c1ebc87c2cf9e465e82e1bf761c9a939e0d47eac
and added a glFinishBarrierOp which can be placed between the cull and the draw or after swap.
Welcome to the OpenSceneGraph (OSG).
For up to date information on the project, how to compile and run libraries
and examples, and see the documentation on the OpenSceneGraph website.
http://www.openscenegraph.org
Robert Osfield.
robert@openscenegraph.com
November 2004.
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