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178 Commits

Author SHA1 Message Date
Robert Osfield
d69f2a81f9 Updated ChangeLog for 3.4.1 release 2017-08-28 17:50:49 +01:00
Robert Osfield
35334daae4 Build fix 2017-08-28 17:34:51 +01:00
Robert Osfield
14232cd993 Added back in 3.4.0 release entry 2017-08-28 16:55:52 +01:00
Denys Koch
ec86072533 Fix flawed BoundingSphere inequality operator 2017-08-28 16:53:20 +01:00
Robert Osfield
3f66f1d276 Updates for 3.4.1 stable release 2017-08-28 15:36:31 +01:00
Robert Osfield
c1055fdfbc Updated rc number to 3 or 3.4.1-rc3 2017-08-24 17:49:34 +01:00
Robert Osfield
328632af75 Updated READE and ChangeLog 2017-08-24 17:45:48 +01:00
Robert Osfield
ec89d96114 Fixed underflow issue 2017-08-23 15:26:52 +01:00
Robert Osfield
ea17943a74 Bimped SO version due to changes in Windows exports in osgDB::ifstream + ofstream. 2017-08-22 14:17:45 +01:00
Robert Osfield
07d05840e9 Updated RC number to 2 for 3.4.1-rc2 2017-08-22 12:19:40 +01:00
Robert Osfield
d108bea9eb Updated ChangeLog 2017-08-22 12:18:29 +01:00
Robert Osfield
1bc5ef030f Added name typo fix 2017-08-22 12:00:17 +01:00
Robert Osfield
15e60acfb5 Updated ChangeLog 2017-08-22 09:05:27 +01:00
Robert Osfield
4710b6556d Added catch for controbutors list 2017-08-22 09:04:49 +01:00
OpenSceneGraph git repository
a231483ea6 Merge pull request #310 from OpenMW/merge_internalsizedformats
Applied sizedInternalFormats change to 3.4 branch
2017-08-22 08:03:33 +01:00
Robert Osfield
5e48c51bd7 Reversed the order of some sizedInternalFormats enum entries to sync with the change in serach direction that was checked in as an earlier revision. 2017-08-21 21:16:00 +00:00
Robert Osfield
036c6676c1 Added handling of CPACK and automatically generated package files 2017-08-21 15:24:13 +01:00
Robert Osfield
ed9c28b4ec Removed unneccessary DrawArrays->setCount() that was causing a crash. 2017-08-18 16:26:12 +01:00
Robert Osfield
50e471d900 Merged addition of "" around variablesfrom master. 2017-08-18 16:11:29 +01:00
Raymond de Vries
5b7ef57ad7 Fix for better picking up 3rd party dependencies 2017-08-18 16:01:31 +01:00
Robert Osfield
a3e11f1d50 Fixed iterator comparison. 2017-08-18 08:08:28 +01:00
Robert Osfield
4e67d6deb2 Adopted OSG_GL*_FEATURES usage of 0 and 1 in place of false and true to avoid VisualStudio 2012 build issues 2017-08-17 08:53:58 +01:00
Uwe Woessner
edee9d0946 Extension to the PLY plugin to read files with textures. 2017-08-15 15:42:22 +01:00
OpenSceneGraph git repository
e5cccefafe Merge pull request #291 from eligovision/OpenSceneGraph-3.4_animation
osgAnimation: classes UpdateVec2fUniform and UpdateVec4fUniform added
2017-07-31 16:47:09 +01:00
konstantin.matveyev
2c35b63d38 [*] osgDB::OutputStream fix 2017-07-31 17:50:36 +03:00
konstantin.matveyev
700dd2b9a7 [+] Two classes added: osgAnimation::UpdateVec2fUniform, osgAnimation::UpdateVec4fUniform 2017-07-31 17:50:08 +03:00
OpenSceneGraph git repository
c1585d3c17 Merge pull request #289 from eligovision/OpenSceneGraph-3.4_apple
IMAGEIO plugin tweak
2017-07-31 15:06:57 +01:00
OpenSceneGraph git repository
76a92314cf Merge pull request #290 from eligovision/OpenSceneGraph-3.4_apple_ios
osgViewer::GraphicsWindowIOS fixes
2017-07-31 15:05:26 +01:00
konstantin.matveyev
60eb458c47 [*] imageio changed: more methods of storing image supported; tested on macOS (compatibility profile) and iOS(GLES2/3) 2017-07-31 15:37:55 +03:00
konstantin.matveyev
7e5a9582b3 [*] osgViewer::GraphicsWindowIOS fixes 2017-07-31 15:34:21 +03:00
Robert Osfield
662e76d721 Fixed indectation 2017-07-31 12:44:47 +01:00
OpenSceneGraph git repository
428f4a3804 Merge pull request #288 from eligovision/OpenSceneGraph-3.4_pragmatic
pragma(tic) shader composing fixes in the State
2017-07-31 12:42:15 +01:00
konstantin.matveyev
23edfad1fd [**] pragma(tic) fix: 'defineMap.changed flag' condition changed in State::push/popDefineList 2017-07-31 13:40:00 +03:00
Robert Osfield
0c1fad2c91 Updated AUTHORS and CHangeLog for 3.4.1-rc1 2017-07-28 17:57:02 +01:00
Robert Osfield
1201ac230d Updated 3.4 branch to 3.4.1-rc1 version 2017-07-28 17:43:34 +01:00
James Turner
eabd08ef25 Attempt to fix broken DLL exports from osgDB
Only export the osgDB method implementations, instead of the entire
class, and hence avoid exporting symbols from the base class, which
then conflict with other compilation units when linking.

This avoids the need for /FORCE:MULTIPLE linker option with MSVC.
2017-07-27 16:52:22 +01:00
Robert Osfield
a5bcbc1822 Adopted FindFreetype.cmake from master 2017-07-27 10:43:33 +01:00
Robert Osfield
f822603446 Replaced State::_glExtensions initialization to be consistent with master, enabling sharing of GLExtension data structure. 2017-07-26 11:12:11 +01:00
Robert Osfield
f449bd3730 Moved State::initializeExtensionProcs() nearer top of source file to make the position consistent with change in position in master, making it easier to diff between them. 2017-07-26 11:08:46 +01:00
Robert Osfield
b37b635a7c Merged GLExtension deletion mechanism from master to avoid GLEXtension being deleted when shared contexts are used and osg::State is deleted when a context is deleted. 2017-07-25 15:58:27 +01:00
OpenSceneGraph git repository
224f837e0d Merge pull request #272 from psyinf/msvc_static_build
Msvc static build
2017-07-25 14:45:20 +01:00
Sebastian Messerschmidt
1d7d1dda42 FIX: missing change in ENDIF 2017-07-21 13:12:38 +02:00
Sebastian Messerschmidt
ac36649ed6 FIX: <CMake> attempting to install pdb-files for static targets caused failing INSTALL 2017-07-21 12:58:10 +02:00
Anna Sokol
9c7a474032 Since version 2.5.1 freetype has supported the WOFF extension format.
In the attached ReaderWriterFreeType.cpp file I added the following line:

            supportsExtension("woff","web open font format");
2017-07-17 16:47:22 +01:00
Robert Osfield
06a45ef889 Pulled in .gitignore from master 2017-06-20 09:35:49 +01:00
Robert Osfield
1e4f6f675b Backported GLES compatible shaders into ShaderGen 2017-06-19 17:38:54 +01:00
Robert Osfield
e6ab01c7c6 Backported GL2/3, GLES2/3 compatible Text and StatsHandler shaders to OSG-3.4 2017-06-19 17:38:25 +01:00
Robert Osfield
b2cd4b5836 Added TimeMultiplier and LoopingMode to ImageSequence .osg serializer 2017-05-29 12:25:30 +01:00
Robert Osfield
09b37224ff Improved the DrawElements selction 2017-05-25 13:29:42 +01:00
Robert Osfield
6d4afbbb49 Added handlng of Text with large number of characters 2017-05-25 10:53:00 +01:00
Robert Osfield
8b433f8364 Replaced osg::DrawElementeUInt usage for a more flexible DrawElements base class approach with the default set to DrawElementUShort to ensure compatibility with GLES2 implementes that don't support uint for glDrawElements. 2017-05-25 10:41:12 +01:00
Robert Osfield
10c1fedfca Addded a GLES2 compatible osgmovie shader 2017-05-16 12:32:41 +01:00
OpenSceneGraph git repository
0af180f8b0 Merge pull request #251 from emminizer/OpenSceneGraph-3.4
osgText::Glyph: Explicitly set GL_TEXTURE_MIN_FILTER to address disap…
2017-05-10 11:08:27 +01:00
Daniel Emminizer
b001e8d36d osgText::Glyph: Explicitly set GL_TEXTURE_MIN_FILTER to address disappearing glyphs on some Intel cards. 2017-04-25 07:22:16 -04:00
Alexander Roan
397ab4aa51 GLExtenstions: fix checking of isFrameBufferObjectSupported flag for GLES2 2017-04-24 10:38:02 +01:00
Konstantin S. Matveyev
9eaf03e16e Fixes glyphs's MODELVIEW matrices (positions, scales etc.) if state.getUseModelViewAndProjectionUniforms() is true 2017-04-18 15:53:48 +01:00
OpenSceneGraph git repository
9ba9221ccf Merge pull request #214 from LaurensVoerman/submit-3.4serializerParticle
fix bug in osgb/osgt/osgx readerwriter osgParticle
2017-03-13 14:27:08 +00:00
OpenSceneGraph git repository
16591a310a Merge pull request #210 from scrawl/programfix_backport
Backport state leak fix to 3.4 branch
2017-03-11 11:38:18 +00:00
Nico Kruithof
1b9e1301cf Fixed typo
osg_ModeViewMatrix -> osg_ModelViewMatrix
2017-03-10 17:48:54 +00:00
Laurens Voerman
796b9f0a9b fix bug in osgb/osgt/osgx readerwriter causing the osgParticle-SizeInterpolator and -ColorInterpolator to dissapear 2017-03-06 15:33:22 +01:00
Robert Osfield
232d227170 Changed Program::apply() to Program::compileGLObjects() to avoid the Program::apply() setting of setLastAppliedProgramObjects for affect current state. 2017-02-26 17:25:10 +01:00
OpenSceneGraph git repository
95818b0819 Merge pull request #199 from scrawl/statefix_backport
Backport State fix to 3.4 branch
2017-02-08 14:54:08 +00:00
Julien Valentin
ad0a73273c fix in StateSet.cpp
the State::DefineMap::changed flag is not resetted to false after currentDefines are updated
2017-02-08 00:52:04 +01:00
Robert Osfield
168212f383 Fixed linking bug caused by repeated Program::addShader()/removeShader() operations invalidating the internal attach/dettech lists. 2017-01-24 17:38:33 +00:00
Robert Osfield
320e0ce60c Quitened down verbose debug messages 2017-01-20 17:31:49 +00:00
Robert Osfield
6f1a828b37 Quietened down some verbose debug messages 2017-01-20 17:06:55 +00:00
Robert Osfield
e07f1ff5e9 Fixed indentation of comment 2017-01-19 15:56:17 +00:00
Robert Osfield
b6ec9dc532 Fixed unitialized variable access to premature calling of computeMatrix(). 2017-01-04 12:56:25 +00:00
Robert Osfield
d93d2e0ec1 From Hartwig Wiesmann, "ScalarsToColors returns a wrong color in case a value larger max is passed to getColor" 2016-12-23 17:17:33 +00:00
Robert Osfield
f272089857 From Torben Dannhauer, build updates for NVTT. 2016-12-21 17:03:24 +00:00
Robert Osfield
ad917a5318 From Torben Dannahauer, updates to track changes to Winddows 3rd party package 2016-12-21 16:35:10 +00:00
Robert Osfield
f0056c6d3b From Torben Dannhauer, "When compiling OSG with DCMTK on windows, it throws an compiler error due to a missing ws2_32.lib in the linker settings." 2016-12-21 15:35:43 +00:00
Robert Osfield
fe25b2961b From Andreas Ekstrand, "he attached ESRIShape.cpp contains a small fix in parsing of PointZ features, now correctly comparing with header content length which is defined in 16-bit words.
This should have been fixed in my old submission from 2012 but was probably overlooked due to an alternative way of comparing to a fix number for this feature type.

Without this fix, the plugin will only read one PointZ feature even if multiple features exist."
2016-12-21 11:40:16 +00:00
Robert Osfield
6511347d4b Added StateSet::setGlobalDefaults() to fix bug when osgViewer has stats on but no scene graph assigned 2016-12-21 09:15:48 +00:00
Robert Osfield
192e654cdb Fixed handling of #define's that are used as functions 2016-12-16 16:14:10 +00:00
Robert Osfield
b59c46c3cf Added GL_EXT_texture_border_clamp support for GLES 2016-11-30 17:15:06 +00:00
scrawl
29049ea238 Fix typo in StateSet::compileGLObjects, causing compilation of attributes to not be executed unless checkForGLErrors is true. 2016-11-26 12:17:07 +00:00
Robert Osfield
46df1fd141 Fixed crash in handling of osg::Callback attached as Drawable update callback.
Added handling of osg::Callback as a Drawable cull callback
2016-11-23 19:18:14 +00:00
Robert Osfield
8af48d369c Added Dragger::applyAppropriateFrontFace(StateSet*) to make it easy to handle inverted matrices by toggling the FrontFace to sure the correct face is visible. 2016-11-11 17:16:40 +00:00
Robert Osfield
95d450e026 Merge branch 'OpenSceneGraph-3.4' of https://github.com/openscenegraph/OpenSceneGraph into OpenSceneGraph-3.4 2016-11-11 13:54:54 +00:00
Robert Osfield
b58048e43b Fixed handling of Locator's with negative extents 2016-11-11 13:54:15 +00:00
Robert Osfield
1f1c21772a Added check against binding type of array to decide whether it's appropriate to assign array to VBO. 2016-11-03 11:32:25 +00:00
Robert Osfield
fa27a1f3ed Changed appending of \n to be to the version line. 2016-10-12 17:23:19 +01:00
Robert Osfield
d5d4f7239b From Torben Dannhauer, added freetype27 (2.7) to search list 2016-10-10 11:22:44 +01:00
Laurens Voerman
2a110515c1 remove CMAKE_BUILD_TYPE STREQUAL "Release" (cmake configure time varable) to select pdb install - select CONFIGURATIONS RelWithDebInfo Debug 2016-10-07 17:03:35 +01:00
Laurens Voerman
d2a0315e20 fix bug in SmoothingVisitor tripped by bunny.ply 2016-10-06 14:18:14 +01:00
Robert Osfield
1f9725ea49 Replaced local static usage to avoid threading and mulit-context issues 2016-09-22 14:34:13 +01:00
Anish Thomas
d772304cec GLSL 1.3 support for vertex-attrib aliasing 2016-09-12 08:46:40 +01:00
Robert Osfield
192574958a Fixed handling in osgUtil::IncrementalCompileOperation/CompileSet/StateToCompile when the _markerObject is NULL. 2016-08-15 12:56:57 +01:00
Robert Osfield
7df7eb78ac Merge branch 'OpenSceneGraph-3.4' of https://github.com/openscenegraph/OpenSceneGraph into OpenSceneGraph-3.4 2016-07-31 14:57:11 +01:00
Robert Osfield
e2359890bd Added FT_LOAD_NO_HINTING 2016-07-31 14:02:41 +01:00
Robert Osfield
912e4f8a0c Revert "corrected syntax error in src/osgPlugins/fbx/ReaderWriterFBX.cpp"
This reverts commit 7a1324800f.
2016-07-31 11:27:45 +01:00
Robert Osfield
78300f7d61 Fixed build error reported on gcc 4.6.4/Ubuntu 12.04 32bit, issue #108 2016-07-31 11:27:23 +01:00
Thao Le
2bd81226c3 corrected syntax error in src/osgPlugins/fbx/ReaderWriterFBX.cpp 2016-06-20 06:43:02 +01:00
Robert Osfield
37f6e2b39e Fixed invalidated iterator bug pick up by Coverity. 2016-06-10 12:45:38 +01:00
Robert Osfield
2f4064d757 Copied over .travis.yml file to 3.4 branch to add build testing 2016-06-09 14:33:05 +01:00
Mathieu MARACHE
04f27c370e Build fix for VS. 2016-06-09 14:10:02 +01:00
Robert Osfield
02eb8de191 Rewrote Window::setNextFocusable() to address a bug in the management of the search iterator. Covertiy reported bug "Undefined behavior may result; the program may crash or subtly misbehave.
In osgWidget::​Window::​setNextFocusable(): An invalid or past-the-end iterator is being used."
2016-06-09 12:10:38 +01:00
Robert Osfield
d3f5aef5ef Fixed "Using invalid iterator" bug in getTile() methods, detected by Covertity. 2016-06-09 11:43:28 +01:00
Julien Valentin
ec8cb360c8 Fixed little bug in DrawArraysLength (instancing not supported).
Corrected PrimitiveSet.cpp in order DrawArraysLength can be instanced.
It's the only pr missing code
if (_numInstances>=1)      glDrawXXXInstanced(...,_numInstances);
else glDrawXXX();
2016-06-03 17:58:26 +01:00
Robert Osfield
8c79dccbbc Fixed missing " 2016-06-01 12:49:55 +01:00
Robert Osfield
517728c7d9 Added macosx10.11 to the list of supported OSX SDK's 2016-06-01 11:42:17 +01:00
Robert Osfield
0f7e30a74e Added in extra search paths for FBX 2016-06-01 11:25:31 +01:00
Andreas Cadhalpun
6cacc5a2c2 Replace deprecated FFmpeg API to fix build with ffmpeg-3.0.x 2016-06-01 10:33:19 +01:00
Stephan van Alste
aae4f22163 Do not install non existant pdb file in release build mode 2016-05-31 17:06:48 +01:00
Ralf Habacker
6eaf2f5781 Install msvc debug files along with the binaries 2016-05-31 17:02:11 +01:00
Ralf Habacker
e536d8e601 Fixed bug not detecting unc pathes in osgDB::isAbsolutePath() 2016-05-31 16:17:15 +01:00
Alberto Luaces
af9d8889c8 defines for building on Hurd and BSD kernels 2016-05-31 12:59:48 +01:00
Pjotr Svetachov
a4c9cac2a8 small optimization to the osgb/t serializers. 2016-05-31 11:28:27 +01:00
Jannik Heller
5c46d9de3e Fixed typo of method name 2016-05-30 13:43:09 +01:00
Tony Vasile
8d08b75e19 OpenFlight-plugin with Surface Material Codes. There is one additional field that may be required by an existing application in addition to the IR Code is the IR Material. I have a small fix to include the IR Material as the User Value <UA:IRM> 2016-05-30 12:42:06 +01:00
Robert Osfield
6ec5d80b0d From Wee See, "attached a small submission, which makes the option "readObjectRecordData" of OpenFlight-plugin working like documented in the Knowledge Base of OSG (52-using-the-openflight-plugin).
Actually, if the option "readObjectRecordData" is set, ObjectRecordData will not be read and set.
With this submission, if the option "readObjectRecordData" is set, ObjectRecordData will be read and set."
2016-05-26 18:07:46 +01:00
Robert Osfield
f48b5a3fdb From Philippe Renon and Robert Osfield, osgViewer::Viewer::checkNeedToDoFrame should return true when only the root node has an update callback.
Note, from Robert, I took Philippe modifications to Viewer.cpp and reformated them slightly to avoid a double check against getSceneData()!=0 and then rolled
the changes out to CompositeViewer::checkNeedToDoFrame() to ensure that both implementations work the same.
2016-05-26 17:51:35 +01:00
Robert Osfield
7bcc5d861e Fixed RenderStageCache's handling of Observer functionality that was causing a crashing on exit in osgoit and osgprerender examples. 2016-05-24 20:49:01 +01:00
Robert Osfield
933b8cdbaf Added GLES3 path for setting up with EGL 2016-05-06 19:55:04 +01:00
Robert Osfield
7200e38fce Added 3.4 press release to NEWS.txt 2016-05-06 17:53:27 +01:00
Robert Osfield
4a1f033dbe Added non const releaseGLObjects(osg::State* state) for backwards compatibility 2016-04-27 08:40:35 +01:00
Robert Osfield
ec19ee9655 Fixed copy _readBuffer bug. 2016-04-21 14:08:20 +01:00
Robert Osfield
653af27d02 Fixed ShaderComposer::releaseGLObjects(State*) const method as it's const was missing.
Rewrote the ShaderComposer::releaseGLObjects() const method to pass on the releaseGLObjects() calls to any associated Program or Shader objects.
2016-04-18 20:49:02 +01:00
Robert Osfield
29ce4f616d From Vladimir Chebaev, fixed handling of outline orientiation 2016-04-14 18:08:52 +01:00
Robert Osfield
f39cc7b6f1 From Vladimir Chebaev, fixed handling of outline orientiation 2016-04-14 18:01:58 +01:00
Robert Osfield
879a8bd020 Changed the default value paramter to be consistent with the non templated version of StateSet::setTextureAttributeAndModes(..) 2016-04-01 11:47:02 +01:00
Robert Osfield
ccb06f003a Merge branch 'OpenSceneGraph-3.4' of https://github.com/openscenegraph/OpenSceneGraph into OpenSceneGraph-3.4 2016-03-31 19:26:51 +01:00
Robert Osfield
79fa48c984 added assignment of mipmap levels from source image. 2016-03-31 19:26:08 +01:00
Robert Osfield
47022a1bf0 From Sherman Wilcox, added assignment of mipmap levels from source image. 2016-03-31 18:58:45 +01:00
Robert Osfield
926cffb2ee From Jannik Heller, Wrong function call in setTextureAttributeAndModes
"From I think that this piece of code in StateSet::setTextureAttributeAndModes is a copy&paste mistake:

            OSG_NOTICE<<"Warning: non texture attribute '"<<attribute->className()<<"' passed to setTextureAttributeAndModes(unit,attr,value), "<<std::endl;
            OSG_NOTICE<<"         assuming setAttributeAndModes(attr,value) instead."<<std::endl;
            OSG_NOTICE<<"         please change calling code to use appropriate call."<<std::endl;
            setAttribute(attribute,value);

As per the warning message it should be calling setAttributeAndModes(attribute,value); ."
2016-03-11 16:48:19 +00:00
Robert Osfield
f044bc6b45 From Joe Thompson, "OpenSceneGraph cannot be built with Visual Studio 2008.
The file osg-OpenSceneGraph-3.4.0\include\osg\Types
typedefs int8_t, int16_t, int32_t and int64_t
These are typedefed as signed __intX in several other places.
With VS2008, this causes an error "int8_t redifined, different basic types"
Explicitly declaring them signed fixes the error."
2016-03-02 09:21:15 +00:00
Robert Osfield
ac8bbb9d1e Updated ChangeLog 2016-03-01 20:37:07 +00:00
Robert Osfield
db24f7f09d Removed redundent CMake vars 2016-03-01 20:34:18 +00:00
Robert Osfield
520b6c24f6 Fixed the make tag-run and branch-run 2016-03-01 20:33:21 +00:00
Robert Osfield
244cec821e Updated AUTHORS and ChangeLog 2016-03-01 19:54:36 +00:00
Robert Osfield
ba309bf38b Refactored the make tag-test, tag-run, branch-test, branch-run and ChangeLog features of the CMakeLists build system so it now supports working off git instead of subversion 2016-03-01 19:50:05 +00:00
Robert Osfield
60a7b8ce02 Within the #pragmatic shader composition code added platform specific line endings for WIN32 vs all other platforms to "\r\n" and "\n" respectively. 2016-03-01 11:47:33 +00:00
Robert Osfield
3a15c66290 Merged improved parsing of #pragma from master. 2016-02-29 15:57:01 +00:00
Robert Osfield
577d161303 Fixed debug build 2016-02-24 16:00:12 +00:00
Robert Osfield
6011bc4307 From Jannik Heller, osgParticle freeze on cull fix, ammended by Robert Osfield to make if statements a little more readable. 2016-02-23 10:14:21 +00:00
Robert Osfield
40caedc7cd From Anish Thomas, "Underflow bug in BufferObject pool usage" 2016-02-22 09:22:06 +00:00
Robert Osfield
4371512dd2 From Bjorn Blissing, "I stumbled upon a strange ifdef-case inside Geometry.cpp
Currently the code looks like this:

Code:
    DrawElementsUByte* elems = new DrawElementsUByte(PrimitiveSet::TRIANGLES);
    elems->push_back(0);
    elems->push_back(1);
    elems->push_back(2);

    elems->push_back(2);
    elems->push_back(3);
    elems->push_back(0);
    geom->addPrimitiveSet(elems);
    geom->addPrimitiveSet(new DrawArrays(PrimitiveSet::QUADS,0,4));

The second condition looked really strange (note the ! sign), and results in pretty much all code paths uses the first code. The correct version should probably be that only people with GLES1 or GLES2 should use GL_TRIANGLES to simulate quads. And all others should use the native support for GL_QUADS.
"
2016-02-19 15:04:14 +00:00
Robert Osfield
9132d98785 To the COLLADA_INCLUDE_DIR search paths added the directories:
/usr/local/include/collada-dom2.4
    /usr/local/include/collada-dom2.2
    /opt/local/include/collada-dom2.4
    /opt/local/include/collada-dom2.2
    /usr/include/collada-dom2.4
    /usr/include/collada-dom2.2

To enable recent versions of the DOM to be found in their new install locations.
2016-02-19 12:21:36 +00:00
Robert Osfield
47c531cc37 Updated the AuthenticationDetails::HttpAuthentication enum to reflect current libcurl values 2016-02-18 19:55:58 +00:00
Robert Osfield
4704621c39 Replaced (long int) with more portable (GLint64) 2016-02-18 10:58:26 +00:00
Robert Osfield
0244b234ca From Tony Vasile, "This is a fix for the handling of OpenFlight files with switches whose children have a transformation matrix on them. It may break other things and I have only tested this with one of my models." 2016-02-18 10:07:29 +00:00
Robert Osfield
09fd75dcf4 From Mourad Boufarguine, "This submission fixes typos in Uniform::getTypename() method in Uniform.cpp (missing "r" in usampler names)." 2016-02-18 09:28:33 +00:00
Robert Osfield
c3d45732a1 Renamed zero and one to transparentCount and opaqueCount to avoid confusion in their meaning and usage. 2016-02-18 08:59:26 +00:00
Robert Osfield
89f74b1a56 Fixed warning 2016-02-17 17:36:10 +00:00
Robert Osfield
6089257d3c Commented out unused functions and variable. 2016-02-17 17:08:07 +00:00
Robert Osfield
97336b89ac Introduced a separate GLuint64 one variable to get around a 32bit build timer issue under Windows. 2016-02-17 16:03:26 +00:00
Robert Osfield
229b833a5a Fixed check against Drawable::isCullingActive().
Removed old code intended to check the Geode parent of a Drawable to see if it's CullingActive is true as this was broken by the change osg::Drawable being derived from osg::Node rather than osg::Object.
2016-01-27 10:10:01 +00:00
Robert Osfield
7ae1421864 Added .gitignore to queiten down git status reports 2016-01-25 19:44:58 +00:00
Robert Osfield
bf1aa5088e Revert "From Jannik Heller and Robert Osfield, introduced ReadResult/WriteResult::statusMessage() method that creates a std::string from the stutus value and message string."
as this submission was meant for the master only, not the binary compatible 3.4 branch.

This reverts commit df97a18a5754ed39ac43044ad9557e8409790ff3.
2016-01-25 12:18:32 +00:00
Robert Osfield
e798db04c8 From John Farrier, "Best I can tell, there is an enumeration for NEVER_CHECK_GL_ERRORS in CheckForGLErrors, defined in State. State.cpp does check to see if you want MORE error checking, but there is no way to turn OFF error checking. This change allows disabling of OpenGL error checking." 2016-01-25 10:49:23 +00:00
Robert Osfield
adbadd66be From Patrick Neary, "In ShaderComposer::getOrCreateProgram(), tesselation control and evaluation shaders are processed but not added to the shader program." 2016-01-25 10:26:52 +00:00
Robert Osfield
bd0cf5e47d Changed the prototype from NULL to osg::DummyObject to address a bug in reading .osgt + .osgx where an image is written out but fails to read the file causes subsequent parts of the file to be mis-read 2016-01-22 10:14:35 +00:00
Robert Osfield
7239050c5b Fixed typo View::setImagePager(..) template method 2016-01-21 08:32:57 +00:00
Robert Osfield
55bb474c3b From Jannik Heller, "This submission fixes a bug introduced in commit 5b17e3bc2a "Introduced CMake option OSG_PROVIDE_READFILE option...". The added overload for StateSet::setAttributeAndModes was ignoring the mode setting.
"
2016-01-20 14:24:06 +00:00
Robert Osfield
ff1051a6fd From Jannik Heller and Robert Osfield, introduced ReadResult/WriteResult::statusMessage() method that creates a std::string from the stutus value and message string. 2016-01-19 17:39:03 +00:00
Robert Osfield
845bb6aceb From Ravi Mathur, OSX/Clang 7.0.0 build fix 2016-01-19 15:43:47 +00:00
Robert Osfield
3e23c5b22d From Wojciech Lewandowski, Visual Studio 2008 compatibility fix
Two fixed files:

osgPlugins/osgjs/JSON_Objects
osgPlugins/stl/ReaderWriterSTL.cpp.

They did not compile with VS 2008 (recent master from Github). It looks like they defined stdint types  (missing in VS 2008) but code using them also included <osg/Types> header. Errors were caused by minor differences in signed int definitions. I just removed own definitions and added include<osg/Types> instead. It solves the problem and makes the code clearer now.
2015-12-14 18:47:09 +00:00
Robert Osfield
5675d86c9b From Jordi Torres, Fix for missing header file in distribution
osg/TriangleLinePointIndexFunctor was not being installed because it was not added to the CMakeLists.txt
2015-11-23 13:17:06 +00:00
Robert Osfield
5405d9c465 Added support for copying include/osgViewer/config headers on make install. 2015-11-23 12:29:25 +00:00
Robert Osfield
3b17418031 Fixed warning message
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15179 16af8721-9629-0410-8352-f15c8da7e697
2015-11-09 15:14:07 +00:00
Robert Osfield
9fc6850962 From Jannik Heller, fixed typo of OSG_COMPIlE_CONTEXTS env var
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15175 16af8721-9629-0410-8352-f15c8da7e697
2015-11-08 11:59:23 +00:00
Robert Osfield
46904ff67a From Mathias Froehlich, "Avoid per frame X11 roundtrips"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15174 16af8721-9629-0410-8352-f15c8da7e697
2015-11-05 14:38:19 +00:00
Robert Osfield
636d595912 From Alberto Luaces, "here are two minimal capitalization fixes for mingw cross-compilation, where case sensitivity matters."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15172 16af8721-9629-0410-8352-f15c8da7e697
2015-10-26 11:43:28 +00:00
Robert Osfield
5310a96c73 Restructed the setting of the RenderStage ClearColor/ClearMask to make the code more readable and to avoid double setting of the ClearMask.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15170 16af8721-9629-0410-8352-f15c8da7e697
2015-10-26 11:41:44 +00:00
Robert Osfield
5dc251a5c1 From Sebastian Messershmidt, "The uncommented pointer type QTimerEvent */*event*/ leads to a compiler error under visual studio 2010"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15168 16af8721-9629-0410-8352-f15c8da7e697
2015-10-23 11:07:30 +00:00
Robert Osfield
6a67be2e32 Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
forcing users to use osgDB::readRef*File() methods.  The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache.  This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero.  Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.

To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage.  The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:

    bool addChild(Node* child); // old method which can only be used with a Node*

    tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method

These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15165 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 14:14:53 +00:00
Robert Osfield
74f1838960 Added osg::flushAllDeletedGLObjects to clean up of graphics context after the existing osg::deleteAllGLObjects() to catch any cases where delete doesn't flush GL objects.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15149 16af8721-9629-0410-8352-f15c8da7e697
2015-10-08 15:58:22 +00:00
Robert Osfield
f4e71bad3a OSG_INIT_SINGLETON_PROXY into DatabasePager::prototype() and Registry::instance(), removing the InitRegistry proxy object in src/osgViewer/ViewerBase.cpp.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15148 16af8721-9629-0410-8352-f15c8da7e697
2015-10-05 11:18:46 +00:00
Robert Osfield
61d317b0b8 From Kristofer Tingdahl, "we had a minor shadow problem with the osg-3.4 that pollutes our continuous integration"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15144 16af8721-9629-0410-8352-f15c8da7e697
2015-09-25 15:20:32 +00:00
Robert Osfield
05f3e038d8 Added fix for case when Renderer is assigned to a Camera that has now View
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15142 16af8721-9629-0410-8352-f15c8da7e697
2015-09-25 11:15:09 +00:00
Robert Osfield
1a9a74216b Refactored osgViewer::Renderer's handled of FrameStamp to avoid threading conflicts
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15139 16af8721-9629-0410-8352-f15c8da7e697
2015-09-25 10:10:10 +00:00
Robert Osfield
6344d4430d From John Hedström,"Texture2DArray support for the .osg serializer"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15137 16af8721-9629-0410-8352-f15c8da7e697
2015-09-24 14:14:43 +00:00
Robert Osfield
3c7bf7ec8a Fixed line endings
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15133 16af8721-9629-0410-8352-f15c8da7e697
2015-09-24 09:29:15 +00:00
Robert Osfield
87e5c54ee7 From Jannik Heller, "I've hit what I believe to be a bug (or at the very least, an unintuitive behaviour) in the osg::Geometry copy constructor. I noticed it when using osg::clone on a Geometry with vertex buffer objects, and the copy flags DEEP_COPY_ARRAYS. To be precise, I add a Geometry to an osgUtil::IncrementalCompileOperation, then osg::clone the Geometry. I was getting reports from users of random crashes happening.
I believe the offending lines are in the osg::Geometry copy constructor:

    if ((copyop.getCopyFlags() & osg::CopyOp::DEEP_COPY_ARRAYS))
    {
        if (_useVertexBufferObjects)
        {
            // copying of arrays doesn't set up buffer objects so we'll need to force
            // Geometry to assign these, we'll do this by switching off VBO's then renabling them.
            setUseVertexBufferObjects(false);
            setUseVertexBufferObjects(true);
        }
    }

Toggling the vertex buffer objects off then on again actually touches not only the arrays controlled by DEEP_COPY_ARRAYS, but also the PrimitiveSets which are controlled by DEEP_COPY_PRIMITIVES. This means if the user has copyflags of only DEEP_COPY_ARRAYS, we are modifying arrays that belong to the original const Geometry& we are copying from. I believe this shouldn't be allowed to happen because we are using a const& specifier for the original Geometry.

In my case the osgUtil::IncrementalCompileOperation was trying to compile the geometry, while in the main thread a clone operation toggled the VBO's off and on, a crash ensues.

