +00:00
ab71114219Moved the body of the FBOExtensions::instance() to the .cpp and added bool to control whether that an FBOExtensions structure can be created if missing.
Robert Osfield
2006-01-03 10:44:14 +00:00
4167bc3673Standardised compile code to use _maximumNumOfObjectsToCompilePerFrame.
Robert Osfield
2006-01-02 12:03:18 +00:00
6fe4be23e6Ported picking across to using PickVisitor.
Robert Osfield
2005-12-23 10:59:31 +00:00
58d82d0f66Added setting of the parent path on the new PickVisitor.
Robert Osfield
2005-12-23 10:59:12 +00:00
378dc18f1cSeperated out the view and model matrices in IntersectVisitor to allow handling of world coordinates better when using PickVisitor.
Robert Osfield
2005-12-22 14:06:33 +00:00
b5f86d9984Added support for an externally referenced shader file, via the keyword combinations
Robert Osfield
2005-12-21 10:32:48 +00:00
c465036a7cRemoved "if (mapExt!=toExt)" from alias map assignement to allow aliases to be overriden for all cases.
Robert Osfield
2005-12-20 09:29:26 +00:00
bcd082db3dFrom Farshid Lashkari, compile fix
Robert Osfield
2005-12-20 09:13:59 +00:00
aef81ae00dAdded check against the validity of the _inverse matrix pointer.
Robert Osfield
2005-12-19 15:05:26 +00:00
523f608ba6From Ali Botorabi, adding of osg::Depth support in .ive format.
Robert Osfield
2005-12-19 14:48:04 +00:00
7b31c2e6acAdded debugging info for future reference (currently commented out.)
Robert Osfield
2005-12-19 13:57:04 +00:00
acf198b28bAdded transform of the eye point into local coordinates to properly account for transforms within the scene graph.
Robert Osfield
2005-12-19 13:40:32 +00:00
323473144aFixed computeWindowMatrix so that it properly accounts for x,y position of the viewport.
Robert Osfield
2005-12-19 12:00:40 +00:00
a1cfdca94dFrom Eric Wing, made getLineCount() const.
Robert Osfield
2005-12-19 11:18:26 +00:00
df005827deImproved handling of clamping of projection matrix for scenes with close to zero depth range.
Robert Osfield
2005-12-18 16:06:17 +00:00
c738af1e91Fixed null matrix op.
Robert Osfield
2005-12-16 17:01:30 +00:00
13e45c98fbFixed handling of absolute transforms in IntersectVisitor.
Robert Osfield
2005-12-16 16:27:17 +00:00
061976f4d4Fixed typo in text string.
Robert Osfield
2005-12-16 14:53:51 +00:00
4535cc0c09Added back in Switch::removeChild(Node*)
Robert Osfield
2005-12-16 11:04:33 +00:00
101e5fac53Added proper catch of Paul de Repentinguy name
Robert Osfield
2005-12-15 20:56:06 +00:00
fcff441d5fUpdated wrappers.
Robert Osfield
2005-12-15 19:38:24 +00:00
2815622c35Improved stats handling, and fixed a couple of stats bugs.
Robert Osfield
2005-12-15 17:14:40 +00:00
72554ca27eFrom Jason Beverage, added option to control whether simplification of tiles is done during osgdem builds.
Robert Osfield
2005-12-15 16:30:31 +00:00
4b269ba9daFrom Matthew May, fixes for threading problems under FreeBSD build.
Robert Osfield
2005-12-15 16:24:22 +00:00
6ff781b5b0Removed Switch::removedChild(Node*) as the Group::removeChild(Node*) implementation should be sufficient, as it calls the virtual removeChild(uint,uint).
Robert Osfield
2005-12-15 15:50:17 +00:00
cc78197fb3From Paul de Repentigny, ciyple fo fixes for the DXF reader.
Robert Osfield
2005-12-15 15:36:55 +00:00
9cce605cb2From Yefei He, fix to QUAD_STRIP stats.
Robert Osfield
2005-12-15 15:25:02 +00:00
ebc0580f12Updated version/revision for 1.0.0 release.
Robert Osfield
2005-12-09 22:53:32 +00:00
439ee50047Updated NEWS and AUTHORS files for the release.
Robert Osfield
2005-12-09 20:17:11 +00:00
e6d73c2571Updated ChangeLog for 1.0 release.
Robert Osfield
2005-12-09 20:10:22 +00:00
0347895c96Fixed typo in comments and onscreen help.
Robert Osfield
2005-12-09 20:03:04 +00:00
c41d027e6bFixed the text to match the implementation.
Robert Osfield
2005-12-09 19:54:31 +00:00
a1f3530e84From Thom DeCarlo, changed of ?= to = in Cygwin/minw options for INST_LOCATION.
Robert Osfield
2005-12-09 19:34:09 +00:00
d4c70655b2From Simon Julier, library reordering for compiling osgTerrain under cygwin.
Robert Osfield
2005-12-09 19:14:55 +00:00
7d4acba022Changed constructors to use unsigned int to get round VS6.0 + wrapper problems.
Robert Osfield
2005-12-09 16:00:01 +00:00
c99b4b7b4dFrom Simon Julier, fix for .exe extension under Mingw/Cygwin.
Robert Osfield
2005-12-09 15:05:50 +00:00
479af6e825Build fix for VS6.0 in the template constructors
Robert Osfield
2005-12-09 14:52:19 +00:00
a8d7234a0bFrom Eric Wing, added missing removeChildren method.
Robert Osfield
2005-12-09 11:22:09 +00:00
da2adaec06From Eric Sokolosky, add setting of _cameraRequiresSetUp in constructor to avoid uninitialized variable.
Robert Osfield
2005-12-09 09:38:46 +00:00
da134d106eUpdated NEWS.
Robert Osfield
2005-12-08 22:12:42 +00:00
3f2c419db6From Paul Martz, changed Vec3 to Vec3d to ensure that the lazy evaluation of computeBound work properly.
Robert Osfield
2005-12-08 20:32:06 +00:00
a4ea759ce5From Simon Julier, fixed typo of unknown.
Robert Osfield
2005-12-08 14:08:09 +00:00
486436cf36Updated AUTHORS and ChangeLog for rc9.
Robert Osfield
2005-12-08 12:02:06 +00:00
92ad265e9dUpdated NEWS from wiki ammendments.
Robert Osfield
2005-12-08 11:53:06 +00:00
9933c89981From Simon Julier, build fixes for Cygwin/mingw
Robert Osfield
2005-12-08 11:37:55 +00:00
60f7607618Added support for pre and post relative transforms on cameranode.
Robert Osfield
2005-12-08 11:01:38 +00:00
53ee0ce3ecAdded CameraNode::releaseGLObejcts() to help in clean up, and changed the ordering in SceneView::flushDeleteGLObjects() so that fbo's are deleted before any texture objects they use are deleted.
Robert Osfield
2005-12-08 10:06:57 +00:00
b835ec9ee9Changed s/getGdalDataset() methods to use void* to avoid introspeciton wrapping problems.
Robert Osfield
2005-12-08 10:03:39 +00:00