Philippe Renon
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3e12972a03
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osgText: fix typos related to SIGNED_DISTANCE_FIELD
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2018-01-10 14:21:25 +01:00 |
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Robert Osfield
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df280811a1
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Merged Program.cpp from shader_pipeline
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2018-01-08 10:52:35 +00:00 |
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Robert Osfield
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0fafb385f9
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Fixed indentation
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2018-01-08 10:31:47 +00:00 |
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Robert Osfield
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f866836d60
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Added extension support checks
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2018-01-08 10:14:13 +00:00 |
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Robert Osfield
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818dee31d8
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Fixed build with GLES2
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2018-01-08 10:04:28 +00:00 |
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Robert Osfield
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b45803898d
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Added suppor for StateSet::DefineList
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2018-01-06 14:59:16 +00:00 |
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Robert Osfield
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9944d949fc
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Improvements to lua/OSG integration
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2018-01-06 14:57:39 +00:00 |
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Robert Osfield
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2108141b4e
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Replaced old style access of ValueObject values to new ValueObject::getScaleValue() methods
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2018-01-06 13:47:18 +00:00 |
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Robert Osfield
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bdff0955dc
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Added TextureCubeMap::setImage/getImage() methpds
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2018-01-06 13:11:36 +00:00 |
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OpenSceneGraph git repository
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4d4b02848b
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Had to fix spacing and bracket position yet again...
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2018-01-06 12:31:23 +00:00 |
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Julien Valentin
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518048bc64
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allow read of zipped script
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2018-01-05 19:57:41 +01:00 |
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Robert Osfield
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4abc97f44b
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Fixed return values
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2018-01-05 12:12:24 +00:00 |
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OpenSceneGraph git repository
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741db16916
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Merge pull request #428 from mp3butcher/serializerfixbis
add Node associate on Drawable serializers
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2018-01-05 11:26:06 +00:00 |
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OpenSceneGraph git repository
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eca7831281
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Merge pull request #424 from mp3butcher/osgSampler
GL3.3 SamplerObject as StateAttribute
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2018-01-05 09:43:16 +00:00 |
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OpenSceneGraph git repository
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f5108459be
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Fixed indentation and spacing issues
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2018-01-05 09:41:32 +00:00 |
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OpenSceneGraph git repository
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6ef90054bc
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Merge pull request #425 from mp3butcher/callbacks
Support for multiple nest Camera DrawCallbacks
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2018-01-05 09:18:39 +00:00 |
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Julien Valentin
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e33a407aaf
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add BufferData associate to Image and subclasses
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2018-01-04 22:50:30 +01:00 |
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Julien Valentin
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196256fdcd
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Evolve DSO
add Node associate on Drawable based:
Drawable
Geometry
DrawPixels.cpp
ShapeDrawable.cpp
RigGeometry.cpp
ConnectedParticleSystem.cpp
FadeText.cpp
Text.cpp
Text3D.cpp
TextBase.cpp
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2018-01-04 05:15:13 +01:00 |
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Julien Valentin
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0e76dc169e
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add more Extensions
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2018-01-04 04:18:38 +01:00 |
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Julien Valentin
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61548dc5a8
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add recursivity on Camera Callbacks
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2018-01-04 03:59:25 +01:00 |
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Julien Valentin
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662bea239c
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add GLSampler as Texture Property
and a simple example mixing (add) 2 textures
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2018-01-03 21:34:10 +01:00 |
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Julien Valentin
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c605b24432
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remove old BindImageTexture path
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2018-01-02 18:29:42 +01:00 |
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Julien Valentin
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8a84ee7660
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add (untested) BindImageTexture serializer
TOREVIEW : my GLBoolean serializer macro seams hacky
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2018-01-02 18:12:52 +01:00 |
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Robert Osfield
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eb72f3ed30
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Renamed ImageTexture file to BindImageTexture to better fit it's OpenGL implementaton.
Improved the indentation so it's more consistent with the rest of the OSG.
