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178 Commits

Author SHA1 Message Date
Robert Osfield
d69f2a81f9 Updated ChangeLog for 3.4.1 release 2017-08-28 17:50:49 +01:00
Robert Osfield
35334daae4 Build fix 2017-08-28 17:34:51 +01:00
Robert Osfield
14232cd993 Added back in 3.4.0 release entry 2017-08-28 16:55:52 +01:00
Denys Koch
ec86072533 Fix flawed BoundingSphere inequality operator 2017-08-28 16:53:20 +01:00
Robert Osfield
3f66f1d276 Updates for 3.4.1 stable release 2017-08-28 15:36:31 +01:00
Robert Osfield
c1055fdfbc Updated rc number to 3 or 3.4.1-rc3 2017-08-24 17:49:34 +01:00
Robert Osfield
328632af75 Updated READE and ChangeLog 2017-08-24 17:45:48 +01:00
Robert Osfield
ec89d96114 Fixed underflow issue 2017-08-23 15:26:52 +01:00
Robert Osfield
ea17943a74 Bimped SO version due to changes in Windows exports in osgDB::ifstream + ofstream. 2017-08-22 14:17:45 +01:00
Robert Osfield
07d05840e9 Updated RC number to 2 for 3.4.1-rc2 2017-08-22 12:19:40 +01:00
Robert Osfield
d108bea9eb Updated ChangeLog 2017-08-22 12:18:29 +01:00
Robert Osfield
1bc5ef030f Added name typo fix 2017-08-22 12:00:17 +01:00
Robert Osfield
15e60acfb5 Updated ChangeLog 2017-08-22 09:05:27 +01:00
Robert Osfield
4710b6556d Added catch for controbutors list 2017-08-22 09:04:49 +01:00
OpenSceneGraph git repository
a231483ea6 Merge pull request #310 from OpenMW/merge_internalsizedformats
Applied sizedInternalFormats change to 3.4 branch
2017-08-22 08:03:33 +01:00
Robert Osfield
5e48c51bd7 Reversed the order of some sizedInternalFormats enum entries to sync with the change in serach direction that was checked in as an earlier revision. 2017-08-21 21:16:00 +00:00
Robert Osfield
036c6676c1 Added handling of CPACK and automatically generated package files 2017-08-21 15:24:13 +01:00
Robert Osfield
ed9c28b4ec Removed unneccessary DrawArrays->setCount() that was causing a crash. 2017-08-18 16:26:12 +01:00
Robert Osfield
50e471d900 Merged addition of "" around variablesfrom master. 2017-08-18 16:11:29 +01:00
Raymond de Vries
5b7ef57ad7 Fix for better picking up 3rd party dependencies 2017-08-18 16:01:31 +01:00
Robert Osfield
a3e11f1d50 Fixed iterator comparison. 2017-08-18 08:08:28 +01:00
Robert Osfield
4e67d6deb2 Adopted OSG_GL*_FEATURES usage of 0 and 1 in place of false and true to avoid VisualStudio 2012 build issues 2017-08-17 08:53:58 +01:00
Uwe Woessner
edee9d0946 Extension to the PLY plugin to read files with textures. 2017-08-15 15:42:22 +01:00
OpenSceneGraph git repository
e5cccefafe Merge pull request #291 from eligovision/OpenSceneGraph-3.4_animation
osgAnimation: classes UpdateVec2fUniform and UpdateVec4fUniform added
2017-07-31 16:47:09 +01:00
konstantin.matveyev
2c35b63d38 [*] osgDB::OutputStream fix 2017-07-31 17:50:36 +03:00
konstantin.matveyev
700dd2b9a7 [+] Two classes added: osgAnimation::UpdateVec2fUniform, osgAnimation::UpdateVec4fUniform 2017-07-31 17:50:08 +03:00
OpenSceneGraph git repository
c1585d3c17 Merge pull request #289 from eligovision/OpenSceneGraph-3.4_apple
IMAGEIO plugin tweak
2017-07-31 15:06:57 +01:00
OpenSceneGraph git repository
76a92314cf Merge pull request #290 from eligovision/OpenSceneGraph-3.4_apple_ios
osgViewer::GraphicsWindowIOS fixes
2017-07-31 15:05:26 +01:00
konstantin.matveyev
60eb458c47 [*] imageio changed: more methods of storing image supported; tested on macOS (compatibility profile) and iOS(GLES2/3) 2017-07-31 15:37:55 +03:00
konstantin.matveyev
7e5a9582b3 [*] osgViewer::GraphicsWindowIOS fixes 2017-07-31 15:34:21 +03:00
Robert Osfield
662e76d721 Fixed indectation 2017-07-31 12:44:47 +01:00
OpenSceneGraph git repository
428f4a3804 Merge pull request #288 from eligovision/OpenSceneGraph-3.4_pragmatic
pragma(tic) shader composing fixes in the State
2017-07-31 12:42:15 +01:00
konstantin.matveyev
23edfad1fd [**] pragma(tic) fix: 'defineMap.changed flag' condition changed in State::push/popDefineList 2017-07-31 13:40:00 +03:00
Robert Osfield
0c1fad2c91 Updated AUTHORS and CHangeLog for 3.4.1-rc1 2017-07-28 17:57:02 +01:00
Robert Osfield
1201ac230d Updated 3.4 branch to 3.4.1-rc1 version 2017-07-28 17:43:34 +01:00
James Turner
eabd08ef25 Attempt to fix broken DLL exports from osgDB
Only export the osgDB method implementations, instead of the entire
class, and hence avoid exporting symbols from the base class, which
then conflict with other compilation units when linking.

This avoids the need for /FORCE:MULTIPLE linker option with MSVC.
2017-07-27 16:52:22 +01:00
Robert Osfield
a5bcbc1822 Adopted FindFreetype.cmake from master 2017-07-27 10:43:33 +01:00
Robert Osfield
f822603446 Replaced State::_glExtensions initialization to be consistent with master, enabling sharing of GLExtension data structure. 2017-07-26 11:12:11 +01:00
Robert Osfield
f449bd3730 Moved State::initializeExtensionProcs() nearer top of source file to make the position consistent with change in position in master, making it easier to diff between them. 2017-07-26 11:08:46 +01:00
Robert Osfield
b37b635a7c Merged GLExtension deletion mechanism from master to avoid GLEXtension being deleted when shared contexts are used and osg::State is deleted when a context is deleted. 2017-07-25 15:58:27 +01:00
OpenSceneGraph git repository
224f837e0d Merge pull request #272 from psyinf/msvc_static_build
Msvc static build
2017-07-25 14:45:20 +01:00
Sebastian Messerschmidt
1d7d1dda42 FIX: missing change in ENDIF 2017-07-21 13:12:38 +02:00
Sebastian Messerschmidt
ac36649ed6 FIX: <CMake> attempting to install pdb-files for static targets caused failing INSTALL 2017-07-21 12:58:10 +02:00
Anna Sokol
9c7a474032 Since version 2.5.1 freetype has supported the WOFF extension format.
In the attached ReaderWriterFreeType.cpp file I added the following line:

            supportsExtension("woff","web open font format");
2017-07-17 16:47:22 +01:00
Robert Osfield
06a45ef889 Pulled in .gitignore from master 2017-06-20 09:35:49 +01:00
Robert Osfield
1e4f6f675b Backported GLES compatible shaders into ShaderGen 2017-06-19 17:38:54 +01:00
Robert Osfield
e6ab01c7c6 Backported GL2/3, GLES2/3 compatible Text and StatsHandler shaders to OSG-3.4 2017-06-19 17:38:25 +01:00
Robert Osfield
b2cd4b5836 Added TimeMultiplier and LoopingMode to ImageSequence .osg serializer 2017-05-29 12:25:30 +01:00
Robert Osfield
09b37224ff Improved the DrawElements selction 2017-05-25 13:29:42 +01:00
Robert Osfield
6d4afbbb49 Added handlng of Text with large number of characters 2017-05-25 10:53:00 +01:00
Robert Osfield
8b433f8364 Replaced osg::DrawElementeUInt usage for a more flexible DrawElements base class approach with the default set to DrawElementUShort to ensure compatibility with GLES2 implementes that don't support uint for glDrawElements. 2017-05-25 10:41:12 +01:00
Robert Osfield
10c1fedfca Addded a GLES2 compatible osgmovie shader 2017-05-16 12:32:41 +01:00
OpenSceneGraph git repository
0af180f8b0 Merge pull request #251 from emminizer/OpenSceneGraph-3.4
osgText::Glyph: Explicitly set GL_TEXTURE_MIN_FILTER to address disap…
2017-05-10 11:08:27 +01:00
Daniel Emminizer
b001e8d36d osgText::Glyph: Explicitly set GL_TEXTURE_MIN_FILTER to address disappearing glyphs on some Intel cards. 2017-04-25 07:22:16 -04:00
Alexander Roan
397ab4aa51 GLExtenstions: fix checking of isFrameBufferObjectSupported flag for GLES2 2017-04-24 10:38:02 +01:00
Konstantin S. Matveyev
9eaf03e16e Fixes glyphs's MODELVIEW matrices (positions, scales etc.) if state.getUseModelViewAndProjectionUniforms() is true 2017-04-18 15:53:48 +01:00
OpenSceneGraph git repository
9ba9221ccf Merge pull request #214 from LaurensVoerman/submit-3.4serializerParticle
fix bug in osgb/osgt/osgx readerwriter osgParticle
2017-03-13 14:27:08 +00:00
OpenSceneGraph git repository
16591a310a Merge pull request #210 from scrawl/programfix_backport
Backport state leak fix to 3.4 branch
2017-03-11 11:38:18 +00:00
Nico Kruithof
1b9e1301cf Fixed typo
osg_ModeViewMatrix -> osg_ModelViewMatrix
2017-03-10 17:48:54 +00:00
Laurens Voerman
796b9f0a9b fix bug in osgb/osgt/osgx readerwriter causing the osgParticle-SizeInterpolator and -ColorInterpolator to dissapear 2017-03-06 15:33:22 +01:00
Robert Osfield
232d227170 Changed Program::apply() to Program::compileGLObjects() to avoid the Program::apply() setting of setLastAppliedProgramObjects for affect current state. 2017-02-26 17:25:10 +01:00
OpenSceneGraph git repository
95818b0819 Merge pull request #199 from scrawl/statefix_backport
Backport State fix to 3.4 branch
2017-02-08 14:54:08 +00:00
Julien Valentin
ad0a73273c fix in StateSet.cpp
the State::DefineMap::changed flag is not resetted to false after currentDefines are updated
2017-02-08 00:52:04 +01:00
Robert Osfield
168212f383 Fixed linking bug caused by repeated Program::addShader()/removeShader() operations invalidating the internal attach/dettech lists. 2017-01-24 17:38:33 +00:00
Robert Osfield
320e0ce60c Quitened down verbose debug messages 2017-01-20 17:31:49 +00:00
Robert Osfield
6f1a828b37 Quietened down some verbose debug messages 2017-01-20 17:06:55 +00:00
Robert Osfield
e07f1ff5e9 Fixed indentation of comment 2017-01-19 15:56:17 +00:00
Robert Osfield
b6ec9dc532 Fixed unitialized variable access to premature calling of computeMatrix(). 2017-01-04 12:56:25 +00:00
Robert Osfield
d93d2e0ec1 From Hartwig Wiesmann, "ScalarsToColors returns a wrong color in case a value larger max is passed to getColor" 2016-12-23 17:17:33 +00:00
Robert Osfield
f272089857 From Torben Dannhauer, build updates for NVTT. 2016-12-21 17:03:24 +00:00
Robert Osfield
ad917a5318 From Torben Dannahauer, updates to track changes to Winddows 3rd party package 2016-12-21 16:35:10 +00:00
Robert Osfield
f0056c6d3b From Torben Dannhauer, "When compiling OSG with DCMTK on windows, it throws an compiler error due to a missing ws2_32.lib in the linker settings." 2016-12-21 15:35:43 +00:00
Robert Osfield
fe25b2961b From Andreas Ekstrand, "he attached ESRIShape.cpp contains a small fix in parsing of PointZ features, now correctly comparing with header content length which is defined in 16-bit words.
This should have been fixed in my old submission from 2012 but was probably overlooked due to an alternative way of comparing to a fix number for this feature type.

Without this fix, the plugin will only read one PointZ feature even if multiple features exist."
2016-12-21 11:40:16 +00:00
Robert Osfield
6511347d4b Added StateSet::setGlobalDefaults() to fix bug when osgViewer has stats on but no scene graph assigned 2016-12-21 09:15:48 +00:00
Robert Osfield
192e654cdb Fixed handling of #define's that are used as functions 2016-12-16 16:14:10 +00:00
Robert Osfield
b59c46c3cf Added GL_EXT_texture_border_clamp support for GLES 2016-11-30 17:15:06 +00:00
scrawl
29049ea238 Fix typo in StateSet::compileGLObjects, causing compilation of attributes to not be executed unless checkForGLErrors is true. 2016-11-26 12:17:07 +00:00
Robert Osfield
46df1fd141 Fixed crash in handling of osg::Callback attached as Drawable update callback.
Added handling of osg::Callback as a Drawable cull callback
2016-11-23 19:18:14 +00:00
Robert Osfield
8af48d369c Added Dragger::applyAppropriateFrontFace(StateSet*) to make it easy to handle inverted matrices by toggling the FrontFace to sure the correct face is visible. 2016-11-11 17:16:40 +00:00
Robert Osfield
95d450e026 Merge branch 'OpenSceneGraph-3.4' of https://github.com/openscenegraph/OpenSceneGraph into OpenSceneGraph-3.4 2016-11-11 13:54:54 +00:00
Robert Osfield
b58048e43b Fixed handling of Locator's with negative extents 2016-11-11 13:54:15 +00:00
Robert Osfield
1f1c21772a Added check against binding type of array to decide whether it's appropriate to assign array to VBO. 2016-11-03 11:32:25 +00:00
Robert Osfield
fa27a1f3ed Changed appending of \n to be to the version line. 2016-10-12 17:23:19 +01:00
Robert Osfield
d5d4f7239b From Torben Dannhauer, added freetype27 (2.7) to search list 2016-10-10 11:22:44 +01:00
Laurens Voerman
2a110515c1 remove CMAKE_BUILD_TYPE STREQUAL "Release" (cmake configure time varable) to select pdb install - select CONFIGURATIONS RelWithDebInfo Debug 2016-10-07 17:03:35 +01:00
Laurens Voerman
d2a0315e20 fix bug in SmoothingVisitor tripped by bunny.ply 2016-10-06 14:18:14 +01:00
Robert Osfield
1f9725ea49 Replaced local static usage to avoid threading and mulit-context issues 2016-09-22 14:34:13 +01:00
Anish Thomas
d772304cec GLSL 1.3 support for vertex-attrib aliasing 2016-09-12 08:46:40 +01:00
Robert Osfield
192574958a Fixed handling in osgUtil::IncrementalCompileOperation/CompileSet/StateToCompile when the _markerObject is NULL. 2016-08-15 12:56:57 +01:00
Robert Osfield
7df7eb78ac Merge branch 'OpenSceneGraph-3.4' of https://github.com/openscenegraph/OpenSceneGraph into OpenSceneGraph-3.4 2016-07-31 14:57:11 +01:00
Robert Osfield
e2359890bd Added FT_LOAD_NO_HINTING 2016-07-31 14:02:41 +01:00
Robert Osfield
912e4f8a0c Revert "corrected syntax error in src/osgPlugins/fbx/ReaderWriterFBX.cpp"
This reverts commit 7a1324800f.
2016-07-31 11:27:45 +01:00
Robert Osfield
78300f7d61 Fixed build error reported on gcc 4.6.4/Ubuntu 12.04 32bit, issue #108 2016-07-31 11:27:23 +01:00
Thao Le
2bd81226c3 corrected syntax error in src/osgPlugins/fbx/ReaderWriterFBX.cpp 2016-06-20 06:43:02 +01:00
Robert Osfield
37f6e2b39e Fixed invalidated iterator bug pick up by Coverity. 2016-06-10 12:45:38 +01:00
Robert Osfield
2f4064d757 Copied over .travis.yml file to 3.4 branch to add build testing 2016-06-09 14:33:05 +01:00
Mathieu MARACHE
04f27c370e Build fix for VS. 2016-06-09 14:10:02 +01:00
Robert Osfield
02eb8de191 Rewrote Window::setNextFocusable() to address a bug in the management of the search iterator. Covertiy reported bug "Undefined behavior may result; the program may crash or subtly misbehave.
In osgWidget::​Window::​setNextFocusable(): An invalid or past-the-end iterator is being used."
2016-06-09 12:10:38 +01:00
Robert Osfield
d3f5aef5ef Fixed "Using invalid iterator" bug in getTile() methods, detected by Covertity. 2016-06-09 11:43:28 +01:00
Julien Valentin
ec8cb360c8 Fixed little bug in DrawArraysLength (instancing not supported).
Corrected PrimitiveSet.cpp in order DrawArraysLength can be instanced.
It's the only pr missing code
if (_numInstances>=1)      glDrawXXXInstanced(...,_numInstances);
else glDrawXXX();
2016-06-03 17:58:26 +01:00
Robert Osfield
8c79dccbbc Fixed missing " 2016-06-01 12:49:55 +01:00
Robert Osfield
517728c7d9 Added macosx10.11 to the list of supported OSX SDK's 2016-06-01 11:42:17 +01:00
Robert Osfield
0f7e30a74e Added in extra search paths for FBX 2016-06-01 11:25:31 +01:00
Andreas Cadhalpun
6cacc5a2c2 Replace deprecated FFmpeg API to fix build with ffmpeg-3.0.x 2016-06-01 10:33:19 +01:00
Stephan van Alste
aae4f22163 Do not install non existant pdb file in release build mode 2016-05-31 17:06:48 +01:00
Ralf Habacker
6eaf2f5781 Install msvc debug files along with the binaries 2016-05-31 17:02:11 +01:00
Ralf Habacker
e536d8e601 Fixed bug not detecting unc pathes in osgDB::isAbsolutePath() 2016-05-31 16:17:15 +01:00
Alberto Luaces
af9d8889c8 defines for building on Hurd and BSD kernels 2016-05-31 12:59:48 +01:00
Pjotr Svetachov
a4c9cac2a8 small optimization to the osgb/t serializers. 2016-05-31 11:28:27 +01:00
Jannik Heller
5c46d9de3e Fixed typo of method name 2016-05-30 13:43:09 +01:00
Tony Vasile
8d08b75e19 OpenFlight-plugin with Surface Material Codes. There is one additional field that may be required by an existing application in addition to the IR Code is the IR Material. I have a small fix to include the IR Material as the User Value <UA:IRM> 2016-05-30 12:42:06 +01:00
Robert Osfield
6ec5d80b0d From Wee See, "attached a small submission, which makes the option "readObjectRecordData" of OpenFlight-plugin working like documented in the Knowledge Base of OSG (52-using-the-openflight-plugin).
Actually, if the option "readObjectRecordData" is set, ObjectRecordData will not be read and set.
With this submission, if the option "readObjectRecordData" is set, ObjectRecordData will be read and set."
2016-05-26 18:07:46 +01:00
Robert Osfield
f48b5a3fdb From Philippe Renon and Robert Osfield, osgViewer::Viewer::checkNeedToDoFrame should return true when only the root node has an update callback.
Note, from Robert, I took Philippe modifications to Viewer.cpp and reformated them slightly to avoid a double check against getSceneData()!=0 and then rolled
the changes out to CompositeViewer::checkNeedToDoFrame() to ensure that both implementations work the same.
2016-05-26 17:51:35 +01:00
Robert Osfield
7bcc5d861e Fixed RenderStageCache's handling of Observer functionality that was causing a crashing on exit in osgoit and osgprerender examples. 2016-05-24 20:49:01 +01:00
Robert Osfield
933b8cdbaf Added GLES3 path for setting up with EGL 2016-05-06 19:55:04 +01:00
Robert Osfield
7200e38fce Added 3.4 press release to NEWS.txt 2016-05-06 17:53:27 +01:00
Robert Osfield
4a1f033dbe Added non const releaseGLObjects(osg::State* state) for backwards compatibility 2016-04-27 08:40:35 +01:00
Robert Osfield
ec19ee9655 Fixed copy _readBuffer bug. 2016-04-21 14:08:20 +01:00
Robert Osfield
653af27d02 Fixed ShaderComposer::releaseGLObjects(State*) const method as it's const was missing.
Rewrote the ShaderComposer::releaseGLObjects() const method to pass on the releaseGLObjects() calls to any associated Program or Shader objects.
2016-04-18 20:49:02 +01:00
Robert Osfield
29ce4f616d From Vladimir Chebaev, fixed handling of outline orientiation 2016-04-14 18:08:52 +01:00
Robert Osfield
f39cc7b6f1 From Vladimir Chebaev, fixed handling of outline orientiation 2016-04-14 18:01:58 +01:00
Robert Osfield
879a8bd020 Changed the default value paramter to be consistent with the non templated version of StateSet::setTextureAttributeAndModes(..) 2016-04-01 11:47:02 +01:00
Robert Osfield
ccb06f003a Merge branch 'OpenSceneGraph-3.4' of https://github.com/openscenegraph/OpenSceneGraph into OpenSceneGraph-3.4 2016-03-31 19:26:51 +01:00
Robert Osfield
79fa48c984 added assignment of mipmap levels from source image. 2016-03-31 19:26:08 +01:00
Robert Osfield
47022a1bf0 From Sherman Wilcox, added assignment of mipmap levels from source image. 2016-03-31 18:58:45 +01:00
Robert Osfield
926cffb2ee From Jannik Heller, Wrong function call in setTextureAttributeAndModes
"From I think that this piece of code in StateSet::setTextureAttributeAndModes is a copy&paste mistake:

            OSG_NOTICE<<"Warning: non texture attribute '"<<attribute->className()<<"' passed to setTextureAttributeAndModes(unit,attr,value), "<<std::endl;
            OSG_NOTICE<<"         assuming setAttributeAndModes(attr,value) instead."<<std::endl;
            OSG_NOTICE<<"         please change calling code to use appropriate call."<<std::endl;
            setAttribute(attribute,value);

As per the warning message it should be calling setAttributeAndModes(attribute,value); ."
2016-03-11 16:48:19 +00:00
Robert Osfield
f044bc6b45 From Joe Thompson, "OpenSceneGraph cannot be built with Visual Studio 2008.
The file osg-OpenSceneGraph-3.4.0\include\osg\Types
typedefs int8_t, int16_t, int32_t and int64_t
These are typedefed as signed __intX in several other places.
With VS2008, this causes an error "int8_t redifined, different basic types"
Explicitly declaring them signed fixes the error."
2016-03-02 09:21:15 +00:00
Robert Osfield
ac8bbb9d1e Updated ChangeLog 2016-03-01 20:37:07 +00:00
Robert Osfield
db24f7f09d Removed redundent CMake vars 2016-03-01 20:34:18 +00:00
Robert Osfield
520b6c24f6 Fixed the make tag-run and branch-run 2016-03-01 20:33:21 +00:00
Robert Osfield
244cec821e Updated AUTHORS and ChangeLog 2016-03-01 19:54:36 +00:00
Robert Osfield
ba309bf38b Refactored the make tag-test, tag-run, branch-test, branch-run and ChangeLog features of the CMakeLists build system so it now supports working off git instead of subversion 2016-03-01 19:50:05 +00:00
Robert Osfield
60a7b8ce02 Within the #pragmatic shader composition code added platform specific line endings for WIN32 vs all other platforms to "\r\n" and "\n" respectively. 2016-03-01 11:47:33 +00:00
Robert Osfield
3a15c66290 Merged improved parsing of #pragma from master. 2016-02-29 15:57:01 +00:00
Robert Osfield
577d161303 Fixed debug build 2016-02-24 16:00:12 +00:00
Robert Osfield
6011bc4307 From Jannik Heller, osgParticle freeze on cull fix, ammended by Robert Osfield to make if statements a little more readable. 2016-02-23 10:14:21 +00:00
Robert Osfield
40caedc7cd From Anish Thomas, "Underflow bug in BufferObject pool usage" 2016-02-22 09:22:06 +00:00
Robert Osfield
4371512dd2 From Bjorn Blissing, "I stumbled upon a strange ifdef-case inside Geometry.cpp
Currently the code looks like this:

Code:
    DrawElementsUByte* elems = new DrawElementsUByte(PrimitiveSet::TRIANGLES);
    elems->push_back(0);
    elems->push_back(1);
    elems->push_back(2);

    elems->push_back(2);
    elems->push_back(3);
    elems->push_back(0);
    geom->addPrimitiveSet(elems);
    geom->addPrimitiveSet(new DrawArrays(PrimitiveSet::QUADS,0,4));

The second condition looked really strange (note the ! sign), and results in pretty much all code paths uses the first code. The correct version should probably be that only people with GLES1 or GLES2 should use GL_TRIANGLES to simulate quads. And all others should use the native support for GL_QUADS.
"
2016-02-19 15:04:14 +00:00
Robert Osfield
9132d98785 To the COLLADA_INCLUDE_DIR search paths added the directories:
/usr/local/include/collada-dom2.4
    /usr/local/include/collada-dom2.2
    /opt/local/include/collada-dom2.4
    /opt/local/include/collada-dom2.2
    /usr/include/collada-dom2.4
    /usr/include/collada-dom2.2

To enable recent versions of the DOM to be found in their new install locations.
2016-02-19 12:21:36 +00:00
Robert Osfield
47c531cc37 Updated the AuthenticationDetails::HttpAuthentication enum to reflect current libcurl values 2016-02-18 19:55:58 +00:00
Robert Osfield
4704621c39 Replaced (long int) with more portable (GLint64) 2016-02-18 10:58:26 +00:00
Robert Osfield
0244b234ca From Tony Vasile, "This is a fix for the handling of OpenFlight files with switches whose children have a transformation matrix on them. It may break other things and I have only tested this with one of my models." 2016-02-18 10:07:29 +00:00
Robert Osfield
09fd75dcf4 From Mourad Boufarguine, "This submission fixes typos in Uniform::getTypename() method in Uniform.cpp (missing "r" in usampler names)." 2016-02-18 09:28:33 +00:00
Robert Osfield
c3d45732a1 Renamed zero and one to transparentCount and opaqueCount to avoid confusion in their meaning and usage. 2016-02-18 08:59:26 +00:00
Robert Osfield
89f74b1a56 Fixed warning 2016-02-17 17:36:10 +00:00
Robert Osfield
6089257d3c Commented out unused functions and variable. 2016-02-17 17:08:07 +00:00
Robert Osfield
97336b89ac Introduced a separate GLuint64 one variable to get around a 32bit build timer issue under Windows. 2016-02-17 16:03:26 +00:00
Robert Osfield
229b833a5a Fixed check against Drawable::isCullingActive().
Removed old code intended to check the Geode parent of a Drawable to see if it's CullingActive is true as this was broken by the change osg::Drawable being derived from osg::Node rather than osg::Object.
2016-01-27 10:10:01 +00:00
Robert Osfield
7ae1421864 Added .gitignore to queiten down git status reports 2016-01-25 19:44:58 +00:00
Robert Osfield
bf1aa5088e Revert "From Jannik Heller and Robert Osfield, introduced ReadResult/WriteResult::statusMessage() method that creates a std::string from the stutus value and message string."
as this submission was meant for the master only, not the binary compatible 3.4 branch.

This reverts commit df97a18a5754ed39ac43044ad9557e8409790ff3.
2016-01-25 12:18:32 +00:00
Robert Osfield
e798db04c8 From John Farrier, "Best I can tell, there is an enumeration for NEVER_CHECK_GL_ERRORS in CheckForGLErrors, defined in State. State.cpp does check to see if you want MORE error checking, but there is no way to turn OFF error checking. This change allows disabling of OpenGL error checking." 2016-01-25 10:49:23 +00:00
Robert Osfield
adbadd66be From Patrick Neary, "In ShaderComposer::getOrCreateProgram(), tesselation control and evaluation shaders are processed but not added to the shader program." 2016-01-25 10:26:52 +00:00
Robert Osfield
bd0cf5e47d Changed the prototype from NULL to osg::DummyObject to address a bug in reading .osgt + .osgx where an image is written out but fails to read the file causes subsequent parts of the file to be mis-read 2016-01-22 10:14:35 +00:00
Robert Osfield
7239050c5b Fixed typo View::setImagePager(..) template method 2016-01-21 08:32:57 +00:00
Robert Osfield
55bb474c3b From Jannik Heller, "This submission fixes a bug introduced in commit 5b17e3bc2a "Introduced CMake option OSG_PROVIDE_READFILE option...". The added overload for StateSet::setAttributeAndModes was ignoring the mode setting.
"
2016-01-20 14:24:06 +00:00
Robert Osfield
ff1051a6fd From Jannik Heller and Robert Osfield, introduced ReadResult/WriteResult::statusMessage() method that creates a std::string from the stutus value and message string. 2016-01-19 17:39:03 +00:00
Robert Osfield
845bb6aceb From Ravi Mathur, OSX/Clang 7.0.0 build fix 2016-01-19 15:43:47 +00:00
Robert Osfield
3e23c5b22d From Wojciech Lewandowski, Visual Studio 2008 compatibility fix
Two fixed files:

osgPlugins/osgjs/JSON_Objects
osgPlugins/stl/ReaderWriterSTL.cpp.

They did not compile with VS 2008 (recent master from Github). It looks like they defined stdint types  (missing in VS 2008) but code using them also included <osg/Types> header. Errors were caused by minor differences in signed int definitions. I just removed own definitions and added include<osg/Types> instead. It solves the problem and makes the code clearer now.
2015-12-14 18:47:09 +00:00
Robert Osfield
5675d86c9b From Jordi Torres, Fix for missing header file in distribution
osg/TriangleLinePointIndexFunctor was not being installed because it was not added to the CMakeLists.txt
2015-11-23 13:17:06 +00:00
Robert Osfield
5405d9c465 Added support for copying include/osgViewer/config headers on make install. 2015-11-23 12:29:25 +00:00
Robert Osfield
3b17418031 Fixed warning message
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15179 16af8721-9629-0410-8352-f15c8da7e697
2015-11-09 15:14:07 +00:00
Robert Osfield
9fc6850962 From Jannik Heller, fixed typo of OSG_COMPIlE_CONTEXTS env var
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15175 16af8721-9629-0410-8352-f15c8da7e697
2015-11-08 11:59:23 +00:00
Robert Osfield
46904ff67a From Mathias Froehlich, "Avoid per frame X11 roundtrips"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15174 16af8721-9629-0410-8352-f15c8da7e697
2015-11-05 14:38:19 +00:00
Robert Osfield
636d595912 From Alberto Luaces, "here are two minimal capitalization fixes for mingw cross-compilation, where case sensitivity matters."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15172 16af8721-9629-0410-8352-f15c8da7e697
2015-10-26 11:43:28 +00:00
Robert Osfield
5310a96c73 Restructed the setting of the RenderStage ClearColor/ClearMask to make the code more readable and to avoid double setting of the ClearMask.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15170 16af8721-9629-0410-8352-f15c8da7e697
2015-10-26 11:41:44 +00:00
Robert Osfield
5dc251a5c1 From Sebastian Messershmidt, "The uncommented pointer type QTimerEvent */*event*/ leads to a compiler error under visual studio 2010"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15168 16af8721-9629-0410-8352-f15c8da7e697
2015-10-23 11:07:30 +00:00
Robert Osfield
6a67be2e32 Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
forcing users to use osgDB::readRef*File() methods.  The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache.  This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero.  Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.

To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage.  The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:

    bool addChild(Node* child); // old method which can only be used with a Node*

    tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method

These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15165 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 14:14:53 +00:00
Robert Osfield
74f1838960 Added osg::flushAllDeletedGLObjects to clean up of graphics context after the existing osg::deleteAllGLObjects() to catch any cases where delete doesn't flush GL objects.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15149 16af8721-9629-0410-8352-f15c8da7e697
2015-10-08 15:58:22 +00:00
Robert Osfield
f4e71bad3a OSG_INIT_SINGLETON_PROXY into DatabasePager::prototype() and Registry::instance(), removing the InitRegistry proxy object in src/osgViewer/ViewerBase.cpp.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15148 16af8721-9629-0410-8352-f15c8da7e697
2015-10-05 11:18:46 +00:00
Robert Osfield
61d317b0b8 From Kristofer Tingdahl, "we had a minor shadow problem with the osg-3.4 that pollutes our continuous integration"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15144 16af8721-9629-0410-8352-f15c8da7e697
2015-09-25 15:20:32 +00:00
Robert Osfield
05f3e038d8 Added fix for case when Renderer is assigned to a Camera that has now View
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15142 16af8721-9629-0410-8352-f15c8da7e697
2015-09-25 11:15:09 +00:00
Robert Osfield
1a9a74216b Refactored osgViewer::Renderer's handled of FrameStamp to avoid threading conflicts
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15139 16af8721-9629-0410-8352-f15c8da7e697
2015-09-25 10:10:10 +00:00
Robert Osfield
6344d4430d From John Hedström,"Texture2DArray support for the .osg serializer"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15137 16af8721-9629-0410-8352-f15c8da7e697
2015-09-24 14:14:43 +00:00
Robert Osfield
3c7bf7ec8a Fixed line endings
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15133 16af8721-9629-0410-8352-f15c8da7e697
2015-09-24 09:29:15 +00:00
Robert Osfield
87e5c54ee7 From Jannik Heller, "I've hit what I believe to be a bug (or at the very least, an unintuitive behaviour) in the osg::Geometry copy constructor. I noticed it when using osg::clone on a Geometry with vertex buffer objects, and the copy flags DEEP_COPY_ARRAYS. To be precise, I add a Geometry to an osgUtil::IncrementalCompileOperation, then osg::clone the Geometry. I was getting reports from users of random crashes happening.
I believe the offending lines are in the osg::Geometry copy constructor:

    if ((copyop.getCopyFlags() & osg::CopyOp::DEEP_COPY_ARRAYS))
    {
        if (_useVertexBufferObjects)
        {
            // copying of arrays doesn't set up buffer objects so we'll need to force
            // Geometry to assign these, we'll do this by switching off VBO's then renabling them.
            setUseVertexBufferObjects(false);
            setUseVertexBufferObjects(true);
        }
    }

Toggling the vertex buffer objects off then on again actually touches not only the arrays controlled by DEEP_COPY_ARRAYS, but also the PrimitiveSets which are controlled by DEEP_COPY_PRIMITIVES. This means if the user has copyflags of only DEEP_COPY_ARRAYS, we are modifying arrays that belong to the original const Geometry& we are copying from. I believe this shouldn't be allowed to happen because we are using a const& specifier for the original Geometry.

In my case the osgUtil::IncrementalCompileOperation was trying to compile the geometry, while in the main thread a clone operation toggled the VBO's off and on, a crash ensues.

In the attached patch, you will find a more efficient handling of VBO's in the osg::Geometry copy constructor, so that only the Arrays that were actually deep copied have their VBO assigned, and no changes are made to Arrays that already had a valid VBO assigned. In addition, the DEEP_COPY_PRIMITIVES flag is now honored so that VBO's are set up correctly should a user copy a Geometry with only that flag.
"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15128 16af8721-9629-0410-8352-f15c8da7e697
2015-09-04 15:35:14 +00:00
Robert Osfield
0567ce316d From Laurens Voerman, "I found that using an ImageSequence with mode PAGE_AND_DISCARD_USED_IMAGES triggers the (3) imageThreads to run and never stop, even when no more work is to be done. This is due to a bug in the stop condition currently setting the thread to stop and wait for a signal only when no work needs to be done AND the databasepager is paused.
It should stop and wait for a signal on either of those two. Due to a few logical inversions it boils down to replacing || with &&

OLD _block->set((!_requestList.empty() || !_pager->_databasePagerThreadPaused));
NEW _block->set((!_requestList.empty() && !_pager->_databasePagerThreadPaused));//release the threads to run IF (work_to_be_done && not_paused)

This bug is present since svn rev 8663 (just before 2.6.0 release)


attached is a zip with the files:

OpenSceneGraph\include\osgDB\ImagePager



This file is valid for svn branch and stable 3.2 and 3.4
branches 2.6 - 3.0 have the same bug, but other differences in the file."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15126 16af8721-9629-0410-8352-f15c8da7e697
2015-09-04 15:05:06 +00:00
Robert Osfield
5cbd785f78 From Laurens Voerman, "I crashed osgconv while compressing textures:
osgconv --compressed-dxt1 cow.osg cow.ive

due to different handling of the extentions in osg 3.4 and up.

attached is a zip with the files:

OpenSceneGraph\applications\osgconv\osgconv.cpp



This file is valid for svn branch and stable3.4."




git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15123 16af8721-9629-0410-8352-f15c8da7e697
2015-09-04 14:50:27 +00:00
Robert Osfield
4ee38248a2 From Julien Valentin, "Serializing custom geometry i ran into a crash due to a
setVertexAttribArrayList(array) with array containing NULL vertexAttrib.
I added a test in order to avoid it


Code:
void Geometry::setVertexAttribArrayList(const ArrayList& arrayList)
{
    _vertexAttribList = arrayList;

    dirtyDisplayList();

    if (_useVertexBufferObjects)
    {
        for(ArrayList::iterator itr = _vertexAttribList.begin();
            itr != _vertexAttribList.end();
            ++itr)
        {
if(itr->get())//ADDED
            addVertexBufferObjectIfRequired(itr->get());
        }
    }
}
"

and

"The bug i ran into is a crash reading osgt Geometry with null vertexattribs.
The only thing i added is a not nul check on array passed to setVertexAttribArrayList."




git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15122 16af8721-9629-0410-8352-f15c8da7e697
2015-09-04 14:35:03 +00:00
392 changed files with 52921 additions and 71173 deletions

94
.gitignore vendored Normal file
View File

@@ -0,0 +1,94 @@
doc/all_Doxyfile
doc/auto_Doxyfile
doc/core_Doxyfile
doc/openscenegraph.doxyfile
doc/openthreads.doxyfile
doc/OpenSceneGraphReferenceDocs/
doc/OpenThreadsReferenceDocs/
cmake_uninstall.cmake
include/OpenThreads/Config
include/OpenThreads/Version
include/osg/Config
include/osg/GL
include/osg/Version
include/osgQt/Version
src/osgQt/__
lib/
bin/
*.pc
*.conf
CMakeCache.txt
CMakeFiles
CMakeScripts
Makefile
cmake_install.cmake
install_manifest*.txt
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
# Platform Specifics - auto generated files
PlatformSpecifics/Windows/*.rc
# Visual studio - project files
*.sln
*.suo
*.vcxproj
*.vcxproj.filters
*.vcxproj.user
# Visual Studio - Build Results
[Dd]ebug/
[Rr]elease/
[Mm]in[Ss]ize[Rr]el/
[Rr]el[Ww]ith[Dd]eb[Ii]nfo/
# Visual Studio - Browsing Database File
*.sdf
*.opensdf
#osx xcode
DerivedData/
*.DS_Store
*.build
*.xcodeproj
#CPACK related files
CPackConfig-*.cmake
_CPack_Packages/
#packages
*.tar.gz
*.zip

36
.travis.yml Normal file
View File

@@ -0,0 +1,36 @@
matrix:
fast_finish: true
include:
#Linux build
- os: linux
dist: trusty
language: cpp
env:
#- LLVM_VERSION=3.8
sudo: false
cache:
apt: true
directories:
- $HOME/.ccache
compiler:
#- clang
- g++
addons:
apt:
sources:
#- llvm-toolchain-precise-3.8
- ubuntu-toolchain-r-test
packages:
#- clang-3.8
- g++
- cmake
# OSX build
- os: osx
language: cpp
script:
- mkdir build
- cd build
- travis_wait 60 cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=../product -DBUILD_OSG_EXAMPLES=ON ..
- make install -j3

View File

@@ -1,11 +1,10 @@
OpenSceneGraph Library 3.4.0 OpenSceneGraph Library 3.4.1
550 Contributors: 562 Contributors:
Firstname Surname Firstname Surname
----------------- -----------------
Robert Osfield Robert Osfield
Don Burns
Stephan Huber Stephan Huber
Paul Martz Paul Martz
Farshid Lashkari Farshid Lashkari
@@ -20,28 +19,29 @@ Eric Wing
Cedric Pinson Cedric Pinson
Brede Johansen Brede Johansen
Bob Kuehne Bob Kuehne
Wojciech Lewandowski
Michael Platings Michael Platings
Geoff Michel Geoff Michel
Wojciech Lewandowski
Eric Sokolowsky Eric Sokolowsky
David Callu
Laurens Voerman Laurens Voerman
David Callu
Colin McDonald Colin McDonald
Trajce Nikolov Trajce Nikolov
Tim Moore Tim Moore
Martin Lavery Martin Lavery
Mattias Helsing Mattias Helsing
Tree
Jason Beverage Jason Beverage
Tree
Pjotr Svetachov Pjotr Svetachov
Luigi Calori Luigi Calori
Alberto Luaces
Mike Wittman Mike Wittman
Jan Peciva Jan Peciva
Chris Hanson Chris Hanson
Alberto Luaces
Roland Smeenk Roland Smeenk
Roger James Roger James
Jeremy Moles Jeremy Moles
Jannik Heller
J.P. Delport J.P. Delport
Andy Skinner Andy Skinner
Magnus Kessler Magnus Kessler
@@ -52,6 +52,7 @@ Luc Frauciel
Aurelien Albert Aurelien Albert
Pavel Moloshtan Pavel Moloshtan
Brad Christiansen Brad Christiansen
Torben Dannhauer
Terry Welsh Terry Welsh
Olaf Flebbe Olaf Flebbe
Mathieu Marache Mathieu Marache
@@ -61,23 +62,21 @@ Art Tevs
Philip Lowman Philip Lowman
Per Fahlberg Per Fahlberg
Norman Vine Norman Vine
Jannik Heller
Chris Denham Chris Denham
Sherman Wilcox
Serge Lages Serge Lages
Romano Jos<6F> Magacho da Silva Romano Jos<6F> Magacho da Silva
Alberto Farre
Torben Dannhauer
Sherman Wilcox
Robert Michael
Mourad Boufarguine Mourad Boufarguine
Alberto Farre
Glenn Waldron Glenn Waldron
Andr<EFBFBD> Garneau Andr<EFBFBD> Garneau
Adrian Egli Adrian Egli
Ruben Lopez
Randall Hopper
Jan Ciger
Sebastian Messerschmidt Sebastian Messerschmidt
Randall Hopper
Kristofer Tingdahl Kristofer Tingdahl
Jan Ciger
Ruben Lopez
Robert Michael
Gideon May Gideon May
Don Tidrow Don Tidrow
Stephane Lamoliatte Stephane Lamoliatte
@@ -87,10 +86,10 @@ Joakim Simonsson
David Spilling David Spilling
Daniel Sj<53>lie Daniel Sj<53>lie
Bryan Thrall Bryan Thrall
Andreas Ekstrand
Rafa Gaitan Rafa Gaitan
Mike Connell Mike Connell
Fabien Lavignotte Fabien Lavignotte
Andreas Ekstrand
Thomas Hogarth Thomas Hogarth
Riccardo Corsi Riccardo Corsi
Melchior Franz Melchior Franz
@@ -99,9 +98,9 @@ Johannes Baeuerle
Neil Hughes Neil Hughes
Martin Beckett Martin Beckett
Marc Helbling Marc Helbling
Jordi Torres
Joran Jessurun Joran Jessurun
Gino van den Bergen Gino van den Bergen
Frederic Marmond
David Guthrie David Guthrie
Csaba Halasz Csaba Halasz
Cory Riddell Cory Riddell
@@ -111,21 +110,21 @@ Yefei He
Sondra Iverson Sondra Iverson
Simon Julier Simon Julier
Rune Schmidt Jensen Rune Schmidt Jensen
Ravi Mathur
Rainer Oder Rainer Oder
Nico Kruithof Nico Kruithof
Martin Aumueller Martin Aumueller
Mario Valle Mario Valle
Lukasz Izdebski Lukasz Izdebski
Jorge Izquierdo Ciges Jorge Izquierdo Ciges
Jordi Torres
Gordon Tomlinson Gordon Tomlinson
Frederic Marmond
Frederic Bouvier Frederic Bouvier
Carlo Camporesi Carlo Camporesi
Ben Discoe Bj<EFBFBD>rn Blissing
Alexander Sinditskiy Alexander Sinditskiy
Thibault Genessay Thibault Genessay
Sasa Bistrovic Sasa Bistrovic
Ravi Mathur
Ralf Habacker Ralf Habacker
Neil Groves Neil Groves
Mikhail Izmestev Mikhail Izmestev
@@ -133,8 +132,10 @@ Markus Trenkwalder
Loic Dachary Loic Dachary
Joseph Steel Joseph Steel
John Shue John Shue
Hartwig Wiesmann
Brad Colbert Brad Colbert
Bj<EFBFBD>rn Blissing Ben Discoe
Vladimir Chebaev
Vivek Rajan Vivek Rajan
Uwe Woessner Uwe Woessner
Tony Horrobin Tony Horrobin
@@ -154,9 +155,9 @@ Martins Innus
Maciej Krol Maciej Krol
Lilin Xiong Lilin Xiong
Leandro Motta Barros Leandro Motta Barros
Julien Valentin
Johan Nouvel Johan Nouvel
Javier Taibo Javier Taibo
Hartwig Wiesmann
Donn Mielcarek Donn Mielcarek
Corbin Holtz Corbin Holtz
Blasius Czink Blasius Czink
@@ -167,7 +168,6 @@ Rudolf Wiedemann
Maria Ten Maria Ten
Liang Aibin Liang Aibin
Katharina Plugge Katharina Plugge
Julien Valentin
John Vidar Larring John Vidar Larring
John Kelso John Kelso
John Ivar John Ivar
@@ -182,10 +182,9 @@ Bradley Anderegg
Andreas Goebel Andreas Goebel
Alok Priyadarshi Alok Priyadarshi
Ali Botorabi Ali Botorabi
Alberto Barbati
Alan Dickinson Alan Dickinson
Wee See
Vladimir Shabanov Vladimir Shabanov
Vladimir Chebaev
Tugkan Calapoglu Tugkan Calapoglu
Tim Daoust Tim Daoust
Sylvain Marie Sylvain Marie
@@ -196,8 +195,10 @@ Ryan Pavlik
Robert Milharcic Robert Milharcic
Rene Molenaar Rene Molenaar
Piotr Domagalski Piotr Domagalski
Philippe Renon
Phil Atkin Phil Atkin
Pawel Ksiezopolski Pawel Ksiezopolski
Patrick Neary
Nathan Monteleone Nathan Monteleone
Miha Rav<61>elj Miha Rav<61>elj
Miguel Escriva Miguel Escriva
@@ -225,6 +226,7 @@ Fabio Mierlo
Doug McCorkle Doug McCorkle
Donald Cipperly Donald Cipperly
Don Leich Don Leich
Don Burns
Dietmar Funck Dietmar Funck
Colin Cochran Colin Cochran
Christian Ruzicka Christian Ruzicka
@@ -239,9 +241,9 @@ Andreas Henne
Anders Backman Anders Backman
Alexander Wiebel Alexander Wiebel
Alessandro Terenzi Alessandro Terenzi
Alberto Barbati
Zach Deedler Zach Deedler
Yuzhong Shen Yuzhong Shen
Wee See
Warren Macchi Warren Macchi
Vincent Bourdier Vincent Bourdier
Terrex Terrex
@@ -256,11 +258,9 @@ Raymond de Vries
Ralf Kern Ralf Kern
Piotr Gwiazdowski Piotr Gwiazdowski
Pierre Haritchabalet Pierre Haritchabalet
Philippe Renon
Perry Miller Perry Miller
Paul Palumbo Paul Palumbo
Paul Obermeier Paul Obermeier
Patrick Neary
Nguyen Van Truong Nguyen Van Truong
Nathan Cournia Nathan Cournia
Morten Haukness Morten Haukness
@@ -268,7 +268,6 @@ Morn
Michael Mc Donnell Michael Mc Donnell
Michael Henheffer Michael Henheffer
Michael Guerrero Michael Guerrero
Maya Leonard
Max Bandazian Max Bandazian
Mathias Fiedler Mathias Fiedler
Mathew May Mathew May
@@ -302,7 +301,6 @@ Giampaolo Vigan
Gerrick Bivins Gerrick Bivins
George Tarantilis George Tarantilis
Ferdi Smit Ferdi Smit
Eric Buehler
Eduardo Poyart Eduardo Poyart
Edgar Ellis Edgar Ellis
Dmitry Marakasov Dmitry Marakasov
@@ -318,6 +316,7 @@ Christian Kehl
Bradley Baker Searles Bradley Baker Searles
Brad Anderegg Brad Anderegg
Aric Aumann Aric Aumann
Anish Thomas
Andrew Sampson Andrew Sampson
Andrew Lorino Andrew Lorino
Alexandre Amalric Alexandre Amalric
@@ -340,6 +339,8 @@ Valeriy Dubov
Vaclav Bilek Vaclav Bilek
Tyge L<>vset Tyge L<>vset
Troy Yee Troy Yee
Torben Dannahauer
Tony Vasile
Tomas Hogarth Tomas Hogarth
Tomas Hnilica Tomas Hnilica
Todd Furlong Todd Furlong
@@ -362,6 +363,7 @@ Shane Arnott
Sergey Kurdakov Sergey Kurdakov
Sebastien Kuntz Sebastien Kuntz
Ruth Lang Ruth Lang
Ruben The
Ruben Smelik Ruben Smelik
Ross Anderson Ross Anderson
Ronny Krueger Ronny Krueger
@@ -403,12 +405,14 @@ Oren Fromberg
Oliver Neumann Oliver Neumann
Ole-Morten Duesund Ole-Morten Duesund
Nicolas Brodu Nicolas Brodu
Nick Thu
Nick Black Nick Black
Mojtaba Fathi Mojtaba Fathi
Mirko Viviani Mirko Viviani
Mikkel Gj<47>l Mikkel Gj<47>l
Mike Krus Mike Krus
Mike Garrity Mike Garrity
Mick Thu
Michal Durkovic Michal Durkovic
Michael Schanne Michael Schanne
Michael Polak Michael Polak
@@ -416,6 +420,8 @@ Michael Morrison
Michael Logan Michael Logan
Michael Kapelko Michael Kapelko
Michael Bach Jensen Michael Bach Jensen
Maya Thu
Maya Leonard
Max Rhiener Max Rhiener
Max Behensky Max Behensky
Mauricio Hofmam Mauricio Hofmam
@@ -432,9 +438,9 @@ Martin Beck
Marius Kintel Marius Kintel
Mario Guimaraes Mario Guimaraes
Marcus Hein Marcus Hein
Marco Thu
Marco Sciabica Marco Sciabica
Marco Lehmann Marco Lehmann
Maik Keller
Lukas Diduch Lukas Diduch
Louis Hamilton Louis Hamilton
Likasz Izebski Likasz Izebski
@@ -456,11 +462,14 @@ Juan Hernando
Josh Portway Josh Portway
Jonathan Greig Jonathan Greig
John Tan John Tan
John Hedström
John Grant John Grant
John Farrier
John Donovan John Donovan
John Davis John Davis
John Cummings John Cummings
John Argentieri John Argentieri
Joe Thompson
Joan Abadie Joan Abadie
Jim Brooks Jim Brooks
Jeroen den Dekker Jeroen den Dekker
@@ -479,8 +488,10 @@ Hartmut Seichter
Gunter Huber Gunter Huber
Gregory Jaegy Gregory Jaegy
Graeme Harkness Graeme Harkness
Github It
Gian Lorenzetto Gian Lorenzetto
George Papagiannakis George Papagiannakis
Geoff Thu
Galen Faidley Galen Faidley
Frida Schlaug Frida Schlaug
Frederic Smith Frederic Smith
@@ -495,6 +506,8 @@ Ferdinand Cornelissen
Fajran Iman Fajran Iman
Fabien Dachicourt Fabien Dachicourt
Erik Johnson Erik Johnson
Eric Thu
Eric Buehler
Eduardo Alberto Eduardo Alberto
Edmond Gheury Edmond Gheury
Ed Ralston Ed Ralston
@@ -526,8 +539,8 @@ Carlos Garcea
Bryce Eldridge Bryce Eldridge
Bruno Herbelin Bruno Herbelin
Brian Keener Brian Keener
Brede Thu
Brandon Hamm Brandon Hamm
Bora Utka
Bill Prendergast Bill Prendergast
Bernardt Duvenhage Bernardt Duvenhage
Benoit Laniel Benoit Laniel
@@ -537,7 +550,6 @@ Bart Gallet
Axel Volley Axel Volley
Arjun Ramamurthy Arjun Ramamurthy
Anthousis Andreadis Anthousis Andreadis
Anish Thomas
Andy Preece Andy Preece
Andrew Reyonolds Andrew Reyonolds
Andreas Roth Andreas Roth

