Commit Graph

136 Commits

Author SHA1 Message Date
Robert Osfield
765db1998c Added support for cullable state, that uses a polytope to define the extents
of objects that will be influenced by it.
2005-09-07 16:18:43 +00:00
Robert Osfield
21cabaf5f6 Renamed osgUtil::RenderStageLighting osgUtil::PositionalStateContainer 2005-09-02 10:35:38 +00:00
Robert Osfield
aba3b4fa67 Clean up and fixes to GraphicThread class, and osgcamera example. 2005-08-30 14:41:08 +00:00
Robert Osfield
b316dc30e8 Disabled the pbuffer graphics thread. 2005-08-28 19:07:09 +00:00
Robert Osfield
ac07e07705 Further work on GraphicsContext/GraphicsThread 2005-08-20 08:59:03 +00:00
Robert Osfield
84618ffcb3 Merged RenderToTextureStage functionality into RenderStage 2005-08-17 10:12:49 +00:00
Robert Osfield
e8fc5248fa Added realize() and isRealized() methods to osg::GraphicsContext.
Added osgcamera example that uses osg::GraphicsContext to create the required
window for rendering too, will eventually use osg::CameraNode to replace usage
of osgUtil::SceneView.
2005-08-16 13:29:07 +00:00
Robert Osfield
64fbb477fe Set the double buffer off when setting up pbuffers. 2005-08-06 19:16:53 +00:00
Robert Osfield
098fafc198 From Pavel Moloshtan, setting of the cull traversal mask which visiting camera
subgraphs.  (with small tweak from Robert Osfield to remove compile warnings.)
2005-07-27 13:38:15 +00:00
Robert Osfield
bddaefd569 Perliminary support for glGenerateMinMapEXT. 2005-07-25 16:12:24 +00:00
Robert Osfield
384830d37e Added handling of automatic setting up of the contextID. 2005-07-25 14:28:22 +00:00
Robert Osfield
3c23a42f17 Added support for TextureCubeMap into osgUtil::RenderToTextureStage. 2005-07-25 13:05:57 +00:00
Robert Osfield
ee8f7bb756 Added post draw callback to osg::CameraNode/osgUtil::RenderToTextureStage.
Added support for Texture1D, 2D, 3D and TextureRectangle into osgUtil::RenderToTextureStage.
2005-07-24 20:31:21 +00:00
Robert Osfield
302c58fc93 Implemented the beginings of the osgProducer::GraphicsContexImplementation.
Added options into osgprerender for controlling how to do the pre rendering i.e.
--fbo, --pbuffer, --fb --window, and also added the option for controlling the
window size with --width and --height.
2005-07-21 19:27:19 +00:00
Robert Osfield
7b23cf930e Added support for multiple colour buffers into osg::CameraNode/osgUtil::CullVisitor 2005-07-19 20:01:00 +00:00
Robert Osfield
8dd013171c Ported all the render to texture examples across to using the new osg::CameraNode.
Added support for texture cube maps in FBO + CameraNode.
2005-07-19 16:30:55 +00:00
Robert Osfield
cfac4c74bc Added reference frame to TexGenNode 2005-07-15 08:32:36 +00:00
Robert Osfield
c5cad6982e Further FBO support work. 2005-06-16 14:01:38 +00:00
Robert Osfield
dfaed083ea Added osgmultiplecameras example and support for pre/post multiplaction. 2005-06-15 10:59:10 +00:00
Robert Osfield
71122ff38f Work on the RenderToTexture usage of the new osg::CameraNode. Both osghud
and osgprerender now ported across to osg::CameraNode.
2005-06-14 20:51:35 +00:00
Robert Osfield
03232ec667 Moved osg::Impostor to osgSim::Impostor, as Impostor isn't a core feature. 2005-05-01 19:48:49 +00:00
Robert Osfield
678b22ce83 Updated Copyright notices to 1998-2005. 2005-04-14 21:41:28 +00:00
Robert Osfield
a0ba625cb0 Property API clean to smooth the task of generating wrappers. 2004-12-17 01:06:33 +00:00
Robert Osfield
b70ff91eaf Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define 2004-10-24 20:04:00 +00:00
Robert Osfield
6821a80e14 Changed the ReferenceFrame enums to be RELEATIVE and ABSOLUTE, and
deprecated the RELATIVE_TO_ABSOLUTE and RELATIVE_TO_PARENTS.
2004-10-22 19:26:45 +00:00
Robert Osfield
14d9013699 Removed redundent include/ReadFile call 2004-08-13 13:27:29 +00:00
Robert Osfield
821b0991d9 From Ben Discoe, build fix for float version of Matrix. 2004-08-11 08:25:14 +00:00
Robert Osfield
4d2c08b39a From Marco Jez, commented out info debugging messages 2004-08-05 15:02:51 +00:00
Robert Osfield
66397b3962 Changed the popProjectionMatrix so that it didn't allow modification on the near
and far values when clamping the projection matrix.
2004-08-05 12:47:55 +00:00
Robert Osfield
9b33dee6ac Made the member variables in RenderStage and RenderBin protected 2004-08-02 12:19:50 +00:00
Robert Osfield
90ee9fa7cd Commented out debugging messages 2004-07-28 10:26:44 +00:00
Robert Osfield
8837d667f0 Made the handling of types more consistent 2004-07-26 19:40:02 +00:00
Robert Osfield
787792077c From Vasily Radostev, fixed Billboard compute near/far bug due to typo of bbCornerFar. 2004-07-07 13:19:07 +00:00
Robert Osfield
06aa06d686 Added support for setting texture units in the new TexGenNode. 2004-06-17 14:02:15 +00:00
Robert Osfield
2d35b3cc27 Changed Billboard::g/setPos(..) to g/setPosition(..). 2004-06-14 19:34:43 +00:00
Robert Osfield
78d075eb24 Added new TexGenNode class for positioning tex gens. 2004-06-14 19:11:04 +00:00
Robert Osfield
6303b87e9a Added better handling of clamping of projection matrix 2004-05-25 07:40:18 +00:00
Robert Osfield
fe0fd07f36 Moved isCulled check inside the CullVisitor::apply(Projection&) to just
before traverse rather than at the begining of the method.
2004-05-05 19:56:18 +00:00
Robert Osfield
5836d60fbd Added osg::CullSettings class as a way of collecting all the various
settings related to the cull traversal in one place, so we can keep APIs
for settings these values more consistent.
2004-04-30 15:35:31 +00:00
Robert Osfield
5d79eb1c9d Added support for fine grained computation of the near plane, by taking
into account individual primitives culled against the view frustum.

