Commit Graph

595 Commits

Author SHA1 Message Date
Robert Osfield
0c8d909800 From Andreas Ekstrand, "It seems my changes to ESRIShape.dsp (to create an osgdb_shp.dll rather
than an osgdb_ESRI.dll) were overwritten by later commits to this file.
Here are the changes again, made from the latest version of ESRIShape.dsp."
2006-10-02 11:34:45 +00:00
Robert Osfield
1f3872ed73 Added SimpleViewer 2006-09-30 16:29:08 +00:00
Robert Osfield
78444878c3 Updated wrappers 2006-09-21 15:09:10 +00:00
Robert Osfield
b296e10a0d Added osgfadetext example to VS projects 2006-09-18 21:03:23 +00:00
Robert Osfield
def74d3471 Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
handle scenes with multiple views with elements that need coordinating on a per view basis.

Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
6c7ac73d9d Added link to website for build docs. 2006-09-08 10:07:41 +00:00
Robert Osfield
41708fdf16 From Mike Wittman, perl script to help remain project files for dumb VisualStudio 6.0 limitations. 2006-09-08 10:07:04 +00:00
Robert Osfield
ac36cca060 Updated osgTerrain wrapper project file with gdal dependencies. 2006-09-06 20:11:02 +00:00
Robert Osfield
616097e465 From David Callu,
"bug fix to reflect the wchar_t in Value and Value.cpp I add the toWString() function.
in Type and Type.cpp I just add two function to get a map of propertyList and a map of methodList
i need this map in my editor a i think it's could be util to put this functionnality in osgIntrospection,
2006-09-01 12:52:15 +00:00
Robert Osfield
c4731804b8 From Mike Wittman, changed release build options to reduce binary bloat. 2006-08-30 13:50:26 +00:00
Robert Osfield
d25735b6b9 From Andrew Lorino and Mike Weiblen, COLLADA 1.4.1 ReaderWriter, kindly developed and donated by Sony Computer Entertainment Inc. US R&D. 2006-08-23 13:32:03 +00:00
Robert Osfield
c8a5dc86a2 From Gary Quinn, updated to take account of new bin directory structure. 2006-08-22 12:49:02 +00:00
Robert Osfield
794a36f30f From Joran Jessurun, updated to look for lib/win32. 2006-08-22 12:46:13 +00:00
Robert Osfield
956b6ce6f2 Removed osgfbo and osgpbuffer examples 2006-08-11 09:30:42 +00:00
Robert Osfield
2542c5b65f From Mike Wittman, perl script to assist W64 support. 2006-08-10 20:50:00 +00:00
Robert Osfield
11cc3c08cb From Mike Wittman, support for VS 64bit build 2006-08-10 20:32:51 +00:00
Robert Osfield
3730d7266d Removed referecens to the deprecate UByte4 2006-08-09 13:02:52 +00:00
Robert Osfield
93933e77ee Remove ERSIShape directory. 2006-07-27 11:25:01 +00:00
Robert Osfield
bb186766a6 From Andreas Ekstrand, "The ESRIShape plugin needs to produce a osgdb_shp.dll rather than a
osgdb_ESRI.dll in Windows in order to find the correct library when
loading shp files. A new dsp file is attached to this mail. Also, the
ERSIShape folder should be deleted."
2006-07-27 11:22:52 +00:00
Robert Osfield
882a909df8 Updated wrappers 2006-07-18 20:53:16 +00:00
Robert Osfield
1efa9a01d7 Updated wrappers 2006-07-18 20:51:28 +00:00
Robert Osfield
2358ab2b2b Updated to officially deprecate VS6.0 support. 2006-07-14 18:37:40 +00:00
Robert Osfield
62ecea541d From Ulrich Hertlein, updates to DirectX loader 2006-07-04 09:13:15 +00:00
Robert Osfield
c986f6ea41 Added a performace test section to osgunitests, currently just does basic C/C++ tests. 2006-07-03 13:53:39 +00:00
Robert Osfield
d74397ce58 Updated wrappers 2006-06-29 11:57:15 +00:00
Robert Osfield
ee72373bfa Updated wrappers 2006-06-29 10:19:44 +00:00
Robert Osfield
a80ba8b3d8 From Martin Naylor, added osgGA dependency to osgkeyboardmouse 2006-06-26 09:09:10 +00:00
Robert Osfield
4ab7be2833 Martin Spindler, new osg::ClampColor state attribute. 2006-06-08 15:27:18 +00:00
Robert Osfield
2e2684c05a From Paul Martz, added support to textured light points into osgSim and OpenFlight loader, as part of the OpenFlight v16.0 spec. 2006-06-08 14:32:02 +00:00
Robert Osfield
13a5c2310a From Paul Martz, fixed incorrect filename in project file 2006-06-08 11:56:07 +00:00
Robert Osfield
e00bf394c8 Added VisualStudio project for Quake3 BSP plugin 2006-05-15 09:55:53 +00:00
Robert Osfield
f22d11903b UPdated wrappers 2006-04-25 13:50:07 +00:00
Robert Osfield
48240c23f9 Added osgParticle dependency to osgPrecipitation example. 2006-04-24 09:35:01 +00:00
Robert Osfield
18ad77d8a3 Added osgUtil to the osgParticle dependencies. 2006-04-24 08:37:04 +00:00
Robert Osfield
e8fa0433b3 Moved PrecipitationEffect node into osgParticle. 2006-04-22 15:08:07 +00:00
Robert Osfield
acb754a127 From Martin Naylor, osgprecipitation project file. 2006-04-10 15:45:59 +00:00
Robert Osfield
e8967b5390 Added missing .js file. 2006-04-04 14:10:48 +00:00
Robert Osfield
bb20760a3f From Joran Jessurun and Chris Hanson, Visual Studio Static build support. 2006-04-04 13:47:35 +00:00
Robert Osfield
7f731f330a From Farshid Lasharki, added IO suppoty fo osgParticle::ConstantRateContour 2006-03-18 07:07:19 +00:00
Robert Osfield
840262bdf3 From Martin Naylor, added ESRIShape.dsp project 2006-03-15 10:36:10 +00:00
Robert Osfield
d43dbaeadd Build fixes 2006-03-14 13:18:21 +00:00
Robert Osfield
d888d45cea From Martin Naylor, added normals VS project 2006-03-14 09:23:30 +00:00
Robert Osfield
3246dde716 From Brede Johansen, new OpenFlight plugin!!!!!
By default the original flt plugin is still used, to select at runtime
the new plugin set the env OSG_OPEN_FLIGHT_PLUGIN=new
2006-03-08 21:38:37 +00:00
Robert Osfield
dbbabf87c6 Converted osgGA::GUIEventAdapter into a concrete class capable of respresenting
keyboard and mouse events.

