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FGFS-4.1/OpenSceneGraph
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1634cc47c6f0a82fbf312de4288f503161a2c0c8
OpenSceneGraph/include
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Robert Osfield 89a4dcbbd3 Added GL_TEXTURE_DEPTH #define for Win32 build
2004-07-06 06:13:34 +00:00
..
osg
Added GL_TEXTURE_DEPTH #define for Win32 build
2004-07-06 06:13:34 +00:00
osgDB
Improved support for new double Vec* classes
2004-05-20 12:57:06 +00:00
osgFX
Fixed osgFX::Validator::compare(..) so that it checked for the correct
2004-01-04 12:37:18 +00:00
osgGA
From Matt Burke, typo fix on getMinimumDistance().
2004-06-28 20:47:39 +00:00
osgGL2
Removed redundent getAssociatedModes()
2004-03-04 14:32:27 +00:00
osgParticle
Added the beginings of new osgParticle Explosion, Fire and SmokeEffects.
2004-05-13 22:09:23 +00:00
osgProducer
Added derived reqiestRedraw() and requestContinueUpdate() methods for
2004-06-02 14:13:11 +00:00
osgSim
Added support for a single color in a ColorRange
2004-06-03 10:10:41 +00:00
osgTerrain
Completed support for "--levels min max" option where the levels that a
2004-06-30 14:37:06 +00:00
osgText
Added className() method to GlyphTexture for debugging purposes.
2004-01-27 14:47:41 +00:00
osgUtil
Added support for setting texture units in the new TexGenNode.
2004-06-17 14:02:15 +00:00
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