In the attached patch, you will find a more efficient handling of VBO's in the osg::Geometry copy constructor, so that only the Arrays that were actually deep copied have their VBO assigned, and no changes are made to Arrays that already had a valid VBO assigned. In addition, the DEEP_COPY_PRIMITIVES flag is now honored so that VBO's are set up correctly should a user copy a Geometry with only that flag.
"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15128 16af8721-9629-0410-8352-f15c8da7e697
2015-09-04 15:35:14 +00:00
Robert Osfield
0567ce316d From Laurens Voerman, "I found that using an ImageSequence with mode PAGE_AND_DISCARD_USED_IMAGES triggers the (3) imageThreads to run and never stop, even when no more work is to be done. This is due to a bug in the stop condition currently setting the thread to stop and wait for a signal only when no work needs to be done AND the databasepager is paused.
It should stop and wait for a signal on either of those two. Due to a few logical inversions it boils down to replacing || with &&

OLD _block->set((!_requestList.empty() || !_pager->_databasePagerThreadPaused));
NEW _block->set((!_requestList.empty() && !_pager->_databasePagerThreadPaused));//release the threads to run IF (work_to_be_done && not_paused)

This bug is present since svn rev 8663 (just before 2.6.0 release)


attached is a zip with the files:

OpenSceneGraph\include\osgDB\ImagePager



This file is valid for svn branch and stable 3.2 and 3.4
branches 2.6 - 3.0 have the same bug, but other differences in the file."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15126 16af8721-9629-0410-8352-f15c8da7e697
2015-09-04 15:05:06 +00:00
Robert Osfield
5cbd785f78 From Laurens Voerman, "I crashed osgconv while compressing textures:
osgconv --compressed-dxt1 cow.osg cow.ive

due to different handling of the extentions in osg 3.4 and up.

attached is a zip with the files:

OpenSceneGraph\applications\osgconv\osgconv.cpp



This file is valid for svn branch and stable3.4."




git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15123 16af8721-9629-0410-8352-f15c8da7e697
2015-09-04 14:50:27 +00:00
Robert Osfield
4ee38248a2 From Julien Valentin, "Serializing custom geometry i ran into a crash due to a
setVertexAttribArrayList(array) with array containing NULL vertexAttrib.
I added a test in order to avoid it


Code:
void Geometry::setVertexAttribArrayList(const ArrayList& arrayList)
{
    _vertexAttribList = arrayList;

    dirtyDisplayList();

    if (_useVertexBufferObjects)
    {
        for(ArrayList::iterator itr = _vertexAttribList.begin();
            itr != _vertexAttribList.end();
            ++itr)
        {
if(itr->get())//ADDED
            addVertexBufferObjectIfRequired(itr->get());
        }
    }
}
"

and

"The bug i ran into is a crash reading osgt Geometry with null vertexattribs.
The only thing i added is a not nul check on array passed to setVertexAttribArrayList."




git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15122 16af8721-9629-0410-8352-f15c8da7e697
2015-09-04 14:35:03 +00:00
392 changed files with 52921 additions and 71173 deletions

94
.gitignore vendored Normal file
View File

@@ -0,0 +1,94 @@
doc/all_Doxyfile
doc/auto_Doxyfile
doc/core_Doxyfile
doc/openscenegraph.doxyfile
doc/openthreads.doxyfile
doc/OpenSceneGraphReferenceDocs/
doc/OpenThreadsReferenceDocs/
cmake_uninstall.cmake
include/OpenThreads/Config
include/OpenThreads/Version
include/osg/Config
include/osg/GL
include/osg/Version
include/osgQt/Version
src/osgQt/__
lib/
bin/
*.pc
*.conf
CMakeCache.txt
CMakeFiles
CMakeScripts
Makefile
cmake_install.cmake
install_manifest*.txt
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
# Platform Specifics - auto generated files
PlatformSpecifics/Windows/*.rc
# Visual studio - project files
*.sln
*.suo
*.vcxproj
*.vcxproj.filters
*.vcxproj.user
# Visual Studio - Build Results
[Dd]ebug/
[Rr]elease/
[Mm]in[Ss]ize[Rr]el/
[Rr]el[Ww]ith[Dd]eb[Ii]nfo/
# Visual Studio - Browsing Database File
*.sdf
*.opensdf
#osx xcode
DerivedData/
*.DS_Store
*.build
*.xcodeproj
#CPACK related files
CPackConfig-*.cmake
_CPack_Packages/
#packages
*.tar.gz
*.zip

36
.travis.yml Normal file
View File

@@ -0,0 +1,36 @@
matrix:
fast_finish: true
include:
#Linux build
- os: linux
dist: trusty
language: cpp
env:
#- LLVM_VERSION=3.8
sudo: false
cache:
apt: true
directories:
- $HOME/.ccache
compiler:
#- clang
- g++
addons:
apt:
sources:
#- llvm-toolchain-precise-3.8
- ubuntu-toolchain-r-test
packages:
#- clang-3.8
- g++
- cmake
# OSX build
- os: osx
language: cpp
script:
- mkdir build
- cd build
- travis_wait 60 cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=../product -DBUILD_OSG_EXAMPLES=ON ..
- make install -j3

View File

@@ -1,11 +1,10 @@
OpenSceneGraph Library 3.4.0
OpenSceneGraph Library 3.4.1
550 Contributors:
562 Contributors:
Firstname Surname
-----------------
Robert Osfield
Don Burns
Stephan Huber
Paul Martz
Farshid Lashkari
@@ -20,28 +19,29 @@ Eric Wing
Cedric Pinson
Brede Johansen
Bob Kuehne
Wojciech Lewandowski
Michael Platings
Geoff Michel
Wojciech Lewandowski
Eric Sokolowsky
David Callu
Laurens Voerman
David Callu
Colin McDonald
Trajce Nikolov
Tim Moore
Martin Lavery
Mattias Helsing
Tree
Jason Beverage
Tree
Pjotr Svetachov
Luigi Calori
Alberto Luaces
Mike Wittman
Jan Peciva
Chris Hanson
Alberto Luaces
Roland Smeenk
Roger James
Jeremy Moles
Jannik Heller
J.P. Delport
Andy Skinner
Magnus Kessler
@@ -52,6 +52,7 @@ Luc Frauciel
Aurelien Albert
Pavel Moloshtan
Brad Christiansen
Torben Dannhauer
Terry Welsh
Olaf Flebbe
Mathieu Marache
@@ -61,23 +62,21 @@ Art Tevs
Philip Lowman
Per Fahlberg
Norman Vine
Jannik Heller
Chris Denham
Sherman Wilcox
Serge Lages
Romano Jos<6F> Magacho da Silva
Alberto Farre
Torben Dannhauer
Sherman Wilcox
Robert Michael
Mourad Boufarguine
Alberto Farre
Glenn Waldron
Andr<EFBFBD> Garneau
Adrian Egli
Ruben Lopez
Randall Hopper
Jan Ciger
Sebastian Messerschmidt
Randall Hopper
Kristofer Tingdahl
Jan Ciger
Ruben Lopez
Robert Michael
Gideon May
Don Tidrow
Stephane Lamoliatte
@@ -87,10 +86,10 @@ Joakim Simonsson
David Spilling
Daniel Sj<53>lie
Bryan Thrall
Andreas Ekstrand
Rafa Gaitan
Mike Connell
Fabien Lavignotte
Andreas Ekstrand
Thomas Hogarth
Riccardo Corsi
Melchior Franz
@@ -99,9 +98,9 @@ Johannes Baeuerle
Neil Hughes
Martin Beckett
Marc Helbling
Jordi Torres
Joran Jessurun
Gino van den Bergen
Frederic Marmond
David Guthrie
Csaba Halasz
Cory Riddell
@@ -111,21 +110,21 @@ Yefei He
Sondra Iverson
Simon Julier
Rune Schmidt Jensen
Ravi Mathur
Rainer Oder
Nico Kruithof
Martin Aumueller
Mario Valle
Lukasz Izdebski
Jorge Izquierdo Ciges
Jordi Torres
Gordon Tomlinson
Frederic Marmond
Frederic Bouvier
Carlo Camporesi
Ben Discoe
Bj<EFBFBD>rn Blissing
Alexander Sinditskiy
Thibault Genessay
Sasa Bistrovic
Ravi Mathur
Ralf Habacker
Neil Groves
Mikhail Izmestev
@@ -133,8 +132,10 @@ Markus Trenkwalder
Loic Dachary
Joseph Steel
John Shue
Hartwig Wiesmann
Brad Colbert
Bj<EFBFBD>rn Blissing
Ben Discoe
Vladimir Chebaev
Vivek Rajan
Uwe Woessner
Tony Horrobin
@@ -154,9 +155,9 @@ Martins Innus
Maciej Krol
Lilin Xiong
Leandro Motta Barros
Julien Valentin
Johan Nouvel
Javier Taibo
Hartwig Wiesmann
Donn Mielcarek
Corbin Holtz
Blasius Czink
@@ -167,7 +168,6 @@ Rudolf Wiedemann
Maria Ten
Liang Aibin
Katharina Plugge
Julien Valentin
John Vidar Larring
John Kelso
John Ivar
@@ -182,10 +182,9 @@ Bradley Anderegg
Andreas Goebel
Alok Priyadarshi
Ali Botorabi
Alberto Barbati
Alan Dickinson
Wee See
Vladimir Shabanov
Vladimir Chebaev
Tugkan Calapoglu
Tim Daoust
Sylvain Marie
@@ -196,8 +195,10 @@ Ryan Pavlik
Robert Milharcic
Rene Molenaar
Piotr Domagalski
Philippe Renon
Phil Atkin
Pawel Ksiezopolski
Patrick Neary
Nathan Monteleone
Miha Rav<61>elj
Miguel Escriva
@@ -225,6 +226,7 @@ Fabio Mierlo
Doug McCorkle
Donald Cipperly
Don Leich
Don Burns
Dietmar Funck
Colin Cochran
Christian Ruzicka
@@ -239,9 +241,9 @@ Andreas Henne
Anders Backman
Alexander Wiebel
Alessandro Terenzi
Alberto Barbati
Zach Deedler
Yuzhong Shen
Wee See
Warren Macchi
Vincent Bourdier
Terrex
@@ -256,11 +258,9 @@ Raymond de Vries
Ralf Kern
Piotr Gwiazdowski
Pierre Haritchabalet
Philippe Renon
Perry Miller
Paul Palumbo
Paul Obermeier
Patrick Neary
Nguyen Van Truong
Nathan Cournia
Morten Haukness
@@ -268,7 +268,6 @@ Morn
Michael Mc Donnell
Michael Henheffer
Michael Guerrero
Maya Leonard
Max Bandazian
Mathias Fiedler
Mathew May
@@ -302,7 +301,6 @@ Giampaolo Vigan
Gerrick Bivins
George Tarantilis
Ferdi Smit
Eric Buehler
Eduardo Poyart
Edgar Ellis
Dmitry Marakasov
@@ -318,6 +316,7 @@ Christian Kehl
Bradley Baker Searles
Brad Anderegg
Aric Aumann
Anish Thomas
Andrew Sampson
Andrew Lorino
Alexandre Amalric
@@ -340,6 +339,8 @@ Valeriy Dubov
Vaclav Bilek
Tyge L<>vset
Troy Yee
Torben Dannahauer
Tony Vasile
Tomas Hogarth
Tomas Hnilica
Todd Furlong
@@ -362,6 +363,7 @@ Shane Arnott
Sergey Kurdakov
Sebastien Kuntz
Ruth Lang
Ruben The
Ruben Smelik
Ross Anderson
Ronny Krueger
@@ -403,12 +405,14 @@ Oren Fromberg
Oliver Neumann
Ole-Morten Duesund
Nicolas Brodu
Nick Thu
Nick Black
Mojtaba Fathi
Mirko Viviani
Mikkel Gj<47>l
Mike Krus
Mike Garrity
Mick Thu
Michal Durkovic
Michael Schanne
Michael Polak
@@ -416,6 +420,8 @@ Michael Morrison
Michael Logan
Michael Kapelko
Michael Bach Jensen
Maya Thu
Maya Leonard
Max Rhiener
Max Behensky
Mauricio Hofmam
@@ -432,9 +438,9 @@ Martin Beck
Marius Kintel
Mario Guimaraes
Marcus Hein
Marco Thu
Marco Sciabica
Marco Lehmann
Maik Keller
Lukas Diduch
Louis Hamilton
Likasz Izebski
@@ -456,11 +462,14 @@ Juan Hernando
Josh Portway
Jonathan Greig
John Tan
John Hedström
John Grant
John Farrier
John Donovan
John Davis
John Cummings
John Argentieri
Joe Thompson
Joan Abadie
Jim Brooks
Jeroen den Dekker
@@ -479,8 +488,10 @@ Hartmut Seichter
Gunter Huber
Gregory Jaegy
Graeme Harkness
Github It
Gian Lorenzetto
George Papagiannakis
Geoff Thu
Galen Faidley
Frida Schlaug
Frederic Smith
@@ -495,6 +506,8 @@ Ferdinand Cornelissen
Fajran Iman
Fabien Dachicourt
Erik Johnson
Eric Thu
Eric Buehler
Eduardo Alberto
Edmond Gheury
Ed Ralston
@@ -526,8 +539,8 @@ Carlos Garcea
Bryce Eldridge
Bruno Herbelin
Brian Keener
Brede Thu
Brandon Hamm
Bora Utka
Bill Prendergast
Bernardt Duvenhage
Benoit Laniel
@@ -537,7 +550,6 @@ Bart Gallet
Axel Volley
Arjun Ramamurthy
Anthousis Andreadis
Anish Thomas
Andy Preece
Andrew Reyonolds
Andreas Roth

View File

@@ -53,11 +53,11 @@ PROJECT(OpenSceneGraph)
SET(OPENSCENEGRAPH_MAJOR_VERSION 3)
SET(OPENSCENEGRAPH_MINOR_VERSION 4)
SET(OPENSCENEGRAPH_PATCH_VERSION 0)
SET(OPENSCENEGRAPH_SOVERSION 130)
SET(OPENSCENEGRAPH_PATCH_VERSION 1)
SET(OPENSCENEGRAPH_SOVERSION 131)
# set to 0 when not a release candidate, non zero means that any generated
# svn tags will be treated as release candidates of given number
# git tags will be treated as release candidates of given number
SET(OPENSCENEGRAPH_RELEASE_CANDIDATE 0)
SET(OPENSCENEGRAPH_VERSION ${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION})
@@ -114,27 +114,15 @@ IF(CMAKE_SYSTEM MATCHES IRIX)
SET(CMAKE_THREAD_LIBS_INIT "" CACHE INTERNAL "")
ENDIF()
OPTION(OSG_MAINTAINER "Enable OpenSceneGraph maintainer build methods, such as making svn branches, tags, updating ChangeLog." OFF)
OPTION(OSG_MAINTAINER "Enable OpenSceneGraph maintainer build methods, such as making git branches, tags, updating ChangeLog." OFF)
IF (OSG_MAINTAINER)
#SET(OPENSCENEGRAPH_SVN "trunk")
SET(OPENSCENEGRAPH_SVN "branches")
SET(OPENSCENEGRAPH_BRANCH OpenSceneGraph-${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION})
#
# Provide target for tagging a release
#
SET(SVNCOMMAND svn)
SET(SVNTRUNKDIR http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk)
SET(SVNTAGDIR http://svn.openscenegraph.org/osg/OpenSceneGraph/tags)
SET(SVNBRANCHDIR http://svn.openscenegraph.org/osg/OpenSceneGraph/branches)
IF (OPENSCENEGRAPH_SVN STREQUAL "trunk")
SET(SVNSOURCEDIR ${SVNTRUNKDIR})
ELSE()
SET(SVNSOURCEDIR ${SVNBRANCHDIR}/${OPENSCENEGRAPH_BRANCH})
ENDIF()
SET(GITCOMMAND git)
IF (OPENSCENEGRAPH_RELEASE_CANDIDATE EQUAL 0)
SET(RELEASE_NAME OpenSceneGraph-${OPENSCENEGRAPH_VERSION})
@@ -142,31 +130,38 @@ IF (OSG_MAINTAINER)
SET(RELEASE_NAME OpenSceneGraph-${OPENSCENEGRAPH_VERSION}-rc${OPENSCENEGRAPH_RELEASE_CANDIDATE})
ENDIF()
SET(RELEASE_MESSAGE "Release ${RELEASE_NAME}")
SET(BRANCH_MESSAGE "Branch ${OPENSCENEGRAPH_BRANCH}")
ADD_CUSTOM_TARGET(tag-test
COMMAND echo ${SVNCOMMAND} copy ${SVNSOURCEDIR} ${SVNTAGDIR}/${RELEASE_NAME} -m "Release ${RELEASE_NAME}"
COMMAND echo ${GITCOMMAND} tag -a ${RELEASE_NAME} -m ${RELEASE_MESSAGE}
COMMAND echo ${GITCOMMAND} push origin ${RELEASE_NAME}
)
ADD_CUSTOM_TARGET(tag-run
COMMAND ${SVNCOMMAND} copy ${SVNSOURCEDIR} ${SVNTAGDIR}/${RELEASE_NAME} -m "Release ${RELEASE_NAME}"
COMMAND ${GITCOMMAND} tag -a ${RELEASE_NAME} -m ${RELEASE_MESSAGE}
COMMAND ${GITCOMMAND} push origin ${RELEASE_NAME}
)
ADD_CUSTOM_TARGET(branch-test
COMMAND echo ${SVNCOMMAND} copy ${SVNSOURCEDIR} ${SVNBRANCHDIR}/${OPENSCENEGRAPH_BRANCH} -m "Branch ${OPENSCENEGRAPH_BRANCH}"
COMMAND echo ${GITCOMMAND} branch ${OPENSCENEGRAPH_BRANCH} -m ${BRANCH_MESSAGE}
COMMAND echo ${GITCOMMAND} push origin ${OPENSCENEGRAPH_BRANCH}
)
ADD_CUSTOM_TARGET(branch-run
COMMAND ${SVNCOMMAND} copy ${SVNSOURCEDIR} ${SVNBRANCHDIR}/${OPENSCENEGRAPH_BRANCH} -m "Branch ${OPENSCENEGRAPH_BRANCH}"
COMMAND ${GITCOMMAND} branch ${OPENSCENEGRAPH_BRANCH} -m ${BRANCH_MESSAGE}
COMMAND ${GITCOMMAND} push origin ${OPENSCENEGRAPH_BRANCH}
)
#
# Provide target for generating ChangeLog
#
SET(GENERATELOGS svn2cl)
SET(GITLOGFORMAT "%aD%nChecked in by : %an%n%s%b%n")
SET(GENERATELOGS git log --pretty=format:${GITLOGFORMAT})
ADD_CUSTOM_TARGET(ChangeLog
COMMAND ${SVNCOMMAND} update
COMMAND ${GENERATELOGS} ${SVNSOURCEDIR}
COMMAND ${GENERATELOGS} > ChangeLog
)
ENDIF(OSG_MAINTAINER)
@@ -398,6 +393,7 @@ ENDIF()
OPTION(OSG_DISABLE_MSVC_WARNINGS "Set to OFF to not disable MSVC warnings generated by OSG headers." ON)
MARK_AS_ADVANCED(OSG_DISABLE_MSVC_WARNINGS)
OPTION(OSG_PROVIDE_READFILE "Set to ON for include/osgDB/ReadFile to provide the osgDB::read*File(() methods. " ON)
OPTION(OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION "Set to ON to use the ref_ptr<> T* operator() output conversion. " ON)
@@ -519,39 +515,39 @@ ELSE()
ENDIF()
IF (OSG_GL1_AVAILABLE)
SET(OSG_GL1_FEATURES "true")
SET(OSG_GL1_FEATURES 1)
ELSE()
SET(OSG_GL1_FEATURES "false")
SET(OSG_GL1_FEATURES 0)
ENDIF()
IF (OSG_GL2_AVAILABLE)
SET(OSG_GL2_FEATURES "true")
SET(OSG_GL2_FEATURES 1)
ELSE()
SET(OSG_GL2_FEATURES "false")
SET(OSG_GL2_FEATURES 0)
ENDIF()
IF (OSG_GL3_AVAILABLE)
SET(OSG_GL3_FEATURES "true")
SET(OSG_GL3_FEATURES 1)
ELSE()
SET(OSG_GL3_FEATURES "false")
SET(OSG_GL3_FEATURES 0)
ENDIF()
IF (OSG_GLES1_AVAILABLE)
SET(OSG_GLES1_FEATURES "true")
SET(OSG_GLES1_FEATURES 1)
ELSE()
SET(OSG_GLES1_FEATURES "false")
SET(OSG_GLES1_FEATURES 0)
ENDIF()
IF (OSG_GLES2_AVAILABLE)
SET(OSG_GLES2_FEATURES "true")
SET(OSG_GLES2_FEATURES 1)
ELSE()
SET(OSG_GLES2_FEATURES "false")
SET(OSG_GLES2_FEATURES 0)
ENDIF()
IF (OSG_GLES3_AVAILABLE)
SET(OSG_GLES3_FEATURES "true")
SET(OSG_GLES3_FEATURES 1)
ELSE()
SET(OSG_GLES3_FEATURES "false")
SET(OSG_GLES3_FEATURES 0)
ENDIF()
IF(ANDROID)

View File

@@ -9,19 +9,19 @@ MACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST DEBU
SET(MY_PATH_INCLUDE )
SET(MY_PATH_LIB )
FOREACH( MYPATH ${SEARCHPATHLIST} )
SET(MY_PATH_INCLUDE ${MY_PATH_INCLUDE} ${MYPATH}/include)
SET(MY_PATH_LIB ${MY_PATH_LIB} ${MYPATH}/lib)
ENDFOREACH( MYPATH ${SEARCHPATHLIST} )
FIND_PATH("${DEPNAME}_INCLUDE_DIR" ${INCLUDEFILE}
${MY_PATH_INCLUDE}
NO_DEFAULT_PATH
)
MARK_AS_ADVANCED("${DEPNAME}_INCLUDE_DIR")
#MESSAGE( " ${DEPNAME}_INCLUDE_DIR --> ${${DEPNAME}_INCLUDE_DIR}<--")
SET(LIBRARY_NAMES "")
FOREACH(LIBNAME ${LIBRARY_NAMES_BASE})
LIST(APPEND LIBRARY_NAMES "${LIBNAME}${EXSUFFIX}")
@@ -35,7 +35,7 @@ MACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST DEBU
FOREACH(LIBNAME ${LIBRARY_NAMES_BASE})
LIST(APPEND LIBRARY_NAMES_DEBUG "${LIBNAME}${DEBUGSUFFIX}${EXSUFFIX}")
ENDFOREACH(LIBNAME)
FIND_LIBRARY("${DEPNAME}_LIBRARY_DEBUG"
FIND_LIBRARY("${DEPNAME}_LIBRARY_DEBUG"
NAMES ${LIBRARY_NAMES_DEBUG}
PATHS ${MY_PATH_LIB}
NO_DEFAULT_PATH
@@ -49,7 +49,13 @@ MACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST DEBU
MESSAGE("-- Warning Debug ${DEPNAME} not found, using: ${${DEPNAME}_LIBRARY}")
SET(${DEPNAME}_LIBRARY_DEBUG "${${DEPNAME}_LIBRARY}")
ENDIF(NOT ${DEPNAME}_LIBRARY_DEBUG)
SET(${DEPNAME}_LIBRARIES debug ${${DEPNAME}_LIBRARY_DEBUG} optimized ${${DEPNAME}_LIBRARY} )
ENDIF(${DEPNAME}_INCLUDE_DIR AND ${DEPNAME}_LIBRARY)
ENDMACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST DEBUGSUFFIX)
@@ -58,21 +64,21 @@ ENDMACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST D
################################################################################################
MACRO(SEARCH_3RDPARTY OSG_3RDPARTY_BIN)
FIND_DEPENDENCY(TIFF tiff.h libtiff ${OSG_3RDPARTY_BIN} "D" "_i")
FIND_DEPENDENCY(FREETYPE ft2build.h "freetype;freetype2311MT;freetype234;freetype234MT;freetype235;freetype237;freetype238;freetype244;freetype250;" ${OSG_3RDPARTY_BIN} "d" "")
FIND_DEPENDENCY(TIFF tiff.h "libtiff;tiff" ${OSG_3RDPARTY_BIN} "D" "")
FIND_DEPENDENCY(FREETYPE ft2build.h "freetype;freetype2311MT;freetype234;freetype234MT;freetype235;freetype237;freetype238;freetype244;freetype250;freetype27;" ${OSG_3RDPARTY_BIN} "d" "")
IF(FREETYPE_FOUND)
#forcing subsequent FindFreeType stuff to not search for other variables.... kind of a hack
#forcing subsequent FindFreeType stuff to not search for other variables.... kind of a hack
SET(FREETYPE_INCLUDE_DIR_ft2build ${FREETYPE_INCLUDE_DIR} CACHE PATH "" FORCE)
SET(FREETYPE_INCLUDE_DIR_freetype2 ${FREETYPE_INCLUDE_DIR} CACHE PATH "" FORCE)
MARK_AS_ADVANCED(FREETYPE_INCLUDE_DIR_ft2build FREETYPE_INCLUDE_DIR_freetype2)
SET(FREETYPE_INCLUDE_DIRS "${FREETYPE_INCLUDE_DIR_ft2build};${FREETYPE_INCLUDE_DIR_freetype2}")
ENDIF(FREETYPE_FOUND)
FIND_DEPENDENCY(CURL curl/curl.h "libcurl;curllib" ${OSG_3RDPARTY_BIN} "D" "")
FIND_DEPENDENCY(CURL curl/curl.h "libcurl;curllib;libcurl_imp" ${OSG_3RDPARTY_BIN} "D" "")
FIND_DEPENDENCY(JPEG jpeglib.h "libjpeg;jpeg" ${OSG_3RDPARTY_BIN} "D" "")
FIND_DEPENDENCY(GDAL gdal.h "gdal;gdal16" ${OSG_3RDPARTY_BIN} "d" "_i")
FIND_DEPENDENCY(GLUT GL/glut.h glut32 ${OSG_3RDPARTY_BIN} "D" "")
IF(GLUT_FOUND)
#forcing subsequent FindGlut stuff to not search for other variables.... kind of a hack
#forcing subsequent FindGlut stuff to not search for other variables.... kind of a hack
SET(GLUT_glut_LIBRARY ${GLUT_LIBRARY} CACHE FILEPATH "")
MARK_AS_ADVANCED(GLUT_glut_LIBRARY)
ENDIF(GLUT_FOUND)
@@ -81,16 +87,18 @@ MACRO(SEARCH_3RDPARTY OSG_3RDPARTY_BIN)
IF(ZLIB_FOUND)
FIND_DEPENDENCY(PNG png.h "libpng;libpng13;libpng15;libpng16" ${OSG_3RDPARTY_BIN} "D" "")
IF(PNG_FOUND)
#forcing subsequent FindPNG stuff to not search for other variables.... kind of a hack
#forcing subsequent FindPNG stuff to not search for other variables.... kind of a hack
SET(PNG_PNG_INCLUDE_DIR ${PNG_INCLUDE_DIR} CACHE FILEPATH "")
MARK_AS_ADVANCED(PNG_PNG_INCLUDE_DIR)
ENDIF(PNG_FOUND)
ENDIF(ZLIB_FOUND)
FIND_DEPENDENCY(LIBXML2 libxml2 "libxml2" ${OSG_3RDPARTY_BIN} "D" "")
# CMakes default module to find libxml2 will not find the in
FIND_DEPENDENCY(LIBXML2 libxml/xpath.h "libxml2" ${OSG_3RDPARTY_BIN} "D" "")
IF(LIBXML2_FOUND)
# The CMAKE find libxml module uses LIBXML2_LIBRARIES -> fill it.... kind of a hack
SET(LIBXML2_LIBRARIES ${LIBXML2_LIBRARY} CACHE FILEPATH "" FORCE)
SET(LIBXML2_XMLLINT_EXECUTABLE ${OSG_3RDPARTY_BIN}/bin/xmllint.exe CACHE FILEPATH "Path to xmllint executable" FORCE)
# The CMAKE find libxml module uses LIBXML2_LIBRARIES -> fill it.... kind of a hack
SET(LIBXML2_LIBRARIES ${LIBXML2_LIBRARY} CACHE FILEPATH "LibXML2 library for collada" FORCE)
# SET(LIBXML2_XMLLINT_EXECUTABLE ${OSG_3RDPARTY_BIN}/bin/xmllint.exe CACHE FILEPATH "Path to xmllint executable" FORCE)
ENDIF(LIBXML2_FOUND)
#FIND_DEPENDENCY(DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST DEBUGSUFFIX EXSUFFIX)
FIND_Package(NVTT)
@@ -104,7 +112,7 @@ ENDMACRO(SEARCH_3RDPARTY OSG_3RDPARTY_BIN)
# this is code for handling optional 3RDPARTY usage
################################################################################################
OPTION(USE_3RDPARTY_BIN "Set to ON to use Mike prebuilt dependencies situated side of OpenSceneGraph source. Use OFF for avoiding." ON)
OPTION(USE_3RDPARTY_BIN "Set to ON to use Mike or Torbens prebuilt dependencies situated side of OpenSceneGraph source. Use OFF for avoiding." ON)
IF(USE_3RDPARTY_BIN)
# Check Architecture
@@ -132,7 +140,7 @@ IF(USE_3RDPARTY_BIN)
SET(TEST_3RDPARTY_DIR "${PARENT_DIR}/3rdParty_win32binaries_vs90sp1")
ENDIF()
ENDIF(NOT EXISTS ${TEST_3RDPARTY_DIR})
SET(ACTUAL_3RDPARTY_DIR "${TEST_3RDPARTY_DIR}" CACHE PATH "Location of 3rdparty dependencies")
SET(ACTUAL_3DPARTY_DIR "${ACTUAL_3RDPARTY_DIR}") # kept for backcompatibility
IF(EXISTS ${ACTUAL_3RDPARTY_DIR})

View File

@@ -30,7 +30,7 @@ ELSE()
# AVFoundation exists since 10.7, but only 10.8 has all features necessary for OSG
# so check the SDK-setting
IF(${OSG_OSX_SDK_NAME} STREQUAL "macosx10.8" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.9" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.10")
IF(${OSG_OSX_SDK_NAME} STREQUAL "macosx10.8" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.9" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.10" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.11")
# nothing special here ;-)
ELSE()
MESSAGE("AVFoundation disabled for SDK < 10.8")

View File

@@ -28,6 +28,8 @@ IF(APPLE)
SET(COLLADA_BUILDNAME "mac")
ELSEIF(MINGW)
SET(COLLADA_BUILDNAME "mingw")
ELSEIF(MSVC14)
SET(COLLADA_BUILDNAME "vc14")
ELSEIF(MSVC12)
SET(COLLADA_BUILDNAME "vc12")
ELSEIF(MSVC11)
@@ -53,10 +55,16 @@ FIND_PATH(COLLADA_INCLUDE_DIR dae.h
/usr/local/include
/usr/local/include/colladadom
/usr/local/include/collada-dom
/usr/local/include/collada-dom2.4
/usr/local/include/collada-dom2.2
/opt/local/include/collada-dom
/opt/local/include/collada-dom2.4
/opt/local/include/collada-dom2.2
/usr/include/
/usr/include/colladadom
/usr/include/collada-dom
/usr/include/collada-dom2.4
/usr/include/collada-dom2.2
/sw/include # Fink
/opt/local/include # DarwinPorts
/opt/csw/include # Blastwave
@@ -66,7 +74,7 @@ FIND_PATH(COLLADA_INCLUDE_DIR dae.h
)
FIND_LIBRARY(COLLADA_DYNAMIC_LIBRARY
NAMES collada_dom collada14dom Collada14Dom libcollada14dom21 libcollada14dom22 collada-dom2.4-dp
NAMES collada_dom collada14dom Collada14Dom libcollada14dom21 libcollada14dom22 collada-dom2.4-dp collada-dom2.4-dp-vc120-mt
PATHS
${COLLADA_DOM_ROOT}/build/${COLLADA_BUILDNAME}-1.4
${COLLADA_DOM_ROOT}
@@ -90,7 +98,7 @@ FIND_LIBRARY(COLLADA_DYNAMIC_LIBRARY
)
FIND_LIBRARY(COLLADA_DYNAMIC_LIBRARY_DEBUG
NAMES collada_dom-d collada14dom-d Collada14Dom-d libcollada14dom21-d libcollada14dom22-d collada-dom2.4-dp-d
NAMES collada_dom-d collada14dom-d Collada14Dom-d libcollada14dom21-d libcollada14dom22-d collada-dom2.4-dp-d collada-dom2.4-dp-vc120-mt-d
PATHS
${COLLADA_DOM_ROOT}/build/${COLLADA_BUILDNAME}-1.4-d
${COLLADA_DOM_ROOT}
@@ -178,7 +186,16 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
FIND_PACKAGE(ZLIB)
IF (ZLIB_FOUND)
SET(COLLADA_ZLIB_LIBRARY "${ZLIB_LIBRARY}" CACHE FILEPATH "" FORCE)
IF (ZLIB_LIBRARY_RELEASE)
SET(COLLADA_ZLIB_LIBRARY "${ZLIB_LIBRARY_RELEASE}" CACHE FILEPATH "" FORCE)
ELSE(ZLIB_LIBRARY_RELEASE)
SET(COLLADA_ZLIB_LIBRARY "${ZLIB_LIBRARY}" CACHE FILEPATH "" FORCE)
ENDIF(ZLIB_LIBRARY_RELEASE)
IF (ZLIB_LIBRARY_DEBUG)
SET(COLLADA_ZLIB_LIBRARY_DEBUG "${ZLIB_LIBRARY_DEBUG}" CACHE FILEPATH "" FORCE)
ELSE(ZLIB_LIBRARY_DEBUG)
SET(COLLADA_ZLIB_LIBRARY_DEBUG "${COLLADA_ZLIB_LIBRARY}" CACHE FILEPATH "" FORCE)
ENDIF(ZLIB_LIBRARY_DEBUG)
ELSE(ZLIB_FOUND)
IF(WIN32)
FIND_LIBRARY(COLLADA_ZLIB_LIBRARY
@@ -244,7 +261,7 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
)
FIND_LIBRARY(COLLADA_BOOST_FILESYSTEM_LIBRARY
NAMES libboost_filesystem boost_filesystem boost_filesystem-mt libboost_filesystem-${COLLADA_BUILDNAME}0-mt libboost_filesystem-${COLLADA_BUILDNAME}0-mt-1_54 libboost_filesystem-${COLLADA_BUILDNAME}0-mt-1_55
NAMES libboost_filesystem boost_filesystem boost_filesystem-mt libboost_filesystem-${COLLADA_BUILDNAME}0-mt libboost_filesystem-${COLLADA_BUILDNAME}0-mt-1_54 libboost_filesystem-${COLLADA_BUILDNAME}0-mt-1_55 libboost_filesystem-${COLLADA_BUILDNAME}0-mt-1_58 boost_filesystem-${COLLADA_BUILDNAME}0-mt-1_62
PATHS
${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME}
${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw
@@ -252,7 +269,7 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
)
FIND_LIBRARY(COLLADA_BOOST_FILESYSTEM_LIBRARY_DEBUG
NAMES libboost_filesystem-d boost_filesystem-d boost_filesystem-mt-d libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd-1_54 libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd-1_55
NAMES libboost_filesystem-d boost_filesystem-d boost_filesystem-mt-d libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd-1_54 libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd-1_55 libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd-1_58 boost_filesystem-${COLLADA_BUILDNAME}0-mt-gd-1_62
PATHS
${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME}
${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw
@@ -260,7 +277,7 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
)
FIND_LIBRARY(COLLADA_BOOST_SYSTEM_LIBRARY
NAMES libboost_system boost_system boost_system-mt libboost_system-${COLLADA_BUILDNAME}0-mt libboost_system-${COLLADA_BUILDNAME}0-mt-1_54 libboost_system-${COLLADA_BUILDNAME}0-mt-1_55
NAMES libboost_system boost_system boost_system-mt libboost_system-${COLLADA_BUILDNAME}0-mt libboost_system-${COLLADA_BUILDNAME}0-mt-1_54 libboost_system-${COLLADA_BUILDNAME}0-mt-1_55 libboost_system-${COLLADA_BUILDNAME}0-mt-1_58 boost_system-${COLLADA_BUILDNAME}0-mt-1_62
PATHS
${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME}
${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw
@@ -268,7 +285,7 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
)
FIND_LIBRARY(COLLADA_BOOST_SYSTEM_LIBRARY_DEBUG
NAMES libboost_system-d boost_system-d boost_system-mt-d libboost_system-${COLLADA_BUILDNAME}0-mt-gd libboost_system-${COLLADA_BUILDNAME}0-mt-gd-1_54 libboost_system-${COLLADA_BUILDNAME}0-mt-gd-1_55
NAMES libboost_system-d boost_system-d boost_system-mt-d libboost_system-${COLLADA_BUILDNAME}0-mt-gd libboost_system-${COLLADA_BUILDNAME}0-mt-gd-1_54 libboost_system-${COLLADA_BUILDNAME}0-mt-gd-1_55 libboost_system-${COLLADA_BUILDNAME}0-mt-gd-1_58 boost_system-${COLLADA_BUILDNAME}0-mt-gd-1_62
PATHS
${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME}
${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw

