Robert Osfield 7a8eeb3c92 Converted the osg::Material::set/getShininess option to use the standard
OpenGL range of 0.0 to 128.0 instead of the previous normalised shiniess
range. This brings it inline with the way the rest of the OSG uses a
1 to 1 mapping to OpenGL.

Converted the various loaders to use the new range, which is almost all
cases was simply removing the /128.0f which was required before!
2002-07-18 09:55:30 +00:00
2002-07-16 20:07:32 +00:00
2001-01-10 16:32:10 +00:00
2002-04-21 09:51:59 +00:00
2002-04-24 14:14:37 +00:00

Welcome to the OpenSceneGraph (OSG).

For information on the project, this distribtion, how to compile and
run libraries and demos, and for documention see open up index.html
in your perfered html browser.

Robert Osfield. 
robert@openscenegraph.com
April 2002.
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