871cc70c3210a7675b94a99deb7c7905d32e054c
From Robert Osfield, tweaks of the above to use osg::buffer_object and a local struct to store initialized to help with multi-thread and out of order context usage.
Welcome to the OpenSceneGraph (OSG).
For up to date information on the project, how to compile and run libraries
and examples, and see the documentation on the OpenSceneGraph website.
http://www.openscenegraph.org
Robert Osfield.
robert@openscenegraph.com
November 2004.
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