View File

@@ -50,13 +50,13 @@ SET( FBX_SEARCH_PATHS
$ENV{FBX_DIR}
"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2015.1"
"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2015.1"
"/Applications/Autodesk/FBX/FBX SDK/2015.1"
/Applications/Autodesk/FBXSDK20151
"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2014.2"
"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2014.2"
"/Applications/Autodesk/FBX/FBX SDK/2014.2"
/Applications/Autodesk/FBXSDK20142
/Applications/Autodesk/FBXSDK20141
)
#I think the last line in the search path is an old typo, but let's search for 2014.1 anyway - LV
# search for headers & debug/release libraries
FIND_PATH(FBX_INCLUDE_DIR "fbxsdk.h"
@@ -96,8 +96,9 @@ IF(NOT FBX_FOUND)
SET( FBX_SEARCH_PATHS
$ENV{FBX_DIR}
$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2014.1
$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2014.1
"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2014.1"
"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2014.1"
"/Applications/Autodesk/FBX/FBX SDK/2014.1"
/Applications/Autodesk/FBXSDK20141
)
@@ -134,8 +135,9 @@ IF(NOT FBX_FOUND)
SET( FBX_SEARCH_PATHS
$ENV{FBX_DIR}
$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2013.3
$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2013.3
"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2013.3"
"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2013.3"
"/Applications/Autodesk/FBX/FBX SDK/2013.3"
/Applications/Autodesk/FBXSDK20133
)

View File

@@ -1,141 +1,188 @@
# - Locate FreeType library
#.rst:
# FindFreetype
# ------------
#
# Locate FreeType library
#
# This module defines
# FREETYPE_LIBRARY, the library to link against
# FREETYPE_FOUND, if false, do not try to link to FREETYPE
# FREETYPE_INCLUDE_DIRS, where to find headers.
# This is the concatenation of the paths:
# FREETYPE_INCLUDE_DIR_ft2build
# FREETYPE_INCLUDE_DIR_freetype2
#
# $FREETYPE_DIR is an environment variable that would
# correspond to the ./configure --prefix=$FREETYPE_DIR
# used in building FREETYPE.
# Created by Eric Wing.
#
# ::
#
# FREETYPE_LIBRARIES, the library to link against
# FREETYPE_FOUND, if false, do not try to link to FREETYPE
# FREETYPE_INCLUDE_DIRS, where to find headers.
# FREETYPE_VERSION_STRING, the version of freetype found (since CMake 2.8.8)
# This is the concatenation of the paths:
# FREETYPE_INCLUDE_DIR_ft2build
# FREETYPE_INCLUDE_DIR_freetype2
#
#
#
# $FREETYPE_DIR is an environment variable that would correspond to the
# ./configure --prefix=$FREETYPE_DIR used in building FREETYPE.
# prefer FindFreetype from cmake distribution
if(EXISTS ${CMAKE_ROOT}/Modules/FindFreetype.cmake)
include(${CMAKE_ROOT}/Modules/FindFreetype.cmake)
#=============================================================================
# Copyright 2000-2016 Kitware, Inc.
# Copyright 2000-2011 Insight Software Consortium
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# * Neither the names of Kitware, Inc., the Insight Software Consortium,
# nor the names of their contributors may be used to endorse or promote
# products derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#=============================================================================
if(FREETYPE_FOUND)
return()
endif()
endif()
# Created by Eric Wing.
# Modifications by Alexander Neundorf.
# This file has been renamed to "FindFreetype.cmake" instead of the correct
# "FindFreeType.cmake" in order to be compatible with the one from KDE4, Alex.
# Ugh, FreeType seems to use some #include trickery which
# Ugh, FreeType seems to use some #include trickery which
# makes this harder than it should be. It looks like they
# put ft2build.h in a common/easier-to-find location which
# then contains a #include to a more specific header in a
# then contains a #include to a more specific header in a
# more specific location (#include <freetype/config/ftheader.h>).
# Then from there, they need to set a bunch of #define's
# Then from there, they need to set a bunch of #define's
# so you can do something like:
# #include FT_FREETYPE_H
# Unfortunately, using CMake's mechanisms like INCLUDE_DIRECTORIES()
# Unfortunately, using CMake's mechanisms like include_directories()
# wants explicit full paths and this trickery doesn't work too well.
# I'm going to attempt to cut out the middleman and hope
# I'm going to attempt to cut out the middleman and hope
# everything still works.
FIND_PATH(FREETYPE_INCLUDE_DIR_ft2build ft2build.h
# Adapted for OpenSceneGraph until the updates here for finding the debug Windows library freetyped are released with CMake
set(FREETYPE_FIND_ARGS
HINTS
ENV FREETYPE_DIR
PATHS
$ENV{FREETYPE_DIR}
NO_DEFAULT_PATH
PATH_SUFFIXES include
)
FIND_PATH(FREETYPE_INCLUDE_DIR_ft2build ft2build.h
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
NO_DEFAULT_PATH
PATH_SUFFIXES include
)
FIND_PATH(FREETYPE_INCLUDE_DIR_ft2build ft2build.h
PATHS
/usr/local
/usr
/usr/local/X11R6
/usr/local/X11
/usr/X11R6
/usr/X11
/sw
/opt/local
/opt/csw
/opt
/usr/freeware
PATH_SUFFIXES include include/freetype2
/usr/X11R6
/usr/local/X11R6
/usr/local/X11
/usr/freeware
ENV GTKMM_BASEPATH
[HKEY_CURRENT_USER\\SOFTWARE\\gtkmm\\2.4;Path]
[HKEY_LOCAL_MACHINE\\SOFTWARE\\gtkmm\\2.4;Path]
)
FIND_PATH(FREETYPE_INCLUDE_DIR_freetype2 freetype/config/ftheader.h
$ENV{FREETYPE_DIR}/include/freetype2
NO_DEFAULT_PATH
)
FIND_PATH(FREETYPE_INCLUDE_DIR_freetype2 freetype/config/ftheader.h
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
NO_DEFAULT_PATH
PATH_SUFFIXES include/freetype2
)
FIND_PATH(FREETYPE_INCLUDE_DIR_freetype2 freetype/config/ftheader.h
/usr/local/include/freetype2
/usr/include/freetype2
/usr/local/X11R6/include/freetype2
/usr/local/X11/include/freetype2
/usr/X11R6/include/freetype2
/usr/X11/include/freetype2
/sw/include/freetype2
/opt/local/include/freetype2
/opt/csw/include/freetype2
/opt/include/freetype2
/usr/freeware/include/freetype2
find_path(
FREETYPE_INCLUDE_DIR_ft2build
ft2build.h
${FREETYPE_FIND_ARGS}
PATH_SUFFIXES
include/freetype2
include
freetype2
)
FIND_PATH(FREETYPE_INCLUDE_DIR_freetype2 config/ftheader.h
/usr/local/include/freetype2
/usr/include/freetype2
/usr/local/X11R6/include/freetype2
/usr/local/X11/include/freetype2
/usr/X11R6/include/freetype2
/usr/X11/include/freetype2
/sw/include/freetype2
/opt/local/include/freetype2
/opt/csw/include/freetype2
/opt/include/freetype2
/usr/freeware/include/freetype2
find_path(
FREETYPE_INCLUDE_DIR_freetype2
NAMES
freetype/config/ftheader.h
config/ftheader.h
${FREETYPE_FIND_ARGS}
PATH_SUFFIXES
include/freetype2
include
freetype2
)
FIND_LIBRARY(FREETYPE_LIBRARY
NAMES freetype libfreetype freetype219
PATHS
$ENV{FREETYPE_DIR}
NO_DEFAULT_PATH
PATH_SUFFIXES lib64 lib
)
FIND_LIBRARY(FREETYPE_LIBRARY
NAMES freetype libfreetype freetype219
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
NO_DEFAULT_PATH
PATH_SUFFIXES lib64 lib
)
FIND_LIBRARY(FREETYPE_LIBRARY
NAMES freetype libfreetype freetype219
PATHS
/usr/local
/usr
/usr/local/X11R6
/usr/local/X11
/usr/X11R6
/usr/X11
/sw
/opt/local
/opt/csw
/opt
/usr/freeware
PATH_SUFFIXES lib64 lib
if(NOT FREETYPE_LIBRARY)
find_library(FREETYPE_LIBRARY_RELEASE
NAMES
freetype
libfreetype
freetype219
${FREETYPE_FIND_ARGS}
PATH_SUFFIXES
lib
)
find_library(FREETYPE_LIBRARY_DEBUG
NAMES
freetyped
libfreetyped
freetype219d
${FREETYPE_FIND_ARGS}
PATH_SUFFIXES
lib
)
include(SelectLibraryConfigurations) #OSG Look in CMake Modules dir
select_library_configurations(FREETYPE)
endif()
unset(FREETYPE_FIND_ARGS)
# set the user variables
if(FREETYPE_INCLUDE_DIR_ft2build AND FREETYPE_INCLUDE_DIR_freetype2)
set(FREETYPE_INCLUDE_DIRS "${FREETYPE_INCLUDE_DIR_ft2build};${FREETYPE_INCLUDE_DIR_freetype2}")
list(REMOVE_DUPLICATES FREETYPE_INCLUDE_DIRS)
endif()
set(FREETYPE_LIBRARIES "${FREETYPE_LIBRARY}")
if(EXISTS "${FREETYPE_INCLUDE_DIR_freetype2}/freetype/freetype.h")
set(FREETYPE_H "${FREETYPE_INCLUDE_DIR_freetype2}/freetype/freetype.h")
elseif(EXISTS "${FREETYPE_INCLUDE_DIR_freetype2}/freetype.h")
set(FREETYPE_H "${FREETYPE_INCLUDE_DIR_freetype2}/freetype.h")
endif()
if(FREETYPE_INCLUDE_DIR_freetype2 AND FREETYPE_H)
file(STRINGS "${FREETYPE_H}" freetype_version_str
REGEX "^#[\t ]*define[\t ]+FREETYPE_(MAJOR|MINOR|PATCH)[\t ]+[0-9]+$")
unset(FREETYPE_VERSION_STRING)
foreach(VPART MAJOR MINOR PATCH)
foreach(VLINE ${freetype_version_str})
if(VLINE MATCHES "^#[\t ]*define[\t ]+FREETYPE_${VPART}[\t ]+([0-9]+)$")
set(FREETYPE_VERSION_PART "${CMAKE_MATCH_1}")
if(FREETYPE_VERSION_STRING)
set(FREETYPE_VERSION_STRING "${FREETYPE_VERSION_STRING}.${FREETYPE_VERSION_PART}")
else()
set(FREETYPE_VERSION_STRING "${FREETYPE_VERSION_PART}")
endif()
unset(FREETYPE_VERSION_PART)
endif()
endforeach()
endforeach()
endif()
# handle the QUIETLY and REQUIRED arguments and set FREETYPE_FOUND to TRUE if
# all listed variables are TRUE
include(FindPackageHandleStandardArgs) #OSG Look in CMake Modules dir
find_package_handle_standard_args(
Freetype
REQUIRED_VARS
FREETYPE_LIBRARY
FREETYPE_INCLUDE_DIRS
VERSION_VAR
FREETYPE_VERSION_STRING
)
IF(FREETYPE_INCLUDE_DIR_ft2build AND FREETYPE_INCLUDE_DIR_freetype2)
SET(FREETYPE_INCLUDE_DIRS "${FREETYPE_INCLUDE_DIR_ft2build};${FREETYPE_INCLUDE_DIR_freetype2}")
ENDIF(FREETYPE_INCLUDE_DIR_ft2build AND FREETYPE_INCLUDE_DIR_freetype2)
SET(FREETYPE_FOUND "NO")
IF(FREETYPE_LIBRARY AND FREETYPE_INCLUDE_DIRS)
SET(FREETYPE_FOUND "YES")
ENDIF(FREETYPE_LIBRARY AND FREETYPE_INCLUDE_DIRS)
mark_as_advanced(
FREETYPE_INCLUDE_DIR_freetype2
FREETYPE_INCLUDE_DIR_ft2build
)

View File

@@ -98,6 +98,85 @@ FIND_LIBRARY(NVCORE_LIBRARY_DEBUG
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
# NVTHREAD
FIND_LIBRARY(NVTHREAD_LIBRARY
NAMES nvthread
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
FIND_LIBRARY(NVTHREAD_LIBRARY_DEBUG
NAMES nvthread_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
# SQUISH
FIND_LIBRARY(NVSQUISH_LIBRARY
NAMES squish
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
FIND_LIBRARY(NVSQUISH_LIBRARY_DEBUG
NAMES squish_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
# BC6H
FIND_LIBRARY(NVBC6H_LIBRARY
NAMES bc6h
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
FIND_LIBRARY(NVBC6H_LIBRARY_DEBUG
NAMES bc6h_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
# BC7
FIND_LIBRARY(NVBC7_LIBRARY
NAMES bc7
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
FIND_LIBRARY(NVBC7_LIBRARY_DEBUG
NAMES bc7_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)

View File

@@ -32,6 +32,12 @@ INSTALL(
ARCHIVE DESTINATION ${INSTALL_ARCHIVEDIR} COMPONENT libopenscenegraph-dev
)
IF(MSVC AND DYNAMIC_OPENSCENEGRAPH)
GET_TARGET_PROPERTY(PREFIX ${LIB_NAME} PREFIX)
INSTALL(FILES ${OUTPUT_BINDIR}/${PREFIX}${LIB_NAME}${CMAKE_RELWITHDEBINFO_POSTFIX}.pdb DESTINATION ${INSTALL_BINDIR} COMPONENT libopenscenegraph CONFIGURATIONS RelWithDebInfo)
INSTALL(FILES ${OUTPUT_BINDIR}/${PREFIX}${LIB_NAME}${CMAKE_DEBUG_POSTFIX}.pdb DESTINATION ${INSTALL_BINDIR} COMPONENT libopenscenegraph CONFIGURATIONS Debug)
ENDIF(MSVC AND DYNAMIC_OPENSCENEGRAPH)
IF(NOT OSG_COMPILE_FRAMEWORKS)
INSTALL (
FILES ${TARGET_H}

View File

@@ -43,7 +43,11 @@ SET(VALID_BUILDER_VERSION OFF)
MACRO(LINK_WITH_VARIABLES TRGTNAME)
FOREACH(varname ${ARGN})
IF(${varname}_DEBUG)
TARGET_LINK_LIBRARIES(${TRGTNAME} optimized "${${varname}}" debug "${${varname}_DEBUG}")
IF(${varname}_RELEASE)
TARGET_LINK_LIBRARIES(${TRGTNAME} optimized "${${varname}_RELEASE}" debug "${${varname}_DEBUG}")
ELSE(${varname}_RELEASE)
TARGET_LINK_LIBRARIES(${TRGTNAME} optimized "${${varname}}" debug "${${varname}_DEBUG}")
ENDIF(${varname}_RELEASE)
ELSE(${varname}_DEBUG)
TARGET_LINK_LIBRARIES(${TRGTNAME} "${${varname}}" )
ENDIF(${varname}_DEBUG)
@@ -123,9 +127,9 @@ MACRO(SETUP_LINK_LIBRARIES)
FOREACH(LINKLIB ${TARGET_ADDED_LIBRARIES})
SET(TO_INSERT TRUE)
FOREACH (value ${TARGET_COMMON_LIBRARIES})
IF (${value} STREQUAL ${LINKLIB})
IF ("${value}" STREQUAL "${LINKLIB}")
SET(TO_INSERT FALSE)
ENDIF (${value} STREQUAL ${LINKLIB})
ENDIF ("${value}" STREQUAL "${LINKLIB}")
ENDFOREACH (value ${TARGET_COMMON_LIBRARIES})
IF(TO_INSERT)
LIST(APPEND TARGET_LIBRARIES ${LINKLIB})
@@ -326,6 +330,10 @@ MACRO(SETUP_PLUGIN PLUGIN_NAME)
RUNTIME DESTINATION bin COMPONENT ${PACKAGE_COMPONENT}
ARCHIVE DESTINATION lib/${OSG_PLUGINS} COMPONENT libopenscenegraph-dev
LIBRARY DESTINATION bin/${OSG_PLUGINS} COMPONENT ${PACKAGE_COMPONENT})
IF(MSVC AND DYNAMIC_OPENSCENEGRAPH)
INSTALL(FILES ${OUTPUT_BINDIR}/${OSG_PLUGINS}/${TARGET_TARGETNAME}${CMAKE_RELWITHDEBINFO_POSTFIX}.pdb DESTINATION bin/${OSG_PLUGINS} COMPONENT ${PACKAGE_COMPONENT} CONFIGURATIONS RelWithDebInfo)
INSTALL(FILES ${OUTPUT_BINDIR}/${OSG_PLUGINS}/${TARGET_TARGETNAME}${CMAKE_DEBUG_POSTFIX}.pdb DESTINATION bin/${OSG_PLUGINS} COMPONENT ${PACKAGE_COMPONENT} CONFIGURATIONS Debug)
ENDIF(MSVC AND DYNAMIC_OPENSCENEGRAPH)
ELSE(WIN32)
INSTALL(TARGETS ${TARGET_TARGETNAME}
RUNTIME DESTINATION bin COMPONENT ${PACKAGE_COMPONENT}
@@ -428,6 +436,10 @@ MACRO(SETUP_APPLICATION APPLICATION_NAME)
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION bin BUNDLE DESTINATION bin)
ELSE(APPLE)
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION bin COMPONENT openscenegraph )
IF(MSVC)
INSTALL(FILES ${CMAKE_BINARY_DIR}/bin/${TARGET_NAME}${CMAKE_RELWITHDEBINFO_POSTFIX}.pdb DESTINATION bin COMPONENT openscenegraph CONFIGURATIONS RelWithDebInfo)
INSTALL(FILES ${CMAKE_BINARY_DIR}/bin/${TARGET_NAME}${CMAKE_DEBUG_POSTFIX}.pdb DESTINATION bin COMPONENT openscenegraph CONFIGURATIONS Debug)
ENDIF(MSVC)
ENDIF(APPLE)
ENDMACRO(SETUP_APPLICATION)
@@ -457,6 +469,10 @@ MACRO(SETUP_EXAMPLE EXAMPLE_NAME)
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION share/OpenSceneGraph/bin BUNDLE DESTINATION share/OpenSceneGraph/bin )
ELSE(APPLE)
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION share/OpenSceneGraph/bin COMPONENT openscenegraph-examples )
IF(MSVC)
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/${TARGET_TARGETNAME}${CMAKE_RELWITHDEBINFO_POSTFIX}.pdb DESTINATION share/OpenSceneGraph/bin COMPONENT openscenegraph-examples CONFIGURATIONS RelWithDebInfo)
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/${TARGET_TARGETNAME}${CMAKE_DEBUG_POSTFIX}.pdb DESTINATION share/OpenSceneGraph/bin COMPONENT openscenegraph-examples CONFIGURATIONS Debug)
ENDIF(MSVC)
ENDIF(APPLE)
ENDMACRO(SETUP_EXAMPLE)

116100
ChangeLog

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +1,77 @@
OSG News
========
OpenSceneGraph 3.4.1 release is maintaince release that provide build/runtime improvements and better GLES support
PERTHSHIRE, Scotland - 28th August 2017 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.4.1, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.4 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.4 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
Updates include:
* Improves to GLES support across platforms
* Full support for osgText and on screen stats across all platfroms, including GLES2 and core pofile
* Build fixes to allow compilation against recent 3rd party depdendency changes
* Range of runtime fixes
Downloads and Licensing:
OpenSceneGraph is open-source, so full source code is provided, and can be copied, modified and used free of charge for commercial and non-commercial use. Access to the source allows end users greater flexibility in how they develop, debug and deploy their applications. They gain productivity and freedom by being able to leverage the tool chain in accordance with their own release cycles. Downloads of binaries and source can be found in the Downloads section of the openscenegraph.org website.
OpenSceneGraph is released under the OpenSceneGraph Public License, which is based on the Lesser GNU Public License (LGPL), permitting the software to be used free of charge across the full spectrum of commercial and open-source applications. Furthermore, it allows both static and dynamic linking of the OpenSceneGraph libraries without restricting the licensing of the user's software.
Professional support and services
OpenSceneGraph project is backed up with professional services by OpenSceneGraph Professional Services, based in Scotland, and a range of Contractors from around the world. Services available include:
Confidential Professional Support
Bespoke development
Consultancy
Training
Community support and contributions:
The diverse and growing community of over 5000 developers is centred around the public osg-users mailing list/forum, where members discuss how best to use OpenSceneGraph, provide mutual support, and coordinate development of new features and bug fixes. Members of this community come from many different countries with backgrounds ranging from some of the world's largest aerospace companies, game companies, and visual simulation specialists to university researchers, students and hobbyists.
The OpenSceneGraph project owes a great deal to the community for its development and support, in particular we wish to thank the 562 individuals from around the world that have directly contributed to the development and refinement of the OpenSceneGraph code base.
OpenSceneGraph 3.4 release introduces shader composition, new osgUI library, displacement mapping, volume rendering, lua scripting support and much more
PERTHSHIRE, Scotland - 12th August 2015 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.4, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.4 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.4 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
Updates include:
* New #pragma(tic) composition shader functionality built into the core OSG that provides a easy to use yet flexible scheme for controlling and composing shaders at runtime levering GLSL support for #define and #pragma.
* New osgTerrain::DisplacementMappingTechnique to uses vertex, geometry and fragment shader based displacement mapping technique that dramatically lowers the CPU and GPU memory footprint and bandwidth needs for the same visual quality. The new scheme enables paged terrain that work robustly on smaller hardware, or with far higher loads without framedrops. This new technique levels #pragma(tic) shader composition to enable one to toggle on/off features in the shaders at runtime in a way that is as convenient to use as toggle modes in a fixed function pipeline scene graph.
* New osgVolume::MultipassTechique that uses multipass rendering and shaders to enable seamless mixing of traditional 3D geometry and volumes, support for geometry hulls that constrain where the volume should be rendered as well as improving the ray tracing shaders so that they are both faster and have higher visual quality than the previous generation of ray traced shaders supported by OSG-3.2 releases and before.
* New osgDB::Classiterface class that provides an easy to use mechanism for introspection of scene graph classes, allowing one to get, set properties and invoke methods in a generic way, making the task of integrating 3rd prarty tools such as scripting languages straight forward.
* New Lua scripting support via a plugin that integrates Lua 5.2.3 and the OSG via the OSG's native serialization codes.
* New osgUI NodeKit, that enables User Interface elements to be placed directly into 3D scene graph. The classes are fully scriptable so you create create UI and behaviours all within lua scripts.
* Improvements to OpenGL ES 1.1, ES 2.0 and ES3.0 support, including platform specific extensions
* Improvements to OpenGL 4.x support with a range of new extensions support
* Updates to osgQt to support Qt5 and provide better support for Qt4
Downloads and Licensing:
OpenSceneGraph is open-source, so full source code is provided, and can be copied, modified and used free of charge for commercial and non-commercial use. Access to the source allows end users greater flexibility in how they develop, debug and deploy their applications. They gain productivity and freedom by being able to leverage the tool chain in accordance with their own release cycles. Downloads of binaries and source can be found in the Downloads section of the openscenegraph.org website.
OpenSceneGraph is released under the OpenSceneGraph Public License, which is based on the Lesser GNU Public License (LGPL), permitting the software to be used free of charge across the full spectrum of commercial and open-source applications. Furthermore, it allows both static and dynamic linking of the OpenSceneGraph libraries without restricting the licensing of the user's software.
Professional support and services
OpenSceneGraph project is backed up with professional services by OpenSceneGraph Professional Services, based in Scotland, and a range of Contractors from around the world. Services available include:
Confidential Professional Support
Bespoke development
Consultancy
Training
Community support and contributions:
The diverse and growing community of over 5000 developers is centred around the public osg-users mailing list/forum, where members discuss how best to use OpenSceneGraph, provide mutual support, and coordinate development of new features and bug fixes. Members of this community come from many different countries with backgrounds ranging from some of the world's largest aerospace companies, game companies, and visual simulation specialists to university researchers, students and hobbyists.
The OpenSceneGraph project owes a great deal to the community for its development and support, in particular we wish to thank the 550 individuals from around the world that have directly contributed to the development and refinement of the OpenSceneGraph code base.
= !OpenSceneGraph 3.2 release improves support iOS and Android, supports a range of new OpenGL features much more.
PERTHSHIRE, Scotland - 24th July 2013 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 3.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 3.2 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 3.2 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.

View File

@@ -23,7 +23,7 @@ more indepth instructions.
Robert Osfield.
Project Lead.
12th August 2015.
28th August 2017.
--

View File

@@ -1,9 +1,9 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This application is open source and may be redistributed and/or modified
* This application is open source and may be redistributed and/or modified
* freely and without restriction, both in commercial and non commercial applications,
* as long as this copyright notice is maintained.
*
*
* This application is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
@@ -26,12 +26,12 @@ int main( int argc, char **argv )
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is an application for collecting a set of separate files into a single archive file that can be later read in OSG applications..");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
// if user request help write it out to cout.
if (arguments.read("-h") || arguments.read("--help"))
{
@@ -49,14 +49,14 @@ int main( int argc, char **argv )
{
insert = true;
}
bool extract = false;
while (arguments.read("-e") || arguments.read("--extract"))
{
extract = true;
}
bool list = false;
bool list = false;
while (arguments.read("-l") || arguments.read("--list"))
{
list = true;
@@ -93,7 +93,7 @@ int main( int argc, char **argv )
}
}
}
// any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized();
@@ -103,7 +103,7 @@ int main( int argc, char **argv )
arguments.writeErrorMessages(std::cout);
return 1;
}
if (archiveFilename.empty())
{
std::cout<<"Please specify an archive name using --archive filename"<<std::endl;
@@ -115,7 +115,7 @@ int main( int argc, char **argv )
std::cout<<"Please specify an operation on the archive, either --insert, --extract or --list"<<std::endl;
return 1;
}
if (insert && extract)
{
std::cout<<"Cannot insert and extract files from the archive at one time, please use either --insert or --extract."<<std::endl;
@@ -127,7 +127,7 @@ int main( int argc, char **argv )
if (insert)
{
archive = osgDB::openArchive(archiveFilename, osgDB::Archive::WRITE);
if (archive.valid())
{
for (FileNameList::iterator itr=files.begin();
@@ -135,7 +135,7 @@ int main( int argc, char **argv )
++itr)
{
std::cout<<"reading "<<*itr<<std::endl;
osg::ref_ptr<osg::Object> obj = osgDB::readObjectFile(*itr);
osg::ref_ptr<osg::Object> obj = osgDB::readRefObjectFile(*itr);
if (obj.valid())
{
std::cout<<" write to archive "<<*itr<<std::endl;
@@ -152,10 +152,10 @@ int main( int argc, char **argv )
}
}
}
else
else
{
archive = osgDB::openArchive(archiveFilename, osgDB::Archive::READ);
if (extract && archive.valid())
{
for (FileNameList::iterator itr=files.begin();
@@ -175,7 +175,7 @@ int main( int argc, char **argv )
}
if (list && archive.valid())
{
{
std::cout<<"List of files in archive:"<<std::endl;
osgDB::Archive::FileNameList fileNames;
if (archive->getFileNames(fileNames))
@@ -187,11 +187,11 @@ int main( int argc, char **argv )
std::cout<<" "<<*itr<<std::endl;
}
}
std::cout<<std::endl;
std::cout<<"Master file "<<archive->getMasterFileName()<<std::endl;
}
return 0;
}

View File

@@ -157,6 +157,7 @@ public:
}
osg::ref_ptr<osg::State> state = new osg::State;
state->initializeExtensionProcs();
for(TextureSet::iterator itr=_textureSet.begin();
itr!=_textureSet.end();
@@ -771,7 +772,7 @@ int main( int argc, char **argv )
osg::Timer_t startTick = osg::Timer::instance()->tick();
osg::ref_ptr<osg::Node> root = osgDB::readNodeFiles(fileNames);
osg::ref_ptr<osg::Node> root = osgDB::readRefNodeFiles(fileNames);
if (root.valid())
{

View File

@@ -1,9 +1,9 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This application is open source and may be redistributed and/or modified
* This application is open source and may be redistributed and/or modified
* freely and without restriction, both in commercial and non commercial applications,
* as long as this copyright notice is maintained.
*
*
* This application is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
@@ -46,20 +46,20 @@ struct Extents
_maxLevel(maxLevel),
_min(minX, minY),
_max(maxX, maxY) {}
Extents(const Extents& extents):
_maxLevel(extents._maxLevel),
_min(extents._min),
_max(extents._max) {}
Extents& operator = (const Extents& rhs)
{
if (&rhs == this) return *this;
_maxLevel = rhs._maxLevel;
_min = rhs._min;
_max = rhs._max;
return *this;
}
@@ -69,10 +69,10 @@ struct Extents
osg::notify(osg::INFO)<<" _maxLevel="<<_maxLevel<<", _min="<<_min<<" _max="<<_max<<std::endl;
if (level>_maxLevel) return false;
osg::Vec2d union_min, union_max;
// handle mins
// handle mins
if (_min.x()!=DBL_MAX && in_min.x()!=DBL_MAX)
{
// both _min.x() and in_min.x() are defined so use max of two
@@ -95,7 +95,7 @@ struct Extents
union_min.y() = _min.y()<in_min.y() ? _min.y() : in_min.y();
}
// handle maxs
// handle maxs
if (_max.x()!=-DBL_MAX && in_max.x()!=-DBL_MAX)
{
// both _max.x() and in_max.x() are defined so use max of two
@@ -121,7 +121,7 @@ struct Extents
bool result = union_min.x()<union_max.x() && union_min.y()<union_max.y() ;
osg::notify(osg::INFO)<<" union_min="<<union_min<<" union_max="<<union_max<<" result = "<<result<<std::endl;
return result;
}
@@ -140,7 +140,7 @@ public:
_currentLevel(0) {}
void setFileCache(osgDB::FileCache* fileCache) { _fileCache = fileCache; }
void addExtents(unsigned int maxLevel, double minX, double minY, double maxX, double maxY)
{
_extentsList.push_back(Extents(maxLevel, minX, minY, maxX, maxY));
@@ -154,16 +154,16 @@ public:
void apply(osg::CoordinateSystemNode& cs)
{
_csnStack.push_back(&cs);
if (!s_ExitApplication) traverse(cs);
_csnStack.pop_back();
}
void apply(osg::Group& group)
{
if (s_ExitApplication) return;
osgTerrain::TerrainTile* terrainTile = dynamic_cast<osgTerrain::TerrainTile*>(&group);
osgTerrain::Locator* locator = terrainTile ? terrainTile->getLocator() : 0;
if (locator)
@@ -196,7 +196,7 @@ public:
return;
}
traverse(group);
}
@@ -217,11 +217,11 @@ public:
void apply(osg::PagedLOD& plod)
{
if (s_ExitApplication) return;
++_currentLevel;
initBound();
// first compute the bounds of this subgraph
for(unsigned int i=0; i<plod.getNumFileNames(); ++i)
{
@@ -230,7 +230,7 @@ public:
traverse(plod);
}
}
if (intersects())
{
for(unsigned int i=0; i<plod.getNumFileNames(); ++i)
@@ -239,7 +239,7 @@ public:
if (!plod.getFileName(i).empty())
{
std::string filename;
if (!plod.getDatabasePath().empty())
if (!plod.getDatabasePath().empty())
{
filename = plod.getDatabasePath() + plod.getFileName(i);
}
@@ -255,10 +255,10 @@ public:
}
}
}
--_currentLevel;
}
void apply(osg::Geode& geode)
{
for(unsigned int i=0; i<geode.getNumDrawables(); ++i)
@@ -271,10 +271,10 @@ public:
}
}
}
osg::Node* readNodeFileAndWriteToCache(const std::string& filename)
osg::ref_ptr<osg::Node> readNodeFileAndWriteToCache(const std::string& filename)
{
osg::Node* node = 0;
osg::ref_ptr<osg::Node> node = 0;
if (_fileCache.valid() )
{
if (_fileCache->existsInCache(filename))
@@ -286,7 +286,7 @@ public:
{
osg::notify(osg::NOTICE)<<"reading : "<<filename<<std::endl;
node = osgDB::readNodeFile(filename);
node = osgDB::readRefNodeFile(filename);
if (node)
{
osg::notify(osg::NOTICE)<<"write to FileCache : "<<filename<<std::endl;
@@ -298,7 +298,7 @@ public:
else
{
osg::notify(osg::NOTICE)<<"reading : "<<filename<<std::endl;
node = osgDB::readNodeFile(filename);
node = osgDB::readRefNodeFile(filename);
}
return node;
}
@@ -307,18 +307,18 @@ public:
protected:
inline void pushMatrix(osg::Matrix& matrix) { _matrixStack.push_back(matrix); }
inline void popMatrix() { _matrixStack.pop_back(); }
void convertXYZToLatLongHeight(osg::EllipsoidModel* em, osg::Vec3d& v)
{
em->convertXYZToLatLongHeight(v.x(), v.y(), v.z(),
v.y(), v.x(), v.z());
v.x() = osg::RadiansToDegrees(v.x());
v.y() = osg::RadiansToDegrees(v.y());
}
void initBound()
{
_min.set(DBL_MAX, DBL_MAX);
@@ -332,16 +332,16 @@ protected:
if (v.x() > _max.x()) _max.x() = v.x();
if (v.y() > _max.y()) _max.y() = v.y();
}
void updateBound(osg::Vec3Array& vertices)
{
// set up matrix
osg::Matrix matrix;
if (!_matrixStack.empty()) matrix = _matrixStack.back();
// set up ellipsoid model
osg::EllipsoidModel* em = !_csnStack.empty() ? _csnStack.back()->getEllipsoidModel() : 0;
for(osg::Vec3Array::iterator itr = vertices.begin();
itr != vertices.end();
++itr)
@@ -352,7 +352,7 @@ protected:
updateBound(v);
}
}
bool intersects()
{
osg::notify(osg::INFO)<<"intersects() _min = "<<_min<<" _max = "<<_max<<std::endl;
@@ -362,7 +362,7 @@ protected:
{
if (itr->intersects(_currentLevel, _min, _max)) return true;
}
return false;
}
@@ -376,7 +376,7 @@ protected:
unsigned int _currentLevel;
MatrixStack _matrixStack;
CSNStack _csnStack;
osg::Vec2d _min;
osg::Vec2d _max;
};
@@ -403,7 +403,7 @@ int main( int argc, char **argv )
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is an application for collecting a set of separate files into a single archive file that can be later read in OSG applications..");
@@ -412,21 +412,21 @@ int main( int argc, char **argv )
arguments.getApplicationUsage()->addCommandLineOption("-e level minX minY maxX maxY","Read down to <level> across the extents minX, minY to maxY, maxY. Note, for geocentric datase X and Y are longitude and latitude respectively.");
arguments.getApplicationUsage()->addCommandLineOption("-c directory","Shorthand for --file-cache directory.");
arguments.getApplicationUsage()->addCommandLineOption("--file-cache directory","Set directory as to place cache download files.");
// if user request help write it out to cout.
if (arguments.read("-h") || arguments.read("--help"))
{
arguments.getApplicationUsage()->write(std::cout);
return 1;
}
LoadDataVisitor ldv;
std::string fileCachePath;
while(arguments.read("--file-cache",fileCachePath) || arguments.read("-c",fileCachePath)) {}
if (fileCachePath.empty())
{
{
const char* env_fileCachePath = getenv("OSG_FILE_CACHE");
if (env_fileCachePath)
{
@@ -439,7 +439,7 @@ int main( int argc, char **argv )
std::cout<<"No path to the file cache defined, please set OSG_FILE_PATH env var, or use --file-cache <directory> to set a suitable directory for the file cache."<<std::endl;
return 1;
}
ldv.setFileCache(new osgDB::FileCache(fileCachePath));
unsigned int maxLevels = 0;
@@ -447,14 +447,14 @@ int main( int argc, char **argv )
{
ldv.addExtents(maxLevels);
}
double minX, maxX, minY, maxY;
while(arguments.read("-e",maxLevels, minX, minY, maxX, maxY))
{
ldv.addExtents(maxLevels, minX, minY, maxX, maxY);
}
std::string filename;
for(int i=1; i<arguments.argc(); ++i)
{
@@ -464,21 +464,21 @@ int main( int argc, char **argv )
break;
}
}
if (filename.empty())
if (filename.empty())
{
std::cout<<"No file to load specified."<<std::endl;
return 1;
}
osg::ref_ptr<osg::Node> loadedModel = ldv.readNodeFileAndWriteToCache(filename);
if (!loadedModel)
{
std::cout<<"No data loaded, please specify a database to load"<<std::endl;
return 1;
}
loadedModel->accept(ldv);
if (s_ExitApplication)