View File

@@ -53,11 +53,11 @@ PROJECT(OpenSceneGraph)
SET(OPENSCENEGRAPH_MAJOR_VERSION 3) SET(OPENSCENEGRAPH_MAJOR_VERSION 3)
SET(OPENSCENEGRAPH_MINOR_VERSION 4) SET(OPENSCENEGRAPH_MINOR_VERSION 4)
SET(OPENSCENEGRAPH_PATCH_VERSION 0) SET(OPENSCENEGRAPH_PATCH_VERSION 1)
SET(OPENSCENEGRAPH_SOVERSION 130) SET(OPENSCENEGRAPH_SOVERSION 131)
# set to 0 when not a release candidate, non zero means that any generated # set to 0 when not a release candidate, non zero means that any generated
# svn tags will be treated as release candidates of given number # git tags will be treated as release candidates of given number
SET(OPENSCENEGRAPH_RELEASE_CANDIDATE 0) SET(OPENSCENEGRAPH_RELEASE_CANDIDATE 0)
SET(OPENSCENEGRAPH_VERSION ${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION}) SET(OPENSCENEGRAPH_VERSION ${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION})
@@ -114,27 +114,15 @@ IF(CMAKE_SYSTEM MATCHES IRIX)
SET(CMAKE_THREAD_LIBS_INIT "" CACHE INTERNAL "") SET(CMAKE_THREAD_LIBS_INIT "" CACHE INTERNAL "")
ENDIF() ENDIF()
OPTION(OSG_MAINTAINER "Enable OpenSceneGraph maintainer build methods, such as making svn branches, tags, updating ChangeLog." OFF) OPTION(OSG_MAINTAINER "Enable OpenSceneGraph maintainer build methods, such as making git branches, tags, updating ChangeLog." OFF)
IF (OSG_MAINTAINER) IF (OSG_MAINTAINER)
#SET(OPENSCENEGRAPH_SVN "trunk")
SET(OPENSCENEGRAPH_SVN "branches")
SET(OPENSCENEGRAPH_BRANCH OpenSceneGraph-${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}) SET(OPENSCENEGRAPH_BRANCH OpenSceneGraph-${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION})
# #
# Provide target for tagging a release # Provide target for tagging a release
# #
SET(SVNCOMMAND svn) SET(GITCOMMAND git)
SET(SVNTRUNKDIR http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk)
SET(SVNTAGDIR http://svn.openscenegraph.org/osg/OpenSceneGraph/tags)
SET(SVNBRANCHDIR http://svn.openscenegraph.org/osg/OpenSceneGraph/branches)
IF (OPENSCENEGRAPH_SVN STREQUAL "trunk")
SET(SVNSOURCEDIR ${SVNTRUNKDIR})
ELSE()
SET(SVNSOURCEDIR ${SVNBRANCHDIR}/${OPENSCENEGRAPH_BRANCH})
ENDIF()
IF (OPENSCENEGRAPH_RELEASE_CANDIDATE EQUAL 0) IF (OPENSCENEGRAPH_RELEASE_CANDIDATE EQUAL 0)
SET(RELEASE_NAME OpenSceneGraph-${OPENSCENEGRAPH_VERSION}) SET(RELEASE_NAME OpenSceneGraph-${OPENSCENEGRAPH_VERSION})
@@ -142,31 +130,38 @@ IF (OSG_MAINTAINER)
SET(RELEASE_NAME OpenSceneGraph-${OPENSCENEGRAPH_VERSION}-rc${OPENSCENEGRAPH_RELEASE_CANDIDATE}) SET(RELEASE_NAME OpenSceneGraph-${OPENSCENEGRAPH_VERSION}-rc${OPENSCENEGRAPH_RELEASE_CANDIDATE})
ENDIF() ENDIF()
SET(RELEASE_MESSAGE "Release ${RELEASE_NAME}")
SET(BRANCH_MESSAGE "Branch ${OPENSCENEGRAPH_BRANCH}")
ADD_CUSTOM_TARGET(tag-test ADD_CUSTOM_TARGET(tag-test
COMMAND echo ${SVNCOMMAND} copy ${SVNSOURCEDIR} ${SVNTAGDIR}/${RELEASE_NAME} -m "Release ${RELEASE_NAME}" COMMAND echo ${GITCOMMAND} tag -a ${RELEASE_NAME} -m ${RELEASE_MESSAGE}
COMMAND echo ${GITCOMMAND} push origin ${RELEASE_NAME}
) )
ADD_CUSTOM_TARGET(tag-run ADD_CUSTOM_TARGET(tag-run
COMMAND ${SVNCOMMAND} copy ${SVNSOURCEDIR} ${SVNTAGDIR}/${RELEASE_NAME} -m "Release ${RELEASE_NAME}" COMMAND ${GITCOMMAND} tag -a ${RELEASE_NAME} -m ${RELEASE_MESSAGE}
COMMAND ${GITCOMMAND} push origin ${RELEASE_NAME}
) )
ADD_CUSTOM_TARGET(branch-test ADD_CUSTOM_TARGET(branch-test
COMMAND echo ${SVNCOMMAND} copy ${SVNSOURCEDIR} ${SVNBRANCHDIR}/${OPENSCENEGRAPH_BRANCH} -m "Branch ${OPENSCENEGRAPH_BRANCH}" COMMAND echo ${GITCOMMAND} branch ${OPENSCENEGRAPH_BRANCH} -m ${BRANCH_MESSAGE}
COMMAND echo ${GITCOMMAND} push origin ${OPENSCENEGRAPH_BRANCH}
) )
ADD_CUSTOM_TARGET(branch-run ADD_CUSTOM_TARGET(branch-run
COMMAND ${SVNCOMMAND} copy ${SVNSOURCEDIR} ${SVNBRANCHDIR}/${OPENSCENEGRAPH_BRANCH} -m "Branch ${OPENSCENEGRAPH_BRANCH}" COMMAND ${GITCOMMAND} branch ${OPENSCENEGRAPH_BRANCH} -m ${BRANCH_MESSAGE}
COMMAND ${GITCOMMAND} push origin ${OPENSCENEGRAPH_BRANCH}
) )
# #
# Provide target for generating ChangeLog # Provide target for generating ChangeLog
# #
SET(GENERATELOGS svn2cl) SET(GITLOGFORMAT "%aD%nChecked in by : %an%n%s%b%n")
SET(GENERATELOGS git log --pretty=format:${GITLOGFORMAT})
ADD_CUSTOM_TARGET(ChangeLog ADD_CUSTOM_TARGET(ChangeLog
COMMAND ${SVNCOMMAND} update COMMAND ${GENERATELOGS} > ChangeLog
COMMAND ${GENERATELOGS} ${SVNSOURCEDIR}
) )
ENDIF(OSG_MAINTAINER) ENDIF(OSG_MAINTAINER)
@@ -398,6 +393,7 @@ ENDIF()
OPTION(OSG_DISABLE_MSVC_WARNINGS "Set to OFF to not disable MSVC warnings generated by OSG headers." ON) OPTION(OSG_DISABLE_MSVC_WARNINGS "Set to OFF to not disable MSVC warnings generated by OSG headers." ON)
MARK_AS_ADVANCED(OSG_DISABLE_MSVC_WARNINGS) MARK_AS_ADVANCED(OSG_DISABLE_MSVC_WARNINGS)
OPTION(OSG_PROVIDE_READFILE "Set to ON for include/osgDB/ReadFile to provide the osgDB::read*File(() methods. " ON)
OPTION(OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION "Set to ON to use the ref_ptr<> T* operator() output conversion. " ON) OPTION(OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION "Set to ON to use the ref_ptr<> T* operator() output conversion. " ON)
@@ -519,39 +515,39 @@ ELSE()
ENDIF() ENDIF()
IF (OSG_GL1_AVAILABLE) IF (OSG_GL1_AVAILABLE)
SET(OSG_GL1_FEATURES "true") SET(OSG_GL1_FEATURES 1)
ELSE() ELSE()
SET(OSG_GL1_FEATURES "false") SET(OSG_GL1_FEATURES 0)
ENDIF() ENDIF()
IF (OSG_GL2_AVAILABLE) IF (OSG_GL2_AVAILABLE)
SET(OSG_GL2_FEATURES "true") SET(OSG_GL2_FEATURES 1)
ELSE() ELSE()
SET(OSG_GL2_FEATURES "false") SET(OSG_GL2_FEATURES 0)
ENDIF() ENDIF()
IF (OSG_GL3_AVAILABLE) IF (OSG_GL3_AVAILABLE)
SET(OSG_GL3_FEATURES "true") SET(OSG_GL3_FEATURES 1)
ELSE() ELSE()
SET(OSG_GL3_FEATURES "false") SET(OSG_GL3_FEATURES 0)
ENDIF() ENDIF()
IF (OSG_GLES1_AVAILABLE) IF (OSG_GLES1_AVAILABLE)
SET(OSG_GLES1_FEATURES "true") SET(OSG_GLES1_FEATURES 1)
ELSE() ELSE()
SET(OSG_GLES1_FEATURES "false") SET(OSG_GLES1_FEATURES 0)
ENDIF() ENDIF()
IF (OSG_GLES2_AVAILABLE) IF (OSG_GLES2_AVAILABLE)
SET(OSG_GLES2_FEATURES "true") SET(OSG_GLES2_FEATURES 1)
ELSE() ELSE()
SET(OSG_GLES2_FEATURES "false") SET(OSG_GLES2_FEATURES 0)
ENDIF() ENDIF()
IF (OSG_GLES3_AVAILABLE) IF (OSG_GLES3_AVAILABLE)
SET(OSG_GLES3_FEATURES "true") SET(OSG_GLES3_FEATURES 1)
ELSE() ELSE()
SET(OSG_GLES3_FEATURES "false") SET(OSG_GLES3_FEATURES 0)
ENDIF() ENDIF()
IF(ANDROID) IF(ANDROID)

View File

@@ -9,19 +9,19 @@ MACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST DEBU
SET(MY_PATH_INCLUDE ) SET(MY_PATH_INCLUDE )
SET(MY_PATH_LIB ) SET(MY_PATH_LIB )
FOREACH( MYPATH ${SEARCHPATHLIST} ) FOREACH( MYPATH ${SEARCHPATHLIST} )
SET(MY_PATH_INCLUDE ${MY_PATH_INCLUDE} ${MYPATH}/include) SET(MY_PATH_INCLUDE ${MY_PATH_INCLUDE} ${MYPATH}/include)
SET(MY_PATH_LIB ${MY_PATH_LIB} ${MYPATH}/lib) SET(MY_PATH_LIB ${MY_PATH_LIB} ${MYPATH}/lib)
ENDFOREACH( MYPATH ${SEARCHPATHLIST} ) ENDFOREACH( MYPATH ${SEARCHPATHLIST} )
FIND_PATH("${DEPNAME}_INCLUDE_DIR" ${INCLUDEFILE} FIND_PATH("${DEPNAME}_INCLUDE_DIR" ${INCLUDEFILE}
${MY_PATH_INCLUDE} ${MY_PATH_INCLUDE}
NO_DEFAULT_PATH NO_DEFAULT_PATH
) )
MARK_AS_ADVANCED("${DEPNAME}_INCLUDE_DIR") MARK_AS_ADVANCED("${DEPNAME}_INCLUDE_DIR")
#MESSAGE( " ${DEPNAME}_INCLUDE_DIR --> ${${DEPNAME}_INCLUDE_DIR}<--") #MESSAGE( " ${DEPNAME}_INCLUDE_DIR --> ${${DEPNAME}_INCLUDE_DIR}<--")
SET(LIBRARY_NAMES "") SET(LIBRARY_NAMES "")
FOREACH(LIBNAME ${LIBRARY_NAMES_BASE}) FOREACH(LIBNAME ${LIBRARY_NAMES_BASE})
LIST(APPEND LIBRARY_NAMES "${LIBNAME}${EXSUFFIX}") LIST(APPEND LIBRARY_NAMES "${LIBNAME}${EXSUFFIX}")
@@ -35,7 +35,7 @@ MACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST DEBU
FOREACH(LIBNAME ${LIBRARY_NAMES_BASE}) FOREACH(LIBNAME ${LIBRARY_NAMES_BASE})
LIST(APPEND LIBRARY_NAMES_DEBUG "${LIBNAME}${DEBUGSUFFIX}${EXSUFFIX}") LIST(APPEND LIBRARY_NAMES_DEBUG "${LIBNAME}${DEBUGSUFFIX}${EXSUFFIX}")
ENDFOREACH(LIBNAME) ENDFOREACH(LIBNAME)
FIND_LIBRARY("${DEPNAME}_LIBRARY_DEBUG" FIND_LIBRARY("${DEPNAME}_LIBRARY_DEBUG"
NAMES ${LIBRARY_NAMES_DEBUG} NAMES ${LIBRARY_NAMES_DEBUG}
PATHS ${MY_PATH_LIB} PATHS ${MY_PATH_LIB}
NO_DEFAULT_PATH NO_DEFAULT_PATH
@@ -49,7 +49,13 @@ MACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST DEBU
MESSAGE("-- Warning Debug ${DEPNAME} not found, using: ${${DEPNAME}_LIBRARY}") MESSAGE("-- Warning Debug ${DEPNAME} not found, using: ${${DEPNAME}_LIBRARY}")
SET(${DEPNAME}_LIBRARY_DEBUG "${${DEPNAME}_LIBRARY}") SET(${DEPNAME}_LIBRARY_DEBUG "${${DEPNAME}_LIBRARY}")
ENDIF(NOT ${DEPNAME}_LIBRARY_DEBUG) ENDIF(NOT ${DEPNAME}_LIBRARY_DEBUG)
SET(${DEPNAME}_LIBRARIES debug ${${DEPNAME}_LIBRARY_DEBUG} optimized ${${DEPNAME}_LIBRARY} )
ENDIF(${DEPNAME}_INCLUDE_DIR AND ${DEPNAME}_LIBRARY) ENDIF(${DEPNAME}_INCLUDE_DIR AND ${DEPNAME}_LIBRARY)
ENDMACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST DEBUGSUFFIX) ENDMACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST DEBUGSUFFIX)
@@ -58,21 +64,21 @@ ENDMACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST D
################################################################################################ ################################################################################################
MACRO(SEARCH_3RDPARTY OSG_3RDPARTY_BIN) MACRO(SEARCH_3RDPARTY OSG_3RDPARTY_BIN)
FIND_DEPENDENCY(TIFF tiff.h libtiff ${OSG_3RDPARTY_BIN} "D" "_i") FIND_DEPENDENCY(TIFF tiff.h "libtiff;tiff" ${OSG_3RDPARTY_BIN} "D" "")
FIND_DEPENDENCY(FREETYPE ft2build.h "freetype;freetype2311MT;freetype234;freetype234MT;freetype235;freetype237;freetype238;freetype244;freetype250;" ${OSG_3RDPARTY_BIN} "d" "") FIND_DEPENDENCY(FREETYPE ft2build.h "freetype;freetype2311MT;freetype234;freetype234MT;freetype235;freetype237;freetype238;freetype244;freetype250;freetype27;" ${OSG_3RDPARTY_BIN} "d" "")
IF(FREETYPE_FOUND) IF(FREETYPE_FOUND)
#forcing subsequent FindFreeType stuff to not search for other variables.... kind of a hack #forcing subsequent FindFreeType stuff to not search for other variables.... kind of a hack
SET(FREETYPE_INCLUDE_DIR_ft2build ${FREETYPE_INCLUDE_DIR} CACHE PATH "" FORCE) SET(FREETYPE_INCLUDE_DIR_ft2build ${FREETYPE_INCLUDE_DIR} CACHE PATH "" FORCE)
SET(FREETYPE_INCLUDE_DIR_freetype2 ${FREETYPE_INCLUDE_DIR} CACHE PATH "" FORCE) SET(FREETYPE_INCLUDE_DIR_freetype2 ${FREETYPE_INCLUDE_DIR} CACHE PATH "" FORCE)
MARK_AS_ADVANCED(FREETYPE_INCLUDE_DIR_ft2build FREETYPE_INCLUDE_DIR_freetype2) MARK_AS_ADVANCED(FREETYPE_INCLUDE_DIR_ft2build FREETYPE_INCLUDE_DIR_freetype2)
SET(FREETYPE_INCLUDE_DIRS "${FREETYPE_INCLUDE_DIR_ft2build};${FREETYPE_INCLUDE_DIR_freetype2}") SET(FREETYPE_INCLUDE_DIRS "${FREETYPE_INCLUDE_DIR_ft2build};${FREETYPE_INCLUDE_DIR_freetype2}")
ENDIF(FREETYPE_FOUND) ENDIF(FREETYPE_FOUND)
FIND_DEPENDENCY(CURL curl/curl.h "libcurl;curllib" ${OSG_3RDPARTY_BIN} "D" "") FIND_DEPENDENCY(CURL curl/curl.h "libcurl;curllib;libcurl_imp" ${OSG_3RDPARTY_BIN} "D" "")
FIND_DEPENDENCY(JPEG jpeglib.h "libjpeg;jpeg" ${OSG_3RDPARTY_BIN} "D" "") FIND_DEPENDENCY(JPEG jpeglib.h "libjpeg;jpeg" ${OSG_3RDPARTY_BIN} "D" "")
FIND_DEPENDENCY(GDAL gdal.h "gdal;gdal16" ${OSG_3RDPARTY_BIN} "d" "_i") FIND_DEPENDENCY(GDAL gdal.h "gdal;gdal16" ${OSG_3RDPARTY_BIN} "d" "_i")
FIND_DEPENDENCY(GLUT GL/glut.h glut32 ${OSG_3RDPARTY_BIN} "D" "") FIND_DEPENDENCY(GLUT GL/glut.h glut32 ${OSG_3RDPARTY_BIN} "D" "")
IF(GLUT_FOUND) IF(GLUT_FOUND)
#forcing subsequent FindGlut stuff to not search for other variables.... kind of a hack #forcing subsequent FindGlut stuff to not search for other variables.... kind of a hack
SET(GLUT_glut_LIBRARY ${GLUT_LIBRARY} CACHE FILEPATH "") SET(GLUT_glut_LIBRARY ${GLUT_LIBRARY} CACHE FILEPATH "")
MARK_AS_ADVANCED(GLUT_glut_LIBRARY) MARK_AS_ADVANCED(GLUT_glut_LIBRARY)
ENDIF(GLUT_FOUND) ENDIF(GLUT_FOUND)
@@ -81,16 +87,18 @@ MACRO(SEARCH_3RDPARTY OSG_3RDPARTY_BIN)
IF(ZLIB_FOUND) IF(ZLIB_FOUND)
FIND_DEPENDENCY(PNG png.h "libpng;libpng13;libpng15;libpng16" ${OSG_3RDPARTY_BIN} "D" "") FIND_DEPENDENCY(PNG png.h "libpng;libpng13;libpng15;libpng16" ${OSG_3RDPARTY_BIN} "D" "")
IF(PNG_FOUND) IF(PNG_FOUND)
#forcing subsequent FindPNG stuff to not search for other variables.... kind of a hack #forcing subsequent FindPNG stuff to not search for other variables.... kind of a hack
SET(PNG_PNG_INCLUDE_DIR ${PNG_INCLUDE_DIR} CACHE FILEPATH "") SET(PNG_PNG_INCLUDE_DIR ${PNG_INCLUDE_DIR} CACHE FILEPATH "")
MARK_AS_ADVANCED(PNG_PNG_INCLUDE_DIR) MARK_AS_ADVANCED(PNG_PNG_INCLUDE_DIR)
ENDIF(PNG_FOUND) ENDIF(PNG_FOUND)
ENDIF(ZLIB_FOUND) ENDIF(ZLIB_FOUND)
FIND_DEPENDENCY(LIBXML2 libxml2 "libxml2" ${OSG_3RDPARTY_BIN} "D" "")
# CMakes default module to find libxml2 will not find the in
FIND_DEPENDENCY(LIBXML2 libxml/xpath.h "libxml2" ${OSG_3RDPARTY_BIN} "D" "")
IF(LIBXML2_FOUND) IF(LIBXML2_FOUND)
# The CMAKE find libxml module uses LIBXML2_LIBRARIES -> fill it.... kind of a hack # The CMAKE find libxml module uses LIBXML2_LIBRARIES -> fill it.... kind of a hack
SET(LIBXML2_LIBRARIES ${LIBXML2_LIBRARY} CACHE FILEPATH "" FORCE) SET(LIBXML2_LIBRARIES ${LIBXML2_LIBRARY} CACHE FILEPATH "LibXML2 library for collada" FORCE)
SET(LIBXML2_XMLLINT_EXECUTABLE ${OSG_3RDPARTY_BIN}/bin/xmllint.exe CACHE FILEPATH "Path to xmllint executable" FORCE) # SET(LIBXML2_XMLLINT_EXECUTABLE ${OSG_3RDPARTY_BIN}/bin/xmllint.exe CACHE FILEPATH "Path to xmllint executable" FORCE)
ENDIF(LIBXML2_FOUND) ENDIF(LIBXML2_FOUND)
#FIND_DEPENDENCY(DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST DEBUGSUFFIX EXSUFFIX) #FIND_DEPENDENCY(DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST DEBUGSUFFIX EXSUFFIX)
FIND_Package(NVTT) FIND_Package(NVTT)
@@ -104,7 +112,7 @@ ENDMACRO(SEARCH_3RDPARTY OSG_3RDPARTY_BIN)
# this is code for handling optional 3RDPARTY usage # this is code for handling optional 3RDPARTY usage
################################################################################################ ################################################################################################
OPTION(USE_3RDPARTY_BIN "Set to ON to use Mike prebuilt dependencies situated side of OpenSceneGraph source. Use OFF for avoiding." ON) OPTION(USE_3RDPARTY_BIN "Set to ON to use Mike or Torbens prebuilt dependencies situated side of OpenSceneGraph source. Use OFF for avoiding." ON)
IF(USE_3RDPARTY_BIN) IF(USE_3RDPARTY_BIN)
# Check Architecture # Check Architecture
@@ -132,7 +140,7 @@ IF(USE_3RDPARTY_BIN)
SET(TEST_3RDPARTY_DIR "${PARENT_DIR}/3rdParty_win32binaries_vs90sp1") SET(TEST_3RDPARTY_DIR "${PARENT_DIR}/3rdParty_win32binaries_vs90sp1")
ENDIF() ENDIF()
ENDIF(NOT EXISTS ${TEST_3RDPARTY_DIR}) ENDIF(NOT EXISTS ${TEST_3RDPARTY_DIR})
SET(ACTUAL_3RDPARTY_DIR "${TEST_3RDPARTY_DIR}" CACHE PATH "Location of 3rdparty dependencies") SET(ACTUAL_3RDPARTY_DIR "${TEST_3RDPARTY_DIR}" CACHE PATH "Location of 3rdparty dependencies")
SET(ACTUAL_3DPARTY_DIR "${ACTUAL_3RDPARTY_DIR}") # kept for backcompatibility SET(ACTUAL_3DPARTY_DIR "${ACTUAL_3RDPARTY_DIR}") # kept for backcompatibility
IF(EXISTS ${ACTUAL_3RDPARTY_DIR}) IF(EXISTS ${ACTUAL_3RDPARTY_DIR})

View File

@@ -30,7 +30,7 @@ ELSE()
# AVFoundation exists since 10.7, but only 10.8 has all features necessary for OSG # AVFoundation exists since 10.7, but only 10.8 has all features necessary for OSG
# so check the SDK-setting # so check the SDK-setting
IF(${OSG_OSX_SDK_NAME} STREQUAL "macosx10.8" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.9" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.10") IF(${OSG_OSX_SDK_NAME} STREQUAL "macosx10.8" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.9" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.10" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.11")
# nothing special here ;-) # nothing special here ;-)
ELSE() ELSE()
MESSAGE("AVFoundation disabled for SDK < 10.8") MESSAGE("AVFoundation disabled for SDK < 10.8")

View File

@@ -28,6 +28,8 @@ IF(APPLE)
SET(COLLADA_BUILDNAME "mac") SET(COLLADA_BUILDNAME "mac")
ELSEIF(MINGW) ELSEIF(MINGW)
SET(COLLADA_BUILDNAME "mingw") SET(COLLADA_BUILDNAME "mingw")
ELSEIF(MSVC14)
SET(COLLADA_BUILDNAME "vc14")
ELSEIF(MSVC12) ELSEIF(MSVC12)
SET(COLLADA_BUILDNAME "vc12") SET(COLLADA_BUILDNAME "vc12")
ELSEIF(MSVC11) ELSEIF(MSVC11)
@@ -53,10 +55,16 @@ FIND_PATH(COLLADA_INCLUDE_DIR dae.h
/usr/local/include /usr/local/include
/usr/local/include/colladadom /usr/local/include/colladadom
/usr/local/include/collada-dom /usr/local/include/collada-dom
/usr/local/include/collada-dom2.4
/usr/local/include/collada-dom2.2
/opt/local/include/collada-dom /opt/local/include/collada-dom
/opt/local/include/collada-dom2.4
/opt/local/include/collada-dom2.2
/usr/include/ /usr/include/
/usr/include/colladadom /usr/include/colladadom
/usr/include/collada-dom /usr/include/collada-dom
/usr/include/collada-dom2.4
/usr/include/collada-dom2.2
/sw/include # Fink /sw/include # Fink
/opt/local/include # DarwinPorts /opt/local/include # DarwinPorts
/opt/csw/include # Blastwave /opt/csw/include # Blastwave
@@ -66,7 +74,7 @@ FIND_PATH(COLLADA_INCLUDE_DIR dae.h
) )
FIND_LIBRARY(COLLADA_DYNAMIC_LIBRARY FIND_LIBRARY(COLLADA_DYNAMIC_LIBRARY
NAMES collada_dom collada14dom Collada14Dom libcollada14dom21 libcollada14dom22 collada-dom2.4-dp NAMES collada_dom collada14dom Collada14Dom libcollada14dom21 libcollada14dom22 collada-dom2.4-dp collada-dom2.4-dp-vc120-mt
PATHS PATHS
${COLLADA_DOM_ROOT}/build/${COLLADA_BUILDNAME}-1.4 ${COLLADA_DOM_ROOT}/build/${COLLADA_BUILDNAME}-1.4
${COLLADA_DOM_ROOT} ${COLLADA_DOM_ROOT}
@@ -90,7 +98,7 @@ FIND_LIBRARY(COLLADA_DYNAMIC_LIBRARY
) )
FIND_LIBRARY(COLLADA_DYNAMIC_LIBRARY_DEBUG FIND_LIBRARY(COLLADA_DYNAMIC_LIBRARY_DEBUG
NAMES collada_dom-d collada14dom-d Collada14Dom-d libcollada14dom21-d libcollada14dom22-d collada-dom2.4-dp-d NAMES collada_dom-d collada14dom-d Collada14Dom-d libcollada14dom21-d libcollada14dom22-d collada-dom2.4-dp-d collada-dom2.4-dp-vc120-mt-d
PATHS PATHS
${COLLADA_DOM_ROOT}/build/${COLLADA_BUILDNAME}-1.4-d ${COLLADA_DOM_ROOT}/build/${COLLADA_BUILDNAME}-1.4-d
${COLLADA_DOM_ROOT} ${COLLADA_DOM_ROOT}
@@ -178,7 +186,16 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
FIND_PACKAGE(ZLIB) FIND_PACKAGE(ZLIB)
IF (ZLIB_FOUND) IF (ZLIB_FOUND)
SET(COLLADA_ZLIB_LIBRARY "${ZLIB_LIBRARY}" CACHE FILEPATH "" FORCE) IF (ZLIB_LIBRARY_RELEASE)
SET(COLLADA_ZLIB_LIBRARY "${ZLIB_LIBRARY_RELEASE}" CACHE FILEPATH "" FORCE)
ELSE(ZLIB_LIBRARY_RELEASE)
SET(COLLADA_ZLIB_LIBRARY "${ZLIB_LIBRARY}" CACHE FILEPATH "" FORCE)
ENDIF(ZLIB_LIBRARY_RELEASE)
IF (ZLIB_LIBRARY_DEBUG)
SET(COLLADA_ZLIB_LIBRARY_DEBUG "${ZLIB_LIBRARY_DEBUG}" CACHE FILEPATH "" FORCE)
ELSE(ZLIB_LIBRARY_DEBUG)
SET(COLLADA_ZLIB_LIBRARY_DEBUG "${COLLADA_ZLIB_LIBRARY}" CACHE FILEPATH "" FORCE)
ENDIF(ZLIB_LIBRARY_DEBUG)
ELSE(ZLIB_FOUND) ELSE(ZLIB_FOUND)
IF(WIN32) IF(WIN32)
FIND_LIBRARY(COLLADA_ZLIB_LIBRARY FIND_LIBRARY(COLLADA_ZLIB_LIBRARY
@@ -244,7 +261,7 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
) )
FIND_LIBRARY(COLLADA_BOOST_FILESYSTEM_LIBRARY FIND_LIBRARY(COLLADA_BOOST_FILESYSTEM_LIBRARY
NAMES libboost_filesystem boost_filesystem boost_filesystem-mt libboost_filesystem-${COLLADA_BUILDNAME}0-mt libboost_filesystem-${COLLADA_BUILDNAME}0-mt-1_54 libboost_filesystem-${COLLADA_BUILDNAME}0-mt-1_55 NAMES libboost_filesystem boost_filesystem boost_filesystem-mt libboost_filesystem-${COLLADA_BUILDNAME}0-mt libboost_filesystem-${COLLADA_BUILDNAME}0-mt-1_54 libboost_filesystem-${COLLADA_BUILDNAME}0-mt-1_55 libboost_filesystem-${COLLADA_BUILDNAME}0-mt-1_58 boost_filesystem-${COLLADA_BUILDNAME}0-mt-1_62
PATHS PATHS
${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME} ${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME}
${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw ${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw
@@ -252,7 +269,7 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
) )
FIND_LIBRARY(COLLADA_BOOST_FILESYSTEM_LIBRARY_DEBUG FIND_LIBRARY(COLLADA_BOOST_FILESYSTEM_LIBRARY_DEBUG
NAMES libboost_filesystem-d boost_filesystem-d boost_filesystem-mt-d libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd-1_54 libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd-1_55 NAMES libboost_filesystem-d boost_filesystem-d boost_filesystem-mt-d libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd-1_54 libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd-1_55 libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd-1_58 boost_filesystem-${COLLADA_BUILDNAME}0-mt-gd-1_62
PATHS PATHS
${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME} ${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME}
${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw ${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw
@@ -260,7 +277,7 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
) )
FIND_LIBRARY(COLLADA_BOOST_SYSTEM_LIBRARY FIND_LIBRARY(COLLADA_BOOST_SYSTEM_LIBRARY
NAMES libboost_system boost_system boost_system-mt libboost_system-${COLLADA_BUILDNAME}0-mt libboost_system-${COLLADA_BUILDNAME}0-mt-1_54 libboost_system-${COLLADA_BUILDNAME}0-mt-1_55 NAMES libboost_system boost_system boost_system-mt libboost_system-${COLLADA_BUILDNAME}0-mt libboost_system-${COLLADA_BUILDNAME}0-mt-1_54 libboost_system-${COLLADA_BUILDNAME}0-mt-1_55 libboost_system-${COLLADA_BUILDNAME}0-mt-1_58 boost_system-${COLLADA_BUILDNAME}0-mt-1_62
PATHS PATHS
${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME} ${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME}
${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw ${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw
@@ -268,7 +285,7 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
) )
FIND_LIBRARY(COLLADA_BOOST_SYSTEM_LIBRARY_DEBUG FIND_LIBRARY(COLLADA_BOOST_SYSTEM_LIBRARY_DEBUG
NAMES libboost_system-d boost_system-d boost_system-mt-d libboost_system-${COLLADA_BUILDNAME}0-mt-gd libboost_system-${COLLADA_BUILDNAME}0-mt-gd-1_54 libboost_system-${COLLADA_BUILDNAME}0-mt-gd-1_55 NAMES libboost_system-d boost_system-d boost_system-mt-d libboost_system-${COLLADA_BUILDNAME}0-mt-gd libboost_system-${COLLADA_BUILDNAME}0-mt-gd-1_54 libboost_system-${COLLADA_BUILDNAME}0-mt-gd-1_55 libboost_system-${COLLADA_BUILDNAME}0-mt-gd-1_58 boost_system-${COLLADA_BUILDNAME}0-mt-gd-1_62
PATHS PATHS
${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME} ${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME}
${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw ${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw

View File

@@ -50,13 +50,13 @@ SET( FBX_SEARCH_PATHS
$ENV{FBX_DIR} $ENV{FBX_DIR}
"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2015.1" "$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2015.1"
"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2015.1" "$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2015.1"
"/Applications/Autodesk/FBX/FBX SDK/2015.1"
/Applications/Autodesk/FBXSDK20151 /Applications/Autodesk/FBXSDK20151
"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2014.2" "$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2014.2"
"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2014.2" "$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2014.2"
"/Applications/Autodesk/FBX/FBX SDK/2014.2"
/Applications/Autodesk/FBXSDK20142 /Applications/Autodesk/FBXSDK20142
/Applications/Autodesk/FBXSDK20141
) )
#I think the last line in the search path is an old typo, but let's search for 2014.1 anyway - LV
# search for headers & debug/release libraries # search for headers & debug/release libraries
FIND_PATH(FBX_INCLUDE_DIR "fbxsdk.h" FIND_PATH(FBX_INCLUDE_DIR "fbxsdk.h"
@@ -96,8 +96,9 @@ IF(NOT FBX_FOUND)
SET( FBX_SEARCH_PATHS SET( FBX_SEARCH_PATHS
$ENV{FBX_DIR} $ENV{FBX_DIR}
$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2014.1 "$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2014.1"
$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2014.1 "$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2014.1"
"/Applications/Autodesk/FBX/FBX SDK/2014.1"
/Applications/Autodesk/FBXSDK20141 /Applications/Autodesk/FBXSDK20141
) )
@@ -134,8 +135,9 @@ IF(NOT FBX_FOUND)
SET( FBX_SEARCH_PATHS SET( FBX_SEARCH_PATHS
$ENV{FBX_DIR} $ENV{FBX_DIR}
$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2013.3 "$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2013.3"
$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2013.3 "$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2013.3"
"/Applications/Autodesk/FBX/FBX SDK/2013.3"
/Applications/Autodesk/FBXSDK20133 /Applications/Autodesk/FBXSDK20133
) )

View File

@@ -1,141 +1,188 @@
# - Locate FreeType library #.rst:
# FindFreetype
# ------------
#
# Locate FreeType library
#
# This module defines # This module defines
# FREETYPE_LIBRARY, the library to link against #
# FREETYPE_FOUND, if false, do not try to link to FREETYPE # ::
# FREETYPE_INCLUDE_DIRS, where to find headers. #
# This is the concatenation of the paths: # FREETYPE_LIBRARIES, the library to link against
# FREETYPE_INCLUDE_DIR_ft2build # FREETYPE_FOUND, if false, do not try to link to FREETYPE
# FREETYPE_INCLUDE_DIR_freetype2 # FREETYPE_INCLUDE_DIRS, where to find headers.
# # FREETYPE_VERSION_STRING, the version of freetype found (since CMake 2.8.8)
# $FREETYPE_DIR is an environment variable that would # This is the concatenation of the paths:
# correspond to the ./configure --prefix=$FREETYPE_DIR # FREETYPE_INCLUDE_DIR_ft2build
# used in building FREETYPE. # FREETYPE_INCLUDE_DIR_freetype2
# Created by Eric Wing. #
#
#
# $FREETYPE_DIR is an environment variable that would correspond to the
# ./configure --prefix=$FREETYPE_DIR used in building FREETYPE.
# prefer FindFreetype from cmake distribution #=============================================================================
if(EXISTS ${CMAKE_ROOT}/Modules/FindFreetype.cmake) # Copyright 2000-2016 Kitware, Inc.
include(${CMAKE_ROOT}/Modules/FindFreetype.cmake) # Copyright 2000-2011 Insight Software Consortium
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# * Neither the names of Kitware, Inc., the Insight Software Consortium,
# nor the names of their contributors may be used to endorse or promote
# products derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#=============================================================================
if(FREETYPE_FOUND) # Created by Eric Wing.
return() # Modifications by Alexander Neundorf.
endif() # This file has been renamed to "FindFreetype.cmake" instead of the correct
endif() # "FindFreeType.cmake" in order to be compatible with the one from KDE4, Alex.
# Ugh, FreeType seems to use some #include trickery which # Ugh, FreeType seems to use some #include trickery which
# makes this harder than it should be. It looks like they # makes this harder than it should be. It looks like they
# put ft2build.h in a common/easier-to-find location which # put ft2build.h in a common/easier-to-find location which
# then contains a #include to a more specific header in a # then contains a #include to a more specific header in a
# more specific location (#include <freetype/config/ftheader.h>). # more specific location (#include <freetype/config/ftheader.h>).
# Then from there, they need to set a bunch of #define's # Then from there, they need to set a bunch of #define's
# so you can do something like: # so you can do something like:
# #include FT_FREETYPE_H # #include FT_FREETYPE_H
# Unfortunately, using CMake's mechanisms like INCLUDE_DIRECTORIES() # Unfortunately, using CMake's mechanisms like include_directories()
# wants explicit full paths and this trickery doesn't work too well. # wants explicit full paths and this trickery doesn't work too well.
# I'm going to attempt to cut out the middleman and hope # I'm going to attempt to cut out the middleman and hope
# everything still works. # everything still works.
FIND_PATH(FREETYPE_INCLUDE_DIR_ft2build ft2build.h # Adapted for OpenSceneGraph until the updates here for finding the debug Windows library freetyped are released with CMake
set(FREETYPE_FIND_ARGS
HINTS
ENV FREETYPE_DIR
PATHS PATHS
$ENV{FREETYPE_DIR} /usr/X11R6
NO_DEFAULT_PATH /usr/local/X11R6
PATH_SUFFIXES include /usr/local/X11
) /usr/freeware
FIND_PATH(FREETYPE_INCLUDE_DIR_ft2build ft2build.h ENV GTKMM_BASEPATH
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this. [HKEY_CURRENT_USER\\SOFTWARE\\gtkmm\\2.4;Path]
NO_DEFAULT_PATH [HKEY_LOCAL_MACHINE\\SOFTWARE\\gtkmm\\2.4;Path]
PATH_SUFFIXES include
)
FIND_PATH(FREETYPE_INCLUDE_DIR_ft2build ft2build.h
PATHS
/usr/local
/usr
/usr/local/X11R6
/usr/local/X11
/usr/X11R6
/usr/X11
/sw
/opt/local
/opt/csw
/opt
/usr/freeware
PATH_SUFFIXES include include/freetype2
) )
FIND_PATH(FREETYPE_INCLUDE_DIR_freetype2 freetype/config/ftheader.h find_path(
$ENV{FREETYPE_DIR}/include/freetype2 FREETYPE_INCLUDE_DIR_ft2build
NO_DEFAULT_PATH ft2build.h
) ${FREETYPE_FIND_ARGS}
FIND_PATH(FREETYPE_INCLUDE_DIR_freetype2 freetype/config/ftheader.h PATH_SUFFIXES
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this. include/freetype2
NO_DEFAULT_PATH include
PATH_SUFFIXES include/freetype2 freetype2
)
FIND_PATH(FREETYPE_INCLUDE_DIR_freetype2 freetype/config/ftheader.h
/usr/local/include/freetype2
/usr/include/freetype2
/usr/local/X11R6/include/freetype2
/usr/local/X11/include/freetype2
/usr/X11R6/include/freetype2
/usr/X11/include/freetype2
/sw/include/freetype2
/opt/local/include/freetype2
/opt/csw/include/freetype2
/opt/include/freetype2
/usr/freeware/include/freetype2
) )
FIND_PATH(FREETYPE_INCLUDE_DIR_freetype2 config/ftheader.h find_path(
/usr/local/include/freetype2 FREETYPE_INCLUDE_DIR_freetype2
/usr/include/freetype2 NAMES
/usr/local/X11R6/include/freetype2 freetype/config/ftheader.h
/usr/local/X11/include/freetype2 config/ftheader.h
/usr/X11R6/include/freetype2 ${FREETYPE_FIND_ARGS}
/usr/X11/include/freetype2 PATH_SUFFIXES
/sw/include/freetype2 include/freetype2
/opt/local/include/freetype2 include
/opt/csw/include/freetype2 freetype2
/opt/include/freetype2
/usr/freeware/include/freetype2
) )
FIND_LIBRARY(FREETYPE_LIBRARY if(NOT FREETYPE_LIBRARY)
NAMES freetype libfreetype freetype219 find_library(FREETYPE_LIBRARY_RELEASE
PATHS NAMES
$ENV{FREETYPE_DIR} freetype
NO_DEFAULT_PATH libfreetype
PATH_SUFFIXES lib64 lib freetype219
) ${FREETYPE_FIND_ARGS}
FIND_LIBRARY(FREETYPE_LIBRARY PATH_SUFFIXES
NAMES freetype libfreetype freetype219 lib
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this. )
NO_DEFAULT_PATH find_library(FREETYPE_LIBRARY_DEBUG
PATH_SUFFIXES lib64 lib NAMES
) freetyped
FIND_LIBRARY(FREETYPE_LIBRARY libfreetyped
NAMES freetype libfreetype freetype219 freetype219d
PATHS ${FREETYPE_FIND_ARGS}
/usr/local PATH_SUFFIXES
/usr lib
/usr/local/X11R6 )
/usr/local/X11 include(SelectLibraryConfigurations) #OSG Look in CMake Modules dir
/usr/X11R6 select_library_configurations(FREETYPE)
/usr/X11 endif()
/sw
/opt/local unset(FREETYPE_FIND_ARGS)
/opt/csw
/opt # set the user variables
/usr/freeware if(FREETYPE_INCLUDE_DIR_ft2build AND FREETYPE_INCLUDE_DIR_freetype2)
PATH_SUFFIXES lib64 lib set(FREETYPE_INCLUDE_DIRS "${FREETYPE_INCLUDE_DIR_ft2build};${FREETYPE_INCLUDE_DIR_freetype2}")
list(REMOVE_DUPLICATES FREETYPE_INCLUDE_DIRS)
endif()
set(FREETYPE_LIBRARIES "${FREETYPE_LIBRARY}")
if(EXISTS "${FREETYPE_INCLUDE_DIR_freetype2}/freetype/freetype.h")
set(FREETYPE_H "${FREETYPE_INCLUDE_DIR_freetype2}/freetype/freetype.h")
elseif(EXISTS "${FREETYPE_INCLUDE_DIR_freetype2}/freetype.h")
set(FREETYPE_H "${FREETYPE_INCLUDE_DIR_freetype2}/freetype.h")
endif()
if(FREETYPE_INCLUDE_DIR_freetype2 AND FREETYPE_H)
file(STRINGS "${FREETYPE_H}" freetype_version_str
REGEX "^#[\t ]*define[\t ]+FREETYPE_(MAJOR|MINOR|PATCH)[\t ]+[0-9]+$")
unset(FREETYPE_VERSION_STRING)
foreach(VPART MAJOR MINOR PATCH)
foreach(VLINE ${freetype_version_str})
if(VLINE MATCHES "^#[\t ]*define[\t ]+FREETYPE_${VPART}[\t ]+([0-9]+)$")
set(FREETYPE_VERSION_PART "${CMAKE_MATCH_1}")
if(FREETYPE_VERSION_STRING)
set(FREETYPE_VERSION_STRING "${FREETYPE_VERSION_STRING}.${FREETYPE_VERSION_PART}")
else()
set(FREETYPE_VERSION_STRING "${FREETYPE_VERSION_PART}")
endif()
unset(FREETYPE_VERSION_PART)
endif()
endforeach()
endforeach()
endif()
# handle the QUIETLY and REQUIRED arguments and set FREETYPE_FOUND to TRUE if
# all listed variables are TRUE
include(FindPackageHandleStandardArgs) #OSG Look in CMake Modules dir
find_package_handle_standard_args(
Freetype
REQUIRED_VARS
FREETYPE_LIBRARY
FREETYPE_INCLUDE_DIRS
VERSION_VAR
FREETYPE_VERSION_STRING
) )
IF(FREETYPE_INCLUDE_DIR_ft2build AND FREETYPE_INCLUDE_DIR_freetype2) mark_as_advanced(
SET(FREETYPE_INCLUDE_DIRS "${FREETYPE_INCLUDE_DIR_ft2build};${FREETYPE_INCLUDE_DIR_freetype2}") FREETYPE_INCLUDE_DIR_freetype2
ENDIF(FREETYPE_INCLUDE_DIR_ft2build AND FREETYPE_INCLUDE_DIR_freetype2) FREETYPE_INCLUDE_DIR_ft2build
)
SET(FREETYPE_FOUND "NO")
IF(FREETYPE_LIBRARY AND FREETYPE_INCLUDE_DIRS)
SET(FREETYPE_FOUND "YES")
ENDIF(FREETYPE_LIBRARY AND FREETYPE_INCLUDE_DIRS)

View File

@@ -98,6 +98,85 @@ FIND_LIBRARY(NVCORE_LIBRARY_DEBUG
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
) )
# NVTHREAD
FIND_LIBRARY(NVTHREAD_LIBRARY
NAMES nvthread
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
FIND_LIBRARY(NVTHREAD_LIBRARY_DEBUG
NAMES nvthread_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
# SQUISH
FIND_LIBRARY(NVSQUISH_LIBRARY
NAMES squish
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
FIND_LIBRARY(NVSQUISH_LIBRARY_DEBUG
NAMES squish_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
# BC6H
FIND_LIBRARY(NVBC6H_LIBRARY
NAMES bc6h
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
FIND_LIBRARY(NVBC6H_LIBRARY_DEBUG
NAMES bc6h_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
# BC7
FIND_LIBRARY(NVBC7_LIBRARY
NAMES bc7
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
FIND_LIBRARY(NVBC7_LIBRARY_DEBUG
NAMES bc7_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)

View File

@@ -32,6 +32,12 @@ INSTALL(
ARCHIVE DESTINATION ${INSTALL_ARCHIVEDIR} COMPONENT libopenscenegraph-dev ARCHIVE DESTINATION ${INSTALL_ARCHIVEDIR} COMPONENT libopenscenegraph-dev
) )
IF(MSVC AND DYNAMIC_OPENSCENEGRAPH)
GET_TARGET_PROPERTY(PREFIX ${LIB_NAME} PREFIX)
INSTALL(FILES ${OUTPUT_BINDIR}/${PREFIX}${LIB_NAME}${CMAKE_RELWITHDEBINFO_POSTFIX}.pdb DESTINATION ${INSTALL_BINDIR} COMPONENT libopenscenegraph CONFIGURATIONS RelWithDebInfo)
INSTALL(FILES ${OUTPUT_BINDIR}/${PREFIX}${LIB_NAME}${CMAKE_DEBUG_POSTFIX}.pdb DESTINATION ${INSTALL_BINDIR} COMPONENT libopenscenegraph CONFIGURATIONS Debug)
ENDIF(MSVC AND DYNAMIC_OPENSCENEGRAPH)
IF(NOT OSG_COMPILE_FRAMEWORKS) IF(NOT OSG_COMPILE_FRAMEWORKS)
INSTALL ( INSTALL (
FILES ${TARGET_H} FILES ${TARGET_H}

View File

@@ -43,7 +43,11 @@ SET(VALID_BUILDER_VERSION OFF)
MACRO(LINK_WITH_VARIABLES TRGTNAME) MACRO(LINK_WITH_VARIABLES TRGTNAME)
FOREACH(varname ${ARGN}) FOREACH(varname ${ARGN})
IF(${varname}_DEBUG) IF(${varname}_DEBUG)
TARGET_LINK_LIBRARIES(${TRGTNAME} optimized "${${varname}}" debug "${${varname}_DEBUG}") IF(${varname}_RELEASE)
TARGET_LINK_LIBRARIES(${TRGTNAME} optimized "${${varname}_RELEASE}" debug "${${varname}_DEBUG}")
ELSE(${varname}_RELEASE)
TARGET_LINK_LIBRARIES(${TRGTNAME} optimized "${${varname}}" debug "${${varname}_DEBUG}")
ENDIF(${varname}_RELEASE)
ELSE(${varname}_DEBUG) ELSE(${varname}_DEBUG)
TARGET_LINK_LIBRARIES(${TRGTNAME} "${${varname}}" ) TARGET_LINK_LIBRARIES(${TRGTNAME} "${${varname}}" )
ENDIF(${varname}_DEBUG) ENDIF(${varname}_DEBUG)
@@ -123,9 +127,9 @@ MACRO(SETUP_LINK_LIBRARIES)
FOREACH(LINKLIB ${TARGET_ADDED_LIBRARIES}) FOREACH(LINKLIB ${TARGET_ADDED_LIBRARIES})
SET(TO_INSERT TRUE) SET(TO_INSERT TRUE)
FOREACH (value ${TARGET_COMMON_LIBRARIES}) FOREACH (value ${TARGET_COMMON_LIBRARIES})
IF (${value} STREQUAL ${LINKLIB}) IF ("${value}" STREQUAL "${LINKLIB}")
SET(TO_INSERT FALSE) SET(TO_INSERT FALSE)
ENDIF (${value} STREQUAL ${LINKLIB}) ENDIF ("${value}" STREQUAL "${LINKLIB}")
ENDFOREACH (value ${TARGET_COMMON_LIBRARIES}) ENDFOREACH (value ${TARGET_COMMON_LIBRARIES})
IF(TO_INSERT) IF(TO_INSERT)
LIST(APPEND TARGET_LIBRARIES ${LINKLIB}) LIST(APPEND TARGET_LIBRARIES ${LINKLIB})
@@ -326,6 +330,10 @@ MACRO(SETUP_PLUGIN PLUGIN_NAME)
RUNTIME DESTINATION bin COMPONENT ${PACKAGE_COMPONENT} RUNTIME DESTINATION bin COMPONENT ${PACKAGE_COMPONENT}
ARCHIVE DESTINATION lib/${OSG_PLUGINS} COMPONENT libopenscenegraph-dev ARCHIVE DESTINATION lib/${OSG_PLUGINS} COMPONENT libopenscenegraph-dev
LIBRARY DESTINATION bin/${OSG_PLUGINS} COMPONENT ${PACKAGE_COMPONENT}) LIBRARY DESTINATION bin/${OSG_PLUGINS} COMPONENT ${PACKAGE_COMPONENT})
IF(MSVC AND DYNAMIC_OPENSCENEGRAPH)
INSTALL(FILES ${OUTPUT_BINDIR}/${OSG_PLUGINS}/${TARGET_TARGETNAME}${CMAKE_RELWITHDEBINFO_POSTFIX}.pdb DESTINATION bin/${OSG_PLUGINS} COMPONENT ${PACKAGE_COMPONENT} CONFIGURATIONS RelWithDebInfo)
INSTALL(FILES ${OUTPUT_BINDIR}/${OSG_PLUGINS}/${TARGET_TARGETNAME}${CMAKE_DEBUG_POSTFIX}.pdb DESTINATION bin/${OSG_PLUGINS} COMPONENT ${PACKAGE_COMPONENT} CONFIGURATIONS Debug)
ENDIF(MSVC AND DYNAMIC_OPENSCENEGRAPH)
ELSE(WIN32) ELSE(WIN32)
INSTALL(TARGETS ${TARGET_TARGETNAME} INSTALL(TARGETS ${TARGET_TARGETNAME}
RUNTIME DESTINATION bin COMPONENT ${PACKAGE_COMPONENT} RUNTIME DESTINATION bin COMPONENT ${PACKAGE_COMPONENT}
@@ -428,6 +436,10 @@ MACRO(SETUP_APPLICATION APPLICATION_NAME)
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION bin BUNDLE DESTINATION bin) INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION bin BUNDLE DESTINATION bin)
ELSE(APPLE) ELSE(APPLE)
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION bin COMPONENT openscenegraph ) INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION bin COMPONENT openscenegraph )
IF(MSVC)
INSTALL(FILES ${CMAKE_BINARY_DIR}/bin/${TARGET_NAME}${CMAKE_RELWITHDEBINFO_POSTFIX}.pdb DESTINATION bin COMPONENT openscenegraph CONFIGURATIONS RelWithDebInfo)
INSTALL(FILES ${CMAKE_BINARY_DIR}/bin/${TARGET_NAME}${CMAKE_DEBUG_POSTFIX}.pdb DESTINATION bin COMPONENT openscenegraph CONFIGURATIONS Debug)
ENDIF(MSVC)
ENDIF(APPLE) ENDIF(APPLE)
ENDMACRO(SETUP_APPLICATION) ENDMACRO(SETUP_APPLICATION)
@@ -457,6 +469,10 @@ MACRO(SETUP_EXAMPLE EXAMPLE_NAME)
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION share/OpenSceneGraph/bin BUNDLE DESTINATION share/OpenSceneGraph/bin ) INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION share/OpenSceneGraph/bin BUNDLE DESTINATION share/OpenSceneGraph/bin )
ELSE(APPLE) ELSE(APPLE)
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION share/OpenSceneGraph/bin COMPONENT openscenegraph-examples ) INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION share/OpenSceneGraph/bin COMPONENT openscenegraph-examples )
IF(MSVC)
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/${TARGET_TARGETNAME}${CMAKE_RELWITHDEBINFO_POSTFIX}.pdb DESTINATION share/OpenSceneGraph/bin COMPONENT openscenegraph-examples CONFIGURATIONS RelWithDebInfo)
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/${TARGET_TARGETNAME}${CMAKE_DEBUG_POSTFIX}.pdb DESTINATION share/OpenSceneGraph/bin COMPONENT openscenegraph-examples CONFIGURATIONS Debug)
ENDIF(MSVC)
ENDIF(APPLE) ENDIF(APPLE)
ENDMACRO(SETUP_EXAMPLE) ENDMACRO(SETUP_EXAMPLE)