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2018-01-01 11:10:55 +00:00 |
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Robert Osfield
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1f4ae0425c
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Merge branch 'imagebinding' of https://github.com/mp3butcher/OpenSceneGraph into mp3butcher-imagebinding
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2018-01-01 10:16:10 +00:00 |
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OpenSceneGraph git repository
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9d4ee0d766
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Improved spacing and indentaton
To keep things consistent with the rest of the OSG
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2018-01-01 10:12:09 +00:00 |
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Robert Osfield
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7a351d3407
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Changed the case of method name to be consistent with the rest of the OSG
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2017-12-31 13:44:21 +00:00 |
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OpenSceneGraph git repository
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ce4d76ef21
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Merge pull request #411 from rickyviking/fbxGeometrySupport
Fbx writer: added support to convert geometries directly attached as node
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2017-12-31 13:43:09 +00:00 |
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Robert Osfield
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dd1f95d24d
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Fixed typo
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2017-12-31 13:17:23 +00:00 |
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Robert Osfield
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94a1a84a59
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Fixed handling of reassignment of ArrayDispatch when vertex aliasing is toggled
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2017-12-31 12:38:17 +00:00 |
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mp3butcher
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2f8a262a0e
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add flexier Image Unit Binding implementation (allow different IUBs for a Texture)
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2017-12-28 19:04:32 +01:00 |
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Riccardo Corsi
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ef8891351f
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Fbx writer: added support to convert geometries directly attached as node, without geodes.
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2017-12-20 09:52:50 +01:00 |
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Robert Osfield
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5afd32b2d9
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Introduced dedicated VertexArrayStateList class to wrap up the VertexArrayState container with convinience methods to help initialize them.
Using the new VertexArrayStateList class fixed bug associated with setting new setTexCoord() array when a VertexArrayState is already assigned.
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2017-12-19 09:57:57 +00:00 |
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Robert Osfield
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d2bfde30f0
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Deprecated dirtyDisplayLists(), use established dirtyGLObjects() instead
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2017-12-18 13:54:08 +00:00 |
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OpenSceneGraph git repository
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3bb327e93f
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Merge pull request #408 from eligovision/OpenSceneGraph_serializers
Open scene graph serializers
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2017-12-18 10:45:00 +00:00 |
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OpenSceneGraph git repository
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24813331c6
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Merge pull request #409 from jcarpent/master
[Fix] Use explicitelly colladom 1.4.1
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2017-12-18 10:39:29 +00:00 |
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jcarpent
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1d46178d72
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[Fix] Use explicitelly colladom 1.4.1
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2017-12-14 19:27:08 +01:00 |
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Konstantin S. Matveyev
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df8dc83fc7
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osgAnimation serializes: static linking fix
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2017-12-13 11:48:55 +03:00 |
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Konstantin S. Matveyev
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2d3ed2a3c7
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TextBase: left alignment position fix
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2017-12-12 12:08:50 +03:00 |
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Robert Osfield
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7e0163383f
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Quitened down debug output
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2017-12-09 19:18:43 +00:00 |
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Robert Osfield
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854beb39ce
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Quited now deboug output
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2017-12-09 18:42:40 +00:00 |
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Robert Osfield
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588cad24e2
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Quietened down debug messages
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2017-12-09 18:29:19 +00:00 |
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Robert Osfield
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9bf3d2b7ce
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Pushed background image away from eye point a small amount to prevent z fighting with text on the image plane.
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2017-12-09 11:12:35 +00:00 |
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Robert Osfield
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90748f8b74
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Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
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2017-12-08 16:15:52 +00:00 |
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Robert Osfield
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6ef0e667d2
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Added support for OSG_BORDERLESS_WINDOW="x y width heigh" and --bordless-window x y width height to make it easier to manage custom placement of viewers without window decoration
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2017-12-08 16:10:57 +00:00 |
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Julien Valentin
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53d8032656
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fix logo reader plugin
TODO upgrade to a more modern gl (remove glDrawpixel usage)
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2017-12-07 20:13:57 +01:00 |
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Robert Osfield
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25f5605ad8
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Improvements to dot visitors
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2017-12-07 17:52:24 +00:00 |
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OpenSceneGraph git repository
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b8fd3abdd5
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Merge pull request #402 from mp3butcher/VAS
add a fix in order setArray work with an user managed interleaved array
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2017-12-07 09:49:47 +00:00 |
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Julien Valentin
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7f2481e976
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add a fix in order setArray work with an user managed interleaved array
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2017-12-06 23:17:02 +01:00 |
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Robert Osfield
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37dbb04608
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Added more flexibility into the State::checkGLErrors() method, allowing calling code to pass in two strings.
Improved the StateSet::compileGLObjects() usage of checkGLErrors() to make the warning reports more meaningful.
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2017-12-06 10:11:53 +00:00 |
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