View File

@@ -261,7 +261,21 @@ const char* invalidNames[] =
"RayIntersector",
"OpenSceneGraph-Data",
"Node",
"AlphaFunc"
"AlphaFunc",
"CompositeViewer",
"OpenSceneGraph-3",
"DisplaySettings::SHADER_NONE",
"CodeDocs",
"Mon",
"Tue",
"Wed",
"Fri",
"Sat",
"Sun",
"I",
"TriangleFunctor",
"PrimitiveFunctor",
"OpenMW"
};
@@ -484,7 +498,9 @@ TypoCorrection typoCorrections[] =
{"Janik", "Jannik"},
{"Viganò", "Vigan<EFBFBD>"},
{"Vigano", "Vigan<EFBFBD>"},
{"Frashud", "Farshid"}
{"Frashud", "Farshid"},
{"Dannahauer","Dannahauer"},
{"Sando","Sandro"}
};
@@ -498,6 +514,16 @@ struct NameCorrection
NameCorrection nameCorrections[] =
{
{"LaurensVoerman","Meta_Shape",
"Laurens", "Voerman"},
{"LaurensVoerman","OpenCascade",
"Laurens", "Voerman"},
{"LaurensVoerman","Fri",
"Laurens", "Voerman"},
{"LaurensVoerman","",
"Laurens", "Voerman"},
{"Laurens","Loerman",
"Laurens", "Voerman"},
{"FrancoisTigeot","",
"Francois", "Tigeot"},
{"Juan","Manuel",

View File

@@ -87,10 +87,10 @@ int main(int argc, char** argv)
std::string device;
while(arguments.read("--device", device))
{
osg::ref_ptr<osgGA::Device> dev = osgDB::readFile<osgGA::Device>(device);
osg::ref_ptr<osgGA::Device> dev = osgDB::readRefFile<osgGA::Device>(device);
if (dev.valid())
{
viewer.addDevice(dev.get());
viewer.addDevice(dev);
}
}
@@ -152,7 +152,7 @@ int main(int argc, char** argv)
viewer.addEventHandler(new osgViewer::ScreenCaptureHandler);
// load the data
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
if (!loadedModel)
{
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
@@ -172,9 +172,9 @@ int main(int argc, char** argv)
// optimize the scene graph, remove redundant nodes and state etc.
osgUtil::Optimizer optimizer;
optimizer.optimize(loadedModel.get());
optimizer.optimize(loadedModel);
viewer.setSceneData( loadedModel.get() );
viewer.setSceneData(loadedModel);
viewer.realize();

View File

@@ -33,7 +33,7 @@
#if defined(__linux)
#include <unistd.h>
#include <linux/sockios.h>
#elif defined(__FreeBSD__) || defined(__DragonFly__)
#elif defined(__FreeBSD__) || defined(__DragonFly__) || defined(__FreeBSD_kernel__)
#include <unistd.h>
#include <sys/sockio.h>
#elif defined(__sgi)
@@ -41,6 +41,8 @@
#include <net/soioctl.h>
#elif defined(__CYGWIN__)
#include <unistd.h>
#elif defined (__GNU__)
#include <unistd.h>
#elif defined(__sun)
#include <unistd.h>
#include <sys/sockio.h>
@@ -338,7 +340,7 @@ void Receiver::sync( void )
}
#if defined(__linux) || defined(__FreeBSD__) || defined( __APPLE__ ) || \
defined(__DragonFly__)
defined(__DragonFly__) || defined(__FreeBSD_kernel__) || defined(__GNU__)
socklen_t
#else
int

View File

@@ -215,24 +215,24 @@ osg::ref_ptr<osg::Node> p3d::readShowFiles(osg::ArgumentParser& arguments,const
std::string filename;
while (arguments.read("--image",filename))
{
osg::ref_ptr<osg::Image> image = readImageFile(filename.c_str(), local_options.get());
if (image.valid()) nodeList.push_back(osg::createGeodeForImage(image.get()));
osg::ref_ptr<osg::Image> image = readRefImageFile(filename.c_str(), local_options.get());
if (image.valid()) nodeList.push_back(osg::createGeodeForImage(image));
}
while (arguments.read("--movie",filename))
{
osg::ref_ptr<osg::Image> image = readImageFile(filename.c_str(), local_options.get());
osg::ref_ptr<osg::Image> image = readRefImageFile(filename.c_str(), local_options.get());
osg::ref_ptr<osg::ImageStream> imageStream = dynamic_cast<osg::ImageStream*>(image.get());
if (image.valid())
{
imageStream->play();
nodeList.push_back(osg::createGeodeForImage(imageStream.get()));
nodeList.push_back(osg::createGeodeForImage(imageStream));
}
}
while (arguments.read("--dem",filename))
{
osg::HeightField* hf = readHeightFieldFile(filename.c_str(), local_options.get());
osg::ref_ptr<osg::HeightField> hf = readRefHeightFieldFile(filename.c_str(), local_options.get());
if (hf)
{
osg::Geode* geode = new osg::Geode;
@@ -247,7 +247,7 @@ osg::ref_ptr<osg::Node> p3d::readShowFiles(osg::ArgumentParser& arguments,const
if (!arguments.isOption(pos))
{
// not an option so assume string is a filename.
osg::Node *node = osgDB::readNodeFile( arguments[pos], local_options.get());
osg::ref_ptr<osg::Node> node = osgDB::readRefNodeFile( arguments[pos], local_options.get());
if(node)
{

View File

@@ -266,7 +266,7 @@ void processLoadedModel(osg::ref_ptr<osg::Node>& loadedModel, int optimizer_opti
void addDeviceTo(osgViewer::Viewer& viewer, const std::string& device_name, bool forward_mouse_events)
{
osg::ref_ptr<osgGA::Device> dev = osgDB::readFile<osgGA::Device>(device_name);
osg::ref_ptr<osgGA::Device> dev = osgDB::readRefFile<osgGA::Device>(device_name);
if (dev.valid())
{
OSG_INFO << "Adding Device : " << device_name << std::endl;
@@ -317,7 +317,7 @@ int main( int argc, char **argv )
if (arguments.read("-devices") || arguments.read("--devices"))
{
// Force load QuickTime plugin, probe video capability, exit
osgDB::readImageFile("devices.live");
osgDB::readRefImageFile("devices.live");
return 1;
}
@@ -451,7 +451,7 @@ int main( int argc, char **argv )
osg::ref_ptr<osgDB::Options> device_options = new osgDB::Options("documentRegisteredHandlers");
osg::ref_ptr<osgGA::Device> rest_http_device = osgDB::readFile<osgGA::Device>(server_address+":"+server_port+"/"+document_root+".resthttp", device_options.get());
osg::ref_ptr<osgGA::Device> rest_http_device = osgDB::readRefFile<osgGA::Device>(server_address+":"+server_port+"/"+document_root+".resthttp", device_options.get());
if (rest_http_device.valid())
{
viewer.addDevice(rest_http_device.get());

View File

@@ -85,7 +85,7 @@ int main( int argc, char **argv )
std::string filename;
if (arguments.read("--shader",filename))
{
osg::ref_ptr<osg::Shader> shader = osgDB::readShaderFile(filename);
osg::ref_ptr<osg::Shader> shader = osgDB::readRefShaderFile(filename);
if (shader.valid())
{
std::string name = osgDB::getStrippedName(filename);

View File

@@ -311,7 +311,7 @@ public:
//set OSG_FILE_PATH for loading axes.osgt
void ComputeNode::addHelperGeometry()
{
_helperNode = osgDB::readNodeFile("axes.osgt");
_helperNode = osgDB::readRefNodeFile("axes.osgt");
if (_helperNode.valid())
{
@@ -464,8 +464,8 @@ void ComputeNode::addDataMonitor(osg::Vec3 placement, osg::Vec3 relativePlacemen
ss->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
//add a label
osgText::Text* text = new osgText::Text;
osgText::Font* font = osgText::readFontFile("fonts/arial.ttf");
osg::ref_ptr<osgText::Text> text = new osgText::Text;
osg::ref_ptr<osgText::Font> font = osgText::readRefFontFile("fonts/arial.ttf");
text->setFont(font);
text->setColor(osg::Vec4(1, 1, 1, 1));
text->setCharacterSize(0.1*scale);

View File

@@ -504,7 +504,7 @@ protected:
optimizeVertexOrder = false;
reallocateMemory = false;
modifyTextureSettings = false;
buildImageMipmaps = false;
compressImages = false;
@@ -524,21 +524,21 @@ protected:
bool optimizeVertexOrder;
bool reallocateMemory;
bool modifyTextureSettings;
bool buildImageMipmaps;
bool compressImages;
bool disableMipmaps;
};
//
//
class DatabasePagingOperation : public osg::Operation, public osgUtil::IncrementalCompileOperation::CompileCompletedCallback
{
public:
DatabasePagingOperation(const std::string& filename,
const std::string& outputFilename,
SceneGraphProcessor* sceneGraphProcessor,
SceneGraphProcessor* sceneGraphProcessor,
osgUtil::IncrementalCompileOperation* ico):
osg::Referenced(true),
Operation("DatabasePaging Operation", false),
@@ -555,7 +555,7 @@ public:
osg::notify(osg::NOTICE)<<"LoadAndCompileOperation "<<_filename<<std::endl;
_modelReadyToMerge = false;
_loadedModel = osgDB::readNodeFile(_filename);
_loadedModel = osgDB::readRefNodeFile(_filename);
if (_loadedModel.valid())
{
@@ -570,7 +570,7 @@ public:
if (!_outputFilename.empty())
{
OSG_NOTICE<<"Writing out file "<<_outputFilename<<std::endl;
osgDB::writeNodeFile(*_loadedModel, _outputFilename);
}
@@ -664,7 +664,7 @@ int main(int argc, char** argv)
{
apm->setTimeScale(animationSpeed);
apm->setAnimationCompletedCallback(new ReportStatsAnimationCompletedCallback());
unsigned int num = keyswitchManipulator->getNumMatrixManipulators();
keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm );
keyswitchManipulator->selectMatrixManipulator(num);
@@ -675,7 +675,7 @@ int main(int argc, char** argv)
viewer.setCameraManipulator( keyswitchManipulator.get() );
}
// set up event handlers
// set up event handlers
{
viewer.addEventHandler( new osgViewer::StatsHandler());
viewer.addEventHandler( new osgViewer::WindowSizeHandler() );
@@ -797,7 +797,7 @@ int main(int argc, char** argv)
if (databasePagingOperation.get() && databasePagingOperation->_modelReadyToMerge)
{
OSG_NOTICE<<"Merging subgraph"<<std::endl;
timeOfLastMerge = currentTime;
group->removeChildren(0,group->getNumChildren());

View File

@@ -136,9 +136,9 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
osg::AnimationPath* animationPath = createAnimationPath(center,radius,animationLength);
osg::Group* model = new osg::Group;
osg::ref_ptr<osg::Group> model = new osg::Group;
osg::Node* glider = osgDB::readNodeFile("glider.osgt");
osg::ref_ptr<osg::Node> glider = osgDB::readRefNodeFile("glider.osgt");
if (glider)
{
const osg::BoundingSphere& bs = glider->getBound();
@@ -159,7 +159,7 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
model->addChild(xform);
}
osg::Node* cessna = osgDB::readNodeFile("cessna.osgt");
osg::ref_ptr<osg::Node> cessna = osgDB::readRefNodeFile("cessna.osgt");
if (cessna)
{
const osg::BoundingSphere& bs = cessna->getBound();
@@ -173,26 +173,26 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
positioned->addChild(cessna);
osg::MatrixTransform* xform = new osg::MatrixTransform;
osg::ref_ptr<osg::MatrixTransform> xform = new osg::MatrixTransform;
xform->setUpdateCallback(new osg::AnimationPathCallback(animationPath,0.0f,2.0));
xform->addChild(positioned);
model->addChild(xform);
}
return model;
return model.release();
}
osg::Node* createModel(bool overlay, osgSim::OverlayNode::OverlayTechnique technique)
osg::ref_ptr<osg::Group> createModel(bool overlay, osgSim::OverlayNode::OverlayTechnique technique)
{
osg::Vec3 center(0.0f,0.0f,0.0f);
float radius = 100.0f;
osg::Group* root = new osg::Group;
osg::ref_ptr<osg::Group> root = new osg::Group;
float baseHeight = center.z()-radius*0.5;
osg::Node* baseModel = createBase(osg::Vec3(center.x(), center.y(), baseHeight),radius);
osg::Node* movingModel = createMovingModel(center,radius*0.8f);
osg::ref_ptr<osg::Node> baseModel = createBase(osg::Vec3(center.x(), center.y(), baseHeight),radius);
osg::ref_ptr<osg::Node> movingModel = createMovingModel(center,radius*0.8f);
if (overlay)
{
@@ -232,14 +232,14 @@ int main( int argc, char **argv )
osgViewer::Viewer viewer;
// load the nodes from the commandline arguments.
osg::Node* model = createModel(overlay, technique);
osg::ref_ptr<osg::Group> model = createModel(overlay, technique);
if (!model)
{
return 1;
}
// tilt the scene so the default eye position is looking down on the model.
osg::MatrixTransform* rootnode = new osg::MatrixTransform;
osg::ref_ptr<osg::MatrixTransform> rootnode = new osg::MatrixTransform;
rootnode->setMatrix(osg::Matrix::rotate(osg::inDegrees(30.0f),1.0f,0.0f,0.0f));
rootnode->addChild(model);

View File

@@ -1,14 +1,14 @@
/* -*-c++-*-
/* -*-c++-*-
* Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
@@ -110,7 +110,7 @@ struct MyRigTransformHardware : public osgAnimation::RigTransformHardware
osg::notify(osg::INFO) << "set vertex attrib " << ss.str() << std::endl;
}
}
}
for (int i = 0; i < nbAttribs; i++)
{
std::stringstream ss;
@@ -134,7 +134,7 @@ struct SetupRigGeometry : public osg::NodeVisitor
{
bool _hardware;
SetupRigGeometry( bool hardware = true) : osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN), _hardware(hardware) {}
void apply(osg::Geode& geode)
{
for (unsigned int i = 0; i < geode.getNumDrawables(); i++)
@@ -173,7 +173,7 @@ osg::Group* createCharacterInstance(osg::Group* character, bool hardware)
anim->playAnimation(list[v].get());
v = (v + 1)%list.size();
}
anim->playAnimation(list[v].get());
SetupRigGeometry switcher(hardware);
@@ -196,9 +196,9 @@ int main (int argc, char* argv[])
while (psr.read("--software")) { hardware = false; }
while (psr.read("--number", maxChar)) {}
osg::ref_ptr<osg::Group> root = dynamic_cast<osg::Group*>(osgDB::readNodeFiles(psr));
if (!root)
osg::ref_ptr<osg::Node> node = osgDB::readRefNodeFiles(psr);
osg::ref_ptr<osg::Group> root = dynamic_cast<osg::Group*>(node.get());
if (!root)
{
std::cout << psr.getApplicationName() <<": No data loaded" << std::endl;
return 1;
@@ -206,7 +206,7 @@ int main (int argc, char* argv[])
{
osgAnimation::AnimationManagerBase* animationManager = dynamic_cast<osgAnimation::AnimationManagerBase*>(root->getUpdateCallback());
if(!animationManager)
if(!animationManager)
{
osg::notify(osg::FATAL) << "no AnimationManagerBase found, updateCallback need to animate elements" << std::endl;
return 1;
@@ -218,13 +218,13 @@ int main (int argc, char* argv[])
// add the state manipulator
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
// add the thread model handler
viewer.addEventHandler(new osgViewer::ThreadingHandler);
// add the window size toggle handler
viewer.addEventHandler(new osgViewer::WindowSizeHandler);
// add the stats handler
viewer.addEventHandler(new osgViewer::StatsHandler);

View File

@@ -1,14 +1,14 @@
/* -*-c++-*-
/* -*-c++-*-
* Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
@@ -33,11 +33,11 @@ struct GeometryFinder : public osg::NodeVisitor
{
osg::ref_ptr<osg::Geometry> _geom;
GeometryFinder() : osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {}
void apply(osg::Geode& geode)
void apply(osg::Geode& geode)
{
if (_geom.valid())
return;
for (unsigned int i = 0; i < geode.getNumDrawables(); i++)
for (unsigned int i = 0; i < geode.getNumDrawables(); i++)
{
osg::Geometry* geom = dynamic_cast<osg::Geometry*>(geode.getDrawable(i));
if (geom) {
@@ -50,7 +50,7 @@ struct GeometryFinder : public osg::NodeVisitor
osg::ref_ptr<osg::Geometry> getShape(const std::string& name)
{
osg::ref_ptr<osg::Node> shape0 = osgDB::readNodeFile(name);
osg::ref_ptr<osg::Node> shape0 = osgDB::readRefNodeFile(name);
if (shape0)
{
GeometryFinder finder;
@@ -104,7 +104,7 @@ int main (int argc, char* argv[])
osg::Group* scene = new osg::Group;
scene->addUpdateCallback(bam);
osg::Geode* geode = new osg::Geode;
geode->addDrawable(morph);
geode->addUpdateCallback(new osgAnimation::UpdateMorph("MorphNodeCallback"));

View File

@@ -163,7 +163,8 @@ int main (int argc, char* argv[])
file = psr[1];
// replace the manager
osg::Group* root = dynamic_cast<osg::Group*>(osgDB::readNodeFile(file));
osg::ref_ptr<osg::Node> loadedmodel = osgDB::readRefNodeFile(file);
osg::Group* root = dynamic_cast<osg::Group*>(loadedmodel.get());
if (!root) {
osg::notify(osg::FATAL) << "can't read file " << file << std::endl;
return 1;

View File

@@ -127,7 +127,8 @@ int main(int argc, char** argv)
osgViewer::Viewer viewer(arguments);
osg::ref_ptr<osg::Group> group = new osg::Group();
osg::Group* node = dynamic_cast<osg::Group*>(osgDB::readNodeFiles(arguments)); //dynamic_cast<osgAnimation::AnimationManager*>(osgDB::readNodeFile(psr[1]));
osg::ref_ptr<osg::Node> loadedmodel = osgDB::readRefNodeFiles(arguments);
osg::Group* node = dynamic_cast<osg::Group*>(loadedmodel.get());
if(!node)
{
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;

View File

@@ -165,7 +165,7 @@ int main(int argc, char** argv)
viewer.addEventHandler(new osgViewer::ScreenCaptureHandler);
// load the data
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
if (!loadedModel)
{
osg::Geometry * quad = osg::createTexturedQuadGeometry(osg::Vec3f(-2.0f, 0.0f, -2.0f),

View File

@@ -28,7 +28,7 @@
#include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandlers>
#include <osgViewer/Renderer>
#include <iostream>
#include <sstream>
@@ -41,7 +41,7 @@ public:
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_foundNode(0)
{}
void apply(osg::Node& node)
{
T* result = dynamic_cast<T*>(&node);
@@ -50,7 +50,7 @@ public:
else
traverse(node);
}
T* _foundNode;
};
@@ -62,21 +62,21 @@ T* findTopMostNodeOfType(osg::Node* node)
FindTopMostNodeOfTypeVisitor<T> fnotv;
node->accept(fnotv);
return fnotv._foundNode;
}
/** Capture the frame buffer and write image to disk*/
class WindowCaptureCallback : public osg::Camera::DrawCallback
{
public:
public:
WindowCaptureCallback(GLenum readBuffer, const std::string& name):
_readBuffer(readBuffer),
_fileName(name)
{
_image = new osg::Image;
}
virtual void operator () (osg::RenderInfo& renderInfo) const
{
#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE)
@@ -93,9 +93,9 @@ public:
if (gc->getTraits()->alpha)
pixelFormat = GL_RGBA;
else
else
pixelFormat = GL_RGB;
#if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE)
if (pixelFormat == GL_RGB)
{
@@ -118,7 +118,7 @@ public:
_image->readPixels(0, 0, width, height, pixelFormat, GL_UNSIGNED_BYTE);
}
if (!_fileName.empty())
{
std::cout << "Writing to: " << _fileName << std::endl;
@@ -126,7 +126,7 @@ public:
}
}
protected:
protected:
GLenum _readBuffer;
std::string _fileName;
osg::ref_ptr<osg::Image> _image;
@@ -138,7 +138,7 @@ protected:
class CustomRenderer : public osgViewer::Renderer
{
public:
CustomRenderer(osg::Camera* camera)
CustomRenderer(osg::Camera* camera)
: osgViewer::Renderer(camera),
_cullOnly(true)
{
@@ -162,19 +162,19 @@ public:
{
osgUtil::SceneView* sceneView = _sceneView[0].get();
if (!sceneView || _done ) return;
updateSceneView(sceneView);
osgViewer::View* view = dynamic_cast<osgViewer::View*>(_camera->getView());
if (view) sceneView->setFusionDistance(view->getFusionDistanceMode(), view->getFusionDistanceValue());
sceneView->inheritCullSettings(*(sceneView->getCamera()));
sceneView->cull();
}
bool _cullOnly;
};
//===============================================================
// MAIN
@@ -287,8 +287,8 @@ int main( int argc, char **argv )
}
// load the data
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
if (!loadedModel)
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
if (!loadedModel)
{
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
return 1;
@@ -309,7 +309,7 @@ int main( int argc, char **argv )
{
osg::CoordinateSystemNode* csn = findTopMostNodeOfType<osg::CoordinateSystemNode>(loadedModel.get());
if(!csn) return 1;
// Compute eye point in world coordiantes
osg::Vec3d eye;
csn->getEllipsoidModel()->convertLatLongHeightToXYZ(lat, lon, alt, eye.x(), eye.y(), eye.z());
@@ -331,11 +331,11 @@ int main( int argc, char **argv )
osg::Vec3d up_cross_tangent = up ^ tangent;
osg::Matrixd incline_matrix = osg::Matrixd::rotate(incline, up_cross_tangent);
osg::Vec3d target = incline_matrix.preMult(tangent);
// Roll by rotating the up vector around the target vector ...
osg::Matrixd roll_matrix = incline_matrix * osg::Matrixd::rotate(roll, target);
up = roll_matrix.preMult(up);
viewer.getCamera()->setViewMatrixAsLookAt(eye, eye+target, up);
}
else
@@ -349,10 +349,10 @@ int main( int argc, char **argv )
keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() );
keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() );
viewer.setCameraManipulator( keyswitchManipulator.get() );
viewer.setCameraManipulator( keyswitchManipulator.get() );
}
// Optimize DatabasePager for auto-capture
osgDB::DatabasePager* pager = viewer.getDatabasePager();
pager->setDoPreCompile(false);
@@ -374,9 +374,9 @@ int main( int argc, char **argv )
// Initiate the first PagedLOD request
viewer.frame();
osg::Timer_t beforeLoadTick = osg::Timer::instance()->tick();
// Keep updating and culling until full level of detail is reached
while(!viewer.done() && pager->getRequestsInProgress())
{
@@ -385,14 +385,14 @@ int main( int argc, char **argv )
viewer.renderingTraversals();
}
// std::cout<<std::endl;
osg::Timer_t afterLoadTick = osg::Timer::instance()->tick();
std::cout<<"Load and Compile time = "<<osg::Timer::instance()->delta_s(beforeLoadTick, afterLoadTick)<<" seconds"<<std::endl;
// Do cull and draw to render the scene correctly
customRenderer->setCullOnly(false);
//--- Capture the image!!! ---
if (!activeMode)
{

View File

@@ -42,10 +42,10 @@
typedef std::vector< osg::ref_ptr<osg::Image> > ImageList;
/** create quad at specified position. */
osg::Drawable* createSquare(const osg::Vec3& corner,const osg::Vec3& width,const osg::Vec3& height, osg::Image* image=NULL)
osg::Drawable* createSquare(const osg::Vec3& corner,const osg::Vec3& width,const osg::Vec3& height, osg::ref_ptr<osg::Image> image)
{
// set up the Geometry.
osg::Geometry* geom = new osg::Geometry;
osg::ref_ptr<osg::Geometry> geom = new osg::Geometry;
osg::Vec3Array* coords = new osg::Vec3Array(4);
(*coords)[0] = corner;
@@ -80,13 +80,13 @@ osg::Drawable* createSquare(const osg::Vec3& corner,const osg::Vec3& width,const
geom->setStateSet(stateset);
}
return geom;
return geom.release();
}
osg::Drawable* createAxis(const osg::Vec3& corner,const osg::Vec3& xdir,const osg::Vec3& ydir,const osg::Vec3& zdir)
{
// set up the Geometry.
osg::Geometry* geom = new osg::Geometry;
osg::ref_ptr<osg::Geometry> geom = new osg::Geometry;
osg::Vec3Array* coords = new osg::Vec3Array(6);
(*coords)[0] = corner;
@@ -121,20 +121,20 @@ osg::Drawable* createAxis(const osg::Vec3& corner,const osg::Vec3& xdir,const os
stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF);
geom->setStateSet(stateset);
return geom;
return geom.release();
}
osg::Node* createModel()
osg::ref_ptr<osg::Node> createModel()
{
// create the root node which will hold the model.
osg::Group* root = new osg::Group();
osg::ref_ptr<osg::Group> root = new osg::Group();
// add the drawable into a single geode to be shared...
osg::Billboard* center = new osg::Billboard();
center->setMode(osg::Billboard::POINT_ROT_EYE);
center->addDrawable(
createSquare(osg::Vec3(-0.5f,0.0f,-0.5f),osg::Vec3(1.0f,0.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readImageFile("Images/reflect.rgb")),
createSquare(osg::Vec3(-0.5f,0.0f,-0.5f),osg::Vec3(1.0f,0.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readRefImageFile("Images/reflect.rgb")),
osg::Vec3(0.0f,0.0f,0.0f));
osg::Billboard* x_arrow = new osg::Billboard();
@@ -142,7 +142,7 @@ osg::Node* createModel()
x_arrow->setAxis(osg::Vec3(1.0f,0.0f,0.0f));
x_arrow->setNormal(osg::Vec3(0.0f,-1.0f,0.0f));
x_arrow->addDrawable(
createSquare(osg::Vec3(-0.5f,0.0f,-0.5f),osg::Vec3(1.0f,0.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readImageFile("Cubemap_axis/posx.png")),
createSquare(osg::Vec3(-0.5f,0.0f,-0.5f),osg::Vec3(1.0f,0.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readRefImageFile("Cubemap_axis/posx.png")),
osg::Vec3(5.0f,0.0f,0.0f));
osg::Billboard* y_arrow = new osg::Billboard();
@@ -150,7 +150,7 @@ osg::Node* createModel()
y_arrow->setAxis(osg::Vec3(0.0f,1.0f,0.0f));
y_arrow->setNormal(osg::Vec3(1.0f,0.0f,0.0f));
y_arrow->addDrawable(
createSquare(osg::Vec3(0.0f,-0.5f,-0.5f),osg::Vec3(0.0f,1.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readImageFile("Cubemap_axis/posy.png")),
createSquare(osg::Vec3(0.0f,-0.5f,-0.5f),osg::Vec3(0.0f,1.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readRefImageFile("Cubemap_axis/posy.png")),
osg::Vec3(0.0f,5.0f,0.0f));
osg::Billboard* z_arrow = new osg::Billboard();
@@ -158,7 +158,7 @@ osg::Node* createModel()
z_arrow->setAxis(osg::Vec3(0.0f,0.0f,1.0f));
z_arrow->setNormal(osg::Vec3(0.0f,-1.0f,0.0f));
z_arrow->addDrawable(
createSquare(osg::Vec3(-0.5f,0.0f,-0.5f),osg::Vec3(1.0f,0.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readImageFile("Cubemap_axis/posz.png")),
createSquare(osg::Vec3(-0.5f,0.0f,-0.5f),osg::Vec3(1.0f,0.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readRefImageFile("Cubemap_axis/posz.png")),
osg::Vec3(0.0f,0.0f,5.0f));

View File

@@ -71,9 +71,17 @@ int main( int argc, char **argv )
bool useGlobalBlending = false;
if ( arguments.read("--no-draw-buffers") ) useGlobalBlending = true;
osg::ref_ptr<osg::Node> cessna = osgDB::readRefNodeFile("cessna.osgt");
if (!cessna)
{
OSG_NOTICE<<"Cannot not find model 'cessna.osg' to render"<<std::endl;
return 1;
}
// Create a camera to output multi-rendering-targets (MRT)
osg::Camera* mrtCam = createMRTCamera( textures );
mrtCam->addChild( osgDB::readNodeFile("cessna.osgt") );
osg::ref_ptr<osg::Camera> mrtCam = createMRTCamera( textures );
mrtCam->addChild( cessna );
// Create shader program to be used
const char* mrtFragmentCode = {
@@ -87,8 +95,8 @@ int main( int argc, char **argv )
osg::ref_ptr<osg::Program> program = new osg::Program;
program->addShader( new osg::Shader(osg::Shader::FRAGMENT, mrtFragmentCode) );
osg::StateSet* ss = mrtCam->getOrCreateStateSet();
ss->setAttributeAndModes( program.get() );
osg::ref_ptr<osg::StateSet> ss = mrtCam->getOrCreateStateSet();
ss->setAttributeAndModes( program );
// Apply blending to the original scene in MRT
if ( !useGlobalBlending )
@@ -103,8 +111,8 @@ int main( int argc, char **argv )
// Accept different blend/colormask attributes on multiple render targets
osg::ref_ptr<osg::BlendFunci> blend0 = new osg::BlendFunci(0, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
osg::ref_ptr<osg::ColorMaski> colormask3 = new osg::ColorMaski(3, false, true, false, true);
ss->setAttribute( blend0.get() );
ss->setAttributeAndModes( colormask3.get() );
ss->setAttribute( blend0 );
ss->setAttributeAndModes( colormask3 );
}
else
{

View File

@@ -139,10 +139,10 @@ int main( int argc, char **argv )
osgViewer::Viewer viewer;
// load the nodes from the commandline arguments.
osg::Node* loadedModel = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("cessnafire.osgt");
if (!loadedModel) loadedModel = osgDB::readRefNodeFile("cessnafire.osgt");
if (!loadedModel)
{
@@ -150,11 +150,11 @@ int main( int argc, char **argv )
return 1;
}
osg::Group* root = new osg::Group;
osg::ref_ptr<osg::Group> root = new osg::Group;
root->addChild(loadedModel);
osg::StateSet* stateset = new osg::StateSet;
osg::ref_ptr<osg::StateSet> stateset = new osg::StateSet;
stateset->setDataVariance(osg::Object::DYNAMIC);
osg::BlendEquation* blendEquation = new osg::BlendEquation(osg::BlendEquation::FUNC_ADD);

View File

@@ -239,10 +239,10 @@ int main( int argc, char **argv )
}
else
{
rootnode = osgDB::readNodeFiles(arguments);
rootnode = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead.
if (!rootnode) rootnode = osgDB::readNodeFile("cow.osgt");
if (!rootnode) rootnode = osgDB::readRefNodeFile("cow.osgt");
if (!rootnode)
{

View File

@@ -25,50 +25,50 @@
#include <osgGA/AnimationPathManipulator>
#include <iostream>
class ModelHandler : public osgGA::GUIEventHandler
class ModelHandler : public osgGA::GUIEventHandler
{
public:
public:
ModelHandler():
_position(0) {}
typedef std::vector<std::string> Filenames;
Filenames _filenames;
unsigned int _position;
void add(const std::string& filename) { _filenames.push_back(filename); }
bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa)
{
osgViewer::Viewer* viewer = dynamic_cast<osgViewer::Viewer*>(&aa);
if (!viewer) return false;
if (_filenames.empty()) return false;
switch(ea.getEventType())
{
case(osgGA::GUIEventAdapter::KEYUP):
{
if (ea.getKey()=='l')
{
osg::ref_ptr<osg::Node> model = osgDB::readNodeFile( _filenames[_position] );
{
osg::ref_ptr<osg::Node> model = osgDB::readRefNodeFile( _filenames[_position] );
++_position;
if (_position>=_filenames.size()) _position = 0;
if (model.valid())
{
viewer->setSceneData(model.get());
}
return true;
}
}
default: break;
}
return false;
}
bool _done;
};
@@ -76,12 +76,12 @@ public:
void singleWindowMultipleCameras(osgViewer::Viewer& viewer)
{
osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface();
if (!wsi)
if (!wsi)
{
osg::notify(osg::NOTICE)<<"Error, no WindowSystemInterface available, cannot create windows."<<std::endl;
return;
}
unsigned int width, height;
wsi->getScreenResolution(osg::GraphicsContext::ScreenIdentifier(0), width, height);
@@ -127,12 +127,12 @@ void singleWindowMultipleCameras(osgViewer::Viewer& viewer)
void multipleWindowMultipleCameras(osgViewer::Viewer& viewer, bool multipleScreens)
{
osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface();
if (!wsi)
if (!wsi)
{
osg::notify(osg::NOTICE)<<"Error, no WindowSystemInterface available, cannot create windows."<<std::endl;
return;
}
unsigned int width, height;
wsi->getScreenResolution(osg::GraphicsContext::ScreenIdentifier(0), width, height);
@@ -198,7 +198,7 @@ int main( int argc, char **argv )
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
if (argc<2)
if (argc<2)
{
std::cout << argv[0] <<": requires filename argument." << std::endl;
return 1;
@@ -214,7 +214,7 @@ int main( int argc, char **argv )
osg::ref_ptr<osg::Node> model;
if (sharedModel)
{
model = osgDB::readNodeFiles(arguments);
model = osgDB::readRefNodeFiles(arguments);
if (!model) return 0;
if (enableVBO)
@@ -242,7 +242,7 @@ int main( int argc, char **argv )
if (sharedModel) viewer.setSceneData(model.get());
else
{
osg::ref_ptr<osg::Node> node = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> node = osgDB::readRefNodeFiles(arguments);
if (!node) return 0;
if (enableVBO)
@@ -268,19 +268,19 @@ int main( int argc, char **argv )
while (arguments.read("-p",pathfile))
{
apm = new osgGA::AnimationPathManipulator(pathfile);
if (!apm.valid() || !(apm->valid()) )
if (!apm.valid() || !(apm->valid()) )
{
apm = 0;
}
}
osgViewer::Viewer viewer(arguments);
while (arguments.read("-s")) { viewer.setThreadingModel(osgViewer::Viewer::SingleThreaded); }
while (arguments.read("-g")) { viewer.setThreadingModel(osgViewer::Viewer::CullDrawThreadPerContext); }
while (arguments.read("-d")) { viewer.setThreadingModel(osgViewer::Viewer::DrawThreadPerContext); }
while (arguments.read("-c")) { viewer.setThreadingModel(osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext); }
bool limitNumberOfFrames = false;
unsigned int maxFrames = 10;
while (arguments.read("--run-till-frame-number",maxFrames)) { limitNumberOfFrames = true; }
@@ -292,7 +292,7 @@ int main( int argc, char **argv )
if (apm.valid()) viewer.setCameraManipulator(apm.get());
else viewer.setCameraManipulator( new osgGA::TrackballManipulator() );
viewer.addEventHandler(new osgViewer::StatsHandler);
viewer.addEventHandler(new osgViewer::ThreadingHandler);
@@ -300,7 +300,7 @@ int main( int argc, char **argv )
while (arguments.read("--config", configfile))
{
osg::notify(osg::NOTICE)<<"Trying to read config file "<<configfile<<std::endl;
osg::ref_ptr<osg::Object> object = osgDB::readObjectFile(configfile);
osg::ref_ptr<osg::Object> object = osgDB::readRefObjectFile(configfile);
osgViewer::View* view = dynamic_cast<osgViewer::View*>(object.get());
if (view)
{
@@ -329,19 +329,19 @@ int main( int argc, char **argv )
else
{
// load the scene.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
if (!loadedModel) loadedModel = osgDB::readNodeFile("cow.osgt");
if (!loadedModel) loadedModel = osgDB::readRefNodeFile("cow.osgt");
if (!loadedModel)
if (!loadedModel)
{
std::cout << argv[0] <<": No data loaded." << std::endl;
return 1;
}
viewer.setSceneData(loadedModel.get());
viewer.setSceneData(loadedModel);
}
viewer.realize();
unsigned int numFrames = 0;

