Commit Graph

  • f0081c7697 Collapsed the init() method into the constructor. curt 2000-07-08 13:54:06 +00:00
  • 1e53bedca5 Minor tidying up of interface. curt 2000-07-08 03:06:45 +00:00
  • cf1c7e7378 Updated Durk's entry. curt 2000-07-07 22:03:45 +00:00
  • 5c3b569e97 What do you know, more tidying. curt 2000-07-07 21:56:25 +00:00
  • cb29dcc238 clean ups ... curt 2000-07-07 19:51:42 +00:00
  • d48b3f1e9a More SGTime tidying. curt 2000-07-07 18:28:36 +00:00
  • a4d60e7bd6 Still tweaking output messages. curt 2000-07-07 15:26:54 +00:00
  • 1a6e2509c7 More SGTime clean ups. curt 2000-07-07 14:59:04 +00:00
  • 8159b749f4 fg_time.* becomes sg_time.*, FGTime becomes SGTime ... curt 2000-07-06 20:10:41 +00:00
  • bec11c2939 ... curt 2000-07-06 12:46:18 +00:00
  • 8a189b6778 ... curt 2000-07-06 12:31:18 +00:00
  • 93c6845a6d David Megginson: Added an interface for tree-based navigation (like navigating a file system.) curt 2000-07-05 18:50:34 +00:00
  • b659c805fc Initial revision. curt 2000-07-05 18:43:44 +00:00
  • 15eaf8dc84 Updates from David Megginson. curt 2000-07-05 18:36:52 +00:00
  • cafe89047c Additional updates. curt 2000-07-05 14:42:58 +00:00
  • b5705ff47a Pulling in code from the flight gear project relating to timing and ephemeral calculations. curt 2000-07-05 00:26:03 +00:00
  • 1b07b25ad2 Migrating timing support routines over to SimGear. curt 2000-07-05 00:25:30 +00:00
  • a46163bcd7 Migrated this source over to SimGear. curt 2000-07-05 00:20:08 +00:00
  • 6531b1ebbc More tweaks ... curt 2000-07-04 15:44:49 +00:00
  • dc7bbdce11 Updates to control span (or lateral size of cloud layer square) curt 2000-07-04 03:32:02 +00:00
  • a29cbc1112 Updates ... curt 2000-07-03 21:42:56 +00:00
  • afc2099865 Updated news. RELEASE_0_0_11 curt 2000-07-03 17:50:03 +00:00
  • 7d251444e6 Tweaks for 0.0.11 release. curt 2000-07-03 17:45:30 +00:00
  • 1c2289dacd Initial revision. curt 2000-07-03 15:07:33 +00:00
  • 044ac5d5d3 Just a few more visibility tweaks and clean ups. curt 2000-06-30 22:16:41 +00:00
  • 38167ed273 Oops, a couple more sky tweaks. curt 2000-06-30 21:51:12 +00:00
  • e15ffbc856 Updates to remove unneeded dependencies on FlightGear and SimGear. curt 2000-06-30 19:45:24 +00:00
  • 6cf2716615 Updates to cloud code to add different basic cloud types. This isn't the final list of cloud types, but servers as an example / template for someone who wants to tweak this out and do it right. curt 2000-06-23 02:55:57 +00:00
  • 0468b315d4 A couple more cloud tweaks. curt 2000-06-20 21:44:04 +00:00
  • de66c74a91 Updating cloud code. curt 2000-06-20 20:31:48 +00:00
  • 7db73cd215 Cloud texcoord fixes to tie apparent cloud position to earth even though the whole cloud structure is actual tied to ownship movement. curt 2000-06-20 02:49:03 +00:00
  • 242eceb1c6 Added a spherical course & dist given two points routine. curt 2000-06-20 02:46:42 +00:00
  • c2b84db5a2 Moving cloud functionality to sky section. curt 2000-06-20 00:30:30 +00:00
  • 487bee35ab Initial revision. curt 2000-06-20 00:27:53 +00:00
  • 9fabeb77bc Metakit seems to really want to #define bool int, #define true 1, #define false 0, so I massaged the header files to make this impossible. curt 2000-06-19 17:06:35 +00:00
  • bfea2dec4d Initial revision. curt 2000-06-19 17:05:41 +00:00
