Robert Osfield
70ea29f1cb
Double intersections distance for intersects.
2004-07-21 08:55:17 +00:00
Robert Osfield
4a8c090bf8
Lowered level of debugging message
2004-07-19 09:39:58 +00:00
Robert Osfield
d57697fefa
Fixed the computePosition so it find intersections more easily.
2004-07-12 21:32:33 +00:00
Robert Osfield
0acbe077fa
Added support for matix manipulator setHomePosition(,,)
2004-07-12 19:54:54 +00:00
Robert Osfield
69caf104d8
Reduced the pan sensitive on the trackball
2004-07-12 09:43:45 +00:00
Robert Osfield
7fdf18a768
Reduced the sensitivity of the pan.
2004-07-12 09:17:21 +00:00
Robert Osfield
788a19d3b5
Made debugging message write to osg::INFO instead of osg::NOTICE
2004-07-11 23:07:47 +00:00
Robert Osfield
504dd515d3
Improvements to the handling of coordinate system nodes
2004-07-09 15:21:33 +00:00
Robert Osfield
c6ca80f2c5
Added automatic scaling of the minimum distance to cope with models of
...
small dimensions.
2004-07-07 11:29:58 +00:00
Robert Osfield
eda1bf544d
Added further checks for _node validity.
2004-06-11 21:00:06 +00:00
Robert Osfield
c63f0e2fce
Added checks against null to prevent crashes when the terrain manipulator is set up before
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a node has been attached.
2004-06-11 20:57:36 +00:00
Robert Osfield
22ec86114d
Updates to the terrain manipulator.
2004-06-08 07:32:08 +00:00
Robert Osfield
48d671352d
Changed the terrain manipulator so the intersection ray is only
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computed near to the current center point during panning.
2004-06-07 14:49:39 +00:00
Robert Osfield
205a6a105e
Made the drive and flight manipulators more sensitive to de/acceleration
2004-05-26 00:26:43 +00:00
Robert Osfield
ab2b817e61
Made improvements to the handling of small rotations in Quat and
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TerrainManipulator
2004-05-20 23:25:26 +00:00
Robert Osfield
f02c75f5ea
Added Vec2d, Vec3d and Vec4d classes, and remapped Vec2, Vec3 and Vec4 to
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Vec2f, Vec3f an Vec4f respectively, with typedef's to the from Vec* to Vec*f.
2004-05-20 10:15:48 +00:00
Robert Osfield
2cd4bd513a
Changed how the rotation and panning are managed, therby improving the
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handling of the center point going over a pole.
2004-05-17 22:22:24 +00:00
Robert Osfield
a62699b015
Improved the panning support, and added s/getRotationMode(..) to allow
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users flip between a trackball rotation style and an azim,elevation style.
2004-05-17 15:50:44 +00:00
Robert Osfield
01b504bc2f
Improved the pan controls on the terrain manipulator
2004-05-17 12:08:52 +00:00
Robert Osfield
35c6632cfd
From Mike Weiblen, Fixes for Win32 build
2004-05-09 06:29:54 +00:00
Robert Osfield
1c46e8c4f2
From Bob Kuehne, addition of support for toggling on and off GL_TEXTURE_1D, 3D, CUBE_MAP
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and GL_TEXTURE_RECTANGLE (small addition from R.O)
2004-05-07 12:41:49 +00:00
Robert Osfield
2c352ceb7c
Changed debug info level
2004-05-07 11:18:18 +00:00
Robert Osfield
db78d55ef2
*** empty log message ***
2004-05-06 12:30:53 +00:00
Robert Osfield
47dd0ece28
Added new TerrainManipulator to osgGA, and new callback for getting the
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CoordinateFrame for a given X,Y,Z location.
2004-05-06 11:01:16 +00:00
Robert Osfield
f81447e839
Added support for handling a user define CoordinateFrame in the flight
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and trackball manipulators with API access via the MatrixManipulator
base class
2004-04-29 22:18:54 +00:00
Robert Osfield
ccefa05523
Clean up of headers.
2004-03-07 14:21:11 +00:00
Robert Osfield
11975bd4da
Made the FRAME event handling in the various MatrixManipulators return false
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from the handle method to prevent frame events from being eaten.
2004-02-21 16:57:57 +00:00
Robert Osfield
8f41f8a149
Added environmental variable for setting the height of the drive manipulator.
