9aaf5a560b63e7e68313be5f431257672ec68585
caches so that they use a std::vector<> swap on the internal data structures when ready to delete to minimize the amount of time that a race condition condition can happen.
Welcome to the OpenSceneGraph (OSG). For information on the project, this distribtion, how to compile and run libraries and demos, and for documention see open up index.html in your perfered html browser. Robert Osfield. robert@openscenegraph.com April 2002.
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