116100
ChangeLog

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +1,77 @@
OSG News OSG News
======== ========
OpenSceneGraph 3.4.1 release is maintaince release that provide build/runtime improvements and better GLES support
PERTHSHIRE, Scotland - 28th August 2017 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.4.1, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.4 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.4 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
Updates include:
* Improves to GLES support across platforms
* Full support for osgText and on screen stats across all platfroms, including GLES2 and core pofile
* Build fixes to allow compilation against recent 3rd party depdendency changes
* Range of runtime fixes
Downloads and Licensing:
OpenSceneGraph is open-source, so full source code is provided, and can be copied, modified and used free of charge for commercial and non-commercial use. Access to the source allows end users greater flexibility in how they develop, debug and deploy their applications. They gain productivity and freedom by being able to leverage the tool chain in accordance with their own release cycles. Downloads of binaries and source can be found in the Downloads section of the openscenegraph.org website.
OpenSceneGraph is released under the OpenSceneGraph Public License, which is based on the Lesser GNU Public License (LGPL), permitting the software to be used free of charge across the full spectrum of commercial and open-source applications. Furthermore, it allows both static and dynamic linking of the OpenSceneGraph libraries without restricting the licensing of the user's software.
Professional support and services
OpenSceneGraph project is backed up with professional services by OpenSceneGraph Professional Services, based in Scotland, and a range of Contractors from around the world. Services available include:
Confidential Professional Support
Bespoke development
Consultancy
Training
Community support and contributions:
The diverse and growing community of over 5000 developers is centred around the public osg-users mailing list/forum, where members discuss how best to use OpenSceneGraph, provide mutual support, and coordinate development of new features and bug fixes. Members of this community come from many different countries with backgrounds ranging from some of the world's largest aerospace companies, game companies, and visual simulation specialists to university researchers, students and hobbyists.
The OpenSceneGraph project owes a great deal to the community for its development and support, in particular we wish to thank the 562 individuals from around the world that have directly contributed to the development and refinement of the OpenSceneGraph code base.
OpenSceneGraph 3.4 release introduces shader composition, new osgUI library, displacement mapping, volume rendering, lua scripting support and much more
PERTHSHIRE, Scotland - 12th August 2015 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.4, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.4 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.4 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
Updates include:
* New #pragma(tic) composition shader functionality built into the core OSG that provides a easy to use yet flexible scheme for controlling and composing shaders at runtime levering GLSL support for #define and #pragma.
* New osgTerrain::DisplacementMappingTechnique to uses vertex, geometry and fragment shader based displacement mapping technique that dramatically lowers the CPU and GPU memory footprint and bandwidth needs for the same visual quality. The new scheme enables paged terrain that work robustly on smaller hardware, or with far higher loads without framedrops. This new technique levels #pragma(tic) shader composition to enable one to toggle on/off features in the shaders at runtime in a way that is as convenient to use as toggle modes in a fixed function pipeline scene graph.
* New osgVolume::MultipassTechique that uses multipass rendering and shaders to enable seamless mixing of traditional 3D geometry and volumes, support for geometry hulls that constrain where the volume should be rendered as well as improving the ray tracing shaders so that they are both faster and have higher visual quality than the previous generation of ray traced shaders supported by OSG-3.2 releases and before.
* New osgDB::Classiterface class that provides an easy to use mechanism for introspection of scene graph classes, allowing one to get, set properties and invoke methods in a generic way, making the task of integrating 3rd prarty tools such as scripting languages straight forward.
* New Lua scripting support via a plugin that integrates Lua 5.2.3 and the OSG via the OSG's native serialization codes.
* New osgUI NodeKit, that enables User Interface elements to be placed directly into 3D scene graph. The classes are fully scriptable so you create create UI and behaviours all within lua scripts.
* Improvements to OpenGL ES 1.1, ES 2.0 and ES3.0 support, including platform specific extensions
* Improvements to OpenGL 4.x support with a range of new extensions support
* Updates to osgQt to support Qt5 and provide better support for Qt4
Downloads and Licensing:
OpenSceneGraph is open-source, so full source code is provided, and can be copied, modified and used free of charge for commercial and non-commercial use. Access to the source allows end users greater flexibility in how they develop, debug and deploy their applications. They gain productivity and freedom by being able to leverage the tool chain in accordance with their own release cycles. Downloads of binaries and source can be found in the Downloads section of the openscenegraph.org website.
OpenSceneGraph is released under the OpenSceneGraph Public License, which is based on the Lesser GNU Public License (LGPL), permitting the software to be used free of charge across the full spectrum of commercial and open-source applications. Furthermore, it allows both static and dynamic linking of the OpenSceneGraph libraries without restricting the licensing of the user's software.
Professional support and services
OpenSceneGraph project is backed up with professional services by OpenSceneGraph Professional Services, based in Scotland, and a range of Contractors from around the world. Services available include:
Confidential Professional Support
Bespoke development
Consultancy
Training
Community support and contributions:
The diverse and growing community of over 5000 developers is centred around the public osg-users mailing list/forum, where members discuss how best to use OpenSceneGraph, provide mutual support, and coordinate development of new features and bug fixes. Members of this community come from many different countries with backgrounds ranging from some of the world's largest aerospace companies, game companies, and visual simulation specialists to university researchers, students and hobbyists.
The OpenSceneGraph project owes a great deal to the community for its development and support, in particular we wish to thank the 550 individuals from around the world that have directly contributed to the development and refinement of the OpenSceneGraph code base.
= !OpenSceneGraph 3.2 release improves support iOS and Android, supports a range of new OpenGL features much more. = !OpenSceneGraph 3.2 release improves support iOS and Android, supports a range of new OpenGL features much more.
PERTHSHIRE, Scotland - 24th July 2013 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 3.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 3.2 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 3.2 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems. PERTHSHIRE, Scotland - 24th July 2013 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 3.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 3.2 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 3.2 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.

View File

@@ -23,7 +23,7 @@ more indepth instructions.
Robert Osfield. Robert Osfield.
Project Lead. Project Lead.
12th August 2015. 28th August 2017.
-- --

View File

@@ -1,9 +1,9 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
* *
* This application is open source and may be redistributed and/or modified * This application is open source and may be redistributed and/or modified
* freely and without restriction, both in commercial and non commercial applications, * freely and without restriction, both in commercial and non commercial applications,
* as long as this copyright notice is maintained. * as long as this copyright notice is maintained.
* *
* This application is distributed in the hope that it will be useful, * This application is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
@@ -26,12 +26,12 @@ int main( int argc, char **argv )
{ {
// use an ArgumentParser object to manage the program arguments. // use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv); osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program. // set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName()); arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is an application for collecting a set of separate files into a single archive file that can be later read in OSG applications.."); arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is an application for collecting a set of separate files into a single archive file that can be later read in OSG applications..");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ..."); arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
// if user request help write it out to cout. // if user request help write it out to cout.
if (arguments.read("-h") || arguments.read("--help")) if (arguments.read("-h") || arguments.read("--help"))
{ {
@@ -49,14 +49,14 @@ int main( int argc, char **argv )
{ {
insert = true; insert = true;
} }
bool extract = false; bool extract = false;
while (arguments.read("-e") || arguments.read("--extract")) while (arguments.read("-e") || arguments.read("--extract"))
{ {
extract = true; extract = true;
} }
bool list = false; bool list = false;
while (arguments.read("-l") || arguments.read("--list")) while (arguments.read("-l") || arguments.read("--list"))
{ {
list = true; list = true;
@@ -93,7 +93,7 @@ int main( int argc, char **argv )
} }
} }
} }
// any option left unread are converted into errors to write out later. // any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized(); arguments.reportRemainingOptionsAsUnrecognized();
@@ -103,7 +103,7 @@ int main( int argc, char **argv )
arguments.writeErrorMessages(std::cout); arguments.writeErrorMessages(std::cout);
return 1; return 1;
} }
if (archiveFilename.empty()) if (archiveFilename.empty())
{ {
std::cout<<"Please specify an archive name using --archive filename"<<std::endl; std::cout<<"Please specify an archive name using --archive filename"<<std::endl;
@@ -115,7 +115,7 @@ int main( int argc, char **argv )
std::cout<<"Please specify an operation on the archive, either --insert, --extract or --list"<<std::endl; std::cout<<"Please specify an operation on the archive, either --insert, --extract or --list"<<std::endl;
return 1; return 1;
} }
if (insert && extract) if (insert && extract)
{ {
std::cout<<"Cannot insert and extract files from the archive at one time, please use either --insert or --extract."<<std::endl; std::cout<<"Cannot insert and extract files from the archive at one time, please use either --insert or --extract."<<std::endl;
@@ -127,7 +127,7 @@ int main( int argc, char **argv )
if (insert) if (insert)
{ {
archive = osgDB::openArchive(archiveFilename, osgDB::Archive::WRITE); archive = osgDB::openArchive(archiveFilename, osgDB::Archive::WRITE);
if (archive.valid()) if (archive.valid())
{ {
for (FileNameList::iterator itr=files.begin(); for (FileNameList::iterator itr=files.begin();
@@ -135,7 +135,7 @@ int main( int argc, char **argv )
++itr) ++itr)
{ {
std::cout<<"reading "<<*itr<<std::endl; std::cout<<"reading "<<*itr<<std::endl;
osg::ref_ptr<osg::Object> obj = osgDB::readObjectFile(*itr); osg::ref_ptr<osg::Object> obj = osgDB::readRefObjectFile(*itr);
if (obj.valid()) if (obj.valid())
{ {
std::cout<<" write to archive "<<*itr<<std::endl; std::cout<<" write to archive "<<*itr<<std::endl;
@@ -152,10 +152,10 @@ int main( int argc, char **argv )
} }
} }
} }
else else
{ {
archive = osgDB::openArchive(archiveFilename, osgDB::Archive::READ); archive = osgDB::openArchive(archiveFilename, osgDB::Archive::READ);
if (extract && archive.valid()) if (extract && archive.valid())
{ {
for (FileNameList::iterator itr=files.begin(); for (FileNameList::iterator itr=files.begin();
@@ -175,7 +175,7 @@ int main( int argc, char **argv )
} }
if (list && archive.valid()) if (list && archive.valid())
{ {
std::cout<<"List of files in archive:"<<std::endl; std::cout<<"List of files in archive:"<<std::endl;
osgDB::Archive::FileNameList fileNames; osgDB::Archive::FileNameList fileNames;
if (archive->getFileNames(fileNames)) if (archive->getFileNames(fileNames))
@@ -187,11 +187,11 @@ int main( int argc, char **argv )
std::cout<<" "<<*itr<<std::endl; std::cout<<" "<<*itr<<std::endl;
} }
} }
std::cout<<std::endl; std::cout<<std::endl;
std::cout<<"Master file "<<archive->getMasterFileName()<<std::endl; std::cout<<"Master file "<<archive->getMasterFileName()<<std::endl;
} }
return 0; return 0;
} }

View File

@@ -157,6 +157,7 @@ public:
} }
osg::ref_ptr<osg::State> state = new osg::State; osg::ref_ptr<osg::State> state = new osg::State;
state->initializeExtensionProcs();
for(TextureSet::iterator itr=_textureSet.begin(); for(TextureSet::iterator itr=_textureSet.begin();
itr!=_textureSet.end(); itr!=_textureSet.end();
@@ -771,7 +772,7 @@ int main( int argc, char **argv )
osg::Timer_t startTick = osg::Timer::instance()->tick(); osg::Timer_t startTick = osg::Timer::instance()->tick();
osg::ref_ptr<osg::Node> root = osgDB::readNodeFiles(fileNames); osg::ref_ptr<osg::Node> root = osgDB::readRefNodeFiles(fileNames);
if (root.valid()) if (root.valid())
{ {

View File

@@ -1,9 +1,9 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
* *
* This application is open source and may be redistributed and/or modified * This application is open source and may be redistributed and/or modified
* freely and without restriction, both in commercial and non commercial applications, * freely and without restriction, both in commercial and non commercial applications,
* as long as this copyright notice is maintained. * as long as this copyright notice is maintained.
* *
* This application is distributed in the hope that it will be useful, * This application is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
@@ -46,20 +46,20 @@ struct Extents
_maxLevel(maxLevel), _maxLevel(maxLevel),
_min(minX, minY), _min(minX, minY),
_max(maxX, maxY) {} _max(maxX, maxY) {}
Extents(const Extents& extents): Extents(const Extents& extents):
_maxLevel(extents._maxLevel), _maxLevel(extents._maxLevel),
_min(extents._min), _min(extents._min),
_max(extents._max) {} _max(extents._max) {}
Extents& operator = (const Extents& rhs) Extents& operator = (const Extents& rhs)
{ {
if (&rhs == this) return *this; if (&rhs == this) return *this;
_maxLevel = rhs._maxLevel; _maxLevel = rhs._maxLevel;
_min = rhs._min; _min = rhs._min;
_max = rhs._max; _max = rhs._max;
return *this; return *this;
} }
@@ -69,10 +69,10 @@ struct Extents
osg::notify(osg::INFO)<<" _maxLevel="<<_maxLevel<<", _min="<<_min<<" _max="<<_max<<std::endl; osg::notify(osg::INFO)<<" _maxLevel="<<_maxLevel<<", _min="<<_min<<" _max="<<_max<<std::endl;
if (level>_maxLevel) return false; if (level>_maxLevel) return false;
osg::Vec2d union_min, union_max; osg::Vec2d union_min, union_max;
// handle mins // handle mins
if (_min.x()!=DBL_MAX && in_min.x()!=DBL_MAX) if (_min.x()!=DBL_MAX && in_min.x()!=DBL_MAX)
{ {
// both _min.x() and in_min.x() are defined so use max of two // both _min.x() and in_min.x() are defined so use max of two
@@ -95,7 +95,7 @@ struct Extents
union_min.y() = _min.y()<in_min.y() ? _min.y() : in_min.y(); union_min.y() = _min.y()<in_min.y() ? _min.y() : in_min.y();
} }
// handle maxs // handle maxs
if (_max.x()!=-DBL_MAX && in_max.x()!=-DBL_MAX) if (_max.x()!=-DBL_MAX && in_max.x()!=-DBL_MAX)
{ {
// both _max.x() and in_max.x() are defined so use max of two // both _max.x() and in_max.x() are defined so use max of two
@@ -121,7 +121,7 @@ struct Extents
bool result = union_min.x()<union_max.x() && union_min.y()<union_max.y() ; bool result = union_min.x()<union_max.x() && union_min.y()<union_max.y() ;
osg::notify(osg::INFO)<<" union_min="<<union_min<<" union_max="<<union_max<<" result = "<<result<<std::endl; osg::notify(osg::INFO)<<" union_min="<<union_min<<" union_max="<<union_max<<" result = "<<result<<std::endl;
return result; return result;
} }
@@ -140,7 +140,7 @@ public:
_currentLevel(0) {} _currentLevel(0) {}
void setFileCache(osgDB::FileCache* fileCache) { _fileCache = fileCache; } void setFileCache(osgDB::FileCache* fileCache) { _fileCache = fileCache; }
void addExtents(unsigned int maxLevel, double minX, double minY, double maxX, double maxY) void addExtents(unsigned int maxLevel, double minX, double minY, double maxX, double maxY)
{ {
_extentsList.push_back(Extents(maxLevel, minX, minY, maxX, maxY)); _extentsList.push_back(Extents(maxLevel, minX, minY, maxX, maxY));
@@ -154,16 +154,16 @@ public:
void apply(osg::CoordinateSystemNode& cs) void apply(osg::CoordinateSystemNode& cs)
{ {
_csnStack.push_back(&cs); _csnStack.push_back(&cs);
if (!s_ExitApplication) traverse(cs); if (!s_ExitApplication) traverse(cs);
_csnStack.pop_back(); _csnStack.pop_back();
} }
void apply(osg::Group& group) void apply(osg::Group& group)
{ {
if (s_ExitApplication) return; if (s_ExitApplication) return;
osgTerrain::TerrainTile* terrainTile = dynamic_cast<osgTerrain::TerrainTile*>(&group); osgTerrain::TerrainTile* terrainTile = dynamic_cast<osgTerrain::TerrainTile*>(&group);
osgTerrain::Locator* locator = terrainTile ? terrainTile->getLocator() : 0; osgTerrain::Locator* locator = terrainTile ? terrainTile->getLocator() : 0;
if (locator) if (locator)
@@ -196,7 +196,7 @@ public:
return; return;
} }
traverse(group); traverse(group);
} }
@@ -217,11 +217,11 @@ public:
void apply(osg::PagedLOD& plod) void apply(osg::PagedLOD& plod)
{ {
if (s_ExitApplication) return; if (s_ExitApplication) return;
++_currentLevel; ++_currentLevel;
initBound(); initBound();
// first compute the bounds of this subgraph // first compute the bounds of this subgraph
for(unsigned int i=0; i<plod.getNumFileNames(); ++i) for(unsigned int i=0; i<plod.getNumFileNames(); ++i)
{ {
@@ -230,7 +230,7 @@ public:
traverse(plod); traverse(plod);
} }
} }
if (intersects()) if (intersects())
{ {
for(unsigned int i=0; i<plod.getNumFileNames(); ++i) for(unsigned int i=0; i<plod.getNumFileNames(); ++i)
@@ -239,7 +239,7 @@ public:
if (!plod.getFileName(i).empty()) if (!plod.getFileName(i).empty())
{ {
std::string filename; std::string filename;
if (!plod.getDatabasePath().empty()) if (!plod.getDatabasePath().empty())
{ {
filename = plod.getDatabasePath() + plod.getFileName(i); filename = plod.getDatabasePath() + plod.getFileName(i);
} }
@@ -255,10 +255,10 @@ public:
} }
} }
} }
--_currentLevel; --_currentLevel;
} }
void apply(osg::Geode& geode) void apply(osg::Geode& geode)
{ {
for(unsigned int i=0; i<geode.getNumDrawables(); ++i) for(unsigned int i=0; i<geode.getNumDrawables(); ++i)
@@ -271,10 +271,10 @@ public:
} }
} }
} }
osg::Node* readNodeFileAndWriteToCache(const std::string& filename) osg::ref_ptr<osg::Node> readNodeFileAndWriteToCache(const std::string& filename)
{ {
osg::Node* node = 0; osg::ref_ptr<osg::Node> node = 0;
if (_fileCache.valid() ) if (_fileCache.valid() )
{ {
if (_fileCache->existsInCache(filename)) if (_fileCache->existsInCache(filename))
@@ -286,7 +286,7 @@ public:
{ {
osg::notify(osg::NOTICE)<<"reading : "<<filename<<std::endl; osg::notify(osg::NOTICE)<<"reading : "<<filename<<std::endl;
node = osgDB::readNodeFile(filename); node = osgDB::readRefNodeFile(filename);
if (node) if (node)
{ {
osg::notify(osg::NOTICE)<<"write to FileCache : "<<filename<<std::endl; osg::notify(osg::NOTICE)<<"write to FileCache : "<<filename<<std::endl;
@@ -298,7 +298,7 @@ public:
else else
{ {
osg::notify(osg::NOTICE)<<"reading : "<<filename<<std::endl; osg::notify(osg::NOTICE)<<"reading : "<<filename<<std::endl;
node = osgDB::readNodeFile(filename); node = osgDB::readRefNodeFile(filename);
} }
return node; return node;
} }
@@ -307,18 +307,18 @@ public:
protected: protected:
inline void pushMatrix(osg::Matrix& matrix) { _matrixStack.push_back(matrix); } inline void pushMatrix(osg::Matrix& matrix) { _matrixStack.push_back(matrix); }
inline void popMatrix() { _matrixStack.pop_back(); } inline void popMatrix() { _matrixStack.pop_back(); }
void convertXYZToLatLongHeight(osg::EllipsoidModel* em, osg::Vec3d& v) void convertXYZToLatLongHeight(osg::EllipsoidModel* em, osg::Vec3d& v)
{ {
em->convertXYZToLatLongHeight(v.x(), v.y(), v.z(), em->convertXYZToLatLongHeight(v.x(), v.y(), v.z(),
v.y(), v.x(), v.z()); v.y(), v.x(), v.z());
v.x() = osg::RadiansToDegrees(v.x()); v.x() = osg::RadiansToDegrees(v.x());
v.y() = osg::RadiansToDegrees(v.y()); v.y() = osg::RadiansToDegrees(v.y());
} }
void initBound() void initBound()
{ {
_min.set(DBL_MAX, DBL_MAX); _min.set(DBL_MAX, DBL_MAX);
@@ -332,16 +332,16 @@ protected:
if (v.x() > _max.x()) _max.x() = v.x(); if (v.x() > _max.x()) _max.x() = v.x();
if (v.y() > _max.y()) _max.y() = v.y(); if (v.y() > _max.y()) _max.y() = v.y();
} }
void updateBound(osg::Vec3Array& vertices) void updateBound(osg::Vec3Array& vertices)
{ {
// set up matrix // set up matrix
osg::Matrix matrix; osg::Matrix matrix;
if (!_matrixStack.empty()) matrix = _matrixStack.back(); if (!_matrixStack.empty()) matrix = _matrixStack.back();
// set up ellipsoid model // set up ellipsoid model
osg::EllipsoidModel* em = !_csnStack.empty() ? _csnStack.back()->getEllipsoidModel() : 0; osg::EllipsoidModel* em = !_csnStack.empty() ? _csnStack.back()->getEllipsoidModel() : 0;
for(osg::Vec3Array::iterator itr = vertices.begin(); for(osg::Vec3Array::iterator itr = vertices.begin();
itr != vertices.end(); itr != vertices.end();
++itr) ++itr)
@@ -352,7 +352,7 @@ protected:
updateBound(v); updateBound(v);
} }
} }
bool intersects() bool intersects()
{ {
osg::notify(osg::INFO)<<"intersects() _min = "<<_min<<" _max = "<<_max<<std::endl; osg::notify(osg::INFO)<<"intersects() _min = "<<_min<<" _max = "<<_max<<std::endl;
@@ -362,7 +362,7 @@ protected:
{ {
if (itr->intersects(_currentLevel, _min, _max)) return true; if (itr->intersects(_currentLevel, _min, _max)) return true;
} }
return false; return false;
} }
@@ -376,7 +376,7 @@ protected:
unsigned int _currentLevel; unsigned int _currentLevel;
MatrixStack _matrixStack; MatrixStack _matrixStack;
CSNStack _csnStack; CSNStack _csnStack;
osg::Vec2d _min; osg::Vec2d _min;
osg::Vec2d _max; osg::Vec2d _max;
}; };
@@ -403,7 +403,7 @@ int main( int argc, char **argv )
// use an ArgumentParser object to manage the program arguments. // use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv); osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program. // set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName()); arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is an application for collecting a set of separate files into a single archive file that can be later read in OSG applications.."); arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is an application for collecting a set of separate files into a single archive file that can be later read in OSG applications..");
@@ -412,21 +412,21 @@ int main( int argc, char **argv )
arguments.getApplicationUsage()->addCommandLineOption("-e level minX minY maxX maxY","Read down to <level> across the extents minX, minY to maxY, maxY. Note, for geocentric datase X and Y are longitude and latitude respectively."); arguments.getApplicationUsage()->addCommandLineOption("-e level minX minY maxX maxY","Read down to <level> across the extents minX, minY to maxY, maxY. Note, for geocentric datase X and Y are longitude and latitude respectively.");
arguments.getApplicationUsage()->addCommandLineOption("-c directory","Shorthand for --file-cache directory."); arguments.getApplicationUsage()->addCommandLineOption("-c directory","Shorthand for --file-cache directory.");
arguments.getApplicationUsage()->addCommandLineOption("--file-cache directory","Set directory as to place cache download files."); arguments.getApplicationUsage()->addCommandLineOption("--file-cache directory","Set directory as to place cache download files.");
// if user request help write it out to cout. // if user request help write it out to cout.
if (arguments.read("-h") || arguments.read("--help")) if (arguments.read("-h") || arguments.read("--help"))
{ {
arguments.getApplicationUsage()->write(std::cout); arguments.getApplicationUsage()->write(std::cout);
return 1; return 1;
} }
LoadDataVisitor ldv; LoadDataVisitor ldv;
std::string fileCachePath; std::string fileCachePath;
while(arguments.read("--file-cache",fileCachePath) || arguments.read("-c",fileCachePath)) {} while(arguments.read("--file-cache",fileCachePath) || arguments.read("-c",fileCachePath)) {}
if (fileCachePath.empty()) if (fileCachePath.empty())
{ {
const char* env_fileCachePath = getenv("OSG_FILE_CACHE"); const char* env_fileCachePath = getenv("OSG_FILE_CACHE");
if (env_fileCachePath) if (env_fileCachePath)
{ {
@@ -439,7 +439,7 @@ int main( int argc, char **argv )
std::cout<<"No path to the file cache defined, please set OSG_FILE_PATH env var, or use --file-cache <directory> to set a suitable directory for the file cache."<<std::endl; std::cout<<"No path to the file cache defined, please set OSG_FILE_PATH env var, or use --file-cache <directory> to set a suitable directory for the file cache."<<std::endl;
return 1; return 1;
} }
ldv.setFileCache(new osgDB::FileCache(fileCachePath)); ldv.setFileCache(new osgDB::FileCache(fileCachePath));
unsigned int maxLevels = 0; unsigned int maxLevels = 0;
@@ -447,14 +447,14 @@ int main( int argc, char **argv )
{ {
ldv.addExtents(maxLevels); ldv.addExtents(maxLevels);
} }
double minX, maxX, minY, maxY; double minX, maxX, minY, maxY;
while(arguments.read("-e",maxLevels, minX, minY, maxX, maxY)) while(arguments.read("-e",maxLevels, minX, minY, maxX, maxY))
{ {
ldv.addExtents(maxLevels, minX, minY, maxX, maxY); ldv.addExtents(maxLevels, minX, minY, maxX, maxY);
} }
std::string filename; std::string filename;
for(int i=1; i<arguments.argc(); ++i) for(int i=1; i<arguments.argc(); ++i)
{ {
@@ -464,21 +464,21 @@ int main( int argc, char **argv )
break; break;
} }
} }
if (filename.empty()) if (filename.empty())
{ {
std::cout<<"No file to load specified."<<std::endl; std::cout<<"No file to load specified."<<std::endl;
return 1; return 1;
} }
osg::ref_ptr<osg::Node> loadedModel = ldv.readNodeFileAndWriteToCache(filename); osg::ref_ptr<osg::Node> loadedModel = ldv.readNodeFileAndWriteToCache(filename);
if (!loadedModel) if (!loadedModel)
{ {
std::cout<<"No data loaded, please specify a database to load"<<std::endl; std::cout<<"No data loaded, please specify a database to load"<<std::endl;
return 1; return 1;
} }
loadedModel->accept(ldv); loadedModel->accept(ldv);
if (s_ExitApplication) if (s_ExitApplication)

View File

@@ -261,7 +261,21 @@ const char* invalidNames[] =
"RayIntersector", "RayIntersector",
"OpenSceneGraph-Data", "OpenSceneGraph-Data",
"Node", "Node",
"AlphaFunc" "AlphaFunc",
"CompositeViewer",
"OpenSceneGraph-3",
"DisplaySettings::SHADER_NONE",
"CodeDocs",
"Mon",
"Tue",
"Wed",
"Fri",
"Sat",
"Sun",
"I",
"TriangleFunctor",
"PrimitiveFunctor",
"OpenMW"
}; };
@@ -484,7 +498,9 @@ TypoCorrection typoCorrections[] =
{"Janik", "Jannik"}, {"Janik", "Jannik"},
{"Viganò", "Vigan<EFBFBD>"}, {"Viganò", "Vigan<EFBFBD>"},
{"Vigano", "Vigan<EFBFBD>"}, {"Vigano", "Vigan<EFBFBD>"},
{"Frashud", "Farshid"} {"Frashud", "Farshid"},
{"Dannahauer","Dannahauer"},
{"Sando","Sandro"}
}; };
@@ -498,6 +514,16 @@ struct NameCorrection
NameCorrection nameCorrections[] = NameCorrection nameCorrections[] =
{ {
{"LaurensVoerman","Meta_Shape",
"Laurens", "Voerman"},
{"LaurensVoerman","OpenCascade",
"Laurens", "Voerman"},
{"LaurensVoerman","Fri",
"Laurens", "Voerman"},
{"LaurensVoerman","",
"Laurens", "Voerman"},
{"Laurens","Loerman",
"Laurens", "Voerman"},
{"FrancoisTigeot","", {"FrancoisTigeot","",
"Francois", "Tigeot"}, "Francois", "Tigeot"},
{"Juan","Manuel", {"Juan","Manuel",

View File

@@ -87,10 +87,10 @@ int main(int argc, char** argv)
std::string device; std::string device;
while(arguments.read("--device", device)) while(arguments.read("--device", device))
{ {
osg::ref_ptr<osgGA::Device> dev = osgDB::readFile<osgGA::Device>(device); osg::ref_ptr<osgGA::Device> dev = osgDB::readRefFile<osgGA::Device>(device);
if (dev.valid()) if (dev.valid())
{ {
viewer.addDevice(dev.get()); viewer.addDevice(dev);
} }
} }
@@ -152,7 +152,7 @@ int main(int argc, char** argv)
viewer.addEventHandler(new osgViewer::ScreenCaptureHandler); viewer.addEventHandler(new osgViewer::ScreenCaptureHandler);
// load the data // load the data
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
if (!loadedModel) if (!loadedModel)
{ {
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl; std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
@@ -172,9 +172,9 @@ int main(int argc, char** argv)
// optimize the scene graph, remove redundant nodes and state etc. // optimize the scene graph, remove redundant nodes and state etc.
osgUtil::Optimizer optimizer; osgUtil::Optimizer optimizer;
optimizer.optimize(loadedModel.get()); optimizer.optimize(loadedModel);
viewer.setSceneData( loadedModel.get() ); viewer.setSceneData(loadedModel);
viewer.realize(); viewer.realize();

View File

@@ -33,7 +33,7 @@
#if defined(__linux) #if defined(__linux)
#include <unistd.h> #include <unistd.h>
#include <linux/sockios.h> #include <linux/sockios.h>
#elif defined(__FreeBSD__) || defined(__DragonFly__) #elif defined(__FreeBSD__) || defined(__DragonFly__) || defined(__FreeBSD_kernel__)
#include <unistd.h> #include <unistd.h>
#include <sys/sockio.h> #include <sys/sockio.h>
#elif defined(__sgi) #elif defined(__sgi)
@@ -41,6 +41,8 @@
#include <net/soioctl.h> #include <net/soioctl.h>
#elif defined(__CYGWIN__) #elif defined(__CYGWIN__)
#include <unistd.h> #include <unistd.h>
#elif defined (__GNU__)
#include <unistd.h>
#elif defined(__sun) #elif defined(__sun)
#include <unistd.h> #include <unistd.h>
#include <sys/sockio.h> #include <sys/sockio.h>
@@ -338,7 +340,7 @@ void Receiver::sync( void )
} }
#if defined(__linux) || defined(__FreeBSD__) || defined( __APPLE__ ) || \ #if defined(__linux) || defined(__FreeBSD__) || defined( __APPLE__ ) || \
defined(__DragonFly__) defined(__DragonFly__) || defined(__FreeBSD_kernel__) || defined(__GNU__)
socklen_t socklen_t
#else #else
int int

View File

@@ -215,24 +215,24 @@ osg::ref_ptr<osg::Node> p3d::readShowFiles(osg::ArgumentParser& arguments,const
std::string filename; std::string filename;
while (arguments.read("--image",filename)) while (arguments.read("--image",filename))
{ {
osg::ref_ptr<osg::Image> image = readImageFile(filename.c_str(), local_options.get()); osg::ref_ptr<osg::Image> image = readRefImageFile(filename.c_str(), local_options.get());
if (image.valid()) nodeList.push_back(osg::createGeodeForImage(image.get())); if (image.valid()) nodeList.push_back(osg::createGeodeForImage(image));
} }
while (arguments.read("--movie",filename)) while (arguments.read("--movie",filename))
{ {
osg::ref_ptr<osg::Image> image = readImageFile(filename.c_str(), local_options.get()); osg::ref_ptr<osg::Image> image = readRefImageFile(filename.c_str(), local_options.get());
osg::ref_ptr<osg::ImageStream> imageStream = dynamic_cast<osg::ImageStream*>(image.get()); osg::ref_ptr<osg::ImageStream> imageStream = dynamic_cast<osg::ImageStream*>(image.get());
if (image.valid()) if (image.valid())
{ {
imageStream->play(); imageStream->play();
nodeList.push_back(osg::createGeodeForImage(imageStream.get())); nodeList.push_back(osg::createGeodeForImage(imageStream));
} }
} }
while (arguments.read("--dem",filename)) while (arguments.read("--dem",filename))
{ {
osg::HeightField* hf = readHeightFieldFile(filename.c_str(), local_options.get()); osg::ref_ptr<osg::HeightField> hf = readRefHeightFieldFile(filename.c_str(), local_options.get());
if (hf) if (hf)
{ {
osg::Geode* geode = new osg::Geode; osg::Geode* geode = new osg::Geode;
@@ -247,7 +247,7 @@ osg::ref_ptr<osg::Node> p3d::readShowFiles(osg::ArgumentParser& arguments,const
if (!arguments.isOption(pos)) if (!arguments.isOption(pos))
{ {
// not an option so assume string is a filename. // not an option so assume string is a filename.
osg::Node *node = osgDB::readNodeFile( arguments[pos], local_options.get()); osg::ref_ptr<osg::Node> node = osgDB::readRefNodeFile( arguments[pos], local_options.get());
if(node) if(node)
{ {

View File

@@ -266,7 +266,7 @@ void processLoadedModel(osg::ref_ptr<osg::Node>& loadedModel, int optimizer_opti
void addDeviceTo(osgViewer::Viewer& viewer, const std::string& device_name, bool forward_mouse_events) void addDeviceTo(osgViewer::Viewer& viewer, const std::string& device_name, bool forward_mouse_events)
{ {
osg::ref_ptr<osgGA::Device> dev = osgDB::readFile<osgGA::Device>(device_name); osg::ref_ptr<osgGA::Device> dev = osgDB::readRefFile<osgGA::Device>(device_name);
if (dev.valid()) if (dev.valid())
{ {
OSG_INFO << "Adding Device : " << device_name << std::endl; OSG_INFO << "Adding Device : " << device_name << std::endl;
@@ -317,7 +317,7 @@ int main( int argc, char **argv )
if (arguments.read("-devices") || arguments.read("--devices")) if (arguments.read("-devices") || arguments.read("--devices"))
{ {
// Force load QuickTime plugin, probe video capability, exit // Force load QuickTime plugin, probe video capability, exit
osgDB::readImageFile("devices.live"); osgDB::readRefImageFile("devices.live");
return 1; return 1;
} }
@@ -451,7 +451,7 @@ int main( int argc, char **argv )
osg::ref_ptr<osgDB::Options> device_options = new osgDB::Options("documentRegisteredHandlers"); osg::ref_ptr<osgDB::Options> device_options = new osgDB::Options("documentRegisteredHandlers");
osg::ref_ptr<osgGA::Device> rest_http_device = osgDB::readFile<osgGA::Device>(server_address+":"+server_port+"/"+document_root+".resthttp", device_options.get()); osg::ref_ptr<osgGA::Device> rest_http_device = osgDB::readRefFile<osgGA::Device>(server_address+":"+server_port+"/"+document_root+".resthttp", device_options.get());
if (rest_http_device.valid()) if (rest_http_device.valid())
{ {
viewer.addDevice(rest_http_device.get()); viewer.addDevice(rest_http_device.get());

View File

@@ -85,7 +85,7 @@ int main( int argc, char **argv )
std::string filename; std::string filename;
if (arguments.read("--shader",filename)) if (arguments.read("--shader",filename))
{ {
osg::ref_ptr<osg::Shader> shader = osgDB::readShaderFile(filename); osg::ref_ptr<osg::Shader> shader = osgDB::readRefShaderFile(filename);
if (shader.valid()) if (shader.valid())
{ {
std::string name = osgDB::getStrippedName(filename); std::string name = osgDB::getStrippedName(filename);

View File

@@ -311,7 +311,7 @@ public:
//set OSG_FILE_PATH for loading axes.osgt //set OSG_FILE_PATH for loading axes.osgt
void ComputeNode::addHelperGeometry() void ComputeNode::addHelperGeometry()
{ {
_helperNode = osgDB::readNodeFile("axes.osgt"); _helperNode = osgDB::readRefNodeFile("axes.osgt");
if (_helperNode.valid()) if (_helperNode.valid())
{ {
@@ -464,8 +464,8 @@ void ComputeNode::addDataMonitor(osg::Vec3 placement, osg::Vec3 relativePlacemen
ss->setMode(GL_LIGHTING, osg::StateAttribute::OFF); ss->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
//add a label //add a label
osgText::Text* text = new osgText::Text; osg::ref_ptr<osgText::Text> text = new osgText::Text;
osgText::Font* font = osgText::readFontFile("fonts/arial.ttf"); osg::ref_ptr<osgText::Font> font = osgText::readRefFontFile("fonts/arial.ttf");
text->setFont(font); text->setFont(font);
text->setColor(osg::Vec4(1, 1, 1, 1)); text->setColor(osg::Vec4(1, 1, 1, 1));
text->setCharacterSize(0.1*scale); text->setCharacterSize(0.1*scale);

View File

@@ -504,7 +504,7 @@ protected:
optimizeVertexOrder = false; optimizeVertexOrder = false;
reallocateMemory = false; reallocateMemory = false;
modifyTextureSettings = false; modifyTextureSettings = false;
buildImageMipmaps = false; buildImageMipmaps = false;
compressImages = false; compressImages = false;
@@ -524,21 +524,21 @@ protected:
bool optimizeVertexOrder; bool optimizeVertexOrder;
bool reallocateMemory; bool reallocateMemory;
bool modifyTextureSettings; bool modifyTextureSettings;
bool buildImageMipmaps; bool buildImageMipmaps;
bool compressImages; bool compressImages;
bool disableMipmaps; bool disableMipmaps;
}; };
// //
class DatabasePagingOperation : public osg::Operation, public osgUtil::IncrementalCompileOperation::CompileCompletedCallback class DatabasePagingOperation : public osg::Operation, public osgUtil::IncrementalCompileOperation::CompileCompletedCallback
{ {
public: public:
DatabasePagingOperation(const std::string& filename, DatabasePagingOperation(const std::string& filename,
const std::string& outputFilename, const std::string& outputFilename,
SceneGraphProcessor* sceneGraphProcessor, SceneGraphProcessor* sceneGraphProcessor,
osgUtil::IncrementalCompileOperation* ico): osgUtil::IncrementalCompileOperation* ico):
osg::Referenced(true), osg::Referenced(true),
Operation("DatabasePaging Operation", false), Operation("DatabasePaging Operation", false),
@@ -555,7 +555,7 @@ public:
osg::notify(osg::NOTICE)<<"LoadAndCompileOperation "<<_filename<<std::endl; osg::notify(osg::NOTICE)<<"LoadAndCompileOperation "<<_filename<<std::endl;
_modelReadyToMerge = false; _modelReadyToMerge = false;
_loadedModel = osgDB::readNodeFile(_filename); _loadedModel = osgDB::readRefNodeFile(_filename);
if (_loadedModel.valid()) if (_loadedModel.valid())
{ {
@@ -570,7 +570,7 @@ public:
if (!_outputFilename.empty()) if (!_outputFilename.empty())
{ {
OSG_NOTICE<<"Writing out file "<<_outputFilename<<std::endl; OSG_NOTICE<<"Writing out file "<<_outputFilename<<std::endl;
osgDB::writeNodeFile(*_loadedModel, _outputFilename); osgDB::writeNodeFile(*_loadedModel, _outputFilename);
} }
@@ -664,7 +664,7 @@ int main(int argc, char** argv)
{ {
apm->setTimeScale(animationSpeed); apm->setTimeScale(animationSpeed);
apm->setAnimationCompletedCallback(new ReportStatsAnimationCompletedCallback()); apm->setAnimationCompletedCallback(new ReportStatsAnimationCompletedCallback());
unsigned int num = keyswitchManipulator->getNumMatrixManipulators(); unsigned int num = keyswitchManipulator->getNumMatrixManipulators();
keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm ); keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm );
keyswitchManipulator->selectMatrixManipulator(num); keyswitchManipulator->selectMatrixManipulator(num);
@@ -675,7 +675,7 @@ int main(int argc, char** argv)
viewer.setCameraManipulator( keyswitchManipulator.get() ); viewer.setCameraManipulator( keyswitchManipulator.get() );
} }
// set up event handlers // set up event handlers
{ {
viewer.addEventHandler( new osgViewer::StatsHandler()); viewer.addEventHandler( new osgViewer::StatsHandler());
viewer.addEventHandler( new osgViewer::WindowSizeHandler() ); viewer.addEventHandler( new osgViewer::WindowSizeHandler() );
@@ -797,7 +797,7 @@ int main(int argc, char** argv)
if (databasePagingOperation.get() && databasePagingOperation->_modelReadyToMerge) if (databasePagingOperation.get() && databasePagingOperation->_modelReadyToMerge)
{ {
OSG_NOTICE<<"Merging subgraph"<<std::endl; OSG_NOTICE<<"Merging subgraph"<<std::endl;
timeOfLastMerge = currentTime; timeOfLastMerge = currentTime;
group->removeChildren(0,group->getNumChildren()); group->removeChildren(0,group->getNumChildren());

View File

@@ -136,9 +136,9 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
osg::AnimationPath* animationPath = createAnimationPath(center,radius,animationLength); osg::AnimationPath* animationPath = createAnimationPath(center,radius,animationLength);
osg::Group* model = new osg::Group; osg::ref_ptr<osg::Group> model = new osg::Group;
osg::Node* glider = osgDB::readNodeFile("glider.osgt"); osg::ref_ptr<osg::Node> glider = osgDB::readRefNodeFile("glider.osgt");
if (glider) if (glider)
{ {
const osg::BoundingSphere& bs = glider->getBound(); const osg::BoundingSphere& bs = glider->getBound();
@@ -159,7 +159,7 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
model->addChild(xform); model->addChild(xform);
} }
osg::Node* cessna = osgDB::readNodeFile("cessna.osgt"); osg::ref_ptr<osg::Node> cessna = osgDB::readRefNodeFile("cessna.osgt");
if (cessna) if (cessna)
{ {
const osg::BoundingSphere& bs = cessna->getBound(); const osg::BoundingSphere& bs = cessna->getBound();
@@ -173,26 +173,26 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
positioned->addChild(cessna); positioned->addChild(cessna);
osg::MatrixTransform* xform = new osg::MatrixTransform; osg::ref_ptr<osg::MatrixTransform> xform = new osg::MatrixTransform;
xform->setUpdateCallback(new osg::AnimationPathCallback(animationPath,0.0f,2.0)); xform->setUpdateCallback(new osg::AnimationPathCallback(animationPath,0.0f,2.0));
xform->addChild(positioned); xform->addChild(positioned);
model->addChild(xform); model->addChild(xform);
} }
return model; return model.release();
} }
osg::Node* createModel(bool overlay, osgSim::OverlayNode::OverlayTechnique technique) osg::ref_ptr<osg::Group> createModel(bool overlay, osgSim::OverlayNode::OverlayTechnique technique)
{ {
osg::Vec3 center(0.0f,0.0f,0.0f); osg::Vec3 center(0.0f,0.0f,0.0f);
float radius = 100.0f; float radius = 100.0f;
osg::Group* root = new osg::Group; osg::ref_ptr<osg::Group> root = new osg::Group;
float baseHeight = center.z()-radius*0.5; float baseHeight = center.z()-radius*0.5;
osg::Node* baseModel = createBase(osg::Vec3(center.x(), center.y(), baseHeight),radius); osg::ref_ptr<osg::Node> baseModel = createBase(osg::Vec3(center.x(), center.y(), baseHeight),radius);
osg::Node* movingModel = createMovingModel(center,radius*0.8f); osg::ref_ptr<osg::Node> movingModel = createMovingModel(center,radius*0.8f);
if (overlay) if (overlay)
{ {
@@ -232,14 +232,14 @@ int main( int argc, char **argv )
osgViewer::Viewer viewer; osgViewer::Viewer viewer;
// load the nodes from the commandline arguments. // load the nodes from the commandline arguments.
osg::Node* model = createModel(overlay, technique); osg::ref_ptr<osg::Group> model = createModel(overlay, technique);
if (!model) if (!model)
{ {
return 1; return 1;
} }
// tilt the scene so the default eye position is looking down on the model. // tilt the scene so the default eye position is looking down on the model.
osg::MatrixTransform* rootnode = new osg::MatrixTransform; osg::ref_ptr<osg::MatrixTransform> rootnode = new osg::MatrixTransform;
rootnode->setMatrix(osg::Matrix::rotate(osg::inDegrees(30.0f),1.0f,0.0f,0.0f)); rootnode->setMatrix(osg::Matrix::rotate(osg::inDegrees(30.0f),1.0f,0.0f,0.0f));
rootnode->addChild(model); rootnode->addChild(model);

View File

@@ -1,14 +1,14 @@
/* -*-c++-*- /* -*-c++-*-
* Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net> * Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
* *
* This library is open source and may be redistributed and/or modified under * This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file * (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website. * included with this distribution, and on the openscenegraph.org website.
* *
* This library is distributed in the hope that it will be useful, * This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details. * OpenSceneGraph Public License for more details.
*/ */
@@ -110,7 +110,7 @@ struct MyRigTransformHardware : public osgAnimation::RigTransformHardware
osg::notify(osg::INFO) << "set vertex attrib " << ss.str() << std::endl; osg::notify(osg::INFO) << "set vertex attrib " << ss.str() << std::endl;
} }
} }
for (int i = 0; i < nbAttribs; i++) for (int i = 0; i < nbAttribs; i++)
{ {
std::stringstream ss; std::stringstream ss;
@@ -134,7 +134,7 @@ struct SetupRigGeometry : public osg::NodeVisitor
{ {
bool _hardware; bool _hardware;
SetupRigGeometry( bool hardware = true) : osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN), _hardware(hardware) {} SetupRigGeometry( bool hardware = true) : osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN), _hardware(hardware) {}
void apply(osg::Geode& geode) void apply(osg::Geode& geode)
{ {
for (unsigned int i = 0; i < geode.getNumDrawables(); i++) for (unsigned int i = 0; i < geode.getNumDrawables(); i++)
@@ -173,7 +173,7 @@ osg::Group* createCharacterInstance(osg::Group* character, bool hardware)
anim->playAnimation(list[v].get()); anim->playAnimation(list[v].get());
v = (v + 1)%list.size(); v = (v + 1)%list.size();
} }
anim->playAnimation(list[v].get()); anim->playAnimation(list[v].get());
SetupRigGeometry switcher(hardware); SetupRigGeometry switcher(hardware);
@@ -196,9 +196,9 @@ int main (int argc, char* argv[])
while (psr.read("--software")) { hardware = false; } while (psr.read("--software")) { hardware = false; }
while (psr.read("--number", maxChar)) {} while (psr.read("--number", maxChar)) {}
osg::ref_ptr<osg::Node> node = osgDB::readRefNodeFiles(psr);
osg::ref_ptr<osg::Group> root = dynamic_cast<osg::Group*>(osgDB::readNodeFiles(psr)); osg::ref_ptr<osg::Group> root = dynamic_cast<osg::Group*>(node.get());
if (!root) if (!root)
{ {
std::cout << psr.getApplicationName() <<": No data loaded" << std::endl; std::cout << psr.getApplicationName() <<": No data loaded" << std::endl;
return 1; return 1;
@@ -206,7 +206,7 @@ int main (int argc, char* argv[])
{ {
osgAnimation::AnimationManagerBase* animationManager = dynamic_cast<osgAnimation::AnimationManagerBase*>(root->getUpdateCallback()); osgAnimation::AnimationManagerBase* animationManager = dynamic_cast<osgAnimation::AnimationManagerBase*>(root->getUpdateCallback());
if(!animationManager) if(!animationManager)
{ {
osg::notify(osg::FATAL) << "no AnimationManagerBase found, updateCallback need to animate elements" << std::endl; osg::notify(osg::FATAL) << "no AnimationManagerBase found, updateCallback need to animate elements" << std::endl;
return 1; return 1;
@@ -218,13 +218,13 @@ int main (int argc, char* argv[])
// add the state manipulator // add the state manipulator
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) ); viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
// add the thread model handler // add the thread model handler
viewer.addEventHandler(new osgViewer::ThreadingHandler); viewer.addEventHandler(new osgViewer::ThreadingHandler);
// add the window size toggle handler // add the window size toggle handler
viewer.addEventHandler(new osgViewer::WindowSizeHandler); viewer.addEventHandler(new osgViewer::WindowSizeHandler);
// add the stats handler // add the stats handler
viewer.addEventHandler(new osgViewer::StatsHandler); viewer.addEventHandler(new osgViewer::StatsHandler);