2003-12-10 16:50:26 +00:00
Robert Osfield
bc7622149d
Updated to slideshow3D to support animation + pausing of animation.
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Updated associated osg/osgUtil classes that provide animation pausing.
2003-11-03 23:13:31 +00:00
Robert Osfield
754af22eac
Converted the animation path file reading code to use std::ifstream rather
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than C style file so that it can handle configurable types better - fixing
a bug associated with reading animation paths with the new osg::Quat defaulting
to doubles.
2003-10-09 10:44:15 +00:00
Robert Osfield
ddde1c4e46
Removed debugging comments.
2003-09-30 21:30:39 +00:00
Robert Osfield
8f4c4dbae8
Fixed DriveManipulator::init(,) method so that used a Matrix::set(Quat) rather
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than the inappropriate usage Matrix::get(Quat).
2003-09-29 14:42:15 +00:00
Robert Osfield
f8df9991b2
Improves to CullStack.
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From M.Grngr. options support for f=switching off internal imagery in .ive files
2003-09-26 11:20:43 +00:00
Robert Osfield
c91a2d3d3e
Updated version numbers and ChangeLog for the release.
2003-09-16 21:25:25 +00:00
Robert Osfield
792bba05b9
Added new Matrixf and Matrixd implementations.
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Made Matrix be a typedef to either Matrixf or Matrixd. Defaults to Matrixf.
Converted the osgGA::MatrixManipulators and osgProducer::Viewer/OsgCameraGroup
across to using exclusively Matrixd for internal computations and passing betwen
Manipulators, Producer and SceneView. Note, SceneView still uses Matrix internally
so will depend on what is set as the default in include/osg/Matrix.
Added the ability to osgProducer::setDone/getDone(), kept done() as the
method that the viewer main loop uses for detecting the exit condition.
2003-09-05 22:35:34 +00:00
Robert Osfield
5b93250eb0
Added support for Matrixd and Matrixf implementations, with the default
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Matrix typedef's to either Matrixd or Matrixf.
2003-09-05 20:48:42 +00:00
Robert Osfield
5400f8293b
Converted cout's to notify's.
2003-08-31 22:17:53 +00:00
Robert Osfield
cc529aebe0
Bumped up version numbers in preperation for the 0.9.5 release.
2003-07-23 08:54:29 +00:00
Robert Osfield
deb26621c9
Changed the SceneView::setModelViewMatrix() methods across to being setViewMatrix().
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The old RefMatrix methods for setModelViewMatrix() and setProjectMatrix() have
been removed to keep the API as minimal as possible.
2003-07-15 11:49:56 +00:00
Don BURNS
15f88f35b2
*** empty log message ***
2003-06-24 15:40:09 +00:00
Robert Osfield
00e94b86d8
Removed all KeySwitchCameraManipulator class, replacing it
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with the KeySwitchMatrixManipulator
2003-05-19 20:18:37 +00:00
Robert Osfield
940ce67133
Removed remaining dependancies on osg::Camera.
2003-05-19 15:15:17 +00:00
Robert Osfield
5df7118d6d
Updates to the osgpick code.
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Updates to osgGA::CameraManipulors.
2003-04-14 15:44:30 +00:00
Robert Osfield
f543d69881
Improved the handling of Producer's no dimensional mouse coords.
2003-04-14 13:23:12 +00:00
Robert Osfield
c2a9234cc5
Updated the version numbers to 0.9.4
2003-04-11 10:04:53 +00:00
Robert Osfield
3dc180f3fd
From Romano, ' ' now sets pause to false.
2003-04-09 13:29:12 +00:00
Robert Osfield
ca4b558994
Made the AnimationPathManipulator::home() reset the timming of the
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animation path so that the timing always starts at the begining of the loop.
2003-04-09 10:26:50 +00:00
Robert Osfield
c3fd384eb1
From Romano José Magacho da Silva, added 'p' toggle to animation path
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manipulator to allow animations to be paused and resumed.
Added frame rate stats which are output on each repetition of the path.
2003-04-08 20:06:37 +00:00
Robert Osfield
5f8411ac5c
Changed the KeySwichCameraManipulator::setNode() so it set all camera's
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attached to it.
2003-04-08 13:10:47 +00:00
Robert Osfield
c6e3cb044b
Fixed the drive manipulator so its height is now 1.5m and the buffer size if
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2.0m.
2003-04-05 07:11:07 +00:00