Robert Osfield bd44cfcfd8 Added a Matrix::value_type typedef'd trait into osg::Matrix, defaulting its
value to float, and converted the internal code across to use value_type.  This
allows Matrix to be converted to use double's simply by change the definition
of value_type.  Added Matrix::glLoadlMatrix and Matrix::glMultMatrix() to
help encapsulate the changes between float and double matrix usage.

Updated code that uses Matrix so it doesn't assume float or double matrices.
2003-09-03 10:47:25 +00:00
2003-07-26 21:06:39 +00:00

Welcome to the OpenSceneGraph (OSG).

For information on the project, this distribution, how to compile and
run libraries and examples, and for documention open up index.html
in your perfered html browser.

Robert Osfield. 
robert@openscenegraph.com
April 2002.
Description
No description provided
Readme 76 MiB
Languages
C++ 89.7%
C 5.1%
CMake 2.3%
HTML 1.6%
Objective-C++ 0.9%
Other 0.2%