  • 2ed07850c6 Math/bucket/tiling updates contributed by Norman Vine. Texture coordinate calculation updates by Curt. curt 2000-06-16 00:28:19 +00:00
  • b72d36d96f Minor fiddling with material properties *trying* to chase down a visual bug where the scene get's brighter or dimmer depending on whether or not the sun or moon is in the field of view. curt 2000-06-01 19:14:06 +00:00
  • e3ff048ff6 First quick hack at panel shading. curt 2000-05-27 04:40:55 +00:00
  • ceef43681d First stab at replacing gdbm with metakit. curt 2000-05-27 03:43:44 +00:00
  • 3ec00676e4 Initial revision. curt 2000-05-25 16:45:19 +00:00
  • e6575fb1db MSVC5 portability changes contributed by Bruce Finney. curt 2000-05-24 04:10:01 +00:00
  • fa98d733d6 Updated for version 0.0.9 curt 2000-05-24 01:30:42 +00:00
  • 2981a10e62 Updated for MSVC5. curt 2000-05-24 01:30:18 +00:00
  • 551c06f885 Updates for MSVC5 curt 2000-05-24 01:29:13 +00:00
  • a1c59071a1 Changes by David Megginson. RELEASE_0_7_3 curt 2000-05-16 16:21:08 +00:00
  • 13af443057 cygwin32 fix for gdbm curt 2000-04-27 01:28:22 +00:00
  • b8e2b0d0f9 Fixes for cygwin32 builds. curt 2000-04-27 01:26:36 +00:00
  • 53cd776bf6 Tweaks. curt 2000-03-30 00:48:38 +00:00
  • 180bba8767 Updated. RELEASE_0_0_7 curt 2000-03-29 21:28:14 +00:00
  • 377cf1662e For building redhat packages. curt 2000-03-29 00:00:46 +00:00
  • 420c747551 Ed Williams: Added some bulletproofing at the poles. curt 2000-03-28 22:08:31 +00:00
  • 7c5b4a87f2 Added gdbm curt 2000-03-28 22:06:34 +00:00
  • 7ea241b412 Added gdbm to SimGear. Many systems will already have gdbm installed so it is only built if it doesn't already exist on the user's platform. gdbm is a set of database routines that use extendible hashing and works similar to the standard UNIX dbm routines. This guarantees the availability of gdbm to any application that uses SimGear. curt 2000-03-28 21:37:36 +00:00
  • 1547d4ee2f RedHat package building changes contributed by Habibie <habibie@MailandNews.com> curt 2000-03-28 19:49:07 +00:00
  • 3dde4113e7 Optimizations by Norman Vine: Classic space vs time seemed worth it in that we get a ~3 fold speedup for ~5% space increase here. Also pow() is an expensive Fortran to C translation in just about all the old government code I see :)) curt 2000-03-28 15:20:20 +00:00
  • 205e6ef18f Bump up version # curt 2000-03-28 15:19:28 +00:00
  • d53830076b Ready for 0.0.6 release. RELEASE_0_0_6 curt 2000-03-27 22:34:59 +00:00
  • 296a01b7bd Removed autogen file. curt 2000-03-27 22:30:32 +00:00
  • f47fdd63f7 Return result in radians. curt 2000-03-27 22:30:11 +00:00
  • b0b5f5035a Updated ... curt 2000-03-27 22:29:59 +00:00
  • 629ece6e41 Added. curt 2000-03-27 20:39:10 +00:00
  • 4c79263dcf Added simgear/magvar which impliments WMM 2000 world magnetic variance model. contributed by Ed Williams. Some additional internal rearrangement of code. curt 2000-03-27 20:36:26 +00:00
  • 856b6201dc #include "config.h" curt 2000-03-26 14:04:03 +00:00
  • f2160b1479 MSVC++ tweaks contributed by Christian Mayer. curt 2000-03-21 21:06:07 +00:00
  • 535f6a13b3 Fixes for MSVC++. curt 2000-03-21 20:38:52 +00:00
  • 2ab760e456 Updates for next version. curt 2000-03-21 20:38:44 +00:00
  • 8b75fbc1e6 Update for next (0.0.6) release. curt 2000-03-17 22:20:32 +00:00
  • 82f410e955 Changed directory structure a bit to facilitate building for windows. curt 2000-03-17 22:12:16 +00:00
  • 68a19bd39f Rendering tweaks. curt 2000-03-17 05:16:15 +00:00
