mouse coords in osgGA::GUIEventAdapter, and ported osgGA camera manaipulators
to use the new normalized values.
Moved osgProducer across to tracking the window dimensions and ensure that the
internals values in osgProducer::EventAdapter are kept consistent. Moved
the warp pointer in Viewer across to using KeyboardMouse::positionPointer().
osgSim::LightPointNode, the max pixel size from was originally in osg::LightPoint.
Added additional get/set methods to osg::LightPointNode.
Increased the compute pixel size by a ratio 1.41 (sqrtf(2)) to correlate the
computed size with the actual size seen on screen.
hardware generate mip mapping.
Added switching off generate mip map from osgText::Font.cpp.
Changed savedmodel.osg to saved_model.osg in ViewerEventHandler.
o Object files now go in subdirectories named $(OS)$(ARCH).Opt and
$(OS)$(ARCH).Debug for OS's that support both architectures.
eg. Linux32.Opt and Linux32.Debug
o Libraries links are now placed in lib/$(OS)$(ARCH)
eg. lib/Linux32/
o Binaries are now placed in bin/$(OS)$(ARCH)
eg. bin/Linux32
o 'make install' and 'make instlinks' now place files/links in
/usr/local/{include,lib,share/OpenSceneGraph} by default on
most systems (Solaris still goes in /opt/OpenSceneGraph).
Rather than having the somwehat confusing INST_SYS_PREFIX and
INST_SHARE_PREFX, you can override these with just
INST_LOCATION
For example,
make INST_LOCATION=/usr
will place files at /usr/include, /usr/lib,
/usr/share/OpenSceneGraph.
2) Changed Makedepend system to make individual dependency files, which
should save time rebuilding dependencies by limiting the regeneration
of dependency file for only modified source files.
before state, which fixes problem that can occur with state that needs
the current model view or projection matrices.
Changes osgreflect so that it uses ClipNode rather than clip plane, thereby
fixing the problems which occur when the above is applied.
Create a new osgProducer version of the original GLUT based version.
the actual implemention. This has been done so that when a freetype font is
created the implementation can unloaded when the freetype plugin is unloaded
without breaking the main font.
Also add image margin around founds to prevent any image boundaries appearing.