View File

@@ -1,14 +1,14 @@
/* -*-c++-*- /* -*-c++-*-
* Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net> * Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
* *
* This library is open source and may be redistributed and/or modified under * This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file * (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website. * included with this distribution, and on the openscenegraph.org website.
* *
* This library is distributed in the hope that it will be useful, * This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details. * OpenSceneGraph Public License for more details.
*/ */
@@ -33,11 +33,11 @@ struct GeometryFinder : public osg::NodeVisitor
{ {
osg::ref_ptr<osg::Geometry> _geom; osg::ref_ptr<osg::Geometry> _geom;
GeometryFinder() : osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {} GeometryFinder() : osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {}
void apply(osg::Geode& geode) void apply(osg::Geode& geode)
{ {
if (_geom.valid()) if (_geom.valid())
return; return;
for (unsigned int i = 0; i < geode.getNumDrawables(); i++) for (unsigned int i = 0; i < geode.getNumDrawables(); i++)
{ {
osg::Geometry* geom = dynamic_cast<osg::Geometry*>(geode.getDrawable(i)); osg::Geometry* geom = dynamic_cast<osg::Geometry*>(geode.getDrawable(i));
if (geom) { if (geom) {
@@ -50,7 +50,7 @@ struct GeometryFinder : public osg::NodeVisitor
osg::ref_ptr<osg::Geometry> getShape(const std::string& name) osg::ref_ptr<osg::Geometry> getShape(const std::string& name)
{ {
osg::ref_ptr<osg::Node> shape0 = osgDB::readNodeFile(name); osg::ref_ptr<osg::Node> shape0 = osgDB::readRefNodeFile(name);
if (shape0) if (shape0)
{ {
GeometryFinder finder; GeometryFinder finder;
@@ -104,7 +104,7 @@ int main (int argc, char* argv[])
osg::Group* scene = new osg::Group; osg::Group* scene = new osg::Group;
scene->addUpdateCallback(bam); scene->addUpdateCallback(bam);
osg::Geode* geode = new osg::Geode; osg::Geode* geode = new osg::Geode;
geode->addDrawable(morph); geode->addDrawable(morph);
geode->addUpdateCallback(new osgAnimation::UpdateMorph("MorphNodeCallback")); geode->addUpdateCallback(new osgAnimation::UpdateMorph("MorphNodeCallback"));

View File

@@ -163,7 +163,8 @@ int main (int argc, char* argv[])
file = psr[1]; file = psr[1];
// replace the manager // replace the manager
osg::Group* root = dynamic_cast<osg::Group*>(osgDB::readNodeFile(file)); osg::ref_ptr<osg::Node> loadedmodel = osgDB::readRefNodeFile(file);
osg::Group* root = dynamic_cast<osg::Group*>(loadedmodel.get());
if (!root) { if (!root) {
osg::notify(osg::FATAL) << "can't read file " << file << std::endl; osg::notify(osg::FATAL) << "can't read file " << file << std::endl;
return 1; return 1;

View File

@@ -127,7 +127,8 @@ int main(int argc, char** argv)
osgViewer::Viewer viewer(arguments); osgViewer::Viewer viewer(arguments);
osg::ref_ptr<osg::Group> group = new osg::Group(); osg::ref_ptr<osg::Group> group = new osg::Group();
osg::Group* node = dynamic_cast<osg::Group*>(osgDB::readNodeFiles(arguments)); //dynamic_cast<osgAnimation::AnimationManager*>(osgDB::readNodeFile(psr[1])); osg::ref_ptr<osg::Node> loadedmodel = osgDB::readRefNodeFiles(arguments);
osg::Group* node = dynamic_cast<osg::Group*>(loadedmodel.get());
if(!node) if(!node)
{ {
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl; std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;

View File

@@ -165,7 +165,7 @@ int main(int argc, char** argv)
viewer.addEventHandler(new osgViewer::ScreenCaptureHandler); viewer.addEventHandler(new osgViewer::ScreenCaptureHandler);
// load the data // load the data
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
if (!loadedModel) if (!loadedModel)
{ {
osg::Geometry * quad = osg::createTexturedQuadGeometry(osg::Vec3f(-2.0f, 0.0f, -2.0f), osg::Geometry * quad = osg::createTexturedQuadGeometry(osg::Vec3f(-2.0f, 0.0f, -2.0f),

View File

@@ -28,7 +28,7 @@
#include <osgViewer/Viewer> #include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandlers> #include <osgViewer/ViewerEventHandlers>
#include <osgViewer/Renderer> #include <osgViewer/Renderer>
#include <iostream> #include <iostream>
#include <sstream> #include <sstream>
@@ -41,7 +41,7 @@ public:
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN), osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_foundNode(0) _foundNode(0)
{} {}
void apply(osg::Node& node) void apply(osg::Node& node)
{ {
T* result = dynamic_cast<T*>(&node); T* result = dynamic_cast<T*>(&node);
@@ -50,7 +50,7 @@ public:
else else
traverse(node); traverse(node);
} }
T* _foundNode; T* _foundNode;
}; };
@@ -62,21 +62,21 @@ T* findTopMostNodeOfType(osg::Node* node)
FindTopMostNodeOfTypeVisitor<T> fnotv; FindTopMostNodeOfTypeVisitor<T> fnotv;
node->accept(fnotv); node->accept(fnotv);
return fnotv._foundNode; return fnotv._foundNode;
} }
/** Capture the frame buffer and write image to disk*/ /** Capture the frame buffer and write image to disk*/
class WindowCaptureCallback : public osg::Camera::DrawCallback class WindowCaptureCallback : public osg::Camera::DrawCallback
{ {
public: public:
WindowCaptureCallback(GLenum readBuffer, const std::string& name): WindowCaptureCallback(GLenum readBuffer, const std::string& name):
_readBuffer(readBuffer), _readBuffer(readBuffer),
_fileName(name) _fileName(name)
{ {
_image = new osg::Image; _image = new osg::Image;
} }
virtual void operator () (osg::RenderInfo& renderInfo) const virtual void operator () (osg::RenderInfo& renderInfo) const
{ {
#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE) #if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE)
@@ -93,9 +93,9 @@ public:
if (gc->getTraits()->alpha) if (gc->getTraits()->alpha)
pixelFormat = GL_RGBA; pixelFormat = GL_RGBA;
else else
pixelFormat = GL_RGB; pixelFormat = GL_RGB;
#if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE) #if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE)
if (pixelFormat == GL_RGB) if (pixelFormat == GL_RGB)
{ {
@@ -118,7 +118,7 @@ public:
_image->readPixels(0, 0, width, height, pixelFormat, GL_UNSIGNED_BYTE); _image->readPixels(0, 0, width, height, pixelFormat, GL_UNSIGNED_BYTE);
} }
if (!_fileName.empty()) if (!_fileName.empty())
{ {
std::cout << "Writing to: " << _fileName << std::endl; std::cout << "Writing to: " << _fileName << std::endl;
@@ -126,7 +126,7 @@ public:
} }
} }
protected: protected:
GLenum _readBuffer; GLenum _readBuffer;
std::string _fileName; std::string _fileName;
osg::ref_ptr<osg::Image> _image; osg::ref_ptr<osg::Image> _image;
@@ -138,7 +138,7 @@ protected:
class CustomRenderer : public osgViewer::Renderer class CustomRenderer : public osgViewer::Renderer
{ {
public: public:
CustomRenderer(osg::Camera* camera) CustomRenderer(osg::Camera* camera)
: osgViewer::Renderer(camera), : osgViewer::Renderer(camera),
_cullOnly(true) _cullOnly(true)
{ {
@@ -162,19 +162,19 @@ public:
{ {
osgUtil::SceneView* sceneView = _sceneView[0].get(); osgUtil::SceneView* sceneView = _sceneView[0].get();
if (!sceneView || _done ) return; if (!sceneView || _done ) return;
updateSceneView(sceneView); updateSceneView(sceneView);
osgViewer::View* view = dynamic_cast<osgViewer::View*>(_camera->getView()); osgViewer::View* view = dynamic_cast<osgViewer::View*>(_camera->getView());
if (view) sceneView->setFusionDistance(view->getFusionDistanceMode(), view->getFusionDistanceValue()); if (view) sceneView->setFusionDistance(view->getFusionDistanceMode(), view->getFusionDistanceValue());
sceneView->inheritCullSettings(*(sceneView->getCamera())); sceneView->inheritCullSettings(*(sceneView->getCamera()));
sceneView->cull(); sceneView->cull();
} }
bool _cullOnly; bool _cullOnly;
}; };
//=============================================================== //===============================================================
// MAIN // MAIN
@@ -287,8 +287,8 @@ int main( int argc, char **argv )
} }
// load the data // load the data
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
if (!loadedModel) if (!loadedModel)
{ {
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl; std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
return 1; return 1;
@@ -309,7 +309,7 @@ int main( int argc, char **argv )
{ {
osg::CoordinateSystemNode* csn = findTopMostNodeOfType<osg::CoordinateSystemNode>(loadedModel.get()); osg::CoordinateSystemNode* csn = findTopMostNodeOfType<osg::CoordinateSystemNode>(loadedModel.get());
if(!csn) return 1; if(!csn) return 1;
// Compute eye point in world coordiantes // Compute eye point in world coordiantes
osg::Vec3d eye; osg::Vec3d eye;
csn->getEllipsoidModel()->convertLatLongHeightToXYZ(lat, lon, alt, eye.x(), eye.y(), eye.z()); csn->getEllipsoidModel()->convertLatLongHeightToXYZ(lat, lon, alt, eye.x(), eye.y(), eye.z());
@@ -331,11 +331,11 @@ int main( int argc, char **argv )
osg::Vec3d up_cross_tangent = up ^ tangent; osg::Vec3d up_cross_tangent = up ^ tangent;
osg::Matrixd incline_matrix = osg::Matrixd::rotate(incline, up_cross_tangent); osg::Matrixd incline_matrix = osg::Matrixd::rotate(incline, up_cross_tangent);
osg::Vec3d target = incline_matrix.preMult(tangent); osg::Vec3d target = incline_matrix.preMult(tangent);
// Roll by rotating the up vector around the target vector ... // Roll by rotating the up vector around the target vector ...
osg::Matrixd roll_matrix = incline_matrix * osg::Matrixd::rotate(roll, target); osg::Matrixd roll_matrix = incline_matrix * osg::Matrixd::rotate(roll, target);
up = roll_matrix.preMult(up); up = roll_matrix.preMult(up);
viewer.getCamera()->setViewMatrixAsLookAt(eye, eye+target, up); viewer.getCamera()->setViewMatrixAsLookAt(eye, eye+target, up);
} }
else else
@@ -349,10 +349,10 @@ int main( int argc, char **argv )
keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() ); keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() );
keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() ); keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() );
viewer.setCameraManipulator( keyswitchManipulator.get() ); viewer.setCameraManipulator( keyswitchManipulator.get() );
} }
// Optimize DatabasePager for auto-capture // Optimize DatabasePager for auto-capture
osgDB::DatabasePager* pager = viewer.getDatabasePager(); osgDB::DatabasePager* pager = viewer.getDatabasePager();
pager->setDoPreCompile(false); pager->setDoPreCompile(false);
@@ -374,9 +374,9 @@ int main( int argc, char **argv )
// Initiate the first PagedLOD request // Initiate the first PagedLOD request
viewer.frame(); viewer.frame();
osg::Timer_t beforeLoadTick = osg::Timer::instance()->tick(); osg::Timer_t beforeLoadTick = osg::Timer::instance()->tick();
// Keep updating and culling until full level of detail is reached // Keep updating and culling until full level of detail is reached
while(!viewer.done() && pager->getRequestsInProgress()) while(!viewer.done() && pager->getRequestsInProgress())
{ {
@@ -385,14 +385,14 @@ int main( int argc, char **argv )
viewer.renderingTraversals(); viewer.renderingTraversals();
} }
// std::cout<<std::endl; // std::cout<<std::endl;
osg::Timer_t afterLoadTick = osg::Timer::instance()->tick(); osg::Timer_t afterLoadTick = osg::Timer::instance()->tick();
std::cout<<"Load and Compile time = "<<osg::Timer::instance()->delta_s(beforeLoadTick, afterLoadTick)<<" seconds"<<std::endl; std::cout<<"Load and Compile time = "<<osg::Timer::instance()->delta_s(beforeLoadTick, afterLoadTick)<<" seconds"<<std::endl;
// Do cull and draw to render the scene correctly // Do cull and draw to render the scene correctly
customRenderer->setCullOnly(false); customRenderer->setCullOnly(false);
//--- Capture the image!!! --- //--- Capture the image!!! ---
if (!activeMode) if (!activeMode)
{ {

View File

@@ -42,10 +42,10 @@
typedef std::vector< osg::ref_ptr<osg::Image> > ImageList; typedef std::vector< osg::ref_ptr<osg::Image> > ImageList;
/** create quad at specified position. */ /** create quad at specified position. */
osg::Drawable* createSquare(const osg::Vec3& corner,const osg::Vec3& width,const osg::Vec3& height, osg::Image* image=NULL) osg::Drawable* createSquare(const osg::Vec3& corner,const osg::Vec3& width,const osg::Vec3& height, osg::ref_ptr<osg::Image> image)
{ {
// set up the Geometry. // set up the Geometry.
osg::Geometry* geom = new osg::Geometry; osg::ref_ptr<osg::Geometry> geom = new osg::Geometry;
osg::Vec3Array* coords = new osg::Vec3Array(4); osg::Vec3Array* coords = new osg::Vec3Array(4);
(*coords)[0] = corner; (*coords)[0] = corner;
@@ -80,13 +80,13 @@ osg::Drawable* createSquare(const osg::Vec3& corner,const osg::Vec3& width,const
geom->setStateSet(stateset); geom->setStateSet(stateset);
} }
return geom; return geom.release();
} }
osg::Drawable* createAxis(const osg::Vec3& corner,const osg::Vec3& xdir,const osg::Vec3& ydir,const osg::Vec3& zdir) osg::Drawable* createAxis(const osg::Vec3& corner,const osg::Vec3& xdir,const osg::Vec3& ydir,const osg::Vec3& zdir)
{ {
// set up the Geometry. // set up the Geometry.
osg::Geometry* geom = new osg::Geometry; osg::ref_ptr<osg::Geometry> geom = new osg::Geometry;
osg::Vec3Array* coords = new osg::Vec3Array(6); osg::Vec3Array* coords = new osg::Vec3Array(6);
(*coords)[0] = corner; (*coords)[0] = corner;
@@ -121,20 +121,20 @@ osg::Drawable* createAxis(const osg::Vec3& corner,const osg::Vec3& xdir,const os
stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF); stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF);
geom->setStateSet(stateset); geom->setStateSet(stateset);
return geom; return geom.release();
} }
osg::Node* createModel() osg::ref_ptr<osg::Node> createModel()
{ {
// create the root node which will hold the model. // create the root node which will hold the model.
osg::Group* root = new osg::Group(); osg::ref_ptr<osg::Group> root = new osg::Group();
// add the drawable into a single geode to be shared... // add the drawable into a single geode to be shared...
osg::Billboard* center = new osg::Billboard(); osg::Billboard* center = new osg::Billboard();
center->setMode(osg::Billboard::POINT_ROT_EYE); center->setMode(osg::Billboard::POINT_ROT_EYE);
center->addDrawable( center->addDrawable(
createSquare(osg::Vec3(-0.5f,0.0f,-0.5f),osg::Vec3(1.0f,0.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readImageFile("Images/reflect.rgb")), createSquare(osg::Vec3(-0.5f,0.0f,-0.5f),osg::Vec3(1.0f,0.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readRefImageFile("Images/reflect.rgb")),
osg::Vec3(0.0f,0.0f,0.0f)); osg::Vec3(0.0f,0.0f,0.0f));
osg::Billboard* x_arrow = new osg::Billboard(); osg::Billboard* x_arrow = new osg::Billboard();
@@ -142,7 +142,7 @@ osg::Node* createModel()
x_arrow->setAxis(osg::Vec3(1.0f,0.0f,0.0f)); x_arrow->setAxis(osg::Vec3(1.0f,0.0f,0.0f));
x_arrow->setNormal(osg::Vec3(0.0f,-1.0f,0.0f)); x_arrow->setNormal(osg::Vec3(0.0f,-1.0f,0.0f));
x_arrow->addDrawable( x_arrow->addDrawable(
createSquare(osg::Vec3(-0.5f,0.0f,-0.5f),osg::Vec3(1.0f,0.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readImageFile("Cubemap_axis/posx.png")), createSquare(osg::Vec3(-0.5f,0.0f,-0.5f),osg::Vec3(1.0f,0.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readRefImageFile("Cubemap_axis/posx.png")),
osg::Vec3(5.0f,0.0f,0.0f)); osg::Vec3(5.0f,0.0f,0.0f));
osg::Billboard* y_arrow = new osg::Billboard(); osg::Billboard* y_arrow = new osg::Billboard();
@@ -150,7 +150,7 @@ osg::Node* createModel()
y_arrow->setAxis(osg::Vec3(0.0f,1.0f,0.0f)); y_arrow->setAxis(osg::Vec3(0.0f,1.0f,0.0f));
y_arrow->setNormal(osg::Vec3(1.0f,0.0f,0.0f)); y_arrow->setNormal(osg::Vec3(1.0f,0.0f,0.0f));
y_arrow->addDrawable( y_arrow->addDrawable(
createSquare(osg::Vec3(0.0f,-0.5f,-0.5f),osg::Vec3(0.0f,1.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readImageFile("Cubemap_axis/posy.png")), createSquare(osg::Vec3(0.0f,-0.5f,-0.5f),osg::Vec3(0.0f,1.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readRefImageFile("Cubemap_axis/posy.png")),
osg::Vec3(0.0f,5.0f,0.0f)); osg::Vec3(0.0f,5.0f,0.0f));
osg::Billboard* z_arrow = new osg::Billboard(); osg::Billboard* z_arrow = new osg::Billboard();
@@ -158,7 +158,7 @@ osg::Node* createModel()
z_arrow->setAxis(osg::Vec3(0.0f,0.0f,1.0f)); z_arrow->setAxis(osg::Vec3(0.0f,0.0f,1.0f));
z_arrow->setNormal(osg::Vec3(0.0f,-1.0f,0.0f)); z_arrow->setNormal(osg::Vec3(0.0f,-1.0f,0.0f));
z_arrow->addDrawable( z_arrow->addDrawable(
createSquare(osg::Vec3(-0.5f,0.0f,-0.5f),osg::Vec3(1.0f,0.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readImageFile("Cubemap_axis/posz.png")), createSquare(osg::Vec3(-0.5f,0.0f,-0.5f),osg::Vec3(1.0f,0.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readRefImageFile("Cubemap_axis/posz.png")),
osg::Vec3(0.0f,0.0f,5.0f)); osg::Vec3(0.0f,0.0f,5.0f));

View File

@@ -71,9 +71,17 @@ int main( int argc, char **argv )
bool useGlobalBlending = false; bool useGlobalBlending = false;
if ( arguments.read("--no-draw-buffers") ) useGlobalBlending = true; if ( arguments.read("--no-draw-buffers") ) useGlobalBlending = true;
osg::ref_ptr<osg::Node> cessna = osgDB::readRefNodeFile("cessna.osgt");
if (!cessna)
{
OSG_NOTICE<<"Cannot not find model 'cessna.osg' to render"<<std::endl;
return 1;
}
// Create a camera to output multi-rendering-targets (MRT) // Create a camera to output multi-rendering-targets (MRT)
osg::Camera* mrtCam = createMRTCamera( textures ); osg::ref_ptr<osg::Camera> mrtCam = createMRTCamera( textures );
mrtCam->addChild( osgDB::readNodeFile("cessna.osgt") ); mrtCam->addChild( cessna );
// Create shader program to be used // Create shader program to be used
const char* mrtFragmentCode = { const char* mrtFragmentCode = {
@@ -87,8 +95,8 @@ int main( int argc, char **argv )
osg::ref_ptr<osg::Program> program = new osg::Program; osg::ref_ptr<osg::Program> program = new osg::Program;
program->addShader( new osg::Shader(osg::Shader::FRAGMENT, mrtFragmentCode) ); program->addShader( new osg::Shader(osg::Shader::FRAGMENT, mrtFragmentCode) );
osg::StateSet* ss = mrtCam->getOrCreateStateSet(); osg::ref_ptr<osg::StateSet> ss = mrtCam->getOrCreateStateSet();
ss->setAttributeAndModes( program.get() ); ss->setAttributeAndModes( program );
// Apply blending to the original scene in MRT // Apply blending to the original scene in MRT
if ( !useGlobalBlending ) if ( !useGlobalBlending )
@@ -103,8 +111,8 @@ int main( int argc, char **argv )
// Accept different blend/colormask attributes on multiple render targets // Accept different blend/colormask attributes on multiple render targets
osg::ref_ptr<osg::BlendFunci> blend0 = new osg::BlendFunci(0, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); osg::ref_ptr<osg::BlendFunci> blend0 = new osg::BlendFunci(0, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
osg::ref_ptr<osg::ColorMaski> colormask3 = new osg::ColorMaski(3, false, true, false, true); osg::ref_ptr<osg::ColorMaski> colormask3 = new osg::ColorMaski(3, false, true, false, true);
ss->setAttribute( blend0.get() ); ss->setAttribute( blend0 );
ss->setAttributeAndModes( colormask3.get() ); ss->setAttributeAndModes( colormask3 );
} }
else else
{ {

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@@ -139,10 +139,10 @@ int main( int argc, char **argv )
osgViewer::Viewer viewer; osgViewer::Viewer viewer;
// load the nodes from the commandline arguments. // load the nodes from the commandline arguments.
osg::Node* loadedModel = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead. // if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("cessnafire.osgt"); if (!loadedModel) loadedModel = osgDB::readRefNodeFile("cessnafire.osgt");
if (!loadedModel) if (!loadedModel)
{ {
@@ -150,11 +150,11 @@ int main( int argc, char **argv )
return 1; return 1;
} }
osg::Group* root = new osg::Group; osg::ref_ptr<osg::Group> root = new osg::Group;
root->addChild(loadedModel); root->addChild(loadedModel);
osg::StateSet* stateset = new osg::StateSet; osg::ref_ptr<osg::StateSet> stateset = new osg::StateSet;
stateset->setDataVariance(osg::Object::DYNAMIC); stateset->setDataVariance(osg::Object::DYNAMIC);
osg::BlendEquation* blendEquation = new osg::BlendEquation(osg::BlendEquation::FUNC_ADD); osg::BlendEquation* blendEquation = new osg::BlendEquation(osg::BlendEquation::FUNC_ADD);

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@@ -239,10 +239,10 @@ int main( int argc, char **argv )
} }
else else
{ {
rootnode = osgDB::readNodeFiles(arguments); rootnode = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead. // if not loaded assume no arguments passed in, try use default mode instead.
if (!rootnode) rootnode = osgDB::readNodeFile("cow.osgt"); if (!rootnode) rootnode = osgDB::readRefNodeFile("cow.osgt");
if (!rootnode) if (!rootnode)
{ {

View File

@@ -25,50 +25,50 @@
#include <osgGA/AnimationPathManipulator> #include <osgGA/AnimationPathManipulator>
#include <iostream> #include <iostream>
class ModelHandler : public osgGA::GUIEventHandler class ModelHandler : public osgGA::GUIEventHandler
{ {
public: public:
ModelHandler(): ModelHandler():
_position(0) {} _position(0) {}
typedef std::vector<std::string> Filenames; typedef std::vector<std::string> Filenames;
Filenames _filenames; Filenames _filenames;
unsigned int _position; unsigned int _position;
void add(const std::string& filename) { _filenames.push_back(filename); } void add(const std::string& filename) { _filenames.push_back(filename); }
bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa) bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa)
{ {
osgViewer::Viewer* viewer = dynamic_cast<osgViewer::Viewer*>(&aa); osgViewer::Viewer* viewer = dynamic_cast<osgViewer::Viewer*>(&aa);
if (!viewer) return false; if (!viewer) return false;
if (_filenames.empty()) return false; if (_filenames.empty()) return false;
switch(ea.getEventType()) switch(ea.getEventType())
{ {
case(osgGA::GUIEventAdapter::KEYUP): case(osgGA::GUIEventAdapter::KEYUP):
{ {
if (ea.getKey()=='l') if (ea.getKey()=='l')
{ {
osg::ref_ptr<osg::Node> model = osgDB::readNodeFile( _filenames[_position] ); osg::ref_ptr<osg::Node> model = osgDB::readRefNodeFile( _filenames[_position] );
++_position; ++_position;
if (_position>=_filenames.size()) _position = 0; if (_position>=_filenames.size()) _position = 0;
if (model.valid()) if (model.valid())
{ {
viewer->setSceneData(model.get()); viewer->setSceneData(model.get());
} }
return true; return true;
} }
} }
default: break; default: break;
} }
return false; return false;
} }
bool _done; bool _done;
}; };
@@ -76,12 +76,12 @@ public:
void singleWindowMultipleCameras(osgViewer::Viewer& viewer) void singleWindowMultipleCameras(osgViewer::Viewer& viewer)
{ {
osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface(); osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface();
if (!wsi) if (!wsi)
{ {
osg::notify(osg::NOTICE)<<"Error, no WindowSystemInterface available, cannot create windows."<<std::endl; osg::notify(osg::NOTICE)<<"Error, no WindowSystemInterface available, cannot create windows."<<std::endl;
return; return;
} }
unsigned int width, height; unsigned int width, height;
wsi->getScreenResolution(osg::GraphicsContext::ScreenIdentifier(0), width, height); wsi->getScreenResolution(osg::GraphicsContext::ScreenIdentifier(0), width, height);
@@ -127,12 +127,12 @@ void singleWindowMultipleCameras(osgViewer::Viewer& viewer)
void multipleWindowMultipleCameras(osgViewer::Viewer& viewer, bool multipleScreens) void multipleWindowMultipleCameras(osgViewer::Viewer& viewer, bool multipleScreens)
{ {
osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface(); osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface();
if (!wsi) if (!wsi)
{ {
osg::notify(osg::NOTICE)<<"Error, no WindowSystemInterface available, cannot create windows."<<std::endl; osg::notify(osg::NOTICE)<<"Error, no WindowSystemInterface available, cannot create windows."<<std::endl;
return; return;
} }
unsigned int width, height; unsigned int width, height;
wsi->getScreenResolution(osg::GraphicsContext::ScreenIdentifier(0), width, height); wsi->getScreenResolution(osg::GraphicsContext::ScreenIdentifier(0), width, height);
@@ -198,7 +198,7 @@ int main( int argc, char **argv )
// use an ArgumentParser object to manage the program arguments. // use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv); osg::ArgumentParser arguments(&argc,argv);
if (argc<2) if (argc<2)
{ {
std::cout << argv[0] <<": requires filename argument." << std::endl; std::cout << argv[0] <<": requires filename argument." << std::endl;
return 1; return 1;
@@ -214,7 +214,7 @@ int main( int argc, char **argv )
osg::ref_ptr<osg::Node> model; osg::ref_ptr<osg::Node> model;
if (sharedModel) if (sharedModel)
{ {
model = osgDB::readNodeFiles(arguments); model = osgDB::readRefNodeFiles(arguments);
if (!model) return 0; if (!model) return 0;
if (enableVBO) if (enableVBO)
@@ -242,7 +242,7 @@ int main( int argc, char **argv )
if (sharedModel) viewer.setSceneData(model.get()); if (sharedModel) viewer.setSceneData(model.get());
else else
{ {
osg::ref_ptr<osg::Node> node = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> node = osgDB::readRefNodeFiles(arguments);
if (!node) return 0; if (!node) return 0;
if (enableVBO) if (enableVBO)
@@ -268,19 +268,19 @@ int main( int argc, char **argv )
while (arguments.read("-p",pathfile)) while (arguments.read("-p",pathfile))
{ {
apm = new osgGA::AnimationPathManipulator(pathfile); apm = new osgGA::AnimationPathManipulator(pathfile);
if (!apm.valid() || !(apm->valid()) ) if (!apm.valid() || !(apm->valid()) )
{ {
apm = 0; apm = 0;
} }
} }
osgViewer::Viewer viewer(arguments); osgViewer::Viewer viewer(arguments);
while (arguments.read("-s")) { viewer.setThreadingModel(osgViewer::Viewer::SingleThreaded); } while (arguments.read("-s")) { viewer.setThreadingModel(osgViewer::Viewer::SingleThreaded); }
while (arguments.read("-g")) { viewer.setThreadingModel(osgViewer::Viewer::CullDrawThreadPerContext); } while (arguments.read("-g")) { viewer.setThreadingModel(osgViewer::Viewer::CullDrawThreadPerContext); }
while (arguments.read("-d")) { viewer.setThreadingModel(osgViewer::Viewer::DrawThreadPerContext); } while (arguments.read("-d")) { viewer.setThreadingModel(osgViewer::Viewer::DrawThreadPerContext); }
while (arguments.read("-c")) { viewer.setThreadingModel(osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext); } while (arguments.read("-c")) { viewer.setThreadingModel(osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext); }
bool limitNumberOfFrames = false; bool limitNumberOfFrames = false;
unsigned int maxFrames = 10; unsigned int maxFrames = 10;
while (arguments.read("--run-till-frame-number",maxFrames)) { limitNumberOfFrames = true; } while (arguments.read("--run-till-frame-number",maxFrames)) { limitNumberOfFrames = true; }
@@ -292,7 +292,7 @@ int main( int argc, char **argv )
if (apm.valid()) viewer.setCameraManipulator(apm.get()); if (apm.valid()) viewer.setCameraManipulator(apm.get());
else viewer.setCameraManipulator( new osgGA::TrackballManipulator() ); else viewer.setCameraManipulator( new osgGA::TrackballManipulator() );
viewer.addEventHandler(new osgViewer::StatsHandler); viewer.addEventHandler(new osgViewer::StatsHandler);
viewer.addEventHandler(new osgViewer::ThreadingHandler); viewer.addEventHandler(new osgViewer::ThreadingHandler);
@@ -300,7 +300,7 @@ int main( int argc, char **argv )
while (arguments.read("--config", configfile)) while (arguments.read("--config", configfile))
{ {
osg::notify(osg::NOTICE)<<"Trying to read config file "<<configfile<<std::endl; osg::notify(osg::NOTICE)<<"Trying to read config file "<<configfile<<std::endl;
osg::ref_ptr<osg::Object> object = osgDB::readObjectFile(configfile); osg::ref_ptr<osg::Object> object = osgDB::readRefObjectFile(configfile);
osgViewer::View* view = dynamic_cast<osgViewer::View*>(object.get()); osgViewer::View* view = dynamic_cast<osgViewer::View*>(object.get());
if (view) if (view)
{ {
@@ -329,19 +329,19 @@ int main( int argc, char **argv )
else else
{ {
// load the scene. // load the scene.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
if (!loadedModel) loadedModel = osgDB::readNodeFile("cow.osgt"); if (!loadedModel) loadedModel = osgDB::readRefNodeFile("cow.osgt");
if (!loadedModel) if (!loadedModel)
{ {
std::cout << argv[0] <<": No data loaded." << std::endl; std::cout << argv[0] <<": No data loaded." << std::endl;
return 1; return 1;
} }
viewer.setSceneData(loadedModel.get()); viewer.setSceneData(loadedModel);
} }
viewer.realize(); viewer.realize();
unsigned int numFrames = 0; unsigned int numFrames = 0;

View File

@@ -55,11 +55,11 @@ class Character : public osg::Referenced
{ {
public: public:
Character(); Character();
void setCharacter(const std::string& filename, const std::string& name, const osg::Vec3& orgin, const osg::Vec3& width, const osg::Vec3& catchPos, float positionRatio); void setCharacter(const std::string& filename, const std::string& name, const osg::Vec3& orgin, const osg::Vec3& width, const osg::Vec3& catchPos, float positionRatio);
void setLives(const std::string& filename, const osg::Vec3& orgin, const osg::Vec3& delta, unsigned int numLives); void setLives(const std::string& filename, const osg::Vec3& orgin, const osg::Vec3& delta, unsigned int numLives);
void setCatches(const std::string& filename, const osg::Vec3& orgin, const osg::Vec3& delta, unsigned int numLives); void setCatches(const std::string& filename, const osg::Vec3& orgin, const osg::Vec3& delta, unsigned int numLives);
void moveLeft(); void moveLeft();
@@ -71,7 +71,7 @@ public:
void resetCatches(); void resetCatches();
bool addCatch(); bool addCatch();
bool looseLife(); bool looseLife();
osg::Vec3 getCurrentCenterOfBasket() const { return _character->getPosition()+_centerBasket; } osg::Vec3 getCurrentCenterOfBasket() const { return _character->getPosition()+_centerBasket; }
@@ -91,12 +91,12 @@ public:
unsigned int _numCatches; unsigned int _numCatches;
osg::ref_ptr<osg::Switch> _catchSwitch; osg::ref_ptr<osg::Switch> _catchSwitch;
osg::ref_ptr<osg::Group> _objectsGroup; osg::ref_ptr<osg::Group> _objectsGroup;
osg::Vec3 _centerBasket; osg::Vec3 _centerBasket;
float _radiusBasket; float _radiusBasket;
}; };
Character::Character(): Character::Character():
@@ -117,7 +117,7 @@ void Character::setCharacter(const std::string& filename, const std::string& nam
float _characterSize = _width.length()*0.2f; float _characterSize = _width.length()*0.2f;
osg::Image* image = osgDB::readImageFile(filename); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(filename);
if (image) if (image)
{ {
osg::Vec3 pos(-0.5f*_characterSize,0.0f,0.0f); osg::Vec3 pos(-0.5f*_characterSize,0.0f,0.0f);
@@ -136,14 +136,14 @@ void Character::setCharacter(const std::string& filename, const std::string& nam
_character = new osg::PositionAttitudeTransform; _character = new osg::PositionAttitudeTransform;
_character->setName(name); _character->setName(name);
_character->addChild(geode); _character->addChild(geode);
moveTo(positionRatio); moveTo(positionRatio);
_centerBasket = width*catchPos.x() + height*catchPos.y() + pos; _centerBasket = width*catchPos.x() + height*catchPos.y() + pos;
_radiusBasket = width.length()*catchPos.z(); _radiusBasket = width.length()*catchPos.z();
} }
} }
void Character::setLives(const std::string& filename, const osg::Vec3& origin, const osg::Vec3& delta, unsigned int numLives) void Character::setLives(const std::string& filename, const osg::Vec3& origin, const osg::Vec3& delta, unsigned int numLives)
@@ -153,7 +153,7 @@ void Character::setLives(const std::string& filename, const osg::Vec3& origin, c
_numLives = numLives; _numLives = numLives;
_livesSwitch = new osg::Switch; _livesSwitch = new osg::Switch;
osg::Image* image = osgDB::readImageFile(filename); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(filename);
if (image) if (image)
{ {
osg::StateSet* stateset = _livesSwitch->getOrCreateStateSet(); osg::StateSet* stateset = _livesSwitch->getOrCreateStateSet();
@@ -186,7 +186,7 @@ void Character::setCatches(const std::string& filename, const osg::Vec3& origin,
_numCatches = 0; _numCatches = 0;
_catchSwitch = new osg::Switch; _catchSwitch = new osg::Switch;
osg::Image* image = osgDB::readImageFile(filename); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(filename);
if (image) if (image)
{ {
osg::StateSet* stateset = _catchSwitch->getOrCreateStateSet(); osg::StateSet* stateset = _catchSwitch->getOrCreateStateSet();
@@ -249,20 +249,20 @@ void Character::resetCatches()
bool Character::addCatch() bool Character::addCatch()
{ {
if (!_catchSwitch || _numCatches>=_catchSwitch->getNumChildren()) return false; if (!_catchSwitch || _numCatches>=_catchSwitch->getNumChildren()) return false;
_catchSwitch->setValue(_numCatches,true); _catchSwitch->setValue(_numCatches,true);
++_numCatches; ++_numCatches;
return true; return true;
} }
bool Character::looseLife() bool Character::looseLife()
{ {
if (!_livesSwitch || _numLives==0) return false; if (!_livesSwitch || _numLives==0) return false;
--_numLives; --_numLives;
_livesSwitch->setValue(_numLives,false); _livesSwitch->setValue(_numLives,false);
return (_numLives!=0); return (_numLives!=0);
} }
@@ -279,21 +279,21 @@ class CatchableObject : public osg::Referenced
bool anyInside(const osg::Vec3& lower_left, const osg::Vec3& top_right); bool anyInside(const osg::Vec3& lower_left, const osg::Vec3& top_right);
bool centerInside(const osg::Vec3& center, float radius); bool centerInside(const osg::Vec3& center, float radius);
void explode(); void explode();
bool dangerous() { return _dangerous; } bool dangerous() { return _dangerous; }
void stop() { _stopped = true; } void stop() { _stopped = true; }
bool stopped() { return _stopped; } bool stopped() { return _stopped; }
void setTimeToRemove(double time) { _timeToRemove=time; } void setTimeToRemove(double time) { _timeToRemove=time; }
double getTimeToRemove() { return _timeToRemove; } double getTimeToRemove() { return _timeToRemove; }
bool needToRemove(double time) { return _timeToRemove>=0.0 && time>_timeToRemove; } bool needToRemove(double time) { return _timeToRemove>=0.0 && time>_timeToRemove; }
osg::ref_ptr<osg::PositionAttitudeTransform> _object; osg::ref_ptr<osg::PositionAttitudeTransform> _object;
osg::Vec3 _velocity; osg::Vec3 _velocity;
float _mass; float _mass;
@@ -307,7 +307,7 @@ class CatchableObject : public osg::Referenced
static void setUpCatchablesMap(const FileList& fileList); static void setUpCatchablesMap(const FileList& fileList);
public: public:
// update position and velocity // update position and velocity
void update(double dt); void update(double dt);
@@ -317,7 +317,7 @@ class CatchableObject : public osg::Referenced
_viscosity = v; _viscosity = v;
_viscosityCoefficient = 6 * osg::PI * _viscosity; _viscosityCoefficient = 6 * osg::PI * _viscosity;
} }
/// Get the viscosity of the fluid. /// Get the viscosity of the fluid.
inline float getFluidViscosity() const { return _viscosity; } inline float getFluidViscosity() const { return _viscosity; }
@@ -330,17 +330,17 @@ class CatchableObject : public osg::Referenced
/// Get the density of the fluid. /// Get the density of the fluid.
inline float getFluidDensity() const { return _density; } inline float getFluidDensity() const { return _density; }
/// Set the wind vector. /// Set the wind vector.
inline void setWind(const osg::Vec3& wind) { _wind = wind; } inline void setWind(const osg::Vec3& wind) { _wind = wind; }
/// Get the wind vector. /// Get the wind vector.
inline const osg::Vec3& getWind() const { return _wind; } inline const osg::Vec3& getWind() const { return _wind; }
/// Set the acceleration vector. /// Set the acceleration vector.
inline void setAcceleration(const osg::Vec3& v) { _acceleration = v; } inline void setAcceleration(const osg::Vec3& v) { _acceleration = v; }
/// Get the acceleration vector. /// Get the acceleration vector.
inline const osg::Vec3& getAcceleration() const { return _acceleration; } inline const osg::Vec3& getAcceleration() const { return _acceleration; }
@@ -349,22 +349,22 @@ class CatchableObject : public osg::Referenced
*/ */
inline void setToGravity(float scale = 1.0f) { _acceleration.set(0, 0, -9.81f*scale); } inline void setToGravity(float scale = 1.0f) { _acceleration.set(0, 0, -9.81f*scale); }
/// Set the fluid parameters as for air (20<EFBFBD>C temperature). /// Set the fluid parameters as for air (20C temperature).
inline void setFluidToAir() inline void setFluidToAir()
{ {
setToGravity(1.0f); setToGravity(1.0f);
setFluidDensity(1.2929f); setFluidDensity(1.2929f);
setFluidViscosity(1.8e-5f); setFluidViscosity(1.8e-5f);
} }
/// Set the fluid parameters as for pure water (20<EFBFBD>C temperature). /// Set the fluid parameters as for pure water (20C temperature).
inline void setFluidToWater() inline void setFluidToWater()
{ {
setToGravity(1.0f); setToGravity(1.0f);
setFluidDensity(1.0f); setFluidDensity(1.0f);
setFluidViscosity(1.002e-3f); setFluidViscosity(1.002e-3f);
} }
protected: protected:
@@ -375,15 +375,15 @@ class CatchableObject : public osg::Referenced
float _viscosityCoefficient; float _viscosityCoefficient;
float _densityCoefficeint; float _densityCoefficeint;
}; };
CatchableObject::CatchableObject() CatchableObject::CatchableObject()
{ {
_stopped = false; _stopped = false;
_dangerous = false; _dangerous = false;
_timeToRemove = -1.0; // do not remove. _timeToRemove = -1.0; // do not remove.
setFluidToAir(); setFluidToAir();
} }
@@ -395,14 +395,14 @@ void CatchableObject::setUpCatchablesMap(const FileList& fileList)
++itr) ++itr)
{ {
const std::string& filename = *itr; const std::string& filename = *itr;
osg::Image* image = osgDB::readImageFile(filename); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(filename);
if (image) if (image)
{ {
osg::ref_ptr<osg::StateSet> stateset = new osg::StateSet(); osg::ref_ptr<osg::StateSet> stateset = new osg::StateSet();
stateset->setTextureAttributeAndModes(0,new osg::Texture2D(image),osg::StateAttribute::ON); stateset->setTextureAttributeAndModes(0,new osg::Texture2D(image),osg::StateAttribute::ON);
stateset->setMode(GL_BLEND,osg::StateAttribute::ON); stateset->setMode(GL_BLEND,osg::StateAttribute::ON);
stateset->setRenderingHint(osg::StateSet::TRANSPARENT_BIN); stateset->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
osg::Vec3 width((float)(image->s())/(float)(image->t()),0.0f,0.0); osg::Vec3 width((float)(image->s())/(float)(image->t()),0.0f,0.0);
osg::Vec3 height(0.0f,0.0f,1.0f); osg::Vec3 height(0.0f,0.0f,1.0f);
osg::Vec3 pos = (width+height)*-0.5f; osg::Vec3 pos = (width+height)*-0.5f;
@@ -455,8 +455,8 @@ void CatchableObject::update(double dt)
osg::Vec3 force = _acceleration * (_mass - _density*Volume); osg::Vec3 force = _acceleration * (_mass - _density*Volume);
// compute force due to friction // compute force due to friction
osg::Vec3 relative_wind = _velocity-_wind; osg::Vec3 relative_wind = _velocity-_wind;
force -= relative_wind * Area * (_viscosityCoefficient + _densityCoefficeint*relative_wind.length()); force -= relative_wind * Area * (_viscosityCoefficient + _densityCoefficeint*relative_wind.length());
// divide force by mass to get acceleration. // divide force by mass to get acceleration.
_velocity += force*(dt/_mass); _velocity += force*(dt/_mass);
@@ -466,7 +466,7 @@ void CatchableObject::update(double dt)
bool CatchableObject::anyInside(const osg::Vec3& lower_left, const osg::Vec3& upper_right) bool CatchableObject::anyInside(const osg::Vec3& lower_left, const osg::Vec3& upper_right)
{ {
osg::Vec3 pos = _object->getPosition(); osg::Vec3 pos = _object->getPosition();
if (pos.x()+_radius < lower_left.x()) return false; if (pos.x()+_radius < lower_left.x()) return false;
if (pos.x()-_radius > upper_right.x()) return false; if (pos.x()-_radius > upper_right.x()) return false;
if (pos.z()+_radius < lower_left.z()) return false; if (pos.z()+_radius < lower_left.z()) return false;
@@ -513,20 +513,20 @@ class GameEventHandler : public osgGA::GUIEventHandler
public: public:
GameEventHandler(); GameEventHandler();
META_Object(osgStereImageApp,GameEventHandler); META_Object(osgStereImageApp,GameEventHandler);
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&); virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&);
virtual void getUsage(osg::ApplicationUsage& usage) const; virtual void getUsage(osg::ApplicationUsage& usage) const;
osg::Matrix getCameraPosition(); osg::Matrix getCameraPosition();
void compileGLObjects(osg::State& state) void compileGLObjects(osg::State& state)
{ {
osgUtil::GLObjectsVisitor compile; osgUtil::GLObjectsVisitor compile;
compile.setState(&state); compile.setState(&state);
for(ObjectMap::iterator itr = s_objectMap.begin(); for(ObjectMap::iterator itr = s_objectMap.begin();
itr != s_objectMap.end(); itr != s_objectMap.end();
++itr) ++itr)
@@ -534,14 +534,14 @@ public:
itr->second->accept(compile); itr->second->accept(compile);
} }
} }
osg::Node* createScene(); osg::Node* createScene();
void setFOVY(float fovy) { _fovy = fovy; } void setFOVY(float fovy) { _fovy = fovy; }
float getFOVY() const { return _fovy; } float getFOVY() const { return _fovy; }
void createNewCatchable(); void createNewCatchable();
void clearCatchables() void clearCatchables()
{ {
for(CatchableObjectList::iterator itr=_catchableObjects.begin(); for(CatchableObjectList::iterator itr=_catchableObjects.begin();
@@ -562,7 +562,7 @@ public:
_catchableObjects.clear(); _catchableObjects.clear();
} }
void resetLevel() void resetLevel()
{ {
_level = 0; _level = 0;
@@ -573,7 +573,7 @@ public:
_levelStartTick = osg::Timer::instance()->tick(); _levelStartTick = osg::Timer::instance()->tick();
} }
void nextLevel() void nextLevel()
{ {
++_level; ++_level;
@@ -596,12 +596,12 @@ public:
void resetGame() void resetGame()
{ {
_currentScore = 0; _currentScore = 0;
updateTextWithScore(); updateTextWithScore();
clearCatchables(); clearCatchables();
resetLevel(); resetLevel();
for(unsigned int i=0;i<_numberOfPlayers;++i) for(unsigned int i=0;i<_numberOfPlayers;++i)
{ {
_players[i].reset(); _players[i].reset();
@@ -629,12 +629,12 @@ public:
livesPosition = _originBaseLine+osg::Vec3(1000.0f,-0.5f,000.0f); livesPosition = _originBaseLine+osg::Vec3(1000.0f,-0.5f,000.0f);
catchesPosition = _originBaseLine+osg::Vec3(1100.0f,-0.5f,0.0f); catchesPosition = _originBaseLine+osg::Vec3(1100.0f,-0.5f,0.0f);
} }
switch(player) switch(player)
{ {
case PLAYER_GIRL: case PLAYER_GIRL:
{ {
std::string player_one = "Catch/girl.png"; std::string player_one = "Catch/girl.png";
osg::Vec3 catchPos(0.2, 0.57, 0.34); osg::Vec3 catchPos(0.2, 0.57, 0.34);
_players[_numberOfPlayers].setCharacter(player_one,"girl", _originBaseLine + osg::Vec3(0.0f,-1.0f,0.0f), _widthBaseLine, catchPos, 0.5f); _players[_numberOfPlayers].setCharacter(player_one,"girl", _originBaseLine + osg::Vec3(0.0f,-1.0f,0.0f), _widthBaseLine, catchPos, 0.5f);
@@ -646,7 +646,7 @@ public:
} }
case PLAYER_BOY: case PLAYER_BOY:
{ {
std::string player_two = "Catch/boy.png"; std::string player_two = "Catch/boy.png";
osg::Vec3 catchPos(0.8, 0.57, 0.34); osg::Vec3 catchPos(0.8, 0.57, 0.34);
_players[_numberOfPlayers].setCharacter(player_two,"boy", _originBaseLine + osg::Vec3(0.0f,-2.0f,0.0f), _widthBaseLine, catchPos, 0.5f); _players[_numberOfPlayers].setCharacter(player_two,"boy", _originBaseLine + osg::Vec3(0.0f,-2.0f,0.0f), _widthBaseLine, catchPos, 0.5f);
@@ -656,10 +656,10 @@ public:
++_numberOfPlayers; ++_numberOfPlayers;
break; break;
} }
} }
} }
typedef std::vector< osg::ref_ptr<osgText::Text> > TextList; typedef std::vector< osg::ref_ptr<osgText::Text> > TextList;
void updateScoreWithCatch() void updateScoreWithCatch()
@@ -673,8 +673,8 @@ public:
osg::Timer_t newTick = osg::Timer::instance()->tick(); osg::Timer_t newTick = osg::Timer::instance()->tick();
double timeForLevel = osg::Timer::instance()->delta_s(_levelStartTick, newTick); double timeForLevel = osg::Timer::instance()->delta_s(_levelStartTick, newTick);
// a ten second level gets you 10 points, // a ten second level gets you 10 points,
// a twenty second levels gets you 5 points. // a twenty second levels gets you 5 points.
_currentScore += static_cast<unsigned int>(10000.0f/(timeForLevel*timeForLevel)); _currentScore += static_cast<unsigned int>(10000.0f/(timeForLevel*timeForLevel));
updateTextWithScore(); updateTextWithScore();
@@ -685,24 +685,24 @@ public:
{ {
std::ostringstream os; std::ostringstream os;
os<<"Score: "<<_currentScore; os<<"Score: "<<_currentScore;
std::string textString = os.str(); std::string textString = os.str();
for(TextList::iterator itr = _scoreTextList.begin(); for(TextList::iterator itr = _scoreTextList.begin();
itr != _scoreTextList.end(); itr != _scoreTextList.end();
++itr) ++itr)
{ {
(*itr)->setText(textString); (*itr)->setText(textString);
} }
} }
void updateLevelText() void updateLevelText()
{ {
std::ostringstream os; std::ostringstream os;
os<<"Level: "<<_level+1; os<<"Level: "<<_level+1;
_levelText->setText(os.str()); _levelText->setText(os.str());
} }
protected: protected:
@@ -715,45 +715,45 @@ protected:
osg::Vec3 _originBaseLine; osg::Vec3 _originBaseLine;
osg::Vec3 _widthBaseLine; osg::Vec3 _widthBaseLine;
float _characterSize; float _characterSize;
float _fovy; float _fovy;
unsigned _level; unsigned _level;
float _chanceOfExplodingAtStart; float _chanceOfExplodingAtStart;
float _initialNumDropsPerSecond; float _initialNumDropsPerSecond;
osg::ref_ptr<osg::Switch> _gameSwitch; osg::ref_ptr<osg::Switch> _gameSwitch;
osg::ref_ptr<osg::Group> _gameGroup; osg::ref_ptr<osg::Group> _gameGroup;
osg::ref_ptr<osg::Switch> _levelSwitch; osg::ref_ptr<osg::Switch> _levelSwitch;
unsigned int _currentIndex; unsigned int _currentIndex;
unsigned int _welcomeIndex; unsigned int _welcomeIndex;
unsigned int _lostIndex; unsigned int _lostIndex;
unsigned int _wonIndex; unsigned int _wonIndex;
unsigned int _gameIndex; unsigned int _gameIndex;
osg::Timer_t _levelStartTick; osg::Timer_t _levelStartTick;
unsigned int _currentScore; unsigned int _currentScore;
osg::ref_ptr<osgText::Text> _levelText; osg::ref_ptr<osgText::Text> _levelText;
TextList _scoreTextList; TextList _scoreTextList;
unsigned int _numberOfPlayers; unsigned int _numberOfPlayers;
Character _players[2]; Character _players[2];
typedef std::list< osg::ref_ptr<CatchableObject> > CatchableObjectList; typedef std::list< osg::ref_ptr<CatchableObject> > CatchableObjectList;
CatchableObjectList _catchableObjects; CatchableObjectList _catchableObjects;
FileList _backgroundFiles; FileList _backgroundFiles;
FileList _benignCatachables; FileList _benignCatachables;
bool _leftKeyPressed; bool _leftKeyPressed;
bool _rightKeyPressed; bool _rightKeyPressed;
osg::ref_ptr<CatchableObject> _dummyCatchable; osg::ref_ptr<CatchableObject> _dummyCatchable;
}; };
@@ -791,11 +791,11 @@ GameEventHandler::GameEventHandler()
_benignCatachables.push_back("Catch/t.png"); _benignCatachables.push_back("Catch/t.png");
_benignCatachables.push_back("Catch/u.png"); _benignCatachables.push_back("Catch/u.png");
_benignCatachables.push_back("Catch/ball.png"); _benignCatachables.push_back("Catch/ball.png");
CatchableObject::setUpCatchablesMap(_benignCatachables); CatchableObject::setUpCatchablesMap(_benignCatachables);
_currentScore = 0; _currentScore = 0;
setFOVY(osg::DegreesToRadians(60.0)); setFOVY(osg::DegreesToRadians(60.0));
} }
@@ -817,7 +817,7 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
default: default:
return false; return false;
} }
} }
else if (_currentIndex==_lostIndex) else if (_currentIndex==_lostIndex)
{ {
@@ -834,7 +834,7 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
default: default:
return false; return false;
} }
} }
else if (_currentIndex==_wonIndex) else if (_currentIndex==_wonIndex)
{ {
@@ -851,7 +851,7 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
default: default:
return false; return false;
} }
} }
else if (_currentIndex==_gameIndex) else if (_currentIndex==_gameIndex)
{ {
@@ -888,7 +888,7 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
for(unsigned int i=0;i<_numberOfPlayers;++i) for(unsigned int i=0;i<_numberOfPlayers;++i)
{ {
bool inBasket = ((*itr)->centerInside(_players[i].getCurrentCenterOfBasket(),_players[i].getCurrentRadiusOfBasket())); bool inBasket = ((*itr)->centerInside(_players[i].getCurrentCenterOfBasket(),_players[i].getCurrentRadiusOfBasket()));
if ((*itr)->dangerous()) if ((*itr)->dangerous())
{ {
if ((*itr)->anyInside(_players[i].getLowerLeft(),_players[i].getUpperRight()) || inBasket) if ((*itr)->anyInside(_players[i].getLowerLeft(),_players[i].getUpperRight()) || inBasket)
@@ -912,7 +912,7 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
{ {
// player has caught a safe object. // player has caught a safe object.
updateScoreWithCatch(); updateScoreWithCatch();
if (!_players[i].addCatch()) if (!_players[i].addCatch())
{ {
_players[i].resetCatches(); _players[i].resetCatches();
@@ -930,7 +930,7 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
} }
} }
if (!(*itr)->anyInside(_origin, _origin+_width+_height) || if (!(*itr)->anyInside(_origin, _origin+_width+_height) ||
(*itr)->needToRemove(ea.getTime()) || (*itr)->needToRemove(ea.getTime()) ||
removeEntry) removeEntry)
{ {
@@ -968,7 +968,7 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
float numDropsPerSecond = _initialNumDropsPerSecond * (_level+1); float numDropsPerSecond = _initialNumDropsPerSecond * (_level+1);
float r = (float)rand()/(float)RAND_MAX; float r = (float)rand()/(float)RAND_MAX;
if (r < deltaTime*numDropsPerSecond) if (r < deltaTime*numDropsPerSecond)
{ {
createNewCatchable(); createNewCatchable();
} }
@@ -1015,7 +1015,7 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
return false; return false;
} }
} }
return false; return false;
} }
void GameEventHandler::getUsage(osg::ApplicationUsage&) const void GameEventHandler::getUsage(osg::ApplicationUsage&) const
@@ -1026,9 +1026,9 @@ osg::Matrix GameEventHandler::getCameraPosition()
{ {
osg::Matrix cameraPosition; osg::Matrix cameraPosition;
osg::Vec3 center = _origin+(_width+_height)*0.5f; osg::Vec3 center = _origin+(_width+_height)*0.5f;
float distance = _height.length()/(2.0f*tanf(_fovy*0.5f)); float distance = _height.length()/(2.0f*tanf(_fovy*0.5f));
cameraPosition.makeLookAt(center-osg::Vec3(0.0f,distance,0.0f),center,osg::Vec3(0.0f,0.0f,1.0f)); cameraPosition.makeLookAt(center-osg::Vec3(0.0f,distance,0.0f),center,osg::Vec3(0.0f,0.0f,1.0f));
return cameraPosition; return cameraPosition;
} }
@@ -1036,8 +1036,8 @@ osg::Matrix GameEventHandler::getCameraPosition()
osg::Node* GameEventHandler::createScene() osg::Node* GameEventHandler::createScene()
{ {
_gameSwitch = new osg::Switch; _gameSwitch = new osg::Switch;
// create a dummy catchable to load all the particule textures to reduce // create a dummy catchable to load all the particule textures to reduce
// latency later on.. // latency later on..
_dummyCatchable = new CatchableObject; _dummyCatchable = new CatchableObject;
_dummyCatchable->setObject("Catch/a.png","a",osg::Vec3(0.0f,0.0,0.0f),1.0f,osg::Vec3(0.0f,0.0,0.0f)); _dummyCatchable->setObject("Catch/a.png","a",osg::Vec3(0.0f,0.0,0.0f),1.0f,osg::Vec3(0.0f,0.0,0.0f));
@@ -1045,10 +1045,10 @@ osg::Node* GameEventHandler::createScene()
// set up welcome subgraph // set up welcome subgraph
{ {
osg::Geode* geode = new osg::Geode; osg::ref_ptr<osg::Geode> geode = new osg::Geode;
// set up the background // set up the background
osg::Image* image = osgDB::readImageFile("Catch/Welcome.jpg"); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Catch/Welcome.jpg");
if (image) if (image)
{ {
osg::Geometry* geometry = osg::createTexturedQuadGeometry(_origin,_width,_height); osg::Geometry* geometry = osg::createTexturedQuadGeometry(_origin,_width,_height);
@@ -1057,7 +1057,7 @@ osg::Node* GameEventHandler::createScene()
geode->addDrawable(geometry); geode->addDrawable(geometry);
} }
// set up the text // set up the text
osg::Vec3 textPosition = _origin+_width*0.5f+_height*0.8f -osg::Vec3(0.0f,0.1f,0.0f); osg::Vec3 textPosition = _origin+_width*0.5f+_height*0.8f -osg::Vec3(0.0f,0.1f,0.0f);
{ {
@@ -1072,7 +1072,7 @@ osg::Node* GameEventHandler::createScene()
geode->addDrawable(text); geode->addDrawable(text);
} }
{ {
textPosition -= _height*0.25f; textPosition -= _height*0.25f;
osgText::Text* text = new osgText::Text; osgText::Text* text = new osgText::Text;
@@ -1121,9 +1121,9 @@ osg::Node* GameEventHandler::createScene()
// set up you've lost subgraph // set up you've lost subgraph
{ {
osg::Geode* geode = new osg::Geode; osg::ref_ptr<osg::Geode> geode = new osg::Geode;
osg::Image* image = osgDB::readImageFile("Catch/YouLost.jpg"); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Catch/YouLost.jpg");
if (image) if (image)
{ {
osg::Geometry* geometry = osg::createTexturedQuadGeometry(_origin,_width,_height); osg::Geometry* geometry = osg::createTexturedQuadGeometry(_origin,_width,_height);
@@ -1132,7 +1132,7 @@ osg::Node* GameEventHandler::createScene()
geode->addDrawable(geometry); geode->addDrawable(geometry);
} }
// set up the text // set up the text
osg::Vec3 textPosition = _origin+_width*0.5f+_height*0.75f -osg::Vec3(0.0f,0.1f,0.0f); osg::Vec3 textPosition = _origin+_width*0.5f+_height*0.75f -osg::Vec3(0.0f,0.1f,0.0f);
{ {
@@ -1147,7 +1147,7 @@ osg::Node* GameEventHandler::createScene()
geode->addDrawable(text); geode->addDrawable(text);
} }
{ {
textPosition -= _height*0.25f; textPosition -= _height*0.25f;
osgText::Text* text = new osgText::Text; osgText::Text* text = new osgText::Text;
@@ -1184,9 +1184,9 @@ osg::Node* GameEventHandler::createScene()
// set up you've won subgraph // set up you've won subgraph
{ {
osg::Geode* geode = new osg::Geode; osg::ref_ptr<osg::Geode> geode = new osg::Geode;
osg::Image* image = osgDB::readImageFile("Catch/YouWon.jpg"); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Catch/YouWon.jpg");
if (image) if (image)
{ {
osg::Geometry* geometry = osg::createTexturedQuadGeometry(_origin,_width,_height); osg::Geometry* geometry = osg::createTexturedQuadGeometry(_origin,_width,_height);
@@ -1195,7 +1195,7 @@ osg::Node* GameEventHandler::createScene()
geode->addDrawable(geometry); geode->addDrawable(geometry);
} }
// set up the text // set up the text
osg::Vec3 textPosition = _origin+_width*0.5f+_height*0.75f -osg::Vec3(0.0f,0.1f,0.0f); osg::Vec3 textPosition = _origin+_width*0.5f+_height*0.75f -osg::Vec3(0.0f,0.1f,0.0f);
{ {
@@ -1210,7 +1210,7 @@ osg::Node* GameEventHandler::createScene()
geode->addDrawable(text); geode->addDrawable(text);
} }
{ {
textPosition -= _height*0.25f; textPosition -= _height*0.25f;
osgText::Text* text = new osgText::Text; osgText::Text* text = new osgText::Text;
@@ -1258,7 +1258,7 @@ osg::Node* GameEventHandler::createScene()
_gameGroup->addChild(_players[i]._character.get()); _gameGroup->addChild(_players[i]._character.get());
_gameGroup->addChild(_players[i]._livesSwitch.get()); _gameGroup->addChild(_players[i]._livesSwitch.get());
_gameGroup->addChild(_players[i]._catchSwitch.get()); _gameGroup->addChild(_players[i]._catchSwitch.get());
} }
// background // background
{ {
@@ -1269,7 +1269,7 @@ osg::Node* GameEventHandler::createScene()
++itr) ++itr)
{ {
osg::Image* image = osgDB::readImageFile(*itr); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(*itr);
if (image) if (image)
{ {
osg::Geometry* geometry = osg::createTexturedQuadGeometry(_origin,_width,_height); osg::Geometry* geometry = osg::createTexturedQuadGeometry(_origin,_width,_height);
@@ -1305,7 +1305,7 @@ osg::Node* GameEventHandler::createScene()
osg::Geode* geode = new osg::Geode; osg::Geode* geode = new osg::Geode;
geode->addDrawable(text); geode->addDrawable(text);
_scoreTextList.push_back(text); _scoreTextList.push_back(text);
textPosition -= _height*0.05f; textPosition -= _height*0.05f;
_levelText = new osgText::Text; _levelText = new osgText::Text;
_levelText->setText("Level : 0"); _levelText->setText("Level : 0");
@@ -1317,7 +1317,7 @@ osg::Node* GameEventHandler::createScene()
_levelText->setAxisAlignment(osgText::Text::XZ_PLANE); _levelText->setAxisAlignment(osgText::Text::XZ_PLANE);
geode->addDrawable(_levelText.get()); geode->addDrawable(_levelText.get());
_gameGroup->addChild(geode); _gameGroup->addChild(geode);
@@ -1325,7 +1325,7 @@ osg::Node* GameEventHandler::createScene()
} }
_currentIndex = _welcomeIndex; _currentIndex = _welcomeIndex;
_gameSwitch->setSingleChildOn(_currentIndex); _gameSwitch->setSingleChildOn(_currentIndex);
@@ -1338,7 +1338,7 @@ void GameEventHandler::createNewCatchable()
unsigned int catachableIndex = (unsigned int)((float)_benignCatachables.size()*(float)rand()/(float)RAND_MAX); unsigned int catachableIndex = (unsigned int)((float)_benignCatachables.size()*(float)rand()/(float)RAND_MAX);
if (catachableIndex>=_benignCatachables.size()) catachableIndex = _benignCatachables.size()-1; if (catachableIndex>=_benignCatachables.size()) catachableIndex = _benignCatachables.size()-1;
const std::string& filename = _benignCatachables[catachableIndex]; const std::string& filename = _benignCatachables[catachableIndex];
float ratio = ((float)rand() / (float)RAND_MAX); float ratio = ((float)rand() / (float)RAND_MAX);
@@ -1356,7 +1356,7 @@ void GameEventHandler::createNewCatchable()
float r = (float)rand() / (float)RAND_MAX; float r = (float)rand() / (float)RAND_MAX;
if (r < _chanceOfExplodingAtStart) if (r < _chanceOfExplodingAtStart)
{ {
catchableObject->explode(); catchableObject->explode();
} }
_gameGroup->addChild(catchableObject->_object.get()); _gameGroup->addChild(catchableObject->_object.get());
@@ -1369,7 +1369,7 @@ class CompileStateCallback : public osg::Operation
osg::Referenced(true), osg::Referenced(true),
osg::Operation("CompileStateCallback", false), osg::Operation("CompileStateCallback", false),
_gameEventHandler(eh) {} _gameEventHandler(eh) {}
virtual void operator () (osg::Object* object) virtual void operator () (osg::Object* object)
{ {
osg::GraphicsContext* context = dynamic_cast<osg::GraphicsContext*>(object); osg::GraphicsContext* context = dynamic_cast<osg::GraphicsContext*>(object);
@@ -1380,7 +1380,7 @@ class CompileStateCallback : public osg::Operation
_gameEventHandler->compileGLObjects(*(context->getState())); _gameEventHandler->compileGLObjects(*(context->getState()));
} }
} }
OpenThreads::Mutex _mutex; OpenThreads::Mutex _mutex;
GameEventHandler* _gameEventHandler; GameEventHandler* _gameEventHandler;
}; };
@@ -1390,7 +1390,7 @@ int main( int argc, char **argv )
// use an ArgumentParser object to manage the program arguments. // use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv); osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program. // set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates use node masks to create stereo images."); arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates use node masks to create stereo images.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] image_file_left_eye image_file_right_eye"); arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] image_file_left_eye image_file_right_eye");
@@ -1410,8 +1410,8 @@ int main( int argc, char **argv )
while (arguments.read("--boy")) seh->addPlayer(GameEventHandler::PLAYER_BOY); while (arguments.read("--boy")) seh->addPlayer(GameEventHandler::PLAYER_BOY);
while (arguments.read("--girl")) seh->addPlayer(GameEventHandler::PLAYER_GIRL); while (arguments.read("--girl")) seh->addPlayer(GameEventHandler::PLAYER_GIRL);
// if user request help write it out to cout. // if user request help write it out to cout.
if (arguments.read("-h") || arguments.read("--help")) if (arguments.read("-h") || arguments.read("--help"))
{ {
@@ -1428,8 +1428,8 @@ int main( int argc, char **argv )
arguments.writeErrorMessages(std::cout); arguments.writeErrorMessages(std::cout);
return 1; return 1;
} }
// enable the image cache so we don't need to keep loading the particle files // enable the image cache so we don't need to keep loading the particle files
osgDB::ReaderWriter::Options* options = new osgDB::ReaderWriter::Options; osgDB::ReaderWriter::Options* options = new osgDB::ReaderWriter::Options;
options->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_IMAGES); options->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_IMAGES);
@@ -1454,7 +1454,7 @@ int main( int argc, char **argv )
double fovy, aspectRatio, zNear, zFar; double fovy, aspectRatio, zNear, zFar;
viewer.getCamera()->getProjectionMatrixAsPerspective(fovy, aspectRatio, zNear, zFar); viewer.getCamera()->getProjectionMatrixAsPerspective(fovy, aspectRatio, zNear, zFar);
seh->setFOVY(osg::DegreesToRadians(fovy)); seh->setFOVY(osg::DegreesToRadians(fovy));
// todo for osgViewer - create default set up. // todo for osgViewer - create default set up.
viewer.setUpViewAcrossAllScreens(); viewer.setUpViewAcrossAllScreens();
@@ -1472,7 +1472,7 @@ int main( int argc, char **argv )
} }
// todo for osgViewer - implement warp pointer that can be done relative to different coordinate frames // todo for osgViewer - implement warp pointer that can be done relative to different coordinate frames
// viewer.requestWarpPointer(0.5f,0.5f); // viewer.requestWarpPointer(0.5f,0.5f);
while( !viewer.done() ) while( !viewer.done() )
{ {
@@ -1480,8 +1480,8 @@ int main( int argc, char **argv )
// fire off the cull and draw traversals of the scene. // fire off the cull and draw traversals of the scene.
viewer.frame(); viewer.frame();
} }
return 0; return 0;
} }