View File

@@ -55,11 +55,11 @@ class Character : public osg::Referenced
{
public:
Character();
void setCharacter(const std::string& filename, const std::string& name, const osg::Vec3& orgin, const osg::Vec3& width, const osg::Vec3& catchPos, float positionRatio);
void setLives(const std::string& filename, const osg::Vec3& orgin, const osg::Vec3& delta, unsigned int numLives);
void setCatches(const std::string& filename, const osg::Vec3& orgin, const osg::Vec3& delta, unsigned int numLives);
void moveLeft();
@@ -71,7 +71,7 @@ public:
void resetCatches();
bool addCatch();
bool looseLife();
osg::Vec3 getCurrentCenterOfBasket() const { return _character->getPosition()+_centerBasket; }
@@ -91,12 +91,12 @@ public:
unsigned int _numCatches;
osg::ref_ptr<osg::Switch> _catchSwitch;
osg::ref_ptr<osg::Group> _objectsGroup;
osg::Vec3 _centerBasket;
float _radiusBasket;
};
Character::Character():
@@ -117,7 +117,7 @@ void Character::setCharacter(const std::string& filename, const std::string& nam
float _characterSize = _width.length()*0.2f;
osg::Image* image = osgDB::readImageFile(filename);
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(filename);
if (image)
{
osg::Vec3 pos(-0.5f*_characterSize,0.0f,0.0f);
@@ -136,14 +136,14 @@ void Character::setCharacter(const std::string& filename, const std::string& nam
_character = new osg::PositionAttitudeTransform;
_character->setName(name);
_character->addChild(geode);
moveTo(positionRatio);
_centerBasket = width*catchPos.x() + height*catchPos.y() + pos;
_radiusBasket = width.length()*catchPos.z();
}
}
void Character::setLives(const std::string& filename, const osg::Vec3& origin, const osg::Vec3& delta, unsigned int numLives)
@@ -153,7 +153,7 @@ void Character::setLives(const std::string& filename, const osg::Vec3& origin, c
_numLives = numLives;
_livesSwitch = new osg::Switch;
osg::Image* image = osgDB::readImageFile(filename);
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(filename);
if (image)
{
osg::StateSet* stateset = _livesSwitch->getOrCreateStateSet();
@@ -186,7 +186,7 @@ void Character::setCatches(const std::string& filename, const osg::Vec3& origin,
_numCatches = 0;
_catchSwitch = new osg::Switch;
osg::Image* image = osgDB::readImageFile(filename);
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(filename);
if (image)
{
osg::StateSet* stateset = _catchSwitch->getOrCreateStateSet();
@@ -249,20 +249,20 @@ void Character::resetCatches()
bool Character::addCatch()
{
if (!_catchSwitch || _numCatches>=_catchSwitch->getNumChildren()) return false;
_catchSwitch->setValue(_numCatches,true);
++_numCatches;
return true;
}
bool Character::looseLife()
{
if (!_livesSwitch || _numLives==0) return false;
--_numLives;
_livesSwitch->setValue(_numLives,false);
return (_numLives!=0);
}
@@ -279,21 +279,21 @@ class CatchableObject : public osg::Referenced
bool anyInside(const osg::Vec3& lower_left, const osg::Vec3& top_right);
bool centerInside(const osg::Vec3& center, float radius);
void explode();
bool dangerous() { return _dangerous; }
void stop() { _stopped = true; }
bool stopped() { return _stopped; }
void setTimeToRemove(double time) { _timeToRemove=time; }
double getTimeToRemove() { return _timeToRemove; }
bool needToRemove(double time) { return _timeToRemove>=0.0 && time>_timeToRemove; }
osg::ref_ptr<osg::PositionAttitudeTransform> _object;
osg::Vec3 _velocity;
float _mass;
@@ -307,7 +307,7 @@ class CatchableObject : public osg::Referenced
static void setUpCatchablesMap(const FileList& fileList);
public:
// update position and velocity
void update(double dt);
@@ -317,7 +317,7 @@ class CatchableObject : public osg::Referenced
_viscosity = v;
_viscosityCoefficient = 6 * osg::PI * _viscosity;
}
/// Get the viscosity of the fluid.
inline float getFluidViscosity() const { return _viscosity; }
@@ -330,17 +330,17 @@ class CatchableObject : public osg::Referenced
/// Get the density of the fluid.
inline float getFluidDensity() const { return _density; }
/// Set the wind vector.
inline void setWind(const osg::Vec3& wind) { _wind = wind; }
/// Get the wind vector.
inline const osg::Vec3& getWind() const { return _wind; }
/// Set the acceleration vector.
inline void setAcceleration(const osg::Vec3& v) { _acceleration = v; }
/// Get the acceleration vector.
inline const osg::Vec3& getAcceleration() const { return _acceleration; }
@@ -349,22 +349,22 @@ class CatchableObject : public osg::Referenced
*/
inline void setToGravity(float scale = 1.0f) { _acceleration.set(0, 0, -9.81f*scale); }
/// Set the fluid parameters as for air (20<EFBFBD>C temperature).
/// Set the fluid parameters as for air (20C temperature).
inline void setFluidToAir()
{
setToGravity(1.0f);
setFluidDensity(1.2929f);
setFluidViscosity(1.8e-5f);
}
/// Set the fluid parameters as for pure water (20<EFBFBD>C temperature).
/// Set the fluid parameters as for pure water (20C temperature).
inline void setFluidToWater()
{
setToGravity(1.0f);
setFluidDensity(1.0f);
setFluidViscosity(1.002e-3f);
}
protected:
@@ -375,15 +375,15 @@ class CatchableObject : public osg::Referenced
float _viscosityCoefficient;
float _densityCoefficeint;
};
CatchableObject::CatchableObject()
{
_stopped = false;
_dangerous = false;
_timeToRemove = -1.0; // do not remove.
setFluidToAir();
}
@@ -395,14 +395,14 @@ void CatchableObject::setUpCatchablesMap(const FileList& fileList)
++itr)
{
const std::string& filename = *itr;
osg::Image* image = osgDB::readImageFile(filename);
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(filename);
if (image)
{
osg::ref_ptr<osg::StateSet> stateset = new osg::StateSet();
stateset->setTextureAttributeAndModes(0,new osg::Texture2D(image),osg::StateAttribute::ON);
stateset->setMode(GL_BLEND,osg::StateAttribute::ON);
stateset->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
osg::Vec3 width((float)(image->s())/(float)(image->t()),0.0f,0.0);
osg::Vec3 height(0.0f,0.0f,1.0f);
osg::Vec3 pos = (width+height)*-0.5f;
@@ -455,8 +455,8 @@ void CatchableObject::update(double dt)
osg::Vec3 force = _acceleration * (_mass - _density*Volume);
// compute force due to friction
osg::Vec3 relative_wind = _velocity-_wind;
force -= relative_wind * Area * (_viscosityCoefficient + _densityCoefficeint*relative_wind.length());
osg::Vec3 relative_wind = _velocity-_wind;
force -= relative_wind * Area * (_viscosityCoefficient + _densityCoefficeint*relative_wind.length());
// divide force by mass to get acceleration.
_velocity += force*(dt/_mass);
@@ -466,7 +466,7 @@ void CatchableObject::update(double dt)
bool CatchableObject::anyInside(const osg::Vec3& lower_left, const osg::Vec3& upper_right)
{
osg::Vec3 pos = _object->getPosition();
if (pos.x()+_radius < lower_left.x()) return false;
if (pos.x()-_radius > upper_right.x()) return false;
if (pos.z()+_radius < lower_left.z()) return false;
@@ -513,20 +513,20 @@ class GameEventHandler : public osgGA::GUIEventHandler
public:
GameEventHandler();
META_Object(osgStereImageApp,GameEventHandler);
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&);
virtual void getUsage(osg::ApplicationUsage& usage) const;
osg::Matrix getCameraPosition();
void compileGLObjects(osg::State& state)
{
osgUtil::GLObjectsVisitor compile;
compile.setState(&state);
for(ObjectMap::iterator itr = s_objectMap.begin();
itr != s_objectMap.end();
++itr)
@@ -534,14 +534,14 @@ public:
itr->second->accept(compile);
}
}
osg::Node* createScene();
void setFOVY(float fovy) { _fovy = fovy; }
float getFOVY() const { return _fovy; }
void createNewCatchable();
void clearCatchables()
{
for(CatchableObjectList::iterator itr=_catchableObjects.begin();
@@ -562,7 +562,7 @@ public:
_catchableObjects.clear();
}
void resetLevel()
{
_level = 0;
@@ -573,7 +573,7 @@ public:
_levelStartTick = osg::Timer::instance()->tick();
}
void nextLevel()
{
++_level;
@@ -596,12 +596,12 @@ public:
void resetGame()
{
_currentScore = 0;
updateTextWithScore();
clearCatchables();
resetLevel();
for(unsigned int i=0;i<_numberOfPlayers;++i)
{
_players[i].reset();
@@ -629,12 +629,12 @@ public:
livesPosition = _originBaseLine+osg::Vec3(1000.0f,-0.5f,000.0f);
catchesPosition = _originBaseLine+osg::Vec3(1100.0f,-0.5f,0.0f);
}
switch(player)
{
case PLAYER_GIRL:
{
std::string player_one = "Catch/girl.png";
std::string player_one = "Catch/girl.png";
osg::Vec3 catchPos(0.2, 0.57, 0.34);
_players[_numberOfPlayers].setCharacter(player_one,"girl", _originBaseLine + osg::Vec3(0.0f,-1.0f,0.0f), _widthBaseLine, catchPos, 0.5f);
@@ -646,7 +646,7 @@ public:
}
case PLAYER_BOY:
{
std::string player_two = "Catch/boy.png";
std::string player_two = "Catch/boy.png";
osg::Vec3 catchPos(0.8, 0.57, 0.34);
_players[_numberOfPlayers].setCharacter(player_two,"boy", _originBaseLine + osg::Vec3(0.0f,-2.0f,0.0f), _widthBaseLine, catchPos, 0.5f);
@@ -656,10 +656,10 @@ public:
++_numberOfPlayers;
break;
}
}
}
}
typedef std::vector< osg::ref_ptr<osgText::Text> > TextList;
void updateScoreWithCatch()
@@ -673,8 +673,8 @@ public:
osg::Timer_t newTick = osg::Timer::instance()->tick();
double timeForLevel = osg::Timer::instance()->delta_s(_levelStartTick, newTick);
// a ten second level gets you 10 points,
// a twenty second levels gets you 5 points.
// a ten second level gets you 10 points,
// a twenty second levels gets you 5 points.
_currentScore += static_cast<unsigned int>(10000.0f/(timeForLevel*timeForLevel));
updateTextWithScore();
@@ -685,24 +685,24 @@ public:
{
std::ostringstream os;
os<<"Score: "<<_currentScore;
std::string textString = os.str();
for(TextList::iterator itr = _scoreTextList.begin();
itr != _scoreTextList.end();
++itr)
{
(*itr)->setText(textString);
}
}
}
void updateLevelText()
{
std::ostringstream os;
os<<"Level: "<<_level+1;
_levelText->setText(os.str());
}
protected:
@@ -715,45 +715,45 @@ protected:
osg::Vec3 _originBaseLine;
osg::Vec3 _widthBaseLine;
float _characterSize;
float _fovy;
unsigned _level;
float _chanceOfExplodingAtStart;
float _initialNumDropsPerSecond;
osg::ref_ptr<osg::Switch> _gameSwitch;
osg::ref_ptr<osg::Group> _gameGroup;
osg::ref_ptr<osg::Switch> _levelSwitch;
unsigned int _currentIndex;
unsigned int _welcomeIndex;
unsigned int _lostIndex;
unsigned int _wonIndex;
unsigned int _gameIndex;
osg::Timer_t _levelStartTick;
unsigned int _currentScore;
osg::ref_ptr<osgText::Text> _levelText;
TextList _scoreTextList;
unsigned int _numberOfPlayers;
Character _players[2];
typedef std::list< osg::ref_ptr<CatchableObject> > CatchableObjectList;
CatchableObjectList _catchableObjects;
FileList _backgroundFiles;
FileList _benignCatachables;
bool _leftKeyPressed;
bool _rightKeyPressed;
osg::ref_ptr<CatchableObject> _dummyCatchable;
};
@@ -791,11 +791,11 @@ GameEventHandler::GameEventHandler()
_benignCatachables.push_back("Catch/t.png");
_benignCatachables.push_back("Catch/u.png");
_benignCatachables.push_back("Catch/ball.png");
CatchableObject::setUpCatchablesMap(_benignCatachables);
_currentScore = 0;
setFOVY(osg::DegreesToRadians(60.0));
}
@@ -817,7 +817,7 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
default:
return false;
}
}
else if (_currentIndex==_lostIndex)
{
@@ -834,7 +834,7 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
default:
return false;
}
}
else if (_currentIndex==_wonIndex)
{
@@ -851,7 +851,7 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
default:
return false;
}
}
else if (_currentIndex==_gameIndex)
{
@@ -888,7 +888,7 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
for(unsigned int i=0;i<_numberOfPlayers;++i)
{
bool inBasket = ((*itr)->centerInside(_players[i].getCurrentCenterOfBasket(),_players[i].getCurrentRadiusOfBasket()));
if ((*itr)->dangerous())
{
if ((*itr)->anyInside(_players[i].getLowerLeft(),_players[i].getUpperRight()) || inBasket)
@@ -912,7 +912,7 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
{
// player has caught a safe object.
updateScoreWithCatch();
if (!_players[i].addCatch())
{
_players[i].resetCatches();
@@ -930,7 +930,7 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
}
}
if (!(*itr)->anyInside(_origin, _origin+_width+_height) ||
if (!(*itr)->anyInside(_origin, _origin+_width+_height) ||
(*itr)->needToRemove(ea.getTime()) ||
removeEntry)
{
@@ -968,7 +968,7 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
float numDropsPerSecond = _initialNumDropsPerSecond * (_level+1);
float r = (float)rand()/(float)RAND_MAX;
if (r < deltaTime*numDropsPerSecond)
{
{
createNewCatchable();
}
@@ -1015,7 +1015,7 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
return false;
}
}
return false;
return false;
}
void GameEventHandler::getUsage(osg::ApplicationUsage&) const
@@ -1026,9 +1026,9 @@ osg::Matrix GameEventHandler::getCameraPosition()
{
osg::Matrix cameraPosition;
osg::Vec3 center = _origin+(_width+_height)*0.5f;
float distance = _height.length()/(2.0f*tanf(_fovy*0.5f));
cameraPosition.makeLookAt(center-osg::Vec3(0.0f,distance,0.0f),center,osg::Vec3(0.0f,0.0f,1.0f));
return cameraPosition;
}
@@ -1036,8 +1036,8 @@ osg::Matrix GameEventHandler::getCameraPosition()
osg::Node* GameEventHandler::createScene()
{
_gameSwitch = new osg::Switch;
// create a dummy catchable to load all the particule textures to reduce
// create a dummy catchable to load all the particule textures to reduce
// latency later on..
_dummyCatchable = new CatchableObject;
_dummyCatchable->setObject("Catch/a.png","a",osg::Vec3(0.0f,0.0,0.0f),1.0f,osg::Vec3(0.0f,0.0,0.0f));
@@ -1045,10 +1045,10 @@ osg::Node* GameEventHandler::createScene()
// set up welcome subgraph
{
osg::Geode* geode = new osg::Geode;
osg::ref_ptr<osg::Geode> geode = new osg::Geode;
// set up the background
osg::Image* image = osgDB::readImageFile("Catch/Welcome.jpg");
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Catch/Welcome.jpg");
if (image)
{
osg::Geometry* geometry = osg::createTexturedQuadGeometry(_origin,_width,_height);
@@ -1057,7 +1057,7 @@ osg::Node* GameEventHandler::createScene()
geode->addDrawable(geometry);
}
// set up the text
osg::Vec3 textPosition = _origin+_width*0.5f+_height*0.8f -osg::Vec3(0.0f,0.1f,0.0f);
{
@@ -1072,7 +1072,7 @@ osg::Node* GameEventHandler::createScene()
geode->addDrawable(text);
}
{
textPosition -= _height*0.25f;
osgText::Text* text = new osgText::Text;
@@ -1121,9 +1121,9 @@ osg::Node* GameEventHandler::createScene()
// set up you've lost subgraph
{
osg::Geode* geode = new osg::Geode;
osg::ref_ptr<osg::Geode> geode = new osg::Geode;
osg::Image* image = osgDB::readImageFile("Catch/YouLost.jpg");
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Catch/YouLost.jpg");
if (image)
{
osg::Geometry* geometry = osg::createTexturedQuadGeometry(_origin,_width,_height);
@@ -1132,7 +1132,7 @@ osg::Node* GameEventHandler::createScene()
geode->addDrawable(geometry);
}
// set up the text
osg::Vec3 textPosition = _origin+_width*0.5f+_height*0.75f -osg::Vec3(0.0f,0.1f,0.0f);
{
@@ -1147,7 +1147,7 @@ osg::Node* GameEventHandler::createScene()
geode->addDrawable(text);
}
{
textPosition -= _height*0.25f;
osgText::Text* text = new osgText::Text;
@@ -1184,9 +1184,9 @@ osg::Node* GameEventHandler::createScene()
// set up you've won subgraph
{
osg::Geode* geode = new osg::Geode;
osg::ref_ptr<osg::Geode> geode = new osg::Geode;
osg::Image* image = osgDB::readImageFile("Catch/YouWon.jpg");
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Catch/YouWon.jpg");
if (image)
{
osg::Geometry* geometry = osg::createTexturedQuadGeometry(_origin,_width,_height);
@@ -1195,7 +1195,7 @@ osg::Node* GameEventHandler::createScene()
geode->addDrawable(geometry);
}
// set up the text
osg::Vec3 textPosition = _origin+_width*0.5f+_height*0.75f -osg::Vec3(0.0f,0.1f,0.0f);
{
@@ -1210,7 +1210,7 @@ osg::Node* GameEventHandler::createScene()
geode->addDrawable(text);
}
{
textPosition -= _height*0.25f;
osgText::Text* text = new osgText::Text;
@@ -1258,7 +1258,7 @@ osg::Node* GameEventHandler::createScene()
_gameGroup->addChild(_players[i]._character.get());
_gameGroup->addChild(_players[i]._livesSwitch.get());
_gameGroup->addChild(_players[i]._catchSwitch.get());
}
}
// background
{
@@ -1269,7 +1269,7 @@ osg::Node* GameEventHandler::createScene()
++itr)
{
osg::Image* image = osgDB::readImageFile(*itr);
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(*itr);
if (image)
{
osg::Geometry* geometry = osg::createTexturedQuadGeometry(_origin,_width,_height);
@@ -1305,7 +1305,7 @@ osg::Node* GameEventHandler::createScene()
osg::Geode* geode = new osg::Geode;
geode->addDrawable(text);
_scoreTextList.push_back(text);
textPosition -= _height*0.05f;
_levelText = new osgText::Text;
_levelText->setText("Level : 0");
@@ -1317,7 +1317,7 @@ osg::Node* GameEventHandler::createScene()
_levelText->setAxisAlignment(osgText::Text::XZ_PLANE);
geode->addDrawable(_levelText.get());
_gameGroup->addChild(geode);
@@ -1325,7 +1325,7 @@ osg::Node* GameEventHandler::createScene()
}
_currentIndex = _welcomeIndex;
_gameSwitch->setSingleChildOn(_currentIndex);
@@ -1338,7 +1338,7 @@ void GameEventHandler::createNewCatchable()
unsigned int catachableIndex = (unsigned int)((float)_benignCatachables.size()*(float)rand()/(float)RAND_MAX);
if (catachableIndex>=_benignCatachables.size()) catachableIndex = _benignCatachables.size()-1;
const std::string& filename = _benignCatachables[catachableIndex];
float ratio = ((float)rand() / (float)RAND_MAX);
@@ -1356,7 +1356,7 @@ void GameEventHandler::createNewCatchable()
float r = (float)rand() / (float)RAND_MAX;
if (r < _chanceOfExplodingAtStart)
{
catchableObject->explode();
catchableObject->explode();
}
_gameGroup->addChild(catchableObject->_object.get());
@@ -1369,7 +1369,7 @@ class CompileStateCallback : public osg::Operation
osg::Referenced(true),
osg::Operation("CompileStateCallback", false),
_gameEventHandler(eh) {}
virtual void operator () (osg::Object* object)
{
osg::GraphicsContext* context = dynamic_cast<osg::GraphicsContext*>(object);
@@ -1380,7 +1380,7 @@ class CompileStateCallback : public osg::Operation
_gameEventHandler->compileGLObjects(*(context->getState()));
}
}
OpenThreads::Mutex _mutex;
GameEventHandler* _gameEventHandler;
};
@@ -1390,7 +1390,7 @@ int main( int argc, char **argv )
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates use node masks to create stereo images.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] image_file_left_eye image_file_right_eye");
@@ -1410,8 +1410,8 @@ int main( int argc, char **argv )
while (arguments.read("--boy")) seh->addPlayer(GameEventHandler::PLAYER_BOY);
while (arguments.read("--girl")) seh->addPlayer(GameEventHandler::PLAYER_GIRL);
// if user request help write it out to cout.
if (arguments.read("-h") || arguments.read("--help"))
{
@@ -1428,8 +1428,8 @@ int main( int argc, char **argv )
arguments.writeErrorMessages(std::cout);
return 1;
}
// enable the image cache so we don't need to keep loading the particle files
osgDB::ReaderWriter::Options* options = new osgDB::ReaderWriter::Options;
options->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_IMAGES);
@@ -1454,7 +1454,7 @@ int main( int argc, char **argv )
double fovy, aspectRatio, zNear, zFar;
viewer.getCamera()->getProjectionMatrixAsPerspective(fovy, aspectRatio, zNear, zFar);
seh->setFOVY(osg::DegreesToRadians(fovy));
seh->setFOVY(osg::DegreesToRadians(fovy));
// todo for osgViewer - create default set up.
viewer.setUpViewAcrossAllScreens();
@@ -1472,7 +1472,7 @@ int main( int argc, char **argv )
}
// todo for osgViewer - implement warp pointer that can be done relative to different coordinate frames
// viewer.requestWarpPointer(0.5f,0.5f);
// viewer.requestWarpPointer(0.5f,0.5f);
while( !viewer.done() )
{
@@ -1480,8 +1480,8 @@ int main( int argc, char **argv )
// fire off the cull and draw traversals of the scene.
viewer.frame();
}
return 0;
}

View File

@@ -40,10 +40,9 @@
#include <osgUtil/Optimizer>
osg::Node* decorate_with_clip_node(osg::Node* subgraph)
osg::ref_ptr<osg::Node> decorate_with_clip_node(const osg::ref_ptr<osg::Node>& subgraph)
{
osg::Group* rootnode = new osg::Group;
osg::ref_ptr<osg::Group> rootnode = new osg::Group;
// create wireframe view of the model so the user can see
// what parts are being culled away.
@@ -52,7 +51,7 @@ osg::Node* decorate_with_clip_node(osg::Node* subgraph)
osg::PolygonMode* polymode = new osg::PolygonMode;
polymode->setMode(osg::PolygonMode::FRONT_AND_BACK,osg::PolygonMode::LINE);
stateset->setAttributeAndModes(polymode,osg::StateAttribute::OVERRIDE|osg::StateAttribute::ON);
osg::Group* wireframe_subgraph = new osg::Group;
wireframe_subgraph->setStateSet(stateset);
wireframe_subgraph->addChild(subgraph);
@@ -80,7 +79,7 @@ osg::Node* decorate_with_clip_node(osg::Node* subgraph)
// more complex approach to managing ClipNode, allowing
// ClipNode node to be transformed independently from the subgraph
// that it is clipping.
osg::MatrixTransform* transform= new osg::MatrixTransform;
osg::NodeCallback* nc = new osg::AnimationPathCallback(subgraph->getBound().center(),osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(45.0f));
@@ -117,11 +116,11 @@ int main( int argc, char **argv )
osg::ArgumentParser arguments(&argc,argv);
// load the nodes from the commandline arguments.
osg::Node* loadedModel = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("cow.osgt");
if (!loadedModel) loadedModel = osgDB::readRefNodeFile("cow.osgt");
if (!loadedModel)
@@ -129,16 +128,16 @@ int main( int argc, char **argv )
osg::notify(osg::NOTICE)<<"Please specify a filename on the command line"<<std::endl;
return 1;
}
// decorate the scenegraph with a clip node.
osg::Node* rootnode = decorate_with_clip_node(loadedModel);
osg::ref_ptr<osg::Node> rootnode = decorate_with_clip_node(loadedModel);
// run optimization over the scene graph
osgUtil::Optimizer optimzer;
optimzer.optimize(rootnode);
osgViewer::Viewer viewer;
// set the scene to render
viewer.setSceneData(rootnode);

View File

@@ -45,6 +45,8 @@
#include <net/soioctl.h>
#elif defined(__CYGWIN__)
#include <unistd.h>
#elif defined (__GNU__)
#include <unistd.h>
#elif defined(__sun)
#include <unistd.h>
#include <sys/sockio.h>

View File

@@ -505,7 +505,7 @@ int main( int argc, char **argv )
}
// load model.
osg::ref_ptr<osg::Node> rootnode = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> rootnode = osgDB::readRefNodeFiles(arguments);
// set the scene to render
viewer.setSceneData(rootnode.get());

View File

@@ -122,7 +122,7 @@ void Receiver::sync( void )
return;
}
#if defined(__linux) || defined(__FreeBSD__) || defined( __APPLE__ )
#if defined(__linux) || defined(__FreeBSD__) || defined( __APPLE__ ) || defined(__FreeBSD_kernel__) || defined(__GNU__)
socklen_t size;
#else
int size;

View File

@@ -133,7 +133,7 @@ int main( int argc, char **argv )
osg::ArgumentParser arguments(&argc,argv);
// read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
if (!scene)
{
@@ -149,7 +149,7 @@ int main( int argc, char **argv )
{
osgViewer::View* view = new osgViewer::View;
view->setName("Single view");
view->setSceneData(osgDB::readNodeFile("fountain.osgt"));
view->setSceneData(osgDB::readRefNodeFile("fountain.osgt"));
view->addEventHandler( new osgViewer::StatsHandler );
@@ -283,7 +283,7 @@ int main( int argc, char **argv )
view->setName("View three");
viewer.addView(view);
view->setSceneData(osgDB::readNodeFile("cessnafire.osgt"));
view->setSceneData(osgDB::readRefNodeFile("cessnafire.osgt"));
view->getCamera()->setName("Cam three");
view->getCamera()->setProjectionMatrixAsPerspective(30.0, double(traits->width) / double(traits->height/2), 1.0, 1000.0);

View File

@@ -43,7 +43,7 @@ static const char* computeSrc = {
int main( int argc, char** argv )
{
osg::ArgumentParser arguments( &argc, argv );
// Create the texture as both the output of compute shader and the input of a normal quad
osg::ref_ptr<osg::Texture2D> tex2D = new osg::Texture2D;
tex2D->setTextureSize( 512, 512 );
@@ -53,23 +53,23 @@ int main( int argc, char** argv )
tex2D->setSourceFormat( GL_RED );
tex2D->setSourceType( GL_FLOAT );
tex2D->bindToImageUnit( 0, osg::Texture::WRITE_ONLY ); // So we can use 'image2D' in the compute shader
// The compute shader can't work with other kinds of shaders
// It also requires the work group numbers. Setting them to 0 will disable the compute shader
osg::ref_ptr<osg::Program> computeProg = new osg::Program;
computeProg->setComputeGroups( 512/16, 512/16, 1 );
computeProg->addShader( new osg::Shader(osg::Shader::COMPUTE, computeSrc) );
// Create a node for outputting to the texture.
// It is OK to have just an empty node here, but seems inbuilt uniforms like osg_FrameTime won't work then.
// TODO: maybe we can have a custom drawable which also will implement glMemoryBarrier?
osg::Node* sourceNode = osgDB::readNodeFile("axes.osgt");
osg::ref_ptr<osg::Node> sourceNode = osgDB::readRefNodeFile("axes.osgt");
if ( !sourceNode ) sourceNode = new osg::Node;
sourceNode->setDataVariance( osg::Object::DYNAMIC );
sourceNode->getOrCreateStateSet()->setAttributeAndModes( computeProg.get() );
sourceNode->getOrCreateStateSet()->addUniform( new osg::Uniform("targetTex", (int)0) );
sourceNode->getOrCreateStateSet()->setTextureAttributeAndModes( 0, tex2D.get() );
// Display the texture on a quad. We will also be able to operate on the data if reading back to CPU side
osg::Geometry* geom = osg::createTexturedQuadGeometry(
osg::Vec3(), osg::Vec3(1.0f,0.0f,0.0f), osg::Vec3(0.0f,0.0f,1.0f) );
@@ -77,12 +77,12 @@ int main( int argc, char** argv )
quad->addDrawable( geom );
quad->getOrCreateStateSet()->setMode( GL_LIGHTING, osg::StateAttribute::OFF );
quad->getOrCreateStateSet()->setTextureAttributeAndModes( 0, tex2D.get() );
// Create the scene graph and start the viewer
osg::ref_ptr<osg::Group> scene = new osg::Group;
scene->addChild( sourceNode );
scene->addChild( quad.get() );
osgViewer::Viewer viewer;
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
viewer.addEventHandler( new osgViewer::StatsHandler );

View File

@@ -33,12 +33,12 @@
#include <iostream>
// Customize the CopyOp so that we add our own verbose
// Customize the CopyOp so that we add our own verbose
// output of what's being copied.
class MyCopyOp : public osg::CopyOp
{
public:
inline MyCopyOp(CopyFlags flags=SHALLOW_COPY):
osg::CopyOp(flags),
_indent(0),
@@ -46,11 +46,11 @@ class MyCopyOp : public osg::CopyOp
inline void moveIn() const { _indent += _step; }
inline void moveOut() const { _indent -= _step; }
inline void writeIndent() const
inline void writeIndent() const
{
for(int i=0;i<_indent;++i) std::cout << " ";
}
virtual osg::Referenced* operator() (const osg::Referenced* ref) const
{
writeIndent(); std::cout << "copying Referenced "<<ref<<std::endl;
@@ -59,7 +59,7 @@ class MyCopyOp : public osg::CopyOp
moveOut();
return ret_ref;
}
virtual osg::Object* operator() (const osg::Object* obj) const
{
writeIndent(); std::cout << "copying Object "<<obj;
@@ -70,7 +70,7 @@ class MyCopyOp : public osg::CopyOp
moveOut();
return ret_obj;
}
virtual osg::Node* operator() (const osg::Node* node) const
{
writeIndent(); std::cout << "copying Node "<<node;
@@ -136,25 +136,25 @@ class MyCopyOp : public osg::CopyOp
moveOut();
return ret_image;
}
protected:
// must be mutable since CopyOp is passed around as const to
// the various clone/copy constructors.
mutable int _indent;
mutable int _step;
};
// this CopyOp class will preserve the multi-parent structure of the copied
// object, instead of expanding it into a tree. Works with the
// this CopyOp class will preserve the multi-parent structure of the copied
// object, instead of expanding it into a tree. Works with the
// DEEP_COPY_NODES flag.
class GraphCopyOp : public osg::CopyOp
{
public:
inline GraphCopyOp(CopyFlags flags=SHALLOW_COPY):
osg::CopyOp(flags) { _nodeCopyMap.clear();}
virtual osg::Node* operator() (const osg::Node* node) const
{
if (node && _flags&DEEP_COPY_NODES)
@@ -180,9 +180,9 @@ class GraphCopyOp : public osg::CopyOp
else
return const_cast<osg::Node*>(node);
}
protected:
// must be mutable since CopyOp is passed around as const to
// the various clone/copy constructors.
mutable std::map<const osg::Node*,osg::Node*> _nodeCopyMap;
@@ -198,19 +198,19 @@ int main( int argc, char **argv )
osgViewer::Viewer viewer;
// load the nodes from the commandline arguments.
osg::Node* rootnode = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> rootnode = osgDB::readRefNodeFiles(arguments);
if (!rootnode)
{
osg::notify(osg::NOTICE)<<"Please specify a model filename on the command line."<<std::endl;
return 1;
}
// run optimization over the scene graph
osgUtil::Optimizer optimzer;
optimzer.optimize(rootnode);
// ------------- Start of copy specific code -------------------------------------------------------
// do a deep copy, using MyCopyOp to reveal whats going on under the hood,
// in your own code you'd typically just use the basic osg::CopyOp something like
osg::ref_ptr<osg::Node> mycopy = dynamic_cast<osg::Node*>(rootnode->clone(osg::CopyOp::DEEP_COPY_ALL));
@@ -219,7 +219,7 @@ int main( int argc, char **argv )
// note, we need the dyanmic_cast because MS Visual Studio can't handle covarient
// return types, so that clone has return just Object*. bahh hum bug
osg::ref_ptr<osg::Node> deep_copy = dynamic_cast<osg::Node*>(rootnode->clone(MyCopyOp(osg::CopyOp::DEEP_COPY_ALL)));
std::cout << "----------------------------------------------------------------"<<std::endl;
// do a graph preserving deep copy.
@@ -260,18 +260,18 @@ int main( int argc, char **argv )
// DEEP_COPY_IMAGES = 64,
// DEEP_COPY_ALL = 0xffffffff
// };
//
//
// These options you can use together such as :
// osg::Node* mycopy = dynamic_cast<osg::Node*>(rootnode->clone(osg::CopyOp::DEEP_COPY_NODES | DEEP_COPY_DRAWABLES));
// Which shares state but creates copies of all nodes and drawables (which contain the geometry).
//
//
// You may also want to subclass from CopyOp to provide finer grained control of what gets shared (shallow copy) vs
// cloned (deep copy).
// ------------- End of copy specific code -------------------------------------------------------
// set the scene to render
viewer.setSceneData(rootnode);

View File

@@ -95,10 +95,10 @@ int main(int argc, char *argv[])
osgViewer::Viewer viewer;
// load the nodes from the commandline arguments.
osg::Node* rootnode = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> rootnode = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead.
if (!rootnode) rootnode = osgDB::readNodeFile("cessna.osgt");
if (!rootnode) rootnode = osgDB::readRefNodeFile("cessna.osgt");
if (!rootnode)
{
@@ -107,7 +107,7 @@ int main(int argc, char *argv[])
}
// create specular highlights
create_specular_highlights(rootnode);
create_specular_highlights(rootnode.get());
// run optimization over the scene graph
osgUtil::Optimizer optimzer;