  • 48689622b4 Updated. curt 2000-03-16 22:44:50 +00:00
  • acc2075986 Update star repainting to fade as the day get's brighter, also reworked coloring just a bit. curt 2000-03-16 22:02:47 +00:00
  • 1984ae1583 Removed solarsystem.* replaced mostly with ephemeris.* which is similar but not rendering oriented. Added star database management class. curt 2000-03-16 22:00:53 +00:00
  • 427f309aea Complete overhaul of the sky/sun/moon/stars/planets. It is now an ssg model that get's inserted into the scene graph. curt 2000-03-16 03:17:04 +00:00
  • 84482ad30d Pass current latitude to moon position calculations to compenstate for it's parallax. curt 2000-03-16 03:14:23 +00:00
  • 09b67e9440 Updated to eliminate rendering component and allow initialization without a known time. curt 2000-03-16 03:00:58 +00:00
  • 80cf74d85f Initial revision. curt 2000-03-07 00:47:37 +00:00
  • 17e055a00e Working on ssg-ifying sky. curt 2000-03-06 22:29:21 +00:00
  • a8d8c9d24e Working on ssg-ifying the sky dome. Added the moon and other various tweaks. curt 2000-03-06 22:27:52 +00:00
  • 99a59763f1 Working on drawing sun and sun halo. curt 2000-03-02 23:07:25 +00:00
  • 0fa3a329e8 Fixed a typo in the sky dome painting code. curt 2000-03-02 19:06:28 +00:00
  • 5fbe532ec5 Sun now correctly placed in sky and correctly colored. curt 2000-03-02 18:20:52 +00:00
  • 5f3de889d7 Added top level ephemeris class. curt 2000-03-02 15:06:14 +00:00
  • a8db14196a Working on separating out ephemeris code from the actual rendering code which I am trying to ssg-ify at the same time. curt 2000-03-02 12:51:30 +00:00
  • 03b10d64a8 Separating out the Sky rendering as a separate unit and ssg-ifying it. curt 2000-03-02 02:03:18 +00:00
  • 86892d87e9 Starting to work on an independent sky implimentation that can be used by any ssg application and can have it's components driven realistically based on time. curt 2000-03-02 00:56:35 +00:00
  • 41218272c4 Working on skydome ... some actual progress has been made. :-) Still something goofy with sunrise, sunset effects. curt 2000-02-29 23:31:32 +00:00
  • 8b5514fa9f Continuing work on ssg-ifying the sky dome. curt 2000-02-29 16:13:02 +00:00
  • f14de56712 Further work on ssg-ifying the sky dome. (not tested) but I can build the structures and update the colors. I still need to set up the transforms properly and connect it into the scene graph. curt 2000-02-28 23:04:07 +00:00
  • ecc5c9865b Beginning work on a restructure of the sky code. curt 2000-02-28 12:58:41 +00:00
  • 929a56a6e8 Updated to 0.0.4 curt 2000-02-22 16:21:15 +00:00
  • 4416df8c39 Added an include file that reports the current SimGear version. curt 2000-02-22 04:32:16 +00:00
  • fc80610663 Removed mat3.h et. al. plib/sg.h provides a superset of mat3.h, has a cleaner design, and is something that we are already linking in. curt 2000-02-19 20:58:58 +00:00
  • cb03bfcb80 Fixed a warning message. curt 2000-02-19 02:28:58 +00:00
  • 35ed10e252 Updates. curt 2000-02-19 02:22:47 +00:00
  • 41fc1621b1 Updates .. curt 2000-02-17 16:04:35 +00:00
  • 9fefaef31e One more pass at a reorg. RELEASE_0_7_2 curt 2000-02-16 22:01:06 +00:00
  • 689a942f19 One more pass at reorgs. curt 2000-02-16 22:00:51 +00:00
  • cb9654f1f4 Removed autogenerated file. curt 2000-02-15 05:15:23 +00:00
  • a8f8cef484 Code reorganization. curt 2000-02-15 02:30:02 +00:00