View File

@@ -40,10 +40,9 @@
#include <osgUtil/Optimizer> #include <osgUtil/Optimizer>
osg::Node* decorate_with_clip_node(osg::Node* subgraph) osg::ref_ptr<osg::Node> decorate_with_clip_node(const osg::ref_ptr<osg::Node>& subgraph)
{ {
osg::Group* rootnode = new osg::Group; osg::ref_ptr<osg::Group> rootnode = new osg::Group;
// create wireframe view of the model so the user can see // create wireframe view of the model so the user can see
// what parts are being culled away. // what parts are being culled away.
@@ -52,7 +51,7 @@ osg::Node* decorate_with_clip_node(osg::Node* subgraph)
osg::PolygonMode* polymode = new osg::PolygonMode; osg::PolygonMode* polymode = new osg::PolygonMode;
polymode->setMode(osg::PolygonMode::FRONT_AND_BACK,osg::PolygonMode::LINE); polymode->setMode(osg::PolygonMode::FRONT_AND_BACK,osg::PolygonMode::LINE);
stateset->setAttributeAndModes(polymode,osg::StateAttribute::OVERRIDE|osg::StateAttribute::ON); stateset->setAttributeAndModes(polymode,osg::StateAttribute::OVERRIDE|osg::StateAttribute::ON);
osg::Group* wireframe_subgraph = new osg::Group; osg::Group* wireframe_subgraph = new osg::Group;
wireframe_subgraph->setStateSet(stateset); wireframe_subgraph->setStateSet(stateset);
wireframe_subgraph->addChild(subgraph); wireframe_subgraph->addChild(subgraph);
@@ -80,7 +79,7 @@ osg::Node* decorate_with_clip_node(osg::Node* subgraph)
// more complex approach to managing ClipNode, allowing // more complex approach to managing ClipNode, allowing
// ClipNode node to be transformed independently from the subgraph // ClipNode node to be transformed independently from the subgraph
// that it is clipping. // that it is clipping.
osg::MatrixTransform* transform= new osg::MatrixTransform; osg::MatrixTransform* transform= new osg::MatrixTransform;
osg::NodeCallback* nc = new osg::AnimationPathCallback(subgraph->getBound().center(),osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(45.0f)); osg::NodeCallback* nc = new osg::AnimationPathCallback(subgraph->getBound().center(),osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(45.0f));
@@ -117,11 +116,11 @@ int main( int argc, char **argv )
osg::ArgumentParser arguments(&argc,argv); osg::ArgumentParser arguments(&argc,argv);
// load the nodes from the commandline arguments. // load the nodes from the commandline arguments.
osg::Node* loadedModel = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead. // if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("cow.osgt"); if (!loadedModel) loadedModel = osgDB::readRefNodeFile("cow.osgt");
if (!loadedModel) if (!loadedModel)
@@ -129,16 +128,16 @@ int main( int argc, char **argv )
osg::notify(osg::NOTICE)<<"Please specify a filename on the command line"<<std::endl; osg::notify(osg::NOTICE)<<"Please specify a filename on the command line"<<std::endl;
return 1; return 1;
} }
// decorate the scenegraph with a clip node. // decorate the scenegraph with a clip node.
osg::Node* rootnode = decorate_with_clip_node(loadedModel); osg::ref_ptr<osg::Node> rootnode = decorate_with_clip_node(loadedModel);
// run optimization over the scene graph // run optimization over the scene graph
osgUtil::Optimizer optimzer; osgUtil::Optimizer optimzer;
optimzer.optimize(rootnode); optimzer.optimize(rootnode);
osgViewer::Viewer viewer; osgViewer::Viewer viewer;
// set the scene to render // set the scene to render
viewer.setSceneData(rootnode); viewer.setSceneData(rootnode);

View File

@@ -45,6 +45,8 @@
#include <net/soioctl.h> #include <net/soioctl.h>
#elif defined(__CYGWIN__) #elif defined(__CYGWIN__)
#include <unistd.h> #include <unistd.h>
#elif defined (__GNU__)
#include <unistd.h>
#elif defined(__sun) #elif defined(__sun)
#include <unistd.h> #include <unistd.h>
#include <sys/sockio.h> #include <sys/sockio.h>

View File

@@ -505,7 +505,7 @@ int main( int argc, char **argv )
} }
// load model. // load model.
osg::ref_ptr<osg::Node> rootnode = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> rootnode = osgDB::readRefNodeFiles(arguments);
// set the scene to render // set the scene to render
viewer.setSceneData(rootnode.get()); viewer.setSceneData(rootnode.get());

View File

@@ -122,7 +122,7 @@ void Receiver::sync( void )
return; return;
} }
#if defined(__linux) || defined(__FreeBSD__) || defined( __APPLE__ ) #if defined(__linux) || defined(__FreeBSD__) || defined( __APPLE__ ) || defined(__FreeBSD_kernel__) || defined(__GNU__)
socklen_t size; socklen_t size;
#else #else
int size; int size;

View File

@@ -133,7 +133,7 @@ int main( int argc, char **argv )
osg::ArgumentParser arguments(&argc,argv); osg::ArgumentParser arguments(&argc,argv);
// read the scene from the list of file specified commandline args. // read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
if (!scene) if (!scene)
{ {
@@ -149,7 +149,7 @@ int main( int argc, char **argv )
{ {
osgViewer::View* view = new osgViewer::View; osgViewer::View* view = new osgViewer::View;
view->setName("Single view"); view->setName("Single view");
view->setSceneData(osgDB::readNodeFile("fountain.osgt")); view->setSceneData(osgDB::readRefNodeFile("fountain.osgt"));
view->addEventHandler( new osgViewer::StatsHandler ); view->addEventHandler( new osgViewer::StatsHandler );
@@ -283,7 +283,7 @@ int main( int argc, char **argv )
view->setName("View three"); view->setName("View three");
viewer.addView(view); viewer.addView(view);
view->setSceneData(osgDB::readNodeFile("cessnafire.osgt")); view->setSceneData(osgDB::readRefNodeFile("cessnafire.osgt"));
view->getCamera()->setName("Cam three"); view->getCamera()->setName("Cam three");
view->getCamera()->setProjectionMatrixAsPerspective(30.0, double(traits->width) / double(traits->height/2), 1.0, 1000.0); view->getCamera()->setProjectionMatrixAsPerspective(30.0, double(traits->width) / double(traits->height/2), 1.0, 1000.0);

View File

@@ -43,7 +43,7 @@ static const char* computeSrc = {
int main( int argc, char** argv ) int main( int argc, char** argv )
{ {
osg::ArgumentParser arguments( &argc, argv ); osg::ArgumentParser arguments( &argc, argv );
// Create the texture as both the output of compute shader and the input of a normal quad // Create the texture as both the output of compute shader and the input of a normal quad
osg::ref_ptr<osg::Texture2D> tex2D = new osg::Texture2D; osg::ref_ptr<osg::Texture2D> tex2D = new osg::Texture2D;
tex2D->setTextureSize( 512, 512 ); tex2D->setTextureSize( 512, 512 );
@@ -53,23 +53,23 @@ int main( int argc, char** argv )
tex2D->setSourceFormat( GL_RED ); tex2D->setSourceFormat( GL_RED );
tex2D->setSourceType( GL_FLOAT ); tex2D->setSourceType( GL_FLOAT );
tex2D->bindToImageUnit( 0, osg::Texture::WRITE_ONLY ); // So we can use 'image2D' in the compute shader tex2D->bindToImageUnit( 0, osg::Texture::WRITE_ONLY ); // So we can use 'image2D' in the compute shader
// The compute shader can't work with other kinds of shaders // The compute shader can't work with other kinds of shaders
// It also requires the work group numbers. Setting them to 0 will disable the compute shader // It also requires the work group numbers. Setting them to 0 will disable the compute shader
osg::ref_ptr<osg::Program> computeProg = new osg::Program; osg::ref_ptr<osg::Program> computeProg = new osg::Program;
computeProg->setComputeGroups( 512/16, 512/16, 1 ); computeProg->setComputeGroups( 512/16, 512/16, 1 );
computeProg->addShader( new osg::Shader(osg::Shader::COMPUTE, computeSrc) ); computeProg->addShader( new osg::Shader(osg::Shader::COMPUTE, computeSrc) );
// Create a node for outputting to the texture. // Create a node for outputting to the texture.
// It is OK to have just an empty node here, but seems inbuilt uniforms like osg_FrameTime won't work then. // It is OK to have just an empty node here, but seems inbuilt uniforms like osg_FrameTime won't work then.
// TODO: maybe we can have a custom drawable which also will implement glMemoryBarrier? // TODO: maybe we can have a custom drawable which also will implement glMemoryBarrier?
osg::Node* sourceNode = osgDB::readNodeFile("axes.osgt"); osg::ref_ptr<osg::Node> sourceNode = osgDB::readRefNodeFile("axes.osgt");
if ( !sourceNode ) sourceNode = new osg::Node; if ( !sourceNode ) sourceNode = new osg::Node;
sourceNode->setDataVariance( osg::Object::DYNAMIC ); sourceNode->setDataVariance( osg::Object::DYNAMIC );
sourceNode->getOrCreateStateSet()->setAttributeAndModes( computeProg.get() ); sourceNode->getOrCreateStateSet()->setAttributeAndModes( computeProg.get() );
sourceNode->getOrCreateStateSet()->addUniform( new osg::Uniform("targetTex", (int)0) ); sourceNode->getOrCreateStateSet()->addUniform( new osg::Uniform("targetTex", (int)0) );
sourceNode->getOrCreateStateSet()->setTextureAttributeAndModes( 0, tex2D.get() ); sourceNode->getOrCreateStateSet()->setTextureAttributeAndModes( 0, tex2D.get() );
// Display the texture on a quad. We will also be able to operate on the data if reading back to CPU side // Display the texture on a quad. We will also be able to operate on the data if reading back to CPU side
osg::Geometry* geom = osg::createTexturedQuadGeometry( osg::Geometry* geom = osg::createTexturedQuadGeometry(
osg::Vec3(), osg::Vec3(1.0f,0.0f,0.0f), osg::Vec3(0.0f,0.0f,1.0f) ); osg::Vec3(), osg::Vec3(1.0f,0.0f,0.0f), osg::Vec3(0.0f,0.0f,1.0f) );
@@ -77,12 +77,12 @@ int main( int argc, char** argv )
quad->addDrawable( geom ); quad->addDrawable( geom );
quad->getOrCreateStateSet()->setMode( GL_LIGHTING, osg::StateAttribute::OFF ); quad->getOrCreateStateSet()->setMode( GL_LIGHTING, osg::StateAttribute::OFF );
quad->getOrCreateStateSet()->setTextureAttributeAndModes( 0, tex2D.get() ); quad->getOrCreateStateSet()->setTextureAttributeAndModes( 0, tex2D.get() );
// Create the scene graph and start the viewer // Create the scene graph and start the viewer
osg::ref_ptr<osg::Group> scene = new osg::Group; osg::ref_ptr<osg::Group> scene = new osg::Group;
scene->addChild( sourceNode ); scene->addChild( sourceNode );
scene->addChild( quad.get() ); scene->addChild( quad.get() );
osgViewer::Viewer viewer; osgViewer::Viewer viewer;
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) ); viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
viewer.addEventHandler( new osgViewer::StatsHandler ); viewer.addEventHandler( new osgViewer::StatsHandler );

View File

@@ -33,12 +33,12 @@
#include <iostream> #include <iostream>
// Customize the CopyOp so that we add our own verbose // Customize the CopyOp so that we add our own verbose
// output of what's being copied. // output of what's being copied.
class MyCopyOp : public osg::CopyOp class MyCopyOp : public osg::CopyOp
{ {
public: public:
inline MyCopyOp(CopyFlags flags=SHALLOW_COPY): inline MyCopyOp(CopyFlags flags=SHALLOW_COPY):
osg::CopyOp(flags), osg::CopyOp(flags),
_indent(0), _indent(0),
@@ -46,11 +46,11 @@ class MyCopyOp : public osg::CopyOp
inline void moveIn() const { _indent += _step; } inline void moveIn() const { _indent += _step; }
inline void moveOut() const { _indent -= _step; } inline void moveOut() const { _indent -= _step; }
inline void writeIndent() const inline void writeIndent() const
{ {
for(int i=0;i<_indent;++i) std::cout << " "; for(int i=0;i<_indent;++i) std::cout << " ";
} }
virtual osg::Referenced* operator() (const osg::Referenced* ref) const virtual osg::Referenced* operator() (const osg::Referenced* ref) const
{ {
writeIndent(); std::cout << "copying Referenced "<<ref<<std::endl; writeIndent(); std::cout << "copying Referenced "<<ref<<std::endl;
@@ -59,7 +59,7 @@ class MyCopyOp : public osg::CopyOp
moveOut(); moveOut();
return ret_ref; return ret_ref;
} }
virtual osg::Object* operator() (const osg::Object* obj) const virtual osg::Object* operator() (const osg::Object* obj) const
{ {
writeIndent(); std::cout << "copying Object "<<obj; writeIndent(); std::cout << "copying Object "<<obj;
@@ -70,7 +70,7 @@ class MyCopyOp : public osg::CopyOp
moveOut(); moveOut();
return ret_obj; return ret_obj;
} }
virtual osg::Node* operator() (const osg::Node* node) const virtual osg::Node* operator() (const osg::Node* node) const
{ {
writeIndent(); std::cout << "copying Node "<<node; writeIndent(); std::cout << "copying Node "<<node;
@@ -136,25 +136,25 @@ class MyCopyOp : public osg::CopyOp
moveOut(); moveOut();
return ret_image; return ret_image;
} }
protected: protected:
// must be mutable since CopyOp is passed around as const to // must be mutable since CopyOp is passed around as const to
// the various clone/copy constructors. // the various clone/copy constructors.
mutable int _indent; mutable int _indent;
mutable int _step; mutable int _step;
}; };
// this CopyOp class will preserve the multi-parent structure of the copied // this CopyOp class will preserve the multi-parent structure of the copied
// object, instead of expanding it into a tree. Works with the // object, instead of expanding it into a tree. Works with the
// DEEP_COPY_NODES flag. // DEEP_COPY_NODES flag.
class GraphCopyOp : public osg::CopyOp class GraphCopyOp : public osg::CopyOp
{ {
public: public:
inline GraphCopyOp(CopyFlags flags=SHALLOW_COPY): inline GraphCopyOp(CopyFlags flags=SHALLOW_COPY):
osg::CopyOp(flags) { _nodeCopyMap.clear();} osg::CopyOp(flags) { _nodeCopyMap.clear();}
virtual osg::Node* operator() (const osg::Node* node) const virtual osg::Node* operator() (const osg::Node* node) const
{ {
if (node && _flags&DEEP_COPY_NODES) if (node && _flags&DEEP_COPY_NODES)
@@ -180,9 +180,9 @@ class GraphCopyOp : public osg::CopyOp
else else
return const_cast<osg::Node*>(node); return const_cast<osg::Node*>(node);
} }
protected: protected:
// must be mutable since CopyOp is passed around as const to // must be mutable since CopyOp is passed around as const to
// the various clone/copy constructors. // the various clone/copy constructors.
mutable std::map<const osg::Node*,osg::Node*> _nodeCopyMap; mutable std::map<const osg::Node*,osg::Node*> _nodeCopyMap;
@@ -198,19 +198,19 @@ int main( int argc, char **argv )
osgViewer::Viewer viewer; osgViewer::Viewer viewer;
// load the nodes from the commandline arguments. // load the nodes from the commandline arguments.
osg::Node* rootnode = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> rootnode = osgDB::readRefNodeFiles(arguments);
if (!rootnode) if (!rootnode)
{ {
osg::notify(osg::NOTICE)<<"Please specify a model filename on the command line."<<std::endl; osg::notify(osg::NOTICE)<<"Please specify a model filename on the command line."<<std::endl;
return 1; return 1;
} }
// run optimization over the scene graph // run optimization over the scene graph
osgUtil::Optimizer optimzer; osgUtil::Optimizer optimzer;
optimzer.optimize(rootnode); optimzer.optimize(rootnode);
// ------------- Start of copy specific code ------------------------------------------------------- // ------------- Start of copy specific code -------------------------------------------------------
// do a deep copy, using MyCopyOp to reveal whats going on under the hood, // do a deep copy, using MyCopyOp to reveal whats going on under the hood,
// in your own code you'd typically just use the basic osg::CopyOp something like // in your own code you'd typically just use the basic osg::CopyOp something like
osg::ref_ptr<osg::Node> mycopy = dynamic_cast<osg::Node*>(rootnode->clone(osg::CopyOp::DEEP_COPY_ALL)); osg::ref_ptr<osg::Node> mycopy = dynamic_cast<osg::Node*>(rootnode->clone(osg::CopyOp::DEEP_COPY_ALL));
@@ -219,7 +219,7 @@ int main( int argc, char **argv )
// note, we need the dyanmic_cast because MS Visual Studio can't handle covarient // note, we need the dyanmic_cast because MS Visual Studio can't handle covarient
// return types, so that clone has return just Object*. bahh hum bug // return types, so that clone has return just Object*. bahh hum bug
osg::ref_ptr<osg::Node> deep_copy = dynamic_cast<osg::Node*>(rootnode->clone(MyCopyOp(osg::CopyOp::DEEP_COPY_ALL))); osg::ref_ptr<osg::Node> deep_copy = dynamic_cast<osg::Node*>(rootnode->clone(MyCopyOp(osg::CopyOp::DEEP_COPY_ALL)));
std::cout << "----------------------------------------------------------------"<<std::endl; std::cout << "----------------------------------------------------------------"<<std::endl;
// do a graph preserving deep copy. // do a graph preserving deep copy.
@@ -260,18 +260,18 @@ int main( int argc, char **argv )
// DEEP_COPY_IMAGES = 64, // DEEP_COPY_IMAGES = 64,
// DEEP_COPY_ALL = 0xffffffff // DEEP_COPY_ALL = 0xffffffff
// }; // };
// //
// These options you can use together such as : // These options you can use together such as :
// osg::Node* mycopy = dynamic_cast<osg::Node*>(rootnode->clone(osg::CopyOp::DEEP_COPY_NODES | DEEP_COPY_DRAWABLES)); // osg::Node* mycopy = dynamic_cast<osg::Node*>(rootnode->clone(osg::CopyOp::DEEP_COPY_NODES | DEEP_COPY_DRAWABLES));
// Which shares state but creates copies of all nodes and drawables (which contain the geometry). // Which shares state but creates copies of all nodes and drawables (which contain the geometry).
// //
// You may also want to subclass from CopyOp to provide finer grained control of what gets shared (shallow copy) vs // You may also want to subclass from CopyOp to provide finer grained control of what gets shared (shallow copy) vs
// cloned (deep copy). // cloned (deep copy).
// ------------- End of copy specific code ------------------------------------------------------- // ------------- End of copy specific code -------------------------------------------------------
// set the scene to render // set the scene to render
viewer.setSceneData(rootnode); viewer.setSceneData(rootnode);

View File

@@ -95,10 +95,10 @@ int main(int argc, char *argv[])
osgViewer::Viewer viewer; osgViewer::Viewer viewer;
// load the nodes from the commandline arguments. // load the nodes from the commandline arguments.
osg::Node* rootnode = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> rootnode = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead. // if not loaded assume no arguments passed in, try use default mode instead.
if (!rootnode) rootnode = osgDB::readNodeFile("cessna.osgt"); if (!rootnode) rootnode = osgDB::readRefNodeFile("cessna.osgt");
if (!rootnode) if (!rootnode)
{ {
@@ -107,7 +107,7 @@ int main(int argc, char *argv[])
} }
// create specular highlights // create specular highlights
create_specular_highlights(rootnode); create_specular_highlights(rootnode.get());
// run optimization over the scene graph // run optimization over the scene graph
osgUtil::Optimizer optimzer; osgUtil::Optimizer optimzer;

View File

@@ -1,9 +1,9 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
* *
* This application is open source and may be redistributed and/or modified * This application is open source and may be redistributed and/or modified
* freely and without restriction, both in commercial and non commercial applications, * freely and without restriction, both in commercial and non commercial applications,
* as long as this copyright notice is maintained. * as long as this copyright notice is maintained.
* *
* This application is distributed in the hope that it will be useful, * This application is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
@@ -50,7 +50,7 @@ int main(int argc, char** argv)
arguments.getApplicationUsage()->write(std::cout, helpType); arguments.getApplicationUsage()->write(std::cout, helpType);
return 1; return 1;
} }
// report any errors if they have occurred when parsing the program arguments. // report any errors if they have occurred when parsing the program arguments.
if (arguments.errors()) if (arguments.errors())
{ {
@@ -81,7 +81,7 @@ int main(int argc, char** argv)
while (arguments.read("-p",pathfile)) while (arguments.read("-p",pathfile))
{ {
osgGA::AnimationPathManipulator* apm = new osgGA::AnimationPathManipulator(pathfile); osgGA::AnimationPathManipulator* apm = new osgGA::AnimationPathManipulator(pathfile);
if (apm || !apm->valid()) if (apm || !apm->valid())
{ {
unsigned int num = keyswitchManipulator->getNumMatrixManipulators(); unsigned int num = keyswitchManipulator->getNumMatrixManipulators();
keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm ); keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm );
@@ -95,13 +95,13 @@ int main(int argc, char** argv)
// add the state manipulator // add the state manipulator
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) ); viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
// add the thread model handler // add the thread model handler
viewer.addEventHandler(new osgViewer::ThreadingHandler); viewer.addEventHandler(new osgViewer::ThreadingHandler);
// add the window size toggle handler // add the window size toggle handler
viewer.addEventHandler(new osgViewer::WindowSizeHandler); viewer.addEventHandler(new osgViewer::WindowSizeHandler);
// add the stats handler // add the stats handler
viewer.addEventHandler(new osgViewer::StatsHandler); viewer.addEventHandler(new osgViewer::StatsHandler);
@@ -129,8 +129,8 @@ int main(int argc, char** argv)
// load the data // load the data
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFile(file); osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFile(file);
if (!loadedModel) if (!loadedModel)
{ {
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl; std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
return 1; return 1;

View File

@@ -224,7 +224,7 @@ public:
osg::StateSet *dstate= gm->getOrCreateStateSet( ); osg::StateSet *dstate= gm->getOrCreateStateSet( );
dstate->setMode( GL_LIGHTING, osg::StateAttribute::ON ); dstate->setMode( GL_LIGHTING, osg::StateAttribute::ON );
osg::Image* image = osgDB::readImageFile("Images/Brick-Std-Orange.TGA"); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Images/Brick-Std-Orange.TGA");
if (image) if (image)
{ {
osg::Texture2D* txt = new osg::Texture2D; osg::Texture2D* txt = new osg::Texture2D;
@@ -354,7 +354,7 @@ osg::Group *makedelaunay(const int ndcs)
osg::Vec3Array *points=new osg::Vec3Array; osg::Vec3Array *points=new osg::Vec3Array;
osg::Image* image = osgDB::readImageFile("Images/blueFlowers.png"); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Images/blueFlowers.png");
if (image) if (image)
{ {
osg::Texture2D* texture = new osg::Texture2D; osg::Texture2D* texture = new osg::Texture2D;
@@ -817,7 +817,7 @@ osg::Geometry *WallConstraint::makeWallGeometry() const
{ {
osg::ref_ptr<osg::Geometry> gm=new osg::Geometry; // the wall osg::ref_ptr<osg::Geometry> gm=new osg::Geometry; // the wall
if (texture!="") { if (texture!="") {
osg::Image* image = osgDB::readImageFile(texture.c_str()); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(texture.c_str());
if (image) if (image)
{ {
osg::Texture2D* txt = new osg::Texture2D; osg::Texture2D* txt = new osg::Texture2D;
@@ -1005,7 +1005,7 @@ deprecated_osg::Geometry *ArealConstraint::makeWallGeometry( osg::Vec3Array *pt)
tscx->retessellatePolygons(*(edges)); // find all edges tscx->retessellatePolygons(*(edges)); // find all edges
if (walltexture!="") { if (walltexture!="") {
osg::Image* image = osgDB::readImageFile(walltexture.c_str()); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(walltexture.c_str());
if (image) if (image)
{ {
osg::Texture2D* txt = new osg::Texture2D; osg::Texture2D* txt = new osg::Texture2D;
@@ -1062,7 +1062,7 @@ deprecated_osg::Geometry * ArealConstraint::makeAreal( osg::Vec3Array *points)
gm->setNormalArray(getCanopyNormals(points)); gm->setNormalArray(getCanopyNormals(points));
gm->setNormalBinding(deprecated_osg::Geometry::BIND_PER_PRIMITIVE); gm->setNormalBinding(deprecated_osg::Geometry::BIND_PER_PRIMITIVE);
gm->setTexCoordArray(0,getCanopyTexcoords(points)); gm->setTexCoordArray(0,getCanopyTexcoords(points));
osg::Image* image = osgDB::readImageFile(texture); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(texture);
if (image) if (image)
{ {
osg::Texture2D* txt = new osg::Texture2D; osg::Texture2D* txt = new osg::Texture2D;
@@ -1238,7 +1238,7 @@ deprecated_osg::Geometry * LinearConstraint::makeGeometry(const osg::Vec3Array *
if (_midline->size()>0) { if (_midline->size()>0) {
osg::ref_ptr<osg::Vec3Array> locpts=getPoints(points); osg::ref_ptr<osg::Vec3Array> locpts=getPoints(points);
if (texture!="") { if (texture!="") {
osg::Image* image = osgDB::readImageFile(texture.c_str()); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(texture.c_str());
if (image) if (image)
{ {
osg::Texture2D* txt = new osg::Texture2D; osg::Texture2D* txt = new osg::Texture2D;

View File

@@ -139,7 +139,7 @@ int main( int argc, char **argv )
bool needToSetHomePosition = false; bool needToSetHomePosition = false;
// read the scene from the list of file specified commandline args. // read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
// if one hasn't been loaded create an earth and sun test model. // if one hasn't been loaded create an earth and sun test model.
if (!scene) if (!scene)

View File

@@ -18,7 +18,7 @@
#include <iostream> #include <iostream>
#include "DePee.h" #include "DePee.h"
/*! /*!
Handles keyboard events. Handles keyboard events.
@@ -28,7 +28,7 @@
class KeyboardEventHandler : public osgGA::GUIEventHandler class KeyboardEventHandler : public osgGA::GUIEventHandler
{ {
public: public:
KeyboardEventHandler(DePee* dePee) KeyboardEventHandler(DePee* dePee)
{ {
_apc = 0; _apc = 0;
@@ -41,12 +41,12 @@ public:
_dePee->setSketchy(_sketchy); _dePee->setSketchy(_sketchy);
_dePee->setColored(_colored); _dePee->setColored(_colored);
} }
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&) virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&)
{ {
switch(ea.getEventType()) switch(ea.getEventType())
{ {
case(osgGA::GUIEventAdapter::KEYDOWN): case(osgGA::GUIEventAdapter::KEYDOWN):
{ {
if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Space) if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Space)
@@ -77,7 +77,7 @@ public:
_dePee->setSketchy(_sketchy); _dePee->setSketchy(_sketchy);
return true; return true;
} }
else if (ea.getKey() == 'e') else if (ea.getKey() == 'e')
{ {
_edgy = !_edgy; _edgy = !_edgy;
@@ -106,13 +106,13 @@ public:
_crayon = !_crayon; _crayon = !_crayon;
_dePee->setCrayon(_crayon); _dePee->setCrayon(_crayon);
} }
break; break;
} }
default: default:
break; break;
} }
return false; return false;
} }
@@ -139,12 +139,12 @@ private:
class MouseEventHandler : public osgGA::GUIEventHandler class MouseEventHandler : public osgGA::GUIEventHandler
{ {
public: public:
MouseEventHandler(DePee* dePee) MouseEventHandler(DePee* dePee)
{ {
_dePee = dePee; _dePee = dePee;
} }
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&) virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&)
{ {
switch(ea.getEventType()) switch(ea.getEventType())
@@ -152,17 +152,17 @@ public:
//mouse //mouse
case(osgGA::GUIEventAdapter::DRAG): case(osgGA::GUIEventAdapter::DRAG):
{ {
rotate(ea.getXnormalized(), ea.getYnormalized()); rotate(ea.getXnormalized(), ea.getYnormalized());
break; break;
} }
case(osgGA::GUIEventAdapter::MOVE): case(osgGA::GUIEventAdapter::MOVE):
_prevX = ea.getXnormalized(); _prevX = ea.getXnormalized();
_prevY = ea.getYnormalized(); _prevY = ea.getYnormalized();
break; break;
default: default:
break; break;
} }
return false; return false;
} }
@@ -175,25 +175,25 @@ private:
void rotate(float x, float y) void rotate(float x, float y)
{ {
osg::Matrix baseMatrix = _modelGroupTransform->getMatrix(); osg::Matrix baseMatrix = _modelGroupTransform->getMatrix();
baseMatrix.preMultTranslate(_rotCenter); baseMatrix.preMultTranslate(_rotCenter);
baseMatrix.preMultRotate(osg::Quat((x - _prevX) * 3, osg::Vec3d(0.0, 0.0, 1.0))); baseMatrix.preMultRotate(osg::Quat((x - _prevX) * 3, osg::Vec3d(0.0, 0.0, 1.0)));
baseMatrix.preMultRotate(osg::Quat(-(y - _prevY) * 3, (baseMatrix * osg::Vec3d(1.0, 0.0, 0.0)))); baseMatrix.preMultRotate(osg::Quat(-(y - _prevY) * 3, (baseMatrix * osg::Vec3d(1.0, 0.0, 0.0))));
baseMatrix.preMultTranslate(-_rotCenter); baseMatrix.preMultTranslate(-_rotCenter);
_modelGroupTransform->setMatrix(baseMatrix); _modelGroupTransform->setMatrix(baseMatrix);
_prevX = x; _prevX = x;
_prevY = y; _prevY = y;
}; };
DePee* _dePee; DePee* _dePee;
float _prevX; float _prevX;
float _prevY; float _prevY;
osg::Vec3 _rotCenter; osg::Vec3 _rotCenter;
osg::MatrixTransform* _modelGroupTransform; osg::MatrixTransform* _modelGroupTransform;
}; };
@@ -202,25 +202,25 @@ int main( int argc, char **argv )
{ {
// use an ArgumentParser object to manage the program arguments. // use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv); osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program. // set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates Depth Peeling"); arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates Depth Peeling");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" filename"); arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" filename");
// construct the viewer // construct the viewer
osgViewer::Viewer viewer(arguments); osgViewer::Viewer viewer(arguments);
// any option left unread are converted into errors to write out later. // any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized(); arguments.reportRemainingOptionsAsUnrecognized();
// report any errors if they have occurred when parsing the program arguments. // report any errors if they have occurred when parsing the program arguments.
if (arguments.errors()) if (arguments.errors())
{ {
arguments.writeErrorMessages(std::cout); arguments.writeErrorMessages(std::cout);
return 1; return 1;
} }
if (arguments.argc()<=1 || arguments.argc() > 3) if (arguments.argc()<=1 || arguments.argc() > 3)
{ {
arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION); arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
@@ -232,29 +232,29 @@ int main( int argc, char **argv )
viewer.getCamera()->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR); viewer.getCamera()->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR);
// read the model to do depth peeling with // read the model to do depth peeling with
osg::Node* loadedModel = osgDB::readNodeFile(arguments.argv()[1]); osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFile(arguments.argv()[1]);
if (!loadedModel) if (!loadedModel)
return 1; return 1;
// create a transform to spin the model. // create a transform to spin the model.
osg::MatrixTransform* modelGroupTransform = new osg::MatrixTransform; osg::MatrixTransform* modelGroupTransform = new osg::MatrixTransform;
osg::Group* modelGroup = new osg::Group; osg::Group* modelGroup = new osg::Group;
modelGroupTransform->addChild(modelGroup); modelGroupTransform->addChild(modelGroup);
modelGroup->addChild(loadedModel); modelGroup->addChild(loadedModel);
osg::Group* rootNode = new osg::Group(); osg::Group* rootNode = new osg::Group();
// add model to the viewer. // add model to the viewer.
viewer.setSceneData(rootNode); viewer.setSceneData(rootNode);
// Depth peel example only works on a single graphics context right now // Depth peel example only works on a single graphics context right now
// so open up viewer on single screen to prevent problems // so open up viewer on single screen to prevent problems
viewer.setUpViewOnSingleScreen(0); viewer.setUpViewOnSingleScreen(0);
// create the windows and run the threads. // create the windows and run the threads.
viewer.realize(); viewer.realize();
unsigned int width = 1280; unsigned int width = 1280;
unsigned int height = 1280; unsigned int height = 1280;
osgViewer::Viewer::Windows windows; osgViewer::Viewer::Windows windows;
@@ -266,11 +266,11 @@ int main( int argc, char **argv )
} }
osg::ref_ptr<DePee> dePee = new DePee(rootNode, osg::ref_ptr<DePee> dePee = new DePee(rootNode,
modelGroupTransform, modelGroupTransform,
width, width,
height); height);
//create event handlers //create event handlers
KeyboardEventHandler* keyboardEventHandler = new KeyboardEventHandler(dePee.get()); KeyboardEventHandler* keyboardEventHandler = new KeyboardEventHandler(dePee.get());
MouseEventHandler* mouseEventHandler = new MouseEventHandler(dePee.get()); MouseEventHandler* mouseEventHandler = new MouseEventHandler(dePee.get());
@@ -278,7 +278,7 @@ int main( int argc, char **argv )
viewer.addEventHandler(mouseEventHandler); viewer.addEventHandler(mouseEventHandler);
//viewer.setCameraManipulator(new osgGA::TrackballManipulator); //viewer.setCameraManipulator(new osgGA::TrackballManipulator);
osg::StateSet* stateset = modelGroupTransform->getOrCreateStateSet(); osg::StateSet* stateset = modelGroupTransform->getOrCreateStateSet();
stateset->setMode(GL_BLEND, osg::StateAttribute::OFF); stateset->setMode(GL_BLEND, osg::StateAttribute::OFF);
@@ -287,15 +287,15 @@ int main( int argc, char **argv )
osg::AnimationPathCallback* apc = new osg::AnimationPathCallback(modelGroupTransform->getBound().center(),osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(45.0f)); osg::AnimationPathCallback* apc = new osg::AnimationPathCallback(modelGroupTransform->getBound().center(),osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(45.0f));
apc->setPause(true); apc->setPause(true);
modelGroupTransform->setUpdateCallback(apc); modelGroupTransform->setUpdateCallback(apc);
keyboardEventHandler->registerAnimationPathCallback(apc); keyboardEventHandler->registerAnimationPathCallback(apc);
mouseEventHandler->registerModelGroupTransform(modelGroupTransform); mouseEventHandler->registerModelGroupTransform(modelGroupTransform);
//setup stuff that is necessary for measuring fps //setup stuff that is necessary for measuring fps
osg::Timer_t current_tick, previous_tick = 1; osg::Timer_t current_tick, previous_tick = 1;
double* fps = new double; double* fps = new double;
dePee->setFPS(fps); dePee->setFPS(fps);
while(!viewer.done()) while(!viewer.done())
{ {
current_tick = osg::Timer::instance()->tick(); current_tick = osg::Timer::instance()->tick();