View File

@@ -1,9 +1,9 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This application is open source and may be redistributed and/or modified
* This application is open source and may be redistributed and/or modified
* freely and without restriction, both in commercial and non commercial applications,
* as long as this copyright notice is maintained.
*
*
* This application is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
@@ -50,7 +50,7 @@ int main(int argc, char** argv)
arguments.getApplicationUsage()->write(std::cout, helpType);
return 1;
}
// report any errors if they have occurred when parsing the program arguments.
if (arguments.errors())
{
@@ -81,7 +81,7 @@ int main(int argc, char** argv)
while (arguments.read("-p",pathfile))
{
osgGA::AnimationPathManipulator* apm = new osgGA::AnimationPathManipulator(pathfile);
if (apm || !apm->valid())
if (apm || !apm->valid())
{
unsigned int num = keyswitchManipulator->getNumMatrixManipulators();
keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm );
@@ -95,13 +95,13 @@ int main(int argc, char** argv)
// add the state manipulator
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
// add the thread model handler
viewer.addEventHandler(new osgViewer::ThreadingHandler);
// add the window size toggle handler
viewer.addEventHandler(new osgViewer::WindowSizeHandler);
// add the stats handler
viewer.addEventHandler(new osgViewer::StatsHandler);
@@ -129,8 +129,8 @@ int main(int argc, char** argv)
// load the data
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFile(file);
if (!loadedModel)
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFile(file);
if (!loadedModel)
{
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
return 1;

View File

@@ -224,7 +224,7 @@ public:
osg::StateSet *dstate= gm->getOrCreateStateSet( );
dstate->setMode( GL_LIGHTING, osg::StateAttribute::ON );
osg::Image* image = osgDB::readImageFile("Images/Brick-Std-Orange.TGA");
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Images/Brick-Std-Orange.TGA");
if (image)
{
osg::Texture2D* txt = new osg::Texture2D;
@@ -354,7 +354,7 @@ osg::Group *makedelaunay(const int ndcs)
osg::Vec3Array *points=new osg::Vec3Array;
osg::Image* image = osgDB::readImageFile("Images/blueFlowers.png");
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Images/blueFlowers.png");
if (image)
{
osg::Texture2D* texture = new osg::Texture2D;
@@ -817,7 +817,7 @@ osg::Geometry *WallConstraint::makeWallGeometry() const
{
osg::ref_ptr<osg::Geometry> gm=new osg::Geometry; // the wall
if (texture!="") {
osg::Image* image = osgDB::readImageFile(texture.c_str());
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(texture.c_str());
if (image)
{
osg::Texture2D* txt = new osg::Texture2D;
@@ -1005,7 +1005,7 @@ deprecated_osg::Geometry *ArealConstraint::makeWallGeometry( osg::Vec3Array *pt)
tscx->retessellatePolygons(*(edges)); // find all edges
if (walltexture!="") {
osg::Image* image = osgDB::readImageFile(walltexture.c_str());
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(walltexture.c_str());
if (image)
{
osg::Texture2D* txt = new osg::Texture2D;
@@ -1062,7 +1062,7 @@ deprecated_osg::Geometry * ArealConstraint::makeAreal( osg::Vec3Array *points)
gm->setNormalArray(getCanopyNormals(points));
gm->setNormalBinding(deprecated_osg::Geometry::BIND_PER_PRIMITIVE);
gm->setTexCoordArray(0,getCanopyTexcoords(points));
osg::Image* image = osgDB::readImageFile(texture);
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(texture);
if (image)
{
osg::Texture2D* txt = new osg::Texture2D;
@@ -1238,7 +1238,7 @@ deprecated_osg::Geometry * LinearConstraint::makeGeometry(const osg::Vec3Array *
if (_midline->size()>0) {
osg::ref_ptr<osg::Vec3Array> locpts=getPoints(points);
if (texture!="") {
osg::Image* image = osgDB::readImageFile(texture.c_str());
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(texture.c_str());
if (image)
{
osg::Texture2D* txt = new osg::Texture2D;

View File

@@ -139,7 +139,7 @@ int main( int argc, char **argv )
bool needToSetHomePosition = false;
// read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
// if one hasn't been loaded create an earth and sun test model.
if (!scene)

View File

@@ -18,7 +18,7 @@
#include <iostream>
#include "DePee.h"
#include "DePee.h"
/*!
Handles keyboard events.
@@ -28,7 +28,7 @@
class KeyboardEventHandler : public osgGA::GUIEventHandler
{
public:
KeyboardEventHandler(DePee* dePee)
{
_apc = 0;
@@ -41,12 +41,12 @@ public:
_dePee->setSketchy(_sketchy);
_dePee->setColored(_colored);
}
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&)
{
switch(ea.getEventType())
{
case(osgGA::GUIEventAdapter::KEYDOWN):
{
if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Space)
@@ -77,7 +77,7 @@ public:
_dePee->setSketchy(_sketchy);
return true;
}
else if (ea.getKey() == 'e')
{
_edgy = !_edgy;
@@ -106,13 +106,13 @@ public:
_crayon = !_crayon;
_dePee->setCrayon(_crayon);
}
break;
}
default:
break;
}
return false;
}
@@ -139,12 +139,12 @@ private:
class MouseEventHandler : public osgGA::GUIEventHandler
{
public:
MouseEventHandler(DePee* dePee)
{
_dePee = dePee;
}
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&)
{
switch(ea.getEventType())
@@ -152,17 +152,17 @@ public:
//mouse
case(osgGA::GUIEventAdapter::DRAG):
{
rotate(ea.getXnormalized(), ea.getYnormalized());
rotate(ea.getXnormalized(), ea.getYnormalized());
break;
}
case(osgGA::GUIEventAdapter::MOVE):
_prevX = ea.getXnormalized();
_prevX = ea.getXnormalized();
_prevY = ea.getYnormalized();
break;
default:
break;
}
return false;
}
@@ -175,25 +175,25 @@ private:
void rotate(float x, float y)
{
osg::Matrix baseMatrix = _modelGroupTransform->getMatrix();
baseMatrix.preMultTranslate(_rotCenter);
baseMatrix.preMultRotate(osg::Quat((x - _prevX) * 3, osg::Vec3d(0.0, 0.0, 1.0)));
baseMatrix.preMultRotate(osg::Quat(-(y - _prevY) * 3, (baseMatrix * osg::Vec3d(1.0, 0.0, 0.0))));
baseMatrix.preMultTranslate(-_rotCenter);
_modelGroupTransform->setMatrix(baseMatrix);
_prevX = x;
_prevX = x;
_prevY = y;
};
DePee* _dePee;
float _prevX;
float _prevX;
float _prevY;
osg::Vec3 _rotCenter;
osg::MatrixTransform* _modelGroupTransform;
osg::MatrixTransform* _modelGroupTransform;
};
@@ -202,25 +202,25 @@ int main( int argc, char **argv )
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates Depth Peeling");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" filename");
// construct the viewer
osgViewer::Viewer viewer(arguments);
// any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized();
// report any errors if they have occurred when parsing the program arguments.
if (arguments.errors())
{
arguments.writeErrorMessages(std::cout);
return 1;
}
if (arguments.argc()<=1 || arguments.argc() > 3)
{
arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
@@ -232,29 +232,29 @@ int main( int argc, char **argv )
viewer.getCamera()->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR);
// read the model to do depth peeling with
osg::Node* loadedModel = osgDB::readNodeFile(arguments.argv()[1]);
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFile(arguments.argv()[1]);
if (!loadedModel)
return 1;
// create a transform to spin the model.
osg::MatrixTransform* modelGroupTransform = new osg::MatrixTransform;
osg::Group* modelGroup = new osg::Group;
modelGroupTransform->addChild(modelGroup);
modelGroup->addChild(loadedModel);
osg::Group* rootNode = new osg::Group();
// add model to the viewer.
viewer.setSceneData(rootNode);
// Depth peel example only works on a single graphics context right now
// so open up viewer on single screen to prevent problems
viewer.setUpViewOnSingleScreen(0);
// create the windows and run the threads.
viewer.realize();
unsigned int width = 1280;
unsigned int height = 1280;
osgViewer::Viewer::Windows windows;
@@ -266,11 +266,11 @@ int main( int argc, char **argv )
}
osg::ref_ptr<DePee> dePee = new DePee(rootNode,
modelGroupTransform,
osg::ref_ptr<DePee> dePee = new DePee(rootNode,
modelGroupTransform,
width,
height);
//create event handlers
KeyboardEventHandler* keyboardEventHandler = new KeyboardEventHandler(dePee.get());
MouseEventHandler* mouseEventHandler = new MouseEventHandler(dePee.get());
@@ -278,7 +278,7 @@ int main( int argc, char **argv )
viewer.addEventHandler(mouseEventHandler);
//viewer.setCameraManipulator(new osgGA::TrackballManipulator);
osg::StateSet* stateset = modelGroupTransform->getOrCreateStateSet();
stateset->setMode(GL_BLEND, osg::StateAttribute::OFF);
@@ -287,15 +287,15 @@ int main( int argc, char **argv )
osg::AnimationPathCallback* apc = new osg::AnimationPathCallback(modelGroupTransform->getBound().center(),osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(45.0f));
apc->setPause(true);
modelGroupTransform->setUpdateCallback(apc);
keyboardEventHandler->registerAnimationPathCallback(apc);
mouseEventHandler->registerModelGroupTransform(modelGroupTransform);
//setup stuff that is necessary for measuring fps
osg::Timer_t current_tick, previous_tick = 1;
double* fps = new double;
dePee->setFPS(fps);
while(!viewer.done())
{
current_tick = osg::Timer::instance()->tick();

View File

@@ -703,10 +703,10 @@ int main(int argc, char** argv)
osgViewer::Viewer viewer(arguments);
// load the nodes from the commandline arguments.
osg::Node* loadedModel = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("cow.osgt");
if (!loadedModel) loadedModel = osgDB::readRefNodeFile("cow.osgt");
if (!loadedModel)
{
@@ -731,7 +731,7 @@ int main(int argc, char** argv)
}
else
{
osg::Node* distortionNode = createDistortionSubgraph( options, loadedModel, viewer.getCamera()->getClearColor());
osg::Node* distortionNode = createDistortionSubgraph( options, loadedModel.get(), viewer.getCamera()->getClearColor());
viewer.setSceneData( distortionNode );
}

View File

@@ -97,7 +97,7 @@ createStateSet()
ss->setAttribute( program.get(),
osg::StateAttribute::ON | osg::StateAttribute::PROTECTED );
osg::ref_ptr< osg::Image> iLogo = osgDB::readImageFile( "Images/osg128.png" );
osg::ref_ptr< osg::Image> iLogo = osgDB::readRefImageFile( "Images/osg128.png" );
if( !iLogo.valid() )
{
osg::notify( osg::ALWAYS ) << "Can't open image file osg128.png" << std::endl;

View File

@@ -44,21 +44,21 @@ osg::Node* createEarth()
osg::TessellationHints* hints = new osg::TessellationHints;
hints->setDetailRatio(5.0f);
osg::ShapeDrawable* sd = new osg::ShapeDrawable(new osg::Sphere(osg::Vec3(0.0,0.0,0.0), osg::WGS_84_RADIUS_POLAR), hints);
osg::Geode* geode = new osg::Geode;
geode->addDrawable(sd);
std::string filename = osgDB::findDataFile("Images/land_shallow_topo_2048.jpg");
geode->getOrCreateStateSet()->setTextureAttributeAndModes(0, new osg::Texture2D(osgDB::readImageFile(filename)));
geode->getOrCreateStateSet()->setTextureAttributeAndModes(0, new osg::Texture2D(osgDB::readRefImageFile(filename)));
osg::CoordinateSystemNode* csn = new osg::CoordinateSystemNode;
csn->setEllipsoidModel(new osg::EllipsoidModel());
csn->addChild(geode);
return csn;
}
osgText::Text* createText(osg::EllipsoidModel* ellipsoid, double latitude, double longitude, double height, const std::string& str)
@@ -78,7 +78,7 @@ osgText::Text* createText(osg::EllipsoidModel* ellipsoid, double latitude, doubl
text->setCharacterSize(300000.0f);
text->setCharacterSizeMode(osgText::Text::OBJECT_COORDS_WITH_MAXIMUM_SCREEN_SIZE_CAPPED_BY_FONT_HEIGHT);
text->setAutoRotateToScreen(true);
return text;
}
@@ -87,10 +87,10 @@ osg::Node* createFadeText(osg::EllipsoidModel* ellipsoid)
osg::Group* group = new osg::Group;
group->getOrCreateStateSet()->setMode(GL_DEPTH_TEST,osg::StateAttribute::OFF);
osg::Geode* geode = new osg::Geode;
group->addChild(geode);
std::vector<std::string> textList;
textList.push_back("Town");
textList.push_back("City");
@@ -99,7 +99,7 @@ osg::Node* createFadeText(osg::EllipsoidModel* ellipsoid)
textList.push_back("Mountain");
textList.push_back("Road");
textList.push_back("Lake");
unsigned int numLat = 15;
unsigned int numLong = 20;
double latitude = 0.0;
@@ -118,7 +118,7 @@ osg::Node* createFadeText(osg::EllipsoidModel* ellipsoid)
}
return group;
}
}
int main(int, char**)
@@ -128,10 +128,10 @@ int main(int, char**)
viewer.getCamera()->setComputeNearFarMode(osg::CullSettings::COMPUTE_NEAR_FAR_USING_PRIMITIVES);
viewer.getCamera()->setNearFarRatio(0.00001f);
// read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> root = createEarth();
if (!root) return 0;
// add a viewport to the viewer and attach the scene graph.
@@ -142,7 +142,7 @@ int main(int, char**)
{
// add fade text around the globe
csn->addChild(createFadeText(csn->getEllipsoidModel()));
}
}
viewer.setCameraManipulator(new osgGA::TerrainManipulator);

View File

@@ -62,7 +62,7 @@ osgText::Text* createLabel(const std::string& l, const char* f, unsigned int siz
static osg::Vec3 pos(10.0f, 10.0f, 0.0f);
osgText::Text* label = new osgText::Text();
osgText::Font* font = osgText::readFontFile(f);
osg::ref_ptr<osgText::Font> font = osgText::readRefFontFile(f);
label->setFont(font);
label->setCharacterSize(size);

View File

@@ -388,7 +388,7 @@ osg::Geode* ForestTechniqueManager::createTerrain(const osg::Vec3& origin, const
// ---------------------------------------
osg::StateSet* stateset = new osg::StateSet();
osg::Image* image = osgDB::readImageFile("Images/lz.rgb");
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Images/lz.rgb");
if (image)
{
osg::Texture2D* texture = new osg::Texture2D;
@@ -1182,7 +1182,7 @@ osg::Node* ForestTechniqueManager::createScene(unsigned int numTreesToCreates, u
osg::Texture2D *tex = new osg::Texture2D;
tex->setWrap( osg::Texture2D::WRAP_S, osg::Texture2D::CLAMP );
tex->setWrap( osg::Texture2D::WRAP_T, osg::Texture2D::CLAMP );
tex->setImage(osgDB::readImageFile("Images/tree0.rgba"));
tex->setImage(osgDB::readRefImageFile("Images/tree0.rgba"));
osg::StateSet *dstate = new osg::StateSet;
{

View File

@@ -963,7 +963,7 @@ int main(int argc, char **argv)
arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
return 1;
}
ref_ptr<Node> loadedModel = osgDB::readNodeFiles(arguments);
ref_ptr<Node> loadedModel = osgDB::readRefNodeFiles(arguments);
if (!loadedModel) {
cerr << "couldn't load " << argv[1] << "\n";
return 1;

View File

@@ -127,7 +127,7 @@ public:
for (osgFX::Registry::EffectMap::const_iterator i=emap.begin(); i!=emap.end(); ++i) {
std::cout << "INFO: \t" << i->first << "\n";
osg::ref_ptr<osgFX::Effect> effect = static_cast<osgFX::Effect *>(i->second->cloneType());
_effects.push_back(effect.get());
_effects.push_back(effect.get());
}
std::cout << "INFO: " << emap.size() << " effect(s) ready.\n";
@@ -144,9 +144,9 @@ public:
inline void setScene(osg::Node* node) { _scene = node; }
inline bool getEffectsEnabled() const { return _fxen; }
inline void setEffectsEnabled(bool v)
{
_fxen = v;
inline void setEffectsEnabled(bool v)
{
_fxen = v;
if (getSelectedEffect()) {
getSelectedEffect()->setEnabled(_fxen);
}
@@ -156,7 +156,7 @@ public:
inline void setEffectIndex(int i)
{
if (i >= static_cast<int>(_effects.size())) i = 0;
if (i < 0) i = static_cast<int>(_effects.size()-1);
if (i < 0) i = static_cast<int>(_effects.size()-1);
_selected_fx = i;
rebuild();
}
@@ -174,11 +174,11 @@ protected:
{
float zPos = -0.1; // note from Robert, was 0.1f, but now must be -0.1f to keep text visible??#!? due
// to some other change in the OSG not tracked down yet...
osg::ref_ptr<osgText::Font> arial = osgText::readFontFile("fonts/arial.ttf");
osg::ref_ptr<osgText::Font> arial = osgText::readRefFontFile("fonts/arial.ttf");
osg::ref_ptr<osgText::Text> hints = new osgText::Text;
hints->setFont(arial.get());
hints->setFont(arial);
hints->setColor(_hints_color);
hints->setAlignment(osgText::Text::CENTER_BOTTOM);
hints->setCharacterSize(13);
@@ -195,7 +195,7 @@ protected:
if (!author_name.empty()) {
effect_description = author_name = "AUTHOR: " + std::string(_effects[_selected_fx]->effectAuthor()) + std::string("\n\n");
}
effect_description += "DESCRIPTION:\n" + std::string(_effects[_selected_fx]->effectDescription());
effect_description += "DESCRIPTION:\n" + std::string(_effects[_selected_fx]->effectDescription());
if (_scene.valid() && _root.valid()) {
_root->removeChildren(0, _root->getNumChildren());
@@ -268,7 +268,7 @@ EffectPanel* build_gui(osg::Group* root)
osg::ref_ptr<EffectPanel> effect_panel = new EffectPanel;
effect_panel->setCaption("osgFX Effect Browser");
effect_panel->setRect(osgfxbrowser::Rect(20, 20, 1000, 280));
effect_panel->setRect(osgfxbrowser::Rect(20, 20, 1000, 280));
hud->addChild(effect_panel.get());
@@ -325,7 +325,7 @@ int main(int argc, char *argv[])
unsigned int clearMask = viewer.getCamera()->getClearMask();
viewer.getCamera()->setClearMask(clearMask | GL_STENCIL_BUFFER_BIT);
viewer.getCamera()->setClearStencil(0);
// any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized();
@@ -336,11 +336,11 @@ int main(int argc, char *argv[])
}
// read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("dumptruck.osgt");
if (!loadedModel) loadedModel = osgDB::readRefNodeFile("dumptruck.osgt");
if (!loadedModel)
{
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;

View File

@@ -117,14 +117,14 @@ int main(int argc, char *argv[])
}
// load the image
osg::ref_ptr<osg::Image> startIm = osgDB::readImageFile(startName);
osg::ref_ptr<osg::Image> startIm = osgDB::readRefImageFile(startName);
if (!startIm) {
std::cout << "Could not load start image.\n";
return(1);
}
osg::Node* scene = createScene(startIm.get());
osg::ref_ptr<osg::Node> scene = createScene(startIm.get());
// construct the viewer.
osgViewer::Viewer viewer;

View File

@@ -550,7 +550,7 @@ osg::Node* createBackground()
{
// we'll create a texture mapped quad to sit behind the Geometry
osg::Image* image = osgDB::readImageFile("Images/primitives.gif");
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Images/primitives.gif");
if (!image) return NULL;

View File

@@ -434,8 +434,8 @@ int main(int argv, char **argc)
osg::ref_ptr<osg::Group> group = new osg::Group;
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
if (loadedModel.valid()) group->addChild(loadedModel.get());
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
if (loadedModel.valid()) group->addChild(loadedModel);
for(Tracks::iterator itr = tracks.begin();
itr != tracks.end();

View File

@@ -52,12 +52,12 @@ int main(int argc, char** argv)
osgViewer::Viewer viewer(arguments);
osg::ref_ptr<osg::Node> node = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> node = osgDB::readRefNodeFiles(arguments);
if (!node) return 0;
osg::ref_ptr<osg::GraphicsCostEstimator> gce = new osg::GraphicsCostEstimator;
viewer.setSceneData(node.get());
viewer.setSceneData(node);
viewer.realize();

View File

@@ -67,7 +67,7 @@ Node *makeBase( void )
Texture2D *tex = new Texture2D;
tex->setImage(osgDB::readImageFile("Images/water.rgb"));
tex->setImage(osgDB::readRefImageFile("Images/water.rgb"));
tex->setWrap( Texture2D::WRAP_S, Texture2D::REPEAT );
tex->setWrap( Texture2D::WRAP_T, Texture2D::REPEAT );

View File

@@ -112,7 +112,7 @@ Node *makeSky( void )
Texture2D *tex = new Texture2D;
tex->setImage(osgDB::readImageFile("Images/white.rgb"));
tex->setImage(osgDB::readRefImageFile("Images/white.rgb"));
StateSet *dstate = new StateSet;

View File

@@ -161,7 +161,7 @@ Node *makeTank( void )
for( i = 0; i < c; i++ )
conv( vc[i], mat, vc[i] );
gset->addPrimitiveSet(new DrawArrays(PrimitiveSet::TRIANGLE_FAN,prev_c,c-prev_c));
@@ -171,7 +171,7 @@ Node *makeTank( void )
tex->setWrap( Texture2D::WRAP_S, Texture2D::REPEAT );
tex->setWrap( Texture2D::WRAP_T, Texture2D::REPEAT );
tex->setImage(osgDB::readImageFile("Images/tank.rgb"));
tex->setImage(osgDB::readRefImageFile("Images/tank.rgb"));
StateSet *dstate = new StateSet;
dstate->setTextureAttributeAndModes(0, tex, StateAttribute::ON );

View File

@@ -131,7 +131,7 @@ Node *makeTerrain( void )
Texture2D *tex = new Texture2D;
tex->setImage(osgDB::readImageFile("Images/lz.rgb"));
tex->setImage(osgDB::readRefImageFile("Images/lz.rgb"));
StateSet *dstate = new StateSet;
dstate->setMode( GL_LIGHTING, StateAttribute::OFF );

View File

@@ -234,7 +234,7 @@ Node *makeTrees( void )
struct _tree *t;
Texture2D *tex = new Texture2D;
tex->setImage(osgDB::readImageFile("Images/tree0.rgba"));
tex->setImage(osgDB::readRefImageFile("Images/tree0.rgba"));
StateSet *dstate = new StateSet;

View File

@@ -248,7 +248,7 @@ struct SnapeImageHandler : public osgGA::GUIEventHandler
{
osgViewer::View* view = dynamic_cast<osgViewer::View*>(&aa);
osg::Node* node = view ? view->getSceneData() : 0;
if (node)
if (node)
{
osgDB::writeNodeFile(*node, "hud.osgt");
osgDB::writeNodeFile(*node, "hud.osgb");
@@ -284,10 +284,10 @@ int main( int argc, char **argv )
// read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default model instead.
if (!scene) scene = osgDB::readNodeFile("dumptruck.osgt");
if (!scene) scene = osgDB::readRefNodeFile("dumptruck.osgt");
if (!scene)
@@ -320,7 +320,7 @@ int main( int argc, char **argv )
viewer.addSlave(hudCamera, false);
// set the scene to render
viewer.setSceneData(scene.get());
viewer.setSceneData(scene);
return viewer.run();
@@ -334,7 +334,7 @@ int main( int argc, char **argv )
osgViewer::View* view = new osgViewer::View;
viewer.addView(view);
view->setSceneData(scene.get());
view->setSceneData(scene);
view->setUpViewAcrossAllScreens();;
view->setCameraManipulator(new osgGA::TrackballManipulator);
@@ -375,11 +375,11 @@ int main( int argc, char **argv )
osg::ref_ptr<osg::Group> group = new osg::Group;
// add the HUD subgraph.
if (scene.valid()) group->addChild(scene.get());
if (scene.valid()) group->addChild(scene);
group->addChild(createHUD());
// set the scene to render
viewer.setSceneData(group.get());
viewer.setSceneData(group);
return viewer.run();
}

View File

@@ -48,7 +48,7 @@ static osgDB::DirectoryContents getSuitableFiles(osg::ArgumentParser& arguments)
{
const std::string& directory = arguments[i];
osgDB::DirectoryContents dc = osgDB::getSortedDirectoryContents(directory);
for(osgDB::DirectoryContents::iterator itr = dc.begin(); itr != dc.end(); ++itr)
{
std::string full_file_name = directory + "/" + (*itr);
@@ -76,28 +76,28 @@ osg::StateSet* createState(osg::ArgumentParser& arguments)
osg::ref_ptr<osg::ImageSequence> imageSequence = new osg::ImageSequence;
bool preLoad = true;
while (arguments.read("--page-and-discard"))
{
imageSequence->setMode(osg::ImageSequence::PAGE_AND_DISCARD_USED_IMAGES);
preLoad = false;
}
while (arguments.read("--page-and-retain"))
{
imageSequence->setMode(osg::ImageSequence::PAGE_AND_RETAIN_IMAGES);
preLoad = false;
}
while (arguments.read("--preload"))
{
imageSequence->setMode(osg::ImageSequence::PRE_LOAD_ALL_IMAGES);
preLoad = true;
}
double length = -1.0;
while (arguments.read("--length",length)) {}
double fps = 30.0;
while (arguments.read("--fps",fps)) {}
@@ -111,7 +111,7 @@ osg::StateSet* createState(osg::ArgumentParser& arguments)
const std::string& filename = *itr;
if (preLoad)
{
osg::ref_ptr<osg::Image> image = osgDB::readImageFile(filename);
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(filename);
if (image.valid())
{
imageSequence->addImage(image.get());
@@ -123,7 +123,7 @@ osg::StateSet* createState(osg::ArgumentParser& arguments)
}
}
if (length>0.0)
{
imageSequence->setLength(length);
@@ -144,14 +144,14 @@ osg::StateSet* createState(osg::ArgumentParser& arguments)
{
imageSequence->setLength(4.0);
}
imageSequence->addImage(osgDB::readImageFile("Cubemap_axis/posx.png"));
imageSequence->addImage(osgDB::readImageFile("Cubemap_axis/negx.png"));
imageSequence->addImage(osgDB::readImageFile("Cubemap_axis/posy.png"));
imageSequence->addImage(osgDB::readImageFile("Cubemap_axis/negy.png"));
imageSequence->addImage(osgDB::readImageFile("Cubemap_axis/posz.png"));
imageSequence->addImage(osgDB::readImageFile("Cubemap_axis/negz.png"));
imageSequence->addImage(osgDB::readRefImageFile("Cubemap_axis/posx.png"));
imageSequence->addImage(osgDB::readRefImageFile("Cubemap_axis/negx.png"));
imageSequence->addImage(osgDB::readRefImageFile("Cubemap_axis/posy.png"));
imageSequence->addImage(osgDB::readRefImageFile("Cubemap_axis/negy.png"));
imageSequence->addImage(osgDB::readRefImageFile("Cubemap_axis/posz.png"));
imageSequence->addImage(osgDB::readRefImageFile("Cubemap_axis/negz.png"));
}
// start the image sequence playing
imageSequence->play();
@@ -163,7 +163,7 @@ osg::StateSet* createState(osg::ArgumentParser& arguments)
texture->setResizeNonPowerOfTwoHint(false);
texture->setImage(imageSequence.get());
//texture->setTextureSize(512,512);
#else
#else
osg::TextureRectangle* texture = new osg::TextureRectangle;
texture->setFilter(osg::Texture::MIN_FILTER,osg::Texture::LINEAR);
texture->setFilter(osg::Texture::MAG_FILTER,osg::Texture::LINEAR);
@@ -183,12 +183,12 @@ osg::StateSet* createState(osg::ArgumentParser& arguments)
osg::Node* createModel(osg::ArgumentParser& arguments)
{
// create the geometry of the model, just a simple 2d quad right now.
// create the geometry of the model, just a simple 2d quad right now.
osg::Geode* geode = new osg::Geode;
geode->addDrawable(osg::createTexturedQuadGeometry(osg::Vec3(0.0f,0.0f,0.0), osg::Vec3(1.0f,0.0f,0.0), osg::Vec3(0.0f,0.0f,1.0f)));
geode->setStateSet(createState(arguments));
return geode;
}
@@ -200,10 +200,10 @@ class MovieEventHandler : public osgGA::GUIEventHandler
public:
MovieEventHandler():_playToggle(true),_trackMouse(false) {}
void setMouseTracking(bool track) { _trackMouse = track; }
bool getMouseTracking() const { return _trackMouse; }
void set(osg::Node* node);
void setTrackMouse(bool tm)
@@ -233,20 +233,20 @@ public:
bool getTrackMouse() const { return _trackMouse; }
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object*, osg::NodeVisitor* nv);
virtual void getUsage(osg::ApplicationUsage& usage) const;
typedef std::vector< osg::observer_ptr<osg::ImageStream> > ImageStreamList;
struct ImageStreamPlaybackSpeedData {
double fps;
unsigned char* lastData;
double timeStamp, lastOutput;
ImageStreamPlaybackSpeedData() : fps(0), lastData(NULL), timeStamp(0), lastOutput(0) {}
};
typedef std::vector< ImageStreamPlaybackSpeedData > ImageStreamPlayBackSpeedList;
protected:
@@ -258,7 +258,7 @@ protected:
public:
FindImageStreamsVisitor(ImageStreamList& imageStreamList):
_imageStreamList(imageStreamList) {}
virtual void apply(osg::Geode& geode)
{
apply(geode.getStateSet());
@@ -267,7 +267,7 @@ protected:
{
apply(geode.getDrawable(i)->getStateSet());
}
traverse(geode);
}
@@ -276,11 +276,11 @@ protected:
apply(node.getStateSet());
traverse(node);
}
inline void apply(osg::StateSet* stateset)
{
if (!stateset) return;
osg::StateAttribute* attr = stateset->getTextureAttribute(0,osg::StateAttribute::TEXTURE);
if (attr)
{
@@ -291,20 +291,20 @@ protected:
if (textureRec) apply(dynamic_cast<osg::ImageStream*>(textureRec->getImage()));
}
}
inline void apply(osg::ImageStream* imagestream)
{
if (imagestream)
{
_imageStreamList.push_back(imagestream);
_imageStreamList.push_back(imagestream);
s_imageStream = imagestream;
}
}
ImageStreamList& _imageStreamList;
protected:
FindImageStreamsVisitor& operator = (const FindImageStreamsVisitor&) { return *this; }
};
@@ -313,7 +313,7 @@ protected:
bool _trackMouse;
ImageStreamList _imageStreamList;
ImageStreamPlayBackSpeedList _imageStreamPlayBackSpeedList;
};
@@ -338,7 +338,7 @@ bool MovieEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAction
{
double t = ea.getTime();
bool printed(false);
ImageStreamPlayBackSpeedList::iterator fps_itr = _imageStreamPlayBackSpeedList.begin();
for(ImageStreamList::iterator itr=_imageStreamList.begin();
itr!=_imageStreamList.end();
@@ -351,17 +351,17 @@ bool MovieEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAction
data.lastData = (*itr)->data();
data.fps = (*fps_itr).fps * 0.8 + 0.2 * (1/dt);
data.timeStamp = t;
if (t-data.lastOutput > 1)
{
std::cout << data.fps << " ";
data.lastOutput = t;
printed = true;
}
}
}
if (printed)
if (printed)
std::cout << std::endl;
}
break;
@@ -380,7 +380,7 @@ bool MovieEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAction
}
return false;
}
case(osgGA::GUIEventAdapter::KEYDOWN):
{
if (ea.getKey()=='p')
@@ -434,11 +434,11 @@ bool MovieEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAction
}
return true;
}
else if (ea.getKey() == 'i')
else if (ea.getKey() == 'i')
{
setTrackMouse(!_trackMouse);
}
return false;
}
@@ -479,7 +479,7 @@ int main(int argc, char **argv)
meh->set( viewer.getSceneData() );
if (arguments.read("--track-mouse")) meh->setTrackMouse(true);
viewer.addEventHandler( meh );
viewer.addEventHandler( new osgViewer::StatsHandler());

View File

@@ -244,7 +244,7 @@ int main( int argc, char **argv )
// load the nodes from the commandline arguments.
osg::ref_ptr<osg::Node> model = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> model = osgDB::readRefNodeFiles(arguments);
if (model)
{
// the osgSim::InsertImpostorsVisitor used lower down to insert impostors
@@ -280,7 +280,7 @@ int main( int argc, char **argv )
// on it right now as it requires a getRoots() method to be added to
// osg::Node, and we're about to make a release so no new features!
osg::ref_ptr<osg::Group> rootnode = new osg::Group;
rootnode->addChild(model.get());
rootnode->addChild(model);
// now insert impostors in the model using the InsertImpostorsVisitor.
@@ -304,7 +304,7 @@ int main( int argc, char **argv )
}
// add model to viewer.
viewer.setSceneData(model.get());
viewer.setSceneData(model);
return viewer.run();
}

View File

@@ -38,7 +38,7 @@ struct MyReadCallback : public osgUtil::IntersectionVisitor::ReadCallback
{
virtual osg::Node* readNodeFile(const std::string& filename)
{
return osgDB::readNodeFile(filename);
return osgDB::readRefNodeFile(filename).release();
}
};
@@ -47,37 +47,37 @@ int main(int argc, char **argv)
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments);
if (!scene)
osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
if (!scene)
{
std::cout<<"No model loaded, please specify a valid model on the command line."<<std::endl;
return 0;
}
std::cout<<"Intersection "<<std::endl;
osg::BoundingSphere bs = scene->getBound();
bool useIntersectorGroup = true;
bool useLineOfSight = true;
//osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(scene.get());
//osg::EllipsoidModel* em = csn ? csn->getEllipsoidModel() : 0;
if (useLineOfSight)
{
osg::Vec3d start = bs.center() + osg::Vec3d(0.0,bs.radius(),0.0);
osg::Vec3d end = bs.center() - osg::Vec3d(0.0, bs.radius(),0.0);
osg::Vec3d deltaRow( 0.0, 0.0, bs.radius()*0.01);
osg::Vec3d deltaColumn( bs.radius()*0.01, 0.0, 0.0);
osgSim::LineOfSight los;
#if 1
unsigned int numRows = 20;
unsigned int numColumns = 20;
@@ -118,7 +118,7 @@ int main(int argc, char **argv)
}
}
}
{
// now do a second traversal to test performance of cache.
osg::Timer_t startTick = osg::Timer::instance()->tick();
@@ -173,7 +173,7 @@ int main(int argc, char **argv)
else if (useIntersectorGroup)
{
osg::Timer_t startTick = osg::Timer::instance()->tick();
osg::Vec3d start = bs.center() + osg::Vec3d(0.0,bs.radius(),0.0);
osg::Vec3d end = bs.center();// - osg::Vec3d(0.0, bs.radius(),0.0);
osg::Vec3d deltaRow( 0.0, 0.0, bs.radius()*0.01);
@@ -194,7 +194,7 @@ int main(int argc, char **argv)
}
}
osgUtil::IntersectionVisitor intersectVisitor( intersectorGroup.get(), new MyReadCallback );
scene->accept(intersectVisitor);
@@ -229,7 +229,7 @@ int main(int argc, char **argv)
}
}
}
}
}
@@ -272,6 +272,6 @@ int main(int argc, char **argv)
}
}
}
return 0;
}

View File

@@ -16,7 +16,7 @@
* THE SOFTWARE.
*/
#include <osgDB/ReadFile>
#include <osg/ArgumentParser>
@@ -47,24 +47,24 @@ int main(int argc, char **argv)
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
int maxNumLevels = 16;
int targetNumIndicesPerLeaf = 16;
while (arguments.read("--max", maxNumLevels)) {}
while (arguments.read("--leaf", targetNumIndicesPerLeaf)) {}
osgDB::Registry::instance()->setBuildKdTreesHint(osgDB::ReaderWriter::Options::BUILD_KDTREES);
osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments);
if (!scene)
osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
if (!scene)
{
std::cout<<"No model loaded, please specify a valid model on the command line."<<std::endl;
return 0;
}
osgViewer::Viewer viewer;
viewer.setSceneData(scene.get());
viewer.setSceneData(scene);
return viewer.run();
}

