ae57f3cd46Added ability to toggle on/off use of C system() function call, using OSG_SYSTEM_SUPPORTED Cmake option
Robert Osfield
2018-01-12 19:52:31 +00:00
6a3d9b2aa2Added os_utils header
Robert Osfield
2018-01-12 17:03:31 +00:00
a7cc9664c0Renamed EnvVar header to os_utils in prep for adding more OS related calls to it
Robert Osfield
2018-01-12 16:48:17 +00:00
e84c93dfceFixed Linux NVTT build issue by restricting the addition of the new libs to just Windows
Robert Osfield
2018-01-11 10:10:43 +00:00
7d311915e7Merged NVTT cmake fixes from 3.4 branch
Robert Osfield
2018-01-11 09:39:27 +00:00
0cee5f5d27Added returns to avoid fall through between case statements
Robert Osfield
2018-01-11 08:51:08 +00:00
6bd2d9054eMoved setFusionDistance() into View::updateSceneView()
Robert Osfield
2018-01-10 16:55:02 +00:00
3e12972a03osgText: fix typos related to SIGNED_DISTANCE_FIELD
Philippe Renon
2018-01-10 14:21:25 +01:00
0eacd8161aSmall fix in the osgjs plugin. Since osgjs uses pixel area for PIXEL_SIZE_ON_SCREEN PagedLOD ranges instead of a diameter, it's a more correct approximation to square the ranges in this case.
Andreas Ekstrand
2018-01-10 11:07:46 +00:00
df280811a1Merged Program.cpp from shader_pipeline
Robert Osfield
2018-01-08 10:52:35 +00:00
0fafb385f9Fixed indentation
Robert Osfield
2018-01-08 10:31:47 +00:00
f866836d60Added extension support checks
Robert Osfield
2018-01-08 10:14:13 +00:00
818dee31d8Fixed build with GLES2
Robert Osfield
2018-01-08 10:04:28 +00:00
b45803898dAdded suppor for StateSet::DefineList
Robert Osfield
2017-12-01 13:00:42 +00:00
9944d949fcImprovements to lua/OSG integration
Robert Osfield
2017-12-01 12:07:28 +00:00
2108141b4eReplaced old style access of ValueObject values to new ValueObject::getScaleValue() methods
Robert Osfield
2018-01-06 13:47:18 +00:00
bdff0955dcAdded TextureCubeMap::setImage/getImage() methpds
Robert Osfield
2017-12-20 20:13:33 +00:00
3e676f67ffRemoved inappropriate //
Robert Osfield
2018-01-06 12:52:34 +00:00
230ee49428Added ValueObject::get/setScaleValue(..) convinient methods
Robert Osfield
2017-12-20 20:12:49 +00:00
647fc75addDisabled OSX builds as they are consistently failing on travis due to timeouts so a giving false positives for all builds
Robert Osfield
2018-01-05 10:36:25 +00:00
dd1f95d24dFixed typo
Robert Osfield
2017-12-31 13:17:23 +00:00
94a1a84a59Fixed handling of reassignment of ArrayDispatch when vertex aliasing is toggled
Robert Osfield
2017-12-31 12:35:44 +00:00
2f8a262a0eadd flexier Image Unit Binding implementation (allow different IUBs for a Texture)
mp3butcher
2017-12-25 23:42:33 +01:00
958e954b93Use a minimal set of OpenCASCADE libraries.
Alberto Luaces
2017-12-22 13:17:10 +01:00
08e1a06fcdDetecting the windows version at build time breaks cross-compilation.
Alberto Luaces
2017-12-26 15:35:42 +01:00
ef8891351fFbx writer: added support to convert geometries directly attached as node, without geodes.
Riccardo Corsi
2017-12-20 09:52:50 +01:00
5afd32b2d9Introduced dedicated VertexArrayStateList class to wrap up the VertexArrayState container with convinience methods to help initialize them. Using the new VertexArrayStateList class fixed bug associated with setting new setTexCoord() array when a VertexArrayState is already assigned.