View File

@@ -703,10 +703,10 @@ int main(int argc, char** argv)
osgViewer::Viewer viewer(arguments); osgViewer::Viewer viewer(arguments);
// load the nodes from the commandline arguments. // load the nodes from the commandline arguments.
osg::Node* loadedModel = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead. // if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("cow.osgt"); if (!loadedModel) loadedModel = osgDB::readRefNodeFile("cow.osgt");
if (!loadedModel) if (!loadedModel)
{ {
@@ -731,7 +731,7 @@ int main(int argc, char** argv)
} }
else else
{ {
osg::Node* distortionNode = createDistortionSubgraph( options, loadedModel, viewer.getCamera()->getClearColor()); osg::Node* distortionNode = createDistortionSubgraph( options, loadedModel.get(), viewer.getCamera()->getClearColor());
viewer.setSceneData( distortionNode ); viewer.setSceneData( distortionNode );
} }

View File

@@ -97,7 +97,7 @@ createStateSet()
ss->setAttribute( program.get(), ss->setAttribute( program.get(),
osg::StateAttribute::ON | osg::StateAttribute::PROTECTED ); osg::StateAttribute::ON | osg::StateAttribute::PROTECTED );
osg::ref_ptr< osg::Image> iLogo = osgDB::readImageFile( "Images/osg128.png" ); osg::ref_ptr< osg::Image> iLogo = osgDB::readRefImageFile( "Images/osg128.png" );
if( !iLogo.valid() ) if( !iLogo.valid() )
{ {
osg::notify( osg::ALWAYS ) << "Can't open image file osg128.png" << std::endl; osg::notify( osg::ALWAYS ) << "Can't open image file osg128.png" << std::endl;

View File

@@ -44,21 +44,21 @@ osg::Node* createEarth()
osg::TessellationHints* hints = new osg::TessellationHints; osg::TessellationHints* hints = new osg::TessellationHints;
hints->setDetailRatio(5.0f); hints->setDetailRatio(5.0f);
osg::ShapeDrawable* sd = new osg::ShapeDrawable(new osg::Sphere(osg::Vec3(0.0,0.0,0.0), osg::WGS_84_RADIUS_POLAR), hints); osg::ShapeDrawable* sd = new osg::ShapeDrawable(new osg::Sphere(osg::Vec3(0.0,0.0,0.0), osg::WGS_84_RADIUS_POLAR), hints);
osg::Geode* geode = new osg::Geode; osg::Geode* geode = new osg::Geode;
geode->addDrawable(sd); geode->addDrawable(sd);
std::string filename = osgDB::findDataFile("Images/land_shallow_topo_2048.jpg"); std::string filename = osgDB::findDataFile("Images/land_shallow_topo_2048.jpg");
geode->getOrCreateStateSet()->setTextureAttributeAndModes(0, new osg::Texture2D(osgDB::readImageFile(filename))); geode->getOrCreateStateSet()->setTextureAttributeAndModes(0, new osg::Texture2D(osgDB::readRefImageFile(filename)));
osg::CoordinateSystemNode* csn = new osg::CoordinateSystemNode; osg::CoordinateSystemNode* csn = new osg::CoordinateSystemNode;
csn->setEllipsoidModel(new osg::EllipsoidModel()); csn->setEllipsoidModel(new osg::EllipsoidModel());
csn->addChild(geode); csn->addChild(geode);
return csn; return csn;
} }
osgText::Text* createText(osg::EllipsoidModel* ellipsoid, double latitude, double longitude, double height, const std::string& str) osgText::Text* createText(osg::EllipsoidModel* ellipsoid, double latitude, double longitude, double height, const std::string& str)
@@ -78,7 +78,7 @@ osgText::Text* createText(osg::EllipsoidModel* ellipsoid, double latitude, doubl
text->setCharacterSize(300000.0f); text->setCharacterSize(300000.0f);
text->setCharacterSizeMode(osgText::Text::OBJECT_COORDS_WITH_MAXIMUM_SCREEN_SIZE_CAPPED_BY_FONT_HEIGHT); text->setCharacterSizeMode(osgText::Text::OBJECT_COORDS_WITH_MAXIMUM_SCREEN_SIZE_CAPPED_BY_FONT_HEIGHT);
text->setAutoRotateToScreen(true); text->setAutoRotateToScreen(true);
return text; return text;
} }
@@ -87,10 +87,10 @@ osg::Node* createFadeText(osg::EllipsoidModel* ellipsoid)
osg::Group* group = new osg::Group; osg::Group* group = new osg::Group;
group->getOrCreateStateSet()->setMode(GL_DEPTH_TEST,osg::StateAttribute::OFF); group->getOrCreateStateSet()->setMode(GL_DEPTH_TEST,osg::StateAttribute::OFF);
osg::Geode* geode = new osg::Geode; osg::Geode* geode = new osg::Geode;
group->addChild(geode); group->addChild(geode);
std::vector<std::string> textList; std::vector<std::string> textList;
textList.push_back("Town"); textList.push_back("Town");
textList.push_back("City"); textList.push_back("City");
@@ -99,7 +99,7 @@ osg::Node* createFadeText(osg::EllipsoidModel* ellipsoid)
textList.push_back("Mountain"); textList.push_back("Mountain");
textList.push_back("Road"); textList.push_back("Road");
textList.push_back("Lake"); textList.push_back("Lake");
unsigned int numLat = 15; unsigned int numLat = 15;
unsigned int numLong = 20; unsigned int numLong = 20;
double latitude = 0.0; double latitude = 0.0;
@@ -118,7 +118,7 @@ osg::Node* createFadeText(osg::EllipsoidModel* ellipsoid)
} }
return group; return group;
} }
int main(int, char**) int main(int, char**)
@@ -128,10 +128,10 @@ int main(int, char**)
viewer.getCamera()->setComputeNearFarMode(osg::CullSettings::COMPUTE_NEAR_FAR_USING_PRIMITIVES); viewer.getCamera()->setComputeNearFarMode(osg::CullSettings::COMPUTE_NEAR_FAR_USING_PRIMITIVES);
viewer.getCamera()->setNearFarRatio(0.00001f); viewer.getCamera()->setNearFarRatio(0.00001f);
// read the scene from the list of file specified commandline args. // read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> root = createEarth(); osg::ref_ptr<osg::Node> root = createEarth();
if (!root) return 0; if (!root) return 0;
// add a viewport to the viewer and attach the scene graph. // add a viewport to the viewer and attach the scene graph.
@@ -142,7 +142,7 @@ int main(int, char**)
{ {
// add fade text around the globe // add fade text around the globe
csn->addChild(createFadeText(csn->getEllipsoidModel())); csn->addChild(createFadeText(csn->getEllipsoidModel()));
} }
viewer.setCameraManipulator(new osgGA::TerrainManipulator); viewer.setCameraManipulator(new osgGA::TerrainManipulator);

View File

@@ -62,7 +62,7 @@ osgText::Text* createLabel(const std::string& l, const char* f, unsigned int siz
static osg::Vec3 pos(10.0f, 10.0f, 0.0f); static osg::Vec3 pos(10.0f, 10.0f, 0.0f);
osgText::Text* label = new osgText::Text(); osgText::Text* label = new osgText::Text();
osgText::Font* font = osgText::readFontFile(f); osg::ref_ptr<osgText::Font> font = osgText::readRefFontFile(f);
label->setFont(font); label->setFont(font);
label->setCharacterSize(size); label->setCharacterSize(size);

View File

@@ -388,7 +388,7 @@ osg::Geode* ForestTechniqueManager::createTerrain(const osg::Vec3& origin, const
// --------------------------------------- // ---------------------------------------
osg::StateSet* stateset = new osg::StateSet(); osg::StateSet* stateset = new osg::StateSet();
osg::Image* image = osgDB::readImageFile("Images/lz.rgb"); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Images/lz.rgb");
if (image) if (image)
{ {
osg::Texture2D* texture = new osg::Texture2D; osg::Texture2D* texture = new osg::Texture2D;
@@ -1182,7 +1182,7 @@ osg::Node* ForestTechniqueManager::createScene(unsigned int numTreesToCreates, u
osg::Texture2D *tex = new osg::Texture2D; osg::Texture2D *tex = new osg::Texture2D;
tex->setWrap( osg::Texture2D::WRAP_S, osg::Texture2D::CLAMP ); tex->setWrap( osg::Texture2D::WRAP_S, osg::Texture2D::CLAMP );
tex->setWrap( osg::Texture2D::WRAP_T, osg::Texture2D::CLAMP ); tex->setWrap( osg::Texture2D::WRAP_T, osg::Texture2D::CLAMP );
tex->setImage(osgDB::readImageFile("Images/tree0.rgba")); tex->setImage(osgDB::readRefImageFile("Images/tree0.rgba"));
osg::StateSet *dstate = new osg::StateSet; osg::StateSet *dstate = new osg::StateSet;
{ {

View File

@@ -963,7 +963,7 @@ int main(int argc, char **argv)
arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION); arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
return 1; return 1;
} }
ref_ptr<Node> loadedModel = osgDB::readNodeFiles(arguments); ref_ptr<Node> loadedModel = osgDB::readRefNodeFiles(arguments);
if (!loadedModel) { if (!loadedModel) {
cerr << "couldn't load " << argv[1] << "\n"; cerr << "couldn't load " << argv[1] << "\n";
return 1; return 1;

View File

@@ -127,7 +127,7 @@ public:
for (osgFX::Registry::EffectMap::const_iterator i=emap.begin(); i!=emap.end(); ++i) { for (osgFX::Registry::EffectMap::const_iterator i=emap.begin(); i!=emap.end(); ++i) {
std::cout << "INFO: \t" << i->first << "\n"; std::cout << "INFO: \t" << i->first << "\n";
osg::ref_ptr<osgFX::Effect> effect = static_cast<osgFX::Effect *>(i->second->cloneType()); osg::ref_ptr<osgFX::Effect> effect = static_cast<osgFX::Effect *>(i->second->cloneType());
_effects.push_back(effect.get()); _effects.push_back(effect.get());
} }
std::cout << "INFO: " << emap.size() << " effect(s) ready.\n"; std::cout << "INFO: " << emap.size() << " effect(s) ready.\n";
@@ -144,9 +144,9 @@ public:
inline void setScene(osg::Node* node) { _scene = node; } inline void setScene(osg::Node* node) { _scene = node; }
inline bool getEffectsEnabled() const { return _fxen; } inline bool getEffectsEnabled() const { return _fxen; }
inline void setEffectsEnabled(bool v) inline void setEffectsEnabled(bool v)
{ {
_fxen = v; _fxen = v;
if (getSelectedEffect()) { if (getSelectedEffect()) {
getSelectedEffect()->setEnabled(_fxen); getSelectedEffect()->setEnabled(_fxen);
} }
@@ -156,7 +156,7 @@ public:
inline void setEffectIndex(int i) inline void setEffectIndex(int i)
{ {
if (i >= static_cast<int>(_effects.size())) i = 0; if (i >= static_cast<int>(_effects.size())) i = 0;
if (i < 0) i = static_cast<int>(_effects.size()-1); if (i < 0) i = static_cast<int>(_effects.size()-1);
_selected_fx = i; _selected_fx = i;
rebuild(); rebuild();
} }
@@ -174,11 +174,11 @@ protected:
{ {
float zPos = -0.1; // note from Robert, was 0.1f, but now must be -0.1f to keep text visible??#!? due float zPos = -0.1; // note from Robert, was 0.1f, but now must be -0.1f to keep text visible??#!? due
// to some other change in the OSG not tracked down yet... // to some other change in the OSG not tracked down yet...
osg::ref_ptr<osgText::Font> arial = osgText::readFontFile("fonts/arial.ttf"); osg::ref_ptr<osgText::Font> arial = osgText::readRefFontFile("fonts/arial.ttf");
osg::ref_ptr<osgText::Text> hints = new osgText::Text; osg::ref_ptr<osgText::Text> hints = new osgText::Text;
hints->setFont(arial.get()); hints->setFont(arial);
hints->setColor(_hints_color); hints->setColor(_hints_color);
hints->setAlignment(osgText::Text::CENTER_BOTTOM); hints->setAlignment(osgText::Text::CENTER_BOTTOM);
hints->setCharacterSize(13); hints->setCharacterSize(13);
@@ -195,7 +195,7 @@ protected:
if (!author_name.empty()) { if (!author_name.empty()) {
effect_description = author_name = "AUTHOR: " + std::string(_effects[_selected_fx]->effectAuthor()) + std::string("\n\n"); effect_description = author_name = "AUTHOR: " + std::string(_effects[_selected_fx]->effectAuthor()) + std::string("\n\n");
} }
effect_description += "DESCRIPTION:\n" + std::string(_effects[_selected_fx]->effectDescription()); effect_description += "DESCRIPTION:\n" + std::string(_effects[_selected_fx]->effectDescription());
if (_scene.valid() && _root.valid()) { if (_scene.valid() && _root.valid()) {
_root->removeChildren(0, _root->getNumChildren()); _root->removeChildren(0, _root->getNumChildren());
@@ -268,7 +268,7 @@ EffectPanel* build_gui(osg::Group* root)
osg::ref_ptr<EffectPanel> effect_panel = new EffectPanel; osg::ref_ptr<EffectPanel> effect_panel = new EffectPanel;
effect_panel->setCaption("osgFX Effect Browser"); effect_panel->setCaption("osgFX Effect Browser");
effect_panel->setRect(osgfxbrowser::Rect(20, 20, 1000, 280)); effect_panel->setRect(osgfxbrowser::Rect(20, 20, 1000, 280));
hud->addChild(effect_panel.get()); hud->addChild(effect_panel.get());
@@ -325,7 +325,7 @@ int main(int argc, char *argv[])
unsigned int clearMask = viewer.getCamera()->getClearMask(); unsigned int clearMask = viewer.getCamera()->getClearMask();
viewer.getCamera()->setClearMask(clearMask | GL_STENCIL_BUFFER_BIT); viewer.getCamera()->setClearMask(clearMask | GL_STENCIL_BUFFER_BIT);
viewer.getCamera()->setClearStencil(0); viewer.getCamera()->setClearStencil(0);
// any option left unread are converted into errors to write out later. // any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized(); arguments.reportRemainingOptionsAsUnrecognized();
@@ -336,11 +336,11 @@ int main(int argc, char *argv[])
} }
// read the scene from the list of file specified commandline args. // read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead. // if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("dumptruck.osgt"); if (!loadedModel) loadedModel = osgDB::readRefNodeFile("dumptruck.osgt");
if (!loadedModel) if (!loadedModel)
{ {
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl; std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;

View File

@@ -117,14 +117,14 @@ int main(int argc, char *argv[])
} }
// load the image // load the image
osg::ref_ptr<osg::Image> startIm = osgDB::readImageFile(startName); osg::ref_ptr<osg::Image> startIm = osgDB::readRefImageFile(startName);
if (!startIm) { if (!startIm) {
std::cout << "Could not load start image.\n"; std::cout << "Could not load start image.\n";
return(1); return(1);
} }
osg::Node* scene = createScene(startIm.get()); osg::ref_ptr<osg::Node> scene = createScene(startIm.get());
// construct the viewer. // construct the viewer.
osgViewer::Viewer viewer; osgViewer::Viewer viewer;

View File

@@ -550,7 +550,7 @@ osg::Node* createBackground()
{ {
// we'll create a texture mapped quad to sit behind the Geometry // we'll create a texture mapped quad to sit behind the Geometry
osg::Image* image = osgDB::readImageFile("Images/primitives.gif"); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Images/primitives.gif");
if (!image) return NULL; if (!image) return NULL;

View File

@@ -434,8 +434,8 @@ int main(int argv, char **argc)
osg::ref_ptr<osg::Group> group = new osg::Group; osg::ref_ptr<osg::Group> group = new osg::Group;
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
if (loadedModel.valid()) group->addChild(loadedModel.get()); if (loadedModel.valid()) group->addChild(loadedModel);
for(Tracks::iterator itr = tracks.begin(); for(Tracks::iterator itr = tracks.begin();
itr != tracks.end(); itr != tracks.end();

View File

@@ -52,12 +52,12 @@ int main(int argc, char** argv)
osgViewer::Viewer viewer(arguments); osgViewer::Viewer viewer(arguments);
osg::ref_ptr<osg::Node> node = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> node = osgDB::readRefNodeFiles(arguments);
if (!node) return 0; if (!node) return 0;
osg::ref_ptr<osg::GraphicsCostEstimator> gce = new osg::GraphicsCostEstimator; osg::ref_ptr<osg::GraphicsCostEstimator> gce = new osg::GraphicsCostEstimator;
viewer.setSceneData(node.get()); viewer.setSceneData(node);
viewer.realize(); viewer.realize();

View File

@@ -67,7 +67,7 @@ Node *makeBase( void )
Texture2D *tex = new Texture2D; Texture2D *tex = new Texture2D;
tex->setImage(osgDB::readImageFile("Images/water.rgb")); tex->setImage(osgDB::readRefImageFile("Images/water.rgb"));
tex->setWrap( Texture2D::WRAP_S, Texture2D::REPEAT ); tex->setWrap( Texture2D::WRAP_S, Texture2D::REPEAT );
tex->setWrap( Texture2D::WRAP_T, Texture2D::REPEAT ); tex->setWrap( Texture2D::WRAP_T, Texture2D::REPEAT );

View File

@@ -112,7 +112,7 @@ Node *makeSky( void )
Texture2D *tex = new Texture2D; Texture2D *tex = new Texture2D;
tex->setImage(osgDB::readImageFile("Images/white.rgb")); tex->setImage(osgDB::readRefImageFile("Images/white.rgb"));
StateSet *dstate = new StateSet; StateSet *dstate = new StateSet;

View File

@@ -161,7 +161,7 @@ Node *makeTank( void )
for( i = 0; i < c; i++ ) for( i = 0; i < c; i++ )
conv( vc[i], mat, vc[i] ); conv( vc[i], mat, vc[i] );
gset->addPrimitiveSet(new DrawArrays(PrimitiveSet::TRIANGLE_FAN,prev_c,c-prev_c)); gset->addPrimitiveSet(new DrawArrays(PrimitiveSet::TRIANGLE_FAN,prev_c,c-prev_c));
@@ -171,7 +171,7 @@ Node *makeTank( void )
tex->setWrap( Texture2D::WRAP_S, Texture2D::REPEAT ); tex->setWrap( Texture2D::WRAP_S, Texture2D::REPEAT );
tex->setWrap( Texture2D::WRAP_T, Texture2D::REPEAT ); tex->setWrap( Texture2D::WRAP_T, Texture2D::REPEAT );
tex->setImage(osgDB::readImageFile("Images/tank.rgb")); tex->setImage(osgDB::readRefImageFile("Images/tank.rgb"));
StateSet *dstate = new StateSet; StateSet *dstate = new StateSet;
dstate->setTextureAttributeAndModes(0, tex, StateAttribute::ON ); dstate->setTextureAttributeAndModes(0, tex, StateAttribute::ON );

View File

@@ -131,7 +131,7 @@ Node *makeTerrain( void )
Texture2D *tex = new Texture2D; Texture2D *tex = new Texture2D;
tex->setImage(osgDB::readImageFile("Images/lz.rgb")); tex->setImage(osgDB::readRefImageFile("Images/lz.rgb"));
StateSet *dstate = new StateSet; StateSet *dstate = new StateSet;
dstate->setMode( GL_LIGHTING, StateAttribute::OFF ); dstate->setMode( GL_LIGHTING, StateAttribute::OFF );

View File

@@ -234,7 +234,7 @@ Node *makeTrees( void )
struct _tree *t; struct _tree *t;
Texture2D *tex = new Texture2D; Texture2D *tex = new Texture2D;
tex->setImage(osgDB::readImageFile("Images/tree0.rgba")); tex->setImage(osgDB::readRefImageFile("Images/tree0.rgba"));
StateSet *dstate = new StateSet; StateSet *dstate = new StateSet;

View File

@@ -248,7 +248,7 @@ struct SnapeImageHandler : public osgGA::GUIEventHandler
{ {
osgViewer::View* view = dynamic_cast<osgViewer::View*>(&aa); osgViewer::View* view = dynamic_cast<osgViewer::View*>(&aa);
osg::Node* node = view ? view->getSceneData() : 0; osg::Node* node = view ? view->getSceneData() : 0;
if (node) if (node)
{ {
osgDB::writeNodeFile(*node, "hud.osgt"); osgDB::writeNodeFile(*node, "hud.osgt");
osgDB::writeNodeFile(*node, "hud.osgb"); osgDB::writeNodeFile(*node, "hud.osgb");
@@ -284,10 +284,10 @@ int main( int argc, char **argv )
// read the scene from the list of file specified commandline args. // read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default model instead. // if not loaded assume no arguments passed in, try use default model instead.
if (!scene) scene = osgDB::readNodeFile("dumptruck.osgt"); if (!scene) scene = osgDB::readRefNodeFile("dumptruck.osgt");
if (!scene) if (!scene)
@@ -320,7 +320,7 @@ int main( int argc, char **argv )
viewer.addSlave(hudCamera, false); viewer.addSlave(hudCamera, false);
// set the scene to render // set the scene to render
viewer.setSceneData(scene.get()); viewer.setSceneData(scene);
return viewer.run(); return viewer.run();
@@ -334,7 +334,7 @@ int main( int argc, char **argv )
osgViewer::View* view = new osgViewer::View; osgViewer::View* view = new osgViewer::View;
viewer.addView(view); viewer.addView(view);
view->setSceneData(scene.get()); view->setSceneData(scene);
view->setUpViewAcrossAllScreens();; view->setUpViewAcrossAllScreens();;
view->setCameraManipulator(new osgGA::TrackballManipulator); view->setCameraManipulator(new osgGA::TrackballManipulator);
@@ -375,11 +375,11 @@ int main( int argc, char **argv )
osg::ref_ptr<osg::Group> group = new osg::Group; osg::ref_ptr<osg::Group> group = new osg::Group;
// add the HUD subgraph. // add the HUD subgraph.
if (scene.valid()) group->addChild(scene.get()); if (scene.valid()) group->addChild(scene);
group->addChild(createHUD()); group->addChild(createHUD());
// set the scene to render // set the scene to render
viewer.setSceneData(group.get()); viewer.setSceneData(group);
return viewer.run(); return viewer.run();
} }

View File

@@ -48,7 +48,7 @@ static osgDB::DirectoryContents getSuitableFiles(osg::ArgumentParser& arguments)
{ {
const std::string& directory = arguments[i]; const std::string& directory = arguments[i];
osgDB::DirectoryContents dc = osgDB::getSortedDirectoryContents(directory); osgDB::DirectoryContents dc = osgDB::getSortedDirectoryContents(directory);
for(osgDB::DirectoryContents::iterator itr = dc.begin(); itr != dc.end(); ++itr) for(osgDB::DirectoryContents::iterator itr = dc.begin(); itr != dc.end(); ++itr)
{ {
std::string full_file_name = directory + "/" + (*itr); std::string full_file_name = directory + "/" + (*itr);
@@ -76,28 +76,28 @@ osg::StateSet* createState(osg::ArgumentParser& arguments)
osg::ref_ptr<osg::ImageSequence> imageSequence = new osg::ImageSequence; osg::ref_ptr<osg::ImageSequence> imageSequence = new osg::ImageSequence;
bool preLoad = true; bool preLoad = true;
while (arguments.read("--page-and-discard")) while (arguments.read("--page-and-discard"))
{ {
imageSequence->setMode(osg::ImageSequence::PAGE_AND_DISCARD_USED_IMAGES); imageSequence->setMode(osg::ImageSequence::PAGE_AND_DISCARD_USED_IMAGES);
preLoad = false; preLoad = false;
} }
while (arguments.read("--page-and-retain")) while (arguments.read("--page-and-retain"))
{ {
imageSequence->setMode(osg::ImageSequence::PAGE_AND_RETAIN_IMAGES); imageSequence->setMode(osg::ImageSequence::PAGE_AND_RETAIN_IMAGES);
preLoad = false; preLoad = false;
} }
while (arguments.read("--preload")) while (arguments.read("--preload"))
{ {
imageSequence->setMode(osg::ImageSequence::PRE_LOAD_ALL_IMAGES); imageSequence->setMode(osg::ImageSequence::PRE_LOAD_ALL_IMAGES);
preLoad = true; preLoad = true;
} }
double length = -1.0; double length = -1.0;
while (arguments.read("--length",length)) {} while (arguments.read("--length",length)) {}
double fps = 30.0; double fps = 30.0;
while (arguments.read("--fps",fps)) {} while (arguments.read("--fps",fps)) {}
@@ -111,7 +111,7 @@ osg::StateSet* createState(osg::ArgumentParser& arguments)
const std::string& filename = *itr; const std::string& filename = *itr;
if (preLoad) if (preLoad)
{ {
osg::ref_ptr<osg::Image> image = osgDB::readImageFile(filename); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(filename);
if (image.valid()) if (image.valid())
{ {
imageSequence->addImage(image.get()); imageSequence->addImage(image.get());
@@ -123,7 +123,7 @@ osg::StateSet* createState(osg::ArgumentParser& arguments)
} }
} }
if (length>0.0) if (length>0.0)
{ {
imageSequence->setLength(length); imageSequence->setLength(length);
@@ -144,14 +144,14 @@ osg::StateSet* createState(osg::ArgumentParser& arguments)
{ {
imageSequence->setLength(4.0); imageSequence->setLength(4.0);
} }
imageSequence->addImage(osgDB::readImageFile("Cubemap_axis/posx.png")); imageSequence->addImage(osgDB::readRefImageFile("Cubemap_axis/posx.png"));
imageSequence->addImage(osgDB::readImageFile("Cubemap_axis/negx.png")); imageSequence->addImage(osgDB::readRefImageFile("Cubemap_axis/negx.png"));
imageSequence->addImage(osgDB::readImageFile("Cubemap_axis/posy.png")); imageSequence->addImage(osgDB::readRefImageFile("Cubemap_axis/posy.png"));
imageSequence->addImage(osgDB::readImageFile("Cubemap_axis/negy.png")); imageSequence->addImage(osgDB::readRefImageFile("Cubemap_axis/negy.png"));
imageSequence->addImage(osgDB::readImageFile("Cubemap_axis/posz.png")); imageSequence->addImage(osgDB::readRefImageFile("Cubemap_axis/posz.png"));
imageSequence->addImage(osgDB::readImageFile("Cubemap_axis/negz.png")); imageSequence->addImage(osgDB::readRefImageFile("Cubemap_axis/negz.png"));
} }
// start the image sequence playing // start the image sequence playing
imageSequence->play(); imageSequence->play();
@@ -163,7 +163,7 @@ osg::StateSet* createState(osg::ArgumentParser& arguments)
texture->setResizeNonPowerOfTwoHint(false); texture->setResizeNonPowerOfTwoHint(false);
texture->setImage(imageSequence.get()); texture->setImage(imageSequence.get());
//texture->setTextureSize(512,512); //texture->setTextureSize(512,512);
#else #else
osg::TextureRectangle* texture = new osg::TextureRectangle; osg::TextureRectangle* texture = new osg::TextureRectangle;
texture->setFilter(osg::Texture::MIN_FILTER,osg::Texture::LINEAR); texture->setFilter(osg::Texture::MIN_FILTER,osg::Texture::LINEAR);
texture->setFilter(osg::Texture::MAG_FILTER,osg::Texture::LINEAR); texture->setFilter(osg::Texture::MAG_FILTER,osg::Texture::LINEAR);
@@ -183,12 +183,12 @@ osg::StateSet* createState(osg::ArgumentParser& arguments)
osg::Node* createModel(osg::ArgumentParser& arguments) osg::Node* createModel(osg::ArgumentParser& arguments)
{ {
// create the geometry of the model, just a simple 2d quad right now. // create the geometry of the model, just a simple 2d quad right now.
osg::Geode* geode = new osg::Geode; osg::Geode* geode = new osg::Geode;
geode->addDrawable(osg::createTexturedQuadGeometry(osg::Vec3(0.0f,0.0f,0.0), osg::Vec3(1.0f,0.0f,0.0), osg::Vec3(0.0f,0.0f,1.0f))); geode->addDrawable(osg::createTexturedQuadGeometry(osg::Vec3(0.0f,0.0f,0.0), osg::Vec3(1.0f,0.0f,0.0), osg::Vec3(0.0f,0.0f,1.0f)));
geode->setStateSet(createState(arguments)); geode->setStateSet(createState(arguments));
return geode; return geode;
} }
@@ -200,10 +200,10 @@ class MovieEventHandler : public osgGA::GUIEventHandler
public: public:
MovieEventHandler():_playToggle(true),_trackMouse(false) {} MovieEventHandler():_playToggle(true),_trackMouse(false) {}
void setMouseTracking(bool track) { _trackMouse = track; } void setMouseTracking(bool track) { _trackMouse = track; }
bool getMouseTracking() const { return _trackMouse; } bool getMouseTracking() const { return _trackMouse; }
void set(osg::Node* node); void set(osg::Node* node);
void setTrackMouse(bool tm) void setTrackMouse(bool tm)
@@ -233,20 +233,20 @@ public:
bool getTrackMouse() const { return _trackMouse; } bool getTrackMouse() const { return _trackMouse; }
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object*, osg::NodeVisitor* nv); virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object*, osg::NodeVisitor* nv);
virtual void getUsage(osg::ApplicationUsage& usage) const; virtual void getUsage(osg::ApplicationUsage& usage) const;
typedef std::vector< osg::observer_ptr<osg::ImageStream> > ImageStreamList; typedef std::vector< osg::observer_ptr<osg::ImageStream> > ImageStreamList;
struct ImageStreamPlaybackSpeedData { struct ImageStreamPlaybackSpeedData {
double fps; double fps;
unsigned char* lastData; unsigned char* lastData;
double timeStamp, lastOutput; double timeStamp, lastOutput;
ImageStreamPlaybackSpeedData() : fps(0), lastData(NULL), timeStamp(0), lastOutput(0) {} ImageStreamPlaybackSpeedData() : fps(0), lastData(NULL), timeStamp(0), lastOutput(0) {}
}; };
typedef std::vector< ImageStreamPlaybackSpeedData > ImageStreamPlayBackSpeedList; typedef std::vector< ImageStreamPlaybackSpeedData > ImageStreamPlayBackSpeedList;
protected: protected:
@@ -258,7 +258,7 @@ protected:
public: public:
FindImageStreamsVisitor(ImageStreamList& imageStreamList): FindImageStreamsVisitor(ImageStreamList& imageStreamList):
_imageStreamList(imageStreamList) {} _imageStreamList(imageStreamList) {}
virtual void apply(osg::Geode& geode) virtual void apply(osg::Geode& geode)
{ {
apply(geode.getStateSet()); apply(geode.getStateSet());
@@ -267,7 +267,7 @@ protected:
{ {
apply(geode.getDrawable(i)->getStateSet()); apply(geode.getDrawable(i)->getStateSet());
} }
traverse(geode); traverse(geode);
} }
@@ -276,11 +276,11 @@ protected:
apply(node.getStateSet()); apply(node.getStateSet());
traverse(node); traverse(node);
} }
inline void apply(osg::StateSet* stateset) inline void apply(osg::StateSet* stateset)
{ {
if (!stateset) return; if (!stateset) return;
osg::StateAttribute* attr = stateset->getTextureAttribute(0,osg::StateAttribute::TEXTURE); osg::StateAttribute* attr = stateset->getTextureAttribute(0,osg::StateAttribute::TEXTURE);
if (attr) if (attr)
{ {
@@ -291,20 +291,20 @@ protected:
if (textureRec) apply(dynamic_cast<osg::ImageStream*>(textureRec->getImage())); if (textureRec) apply(dynamic_cast<osg::ImageStream*>(textureRec->getImage()));
} }
} }
inline void apply(osg::ImageStream* imagestream) inline void apply(osg::ImageStream* imagestream)
{ {
if (imagestream) if (imagestream)
{ {
_imageStreamList.push_back(imagestream); _imageStreamList.push_back(imagestream);
s_imageStream = imagestream; s_imageStream = imagestream;
} }
} }
ImageStreamList& _imageStreamList; ImageStreamList& _imageStreamList;
protected: protected:
FindImageStreamsVisitor& operator = (const FindImageStreamsVisitor&) { return *this; } FindImageStreamsVisitor& operator = (const FindImageStreamsVisitor&) { return *this; }
}; };
@@ -313,7 +313,7 @@ protected:
bool _trackMouse; bool _trackMouse;
ImageStreamList _imageStreamList; ImageStreamList _imageStreamList;
ImageStreamPlayBackSpeedList _imageStreamPlayBackSpeedList; ImageStreamPlayBackSpeedList _imageStreamPlayBackSpeedList;
}; };
@@ -338,7 +338,7 @@ bool MovieEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAction
{ {
double t = ea.getTime(); double t = ea.getTime();
bool printed(false); bool printed(false);
ImageStreamPlayBackSpeedList::iterator fps_itr = _imageStreamPlayBackSpeedList.begin(); ImageStreamPlayBackSpeedList::iterator fps_itr = _imageStreamPlayBackSpeedList.begin();
for(ImageStreamList::iterator itr=_imageStreamList.begin(); for(ImageStreamList::iterator itr=_imageStreamList.begin();
itr!=_imageStreamList.end(); itr!=_imageStreamList.end();
@@ -351,17 +351,17 @@ bool MovieEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAction
data.lastData = (*itr)->data(); data.lastData = (*itr)->data();
data.fps = (*fps_itr).fps * 0.8 + 0.2 * (1/dt); data.fps = (*fps_itr).fps * 0.8 + 0.2 * (1/dt);
data.timeStamp = t; data.timeStamp = t;
if (t-data.lastOutput > 1) if (t-data.lastOutput > 1)
{ {
std::cout << data.fps << " "; std::cout << data.fps << " ";
data.lastOutput = t; data.lastOutput = t;
printed = true; printed = true;
} }
} }
} }
if (printed) if (printed)
std::cout << std::endl; std::cout << std::endl;
} }
break; break;
@@ -380,7 +380,7 @@ bool MovieEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAction
} }
return false; return false;
} }
case(osgGA::GUIEventAdapter::KEYDOWN): case(osgGA::GUIEventAdapter::KEYDOWN):
{ {
if (ea.getKey()=='p') if (ea.getKey()=='p')
@@ -434,11 +434,11 @@ bool MovieEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAction
} }
return true; return true;
} }
else if (ea.getKey() == 'i') else if (ea.getKey() == 'i')
{ {
setTrackMouse(!_trackMouse); setTrackMouse(!_trackMouse);
} }
return false; return false;
} }
@@ -479,7 +479,7 @@ int main(int argc, char **argv)
meh->set( viewer.getSceneData() ); meh->set( viewer.getSceneData() );
if (arguments.read("--track-mouse")) meh->setTrackMouse(true); if (arguments.read("--track-mouse")) meh->setTrackMouse(true);
viewer.addEventHandler( meh ); viewer.addEventHandler( meh );
viewer.addEventHandler( new osgViewer::StatsHandler()); viewer.addEventHandler( new osgViewer::StatsHandler());

View File

@@ -244,7 +244,7 @@ int main( int argc, char **argv )
// load the nodes from the commandline arguments. // load the nodes from the commandline arguments.
osg::ref_ptr<osg::Node> model = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> model = osgDB::readRefNodeFiles(arguments);
if (model) if (model)
{ {
// the osgSim::InsertImpostorsVisitor used lower down to insert impostors // the osgSim::InsertImpostorsVisitor used lower down to insert impostors
@@ -280,7 +280,7 @@ int main( int argc, char **argv )
// on it right now as it requires a getRoots() method to be added to // on it right now as it requires a getRoots() method to be added to
// osg::Node, and we're about to make a release so no new features! // osg::Node, and we're about to make a release so no new features!
osg::ref_ptr<osg::Group> rootnode = new osg::Group; osg::ref_ptr<osg::Group> rootnode = new osg::Group;
rootnode->addChild(model.get()); rootnode->addChild(model);
// now insert impostors in the model using the InsertImpostorsVisitor. // now insert impostors in the model using the InsertImpostorsVisitor.
@@ -304,7 +304,7 @@ int main( int argc, char **argv )
} }
// add model to viewer. // add model to viewer.
viewer.setSceneData(model.get()); viewer.setSceneData(model);
return viewer.run(); return viewer.run();
} }

View File

@@ -38,7 +38,7 @@ struct MyReadCallback : public osgUtil::IntersectionVisitor::ReadCallback
{ {
virtual osg::Node* readNodeFile(const std::string& filename) virtual osg::Node* readNodeFile(const std::string& filename)
{ {
return osgDB::readNodeFile(filename); return osgDB::readRefNodeFile(filename).release();
} }
}; };
@@ -47,37 +47,37 @@ int main(int argc, char **argv)
{ {
// use an ArgumentParser object to manage the program arguments. // use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv); osg::ArgumentParser arguments(&argc,argv);
osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
if (!scene) if (!scene)
{ {
std::cout<<"No model loaded, please specify a valid model on the command line."<<std::endl; std::cout<<"No model loaded, please specify a valid model on the command line."<<std::endl;
return 0; return 0;
} }
std::cout<<"Intersection "<<std::endl; std::cout<<"Intersection "<<std::endl;
osg::BoundingSphere bs = scene->getBound(); osg::BoundingSphere bs = scene->getBound();
bool useIntersectorGroup = true; bool useIntersectorGroup = true;
bool useLineOfSight = true; bool useLineOfSight = true;
//osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(scene.get()); //osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(scene.get());
//osg::EllipsoidModel* em = csn ? csn->getEllipsoidModel() : 0; //osg::EllipsoidModel* em = csn ? csn->getEllipsoidModel() : 0;
if (useLineOfSight) if (useLineOfSight)
{ {
osg::Vec3d start = bs.center() + osg::Vec3d(0.0,bs.radius(),0.0); osg::Vec3d start = bs.center() + osg::Vec3d(0.0,bs.radius(),0.0);
osg::Vec3d end = bs.center() - osg::Vec3d(0.0, bs.radius(),0.0); osg::Vec3d end = bs.center() - osg::Vec3d(0.0, bs.radius(),0.0);
osg::Vec3d deltaRow( 0.0, 0.0, bs.radius()*0.01); osg::Vec3d deltaRow( 0.0, 0.0, bs.radius()*0.01);
osg::Vec3d deltaColumn( bs.radius()*0.01, 0.0, 0.0); osg::Vec3d deltaColumn( bs.radius()*0.01, 0.0, 0.0);
osgSim::LineOfSight los; osgSim::LineOfSight los;
#if 1 #if 1
unsigned int numRows = 20; unsigned int numRows = 20;
unsigned int numColumns = 20; unsigned int numColumns = 20;
@@ -118,7 +118,7 @@ int main(int argc, char **argv)
} }
} }
} }
{ {
// now do a second traversal to test performance of cache. // now do a second traversal to test performance of cache.
osg::Timer_t startTick = osg::Timer::instance()->tick(); osg::Timer_t startTick = osg::Timer::instance()->tick();
@@ -173,7 +173,7 @@ int main(int argc, char **argv)
else if (useIntersectorGroup) else if (useIntersectorGroup)
{ {
osg::Timer_t startTick = osg::Timer::instance()->tick(); osg::Timer_t startTick = osg::Timer::instance()->tick();
osg::Vec3d start = bs.center() + osg::Vec3d(0.0,bs.radius(),0.0); osg::Vec3d start = bs.center() + osg::Vec3d(0.0,bs.radius(),0.0);
osg::Vec3d end = bs.center();// - osg::Vec3d(0.0, bs.radius(),0.0); osg::Vec3d end = bs.center();// - osg::Vec3d(0.0, bs.radius(),0.0);
osg::Vec3d deltaRow( 0.0, 0.0, bs.radius()*0.01); osg::Vec3d deltaRow( 0.0, 0.0, bs.radius()*0.01);
@@ -194,7 +194,7 @@ int main(int argc, char **argv)
} }
} }
osgUtil::IntersectionVisitor intersectVisitor( intersectorGroup.get(), new MyReadCallback ); osgUtil::IntersectionVisitor intersectVisitor( intersectorGroup.get(), new MyReadCallback );
scene->accept(intersectVisitor); scene->accept(intersectVisitor);
@@ -229,7 +229,7 @@ int main(int argc, char **argv)
} }
} }
} }
} }
} }
@@ -272,6 +272,6 @@ int main(int argc, char **argv)
} }
} }
} }
return 0; return 0;
} }

View File

@@ -16,7 +16,7 @@
* THE SOFTWARE. * THE SOFTWARE.
*/ */
#include <osgDB/ReadFile> #include <osgDB/ReadFile>
#include <osg/ArgumentParser> #include <osg/ArgumentParser>
@@ -47,24 +47,24 @@ int main(int argc, char **argv)
{ {
// use an ArgumentParser object to manage the program arguments. // use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv); osg::ArgumentParser arguments(&argc,argv);
int maxNumLevels = 16; int maxNumLevels = 16;
int targetNumIndicesPerLeaf = 16; int targetNumIndicesPerLeaf = 16;
while (arguments.read("--max", maxNumLevels)) {} while (arguments.read("--max", maxNumLevels)) {}
while (arguments.read("--leaf", targetNumIndicesPerLeaf)) {} while (arguments.read("--leaf", targetNumIndicesPerLeaf)) {}
osgDB::Registry::instance()->setBuildKdTreesHint(osgDB::ReaderWriter::Options::BUILD_KDTREES); osgDB::Registry::instance()->setBuildKdTreesHint(osgDB::ReaderWriter::Options::BUILD_KDTREES);
osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
if (!scene) if (!scene)
{ {
std::cout<<"No model loaded, please specify a valid model on the command line."<<std::endl; std::cout<<"No model loaded, please specify a valid model on the command line."<<std::endl;
return 0; return 0;
} }
osgViewer::Viewer viewer; osgViewer::Viewer viewer;
viewer.setSceneData(scene.get()); viewer.setSceneData(scene);
return viewer.run(); return viewer.run();
} }

View File

@@ -341,10 +341,10 @@ int main( int argc, char **argv )
osg::ref_ptr<osg::Node> loadedModel; osg::ref_ptr<osg::Node> loadedModel;
// load the scene. // load the scene.
if (argc>1) loadedModel = osgDB::readNodeFile(argv[1]); if (argc>1) loadedModel = osgDB::readRefNodeFile(argv[1]);
// if not loaded assume no arguments passed in, try use default mode instead. // if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("dumptruck.osgt"); if (!loadedModel) loadedModel = osgDB::readRefNodeFile("dumptruck.osgt");
if (!loadedModel) if (!loadedModel)
{ {
@@ -374,7 +374,7 @@ int main( int argc, char **argv )
osgViewer::Viewer viewer; osgViewer::Viewer viewer;
viewer.getCamera()->setGraphicsContext(gc.get()); viewer.getCamera()->setGraphicsContext(gc.get());
viewer.getCamera()->setViewport(0,0,800,600); viewer.getCamera()->setViewport(0,0,800,600);
viewer.setSceneData(loadedModel.get()); viewer.setSceneData(loadedModel);
// create a tracball manipulator to move the camera around in response to keyboard/mouse events // create a tracball manipulator to move the camera around in response to keyboard/mouse events
viewer.setCameraManipulator( new osgGA::TrackballManipulator ); viewer.setCameraManipulator( new osgGA::TrackballManipulator );

View File

@@ -38,14 +38,14 @@
int main( int argc, char **argv ) int main( int argc, char **argv )
{ {
osg::ArgumentParser arguments(&argc,argv); osg::ArgumentParser arguments(&argc,argv);
// initialize the viewer. // initialize the viewer.
osgViewer::Viewer viewer(arguments); osgViewer::Viewer viewer(arguments);
osg::DisplaySettings* ds = viewer.getDisplaySettings() ? viewer.getDisplaySettings() : osg::DisplaySettings::instance().get(); osg::DisplaySettings* ds = viewer.getDisplaySettings() ? viewer.getDisplaySettings() : osg::DisplaySettings::instance().get();
ds->readCommandLine(arguments); ds->readCommandLine(arguments);
osg::ref_ptr<osg::Node> model = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> model = osgDB::readRefNodeFiles(arguments);
if (!model) if (!model)
{ {
@@ -57,8 +57,8 @@ int main( int argc, char **argv )
OSG_NOTICE<<"Stereo "<<ds->getStereo()<<std::endl; OSG_NOTICE<<"Stereo "<<ds->getStereo()<<std::endl;
OSG_NOTICE<<"StereoMode "<<ds->getStereoMode()<<std::endl; OSG_NOTICE<<"StereoMode "<<ds->getStereoMode()<<std::endl;
viewer.setSceneData(model.get()); viewer.setSceneData(model);
// add the state manipulator // add the state manipulator
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) ); viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
@@ -77,7 +77,7 @@ int main( int argc, char **argv )
} }
ds->setKeystoneHint(true); ds->setKeystoneHint(true);
if (!ds->getKeystoneFileNames().empty()) if (!ds->getKeystoneFileNames().empty())
{ {
for(osg::DisplaySettings::Objects::iterator itr = ds->getKeystones().begin(); for(osg::DisplaySettings::Objects::iterator itr = ds->getKeystones().begin();
@@ -85,19 +85,19 @@ int main( int argc, char **argv )
++itr) ++itr)
{ {
osgViewer::Keystone* keystone = dynamic_cast<osgViewer::Keystone*>(itr->get()); osgViewer::Keystone* keystone = dynamic_cast<osgViewer::Keystone*>(itr->get());
if (keystone) if (keystone)
{ {
std::string filename; std::string filename;
keystone->getUserValue("filename",filename); keystone->getUserValue("filename",filename);
OSG_NOTICE<<"Loaded keystone "<<filename<<", "<<keystone<<std::endl; OSG_NOTICE<<"Loaded keystone "<<filename<<", "<<keystone<<std::endl;
ds->getKeystones().push_back(keystone); ds->getKeystones().push_back(keystone);
} }
} }
} }
viewer.apply(new osgViewer::SingleScreen(0)); viewer.apply(new osgViewer::SingleScreen(0));
viewer.realize(); viewer.realize();
while(!viewer.done()) while(!viewer.done())

View File

@@ -53,23 +53,23 @@ int runApp(std::string xapp);
// class to handle events with a pick // class to handle events with a pick
class PickHandler : public osgGA::GUIEventHandler { class PickHandler : public osgGA::GUIEventHandler {
public: public:
PickHandler(osgViewer::Viewer* viewer,osgText::Text* updateText): PickHandler(osgViewer::Viewer* viewer,osgText::Text* updateText):
_viewer(viewer), _viewer(viewer),
_updateText(updateText) {} _updateText(updateText) {}
~PickHandler() {} ~PickHandler() {}
bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& us); bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& us);
std::string pick(const osgGA::GUIEventAdapter& event); std::string pick(const osgGA::GUIEventAdapter& event);
void highlight(const std::string& name) void highlight(const std::string& name)
{ {
if (_updateText.get()) _updateText->setText(name); if (_updateText.get()) _updateText->setText(name);
} }
protected: protected:
osgViewer::Viewer* _viewer; osgViewer::Viewer* _viewer;
@@ -133,14 +133,14 @@ osg::Node* createHUD(osgText::Text* updateText)
osg::MatrixTransform* modelview_abs = new osg::MatrixTransform; osg::MatrixTransform* modelview_abs = new osg::MatrixTransform;
modelview_abs->setReferenceFrame(osg::Transform::ABSOLUTE_RF); modelview_abs->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
modelview_abs->setMatrix(osg::Matrix::identity()); modelview_abs->setMatrix(osg::Matrix::identity());
osg::Projection* projection = new osg::Projection; osg::Projection* projection = new osg::Projection;
projection->setMatrix(osg::Matrix::ortho2D(0,1280,0,1024)); projection->setMatrix(osg::Matrix::ortho2D(0,1280,0,1024));
projection->addChild(modelview_abs); projection->addChild(modelview_abs);
std::string timesFont("fonts/times.ttf"); std::string timesFont("fonts/times.ttf");
// turn lighting off for the text and disable depth test to ensure its always ontop. // turn lighting off for the text and disable depth test to ensure its always ontop.
osg::Vec3 position(50.0f,510.0f,0.0f); osg::Vec3 position(50.0f,510.0f,0.0f);
osg::Vec3 delta(0.0f,-60.0f,0.0f); osg::Vec3 delta(0.0f,-60.0f,0.0f);
@@ -153,16 +153,16 @@ osg::Node* createHUD(osgText::Text* updateText)
geode->setName("The text label"); geode->setName("The text label");
geode->addDrawable( updateText ); geode->addDrawable( updateText );
modelview_abs->addChild(geode); modelview_abs->addChild(geode);
updateText->setCharacterSize(20.0f); updateText->setCharacterSize(20.0f);
updateText->setFont(timesFont); updateText->setFont(timesFont);
updateText->setColor(osg::Vec4(1.0f,1.0f,0.0f,1.0f)); updateText->setColor(osg::Vec4(1.0f,1.0f,0.0f,1.0f));
updateText->setText(""); updateText->setText("");
updateText->setPosition(position); updateText->setPosition(position);
position += delta; position += delta;
} }
return projection; return projection;
} // end create HUDf } // end create HUDf
@@ -179,13 +179,13 @@ class Xample
std::string app; std::string app;
public: public:
Xample(std::string image, std::string prog) Xample(std::string image, std::string prog)
{ {
texture = image; texture = image;
app = prog; app = prog;
osg::notify(osg::INFO) << "New Xample!" << std::endl; osg::notify(osg::INFO) << "New Xample!" << std::endl;
}; };
~Xample() { }; ~Xample() { };
std::string getTexture() std::string getTexture()
{ {
return texture; return texture;
@@ -225,11 +225,11 @@ int runApp(std::string xapp)
if(!xapp.compare(x.getApp())) if(!xapp.compare(x.getApp()))
{ {
osg::notify(osg::INFO) << "app found!" << std::endl; osg::notify(osg::INFO) << "app found!" << std::endl;
const char* cxapp = xapp.c_str(); const char* cxapp = xapp.c_str();
osg::notify(osg::INFO) << "char* = " << cxapp <<std::endl; osg::notify(osg::INFO) << "char* = " << cxapp <<std::endl;
return system(cxapp); return system(cxapp);
} }
} }
@@ -241,14 +241,14 @@ int runApp(std::string xapp)
void readConfFile(const char* confFile) // read confFile 1 void readConfFile(const char* confFile) // read confFile 1
{ {
osg::notify(osg::INFO) << "Start reading confFile" << std::endl; osg::notify(osg::INFO) << "Start reading confFile" << std::endl;
std::string fileName = osgDB::findDataFile(confFile); std::string fileName = osgDB::findDataFile(confFile);
if (fileName.empty()) if (fileName.empty())
{ {
osg::notify(osg::INFO) << "Config file not found"<<confFile << std::endl; osg::notify(osg::INFO) << "Config file not found"<<confFile << std::endl;
return; return;
} }
osgDB::ifstream in(fileName.c_str()); osgDB::ifstream in(fileName.c_str());
if (!in) if (!in)
@@ -258,7 +258,7 @@ void readConfFile(const char* confFile)
} }
std::string imageBuffer; std::string imageBuffer;
std::string appBuffer; std::string appBuffer;
while (!in.eof()) while (!in.eof())
{ {
std::getline(in, imageBuffer); std::getline(in, imageBuffer);
@@ -269,18 +269,18 @@ void readConfFile(const char* confFile)
osg::notify(osg::INFO) << "imageBuffer: " << imageBuffer << std::endl; osg::notify(osg::INFO) << "imageBuffer: " << imageBuffer << std::endl;
osg::notify(osg::INFO) << "appBuffer: " << appBuffer << std::endl; osg::notify(osg::INFO) << "appBuffer: " << appBuffer << std::endl;
// jeweils checken ob image vorhanden ist. // jeweils checken ob image vorhanden ist.
Xample tmp(imageBuffer, appBuffer); // create Xample objects 2 Xample tmp(imageBuffer, appBuffer); // create Xample objects 2
Xamplelist.push_back(tmp); // store objects in list 2 Xamplelist.push_back(tmp); // store objects in list 2
} }
} }
in.close(); in.close();
osg::notify(osg::INFO) << "End reading confFile" << std::endl; osg::notify(osg::INFO) << "End reading confFile" << std::endl;
printList(); printList();
} // end readConfFile } // end readConfFile
@@ -291,8 +291,8 @@ void SetObjectTextureState(osg::Geode *geodeCurrent, std::string texture)
osg::StateSet* stateTexture = geodeCurrent->getOrCreateStateSet(); osg::StateSet* stateTexture = geodeCurrent->getOrCreateStateSet();
// load texture.jpg as an image // load texture.jpg as an image
osg::Image* imgTexture = osgDB::readImageFile( texture ); osg::ref_ptr<osg::Image> imgTexture = osgDB::readRefImageFile( texture );
// if the image is successfully loaded // if the image is successfully loaded
if (imgTexture) if (imgTexture)
{ {
@@ -338,11 +338,11 @@ osg::PositionAttitudeTransform* getPATransformation(osg::Node* object, osg::Vec3
{ {
osg::PositionAttitudeTransform* tmpTrans = new osg::PositionAttitudeTransform(); osg::PositionAttitudeTransform* tmpTrans = new osg::PositionAttitudeTransform();
tmpTrans->addChild( object ); tmpTrans->addChild( object );
tmpTrans->setPosition( position ); tmpTrans->setPosition( position );
tmpTrans->setScale( scale ); tmpTrans->setScale( scale );
tmpTrans->setPivotPoint( pivot ); tmpTrans->setPivotPoint( pivot );
return tmpTrans; return tmpTrans;
} }
@@ -352,7 +352,7 @@ void printBoundings(osg::Node* current, std::string name)
osg::notify(osg::INFO) << name << std::endl; osg::notify(osg::INFO) << name << std::endl;
osg::notify(osg::INFO) << "center = " << currentBound.center() << std::endl; osg::notify(osg::INFO) << "center = " << currentBound.center() << std::endl;
osg::notify(osg::INFO) << "radius = " << currentBound.radius() << std::endl; osg::notify(osg::INFO) << "radius = " << currentBound.radius() << std::endl;
// return currentBound.radius(); // return currentBound.radius();
} }
@@ -361,7 +361,7 @@ osg::Group* setupGraph()
{ {
osg::Group* xGroup = new osg::Group(); osg::Group* xGroup = new osg::Group();
// positioning and sizes // positioning and sizes
float defaultRadius = 0.8f; float defaultRadius = 0.8f;
@@ -375,20 +375,20 @@ osg::Group* setupGraph()
float xjump = (2*bs); float xjump = (2*bs);
float zjump = xjump; float zjump = xjump;
osg::Vec3 vScale( 0.5f, 0.5f, 0.5f ); osg::Vec3 vScale( 0.5f, 0.5f, 0.5f );
osg::Vec3 vPivot( 0.0f, 0.0f, 0.0f ); osg::Vec3 vPivot( 0.0f, 0.0f, 0.0f );
// run through Xampleliste // run through Xampleliste
int z = 1; int z = 1;
for (OP i = Xamplelist.begin() ; i != Xamplelist.end() ; ++i, ++z) for (OP i = Xamplelist.begin() ; i != Xamplelist.end() ; ++i, ++z)
{ {
Xample& x = *i; Xample& x = *i;
osg::Node* tmpCube = createTexturedCube(defaultRadius, defaultPos, x.getTexture(), x.getApp()); osg::Node* tmpCube = createTexturedCube(defaultRadius, defaultPos, x.getTexture(), x.getApp());
printBoundings(tmpCube, x.getApp()); printBoundings(tmpCube, x.getApp());
osg::Vec3 vPosition( xnext, 0.0f, znext ); osg::Vec3 vPosition( xnext, 0.0f, znext );
osg::PositionAttitudeTransform* transX = getPATransformation(tmpCube, vPosition, vScale, vPivot); osg::PositionAttitudeTransform* transX = getPATransformation(tmpCube, vPosition, vScale, vPivot);
xGroup->addChild( transX ); xGroup->addChild( transX );
// line feed // line feed
if(z < itemsInLine) if(z < itemsInLine)
xnext += xjump; xnext += xjump;
@@ -398,8 +398,8 @@ osg::Group* setupGraph()
znext -= zjump; znext -= zjump;
z = 0; z = 0;
} }
} // end run through list } // end run through list
return xGroup; return xGroup;
} // end setupGraph } // end setupGraph
@@ -414,7 +414,7 @@ int main( int argc, char **argv )
{ {
readConfFile(argv[1]); // read ConfigFile 1 readConfFile(argv[1]); // read ConfigFile 1
} }
// construct the viewer. // construct the viewer.
osgViewer::Viewer viewer; osgViewer::Viewer viewer;
@@ -428,9 +428,9 @@ int main( int argc, char **argv )
root->addChild( setupGraph() ); root->addChild( setupGraph() );
// add the HUD subgraph. // add the HUD subgraph.
root->addChild(createHUD(updateText.get())); root->addChild(createHUD(updateText.get()));
// add model to viewer. // add model to viewer.
viewer.setSceneData( root ); viewer.setSceneData( root );
@@ -438,13 +438,13 @@ int main( int argc, char **argv )
lookAt.makeLookAt(osg::Vec3(0.0f, -4.0f, 0.0f), centerScope, osg::Vec3(0.0f, 0.0f, 1.0f)); lookAt.makeLookAt(osg::Vec3(0.0f, -4.0f, 0.0f), centerScope, osg::Vec3(0.0f, 0.0f, 1.0f));
viewer.getCamera()->setViewMatrix(lookAt); viewer.getCamera()->setViewMatrix(lookAt);
viewer.realize(); viewer.realize();
while( !viewer.done() ) while( !viewer.done() )
{ {
// fire off the cull and draw traversals of the scene. // fire off the cull and draw traversals of the scene.
viewer.frame(); viewer.frame();
} }
return 0; return 0;

View File

@@ -226,7 +226,7 @@ osg::Geometry* createWall(const osg::Vec3& v1,const osg::Vec3& v2,const osg::Vec
} }
osg::Node* createRoom(osg::Node* loadedModel) osg::ref_ptr<osg::Node> createRoom(const osg::ref_ptr<osg::Node>& loadedModel)
{ {
// default scale for this model. // default scale for this model.
osg::BoundingSphere bs(osg::Vec3(0.0f,0.0f,0.0f),1.0f); osg::BoundingSphere bs(osg::Vec3(0.0f,0.0f,0.0f),1.0f);
@@ -323,20 +323,20 @@ int main( int argc, char **argv )
osgViewer::Viewer viewer; osgViewer::Viewer viewer;
// load the nodes from the commandline arguments. // load the nodes from the commandline arguments.
osg::Node* loadedModel = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead. // if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("glider.osgt"); if (!loadedModel) loadedModel = osgDB::readRefNodeFile("glider.osgt");
// create a room made of foor walls, a floor, a roof, and swinging light fitting. // create a room made of foor walls, a floor, a roof, and swinging light fitting.
osg::Node* rootnode = createRoom(loadedModel); osg::ref_ptr<osg::Node> rootnode = createRoom(loadedModel);
// run optimization over the scene graph // run optimization over the scene graph
osgUtil::Optimizer optimzer; osgUtil::Optimizer optimzer;
optimzer.optimize(rootnode); optimzer.optimize(rootnode);
// add a viewport to the viewer and attach the scene graph. // add a viewport to the viewer and attach the scene graph.
viewer.setSceneData( rootnode ); viewer.setSceneData(rootnode);
// create the windows and run the threads. // create the windows and run the threads.

