Files
OpenSceneGraph/examples
Robert Osfield 4c5eb02ec5 From Yefei He, " I wrote a class derived from CopyOp that preserves the multi-parent
structure of scene graphs. I only considered the case of DEEP_COPY_NODES,
but it is sufficient for me. It is not the most elegant way -- I used
a map to list all the already cloned nodes with multiple parents, to be
looked up whenever such a node is revisited. The good part is, it works."

From Robert Osfield, fixed build problems under Linux 64 due to use of int's to store Node*
in internal maps used in above custom CopyOp.  Added ref_ptr<> usage to main to
prevent memory leaks
2007-02-09 14:54:54 +00:00
..
2007-01-05 21:19:01 +00:00
2007-01-05 15:32:21 +00:00
2007-01-11 16:59:50 +00:00
2007-01-11 15:48:44 +00:00
2006-11-20 21:48:40 +00:00
2007-01-16 21:40:43 +00:00
2007-01-11 15:53:32 +00:00