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504dd515d30d76fb82d985fc45431e75e49c82fa
OpenSceneGraph/include
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Robert Osfield 504dd515d3 Improvements to the handling of coordinate system nodes
2004-07-09 15:21:33 +00:00
..
osg
Added GL_TEXTURE_DEPTH #define for Win32 build
2004-07-06 06:13:34 +00:00
osgDB
Improved support for new double Vec* classes
2004-05-20 12:57:06 +00:00
osgFX
Fixed osgFX::Validator::compare(..) so that it checked for the correct
2004-01-04 12:37:18 +00:00
osgGA
Improvements to the handling of coordinate system nodes
2004-07-09 15:21:33 +00:00
osgGL2
From Mike Weiblen, "mods based on those Bob Kuehne posted.
2004-07-09 08:22:24 +00:00
osgParticle
Added the beginings of new osgParticle Explosion, Fire and SmokeEffects.
2004-05-13 22:09:23 +00:00
osgProducer
Added new coputeActiveCooridnateSystemNodePath method
2004-07-08 22:28:15 +00:00
osgSim
Added support for a single color in a ColorRange
2004-06-03 10:10:41 +00:00
osgTerrain
Completed support for "--levels min max" option where the levels that a
2004-06-30 14:37:06 +00:00
osgText
Added className() method to GlyphTexture for debugging purposes.
2004-01-27 14:47:41 +00:00
osgUtil
Made the local storage of a StateAttribute* be a ref_ptr<>
2004-07-08 22:11:42 +00:00
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