View File

@@ -341,10 +341,10 @@ int main( int argc, char **argv )
osg::ref_ptr<osg::Node> loadedModel;
// load the scene.
if (argc>1) loadedModel = osgDB::readNodeFile(argv[1]);
if (argc>1) loadedModel = osgDB::readRefNodeFile(argv[1]);
// if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("dumptruck.osgt");
if (!loadedModel) loadedModel = osgDB::readRefNodeFile("dumptruck.osgt");
if (!loadedModel)
{
@@ -374,7 +374,7 @@ int main( int argc, char **argv )
osgViewer::Viewer viewer;
viewer.getCamera()->setGraphicsContext(gc.get());
viewer.getCamera()->setViewport(0,0,800,600);
viewer.setSceneData(loadedModel.get());
viewer.setSceneData(loadedModel);
// create a tracball manipulator to move the camera around in response to keyboard/mouse events
viewer.setCameraManipulator( new osgGA::TrackballManipulator );

View File

@@ -38,14 +38,14 @@
int main( int argc, char **argv )
{
osg::ArgumentParser arguments(&argc,argv);
// initialize the viewer.
osgViewer::Viewer viewer(arguments);
osg::DisplaySettings* ds = viewer.getDisplaySettings() ? viewer.getDisplaySettings() : osg::DisplaySettings::instance().get();
ds->readCommandLine(arguments);
osg::ref_ptr<osg::Node> model = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> model = osgDB::readRefNodeFiles(arguments);
if (!model)
{
@@ -57,8 +57,8 @@ int main( int argc, char **argv )
OSG_NOTICE<<"Stereo "<<ds->getStereo()<<std::endl;
OSG_NOTICE<<"StereoMode "<<ds->getStereoMode()<<std::endl;
viewer.setSceneData(model.get());
viewer.setSceneData(model);
// add the state manipulator
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
@@ -77,7 +77,7 @@ int main( int argc, char **argv )
}
ds->setKeystoneHint(true);
if (!ds->getKeystoneFileNames().empty())
{
for(osg::DisplaySettings::Objects::iterator itr = ds->getKeystones().begin();
@@ -85,19 +85,19 @@ int main( int argc, char **argv )
++itr)
{
osgViewer::Keystone* keystone = dynamic_cast<osgViewer::Keystone*>(itr->get());
if (keystone)
if (keystone)
{
std::string filename;
keystone->getUserValue("filename",filename);
OSG_NOTICE<<"Loaded keystone "<<filename<<", "<<keystone<<std::endl;
ds->getKeystones().push_back(keystone);
}
}
}
viewer.apply(new osgViewer::SingleScreen(0));
viewer.realize();
while(!viewer.done())

View File

@@ -53,23 +53,23 @@ int runApp(std::string xapp);
// class to handle events with a pick
class PickHandler : public osgGA::GUIEventHandler {
public:
public:
PickHandler(osgViewer::Viewer* viewer,osgText::Text* updateText):
_viewer(viewer),
_updateText(updateText) {}
~PickHandler() {}
bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& us);
std::string pick(const osgGA::GUIEventAdapter& event);
void highlight(const std::string& name)
{
if (_updateText.get()) _updateText->setText(name);
}
protected:
osgViewer::Viewer* _viewer;
@@ -133,14 +133,14 @@ osg::Node* createHUD(osgText::Text* updateText)
osg::MatrixTransform* modelview_abs = new osg::MatrixTransform;
modelview_abs->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
modelview_abs->setMatrix(osg::Matrix::identity());
osg::Projection* projection = new osg::Projection;
projection->setMatrix(osg::Matrix::ortho2D(0,1280,0,1024));
projection->addChild(modelview_abs);
std::string timesFont("fonts/times.ttf");
// turn lighting off for the text and disable depth test to ensure its always ontop.
osg::Vec3 position(50.0f,510.0f,0.0f);
osg::Vec3 delta(0.0f,-60.0f,0.0f);
@@ -153,16 +153,16 @@ osg::Node* createHUD(osgText::Text* updateText)
geode->setName("The text label");
geode->addDrawable( updateText );
modelview_abs->addChild(geode);
updateText->setCharacterSize(20.0f);
updateText->setFont(timesFont);
updateText->setColor(osg::Vec4(1.0f,1.0f,0.0f,1.0f));
updateText->setText("");
updateText->setPosition(position);
position += delta;
}
}
return projection;
} // end create HUDf
@@ -179,13 +179,13 @@ class Xample
std::string app;
public:
Xample(std::string image, std::string prog)
{
{
texture = image;
app = prog;
osg::notify(osg::INFO) << "New Xample!" << std::endl;
};
~Xample() { };
std::string getTexture()
{
return texture;
@@ -225,11 +225,11 @@ int runApp(std::string xapp)
if(!xapp.compare(x.getApp()))
{
osg::notify(osg::INFO) << "app found!" << std::endl;
const char* cxapp = xapp.c_str();
osg::notify(osg::INFO) << "char* = " << cxapp <<std::endl;
return system(cxapp);
}
}
@@ -241,14 +241,14 @@ int runApp(std::string xapp)
void readConfFile(const char* confFile) // read confFile 1
{
osg::notify(osg::INFO) << "Start reading confFile" << std::endl;
std::string fileName = osgDB::findDataFile(confFile);
if (fileName.empty())
{
osg::notify(osg::INFO) << "Config file not found"<<confFile << std::endl;
return;
}
osgDB::ifstream in(fileName.c_str());
if (!in)
@@ -258,7 +258,7 @@ void readConfFile(const char* confFile)
}
std::string imageBuffer;
std::string appBuffer;
while (!in.eof())
{
std::getline(in, imageBuffer);
@@ -269,18 +269,18 @@ void readConfFile(const char* confFile)
osg::notify(osg::INFO) << "imageBuffer: " << imageBuffer << std::endl;
osg::notify(osg::INFO) << "appBuffer: " << appBuffer << std::endl;
// jeweils checken ob image vorhanden ist.
Xample tmp(imageBuffer, appBuffer); // create Xample objects 2
Xamplelist.push_back(tmp); // store objects in list 2
}
}
in.close();
osg::notify(osg::INFO) << "End reading confFile" << std::endl;
printList();
} // end readConfFile
@@ -291,8 +291,8 @@ void SetObjectTextureState(osg::Geode *geodeCurrent, std::string texture)
osg::StateSet* stateTexture = geodeCurrent->getOrCreateStateSet();
// load texture.jpg as an image
osg::Image* imgTexture = osgDB::readImageFile( texture );
osg::ref_ptr<osg::Image> imgTexture = osgDB::readRefImageFile( texture );
// if the image is successfully loaded
if (imgTexture)
{
@@ -338,11 +338,11 @@ osg::PositionAttitudeTransform* getPATransformation(osg::Node* object, osg::Vec3
{
osg::PositionAttitudeTransform* tmpTrans = new osg::PositionAttitudeTransform();
tmpTrans->addChild( object );
tmpTrans->setPosition( position );
tmpTrans->setScale( scale );
tmpTrans->setPivotPoint( pivot );
return tmpTrans;
}
@@ -352,7 +352,7 @@ void printBoundings(osg::Node* current, std::string name)
osg::notify(osg::INFO) << name << std::endl;
osg::notify(osg::INFO) << "center = " << currentBound.center() << std::endl;
osg::notify(osg::INFO) << "radius = " << currentBound.radius() << std::endl;
// return currentBound.radius();
}
@@ -361,7 +361,7 @@ osg::Group* setupGraph()
{
osg::Group* xGroup = new osg::Group();
// positioning and sizes
float defaultRadius = 0.8f;
@@ -375,20 +375,20 @@ osg::Group* setupGraph()
float xjump = (2*bs);
float zjump = xjump;
osg::Vec3 vScale( 0.5f, 0.5f, 0.5f );
osg::Vec3 vPivot( 0.0f, 0.0f, 0.0f );
osg::Vec3 vPivot( 0.0f, 0.0f, 0.0f );
// run through Xampleliste
int z = 1;
for (OP i = Xamplelist.begin() ; i != Xamplelist.end() ; ++i, ++z)
{
Xample& x = *i;
osg::Node* tmpCube = createTexturedCube(defaultRadius, defaultPos, x.getTexture(), x.getApp());
printBoundings(tmpCube, x.getApp());
osg::Vec3 vPosition( xnext, 0.0f, znext );
osg::PositionAttitudeTransform* transX = getPATransformation(tmpCube, vPosition, vScale, vPivot);
xGroup->addChild( transX );
// line feed
if(z < itemsInLine)
xnext += xjump;
@@ -398,8 +398,8 @@ osg::Group* setupGraph()
znext -= zjump;
z = 0;
}
} // end run through list
} // end run through list
return xGroup;
} // end setupGraph
@@ -414,7 +414,7 @@ int main( int argc, char **argv )
{
readConfFile(argv[1]); // read ConfigFile 1
}
// construct the viewer.
osgViewer::Viewer viewer;
@@ -428,9 +428,9 @@ int main( int argc, char **argv )
root->addChild( setupGraph() );
// add the HUD subgraph.
// add the HUD subgraph.
root->addChild(createHUD(updateText.get()));
// add model to viewer.
viewer.setSceneData( root );
@@ -438,13 +438,13 @@ int main( int argc, char **argv )
lookAt.makeLookAt(osg::Vec3(0.0f, -4.0f, 0.0f), centerScope, osg::Vec3(0.0f, 0.0f, 1.0f));
viewer.getCamera()->setViewMatrix(lookAt);
viewer.realize();
while( !viewer.done() )
{
// fire off the cull and draw traversals of the scene.
viewer.frame();
viewer.frame();
}
return 0;

View File

@@ -226,7 +226,7 @@ osg::Geometry* createWall(const osg::Vec3& v1,const osg::Vec3& v2,const osg::Vec
}
osg::Node* createRoom(osg::Node* loadedModel)
osg::ref_ptr<osg::Node> createRoom(const osg::ref_ptr<osg::Node>& loadedModel)
{
// default scale for this model.
osg::BoundingSphere bs(osg::Vec3(0.0f,0.0f,0.0f),1.0f);
@@ -323,20 +323,20 @@ int main( int argc, char **argv )
osgViewer::Viewer viewer;
// load the nodes from the commandline arguments.
osg::Node* loadedModel = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("glider.osgt");
if (!loadedModel) loadedModel = osgDB::readRefNodeFile("glider.osgt");
// create a room made of foor walls, a floor, a roof, and swinging light fitting.
osg::Node* rootnode = createRoom(loadedModel);
osg::ref_ptr<osg::Node> rootnode = createRoom(loadedModel);
// run optimization over the scene graph
osgUtil::Optimizer optimzer;
optimzer.optimize(rootnode);
// add a viewport to the viewer and attach the scene graph.
viewer.setSceneData( rootnode );
viewer.setSceneData(rootnode);
// create the windows and run the threads.

View File

@@ -47,12 +47,12 @@ void addToLightPointNode(osgSim::LightPointNode& lpn,osgSim::LightPoint& start,o
lpn.addLightPoint(start);
return;
}
float rend = 0.0f;
float rdelta = 1.0f/((float)noSteps-1.0f);
lpn.getLightPointList().reserve(noSteps);
for(unsigned int i=0;i<noSteps;++i,rend+=rdelta)
{
float rstart = 1.0f-rend;
@@ -63,7 +63,7 @@ void addToLightPointNode(osgSim::LightPointNode& lpn,osgSim::LightPoint& start,o
INTERPOLATE(_radius);
lpn.addLightPoint(lp);
}
}
@@ -78,12 +78,12 @@ osg::Node* createLightPointsDatabase()
start._position.set(-500.0f,-500.0f,0.0f);
start._color.set(1.0f,0.0f,0.0f,1.0f);
end._position.set(500.0f,-500.0f,0.0f);
end._color.set(1.0f,1.0f,1.0f,1.0f);
osg::MatrixTransform* transform = new osg::MatrixTransform;
transform->setDataVariance(osg::Object::STATIC);
transform->setMatrix(osg::Matrix::scale(0.1,0.1,0.1));
@@ -100,7 +100,7 @@ osg::Node* createLightPointsDatabase()
// bs->addPulse(0.5,osg::Vec4(0.0f,0.0f,0.0f,0.0f)); // off
// bs->addPulse(1.0,osg::Vec4(1.0f,1.0f,1.0f,1.0f));
// bs->addPulse(0.5,osg::Vec4(0.0f,0.0f,0.0f,0.0f)); // off
// osgSim::Sector* sector = new osgSim::ConeSector(osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(45.0),osg::inDegrees(45.0));
// osgSim::Sector* sector = new osgSim::ElevationSector(-osg::inDegrees(45.0),osg::inDegrees(45.0),osg::inDegrees(45.0));
@@ -113,7 +113,7 @@ osg::Node* createLightPointsDatabase()
{
// osgSim::BlinkSequence* local_bs = new osgSim::BlinkSequence(*bs);
// local_bs->setSequenceGroup(new osgSim::BlinkSequence::SequenceGroup((double)i*0.1));
// local_bs->setSequenceGroup(new osgSim::BlinkSequence::SequenceGroup((double)i*0.1));
// start._blinkSequence = local_bs;
// start._sector = sector;
@@ -129,7 +129,7 @@ osg::Node* createLightPointsDatabase()
// Set point sprite texture in LightPointNode StateSet.
osg::Texture2D *tex = new osg::Texture2D();
tex->setImage(osgDB::readImageFile("Images/particle.rgb"));
tex->setImage(osgDB::readRefImageFile("Images/particle.rgb"));
set->setTextureAttributeAndModes(0, tex, osg::StateAttribute::ON);
}
@@ -140,17 +140,17 @@ osg::Node* createLightPointsDatabase()
//
addToLightPointNode(*lpn,start,end,noStepsX);
start._position += start_delta;
end._position += end_delta;
transform->addChild(lpn);
transform->addChild(lpn);
}
osg::Group* group = new osg::Group;
group->addChild(transform);
return group;
}
@@ -232,16 +232,16 @@ int main( int argc, char **argv )
osg::Group* rootnode = new osg::Group;
// load the nodes from the commandline arguments.
rootnode->addChild(osgDB::readNodeFiles(arguments));
rootnode->addChild(osgDB::readRefNodeFiles(arguments));
rootnode->addChild(createLightPointsDatabase());
rootnode->addChild(CreateBlinkSequenceLightNode());
// run optimization over the scene graph
osgUtil::Optimizer optimzer;
optimzer.optimize(rootnode);
// add a viewport to the viewer and attach the scene graph.
viewer.setSceneData( rootnode );
return viewer.run();
}

View File

@@ -32,7 +32,7 @@
const int _ops_nb=16;
const osg::LogicOp::Opcode _operations[_ops_nb]=
{
{
osg::LogicOp::CLEAR,
osg::LogicOp::SET,
osg::LogicOp::COPY,
@@ -52,7 +52,7 @@ const osg::LogicOp::Opcode _operations[_ops_nb]=
};
const char* _ops_name[_ops_nb]=
{
{
"osg::LogicOp::CLEAR",
"osg::LogicOp::SET",
"osg::LogicOp::COPY",
@@ -142,22 +142,22 @@ int main( int argc, char **argv )
osg::ArgumentParser arguments(&argc,argv);
// load the nodes from the commandline arguments.
osg::Node* loadedModel = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("glider.osgt");
if (!loadedModel) loadedModel = osgDB::readRefNodeFile("glider.osgt");
if (!loadedModel)
{
osg::notify(osg::NOTICE)<<"Please specify model filename on the command line."<<std::endl;
return 1;
}
osg::Group* root = new osg::Group;
osg::ref_ptr<osg::Group> root = new osg::Group;
root->addChild(loadedModel);
osg::StateSet* stateset = new osg::StateSet;
osg::LogicOp* logicOp = new osg::LogicOp(osg::LogicOp::OR_INVERTED);
osg::ref_ptr<osg::StateSet> stateset = new osg::StateSet;
osg::ref_ptr<osg::LogicOp> logicOp = new osg::LogicOp(osg::LogicOp::OR_INVERTED);
stateset->setAttributeAndModes(logicOp,osg::StateAttribute::OVERRIDE|osg::StateAttribute::ON);
@@ -170,14 +170,14 @@ int main( int argc, char **argv )
// construct the viewer.
osgViewer::Viewer viewer;
viewer.addEventHandler(new TechniqueEventHandler(logicOp));
viewer.addEventHandler(new TechniqueEventHandler(logicOp.get()));
// run optimization over the scene graph
osgUtil::Optimizer optimzer;
optimzer.optimize(root);
// add a viewport to the viewer and attach the scene graph.
viewer.setSceneData( root );
return viewer.run();
}

View File

@@ -234,7 +234,7 @@ osg:: Node* createGlobe(const osg::BoundingBox& bb,float ratio, const std::strin
osg::MatrixTransform* xform = new osg::MatrixTransform;
xform->setUpdateCallback(new osg::AnimationPathCallback(bb.center(),osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(10.0f)));
osg::Node* bluemarble = filename.empty() ? 0 : osgDB::readNodeFile(filename.c_str());
osg::ref_ptr<osg::Node> bluemarble = filename.empty() ? 0 : osgDB::readRefNodeFile(filename.c_str());
if (bluemarble)
{
const osg::BoundingSphere& bs = bluemarble->getBound();
@@ -252,7 +252,7 @@ osg:: Node* createGlobe(const osg::BoundingBox& bb,float ratio, const std::strin
osg::StateSet* stateset = geode->getOrCreateStateSet();
osg::Image* image = osgDB::readImageFile("Images/land_shallow_topo_2048.jpg");
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Images/land_shallow_topo_2048.jpg");
if (image)
{
osg::Texture2D* texture = new osg::Texture2D;

View File

@@ -453,7 +453,7 @@ int main( int argc, char **argv )
osg::Timer_t start_tick = osg::Timer::instance()->tick();
// read the scene from the list of file specified command line args.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
// if no model has been successfully loaded report failure.
bool tragger2Scene(true);
@@ -481,14 +481,14 @@ int main( int argc, char **argv )
// optimize the scene graph, remove redundant nodes and state etc.
osgUtil::Optimizer optimizer;
optimizer.optimize(loadedModel.get());
optimizer.optimize(loadedModel);
// pass the loaded scene graph to the viewer.
if ( tragger2Scene ) {
viewer.setSceneData(addDraggerToScene(loadedModel.get(), dragger_name, fixedSizeInScreen));
} else {
viewer.setSceneData(loadedModel.get());
viewer.setSceneData(loadedModel);
}

View File

@@ -37,7 +37,7 @@ public:
{
osg::GraphicsContext* gc = dynamic_cast<osg::GraphicsContext*>(object);
if (!gc) return;
double t = gc->getState()->getFrameStamp()->getSimulationTime();
if (!cleared_)
@@ -73,14 +73,14 @@ int main( int argc, char **argv )
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is an OpenSceneGraph example that shows how to use the accumulation buffer to achieve a simple motion blur effect.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
arguments.getApplicationUsage()->addCommandLineOption("-P or --persistence","Set the motion blur persistence time");
// construct the viewer.
osgViewer::Viewer viewer;
@@ -96,13 +96,13 @@ int main( int argc, char **argv )
arguments.read("-P", persistence) || arguments.read("--persistence", persistence);
// read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("cow.osgt");
if (!loadedModel) loadedModel = osgDB::readRefNodeFile("cow.osgt");
// if no model has been successfully loaded report failure.
if (!loadedModel)
if (!loadedModel)
{
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
return 1;

View File

@@ -469,23 +469,46 @@ int main(int argc, char** argv)
{
//useTextureRectangle = false;
static const char *shaderSourceTextureRec = {
"uniform vec4 cutoff_color;\n"
"uniform samplerRect movie_texture;\n"
static const char *shaderSourceTextureVertex = {
"#ifdef GL_ES\n"
" precision highp float;\n"
" precision highp int;\n"
"#endif\n"
"varying vec4 texcoord;\n"
"void main(void)\n"
"{\n"
" vec4 texture_color = textureRect(movie_texture, gl_TexCoord[0].st); \n"
" texcoord = gl_MultiTexCoord0; \n"
" gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
"}\n"
};
static const char *shaderSourceTextureRec = {
"#ifdef GL_ES\n"
" precision highp float;\n"
" precision highp int;\n"
"#endif\n"
"uniform vec4 cutoff_color;\n"
"uniform samplerRect movie_texture;\n"
"varying vec4 texcoord;\n"
"void main(void)\n"
"{\n"
" vec4 texture_color = textureRect(movie_texture, texcoord.st); \n"
" if (all(lessThanEqual(texture_color,cutoff_color))) discard; \n"
" gl_FragColor = texture_color;\n"
"}\n"
};
static const char *shaderSourceTexture2D = {
"#ifdef GL_ES\n"
" precision highp float;\n"
" precision highp int;\n"
"#endif\n"
"uniform vec4 cutoff_color;\n"
"uniform sampler2D movie_texture;\n"
"varying vec4 texcoord;\n"
"void main(void)\n"
"{\n"
" vec4 texture_color = texture2D(movie_texture, gl_TexCoord[0].st); \n"
" vec4 texture_color = texture2D(movie_texture, texcoord.st); \n"
" if (all(lessThanEqual(texture_color,cutoff_color))) discard; \n"
" gl_FragColor = texture_color;\n"
"}\n"
@@ -493,6 +516,9 @@ int main(int argc, char** argv)
osg::Program* program = new osg::Program;
program->addShader(new osg::Shader(osg::Shader::VERTEX, shaderSourceTextureVertex));
program->addShader(new osg::Shader(osg::Shader::FRAGMENT,
useTextureRectangle ? shaderSourceTextureRec : shaderSourceTexture2D));
@@ -520,8 +546,8 @@ int main(int argc, char** argv)
{
if (arguments.isString(i))
{
osg::Image* image = osgDB::readImageFile(arguments[i]);
osg::ImageStream* imagestream = dynamic_cast<osg::ImageStream*>(image);
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(arguments[i]);
osg::ImageStream* imagestream = dynamic_cast<osg::ImageStream*>(image.get());
if (imagestream)
{
osg::ImageStream::AudioStreams& audioStreams = imagestream->getAudioStreams();
@@ -550,7 +576,7 @@ int main(int argc, char** argv)
float width = image->s() * image->getPixelAspectRatio();
float height = image->t();
osg::ref_ptr<osg::Drawable> drawable = myCreateTexturedQuadGeometry(pos, width, height,image, useTextureRectangle, xyPlane, flip);
osg::ref_ptr<osg::Drawable> drawable = myCreateTexturedQuadGeometry(pos, width, height, image.get(), useTextureRectangle, xyPlane, flip);
if (image->isImageTranslucent())
{

View File

@@ -362,7 +362,7 @@ private:
static osg::Node* readImageStream(const std::string& file_name, osg::Vec3& p, float desired_height, osgDB::Options* options)
{
osg::ref_ptr<osg::Object> obj = osgDB::readObjectFile(file_name, options);
osg::ref_ptr<osg::Object> obj = osgDB::readRefObjectFile(file_name, options);
osg::ref_ptr<osg::Texture> tex = dynamic_cast<osg::Texture*>(obj.get());
osg::Geometry* geo(NULL);
float w(0);
@@ -374,7 +374,7 @@ static osg::Node* readImageStream(const std::string& file_name, osg::Vec3& p, fl
// try readImageFile if readObjectFile failed
if (!img_stream)
{
img_stream = dynamic_cast<osg::ImageStream*>(osgDB::readImageFile(file_name, options));
img_stream = osgDB::readRefFile<osg::ImageStream>(file_name, options);
}
if (img_stream)
@@ -531,7 +531,9 @@ private:
if (!tex) {
osg::ref_ptr<osg::ImageStream> stream = dynamic_cast<osg::ImageStream*>(obj.get());
if (!stream)
stream = dynamic_cast<osg::ImageStream*>(osgDB::readImageFile(_files[_currentFile], _options.get()));
{
stream = osgDB::readRefFile<osg::ImageStream>(_files[_currentFile], _options.get());
}
if (stream)
{

View File

@@ -44,10 +44,10 @@ int main( int argc, char **argv )
osgViewer::Viewer viewer;
// load the nodes from the commandline arguments.
osg::Node* rootnode = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> rootnode = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead.
if (!rootnode) rootnode = osgDB::readNodeFile("cessnafire.osgt");
if (!rootnode) rootnode = osgDB::readRefNodeFile("cessnafire.osgt");
if (!rootnode)
{
@@ -55,7 +55,7 @@ int main( int argc, char **argv )
return 1;
}
osg::Image* image = osgDB::readImageFile("Images/reflect.rgb");
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Images/reflect.rgb");
if (image)
{
osg::Texture2D* texture = new osg::Texture2D;

View File

@@ -55,7 +55,7 @@ public:
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_foundNode(0)
{}
void apply(osg::Node& node)
{
T* result = dynamic_cast<T*>(&node);
@@ -68,18 +68,18 @@ public:
traverse(node);
}
}
T* _foundNode;
};
template<class T>
T* findTopMostNodeOfType(osg::Node* node)
template<class T, class R>
T* findTopMostNodeOfType(R node)
{
if (!node) return 0;
FindTopMostNodeOfTypeVisitor<T> fnotv;
node->accept(fnotv);
return fnotv._foundNode;
}
@@ -87,7 +87,7 @@ T* findTopMostNodeOfType(osg::Node* node)
class ElevationLayerBlendingCallback : public osg::NodeCallback
{
public:
typedef std::vector<double> Elevations;
ElevationLayerBlendingCallback(osgFX::MultiTextureControl* mtc, const Elevations& elevations, float animationTime=4.0f):
@@ -97,7 +97,7 @@ class ElevationLayerBlendingCallback : public osg::NodeCallback
_currentElevation(0.0),
_mtc(mtc),
_elevations(elevations) {}
/** Callback method called by the NodeVisitor when visiting a node.*/
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
{
@@ -118,7 +118,7 @@ class ElevationLayerBlendingCallback : public osg::NodeCallback
unsigned int index = _mtc->getNumTextureWeights()-1;
for(unsigned int i=0; i<_elevations.size(); ++i)
{
if (_currentElevation>_elevations[i])
if (_currentElevation>_elevations[i])
{
index = i;
break;
@@ -153,7 +153,7 @@ class ElevationLayerBlendingCallback : public osg::NodeCallback
_currentElevation = nv->getViewPoint().z();
osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(node);
if (csn)
if (csn)
{
osg::EllipsoidModel* em = csn->getEllipsoidModel();
if (em)
@@ -175,7 +175,7 @@ class ElevationLayerBlendingCallback : public osg::NodeCallback
double _previousTime;
float _animationTime;
double _currentElevation;
osg::observer_ptr<osgFX::MultiTextureControl> _mtc;
Elevations _elevations;
};
@@ -183,17 +183,17 @@ class ElevationLayerBlendingCallback : public osg::NodeCallback
// class to handle events with a pick
class TerrainHandler : public osgGA::GUIEventHandler {
public:
public:
TerrainHandler(osgTerrain::Terrain* terrain):
_terrain(terrain) {}
bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa)
{
switch(ea.getEventType())
{
case(osgGA::GUIEventAdapter::KEYDOWN):
{
{
if (ea.getKey()=='r')
{
_terrain->setSampleRatio(_terrain->getSampleRatio()*0.5);
@@ -220,12 +220,12 @@ public:
}
return false;
}
}
default:
return false;
}
}
protected:
~TerrainHandler() {}
@@ -240,7 +240,7 @@ int main( int argc, char **argv )
arguments.getApplicationUsage()->addCommandLineOption("-v","Set the terrain vertical scale.");
arguments.getApplicationUsage()->addCommandLineOption("-r","Set the terrain sample ratio.");
arguments.getApplicationUsage()->addCommandLineOption("--login <url> <username> <password>","Provide authentication information for http file access.");
// construct the viewer.
osgViewer::Viewer viewer(arguments);
@@ -262,7 +262,7 @@ int main( int argc, char **argv )
// obtain the vertical scale
float verticalScale = 1.0f;
while(arguments.read("-v",verticalScale)) {}
// obtain the sample ratio
float sampleRatio = 1.0f;
while(arguments.read("-r",sampleRatio)) {}
@@ -322,7 +322,7 @@ int main( int argc, char **argv )
while (arguments.read("-p",pathfile))
{
osgGA::AnimationPathManipulator* apm = new osgGA::AnimationPathManipulator(pathfile);
if (apm || !apm->valid())
if (apm || !apm->valid())
{
num = keyswitchManipulator->getNumMatrixManipulators();
keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm );
@@ -338,7 +338,7 @@ int main( int argc, char **argv )
// set up the scene graph
{
// load the nodes from the commandline arguments.
osg::Node* rootnode = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> rootnode = osgDB::readRefNodeFiles(arguments);
if (!rootnode)
{
@@ -410,7 +410,7 @@ int main( int argc, char **argv )
// add a viewport to the viewer and attach the scene graph.
viewer.setSceneData( rootnode );
}
// create the windows and run the threads.

View File

@@ -52,7 +52,7 @@ osg::Camera* createHUD(unsigned int w, unsigned int h)
// set the projection matrix
camera->setProjectionMatrix(osg::Matrix::ortho2D(0,w,0,h));
// set the view matrix
// set the view matrix
camera->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
camera->setViewMatrix(osg::Matrix::identity());
@@ -64,7 +64,7 @@ osg::Camera* createHUD(unsigned int w, unsigned int h)
// we don't want the camera to grab event focus from the viewers main camera(s).
camera->setAllowEventFocus(false);
// add to this camera a subgraph to render
@@ -87,7 +87,7 @@ osg::Camera* createHUD(unsigned int w, unsigned int h)
text->setFont(timesFont);
text->setPosition(position);
text->setText("A simple multi-touch-example\n1 touch = rotate, \n2 touches = drag + scale, \n3 touches = home");
}
}
camera->addChild(geode);
}
@@ -106,49 +106,49 @@ public:
{
createTouchRepresentations(parent_group, 10);
}
private:
void createTouchRepresentations(osg::Group* parent_group, unsigned int num_objects)
void createTouchRepresentations(osg::Group* parent_group, unsigned int num_objects)
{
// create some geometry which is shown for every touch-point
for(unsigned int i = 0; i != num_objects; ++i)
for(unsigned int i = 0; i != num_objects; ++i)
{
std::ostringstream ss;
osg::Geode* geode = new osg::Geode();
osg::ShapeDrawable* drawable = new osg::ShapeDrawable(new osg::Box(osg::Vec3(0,0,0), 100));
drawable->setColor(osg::Vec4(0.5, 0.5, 0.5,1));
geode->addDrawable(drawable);
ss << "Touch " << i;
osgText::Text* text = new osgText::Text;
geode->addDrawable( text );
drawable->setDataVariance(osg::Object::DYNAMIC);
_drawables.push_back(drawable);
text->setFont("fonts/arial.ttf");
text->setPosition(osg::Vec3(110,0,0));
text->setText(ss.str());
_texts.push_back(text);
text->setDataVariance(osg::Object::DYNAMIC);
osg::MatrixTransform* mat = new osg::MatrixTransform();
mat->addChild(geode);
mat->setNodeMask(0x0);
_mats.push_back(mat);
parent_group->addChild(mat);
}
}
parent_group->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
}
virtual bool handle (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *)
{
if (ea.getEventType() != osgGA::GUIEventAdapter::FRAME) {
@@ -162,7 +162,7 @@ private:
}
std::cout << std::endl;
}
switch(ea.getEventType())
{
case osgGA::GUIEventAdapter::FRAME:
@@ -171,7 +171,7 @@ private:
_cleanupOnNextFrame = false;
}
break;
case osgGA::GUIEventAdapter::PUSH:
case osgGA::GUIEventAdapter::DRAG:
case osgGA::GUIEventAdapter::RELEASE:
@@ -179,74 +179,74 @@ private:
// is this a multi-touch event?
if (!ea.isMultiTouchEvent())
return false;
unsigned int j(0);
// iterate over all touch-points and update the geometry
unsigned num_touch_ended(0);
for(osgGA::GUIEventAdapter::TouchData::iterator i = ea.getTouchData()->begin(); i != ea.getTouchData()->end(); ++i, ++j)
{
const osgGA::GUIEventAdapter::TouchData::TouchPoint& tp = (*i);
float x = ea.getTouchPointNormalizedX(j);
float y = ea.getTouchPointNormalizedY(j);
// std::cout << j << ": " << tp.x << "/" << tp.y <<" "<< x << " " << y << " " << _w << " " << _h << std::endl;
_mats[j]->setMatrix(osg::Matrix::translate((1+x) * 0.5 * _w, (1+y) * 0.5 * _h, 0));
_mats[j]->setNodeMask(0xffff);
std::ostringstream ss;
ss << "Touch " << tp.id;
_texts[j]->setText(ss.str());
switch (tp.phase)
switch (tp.phase)
{
case osgGA::GUIEventAdapter::TOUCH_BEGAN:
_drawables[j]->setColor(osg::Vec4(0,1,0,1));
break;
case osgGA::GUIEventAdapter::TOUCH_MOVED:
_drawables[j]->setColor(osg::Vec4(1,1,1,1));
break;
case osgGA::GUIEventAdapter::TOUCH_ENDED:
_drawables[j]->setColor(osg::Vec4(1,0,0,1));
++num_touch_ended;
break;
case osgGA::GUIEventAdapter::TOUCH_STATIONERY:
_drawables[j]->setColor(osg::Vec4(0.8,0.8,0.8,1));
break;
default:
break;
}
}
// hide unused geometry
cleanup(j);
//check if all touches ended
if ((ea.getTouchData()->getNumTouchPoints() > 0) && (ea.getTouchData()->getNumTouchPoints() == num_touch_ended))
{
_cleanupOnNextFrame = true;
}
// reposition mouse-pointer
aa.requestWarpPointer((ea.getWindowX() + ea.getWindowWidth()) / 2.0, (ea.getWindowY() + ea.getWindowHeight()) / 2.0);
}
break;
default:
break;
}
return false;
}
void cleanup(unsigned int j)
void cleanup(unsigned int j)
{
for(unsigned k = j; k < _mats.size(); ++k) {
_mats[k]->setNodeMask(0x0);
@@ -257,7 +257,7 @@ private:
std::vector<osg::MatrixTransform*> _mats;
std::vector<osgText::Text*> _texts;
bool _cleanupOnNextFrame;
float _w, _h;
};
@@ -267,7 +267,7 @@ int main( int argc, char **argv )
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
unsigned int helpType = 0;
if ((helpType = arguments.readHelpType()))
@@ -284,12 +284,12 @@ int main( int argc, char **argv )
}
// read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default model instead.
if (!scene) scene = osgDB::readNodeFile("dumptruck.osgt");
if (!scene)
if (!scene) scene = osgDB::readRefNodeFile("dumptruck.osgt");
if (!scene)
{
osg::Geode* geode = new osg::Geode();
osg::ShapeDrawable* drawable = new osg::ShapeDrawable(new osg::Box(osg::Vec3(0,0,0), 100));
@@ -301,43 +301,43 @@ int main( int argc, char **argv )
// construct the viewer.
osgViewer::Viewer viewer(arguments);
//opening devices
std::string device;
while(arguments.read("--device", device))
{
osg::ref_ptr<osgGA::Device> dev = osgDB::readFile<osgGA::Device>(device);
osg::ref_ptr<osgGA::Device> dev = osgDB::readRefFile<osgGA::Device>(device);
if (dev.valid())
{
viewer.addDevice(dev.get());
viewer.addDevice(dev);
}
}
osg::ref_ptr<osg::Group> group = new osg::Group;
// add the HUD subgraph.
if (scene.valid()) group->addChild(scene.get());
// add the HUD subgraph.
if (scene) group->addChild(scene);
viewer.setCameraManipulator(new osgGA::MultiTouchTrackballManipulator());
viewer.realize();
osg::GraphicsContext* gc = viewer.getCamera()->getGraphicsContext();
#ifdef __APPLE__
// as multitouch is disabled by default, enable it now
osgViewer::GraphicsWindowCocoa* win = dynamic_cast<osgViewer::GraphicsWindowCocoa*>(gc);
if (win) win->setMultiTouchEnabled(true);
#endif
std::cout << "creating hud with " << gc->getTraits()->width << "x" << gc->getTraits()->height << std::endl;
osg::Camera* hud_camera = createHUD(gc->getTraits()->width, gc->getTraits()->height);
viewer.addEventHandler(new TestMultiTouchEventHandler(hud_camera, gc->getTraits()->width, gc->getTraits()->height));
group->addChild(hud_camera);
// set the scene to render
@@ -345,5 +345,5 @@ int main( int argc, char **argv )
return viewer.run();
}