Robert Osfield
2017-12-19 09:57:57 +00:00
d2bfde30f0Deprecated dirtyDisplayLists(), use established dirtyGLObjects() instead
Robert Osfield
2017-12-18 13:54:08 +00:00
1d46178d72[Fix] Use explicitelly colladom 1.4.1
jcarpent
2017-12-14 19:27:08 +01:00
df8dc83fc7osgAnimation serializes: static linking fix
Konstantin S. Matveyev
2017-12-13 11:47:02 +03:00
23ed49b330Merge remote-tracking branch 'upstream/master' into OpenSceneGraph_serializers
Konstantin S. Matveyev
2017-12-13 11:48:08 +03:00
2d3ed2a3c7TextBase: left alignment position fix
Konstantin S. Matveyev
2017-10-27 20:49:09 +03:00
7e0163383fQuitened down debug output
Robert Osfield
2017-12-09 19:18:43 +00:00
854beb39ceQuited now deboug output
Robert Osfield
2017-12-09 18:42:40 +00:00
588cad24e2Quietened down debug messages
Robert Osfield
2017-12-09 18:29:19 +00:00
9bf3d2b7cePushed background image away from eye point a small amount to prevent z fighting with text on the image plane.
Robert Osfield
2017-12-09 11:12:35 +00:00
6ef0e667d2Added support for OSG_BORDERLESS_WINDOW="x y width heigh" and --bordless-window x y width height to make it easier to manage custom placement of viewers without window decoration
Robert Osfield
2017-12-08 16:10:57 +00:00
7f2481e976add a fix in order setArray work with an user managed interleaved array
Julien Valentin
2017-12-06 22:57:03 +01:00
37dbb04608Added more flexibility into the State::checkGLErrors() method, allowing calling code to pass in two strings. Improved the StateSet::compileGLObjects() usage of checkGLErrors() to make the warning reports more meaningful.
Robert Osfield
2016-11-14 11:59:47 +00:00
d313184cd0Added fine grained checking for GL errors in the GLObjectVisitor so that the OSG's default pre compile stage provides better feesback on any GL errors.
Robert Osfield
2017-12-06 09:50:42 +00:00
d82a7e7c0bRemoved the unncessary rescale to power of two, and added clear of image to prevent previous image data corrupting the rendered image
Robert Osfield
2017-12-05 17:16:17 +00:00
a8924a7b36Added "rs=value" Options support to SVG plugin
Robert Osfield
2017-12-05 16:33:01 +00:00
551e9ba17cFixed AUTHORS
Robert Osfield
2017-12-04 17:51:21 +00:00
7f0baaab61Added passing of the osgDB::Options to the remove from cache to make sure the cache model for the presentation is found and removed.
Robert Osfield
2017-12-04 16:43:08 +00:00
56681c89cdChanged the reload presentaiton key to 'R' to better match the 'E' for editor
Robert Osfield
2017-12-04 14:50:12 +00:00
279df6d57eFrom Anna Sokol, "There is no need to specify WINVER of 0x0603 in order to check for the SetProcessDPIAwareness function existence. If your current OS where the application is running is Windows 8.1 or above it the function will exist in the dll or if its below it wont. I checked the attached code with both a Windows 7 desktop (where the function doesn't exist) and a Windows 10 tablet (where it does and had my screen scaled to 150%) and in both cases the code worked as intended."
Anna Sokol
2017-12-04 13:01:52 +00:00
1810c9e7e3Updated ChangeLog and AUTHORS file
Robert Osfield
2017-12-03 14:27:10 +00:00
aa26f99367Updated ChangeLog
Robert Osfield
2017-12-03 14:14:34 +00:00
9ef79c2f44Renamed chanels to array to be consistent with the rest of the usage
Robert Osfield
2017-12-03 11:17:34 +00:00