Added better support for computing the near far for billboards.
2004-04-29 22:21:06 +00:00
Robert Osfield
8f226faae8 From Tom Jolly, addition a isCullingActive check to the culling test done
on drawables.  This solves a osgParticle bug relating to bounding boxes being
initially at 0,0,0.
2004-03-09 21:33:44 +00:00
Robert Osfield
4aa7afedf3 Removed include <iostream> where possible, replacing with istream or ostream and changing
std::cout/cerr to osg::notify().
2004-03-03 13:27:21 +00:00
Robert Osfield
b4774099d6 Fixed the clampProjectionMatrix method so it doesn't modify the input
znar and zfar, by avoid the use of float/double&.
2004-01-29 20:14:20 +00:00
Robert Osfield
7a94ab3903 Added double's as parameters to _clampProjectionMatrix() template function to
cure compile problems
2004-01-29 10:44:08 +00:00
Robert Osfield
39d7afaed2 Added support for CullVisitor::clampProjectionMatrixCallback 2004-01-28 10:49:23 +00:00
Robert Osfield
fdd5a72115 Added extra clampProjectionMatrix methods to handle both Matrixd and Matrixf
pathways.
2003-12-21 13:11:36 +00:00
Robert Osfield
1158e4605d Added support for updating the SceneView projection matrix from the values
of near and far computed during the cull traversal.
2003-12-15 23:23:45 +00:00
Robert Osfield
9780a7cbd6 Removed osg::Transform::ComputeTransformCallback from osg::Transform.
Updated various dependant files to reimplemt callbacks as Transform subclasses.
2003-12-09 14:07:44 +00:00
Robert Osfield
131ebabaf5 Added call to handle_cull_callbacks_and_traverse(node) to
CullVisitor::apply(Geode&) to enable cull callbacks to function on geode's.
2003-09-08 08:44:05 +00:00
Robert Osfield
bd44cfcfd8 Added a Matrix::value_type typedef'd trait into osg::Matrix, defaulting its
value to float, and converted the internal code across to use value_type.  This
allows Matrix to be converted to use double's simply by change the definition
of value_type.  Added Matrix::glLoadlMatrix and Matrix::glMultMatrix() to
help encapsulate the changes between float and double matrix usage.

Updated code that uses Matrix so it doesn't assume float or double matrices.
2003-09-03 10:47:25 +00:00