View File

@@ -64,11 +64,11 @@ int main( int argc, char **argv )
osg::ArgumentParser arguments(&argc,argv);
// read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
if (!scene)
{
scene = osgDB::readNodeFile("http://www.openscenegraph.org/data/earth_bayarea/earth.ive");
scene = osgDB::readRefNodeFile("http://www.openscenegraph.org/data/earth_bayarea/earth.ive");
}
if (!scene)
@@ -123,7 +123,7 @@ int main( int argc, char **argv )
view->setName("View one");
viewer.addView(view);
view->setSceneData(scene.get());
view->setSceneData(scene);
view->getCamera()->setName("Cam one");
view->getCamera()->setViewport(new osg::Viewport(0,0, traits->width/2, traits->height/2));
view->getCamera()->setGraphicsContext(gc.get());
@@ -148,7 +148,7 @@ int main( int argc, char **argv )
view->setName("View two");
viewer.addView(view);
view->setSceneData(scene.get());
view->setSceneData(scene);
view->getCamera()->setName("Cam two");
view->getCamera()->setViewport(new osg::Viewport(traits->width/2,0, traits->width/2, traits->height/2));
view->getCamera()->setGraphicsContext(gc.get());
@@ -162,7 +162,7 @@ int main( int argc, char **argv )
view->setName("View three");
viewer.addView(view);
view->setSceneData(scene.get());
view->setSceneData(scene);
view->getCamera()->setName("Cam three");
view->getCamera()->setProjectionMatrixAsPerspective(30.0, double(traits->width) / double(traits->height/2), 1.0, 1000.0);

View File

@@ -311,10 +311,10 @@ int main( int argc, char **argv )
}
// load the nodes from the commandline arguments.
osg::Node* loadedmodel = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> loadedmodel = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try using default mode instead.
if (!loadedmodel) loadedmodel = osgDB::readNodeFile("glider.osgt");
if (!loadedmodel) loadedmodel = osgDB::readRefNodeFile("glider.osgt");
if (!loadedmodel)
{
@@ -336,12 +336,12 @@ int main( int argc, char **argv )
}
else
{
rootnode = createOccludersAroundModel(loadedmodel);
rootnode = createOccludersAroundModel(loadedmodel.get());
}
// add a viewport to the viewer and attach the scene graph.
viewer.setSceneData( rootnode.get() );
viewer.setSceneData( rootnode );
return viewer.run();
}

View File

@@ -749,8 +749,8 @@ int main(int argc, char** argv)
if (arguments.argc()>1)
{
root = osgDB::readNodeFiles( arguments );
if (root.valid())
root = osgDB::readRefNodeFiles( arguments );
if (root)
{
// Run a NodeVisitor to insert OcclusionQueryNodes in the scene graph.
OcclusionQueryVisitor oqv;
@@ -787,10 +787,10 @@ int main(int argc, char** argv)
if (optimize)
{
osgUtil::Optimizer optimizer;
optimizer.optimize( root.get() );
optimizer.optimize( root );
}
viewer.setSceneData( root.get() );
viewer.setSceneData( root );
KeyHandler* kh = new KeyHandler( *root );
viewer.addEventHandler( kh );

View File

@@ -55,23 +55,23 @@ int main(int argc, char** argv)
osg::DisplaySettings* displaySettings = new osg::DisplaySettings;
viewer.setDisplaySettings(displaySettings);
// Add the stats handler
viewer.addEventHandler(new osgViewer::StatsHandler);
// add the help handler
viewer.addEventHandler(new osgViewer::HelpHandler(arguments.getApplicationUsage()));
// any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized();
// read the dump truck, we will need it twice
osg::ref_ptr<osg::Node> dt = osgDB::readNodeFile("dumptruck.osg");
osg::ref_ptr<osg::Node> dt = osgDB::readRefNodeFile("dumptruck.osg");
// display a solid version of the dump truck
osg::ref_ptr<osg::PositionAttitudeTransform> solidModel = new osg::PositionAttitudeTransform;
solidModel->setPosition(osg::Vec3f(7.0f, -2.0f, 7.0f));
solidModel->addChild(dt.get());
solidModel->addChild(dt);
// generate the 3D heatmap surface to display
osg::ref_ptr<Heatmap> hm = new Heatmap(30, 30, 10, 30, 30, 1.0, 0.25);

View File

@@ -200,7 +200,7 @@ private:
bool UserEventHandler::handle(osgGA::Event* event, osg::Object* object, osg::NodeVisitor* nv)
{
OSG_ALWAYS << "handle user-event: " << event->getName() << std::endl;
if (event->getName() == "/pick-result")
@@ -215,7 +215,7 @@ bool UserEventHandler::handle(osgGA::Event* event, osg::Object* object, osg::Nod
ss << "x: " << y << " y: " << y << std::endl;
_text->setText(ss.str());
return true;
}
else if(event->getName() == "/osgga")
@@ -231,7 +231,7 @@ bool UserEventHandler::handle(osgGA::Event* event, osg::Object* object, osg::Nod
if (win)
win->setWindowRectangle(rect[2] + 10 + rect[0], rect[1], rect[2], rect[3]);
}
return true;
}
else {
@@ -251,7 +251,7 @@ bool UserEventHandler::handle(osgGA::Event* event, osg::Object* object, osg::Nod
}
return true;
}
return false;
}
@@ -377,8 +377,8 @@ public:
std::ostringstream ss ;
ss << host << ":" << port << ".sender.osc";
_device = osgDB::readFile<osgGA::Device>(ss.str());
_device = osgDB::readRefFile<osgGA::Device>(ss.str());
osgGA::EventVisitor* ev = dynamic_cast<osgGA::EventVisitor*>(nv);
osgViewer::View* view = ev ? dynamic_cast<osgViewer::View*>(ev->getActionAdapter()) : NULL;
if (view)
@@ -403,14 +403,14 @@ int main( int argc, char **argv )
// read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
if (!scene)
{
osg::Geode* geode = new osg::Geode();
osg::ShapeDrawable* drawable = new osg::ShapeDrawable(new osg::Box());
geode->addDrawable(drawable);
scene = geode;
}
@@ -463,15 +463,15 @@ int main( int argc, char **argv )
view->addEventHandler( new osgViewer::StatsHandler );
view->addEventHandler( new UserEventHandler(text) );
osg::ref_ptr<osgGA::Device> device = osgDB::readFile<osgGA::Device>("0.0.0.0:9000.receiver.osc");
osg::ref_ptr<osgGA::Device> device = osgDB::readRefFile<osgGA::Device>("0.0.0.0:9000.receiver.osc");
if (device.valid() && (device->getCapabilities() & osgGA::Device::RECEIVE_EVENTS))
{
view->addDevice(device.get());
view->addDevice(device);
// add a zeroconf device, advertising the osc-device
if(use_zeroconf)
{
osgGA::Device* zeroconf_device = osgDB::readFile<osgGA::Device>("_osc._udp:9000.advertise.zeroconf");
osg::ref_ptr<osgGA::Device> zeroconf_device = osgDB::readRefFile<osgGA::Device>("_osc._udp:9000.advertise.zeroconf");
if (zeroconf_device)
{
view->addDevice(zeroconf_device);
@@ -496,8 +496,8 @@ int main( int argc, char **argv )
traits->windowName = "Sender / view one";
osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get());
#ifdef __APPLE__
// as multitouch is disabled by default, enable it now
osgViewer::GraphicsWindowCocoa* win = dynamic_cast<osgViewer::GraphicsWindowCocoa*>(gc.get());
@@ -527,7 +527,7 @@ int main( int argc, char **argv )
if (use_zeroconf)
{
osgGA::Device* zeroconf_device = osgDB::readFile<osgGA::Device>("_osc._udp.discover.zeroconf");
osg::ref_ptr<osgGA::Device> zeroconf_device = osgDB::readRefFile<osgGA::Device>("_osc._udp.discover.zeroconf");
if(zeroconf_device) {
view->addDevice(zeroconf_device);
view->getEventHandlers().push_front(new OscServiceDiscoveredEventHandler());
@@ -536,7 +536,7 @@ int main( int argc, char **argv )
}
else
{
osg::ref_ptr<osgGA::Device> device = osgDB::readFile<osgGA::Device>("localhost:9000.sender.osc");
osg::ref_ptr<osgGA::Device> device = osgDB::readRefFile<osgGA::Device>("localhost:9000.sender.osc");
if (device.valid() && (device->getCapabilities() & osgGA::Device::SEND_EVENTS))
{
// add as first event handler, so it gets ALL events ...

View File

@@ -25,7 +25,7 @@ int main(int argc, char** argv)
// load outlined object
std::string modelFilename = arguments.argc() > 1 ? arguments[1] : "dumptruck.osgt";
osg::ref_ptr<osg::Node> outlineModel = osgDB::readNodeFile(modelFilename);
osg::ref_ptr<osg::Node> outlineModel = osgDB::readRefNodeFile(modelFilename);
if (!outlineModel)
{
osg::notify(osg::FATAL) << "Unable to load model '" << modelFilename << "'\n";
@@ -38,18 +38,18 @@ int main(int argc, char** argv)
{
// create outline effect
osg::ref_ptr<osgFX::Outline> outline = new osgFX::Outline;
root->addChild(outline.get());
root->addChild(outline);
outline->setWidth(8);
outline->setColor(osg::Vec4(1,1,0,1));
outline->addChild(outlineModel.get());
outline->addChild(outlineModel);
}
if (testOcclusion)
{
// load occluder
std::string occludedModelFilename = "cow.osgt";
osg::ref_ptr<osg::Node> occludedModel = osgDB::readNodeFile(occludedModelFilename);
osg::ref_ptr<osg::Node> occludedModel = osgDB::readRefNodeFile(occludedModelFilename);
if (!occludedModel)
{
osg::notify(osg::FATAL) << "Unable to load model '" << occludedModelFilename << "'\n";
@@ -63,14 +63,14 @@ int main(int argc, char** argv)
// occluder behind outlined model
osg::ref_ptr<osg::PositionAttitudeTransform> modelTransform0 = new osg::PositionAttitudeTransform;
modelTransform0->setPosition(bsphere.center() + occluderOffset);
modelTransform0->addChild(occludedModel.get());
root->addChild(modelTransform0.get());
modelTransform0->addChild(occludedModel);
root->addChild(modelTransform0);
// occluder in front of outlined model
osg::ref_ptr<osg::PositionAttitudeTransform> modelTransform1 = new osg::PositionAttitudeTransform;
modelTransform1->setPosition(bsphere.center() - occluderOffset);
modelTransform1->addChild(occludedModel.get());
root->addChild(modelTransform1.get());
modelTransform1->addChild(occludedModel);
root->addChild(modelTransform1);
}
// must have stencil buffer...
@@ -78,7 +78,7 @@ int main(int argc, char** argv)
// construct the viewer
osgViewer::Viewer viewer;
viewer.setSceneData(root.get());
viewer.setSceneData(root);
// must clear stencil buffer...
unsigned int clearMask = viewer.getCamera()->getClearMask();

View File

@@ -43,17 +43,17 @@ public:
_count(0)
{
}
virtual void apply(osg::Node& node)
{
std::ostringstream os;
os << node.className() << "_"<<_count++;
node.setName(os.str());
traverse(node);
}
}
unsigned int _count;
};
@@ -64,7 +64,7 @@ public:
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN)
{
}
virtual void apply(osg::PagedLOD& plod)
{
std::cout<<"PagedLOD "<<plod.getName()<<" numRanges = "<< plod.getNumRanges()<<" numFiles = "<<plod.getNumFileNames()<<std::endl;
@@ -72,7 +72,7 @@ public:
{
std::cout<<" files = '"<<plod.getFileName(i)<<"'"<<std::endl;
}
}
}
};
@@ -83,7 +83,7 @@ public:
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN)
{
}
virtual void apply(osg::PagedLOD& plod)
{
@@ -98,9 +98,9 @@ public:
osgDB::writeNodeFile(*child,filename);
}
}
traverse(plod);
}
}
};
class ConvertToPageLODVistor : public osg::NodeVisitor
@@ -113,7 +113,7 @@ public:
_makeAllChildrenPaged(makeAllChildrenPaged)
{
}
virtual ~ConvertToPageLODVistor()
{
}
@@ -121,9 +121,9 @@ public:
virtual void apply(osg::LOD& lod)
{
_lodSet.insert(&lod);
traverse(lod);
}
}
virtual void apply(osg::PagedLOD& plod)
{
@@ -139,7 +139,7 @@ public:
++itr, ++lodNum)
{
osg::ref_ptr<osg::LOD> lod = const_cast<osg::LOD*>(itr->get());
if (lod->getNumParents()==0)
{
osg::notify(osg::NOTICE)<<"Warning can't operator on root node."<<std::endl;
@@ -153,9 +153,9 @@ public:
}
osg::notify(osg::NOTICE)<<"Converting LOD to PagedLOD."<<std::endl;
osg::PagedLOD* plod = new osg::PagedLOD;
const osg::LOD::RangeList& originalRangeList = lod->getRangeList();
typedef std::multimap< osg::LOD::MinMaxPair , unsigned int > MinMaxPairMap;
MinMaxPairMap rangeMap;
@@ -166,7 +166,7 @@ public:
{
rangeMap.insert(std::multimap< osg::LOD::MinMaxPair , unsigned int >::value_type(*ritr, pos));
}
pos = 0;
for(MinMaxPairMap::reverse_iterator mitr = rangeMap.rbegin();
mitr != rangeMap.rend();
@@ -181,11 +181,11 @@ public:
std::string filename = _basename;
std::ostringstream os;
os << _basename << "_"<<lodNum<<"_"<<pos<<_extension;
plod->addChild(lod->getChild(mitr->second), mitr->first.first, mitr->first.second, os.str());
}
}
osg::Node::ParentList parents = lod->getParents();
for(osg::Node::ParentList::iterator pitr=parents.begin();
pitr!=parents.end();
@@ -195,12 +195,12 @@ public:
}
plod->setCenter(plod->getBound().center());
}
}
typedef std::set< osg::ref_ptr<osg::LOD> > LODSet;
LODSet _lodSet;
std::string _basename;
@@ -214,7 +214,7 @@ int main( int argc, char **argv )
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" creates a hierarchy of files for paging which can be later loaded by viewers.");
@@ -232,8 +232,8 @@ int main( int argc, char **argv )
std::string outputfile("output.ive");
while (arguments.read("-o",outputfile)) {}
bool makeAllChildrenPaged = false;
while (arguments.read("--makeAllChildrenPaged")) { makeAllChildrenPaged = true; }
@@ -246,7 +246,7 @@ int main( int argc, char **argv )
arguments.writeErrorMessages(std::cout);
return 1;
}
// if (arguments.argc()<=1)
// {
// arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
@@ -254,21 +254,21 @@ int main( int argc, char **argv )
// }
osg::ref_ptr<osg::Node> model = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> model = osgDB::readRefNodeFiles(arguments);
if (!model)
{
osg::notify(osg::NOTICE)<<"No model loaded."<<std::endl;
return 1;
}
std::string basename( osgDB::getNameLessExtension(outputfile) );
std::string ext = '.'+ osgDB::getFileExtension(outputfile);
ConvertToPageLODVistor converter(basename,ext, makeAllChildrenPaged);
model->accept(converter);
converter.convert();
NameVistor nameNodes;
model->accept(nameNodes);
@@ -278,7 +278,7 @@ int main( int argc, char **argv )
if (model.valid())
{
osgDB::writeNodeFile(*model,outputfile);
WriteOutPagedLODSubgraphsVistor woplsv;
model->accept(woplsv);
}

View File

@@ -40,7 +40,7 @@
///////////////////////////////////////////////////////////////////
// vertex shader using just Vec4 coefficients
char vertexShaderSource_simple[] =
char vertexShaderSource_simple[] =
"uniform vec4 coeff; \n"
"\n"
"void main(void) \n"
@@ -52,11 +52,11 @@ char vertexShaderSource_simple[] =
" gl_Vertex.y*coeff[2] + gl_Vertex.y*gl_Vertex.y* coeff[3]; \n"
" gl_Position = gl_ModelViewProjectionMatrix * vert;\n"
"}\n";
//////////////////////////////////////////////////////////////////
// vertex shader using full Matrix4 coefficients
char vertexShaderSource_matrix[] =
char vertexShaderSource_matrix[] =
"uniform vec4 origin; \n"
"uniform mat4 coeffMatrix; \n"
"\n"
@@ -70,7 +70,7 @@ char vertexShaderSource_matrix[] =
//////////////////////////////////////////////////////////////////
// vertex shader using texture read
char vertexShaderSource_texture[] =
char vertexShaderSource_texture[] =
"uniform sampler2D vertexTexture; \n"
"\n"
"void main(void) \n"
@@ -86,7 +86,7 @@ char vertexShaderSource_texture[] =
//////////////////////////////////////////////////////////////////
// fragment shader
//
char fragmentShaderSource[] =
char fragmentShaderSource[] =
"uniform sampler2D baseTexture; \n"
"\n"
"void main(void) \n"
@@ -109,17 +109,17 @@ class UniformVarying : public osg::UniformCallback
osg::Node* createModel(const std::string& shader, const std::string& textureFileName, const std::string& terrainFileName, bool dynamic, bool useVBO)
{
osg::Geode* geode = new osg::Geode;
osg::Geometry* geom = new osg::Geometry;
geode->addDrawable(geom);
// dimensions for ~one million triangles :-)
unsigned int num_x = 708;
unsigned int num_y = 708;
// set up state
{
osg::StateSet* stateset = geom->getOrCreateStateSet();
osg::Program* program = new osg::Program;
@@ -131,7 +131,7 @@ osg::Node* createModel(const std::string& shader, const std::string& textureFile
program->addShader(vertex_shader);
osg::Uniform* coeff = new osg::Uniform("coeff",osg::Vec4(1.0,-1.0f,-1.0f,1.0f));
stateset->addUniform(coeff);
if (dynamic)
@@ -140,7 +140,7 @@ osg::Node* createModel(const std::string& shader, const std::string& textureFile
coeff->setDataVariance(osg::Object::DYNAMIC);
stateset->setDataVariance(osg::Object::DYNAMIC);
}
}
else if (shader=="matrix")
{
@@ -163,7 +163,7 @@ osg::Node* createModel(const std::string& shader, const std::string& textureFile
osg::Shader* vertex_shader = new osg::Shader(osg::Shader::VERTEX, vertexShaderSource_texture);
program->addShader(vertex_shader);
osg::Image* image = 0;
osg::ref_ptr<osg::Image> image;
if (terrainFileName.empty())
{
@@ -184,7 +184,7 @@ osg::Node* createModel(const std::string& shader, const std::string& textureFile
}
else
{
image = osgDB::readImageFile(terrainFileName);
image = osgDB::readRefImageFile(terrainFileName);
num_x = image->s();
num_y = image->t();
@@ -206,7 +206,7 @@ osg::Node* createModel(const std::string& shader, const std::string& textureFile
osg::Shader* fragment_shader = new osg::Shader(osg::Shader::FRAGMENT, fragmentShaderSource);
program->addShader(fragment_shader);
osg::Texture2D* texture = new osg::Texture2D(osgDB::readImageFile(textureFileName));
osg::Texture2D* texture = new osg::Texture2D(osgDB::readRefImageFile(textureFileName));
stateset->setTextureAttributeAndModes(0,texture);
osg::Uniform* baseTextureSampler = new osg::Uniform("baseTexture",0);
@@ -218,11 +218,11 @@ osg::Node* createModel(const std::string& shader, const std::string& textureFile
// set up geometry data.
osg::Vec3Array* vertices = new osg::Vec3Array( num_x * num_y );
float dx = 1.0f/(float)(num_x-1);
float dy = 1.0f/(float)(num_y-1);
osg::Vec3 row(0.0f,0.0f,0.0);
unsigned int vert_no = 0;
unsigned int iy;
for(iy=0; iy<num_y; ++iy)
@@ -232,7 +232,7 @@ osg::Node* createModel(const std::string& shader, const std::string& textureFile
{
(*vertices)[vert_no++] = column;
column.x() += dx;
}
}
row.y() += dy;
}
@@ -240,7 +240,7 @@ osg::Node* createModel(const std::string& shader, const std::string& textureFile
osg::VertexBufferObject* vbo = useVBO ? new osg::VertexBufferObject : 0;
if (vbo) vertices->setVertexBufferObject(vbo);
osg::ElementBufferObject* ebo = useVBO ? new osg::ElementBufferObject : 0;
for(iy=0; iy<num_y-1; ++iy)
@@ -253,11 +253,11 @@ osg::Node* createModel(const std::string& shader, const std::string& textureFile
(*elements)[element_no++] = index + num_x;
(*elements)[element_no++] = index++;
}
geom->addPrimitiveSet(elements);
geom->addPrimitiveSet(elements);
if (ebo) elements->setElementBufferObject(ebo);
}
geom->setUseVertexBufferObjects(useVBO);
return geode;
@@ -272,7 +272,7 @@ int main(int argc, char *argv[])
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrate support for ARB_vertex_program.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
// construct the viewer.
osgViewer::Viewer viewer;
@@ -281,7 +281,7 @@ int main(int argc, char *argv[])
std::string shader("simple");
while(arguments.read("-s",shader)) {}
std::string textureFileName("Images/lz.rgb");
while(arguments.read("-t",textureFileName)) {}
@@ -300,14 +300,14 @@ int main(int argc, char *argv[])
arguments.getApplicationUsage()->write(std::cout);
return 1;
}
// load the nodes from the commandline arguments.
osg::Node* model = createModel(shader,textureFileName,terrainFileName, dynamic, vbo);
if (!model)
{
return 1;
}
viewer.setSceneData(model);
return viewer.run();

View File

@@ -77,9 +77,9 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
osg::AnimationPath* animationPath = createAnimationPath(center,radius,animationLength);
osg::Group* model = new osg::Group;
osg::ref_ptr<osg::Group> model = new osg::Group;
osg::Node* glider = osgDB::readNodeFile("glider.osgt");
osg::ref_ptr<osg::Node> glider = osgDB::readRefNodeFile("glider.osgt");
if (glider)
{
const osg::BoundingSphere& bs = glider->getBound();
@@ -102,7 +102,7 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
model->addChild(xform);
}
osg::Node* cessna = osgDB::readNodeFile("cessna.osgt");
osg::ref_ptr<osg::Node> cessna = osgDB::readRefNodeFile("cessna.osgt");
if (cessna)
{
const osg::BoundingSphere& bs = cessna->getBound();
@@ -126,7 +126,7 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
model->addChild(xform);
}
return model;
return model.release();
}
@@ -162,8 +162,8 @@ void build_world(osg::Group *root)
osg::Geode* terrainGeode = new osg::Geode;
// create terrain
{
osg::StateSet* stateset = new osg::StateSet();
osg::Image* image = osgDB::readImageFile("Images/lz.rgb");
osg::ref_ptr<osg::StateSet> stateset = new osg::StateSet();
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Images/lz.rgb");
if (image)
{
osg::Texture2D* texture = new osg::Texture2D;

View File

@@ -75,21 +75,20 @@ std::string ImageReaderWriter::local_insertReference(const std::string& fileName
return myReference;
}
osg::Image* ImageReaderWriter::readImage_Archive(DataReference& dr, float& s,float& t)
osg::ref_ptr<osg::Image> ImageReaderWriter::readImage_Archive(DataReference& dr, float& s,float& t)
{
for(PhotoArchiveList::iterator itr=_photoArchiveList.begin();
itr!=_photoArchiveList.end();
++itr)
{
osg::Image* image = (*itr)->readImage(dr._fileName,dr._resolutionX,dr._resolutionY,s,t);
osg::ref_ptr<osg::Image> image = (*itr)->readImage(dr._fileName,dr._resolutionX,dr._resolutionY,s,t);
if (image) return image;
}
return 0;
}
osg::Image* ImageReaderWriter::readImage_DynamicSampling(DataReference& dr, float& s,float& t)
osg::ref_ptr<osg::Image> ImageReaderWriter::readImage_DynamicSampling(DataReference& dr, float& s,float& t)
{
// record previous options.
osg::ref_ptr<osgDB::ReaderWriter::Options> previousOptions = osgDB::Registry::instance()->getOptions();
@@ -99,7 +98,7 @@ osg::Image* ImageReaderWriter::readImage_DynamicSampling(DataReference& dr, floa
osgDB::Registry::instance()->setOptions(options.get());
osg::Image* image = osgDB::readImageFile(dr._fileName);
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(dr._fileName);
// restore previous options.
osgDB::Registry::instance()->setOptions(previousOptions.get());
@@ -119,7 +118,7 @@ osgDB::ReaderWriter::ReadResult ImageReaderWriter::local_readNode(const std::str
DataReference& dr = itr->second;
osg::Image* image = 0;
osg::ref_ptr<osg::Image> image;
float s=1.0f,t=1.0f;
// try to load photo from any loaded PhotoArchives

View File

@@ -1,4 +1,4 @@
/* -*-c++-*-
/* -*-c++-*-
*
* OpenSceneGraph example, osgphotoalbum.
*
@@ -30,14 +30,14 @@
#include "PhotoArchive.h"
#define SERIALIZER() OpenThreads::ScopedLock<OpenThreads::ReentrantMutex> lock(_serializerMutex)
#define SERIALIZER() OpenThreads::ScopedLock<OpenThreads::ReentrantMutex> lock(_serializerMutex)
class ImageReaderWriter : public osgDB::ReaderWriter
{
public:
ImageReaderWriter();
virtual const char* className() const { return "ImageReader"; }
void addPhotoArchive(PhotoArchive* archive) { _photoArchiveList.push_back(archive); }
@@ -54,7 +54,7 @@ class ImageReaderWriter : public osgDB::ReaderWriter
return const_cast<ImageReaderWriter*>(this)->local_readNode(fileName, options);
}
protected:
std::string local_insertReference(const std::string& fileName, unsigned int res, float width, float height, bool backPage);
@@ -73,16 +73,16 @@ class ImageReaderWriter : public osgDB::ReaderWriter
unsigned int _resolutionX;
unsigned int _resolutionY;
osg::Vec3 _center;
osg::Vec3 _maximumWidth;
osg::Vec3 _maximumWidth;
osg::Vec3 _maximumHeight;
unsigned int _numPointsAcross;
unsigned int _numPointsAcross;
unsigned int _numPointsUp;
bool _backPage;
};
osg::Image* readImage_Archive(DataReference& dr, float& s,float& t);
osg::Image* readImage_DynamicSampling(DataReference& dr, float& s,float& t);
osg::ref_ptr<osg::Image> readImage_Archive(DataReference& dr, float& s,float& t);
osg::ref_ptr<osg::Image> readImage_DynamicSampling(DataReference& dr, float& s,float& t);
typedef std::map< std::string,DataReference > DataReferenceMap;
typedef std::vector< osg::ref_ptr<PhotoArchive> > PhotoArchiveList;

View File

@@ -38,7 +38,7 @@ PhotoArchive::PhotoArchive(const std::string& filename)
bool PhotoArchive::readPhotoIndex(const std::string& filename)
{
osgDB::ifstream in(filename.c_str());
char* fileIndentifier = new char [FILE_IDENTIFER.size()];
in.read(fileIndentifier,FILE_IDENTIFER.size());
if (FILE_IDENTIFER!=fileIndentifier)
@@ -47,17 +47,17 @@ bool PhotoArchive::readPhotoIndex(const std::string& filename)
return false;
}
delete [] fileIndentifier;
unsigned int numPhotos;
in.read((char*)&numPhotos,sizeof(numPhotos));
_photoIndex.resize(numPhotos);
in.read((char*)&_photoIndex.front(),sizeof(PhotoHeader)*numPhotos);
// success record filename.
_archiveFileName = filename;
return true;
}
@@ -69,10 +69,10 @@ void PhotoArchive::getImageFileNameList(FileNameList& filenameList)
{
filenameList.push_back(std::string(itr->filename));
}
}
osg::Image* PhotoArchive::readImage(const std::string& filename,
osg::ref_ptr<osg::Image> PhotoArchive::readImage(const std::string& filename,
unsigned int target_s, unsigned target_t,
float& original_s, float& original_t)
{
@@ -83,56 +83,56 @@ osg::Image* PhotoArchive::readImage(const std::string& filename,
if (filename==itr->filename)
{
const PhotoHeader& photoHeader = *itr;
if (target_s <= photoHeader.thumbnail_s &&
target_t <= photoHeader.thumbnail_t &&
photoHeader.thumbnail_position != 0)
{
osgDB::ifstream in(_archiveFileName.c_str(),std::ios::in | std::ios::binary);
// find image
in.seekg(photoHeader.thumbnail_position);
// read image header
ImageHeader imageHeader;
in.read((char*)&imageHeader,sizeof(ImageHeader));
unsigned char* data = new unsigned char[imageHeader.size];
in.read((char*)data,imageHeader.size);
osg::Image* image = new osg::Image;
osg::ref_ptr<osg::Image> image = new osg::Image;
image->setImage(photoHeader.thumbnail_s,photoHeader.thumbnail_t,1,
imageHeader.pixelFormat,imageHeader.pixelFormat,imageHeader.type,
data,osg::Image::USE_NEW_DELETE);
original_s = photoHeader.original_s;
original_t = photoHeader.original_t;
return image;
}
if (photoHeader.fullsize_s &&
photoHeader.fullsize_t &&
photoHeader.fullsize_position != 0)
{
osgDB::ifstream in(_archiveFileName.c_str(),std::ios::in | std::ios::binary);
// find image
in.seekg(photoHeader.fullsize_position);
// read image header
ImageHeader imageHeader;
in.read((char*)&imageHeader,sizeof(ImageHeader));
unsigned char* data = new unsigned char[imageHeader.size];
in.read((char*)data,imageHeader.size);
osg::Image* image = new osg::Image;
osg::ref_ptr<osg::Image> image = new osg::Image;
image->setImage(photoHeader.fullsize_s,photoHeader.fullsize_t,1,
imageHeader.pixelFormat,imageHeader.pixelFormat,imageHeader.type,
data,osg::Image::USE_NEW_DELETE);
original_s = photoHeader.original_s;
original_t = photoHeader.original_t;
return image;
}
@@ -152,21 +152,21 @@ void PhotoArchive::buildArchive(const std::string& filename, const FileNameList&
++fitr)
{
PhotoHeader header;
// set name
strncpy(header.filename,fitr->c_str(),255);
header.filename[255]=0;
header.thumbnail_s = thumbnailSize;
header.thumbnail_t = thumbnailSize;
header.thumbnail_position = 0;
header.fullsize_s = thumbnailSize;
header.fullsize_t = thumbnailSize;
header.fullsize_position = 0;
photoIndex.push_back(header);
}
std::cout<<"Building photo archive containing "<<photoIndex.size()<<" pictures"<<std::endl;
@@ -185,21 +185,21 @@ void PhotoArchive::buildArchive(const std::string& filename, const FileNameList&
unsigned int startOfPhotoIndex = out.tellp();
out.write((char*)&photoIndex.front(),sizeof(PhotoHeader)*photoIndex.size());
unsigned int photoCount=1;
unsigned int photoCount=1;
for(PhotoIndexList::iterator pitr=photoIndex.begin();
pitr!=photoIndex.end();
++pitr,++photoCount)
{
PhotoHeader& photoHeader = *pitr;
std::cout<<"Processing image "<<photoCount<<" of "<< photoIndex.size()<<" filename="<< photoHeader.filename << std::endl;
std::cout<<" reading image...";std::cout.flush();
osg::ref_ptr<osg::Image> image = osgDB::readImageFile(photoHeader.filename);
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(photoHeader.filename);
std::cout<<"done."<< std::endl;
photoHeader.original_s = image->s();
photoHeader.original_t = image->t();
@@ -207,7 +207,7 @@ void PhotoArchive::buildArchive(const std::string& filename, const FileNameList&
std::cout<<" creating thumbnail image...";
// first need to rescale image to the require thumbnail size
unsigned int newTotalSize =
unsigned int newTotalSize =
image->computeRowWidthInBytes(thumbnailSize,image->getPixelFormat(),image->getDataType(),image->getPacking())*
thumbnailSize;
@@ -241,7 +241,7 @@ void PhotoArchive::buildArchive(const std::string& filename, const FileNameList&
osg::notify(osg::WARN) << "Error scaleImage() did not succeed : errorString = "<<osg::gluErrorString((GLenum)status)<<std::endl;
return;
}
// now set up the photo header.
photoHeader.thumbnail_s = thumbnailSize;
photoHeader.thumbnail_t = thumbnailSize;
@@ -259,13 +259,13 @@ void PhotoArchive::buildArchive(const std::string& filename, const FileNameList&
// write out image header and image data.
out.write((char*)&imageHeader,sizeof(ImageHeader));
out.write((char*)newData,imageHeader.size);
delete [] newData;
std::cout<<"done."<< std::endl;
}
{
std::cout<<" creating fullsize image...";std::cout.flush();
@@ -275,7 +275,7 @@ void PhotoArchive::buildArchive(const std::string& filename, const FileNameList&
photoHeader.fullsize_position = (unsigned int)out.tellp();
// first need to rescale image to the require thumbnail size
unsigned int newTotalSize =
unsigned int newTotalSize =
image->computeRowWidthInBytes(photoHeader.fullsize_s,image->getPixelFormat(),image->getDataType(),image->getPacking())*
photoHeader.fullsize_t;
@@ -326,7 +326,7 @@ void PhotoArchive::buildArchive(const std::string& filename, const FileNameList&
std::cout<<"done."<< std::endl;
}
}
// rewrite photo index now it has the correct sizes set

View File

@@ -1,4 +1,4 @@
/* -*-c++-*-
/* -*-c++-*-
*
* OpenSceneGraph example, osgphotoalbum.
*
@@ -35,19 +35,19 @@ public:
}
typedef std::vector<std::string> FileNameList;
bool empty() { return _photoIndex.empty(); }
void getImageFileNameList(FileNameList& filenameList);
static void buildArchive(const std::string& filename, const FileNameList& imageList, unsigned int thumbnailSize=256, unsigned int maximumSize=1024, bool compressed=true);
osg::Image* readImage(const std::string& filename,
osg::ref_ptr<osg::Image> readImage(const std::string& filename,
unsigned int target_s, unsigned target_t,
float& original_s, float& original_t);
protected:
PhotoArchive(const std::string& filename);
@@ -55,7 +55,7 @@ protected:
virtual ~PhotoArchive() {}
bool readPhotoIndex(const std::string& filename);
struct PhotoHeader
{
PhotoHeader():
@@ -70,7 +70,7 @@ protected:
{
filename[0]='\0';
}
char filename[256];
unsigned int original_s;
unsigned int original_t;
@@ -84,7 +84,7 @@ protected:
unsigned int fullsize_position;
};
struct ImageHeader
{
ImageHeader():
@@ -94,7 +94,7 @@ protected:
pixelFormat(0),
type(0),
size(0) {}
unsigned int s;
unsigned int t;
GLint internalTextureformat;
@@ -107,7 +107,7 @@ protected:
typedef std::vector<PhotoHeader> PhotoIndexList;
std::string _archiveFileName;
PhotoIndexList _photoIndex;
PhotoIndexList _photoIndex;
};

View File

@@ -239,7 +239,7 @@ int main( int argc, char **argv )
osg::ArgumentParser arguments(&argc,argv);
// read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments);
osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
if (!scene && arguments.read("--relative-camera-scene"))
{
@@ -271,7 +271,7 @@ int main( int argc, char **argv )
}
// if not loaded assume no arguments passed in, try use default mode instead.
if (!scene) scene = osgDB::readNodeFile("fountain.osgt");
if (!scene) scene = osgDB::readRefNodeFile("fountain.osgt");
osg::ref_ptr<osg::Group> group = dynamic_cast<osg::Group*>(scene.get());
if (!group)

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