Robert Osfield
4e6a8cfcd5
Added s/getContinousUpdate(bool) method to OverlayNode.
2005-09-06 19:54:29 +00:00
Robert Osfield
5283c11f8a
Added osgSim::OverlayNode to osganimate and osgspheresegment examples, and
...
added support for setting texture size hint and coping with scene graphs
with CoordinateSystemNode in them.
2005-09-06 15:48:18 +00:00
Robert Osfield
48c83869c6
Fixed VisitorType of EventVisitor
2005-09-05 13:23:27 +00:00
Robert Osfield
14980872a7
Standardised the Vec* class interfaces, and added num_components enum to aid
...
generic programming.
2005-09-04 11:17:00 +00:00
Robert Osfield
e404b95dc3
Added support in osgTerrain/osgdem for setting the image format to use when writing tiles out to disk
2005-09-04 06:36:52 +00:00
Robert Osfield
6391691be6
Added release() to all GraphicsOperations in GraphicsThread.
2005-09-03 20:54:32 +00:00
Robert Osfield
4167a3f980
Added clean up class to help improve the exit of GraphicsThread
2005-09-02 13:10:46 +00:00
Robert Osfield
21cabaf5f6
Renamed osgUtil::RenderStageLighting osgUtil::PositionalStateContainer
2005-09-02 10:35:38 +00:00
Robert Osfield
ce3bfff46a
Removed redundent code.
2005-09-01 19:55:41 +00:00
Robert Osfield
caaeaee321
Fixed typo
2005-09-01 19:12:06 +00:00
Robert Osfield
a420782199
Added osgSim::OverlayNode setup in osgsimulation, and added preliminary test
...
code to the osgSim::OverlayNode to test osgsimulation/the architecture.
2005-08-31 15:04:27 +00:00
Robert Osfield
7fc95ddae7
Added graphics context pointer to osg::Texture in prep for support for Pbuffer
...
Render To Texture.
2005-08-31 12:56:15 +00:00
Robert Osfield
c02e91c1b4
Added support for GrapicsOpeations that are reused each frame, cleaned up
...
osgcamera example.
2005-08-30 22:28:30 +00:00
Robert Osfield
994192657a
Compile fix.
2005-08-30 19:20:19 +00:00
Robert Osfield
07c7e37426
From Colin McDonald, fix for big endian systems
2005-08-30 19:19:49 +00:00
Robert Osfield
f9bcde3cf0
Added name and keep member variables to osg::GraphicsThread::Operation to allow
...
the names of the operations to be logged for stats purposes, or used when
do searches of the operation list. The keep member variable tells the graphics
thread run loop wether to remove the entry from the list once its been called.
2005-08-30 19:03:02 +00:00
Robert Osfield
aba3b4fa67
Clean up and fixes to GraphicThread class, and osgcamera example.
2005-08-30 14:41:08 +00:00
Robert Osfield
3810d3b850
From Norman Vine, fixed small typo.
2005-08-30 09:33:42 +00:00
Robert Osfield
9f740f7397
Improved support for keyboard/mouse events in osgcluster.
2005-08-29 14:05:30 +00:00
Robert Osfield
ffb06a8c49
Added extra access methods on osgProducer::KeyboardMouseCallback, and added
...
support for reading and writing keyboard/mouse events in osgcluster.
2005-08-29 12:05:17 +00:00
Robert Osfield
b316dc30e8
Disabled the pbuffer graphics thread.
2005-08-28 19:07:09 +00:00
Robert Osfield
f3be713d66
Added OveralyNode into VS project file, and fleshed out more code in the OveralyNode implementation.
2005-08-26 20:01:21 +00:00
Robert Osfield
42752347aa
Added beginings of new OverlayNode, for managing a render to texture which is
...
then used to overaly other parts of the scene such as terrain.
2005-08-26 14:00:02 +00:00
Robert Osfield
ee4d2128da
Added --num-components <num> option.
2005-08-26 13:26:02 +00:00
Robert Osfield
16e777b69b
From Farshid Lashkari, fixed warnings.
2005-08-26 08:48:54 +00:00
Robert Osfield
7e0781d0c8
From Farshid Lashkari, added istream support to JPEG plugin.
2005-08-25 19:23:58 +00:00
Robert Osfield
d154c2a4cd
From Eric Sokolowsky, warning fixes for g++ 4.0 under Fedora Core 4.
2005-08-25 17:53:01 +00:00
Robert Osfield
fb96298355
From Farshid Lashkari, Support for reading TIF images from stream, and support
...
from reading and writing RGB image to/from stream.