Added osgGA::EventQueue class to support a thread safe event queue and adaption
of keyboard and mouse events.

Removed osgProducer::EventAdapter as GUIEventAdapter replaces it.

Adapted osgProducer and examples to work with the new changes to osgGA.
2006-03-08 14:09:47 +00:00
Robert Osfield
93f514109f Further clean up of RefNodePath references. 2006-02-28 19:36:18 +00:00
Robert Osfield
a8255f6932 Updated wrappers. 2006-02-27 19:51:32 +00:00
Robert Osfield
10d139fc1f From Farshid Lashkari, "I've made some changes to the IVE loader which will add the capability
of saving image files inside the IVE file. Currently, only the raw
image data is saved into the file. If your model uses jpg images as
textures then this will cause your file size to increase.

I've added an option that will embed the original image file into the
IVE file. The IVE file will then attempt to read the image from
memory. Since most image loaders support reading from memory, this
shouldn't be a problem. To use this new feature the user must specify
the option "includeImageFileInIVEFile" when converting to IVE.

I tested this out on the "skydome.osg" model that comes with OSG.
Using the old method, the IVE file size would be 785 KB, with the new
method it is only 42 KB.

Also, I've added the support for TextureRectangle's to the IVE reader/writer."
2006-02-26 17:45:52 +00:00
Robert Osfield
bd68d96106 Added ClusterCullingCallback.cpp 2006-02-21 21:29:49 +00:00
Robert Osfield
dcdee6bf4f From Gordon Tomlinson, VS2005 Syntax highling regonition. 2006-02-21 13:55:30 +00:00
Robert Osfield
af6af82e56 From Nathan Monteleone, addition of AutoTransform support. 2006-02-20 19:13:11 +00:00