View File

@@ -47,12 +47,12 @@ void addToLightPointNode(osgSim::LightPointNode& lpn,osgSim::LightPoint& start,o
lpn.addLightPoint(start); lpn.addLightPoint(start);
return; return;
} }
float rend = 0.0f; float rend = 0.0f;
float rdelta = 1.0f/((float)noSteps-1.0f); float rdelta = 1.0f/((float)noSteps-1.0f);
lpn.getLightPointList().reserve(noSteps); lpn.getLightPointList().reserve(noSteps);
for(unsigned int i=0;i<noSteps;++i,rend+=rdelta) for(unsigned int i=0;i<noSteps;++i,rend+=rdelta)
{ {
float rstart = 1.0f-rend; float rstart = 1.0f-rend;
@@ -63,7 +63,7 @@ void addToLightPointNode(osgSim::LightPointNode& lpn,osgSim::LightPoint& start,o
INTERPOLATE(_radius); INTERPOLATE(_radius);
lpn.addLightPoint(lp); lpn.addLightPoint(lp);
} }
} }
@@ -78,12 +78,12 @@ osg::Node* createLightPointsDatabase()
start._position.set(-500.0f,-500.0f,0.0f); start._position.set(-500.0f,-500.0f,0.0f);
start._color.set(1.0f,0.0f,0.0f,1.0f); start._color.set(1.0f,0.0f,0.0f,1.0f);
end._position.set(500.0f,-500.0f,0.0f); end._position.set(500.0f,-500.0f,0.0f);
end._color.set(1.0f,1.0f,1.0f,1.0f); end._color.set(1.0f,1.0f,1.0f,1.0f);
osg::MatrixTransform* transform = new osg::MatrixTransform; osg::MatrixTransform* transform = new osg::MatrixTransform;
transform->setDataVariance(osg::Object::STATIC); transform->setDataVariance(osg::Object::STATIC);
transform->setMatrix(osg::Matrix::scale(0.1,0.1,0.1)); transform->setMatrix(osg::Matrix::scale(0.1,0.1,0.1));
@@ -100,7 +100,7 @@ osg::Node* createLightPointsDatabase()
// bs->addPulse(0.5,osg::Vec4(0.0f,0.0f,0.0f,0.0f)); // off // bs->addPulse(0.5,osg::Vec4(0.0f,0.0f,0.0f,0.0f)); // off
// bs->addPulse(1.0,osg::Vec4(1.0f,1.0f,1.0f,1.0f)); // bs->addPulse(1.0,osg::Vec4(1.0f,1.0f,1.0f,1.0f));
// bs->addPulse(0.5,osg::Vec4(0.0f,0.0f,0.0f,0.0f)); // off // bs->addPulse(0.5,osg::Vec4(0.0f,0.0f,0.0f,0.0f)); // off
// osgSim::Sector* sector = new osgSim::ConeSector(osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(45.0),osg::inDegrees(45.0)); // osgSim::Sector* sector = new osgSim::ConeSector(osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(45.0),osg::inDegrees(45.0));
// osgSim::Sector* sector = new osgSim::ElevationSector(-osg::inDegrees(45.0),osg::inDegrees(45.0),osg::inDegrees(45.0)); // osgSim::Sector* sector = new osgSim::ElevationSector(-osg::inDegrees(45.0),osg::inDegrees(45.0),osg::inDegrees(45.0));
@@ -113,7 +113,7 @@ osg::Node* createLightPointsDatabase()
{ {
// osgSim::BlinkSequence* local_bs = new osgSim::BlinkSequence(*bs); // osgSim::BlinkSequence* local_bs = new osgSim::BlinkSequence(*bs);
// local_bs->setSequenceGroup(new osgSim::BlinkSequence::SequenceGroup((double)i*0.1)); // local_bs->setSequenceGroup(new osgSim::BlinkSequence::SequenceGroup((double)i*0.1));
// start._blinkSequence = local_bs; // start._blinkSequence = local_bs;
// start._sector = sector; // start._sector = sector;
@@ -129,7 +129,7 @@ osg::Node* createLightPointsDatabase()
// Set point sprite texture in LightPointNode StateSet. // Set point sprite texture in LightPointNode StateSet.
osg::Texture2D *tex = new osg::Texture2D(); osg::Texture2D *tex = new osg::Texture2D();
tex->setImage(osgDB::readImageFile("Images/particle.rgb")); tex->setImage(osgDB::readRefImageFile("Images/particle.rgb"));
set->setTextureAttributeAndModes(0, tex, osg::StateAttribute::ON); set->setTextureAttributeAndModes(0, tex, osg::StateAttribute::ON);
} }
@@ -140,17 +140,17 @@ osg::Node* createLightPointsDatabase()
// //
addToLightPointNode(*lpn,start,end,noStepsX); addToLightPointNode(*lpn,start,end,noStepsX);
start._position += start_delta; start._position += start_delta;
end._position += end_delta; end._position += end_delta;
transform->addChild(lpn); transform->addChild(lpn);
} }
osg::Group* group = new osg::Group; osg::Group* group = new osg::Group;
group->addChild(transform); group->addChild(transform);
return group; return group;
} }
@@ -232,16 +232,16 @@ int main( int argc, char **argv )
osg::Group* rootnode = new osg::Group; osg::Group* rootnode = new osg::Group;
// load the nodes from the commandline arguments. // load the nodes from the commandline arguments.
rootnode->addChild(osgDB::readNodeFiles(arguments)); rootnode->addChild(osgDB::readRefNodeFiles(arguments));
rootnode->addChild(createLightPointsDatabase()); rootnode->addChild(createLightPointsDatabase());
rootnode->addChild(CreateBlinkSequenceLightNode()); rootnode->addChild(CreateBlinkSequenceLightNode());
// run optimization over the scene graph // run optimization over the scene graph
osgUtil::Optimizer optimzer; osgUtil::Optimizer optimzer;
optimzer.optimize(rootnode); optimzer.optimize(rootnode);
// add a viewport to the viewer and attach the scene graph. // add a viewport to the viewer and attach the scene graph.
viewer.setSceneData( rootnode ); viewer.setSceneData( rootnode );
return viewer.run(); return viewer.run();
} }

View File

@@ -32,7 +32,7 @@
const int _ops_nb=16; const int _ops_nb=16;
const osg::LogicOp::Opcode _operations[_ops_nb]= const osg::LogicOp::Opcode _operations[_ops_nb]=
{ {
osg::LogicOp::CLEAR, osg::LogicOp::CLEAR,
osg::LogicOp::SET, osg::LogicOp::SET,
osg::LogicOp::COPY, osg::LogicOp::COPY,
@@ -52,7 +52,7 @@ const osg::LogicOp::Opcode _operations[_ops_nb]=
}; };
const char* _ops_name[_ops_nb]= const char* _ops_name[_ops_nb]=
{ {
"osg::LogicOp::CLEAR", "osg::LogicOp::CLEAR",
"osg::LogicOp::SET", "osg::LogicOp::SET",
"osg::LogicOp::COPY", "osg::LogicOp::COPY",
@@ -142,22 +142,22 @@ int main( int argc, char **argv )
osg::ArgumentParser arguments(&argc,argv); osg::ArgumentParser arguments(&argc,argv);
// load the nodes from the commandline arguments. // load the nodes from the commandline arguments.
osg::Node* loadedModel = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead. // if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("glider.osgt"); if (!loadedModel) loadedModel = osgDB::readRefNodeFile("glider.osgt");
if (!loadedModel) if (!loadedModel)
{ {
osg::notify(osg::NOTICE)<<"Please specify model filename on the command line."<<std::endl; osg::notify(osg::NOTICE)<<"Please specify model filename on the command line."<<std::endl;
return 1; return 1;
} }
osg::Group* root = new osg::Group; osg::ref_ptr<osg::Group> root = new osg::Group;
root->addChild(loadedModel); root->addChild(loadedModel);
osg::StateSet* stateset = new osg::StateSet; osg::ref_ptr<osg::StateSet> stateset = new osg::StateSet;
osg::LogicOp* logicOp = new osg::LogicOp(osg::LogicOp::OR_INVERTED); osg::ref_ptr<osg::LogicOp> logicOp = new osg::LogicOp(osg::LogicOp::OR_INVERTED);
stateset->setAttributeAndModes(logicOp,osg::StateAttribute::OVERRIDE|osg::StateAttribute::ON); stateset->setAttributeAndModes(logicOp,osg::StateAttribute::OVERRIDE|osg::StateAttribute::ON);
@@ -170,14 +170,14 @@ int main( int argc, char **argv )
// construct the viewer. // construct the viewer.
osgViewer::Viewer viewer; osgViewer::Viewer viewer;
viewer.addEventHandler(new TechniqueEventHandler(logicOp)); viewer.addEventHandler(new TechniqueEventHandler(logicOp.get()));
// run optimization over the scene graph // run optimization over the scene graph
osgUtil::Optimizer optimzer; osgUtil::Optimizer optimzer;
optimzer.optimize(root); optimzer.optimize(root);
// add a viewport to the viewer and attach the scene graph. // add a viewport to the viewer and attach the scene graph.
viewer.setSceneData( root ); viewer.setSceneData( root );
return viewer.run(); return viewer.run();
} }

View File

@@ -234,7 +234,7 @@ osg:: Node* createGlobe(const osg::BoundingBox& bb,float ratio, const std::strin
osg::MatrixTransform* xform = new osg::MatrixTransform; osg::MatrixTransform* xform = new osg::MatrixTransform;
xform->setUpdateCallback(new osg::AnimationPathCallback(bb.center(),osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(10.0f))); xform->setUpdateCallback(new osg::AnimationPathCallback(bb.center(),osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(10.0f)));
osg::Node* bluemarble = filename.empty() ? 0 : osgDB::readNodeFile(filename.c_str()); osg::ref_ptr<osg::Node> bluemarble = filename.empty() ? 0 : osgDB::readRefNodeFile(filename.c_str());
if (bluemarble) if (bluemarble)
{ {
const osg::BoundingSphere& bs = bluemarble->getBound(); const osg::BoundingSphere& bs = bluemarble->getBound();
@@ -252,7 +252,7 @@ osg:: Node* createGlobe(const osg::BoundingBox& bb,float ratio, const std::strin
osg::StateSet* stateset = geode->getOrCreateStateSet(); osg::StateSet* stateset = geode->getOrCreateStateSet();
osg::Image* image = osgDB::readImageFile("Images/land_shallow_topo_2048.jpg"); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Images/land_shallow_topo_2048.jpg");
if (image) if (image)
{ {
osg::Texture2D* texture = new osg::Texture2D; osg::Texture2D* texture = new osg::Texture2D;

View File

@@ -453,7 +453,7 @@ int main( int argc, char **argv )
osg::Timer_t start_tick = osg::Timer::instance()->tick(); osg::Timer_t start_tick = osg::Timer::instance()->tick();
// read the scene from the list of file specified command line args. // read the scene from the list of file specified command line args.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
// if no model has been successfully loaded report failure. // if no model has been successfully loaded report failure.
bool tragger2Scene(true); bool tragger2Scene(true);
@@ -481,14 +481,14 @@ int main( int argc, char **argv )
// optimize the scene graph, remove redundant nodes and state etc. // optimize the scene graph, remove redundant nodes and state etc.
osgUtil::Optimizer optimizer; osgUtil::Optimizer optimizer;
optimizer.optimize(loadedModel.get()); optimizer.optimize(loadedModel);
// pass the loaded scene graph to the viewer. // pass the loaded scene graph to the viewer.
if ( tragger2Scene ) { if ( tragger2Scene ) {
viewer.setSceneData(addDraggerToScene(loadedModel.get(), dragger_name, fixedSizeInScreen)); viewer.setSceneData(addDraggerToScene(loadedModel.get(), dragger_name, fixedSizeInScreen));
} else { } else {
viewer.setSceneData(loadedModel.get()); viewer.setSceneData(loadedModel);
} }

View File

@@ -37,7 +37,7 @@ public:
{ {
osg::GraphicsContext* gc = dynamic_cast<osg::GraphicsContext*>(object); osg::GraphicsContext* gc = dynamic_cast<osg::GraphicsContext*>(object);
if (!gc) return; if (!gc) return;
double t = gc->getState()->getFrameStamp()->getSimulationTime(); double t = gc->getState()->getFrameStamp()->getSimulationTime();
if (!cleared_) if (!cleared_)
@@ -73,14 +73,14 @@ int main( int argc, char **argv )
// use an ArgumentParser object to manage the program arguments. // use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv); osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program. // set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName()); arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is an OpenSceneGraph example that shows how to use the accumulation buffer to achieve a simple motion blur effect."); arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is an OpenSceneGraph example that shows how to use the accumulation buffer to achieve a simple motion blur effect.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ..."); arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information"); arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
arguments.getApplicationUsage()->addCommandLineOption("-P or --persistence","Set the motion blur persistence time"); arguments.getApplicationUsage()->addCommandLineOption("-P or --persistence","Set the motion blur persistence time");
// construct the viewer. // construct the viewer.
osgViewer::Viewer viewer; osgViewer::Viewer viewer;
@@ -96,13 +96,13 @@ int main( int argc, char **argv )
arguments.read("-P", persistence) || arguments.read("--persistence", persistence); arguments.read("-P", persistence) || arguments.read("--persistence", persistence);
// read the scene from the list of file specified commandline args. // read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead. // if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("cow.osgt"); if (!loadedModel) loadedModel = osgDB::readRefNodeFile("cow.osgt");
// if no model has been successfully loaded report failure. // if no model has been successfully loaded report failure.
if (!loadedModel) if (!loadedModel)
{ {
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl; std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
return 1; return 1;

View File

@@ -469,23 +469,46 @@ int main(int argc, char** argv)
{ {
//useTextureRectangle = false; //useTextureRectangle = false;
static const char *shaderSourceTextureRec = { static const char *shaderSourceTextureVertex = {
"uniform vec4 cutoff_color;\n" "#ifdef GL_ES\n"
"uniform samplerRect movie_texture;\n" " precision highp float;\n"
" precision highp int;\n"
"#endif\n"
"varying vec4 texcoord;\n"
"void main(void)\n" "void main(void)\n"
"{\n" "{\n"
" vec4 texture_color = textureRect(movie_texture, gl_TexCoord[0].st); \n" " texcoord = gl_MultiTexCoord0; \n"
" gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
"}\n"
};
static const char *shaderSourceTextureRec = {
"#ifdef GL_ES\n"
" precision highp float;\n"
" precision highp int;\n"
"#endif\n"
"uniform vec4 cutoff_color;\n"
"uniform samplerRect movie_texture;\n"
"varying vec4 texcoord;\n"
"void main(void)\n"
"{\n"
" vec4 texture_color = textureRect(movie_texture, texcoord.st); \n"
" if (all(lessThanEqual(texture_color,cutoff_color))) discard; \n" " if (all(lessThanEqual(texture_color,cutoff_color))) discard; \n"
" gl_FragColor = texture_color;\n" " gl_FragColor = texture_color;\n"
"}\n" "}\n"
}; };
static const char *shaderSourceTexture2D = { static const char *shaderSourceTexture2D = {
"#ifdef GL_ES\n"
" precision highp float;\n"
" precision highp int;\n"
"#endif\n"
"uniform vec4 cutoff_color;\n" "uniform vec4 cutoff_color;\n"
"uniform sampler2D movie_texture;\n" "uniform sampler2D movie_texture;\n"
"varying vec4 texcoord;\n"
"void main(void)\n" "void main(void)\n"
"{\n" "{\n"
" vec4 texture_color = texture2D(movie_texture, gl_TexCoord[0].st); \n" " vec4 texture_color = texture2D(movie_texture, texcoord.st); \n"
" if (all(lessThanEqual(texture_color,cutoff_color))) discard; \n" " if (all(lessThanEqual(texture_color,cutoff_color))) discard; \n"
" gl_FragColor = texture_color;\n" " gl_FragColor = texture_color;\n"
"}\n" "}\n"
@@ -493,6 +516,9 @@ int main(int argc, char** argv)
osg::Program* program = new osg::Program; osg::Program* program = new osg::Program;
program->addShader(new osg::Shader(osg::Shader::VERTEX, shaderSourceTextureVertex));
program->addShader(new osg::Shader(osg::Shader::FRAGMENT, program->addShader(new osg::Shader(osg::Shader::FRAGMENT,
useTextureRectangle ? shaderSourceTextureRec : shaderSourceTexture2D)); useTextureRectangle ? shaderSourceTextureRec : shaderSourceTexture2D));
@@ -520,8 +546,8 @@ int main(int argc, char** argv)
{ {
if (arguments.isString(i)) if (arguments.isString(i))
{ {
osg::Image* image = osgDB::readImageFile(arguments[i]); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(arguments[i]);
osg::ImageStream* imagestream = dynamic_cast<osg::ImageStream*>(image); osg::ImageStream* imagestream = dynamic_cast<osg::ImageStream*>(image.get());
if (imagestream) if (imagestream)
{ {
osg::ImageStream::AudioStreams& audioStreams = imagestream->getAudioStreams(); osg::ImageStream::AudioStreams& audioStreams = imagestream->getAudioStreams();
@@ -550,7 +576,7 @@ int main(int argc, char** argv)
float width = image->s() * image->getPixelAspectRatio(); float width = image->s() * image->getPixelAspectRatio();
float height = image->t(); float height = image->t();
osg::ref_ptr<osg::Drawable> drawable = myCreateTexturedQuadGeometry(pos, width, height,image, useTextureRectangle, xyPlane, flip); osg::ref_ptr<osg::Drawable> drawable = myCreateTexturedQuadGeometry(pos, width, height, image.get(), useTextureRectangle, xyPlane, flip);
if (image->isImageTranslucent()) if (image->isImageTranslucent())
{ {

View File

@@ -362,7 +362,7 @@ private:
static osg::Node* readImageStream(const std::string& file_name, osg::Vec3& p, float desired_height, osgDB::Options* options) static osg::Node* readImageStream(const std::string& file_name, osg::Vec3& p, float desired_height, osgDB::Options* options)
{ {
osg::ref_ptr<osg::Object> obj = osgDB::readObjectFile(file_name, options); osg::ref_ptr<osg::Object> obj = osgDB::readRefObjectFile(file_name, options);
osg::ref_ptr<osg::Texture> tex = dynamic_cast<osg::Texture*>(obj.get()); osg::ref_ptr<osg::Texture> tex = dynamic_cast<osg::Texture*>(obj.get());
osg::Geometry* geo(NULL); osg::Geometry* geo(NULL);
float w(0); float w(0);
@@ -374,7 +374,7 @@ static osg::Node* readImageStream(const std::string& file_name, osg::Vec3& p, fl
// try readImageFile if readObjectFile failed // try readImageFile if readObjectFile failed
if (!img_stream) if (!img_stream)
{ {
img_stream = dynamic_cast<osg::ImageStream*>(osgDB::readImageFile(file_name, options)); img_stream = osgDB::readRefFile<osg::ImageStream>(file_name, options);
} }
if (img_stream) if (img_stream)
@@ -531,7 +531,9 @@ private:
if (!tex) { if (!tex) {
osg::ref_ptr<osg::ImageStream> stream = dynamic_cast<osg::ImageStream*>(obj.get()); osg::ref_ptr<osg::ImageStream> stream = dynamic_cast<osg::ImageStream*>(obj.get());
if (!stream) if (!stream)
stream = dynamic_cast<osg::ImageStream*>(osgDB::readImageFile(_files[_currentFile], _options.get())); {
stream = osgDB::readRefFile<osg::ImageStream>(_files[_currentFile], _options.get());
}
if (stream) if (stream)
{ {

View File

@@ -44,10 +44,10 @@ int main( int argc, char **argv )
osgViewer::Viewer viewer; osgViewer::Viewer viewer;
// load the nodes from the commandline arguments. // load the nodes from the commandline arguments.
osg::Node* rootnode = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> rootnode = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead. // if not loaded assume no arguments passed in, try use default mode instead.
if (!rootnode) rootnode = osgDB::readNodeFile("cessnafire.osgt"); if (!rootnode) rootnode = osgDB::readRefNodeFile("cessnafire.osgt");
if (!rootnode) if (!rootnode)
{ {
@@ -55,7 +55,7 @@ int main( int argc, char **argv )
return 1; return 1;
} }
osg::Image* image = osgDB::readImageFile("Images/reflect.rgb"); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Images/reflect.rgb");
if (image) if (image)
{ {
osg::Texture2D* texture = new osg::Texture2D; osg::Texture2D* texture = new osg::Texture2D;

View File

@@ -55,7 +55,7 @@ public:
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN), osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_foundNode(0) _foundNode(0)
{} {}
void apply(osg::Node& node) void apply(osg::Node& node)
{ {
T* result = dynamic_cast<T*>(&node); T* result = dynamic_cast<T*>(&node);
@@ -68,18 +68,18 @@ public:
traverse(node); traverse(node);
} }
} }
T* _foundNode; T* _foundNode;
}; };
template<class T> template<class T, class R>
T* findTopMostNodeOfType(osg::Node* node) T* findTopMostNodeOfType(R node)
{ {
if (!node) return 0; if (!node) return 0;
FindTopMostNodeOfTypeVisitor<T> fnotv; FindTopMostNodeOfTypeVisitor<T> fnotv;
node->accept(fnotv); node->accept(fnotv);
return fnotv._foundNode; return fnotv._foundNode;
} }
@@ -87,7 +87,7 @@ T* findTopMostNodeOfType(osg::Node* node)
class ElevationLayerBlendingCallback : public osg::NodeCallback class ElevationLayerBlendingCallback : public osg::NodeCallback
{ {
public: public:
typedef std::vector<double> Elevations; typedef std::vector<double> Elevations;
ElevationLayerBlendingCallback(osgFX::MultiTextureControl* mtc, const Elevations& elevations, float animationTime=4.0f): ElevationLayerBlendingCallback(osgFX::MultiTextureControl* mtc, const Elevations& elevations, float animationTime=4.0f):
@@ -97,7 +97,7 @@ class ElevationLayerBlendingCallback : public osg::NodeCallback
_currentElevation(0.0), _currentElevation(0.0),
_mtc(mtc), _mtc(mtc),
_elevations(elevations) {} _elevations(elevations) {}
/** Callback method called by the NodeVisitor when visiting a node.*/ /** Callback method called by the NodeVisitor when visiting a node.*/
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv) virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
{ {
@@ -118,7 +118,7 @@ class ElevationLayerBlendingCallback : public osg::NodeCallback
unsigned int index = _mtc->getNumTextureWeights()-1; unsigned int index = _mtc->getNumTextureWeights()-1;
for(unsigned int i=0; i<_elevations.size(); ++i) for(unsigned int i=0; i<_elevations.size(); ++i)
{ {
if (_currentElevation>_elevations[i]) if (_currentElevation>_elevations[i])
{ {
index = i; index = i;
break; break;
@@ -153,7 +153,7 @@ class ElevationLayerBlendingCallback : public osg::NodeCallback
_currentElevation = nv->getViewPoint().z(); _currentElevation = nv->getViewPoint().z();
osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(node); osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(node);
if (csn) if (csn)
{ {
osg::EllipsoidModel* em = csn->getEllipsoidModel(); osg::EllipsoidModel* em = csn->getEllipsoidModel();
if (em) if (em)
@@ -175,7 +175,7 @@ class ElevationLayerBlendingCallback : public osg::NodeCallback
double _previousTime; double _previousTime;
float _animationTime; float _animationTime;
double _currentElevation; double _currentElevation;
osg::observer_ptr<osgFX::MultiTextureControl> _mtc; osg::observer_ptr<osgFX::MultiTextureControl> _mtc;
Elevations _elevations; Elevations _elevations;
}; };
@@ -183,17 +183,17 @@ class ElevationLayerBlendingCallback : public osg::NodeCallback
// class to handle events with a pick // class to handle events with a pick
class TerrainHandler : public osgGA::GUIEventHandler { class TerrainHandler : public osgGA::GUIEventHandler {
public: public:
TerrainHandler(osgTerrain::Terrain* terrain): TerrainHandler(osgTerrain::Terrain* terrain):
_terrain(terrain) {} _terrain(terrain) {}
bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa) bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa)
{ {
switch(ea.getEventType()) switch(ea.getEventType())
{ {
case(osgGA::GUIEventAdapter::KEYDOWN): case(osgGA::GUIEventAdapter::KEYDOWN):
{ {
if (ea.getKey()=='r') if (ea.getKey()=='r')
{ {
_terrain->setSampleRatio(_terrain->getSampleRatio()*0.5); _terrain->setSampleRatio(_terrain->getSampleRatio()*0.5);
@@ -220,12 +220,12 @@ public:
} }
return false; return false;
} }
default: default:
return false; return false;
} }
} }
protected: protected:
~TerrainHandler() {} ~TerrainHandler() {}
@@ -240,7 +240,7 @@ int main( int argc, char **argv )
arguments.getApplicationUsage()->addCommandLineOption("-v","Set the terrain vertical scale."); arguments.getApplicationUsage()->addCommandLineOption("-v","Set the terrain vertical scale.");
arguments.getApplicationUsage()->addCommandLineOption("-r","Set the terrain sample ratio."); arguments.getApplicationUsage()->addCommandLineOption("-r","Set the terrain sample ratio.");
arguments.getApplicationUsage()->addCommandLineOption("--login <url> <username> <password>","Provide authentication information for http file access."); arguments.getApplicationUsage()->addCommandLineOption("--login <url> <username> <password>","Provide authentication information for http file access.");
// construct the viewer. // construct the viewer.
osgViewer::Viewer viewer(arguments); osgViewer::Viewer viewer(arguments);
@@ -262,7 +262,7 @@ int main( int argc, char **argv )
// obtain the vertical scale // obtain the vertical scale
float verticalScale = 1.0f; float verticalScale = 1.0f;
while(arguments.read("-v",verticalScale)) {} while(arguments.read("-v",verticalScale)) {}
// obtain the sample ratio // obtain the sample ratio
float sampleRatio = 1.0f; float sampleRatio = 1.0f;
while(arguments.read("-r",sampleRatio)) {} while(arguments.read("-r",sampleRatio)) {}
@@ -322,7 +322,7 @@ int main( int argc, char **argv )
while (arguments.read("-p",pathfile)) while (arguments.read("-p",pathfile))
{ {
osgGA::AnimationPathManipulator* apm = new osgGA::AnimationPathManipulator(pathfile); osgGA::AnimationPathManipulator* apm = new osgGA::AnimationPathManipulator(pathfile);
if (apm || !apm->valid()) if (apm || !apm->valid())
{ {
num = keyswitchManipulator->getNumMatrixManipulators(); num = keyswitchManipulator->getNumMatrixManipulators();
keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm ); keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm );
@@ -338,7 +338,7 @@ int main( int argc, char **argv )
// set up the scene graph // set up the scene graph
{ {
// load the nodes from the commandline arguments. // load the nodes from the commandline arguments.
osg::Node* rootnode = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> rootnode = osgDB::readRefNodeFiles(arguments);
if (!rootnode) if (!rootnode)
{ {
@@ -410,7 +410,7 @@ int main( int argc, char **argv )
// add a viewport to the viewer and attach the scene graph. // add a viewport to the viewer and attach the scene graph.
viewer.setSceneData( rootnode ); viewer.setSceneData( rootnode );
} }
// create the windows and run the threads. // create the windows and run the threads.

View File

@@ -52,7 +52,7 @@ osg::Camera* createHUD(unsigned int w, unsigned int h)
// set the projection matrix // set the projection matrix
camera->setProjectionMatrix(osg::Matrix::ortho2D(0,w,0,h)); camera->setProjectionMatrix(osg::Matrix::ortho2D(0,w,0,h));
// set the view matrix // set the view matrix
camera->setReferenceFrame(osg::Transform::ABSOLUTE_RF); camera->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
camera->setViewMatrix(osg::Matrix::identity()); camera->setViewMatrix(osg::Matrix::identity());
@@ -64,7 +64,7 @@ osg::Camera* createHUD(unsigned int w, unsigned int h)
// we don't want the camera to grab event focus from the viewers main camera(s). // we don't want the camera to grab event focus from the viewers main camera(s).
camera->setAllowEventFocus(false); camera->setAllowEventFocus(false);
// add to this camera a subgraph to render // add to this camera a subgraph to render
@@ -87,7 +87,7 @@ osg::Camera* createHUD(unsigned int w, unsigned int h)
text->setFont(timesFont); text->setFont(timesFont);
text->setPosition(position); text->setPosition(position);
text->setText("A simple multi-touch-example\n1 touch = rotate, \n2 touches = drag + scale, \n3 touches = home"); text->setText("A simple multi-touch-example\n1 touch = rotate, \n2 touches = drag + scale, \n3 touches = home");
} }
camera->addChild(geode); camera->addChild(geode);
} }
@@ -106,49 +106,49 @@ public:
{ {
createTouchRepresentations(parent_group, 10); createTouchRepresentations(parent_group, 10);
} }
private: private:
void createTouchRepresentations(osg::Group* parent_group, unsigned int num_objects) void createTouchRepresentations(osg::Group* parent_group, unsigned int num_objects)
{ {
// create some geometry which is shown for every touch-point // create some geometry which is shown for every touch-point
for(unsigned int i = 0; i != num_objects; ++i) for(unsigned int i = 0; i != num_objects; ++i)
{ {
std::ostringstream ss; std::ostringstream ss;
osg::Geode* geode = new osg::Geode(); osg::Geode* geode = new osg::Geode();
osg::ShapeDrawable* drawable = new osg::ShapeDrawable(new osg::Box(osg::Vec3(0,0,0), 100)); osg::ShapeDrawable* drawable = new osg::ShapeDrawable(new osg::Box(osg::Vec3(0,0,0), 100));
drawable->setColor(osg::Vec4(0.5, 0.5, 0.5,1)); drawable->setColor(osg::Vec4(0.5, 0.5, 0.5,1));
geode->addDrawable(drawable); geode->addDrawable(drawable);
ss << "Touch " << i; ss << "Touch " << i;
osgText::Text* text = new osgText::Text; osgText::Text* text = new osgText::Text;
geode->addDrawable( text ); geode->addDrawable( text );
drawable->setDataVariance(osg::Object::DYNAMIC); drawable->setDataVariance(osg::Object::DYNAMIC);
_drawables.push_back(drawable); _drawables.push_back(drawable);
text->setFont("fonts/arial.ttf"); text->setFont("fonts/arial.ttf");
text->setPosition(osg::Vec3(110,0,0)); text->setPosition(osg::Vec3(110,0,0));
text->setText(ss.str()); text->setText(ss.str());
_texts.push_back(text); _texts.push_back(text);
text->setDataVariance(osg::Object::DYNAMIC); text->setDataVariance(osg::Object::DYNAMIC);
osg::MatrixTransform* mat = new osg::MatrixTransform(); osg::MatrixTransform* mat = new osg::MatrixTransform();
mat->addChild(geode); mat->addChild(geode);
mat->setNodeMask(0x0); mat->setNodeMask(0x0);
_mats.push_back(mat); _mats.push_back(mat);
parent_group->addChild(mat); parent_group->addChild(mat);
} }
parent_group->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF); parent_group->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
} }
virtual bool handle (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *) virtual bool handle (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *)
{ {
if (ea.getEventType() != osgGA::GUIEventAdapter::FRAME) { if (ea.getEventType() != osgGA::GUIEventAdapter::FRAME) {
@@ -162,7 +162,7 @@ private:
} }
std::cout << std::endl; std::cout << std::endl;
} }
switch(ea.getEventType()) switch(ea.getEventType())
{ {
case osgGA::GUIEventAdapter::FRAME: case osgGA::GUIEventAdapter::FRAME:
@@ -171,7 +171,7 @@ private:
_cleanupOnNextFrame = false; _cleanupOnNextFrame = false;
} }
break; break;
case osgGA::GUIEventAdapter::PUSH: case osgGA::GUIEventAdapter::PUSH:
case osgGA::GUIEventAdapter::DRAG: case osgGA::GUIEventAdapter::DRAG:
case osgGA::GUIEventAdapter::RELEASE: case osgGA::GUIEventAdapter::RELEASE:
@@ -179,74 +179,74 @@ private:
// is this a multi-touch event? // is this a multi-touch event?
if (!ea.isMultiTouchEvent()) if (!ea.isMultiTouchEvent())
return false; return false;
unsigned int j(0); unsigned int j(0);
// iterate over all touch-points and update the geometry // iterate over all touch-points and update the geometry
unsigned num_touch_ended(0); unsigned num_touch_ended(0);
for(osgGA::GUIEventAdapter::TouchData::iterator i = ea.getTouchData()->begin(); i != ea.getTouchData()->end(); ++i, ++j) for(osgGA::GUIEventAdapter::TouchData::iterator i = ea.getTouchData()->begin(); i != ea.getTouchData()->end(); ++i, ++j)
{ {
const osgGA::GUIEventAdapter::TouchData::TouchPoint& tp = (*i); const osgGA::GUIEventAdapter::TouchData::TouchPoint& tp = (*i);
float x = ea.getTouchPointNormalizedX(j); float x = ea.getTouchPointNormalizedX(j);
float y = ea.getTouchPointNormalizedY(j); float y = ea.getTouchPointNormalizedY(j);
// std::cout << j << ": " << tp.x << "/" << tp.y <<" "<< x << " " << y << " " << _w << " " << _h << std::endl; // std::cout << j << ": " << tp.x << "/" << tp.y <<" "<< x << " " << y << " " << _w << " " << _h << std::endl;
_mats[j]->setMatrix(osg::Matrix::translate((1+x) * 0.5 * _w, (1+y) * 0.5 * _h, 0)); _mats[j]->setMatrix(osg::Matrix::translate((1+x) * 0.5 * _w, (1+y) * 0.5 * _h, 0));
_mats[j]->setNodeMask(0xffff); _mats[j]->setNodeMask(0xffff);
std::ostringstream ss; std::ostringstream ss;
ss << "Touch " << tp.id; ss << "Touch " << tp.id;
_texts[j]->setText(ss.str()); _texts[j]->setText(ss.str());
switch (tp.phase) switch (tp.phase)
{ {
case osgGA::GUIEventAdapter::TOUCH_BEGAN: case osgGA::GUIEventAdapter::TOUCH_BEGAN:
_drawables[j]->setColor(osg::Vec4(0,1,0,1)); _drawables[j]->setColor(osg::Vec4(0,1,0,1));
break; break;
case osgGA::GUIEventAdapter::TOUCH_MOVED: case osgGA::GUIEventAdapter::TOUCH_MOVED:
_drawables[j]->setColor(osg::Vec4(1,1,1,1)); _drawables[j]->setColor(osg::Vec4(1,1,1,1));
break; break;
case osgGA::GUIEventAdapter::TOUCH_ENDED: case osgGA::GUIEventAdapter::TOUCH_ENDED:
_drawables[j]->setColor(osg::Vec4(1,0,0,1)); _drawables[j]->setColor(osg::Vec4(1,0,0,1));
++num_touch_ended; ++num_touch_ended;
break; break;
case osgGA::GUIEventAdapter::TOUCH_STATIONERY: case osgGA::GUIEventAdapter::TOUCH_STATIONERY:
_drawables[j]->setColor(osg::Vec4(0.8,0.8,0.8,1)); _drawables[j]->setColor(osg::Vec4(0.8,0.8,0.8,1));
break; break;
default: default:
break; break;
} }
} }
// hide unused geometry // hide unused geometry
cleanup(j); cleanup(j);
//check if all touches ended //check if all touches ended
if ((ea.getTouchData()->getNumTouchPoints() > 0) && (ea.getTouchData()->getNumTouchPoints() == num_touch_ended)) if ((ea.getTouchData()->getNumTouchPoints() > 0) && (ea.getTouchData()->getNumTouchPoints() == num_touch_ended))
{ {
_cleanupOnNextFrame = true; _cleanupOnNextFrame = true;
} }
// reposition mouse-pointer // reposition mouse-pointer
aa.requestWarpPointer((ea.getWindowX() + ea.getWindowWidth()) / 2.0, (ea.getWindowY() + ea.getWindowHeight()) / 2.0); aa.requestWarpPointer((ea.getWindowX() + ea.getWindowWidth()) / 2.0, (ea.getWindowY() + ea.getWindowHeight()) / 2.0);
} }
break; break;
default: default:
break; break;
} }
return false; return false;
} }
void cleanup(unsigned int j) void cleanup(unsigned int j)
{ {
for(unsigned k = j; k < _mats.size(); ++k) { for(unsigned k = j; k < _mats.size(); ++k) {
_mats[k]->setNodeMask(0x0); _mats[k]->setNodeMask(0x0);
@@ -257,7 +257,7 @@ private:
std::vector<osg::MatrixTransform*> _mats; std::vector<osg::MatrixTransform*> _mats;
std::vector<osgText::Text*> _texts; std::vector<osgText::Text*> _texts;
bool _cleanupOnNextFrame; bool _cleanupOnNextFrame;
float _w, _h; float _w, _h;
}; };
@@ -267,7 +267,7 @@ int main( int argc, char **argv )
{ {
// use an ArgumentParser object to manage the program arguments. // use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv); osg::ArgumentParser arguments(&argc,argv);
unsigned int helpType = 0; unsigned int helpType = 0;
if ((helpType = arguments.readHelpType())) if ((helpType = arguments.readHelpType()))
@@ -284,12 +284,12 @@ int main( int argc, char **argv )
} }
// read the scene from the list of file specified commandline args. // read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default model instead. // if not loaded assume no arguments passed in, try use default model instead.
if (!scene) scene = osgDB::readNodeFile("dumptruck.osgt"); if (!scene) scene = osgDB::readRefNodeFile("dumptruck.osgt");
if (!scene) if (!scene)
{ {
osg::Geode* geode = new osg::Geode(); osg::Geode* geode = new osg::Geode();
osg::ShapeDrawable* drawable = new osg::ShapeDrawable(new osg::Box(osg::Vec3(0,0,0), 100)); osg::ShapeDrawable* drawable = new osg::ShapeDrawable(new osg::Box(osg::Vec3(0,0,0), 100));
@@ -301,43 +301,43 @@ int main( int argc, char **argv )
// construct the viewer. // construct the viewer.
osgViewer::Viewer viewer(arguments); osgViewer::Viewer viewer(arguments);
//opening devices //opening devices
std::string device; std::string device;
while(arguments.read("--device", device)) while(arguments.read("--device", device))
{ {
osg::ref_ptr<osgGA::Device> dev = osgDB::readFile<osgGA::Device>(device); osg::ref_ptr<osgGA::Device> dev = osgDB::readRefFile<osgGA::Device>(device);
if (dev.valid()) if (dev.valid())
{ {
viewer.addDevice(dev.get()); viewer.addDevice(dev);
} }
} }
osg::ref_ptr<osg::Group> group = new osg::Group; osg::ref_ptr<osg::Group> group = new osg::Group;
// add the HUD subgraph. // add the HUD subgraph.
if (scene.valid()) group->addChild(scene.get()); if (scene) group->addChild(scene);
viewer.setCameraManipulator(new osgGA::MultiTouchTrackballManipulator()); viewer.setCameraManipulator(new osgGA::MultiTouchTrackballManipulator());
viewer.realize(); viewer.realize();
osg::GraphicsContext* gc = viewer.getCamera()->getGraphicsContext(); osg::GraphicsContext* gc = viewer.getCamera()->getGraphicsContext();
#ifdef __APPLE__ #ifdef __APPLE__
// as multitouch is disabled by default, enable it now // as multitouch is disabled by default, enable it now
osgViewer::GraphicsWindowCocoa* win = dynamic_cast<osgViewer::GraphicsWindowCocoa*>(gc); osgViewer::GraphicsWindowCocoa* win = dynamic_cast<osgViewer::GraphicsWindowCocoa*>(gc);
if (win) win->setMultiTouchEnabled(true); if (win) win->setMultiTouchEnabled(true);
#endif #endif
std::cout << "creating hud with " << gc->getTraits()->width << "x" << gc->getTraits()->height << std::endl; std::cout << "creating hud with " << gc->getTraits()->width << "x" << gc->getTraits()->height << std::endl;
osg::Camera* hud_camera = createHUD(gc->getTraits()->width, gc->getTraits()->height); osg::Camera* hud_camera = createHUD(gc->getTraits()->width, gc->getTraits()->height);
viewer.addEventHandler(new TestMultiTouchEventHandler(hud_camera, gc->getTraits()->width, gc->getTraits()->height)); viewer.addEventHandler(new TestMultiTouchEventHandler(hud_camera, gc->getTraits()->width, gc->getTraits()->height));
group->addChild(hud_camera); group->addChild(hud_camera);
// set the scene to render // set the scene to render
@@ -345,5 +345,5 @@ int main( int argc, char **argv )
return viewer.run(); return viewer.run();
} }

View File

@@ -64,11 +64,11 @@ int main( int argc, char **argv )
osg::ArgumentParser arguments(&argc,argv); osg::ArgumentParser arguments(&argc,argv);
// read the scene from the list of file specified commandline args. // read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
if (!scene) if (!scene)
{ {
scene = osgDB::readNodeFile("http://www.openscenegraph.org/data/earth_bayarea/earth.ive"); scene = osgDB::readRefNodeFile("http://www.openscenegraph.org/data/earth_bayarea/earth.ive");
} }
if (!scene) if (!scene)
@@ -123,7 +123,7 @@ int main( int argc, char **argv )
view->setName("View one"); view->setName("View one");
viewer.addView(view); viewer.addView(view);
view->setSceneData(scene.get()); view->setSceneData(scene);
view->getCamera()->setName("Cam one"); view->getCamera()->setName("Cam one");
view->getCamera()->setViewport(new osg::Viewport(0,0, traits->width/2, traits->height/2)); view->getCamera()->setViewport(new osg::Viewport(0,0, traits->width/2, traits->height/2));
view->getCamera()->setGraphicsContext(gc.get()); view->getCamera()->setGraphicsContext(gc.get());
@@ -148,7 +148,7 @@ int main( int argc, char **argv )
view->setName("View two"); view->setName("View two");
viewer.addView(view); viewer.addView(view);
view->setSceneData(scene.get()); view->setSceneData(scene);
view->getCamera()->setName("Cam two"); view->getCamera()->setName("Cam two");
view->getCamera()->setViewport(new osg::Viewport(traits->width/2,0, traits->width/2, traits->height/2)); view->getCamera()->setViewport(new osg::Viewport(traits->width/2,0, traits->width/2, traits->height/2));
view->getCamera()->setGraphicsContext(gc.get()); view->getCamera()->setGraphicsContext(gc.get());
@@ -162,7 +162,7 @@ int main( int argc, char **argv )
view->setName("View three"); view->setName("View three");
viewer.addView(view); viewer.addView(view);
view->setSceneData(scene.get()); view->setSceneData(scene);
view->getCamera()->setName("Cam three"); view->getCamera()->setName("Cam three");
view->getCamera()->setProjectionMatrixAsPerspective(30.0, double(traits->width) / double(traits->height/2), 1.0, 1000.0); view->getCamera()->setProjectionMatrixAsPerspective(30.0, double(traits->width) / double(traits->height/2), 1.0, 1000.0);

View File

@@ -311,10 +311,10 @@ int main( int argc, char **argv )
} }
// load the nodes from the commandline arguments. // load the nodes from the commandline arguments.
osg::Node* loadedmodel = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> loadedmodel = osgDB::readRefNodeFiles(arguments);
// if not loaded assume no arguments passed in, try using default mode instead. // if not loaded assume no arguments passed in, try using default mode instead.
if (!loadedmodel) loadedmodel = osgDB::readNodeFile("glider.osgt"); if (!loadedmodel) loadedmodel = osgDB::readRefNodeFile("glider.osgt");
if (!loadedmodel) if (!loadedmodel)
{ {
@@ -336,12 +336,12 @@ int main( int argc, char **argv )
} }
else else
{ {
rootnode = createOccludersAroundModel(loadedmodel); rootnode = createOccludersAroundModel(loadedmodel.get());
} }
// add a viewport to the viewer and attach the scene graph. // add a viewport to the viewer and attach the scene graph.
viewer.setSceneData( rootnode.get() ); viewer.setSceneData( rootnode );
return viewer.run(); return viewer.run();
} }

