Robert Osfield 4c5eb02ec5 From Yefei He, " I wrote a class derived from CopyOp that preserves the multi-parent
structure of scene graphs. I only considered the case of DEEP_COPY_NODES,
but it is sufficient for me. It is not the most elegant way -- I used
a map to list all the already cloned nodes with multiple parents, to be
looked up whenever such a node is revisited. The good part is, it works."

From Robert Osfield, fixed build problems under Linux 64 due to use of int's to store Node*
in internal maps used in above custom CopyOp.  Added ref_ptr<> usage to main to
prevent memory leaks
2007-02-09 14:54:54 +00:00
2007-01-12 21:33:19 +00:00
2006-09-12 19:09:59 +00:00
2007-01-11 15:48:44 +00:00

Welcome to the OpenSceneGraph (OSG).

For up to date information on the project, how to compile and run libraries 
and examples, and see the documentation on the OpenSceneGraph website.

    http://www.openscenegraph.org
  

Robert Osfield. 
robert@openscenegraph.com
July 19th 2006.

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