2005-08-25 14:37:21 +00:00
Robert Osfield
be285c62c0
Added support for rapid movement of the emitter, with particle now seeding between
...
the position of the emitter in the previous frame and the new position in the new
frame, the number of particles added also scales up to compensate for this movement.
2005-08-25 14:12:08 +00:00
Robert Osfield
f4dd930376
From Gordon Tomlinson:
...
"
This fixes some crashing issues I was having with certain FLT files that only had partial colour palettes
Which are typically found in older 14.x files and file converted through Polytrans or Deep exploration etc.
The code that grabs the color entries in ConvertFromFLT::visitColorPalette was assuming that there were full
palettes always coming in and stepping was out of bounds in certain cases (not all) and thus crashing with
access violations etc,
Although the normal from Creator is to have 1024 or 512 entries , this is not a really requirement of the format, just the way Creator creates its default palettes etc.
Code changed to look at the number of entries and use just those and fills in any missing entries with a default white colour"
2005-08-24 11:53:13 +00:00
Robert Osfield
e7c6a03bb2
From Farshid Lashari, added support for reading from std::istream's to the BMP, GIF, PNG and TGA image plugins
2005-08-24 10:48:24 +00:00
Robert Osfield
3ac94784fc
From Geoff Michel, added normal definition for tesselation
2005-08-22 15:13:04 +00:00
Robert Osfield
6e167c0db7
From Carlo Camporesi, fixed .ive handling of character height and aspect ratio.
2005-08-22 14:13:28 +00:00
Robert Osfield
c0d6126313
From Domenico Mangieri, addded some missing const qualifiers in osgUtil::SceneView.
2005-08-22 13:58:23 +00:00
Robert Osfield
8e3f4e4890
From Fabio Mierlo,
...
"I add a new option in the HDR Reader.
The RAW option store the RGBE values into a Image, to use
this option you need to decode the RGBE value in the frag-
ment shader. Follow the cube map glsl decoder:
vec4 textureCubeRGBE( uniform samplerCube sampler, vec3 coords )
{
ivec4 rgbe = textureCube( sampler, coords ) * 255. + 0.5;
float e = rgbe.a - ( 128 + 8 );
return vec4( rgbe.rgb * exp2( e ), 1.0 );
}
This option is usefull for who have a outdate hardware like
FX cards and want to do cool things.
Finally this patch is need by a new HDR Rendering example
that I will put on the Wiki."
2005-08-22 13:54:43 +00:00
Robert Osfield
9394e224f4
Tweaked flight manipulator pitch sensitivity.
2005-08-22 13:03:23 +00:00
Robert Osfield
ac07e07705
Further work on GraphicsContext/GraphicsThread
2005-08-20 08:59:03 +00:00
Robert Osfield
f07b24e56b
From Joseph Winston, removed #include <osgUtil/RenderToTexture>
2005-08-20 08:20:26 +00:00
Robert Osfield
356f1ccfaf
Added GraphicsThread class
2005-08-18 20:35:19 +00:00
Robert Osfield
51faa7e43a
Various updates to support the new GraphicsThread class.
2005-08-18 20:17:51 +00:00
Robert Osfield
84618ffcb3
Merged RenderToTextureStage functionality into RenderStage
2005-08-17 10:12:49 +00:00
Robert Osfield
4745e2b79b
Fix compile under x64_32.
2005-08-17 08:50:17 +00:00
Robert Osfield
b04e09c8b8
Disabled assembly code for x64_64 paths.
2005-08-17 07:27:51 +00:00
Robert Osfield
e8fc5248fa
Added realize() and isRealized() methods to osg::GraphicsContext.
...
Added osgcamera example that uses osg::GraphicsContext to create the required
window for rendering too, will eventually use osg::CameraNode to replace usage
of osgUtil::SceneView.
2005-08-16 13:29:07 +00:00
Robert Osfield
d48841f09b
Fixed indenting and typo
2005-08-09 10:47:21 +00:00
Robert Osfield
3af2fc76dc
Added setting up of Producer::VisualChooser.
2005-08-06 19:19:15 +00:00
Robert Osfield
921148f664
Change the frame reference time so that it uses the same time as the
...
KeyboardMouseCallback.
2005-08-06 19:18:53 +00:00
Robert Osfield
64fbb477fe
Set the double buffer off when setting up pbuffers.
2005-08-06 19:16:53 +00:00
Robert Osfield
e534e4d1ed
Added setStateSet(0) to destructors to force the problem clean up of attached
...
StateSets.
2005-07-30 18:44:18 +00:00
Robert Osfield
098fafc198
From Pavel Moloshtan, setting of the cull traversal mask which visiting camera
...
subgraphs. (with small tweak from Robert Osfield to remove compile warnings.)
2005-07-27 13:38:15 +00:00