View File

@@ -749,8 +749,8 @@ int main(int argc, char** argv)
if (arguments.argc()>1) if (arguments.argc()>1)
{ {
root = osgDB::readNodeFiles( arguments ); root = osgDB::readRefNodeFiles( arguments );
if (root.valid()) if (root)
{ {
// Run a NodeVisitor to insert OcclusionQueryNodes in the scene graph. // Run a NodeVisitor to insert OcclusionQueryNodes in the scene graph.
OcclusionQueryVisitor oqv; OcclusionQueryVisitor oqv;
@@ -787,10 +787,10 @@ int main(int argc, char** argv)
if (optimize) if (optimize)
{ {
osgUtil::Optimizer optimizer; osgUtil::Optimizer optimizer;
optimizer.optimize( root.get() ); optimizer.optimize( root );
} }
viewer.setSceneData( root.get() ); viewer.setSceneData( root );
KeyHandler* kh = new KeyHandler( *root ); KeyHandler* kh = new KeyHandler( *root );
viewer.addEventHandler( kh ); viewer.addEventHandler( kh );

View File

@@ -55,23 +55,23 @@ int main(int argc, char** argv)
osg::DisplaySettings* displaySettings = new osg::DisplaySettings; osg::DisplaySettings* displaySettings = new osg::DisplaySettings;
viewer.setDisplaySettings(displaySettings); viewer.setDisplaySettings(displaySettings);
// Add the stats handler // Add the stats handler
viewer.addEventHandler(new osgViewer::StatsHandler); viewer.addEventHandler(new osgViewer::StatsHandler);
// add the help handler // add the help handler
viewer.addEventHandler(new osgViewer::HelpHandler(arguments.getApplicationUsage())); viewer.addEventHandler(new osgViewer::HelpHandler(arguments.getApplicationUsage()));
// any option left unread are converted into errors to write out later. // any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized(); arguments.reportRemainingOptionsAsUnrecognized();
// read the dump truck, we will need it twice // read the dump truck, we will need it twice
osg::ref_ptr<osg::Node> dt = osgDB::readNodeFile("dumptruck.osg"); osg::ref_ptr<osg::Node> dt = osgDB::readRefNodeFile("dumptruck.osg");
// display a solid version of the dump truck // display a solid version of the dump truck
osg::ref_ptr<osg::PositionAttitudeTransform> solidModel = new osg::PositionAttitudeTransform; osg::ref_ptr<osg::PositionAttitudeTransform> solidModel = new osg::PositionAttitudeTransform;
solidModel->setPosition(osg::Vec3f(7.0f, -2.0f, 7.0f)); solidModel->setPosition(osg::Vec3f(7.0f, -2.0f, 7.0f));
solidModel->addChild(dt.get()); solidModel->addChild(dt);
// generate the 3D heatmap surface to display // generate the 3D heatmap surface to display
osg::ref_ptr<Heatmap> hm = new Heatmap(30, 30, 10, 30, 30, 1.0, 0.25); osg::ref_ptr<Heatmap> hm = new Heatmap(30, 30, 10, 30, 30, 1.0, 0.25);

View File

@@ -200,7 +200,7 @@ private:
bool UserEventHandler::handle(osgGA::Event* event, osg::Object* object, osg::NodeVisitor* nv) bool UserEventHandler::handle(osgGA::Event* event, osg::Object* object, osg::NodeVisitor* nv)
{ {
OSG_ALWAYS << "handle user-event: " << event->getName() << std::endl; OSG_ALWAYS << "handle user-event: " << event->getName() << std::endl;
if (event->getName() == "/pick-result") if (event->getName() == "/pick-result")
@@ -215,7 +215,7 @@ bool UserEventHandler::handle(osgGA::Event* event, osg::Object* object, osg::Nod
ss << "x: " << y << " y: " << y << std::endl; ss << "x: " << y << " y: " << y << std::endl;
_text->setText(ss.str()); _text->setText(ss.str());
return true; return true;
} }
else if(event->getName() == "/osgga") else if(event->getName() == "/osgga")
@@ -231,7 +231,7 @@ bool UserEventHandler::handle(osgGA::Event* event, osg::Object* object, osg::Nod
if (win) if (win)
win->setWindowRectangle(rect[2] + 10 + rect[0], rect[1], rect[2], rect[3]); win->setWindowRectangle(rect[2] + 10 + rect[0], rect[1], rect[2], rect[3]);
} }
return true; return true;
} }
else { else {
@@ -251,7 +251,7 @@ bool UserEventHandler::handle(osgGA::Event* event, osg::Object* object, osg::Nod
} }
return true; return true;
} }
return false; return false;
} }
@@ -377,8 +377,8 @@ public:
std::ostringstream ss ; std::ostringstream ss ;
ss << host << ":" << port << ".sender.osc"; ss << host << ":" << port << ".sender.osc";
_device = osgDB::readFile<osgGA::Device>(ss.str()); _device = osgDB::readRefFile<osgGA::Device>(ss.str());
osgGA::EventVisitor* ev = dynamic_cast<osgGA::EventVisitor*>(nv); osgGA::EventVisitor* ev = dynamic_cast<osgGA::EventVisitor*>(nv);
osgViewer::View* view = ev ? dynamic_cast<osgViewer::View*>(ev->getActionAdapter()) : NULL; osgViewer::View* view = ev ? dynamic_cast<osgViewer::View*>(ev->getActionAdapter()) : NULL;
if (view) if (view)
@@ -403,14 +403,14 @@ int main( int argc, char **argv )
// read the scene from the list of file specified commandline args. // read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
if (!scene) if (!scene)
{ {
osg::Geode* geode = new osg::Geode(); osg::Geode* geode = new osg::Geode();
osg::ShapeDrawable* drawable = new osg::ShapeDrawable(new osg::Box()); osg::ShapeDrawable* drawable = new osg::ShapeDrawable(new osg::Box());
geode->addDrawable(drawable); geode->addDrawable(drawable);
scene = geode; scene = geode;
} }
@@ -463,15 +463,15 @@ int main( int argc, char **argv )
view->addEventHandler( new osgViewer::StatsHandler ); view->addEventHandler( new osgViewer::StatsHandler );
view->addEventHandler( new UserEventHandler(text) ); view->addEventHandler( new UserEventHandler(text) );
osg::ref_ptr<osgGA::Device> device = osgDB::readFile<osgGA::Device>("0.0.0.0:9000.receiver.osc"); osg::ref_ptr<osgGA::Device> device = osgDB::readRefFile<osgGA::Device>("0.0.0.0:9000.receiver.osc");
if (device.valid() && (device->getCapabilities() & osgGA::Device::RECEIVE_EVENTS)) if (device.valid() && (device->getCapabilities() & osgGA::Device::RECEIVE_EVENTS))
{ {
view->addDevice(device.get()); view->addDevice(device);
// add a zeroconf device, advertising the osc-device // add a zeroconf device, advertising the osc-device
if(use_zeroconf) if(use_zeroconf)
{ {
osgGA::Device* zeroconf_device = osgDB::readFile<osgGA::Device>("_osc._udp:9000.advertise.zeroconf"); osg::ref_ptr<osgGA::Device> zeroconf_device = osgDB::readRefFile<osgGA::Device>("_osc._udp:9000.advertise.zeroconf");
if (zeroconf_device) if (zeroconf_device)
{ {
view->addDevice(zeroconf_device); view->addDevice(zeroconf_device);
@@ -496,8 +496,8 @@ int main( int argc, char **argv )
traits->windowName = "Sender / view one"; traits->windowName = "Sender / view one";
osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get()); osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get());
#ifdef __APPLE__ #ifdef __APPLE__
// as multitouch is disabled by default, enable it now // as multitouch is disabled by default, enable it now
osgViewer::GraphicsWindowCocoa* win = dynamic_cast<osgViewer::GraphicsWindowCocoa*>(gc.get()); osgViewer::GraphicsWindowCocoa* win = dynamic_cast<osgViewer::GraphicsWindowCocoa*>(gc.get());
@@ -527,7 +527,7 @@ int main( int argc, char **argv )
if (use_zeroconf) if (use_zeroconf)
{ {
osgGA::Device* zeroconf_device = osgDB::readFile<osgGA::Device>("_osc._udp.discover.zeroconf"); osg::ref_ptr<osgGA::Device> zeroconf_device = osgDB::readRefFile<osgGA::Device>("_osc._udp.discover.zeroconf");
if(zeroconf_device) { if(zeroconf_device) {
view->addDevice(zeroconf_device); view->addDevice(zeroconf_device);
view->getEventHandlers().push_front(new OscServiceDiscoveredEventHandler()); view->getEventHandlers().push_front(new OscServiceDiscoveredEventHandler());
@@ -536,7 +536,7 @@ int main( int argc, char **argv )
} }
else else
{ {
osg::ref_ptr<osgGA::Device> device = osgDB::readFile<osgGA::Device>("localhost:9000.sender.osc"); osg::ref_ptr<osgGA::Device> device = osgDB::readRefFile<osgGA::Device>("localhost:9000.sender.osc");
if (device.valid() && (device->getCapabilities() & osgGA::Device::SEND_EVENTS)) if (device.valid() && (device->getCapabilities() & osgGA::Device::SEND_EVENTS))
{ {
// add as first event handler, so it gets ALL events ... // add as first event handler, so it gets ALL events ...

View File

@@ -25,7 +25,7 @@ int main(int argc, char** argv)
// load outlined object // load outlined object
std::string modelFilename = arguments.argc() > 1 ? arguments[1] : "dumptruck.osgt"; std::string modelFilename = arguments.argc() > 1 ? arguments[1] : "dumptruck.osgt";
osg::ref_ptr<osg::Node> outlineModel = osgDB::readNodeFile(modelFilename); osg::ref_ptr<osg::Node> outlineModel = osgDB::readRefNodeFile(modelFilename);
if (!outlineModel) if (!outlineModel)
{ {
osg::notify(osg::FATAL) << "Unable to load model '" << modelFilename << "'\n"; osg::notify(osg::FATAL) << "Unable to load model '" << modelFilename << "'\n";
@@ -38,18 +38,18 @@ int main(int argc, char** argv)
{ {
// create outline effect // create outline effect
osg::ref_ptr<osgFX::Outline> outline = new osgFX::Outline; osg::ref_ptr<osgFX::Outline> outline = new osgFX::Outline;
root->addChild(outline.get()); root->addChild(outline);
outline->setWidth(8); outline->setWidth(8);
outline->setColor(osg::Vec4(1,1,0,1)); outline->setColor(osg::Vec4(1,1,0,1));
outline->addChild(outlineModel.get()); outline->addChild(outlineModel);
} }
if (testOcclusion) if (testOcclusion)
{ {
// load occluder // load occluder
std::string occludedModelFilename = "cow.osgt"; std::string occludedModelFilename = "cow.osgt";
osg::ref_ptr<osg::Node> occludedModel = osgDB::readNodeFile(occludedModelFilename); osg::ref_ptr<osg::Node> occludedModel = osgDB::readRefNodeFile(occludedModelFilename);
if (!occludedModel) if (!occludedModel)
{ {
osg::notify(osg::FATAL) << "Unable to load model '" << occludedModelFilename << "'\n"; osg::notify(osg::FATAL) << "Unable to load model '" << occludedModelFilename << "'\n";
@@ -63,14 +63,14 @@ int main(int argc, char** argv)
// occluder behind outlined model // occluder behind outlined model
osg::ref_ptr<osg::PositionAttitudeTransform> modelTransform0 = new osg::PositionAttitudeTransform; osg::ref_ptr<osg::PositionAttitudeTransform> modelTransform0 = new osg::PositionAttitudeTransform;
modelTransform0->setPosition(bsphere.center() + occluderOffset); modelTransform0->setPosition(bsphere.center() + occluderOffset);
modelTransform0->addChild(occludedModel.get()); modelTransform0->addChild(occludedModel);
root->addChild(modelTransform0.get()); root->addChild(modelTransform0);
// occluder in front of outlined model // occluder in front of outlined model
osg::ref_ptr<osg::PositionAttitudeTransform> modelTransform1 = new osg::PositionAttitudeTransform; osg::ref_ptr<osg::PositionAttitudeTransform> modelTransform1 = new osg::PositionAttitudeTransform;
modelTransform1->setPosition(bsphere.center() - occluderOffset); modelTransform1->setPosition(bsphere.center() - occluderOffset);
modelTransform1->addChild(occludedModel.get()); modelTransform1->addChild(occludedModel);
root->addChild(modelTransform1.get()); root->addChild(modelTransform1);
} }
// must have stencil buffer... // must have stencil buffer...
@@ -78,7 +78,7 @@ int main(int argc, char** argv)
// construct the viewer // construct the viewer
osgViewer::Viewer viewer; osgViewer::Viewer viewer;
viewer.setSceneData(root.get()); viewer.setSceneData(root);
// must clear stencil buffer... // must clear stencil buffer...
unsigned int clearMask = viewer.getCamera()->getClearMask(); unsigned int clearMask = viewer.getCamera()->getClearMask();

View File

@@ -43,17 +43,17 @@ public:
_count(0) _count(0)
{ {
} }
virtual void apply(osg::Node& node) virtual void apply(osg::Node& node)
{ {
std::ostringstream os; std::ostringstream os;
os << node.className() << "_"<<_count++; os << node.className() << "_"<<_count++;
node.setName(os.str()); node.setName(os.str());
traverse(node); traverse(node);
} }
unsigned int _count; unsigned int _count;
}; };
@@ -64,7 +64,7 @@ public:
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN)
{ {
} }
virtual void apply(osg::PagedLOD& plod) virtual void apply(osg::PagedLOD& plod)
{ {
std::cout<<"PagedLOD "<<plod.getName()<<" numRanges = "<< plod.getNumRanges()<<" numFiles = "<<plod.getNumFileNames()<<std::endl; std::cout<<"PagedLOD "<<plod.getName()<<" numRanges = "<< plod.getNumRanges()<<" numFiles = "<<plod.getNumFileNames()<<std::endl;
@@ -72,7 +72,7 @@ public:
{ {
std::cout<<" files = '"<<plod.getFileName(i)<<"'"<<std::endl; std::cout<<" files = '"<<plod.getFileName(i)<<"'"<<std::endl;
} }
} }
}; };
@@ -83,7 +83,7 @@ public:
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN)
{ {
} }
virtual void apply(osg::PagedLOD& plod) virtual void apply(osg::PagedLOD& plod)
{ {
@@ -98,9 +98,9 @@ public:
osgDB::writeNodeFile(*child,filename); osgDB::writeNodeFile(*child,filename);
} }
} }
traverse(plod); traverse(plod);
} }
}; };
class ConvertToPageLODVistor : public osg::NodeVisitor class ConvertToPageLODVistor : public osg::NodeVisitor
@@ -113,7 +113,7 @@ public:
_makeAllChildrenPaged(makeAllChildrenPaged) _makeAllChildrenPaged(makeAllChildrenPaged)
{ {
} }
virtual ~ConvertToPageLODVistor() virtual ~ConvertToPageLODVistor()
{ {
} }
@@ -121,9 +121,9 @@ public:
virtual void apply(osg::LOD& lod) virtual void apply(osg::LOD& lod)
{ {
_lodSet.insert(&lod); _lodSet.insert(&lod);
traverse(lod); traverse(lod);
} }
virtual void apply(osg::PagedLOD& plod) virtual void apply(osg::PagedLOD& plod)
{ {
@@ -139,7 +139,7 @@ public:
++itr, ++lodNum) ++itr, ++lodNum)
{ {
osg::ref_ptr<osg::LOD> lod = const_cast<osg::LOD*>(itr->get()); osg::ref_ptr<osg::LOD> lod = const_cast<osg::LOD*>(itr->get());
if (lod->getNumParents()==0) if (lod->getNumParents()==0)
{ {
osg::notify(osg::NOTICE)<<"Warning can't operator on root node."<<std::endl; osg::notify(osg::NOTICE)<<"Warning can't operator on root node."<<std::endl;
@@ -153,9 +153,9 @@ public:
} }
osg::notify(osg::NOTICE)<<"Converting LOD to PagedLOD."<<std::endl; osg::notify(osg::NOTICE)<<"Converting LOD to PagedLOD."<<std::endl;
osg::PagedLOD* plod = new osg::PagedLOD; osg::PagedLOD* plod = new osg::PagedLOD;
const osg::LOD::RangeList& originalRangeList = lod->getRangeList(); const osg::LOD::RangeList& originalRangeList = lod->getRangeList();
typedef std::multimap< osg::LOD::MinMaxPair , unsigned int > MinMaxPairMap; typedef std::multimap< osg::LOD::MinMaxPair , unsigned int > MinMaxPairMap;
MinMaxPairMap rangeMap; MinMaxPairMap rangeMap;
@@ -166,7 +166,7 @@ public:
{ {
rangeMap.insert(std::multimap< osg::LOD::MinMaxPair , unsigned int >::value_type(*ritr, pos)); rangeMap.insert(std::multimap< osg::LOD::MinMaxPair , unsigned int >::value_type(*ritr, pos));
} }
pos = 0; pos = 0;
for(MinMaxPairMap::reverse_iterator mitr = rangeMap.rbegin(); for(MinMaxPairMap::reverse_iterator mitr = rangeMap.rbegin();
mitr != rangeMap.rend(); mitr != rangeMap.rend();
@@ -181,11 +181,11 @@ public:
std::string filename = _basename; std::string filename = _basename;
std::ostringstream os; std::ostringstream os;
os << _basename << "_"<<lodNum<<"_"<<pos<<_extension; os << _basename << "_"<<lodNum<<"_"<<pos<<_extension;
plod->addChild(lod->getChild(mitr->second), mitr->first.first, mitr->first.second, os.str()); plod->addChild(lod->getChild(mitr->second), mitr->first.first, mitr->first.second, os.str());
} }
} }
osg::Node::ParentList parents = lod->getParents(); osg::Node::ParentList parents = lod->getParents();
for(osg::Node::ParentList::iterator pitr=parents.begin(); for(osg::Node::ParentList::iterator pitr=parents.begin();
pitr!=parents.end(); pitr!=parents.end();
@@ -195,12 +195,12 @@ public:
} }
plod->setCenter(plod->getBound().center()); plod->setCenter(plod->getBound().center());
} }
} }
typedef std::set< osg::ref_ptr<osg::LOD> > LODSet; typedef std::set< osg::ref_ptr<osg::LOD> > LODSet;
LODSet _lodSet; LODSet _lodSet;
std::string _basename; std::string _basename;
@@ -214,7 +214,7 @@ int main( int argc, char **argv )
// use an ArgumentParser object to manage the program arguments. // use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv); osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program. // set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName()); arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" creates a hierarchy of files for paging which can be later loaded by viewers."); arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" creates a hierarchy of files for paging which can be later loaded by viewers.");
@@ -232,8 +232,8 @@ int main( int argc, char **argv )
std::string outputfile("output.ive"); std::string outputfile("output.ive");
while (arguments.read("-o",outputfile)) {} while (arguments.read("-o",outputfile)) {}
bool makeAllChildrenPaged = false; bool makeAllChildrenPaged = false;
while (arguments.read("--makeAllChildrenPaged")) { makeAllChildrenPaged = true; } while (arguments.read("--makeAllChildrenPaged")) { makeAllChildrenPaged = true; }
@@ -246,7 +246,7 @@ int main( int argc, char **argv )
arguments.writeErrorMessages(std::cout); arguments.writeErrorMessages(std::cout);
return 1; return 1;
} }
// if (arguments.argc()<=1) // if (arguments.argc()<=1)
// { // {
// arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION); // arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
@@ -254,21 +254,21 @@ int main( int argc, char **argv )
// } // }
osg::ref_ptr<osg::Node> model = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> model = osgDB::readRefNodeFiles(arguments);
if (!model) if (!model)
{ {
osg::notify(osg::NOTICE)<<"No model loaded."<<std::endl; osg::notify(osg::NOTICE)<<"No model loaded."<<std::endl;
return 1; return 1;
} }
std::string basename( osgDB::getNameLessExtension(outputfile) ); std::string basename( osgDB::getNameLessExtension(outputfile) );
std::string ext = '.'+ osgDB::getFileExtension(outputfile); std::string ext = '.'+ osgDB::getFileExtension(outputfile);
ConvertToPageLODVistor converter(basename,ext, makeAllChildrenPaged); ConvertToPageLODVistor converter(basename,ext, makeAllChildrenPaged);
model->accept(converter); model->accept(converter);
converter.convert(); converter.convert();
NameVistor nameNodes; NameVistor nameNodes;
model->accept(nameNodes); model->accept(nameNodes);
@@ -278,7 +278,7 @@ int main( int argc, char **argv )
if (model.valid()) if (model.valid())
{ {
osgDB::writeNodeFile(*model,outputfile); osgDB::writeNodeFile(*model,outputfile);
WriteOutPagedLODSubgraphsVistor woplsv; WriteOutPagedLODSubgraphsVistor woplsv;
model->accept(woplsv); model->accept(woplsv);
} }

View File

@@ -40,7 +40,7 @@
/////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////
// vertex shader using just Vec4 coefficients // vertex shader using just Vec4 coefficients
char vertexShaderSource_simple[] = char vertexShaderSource_simple[] =
"uniform vec4 coeff; \n" "uniform vec4 coeff; \n"
"\n" "\n"
"void main(void) \n" "void main(void) \n"
@@ -52,11 +52,11 @@ char vertexShaderSource_simple[] =
" gl_Vertex.y*coeff[2] + gl_Vertex.y*gl_Vertex.y* coeff[3]; \n" " gl_Vertex.y*coeff[2] + gl_Vertex.y*gl_Vertex.y* coeff[3]; \n"
" gl_Position = gl_ModelViewProjectionMatrix * vert;\n" " gl_Position = gl_ModelViewProjectionMatrix * vert;\n"
"}\n"; "}\n";
////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////
// vertex shader using full Matrix4 coefficients // vertex shader using full Matrix4 coefficients
char vertexShaderSource_matrix[] = char vertexShaderSource_matrix[] =
"uniform vec4 origin; \n" "uniform vec4 origin; \n"
"uniform mat4 coeffMatrix; \n" "uniform mat4 coeffMatrix; \n"
"\n" "\n"
@@ -70,7 +70,7 @@ char vertexShaderSource_matrix[] =
////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////
// vertex shader using texture read // vertex shader using texture read
char vertexShaderSource_texture[] = char vertexShaderSource_texture[] =
"uniform sampler2D vertexTexture; \n" "uniform sampler2D vertexTexture; \n"
"\n" "\n"
"void main(void) \n" "void main(void) \n"
@@ -86,7 +86,7 @@ char vertexShaderSource_texture[] =
////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////
// fragment shader // fragment shader
// //
char fragmentShaderSource[] = char fragmentShaderSource[] =
"uniform sampler2D baseTexture; \n" "uniform sampler2D baseTexture; \n"
"\n" "\n"
"void main(void) \n" "void main(void) \n"
@@ -109,17 +109,17 @@ class UniformVarying : public osg::UniformCallback
osg::Node* createModel(const std::string& shader, const std::string& textureFileName, const std::string& terrainFileName, bool dynamic, bool useVBO) osg::Node* createModel(const std::string& shader, const std::string& textureFileName, const std::string& terrainFileName, bool dynamic, bool useVBO)
{ {
osg::Geode* geode = new osg::Geode; osg::Geode* geode = new osg::Geode;
osg::Geometry* geom = new osg::Geometry; osg::Geometry* geom = new osg::Geometry;
geode->addDrawable(geom); geode->addDrawable(geom);
// dimensions for ~one million triangles :-) // dimensions for ~one million triangles :-)
unsigned int num_x = 708; unsigned int num_x = 708;
unsigned int num_y = 708; unsigned int num_y = 708;
// set up state // set up state
{ {
osg::StateSet* stateset = geom->getOrCreateStateSet(); osg::StateSet* stateset = geom->getOrCreateStateSet();
osg::Program* program = new osg::Program; osg::Program* program = new osg::Program;
@@ -131,7 +131,7 @@ osg::Node* createModel(const std::string& shader, const std::string& textureFile
program->addShader(vertex_shader); program->addShader(vertex_shader);
osg::Uniform* coeff = new osg::Uniform("coeff",osg::Vec4(1.0,-1.0f,-1.0f,1.0f)); osg::Uniform* coeff = new osg::Uniform("coeff",osg::Vec4(1.0,-1.0f,-1.0f,1.0f));
stateset->addUniform(coeff); stateset->addUniform(coeff);
if (dynamic) if (dynamic)
@@ -140,7 +140,7 @@ osg::Node* createModel(const std::string& shader, const std::string& textureFile
coeff->setDataVariance(osg::Object::DYNAMIC); coeff->setDataVariance(osg::Object::DYNAMIC);
stateset->setDataVariance(osg::Object::DYNAMIC); stateset->setDataVariance(osg::Object::DYNAMIC);
} }
} }
else if (shader=="matrix") else if (shader=="matrix")
{ {
@@ -163,7 +163,7 @@ osg::Node* createModel(const std::string& shader, const std::string& textureFile
osg::Shader* vertex_shader = new osg::Shader(osg::Shader::VERTEX, vertexShaderSource_texture); osg::Shader* vertex_shader = new osg::Shader(osg::Shader::VERTEX, vertexShaderSource_texture);
program->addShader(vertex_shader); program->addShader(vertex_shader);
osg::Image* image = 0; osg::ref_ptr<osg::Image> image;
if (terrainFileName.empty()) if (terrainFileName.empty())
{ {
@@ -184,7 +184,7 @@ osg::Node* createModel(const std::string& shader, const std::string& textureFile
} }
else else
{ {
image = osgDB::readImageFile(terrainFileName); image = osgDB::readRefImageFile(terrainFileName);
num_x = image->s(); num_x = image->s();
num_y = image->t(); num_y = image->t();
@@ -206,7 +206,7 @@ osg::Node* createModel(const std::string& shader, const std::string& textureFile
osg::Shader* fragment_shader = new osg::Shader(osg::Shader::FRAGMENT, fragmentShaderSource); osg::Shader* fragment_shader = new osg::Shader(osg::Shader::FRAGMENT, fragmentShaderSource);
program->addShader(fragment_shader); program->addShader(fragment_shader);
osg::Texture2D* texture = new osg::Texture2D(osgDB::readImageFile(textureFileName)); osg::Texture2D* texture = new osg::Texture2D(osgDB::readRefImageFile(textureFileName));
stateset->setTextureAttributeAndModes(0,texture); stateset->setTextureAttributeAndModes(0,texture);
osg::Uniform* baseTextureSampler = new osg::Uniform("baseTexture",0); osg::Uniform* baseTextureSampler = new osg::Uniform("baseTexture",0);
@@ -218,11 +218,11 @@ osg::Node* createModel(const std::string& shader, const std::string& textureFile
// set up geometry data. // set up geometry data.
osg::Vec3Array* vertices = new osg::Vec3Array( num_x * num_y ); osg::Vec3Array* vertices = new osg::Vec3Array( num_x * num_y );
float dx = 1.0f/(float)(num_x-1); float dx = 1.0f/(float)(num_x-1);
float dy = 1.0f/(float)(num_y-1); float dy = 1.0f/(float)(num_y-1);
osg::Vec3 row(0.0f,0.0f,0.0); osg::Vec3 row(0.0f,0.0f,0.0);
unsigned int vert_no = 0; unsigned int vert_no = 0;
unsigned int iy; unsigned int iy;
for(iy=0; iy<num_y; ++iy) for(iy=0; iy<num_y; ++iy)
@@ -232,7 +232,7 @@ osg::Node* createModel(const std::string& shader, const std::string& textureFile
{ {
(*vertices)[vert_no++] = column; (*vertices)[vert_no++] = column;
column.x() += dx; column.x() += dx;
} }
row.y() += dy; row.y() += dy;
} }
@@ -240,7 +240,7 @@ osg::Node* createModel(const std::string& shader, const std::string& textureFile
osg::VertexBufferObject* vbo = useVBO ? new osg::VertexBufferObject : 0; osg::VertexBufferObject* vbo = useVBO ? new osg::VertexBufferObject : 0;
if (vbo) vertices->setVertexBufferObject(vbo); if (vbo) vertices->setVertexBufferObject(vbo);
osg::ElementBufferObject* ebo = useVBO ? new osg::ElementBufferObject : 0; osg::ElementBufferObject* ebo = useVBO ? new osg::ElementBufferObject : 0;
for(iy=0; iy<num_y-1; ++iy) for(iy=0; iy<num_y-1; ++iy)
@@ -253,11 +253,11 @@ osg::Node* createModel(const std::string& shader, const std::string& textureFile
(*elements)[element_no++] = index + num_x; (*elements)[element_no++] = index + num_x;
(*elements)[element_no++] = index++; (*elements)[element_no++] = index++;
} }
geom->addPrimitiveSet(elements); geom->addPrimitiveSet(elements);
if (ebo) elements->setElementBufferObject(ebo); if (ebo) elements->setElementBufferObject(ebo);
} }
geom->setUseVertexBufferObjects(useVBO); geom->setUseVertexBufferObjects(useVBO);
return geode; return geode;
@@ -272,7 +272,7 @@ int main(int argc, char *argv[])
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrate support for ARB_vertex_program."); arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrate support for ARB_vertex_program.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ..."); arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information"); arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
// construct the viewer. // construct the viewer.
osgViewer::Viewer viewer; osgViewer::Viewer viewer;
@@ -281,7 +281,7 @@ int main(int argc, char *argv[])
std::string shader("simple"); std::string shader("simple");
while(arguments.read("-s",shader)) {} while(arguments.read("-s",shader)) {}
std::string textureFileName("Images/lz.rgb"); std::string textureFileName("Images/lz.rgb");
while(arguments.read("-t",textureFileName)) {} while(arguments.read("-t",textureFileName)) {}
@@ -300,14 +300,14 @@ int main(int argc, char *argv[])
arguments.getApplicationUsage()->write(std::cout); arguments.getApplicationUsage()->write(std::cout);
return 1; return 1;
} }
// load the nodes from the commandline arguments. // load the nodes from the commandline arguments.
osg::Node* model = createModel(shader,textureFileName,terrainFileName, dynamic, vbo); osg::Node* model = createModel(shader,textureFileName,terrainFileName, dynamic, vbo);
if (!model) if (!model)
{ {
return 1; return 1;
} }
viewer.setSceneData(model); viewer.setSceneData(model);
return viewer.run(); return viewer.run();

View File

@@ -77,9 +77,9 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
osg::AnimationPath* animationPath = createAnimationPath(center,radius,animationLength); osg::AnimationPath* animationPath = createAnimationPath(center,radius,animationLength);
osg::Group* model = new osg::Group; osg::ref_ptr<osg::Group> model = new osg::Group;
osg::Node* glider = osgDB::readNodeFile("glider.osgt"); osg::ref_ptr<osg::Node> glider = osgDB::readRefNodeFile("glider.osgt");
if (glider) if (glider)
{ {
const osg::BoundingSphere& bs = glider->getBound(); const osg::BoundingSphere& bs = glider->getBound();
@@ -102,7 +102,7 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
model->addChild(xform); model->addChild(xform);
} }
osg::Node* cessna = osgDB::readNodeFile("cessna.osgt"); osg::ref_ptr<osg::Node> cessna = osgDB::readRefNodeFile("cessna.osgt");
if (cessna) if (cessna)
{ {
const osg::BoundingSphere& bs = cessna->getBound(); const osg::BoundingSphere& bs = cessna->getBound();
@@ -126,7 +126,7 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
model->addChild(xform); model->addChild(xform);
} }
return model; return model.release();
} }
@@ -162,8 +162,8 @@ void build_world(osg::Group *root)
osg::Geode* terrainGeode = new osg::Geode; osg::Geode* terrainGeode = new osg::Geode;
// create terrain // create terrain
{ {
osg::StateSet* stateset = new osg::StateSet(); osg::ref_ptr<osg::StateSet> stateset = new osg::StateSet();
osg::Image* image = osgDB::readImageFile("Images/lz.rgb"); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile("Images/lz.rgb");
if (image) if (image)
{ {
osg::Texture2D* texture = new osg::Texture2D; osg::Texture2D* texture = new osg::Texture2D;

View File

@@ -75,21 +75,20 @@ std::string ImageReaderWriter::local_insertReference(const std::string& fileName
return myReference; return myReference;
} }
osg::Image* ImageReaderWriter::readImage_Archive(DataReference& dr, float& s,float& t) osg::ref_ptr<osg::Image> ImageReaderWriter::readImage_Archive(DataReference& dr, float& s,float& t)
{ {
for(PhotoArchiveList::iterator itr=_photoArchiveList.begin(); for(PhotoArchiveList::iterator itr=_photoArchiveList.begin();
itr!=_photoArchiveList.end(); itr!=_photoArchiveList.end();
++itr) ++itr)
{ {
osg::Image* image = (*itr)->readImage(dr._fileName,dr._resolutionX,dr._resolutionY,s,t); osg::ref_ptr<osg::Image> image = (*itr)->readImage(dr._fileName,dr._resolutionX,dr._resolutionY,s,t);
if (image) return image; if (image) return image;
} }
return 0; return 0;
} }
osg::Image* ImageReaderWriter::readImage_DynamicSampling(DataReference& dr, float& s,float& t) osg::ref_ptr<osg::Image> ImageReaderWriter::readImage_DynamicSampling(DataReference& dr, float& s,float& t)
{ {
// record previous options. // record previous options.
osg::ref_ptr<osgDB::ReaderWriter::Options> previousOptions = osgDB::Registry::instance()->getOptions(); osg::ref_ptr<osgDB::ReaderWriter::Options> previousOptions = osgDB::Registry::instance()->getOptions();
@@ -99,7 +98,7 @@ osg::Image* ImageReaderWriter::readImage_DynamicSampling(DataReference& dr, floa
osgDB::Registry::instance()->setOptions(options.get()); osgDB::Registry::instance()->setOptions(options.get());
osg::Image* image = osgDB::readImageFile(dr._fileName); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(dr._fileName);
// restore previous options. // restore previous options.
osgDB::Registry::instance()->setOptions(previousOptions.get()); osgDB::Registry::instance()->setOptions(previousOptions.get());
@@ -119,7 +118,7 @@ osgDB::ReaderWriter::ReadResult ImageReaderWriter::local_readNode(const std::str
DataReference& dr = itr->second; DataReference& dr = itr->second;
osg::Image* image = 0; osg::ref_ptr<osg::Image> image;
float s=1.0f,t=1.0f; float s=1.0f,t=1.0f;
// try to load photo from any loaded PhotoArchives // try to load photo from any loaded PhotoArchives

View File

@@ -1,4 +1,4 @@
/* -*-c++-*- /* -*-c++-*-
* *
* OpenSceneGraph example, osgphotoalbum. * OpenSceneGraph example, osgphotoalbum.
* *
@@ -30,14 +30,14 @@
#include "PhotoArchive.h" #include "PhotoArchive.h"
#define SERIALIZER() OpenThreads::ScopedLock<OpenThreads::ReentrantMutex> lock(_serializerMutex) #define SERIALIZER() OpenThreads::ScopedLock<OpenThreads::ReentrantMutex> lock(_serializerMutex)
class ImageReaderWriter : public osgDB::ReaderWriter class ImageReaderWriter : public osgDB::ReaderWriter
{ {
public: public:
ImageReaderWriter(); ImageReaderWriter();
virtual const char* className() const { return "ImageReader"; } virtual const char* className() const { return "ImageReader"; }
void addPhotoArchive(PhotoArchive* archive) { _photoArchiveList.push_back(archive); } void addPhotoArchive(PhotoArchive* archive) { _photoArchiveList.push_back(archive); }
@@ -54,7 +54,7 @@ class ImageReaderWriter : public osgDB::ReaderWriter
return const_cast<ImageReaderWriter*>(this)->local_readNode(fileName, options); return const_cast<ImageReaderWriter*>(this)->local_readNode(fileName, options);
} }
protected: protected:
std::string local_insertReference(const std::string& fileName, unsigned int res, float width, float height, bool backPage); std::string local_insertReference(const std::string& fileName, unsigned int res, float width, float height, bool backPage);
@@ -73,16 +73,16 @@ class ImageReaderWriter : public osgDB::ReaderWriter
unsigned int _resolutionX; unsigned int _resolutionX;
unsigned int _resolutionY; unsigned int _resolutionY;
osg::Vec3 _center; osg::Vec3 _center;
osg::Vec3 _maximumWidth; osg::Vec3 _maximumWidth;
osg::Vec3 _maximumHeight; osg::Vec3 _maximumHeight;
unsigned int _numPointsAcross; unsigned int _numPointsAcross;
unsigned int _numPointsUp; unsigned int _numPointsUp;
bool _backPage; bool _backPage;
}; };
osg::Image* readImage_Archive(DataReference& dr, float& s,float& t); osg::ref_ptr<osg::Image> readImage_Archive(DataReference& dr, float& s,float& t);
osg::Image* readImage_DynamicSampling(DataReference& dr, float& s,float& t); osg::ref_ptr<osg::Image> readImage_DynamicSampling(DataReference& dr, float& s,float& t);
typedef std::map< std::string,DataReference > DataReferenceMap; typedef std::map< std::string,DataReference > DataReferenceMap;
typedef std::vector< osg::ref_ptr<PhotoArchive> > PhotoArchiveList; typedef std::vector< osg::ref_ptr<PhotoArchive> > PhotoArchiveList;

View File

@@ -38,7 +38,7 @@ PhotoArchive::PhotoArchive(const std::string& filename)
bool PhotoArchive::readPhotoIndex(const std::string& filename) bool PhotoArchive::readPhotoIndex(const std::string& filename)
{ {
osgDB::ifstream in(filename.c_str()); osgDB::ifstream in(filename.c_str());
char* fileIndentifier = new char [FILE_IDENTIFER.size()]; char* fileIndentifier = new char [FILE_IDENTIFER.size()];
in.read(fileIndentifier,FILE_IDENTIFER.size()); in.read(fileIndentifier,FILE_IDENTIFER.size());
if (FILE_IDENTIFER!=fileIndentifier) if (FILE_IDENTIFER!=fileIndentifier)
@@ -47,17 +47,17 @@ bool PhotoArchive::readPhotoIndex(const std::string& filename)
return false; return false;
} }
delete [] fileIndentifier; delete [] fileIndentifier;
unsigned int numPhotos; unsigned int numPhotos;
in.read((char*)&numPhotos,sizeof(numPhotos)); in.read((char*)&numPhotos,sizeof(numPhotos));
_photoIndex.resize(numPhotos); _photoIndex.resize(numPhotos);
in.read((char*)&_photoIndex.front(),sizeof(PhotoHeader)*numPhotos); in.read((char*)&_photoIndex.front(),sizeof(PhotoHeader)*numPhotos);
// success record filename. // success record filename.
_archiveFileName = filename; _archiveFileName = filename;
return true; return true;
} }
@@ -69,10 +69,10 @@ void PhotoArchive::getImageFileNameList(FileNameList& filenameList)
{ {
filenameList.push_back(std::string(itr->filename)); filenameList.push_back(std::string(itr->filename));
} }
} }
osg::Image* PhotoArchive::readImage(const std::string& filename, osg::ref_ptr<osg::Image> PhotoArchive::readImage(const std::string& filename,
unsigned int target_s, unsigned target_t, unsigned int target_s, unsigned target_t,
float& original_s, float& original_t) float& original_s, float& original_t)
{ {
@@ -83,56 +83,56 @@ osg::Image* PhotoArchive::readImage(const std::string& filename,
if (filename==itr->filename) if (filename==itr->filename)
{ {
const PhotoHeader& photoHeader = *itr; const PhotoHeader& photoHeader = *itr;
if (target_s <= photoHeader.thumbnail_s && if (target_s <= photoHeader.thumbnail_s &&
target_t <= photoHeader.thumbnail_t && target_t <= photoHeader.thumbnail_t &&
photoHeader.thumbnail_position != 0) photoHeader.thumbnail_position != 0)
{ {
osgDB::ifstream in(_archiveFileName.c_str(),std::ios::in | std::ios::binary); osgDB::ifstream in(_archiveFileName.c_str(),std::ios::in | std::ios::binary);
// find image // find image
in.seekg(photoHeader.thumbnail_position); in.seekg(photoHeader.thumbnail_position);
// read image header // read image header
ImageHeader imageHeader; ImageHeader imageHeader;
in.read((char*)&imageHeader,sizeof(ImageHeader)); in.read((char*)&imageHeader,sizeof(ImageHeader));
unsigned char* data = new unsigned char[imageHeader.size]; unsigned char* data = new unsigned char[imageHeader.size];
in.read((char*)data,imageHeader.size); in.read((char*)data,imageHeader.size);
osg::Image* image = new osg::Image; osg::ref_ptr<osg::Image> image = new osg::Image;
image->setImage(photoHeader.thumbnail_s,photoHeader.thumbnail_t,1, image->setImage(photoHeader.thumbnail_s,photoHeader.thumbnail_t,1,
imageHeader.pixelFormat,imageHeader.pixelFormat,imageHeader.type, imageHeader.pixelFormat,imageHeader.pixelFormat,imageHeader.type,
data,osg::Image::USE_NEW_DELETE); data,osg::Image::USE_NEW_DELETE);
original_s = photoHeader.original_s; original_s = photoHeader.original_s;
original_t = photoHeader.original_t; original_t = photoHeader.original_t;
return image; return image;
} }
if (photoHeader.fullsize_s && if (photoHeader.fullsize_s &&
photoHeader.fullsize_t && photoHeader.fullsize_t &&
photoHeader.fullsize_position != 0) photoHeader.fullsize_position != 0)
{ {
osgDB::ifstream in(_archiveFileName.c_str(),std::ios::in | std::ios::binary); osgDB::ifstream in(_archiveFileName.c_str(),std::ios::in | std::ios::binary);
// find image // find image
in.seekg(photoHeader.fullsize_position); in.seekg(photoHeader.fullsize_position);
// read image header // read image header
ImageHeader imageHeader; ImageHeader imageHeader;
in.read((char*)&imageHeader,sizeof(ImageHeader)); in.read((char*)&imageHeader,sizeof(ImageHeader));
unsigned char* data = new unsigned char[imageHeader.size]; unsigned char* data = new unsigned char[imageHeader.size];
in.read((char*)data,imageHeader.size); in.read((char*)data,imageHeader.size);
osg::Image* image = new osg::Image; osg::ref_ptr<osg::Image> image = new osg::Image;
image->setImage(photoHeader.fullsize_s,photoHeader.fullsize_t,1, image->setImage(photoHeader.fullsize_s,photoHeader.fullsize_t,1,
imageHeader.pixelFormat,imageHeader.pixelFormat,imageHeader.type, imageHeader.pixelFormat,imageHeader.pixelFormat,imageHeader.type,
data,osg::Image::USE_NEW_DELETE); data,osg::Image::USE_NEW_DELETE);
original_s = photoHeader.original_s; original_s = photoHeader.original_s;
original_t = photoHeader.original_t; original_t = photoHeader.original_t;
return image; return image;
} }
@@ -152,21 +152,21 @@ void PhotoArchive::buildArchive(const std::string& filename, const FileNameList&
++fitr) ++fitr)
{ {
PhotoHeader header; PhotoHeader header;
// set name // set name
strncpy(header.filename,fitr->c_str(),255); strncpy(header.filename,fitr->c_str(),255);
header.filename[255]=0; header.filename[255]=0;
header.thumbnail_s = thumbnailSize; header.thumbnail_s = thumbnailSize;
header.thumbnail_t = thumbnailSize; header.thumbnail_t = thumbnailSize;
header.thumbnail_position = 0; header.thumbnail_position = 0;
header.fullsize_s = thumbnailSize; header.fullsize_s = thumbnailSize;
header.fullsize_t = thumbnailSize; header.fullsize_t = thumbnailSize;
header.fullsize_position = 0; header.fullsize_position = 0;
photoIndex.push_back(header); photoIndex.push_back(header);
} }
std::cout<<"Building photo archive containing "<<photoIndex.size()<<" pictures"<<std::endl; std::cout<<"Building photo archive containing "<<photoIndex.size()<<" pictures"<<std::endl;
@@ -185,21 +185,21 @@ void PhotoArchive::buildArchive(const std::string& filename, const FileNameList&
unsigned int startOfPhotoIndex = out.tellp(); unsigned int startOfPhotoIndex = out.tellp();
out.write((char*)&photoIndex.front(),sizeof(PhotoHeader)*photoIndex.size()); out.write((char*)&photoIndex.front(),sizeof(PhotoHeader)*photoIndex.size());
unsigned int photoCount=1; unsigned int photoCount=1;
for(PhotoIndexList::iterator pitr=photoIndex.begin(); for(PhotoIndexList::iterator pitr=photoIndex.begin();
pitr!=photoIndex.end(); pitr!=photoIndex.end();
++pitr,++photoCount) ++pitr,++photoCount)
{ {
PhotoHeader& photoHeader = *pitr; PhotoHeader& photoHeader = *pitr;
std::cout<<"Processing image "<<photoCount<<" of "<< photoIndex.size()<<" filename="<< photoHeader.filename << std::endl; std::cout<<"Processing image "<<photoCount<<" of "<< photoIndex.size()<<" filename="<< photoHeader.filename << std::endl;
std::cout<<" reading image...";std::cout.flush(); std::cout<<" reading image...";std::cout.flush();
osg::ref_ptr<osg::Image> image = osgDB::readImageFile(photoHeader.filename); osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(photoHeader.filename);
std::cout<<"done."<< std::endl; std::cout<<"done."<< std::endl;
photoHeader.original_s = image->s(); photoHeader.original_s = image->s();
photoHeader.original_t = image->t(); photoHeader.original_t = image->t();
@@ -207,7 +207,7 @@ void PhotoArchive::buildArchive(const std::string& filename, const FileNameList&
std::cout<<" creating thumbnail image..."; std::cout<<" creating thumbnail image...";
// first need to rescale image to the require thumbnail size // first need to rescale image to the require thumbnail size
unsigned int newTotalSize = unsigned int newTotalSize =
image->computeRowWidthInBytes(thumbnailSize,image->getPixelFormat(),image->getDataType(),image->getPacking())* image->computeRowWidthInBytes(thumbnailSize,image->getPixelFormat(),image->getDataType(),image->getPacking())*
thumbnailSize; thumbnailSize;
@@ -241,7 +241,7 @@ void PhotoArchive::buildArchive(const std::string& filename, const FileNameList&
osg::notify(osg::WARN) << "Error scaleImage() did not succeed : errorString = "<<osg::gluErrorString((GLenum)status)<<std::endl; osg::notify(osg::WARN) << "Error scaleImage() did not succeed : errorString = "<<osg::gluErrorString((GLenum)status)<<std::endl;
return; return;
} }
// now set up the photo header. // now set up the photo header.
photoHeader.thumbnail_s = thumbnailSize; photoHeader.thumbnail_s = thumbnailSize;
photoHeader.thumbnail_t = thumbnailSize; photoHeader.thumbnail_t = thumbnailSize;
@@ -259,13 +259,13 @@ void PhotoArchive::buildArchive(const std::string& filename, const FileNameList&
// write out image header and image data. // write out image header and image data.
out.write((char*)&imageHeader,sizeof(ImageHeader)); out.write((char*)&imageHeader,sizeof(ImageHeader));
out.write((char*)newData,imageHeader.size); out.write((char*)newData,imageHeader.size);
delete [] newData; delete [] newData;
std::cout<<"done."<< std::endl; std::cout<<"done."<< std::endl;
} }
{ {
std::cout<<" creating fullsize image...";std::cout.flush(); std::cout<<" creating fullsize image...";std::cout.flush();
@@ -275,7 +275,7 @@ void PhotoArchive::buildArchive(const std::string& filename, const FileNameList&
photoHeader.fullsize_position = (unsigned int)out.tellp(); photoHeader.fullsize_position = (unsigned int)out.tellp();
// first need to rescale image to the require thumbnail size // first need to rescale image to the require thumbnail size
unsigned int newTotalSize = unsigned int newTotalSize =
image->computeRowWidthInBytes(photoHeader.fullsize_s,image->getPixelFormat(),image->getDataType(),image->getPacking())* image->computeRowWidthInBytes(photoHeader.fullsize_s,image->getPixelFormat(),image->getDataType(),image->getPacking())*
photoHeader.fullsize_t; photoHeader.fullsize_t;
@@ -326,7 +326,7 @@ void PhotoArchive::buildArchive(const std::string& filename, const FileNameList&
std::cout<<"done."<< std::endl; std::cout<<"done."<< std::endl;
} }
} }
// rewrite photo index now it has the correct sizes set // rewrite photo index now it has the correct sizes set

View File

@@ -1,4 +1,4 @@
/* -*-c++-*- /* -*-c++-*-
* *
* OpenSceneGraph example, osgphotoalbum. * OpenSceneGraph example, osgphotoalbum.
* *
@@ -35,19 +35,19 @@ public:
} }
typedef std::vector<std::string> FileNameList; typedef std::vector<std::string> FileNameList;
bool empty() { return _photoIndex.empty(); } bool empty() { return _photoIndex.empty(); }
void getImageFileNameList(FileNameList& filenameList); void getImageFileNameList(FileNameList& filenameList);
static void buildArchive(const std::string& filename, const FileNameList& imageList, unsigned int thumbnailSize=256, unsigned int maximumSize=1024, bool compressed=true); static void buildArchive(const std::string& filename, const FileNameList& imageList, unsigned int thumbnailSize=256, unsigned int maximumSize=1024, bool compressed=true);
osg::Image* readImage(const std::string& filename, osg::ref_ptr<osg::Image> readImage(const std::string& filename,
unsigned int target_s, unsigned target_t, unsigned int target_s, unsigned target_t,
float& original_s, float& original_t); float& original_s, float& original_t);
protected: protected:
PhotoArchive(const std::string& filename); PhotoArchive(const std::string& filename);
@@ -55,7 +55,7 @@ protected:
virtual ~PhotoArchive() {} virtual ~PhotoArchive() {}
bool readPhotoIndex(const std::string& filename); bool readPhotoIndex(const std::string& filename);
struct PhotoHeader struct PhotoHeader
{ {
PhotoHeader(): PhotoHeader():
@@ -70,7 +70,7 @@ protected:
{ {
filename[0]='\0'; filename[0]='\0';
} }
char filename[256]; char filename[256];
unsigned int original_s; unsigned int original_s;
unsigned int original_t; unsigned int original_t;
@@ -84,7 +84,7 @@ protected:
unsigned int fullsize_position; unsigned int fullsize_position;
}; };
struct ImageHeader struct ImageHeader
{ {
ImageHeader(): ImageHeader():
@@ -94,7 +94,7 @@ protected:
pixelFormat(0), pixelFormat(0),
type(0), type(0),
size(0) {} size(0) {}
unsigned int s; unsigned int s;
unsigned int t; unsigned int t;
GLint internalTextureformat; GLint internalTextureformat;
@@ -107,7 +107,7 @@ protected:
typedef std::vector<PhotoHeader> PhotoIndexList; typedef std::vector<PhotoHeader> PhotoIndexList;
std::string _archiveFileName; std::string _archiveFileName;
PhotoIndexList _photoIndex; PhotoIndexList _photoIndex;
}; };

View File

@@ -239,7 +239,7 @@ int main( int argc, char **argv )
osg::ArgumentParser arguments(&argc,argv); osg::ArgumentParser arguments(&argc,argv);
// read the scene from the list of file specified commandline args. // read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments); osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles(arguments);
if (!scene && arguments.read("--relative-camera-scene")) if (!scene && arguments.read("--relative-camera-scene"))
{ {
@@ -271,7 +271,7 @@ int main( int argc, char **argv )
} }
// if not loaded assume no arguments passed in, try use default mode instead. // if not loaded assume no arguments passed in, try use default mode instead.
if (!scene) scene = osgDB::readNodeFile("fountain.osgt"); if (!scene) scene = osgDB::readRefNodeFile("fountain.osgt");
osg::ref_ptr<osg::Group> group = dynamic_cast<osg::Group*>(scene.get()); osg::ref_ptr<osg::Group> group = dynamic_cast<osg::Group*>(scene.get());
if (!group) if (!group)

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