Commit Graph

690 Commits

Author SHA1 Message Date
Robert Osfield
7155f7d1b0 Various work on osgViewer library, including warp point and graphics window resize support 2007-01-01 18:20:10 +00:00
Robert Osfield
39c0c2df76 Unified the osg::GraphicsThread::Operation and osg::GraphicsContext::Operation classes
as osg::GraphicsOperation.  Unpdated parts of OSG depending upon these.

Added a virtaul bool valid() method to osg::GraphicsContext to allow apps to
test whether a valid graphis context has been created or not.
2006-12-24 16:40:19 +00:00
Robert Osfield
76461b3ab2 Added support for sample and sampleBuffers to osg::GraphicsContext::Traits and
cleaned up the Traits naming
2006-12-22 21:53:44 +00:00
Robert Osfield
dcebe4daa0 Added initial GraphicsWindowX11 implementation, and fleshed out more of the
osgViewer and osg::GraphicsContext/osg::View infrastructure.
2006-12-19 16:00:51 +00:00
Robert Osfield
982a4db9e2 Added ViewPoint support into NodeVistor/CullStack/CullVisitor/LOD/PagedLOD etc to facilate
management of LOD settings for RTT cameras.
2006-12-15 17:27:18 +00:00
Robert Osfield
1a7a1704fd From Geoff Michel, "I was getting triangulations with the previous delaunay triangulator, but it seems I may have been picking up the wrong coordinates or an old version of my test file (that version is OK when no coordinates lie outside the 'terrain' zone). This version is much stricter about memory handling and insertion of extra points." 2006-12-07 10:09:48 +00:00
Robert Osfield
afa96fff0e Added more accurate computation of local height above sea level in the plane intersections routines 2006-12-05 12:58:29 +00:00
Robert Osfield
0f5aeb5fa3 Added preliminary support for generating distance, height lists for ElevationSlice. 2006-12-04 12:36:13 +00:00
Robert Osfield
fd8d6b7f3b Cleaned up debugging info. 2006-12-03 12:52:38 +00:00
Robert Osfield
56b7268c72 Added copying of plane to surface intersections in the osgUtil::PlaneIntersector class, and update wrappers. 2006-12-03 11:44:12 +00:00
Robert Osfield
1cd4089d8e Added handling of loops 2006-11-29 22:00:39 +00:00
Robert Osfield
49d283d592 Added plane to triangle intersections and segment combining, work still not complete though. 2006-11-29 21:43:05 +00:00
Robert Osfield
ab7d1ecc42 Further work on PlaneIntersector 2006-11-29 14:21:59 +00:00
Robert Osfield
a2e79f6a38 Moved osgUtil::PolytopeIntersector, osgUtil::PlaneIntersector and osgUtil::LineSegmentIntersector out from include/osgUtil/IntersecionVisitor into their own seperate files. 2006-11-28 16:30:38 +00:00
Robert Osfield
345810ef22 Added support for float or double osg::Plane, and the default osg::Plane to double.
Performance tests on big models did not indicate any performance penalty in using doubles over floats,
so the move to doubles should mainly impact precision improvements for whole earth databases.

Also made improvements to osgUtil::PlaneIntersector and osgSim::ElevationSlice classes
2006-11-28 16:00:52 +00:00
Robert Osfield
5e1c5cd556 Fixed fade text memory consumption bug which was due to new RenderInfo being
created local to RenderStage and passed on to rendering code which populated
the RenderInfo UserData, but without the restoring the new UserData to the
main RenderInfo.  The local RenderInfo UserData is now passed back to the main
RenderInfo.
2006-11-28 11:10:15 +00:00
Robert Osfield
05bffbe9c4 Added beginnings of osgUtil::PlaneIntersector and osgSim::ElevationSlice 2006-11-27 20:25:36 +00:00
Robert Osfield
fd2ffeb310 Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
b82e521444 From Mauricio Hofmam, added support for reading images from all osg::CameraNode attachments in RenderStage. 2006-11-27 11:25:40 +00:00
Robert Osfield
3613e66e82 Added extra checks to RemoveRedendentVisitor to catch Groups that may
only have one child, but also have StateSet's etc and thefore not suitable
for removal.
2006-11-24 21:19:11 +00:00
Robert Osfield
d0cc014f1b Further migration to using RenderInfo 2006-11-14 12:51:31 +00:00
Robert Osfield
b5bb541cca From Stephan Huber, Follows is required to prevent unidented cloning of shared arrays :
"I added some calls to isOperationPermissibleForObject() so I can permit the flattten-pass with my specialized objects in my own code."
2006-11-14 12:49:53 +00:00
Robert Osfield
6a81dc157d From Tery Welsh, added support for inheriting all CameraNode CullSettings and then restoring the original values. 2006-11-07 13:00:14 +00:00
Robert Osfield
06cca16a2a Added convinience constructors to help support picking with the new osgUtil::Intersector classes. 2006-11-02 17:05:46 +00:00
Robert Osfield
7d12b85632 Added basic PolytopeIntersector functionality based on checking vertices against
polytopes.
2006-11-02 15:50:04 +00:00
Robert Osfield
f9fb99dc43 Added prelimnary work on PolytopeIntersector. 2006-11-02 12:17:06 +00:00
Robert Osfield
15f7abe100 Improved handling of projected coords in new intersection classes 2006-11-01 17:18:45 +00:00
Robert Osfield
75169ad16f Added support for osgUtil::Intersectors being in WINDOW, PROJECTION, VIEW or MODEL coordinates 2006-11-01 14:41:32 +00:00
Robert Osfield
16c238fc60 Added osgSim::LineOfSight and osgSim::HeightAboveTerrain classes 2006-10-30 20:29:06 +00:00
Robert Osfield
b4135398da Added handling of geometry indices offset when merging geometries with indices 2006-10-30 11:00:25 +00:00
Robert Osfield
358b96e953 Added osgUtil::IntersectorGroup to handle groups of osgUtil::Intersectors 2006-10-27 15:11:17 +00:00
Robert Osfield
ce3929fd5f Added beginings of new osgUtil::IntersectionVisitor and osgintersection class 2006-10-26 16:03:17 +00:00
Robert Osfield
2f5b7c2e6a Added workaround for NVidia driver bug into SceneView::init() to prevent the extensions
string being initialized within a display list.
2006-10-06 06:58:04 +00:00
Robert Osfield
490fc96ea6 From John Aughey, "Attached is the Optimizer.cpp file that has the fix to duplicate vertex and normal arrays if there is more than one reference to the data. This fixes the problem where the transforms are applied to the same vertex array multiple times if that vertex array is re-used within the model. " 2006-10-03 20:20:23 +00:00
Robert Osfield
f97759405a From Farshid Lashkari, "Here is the patch we discussed previously about adding a flag to
CullSettings which allows CameraNode to inherit the clear color."
2006-10-02 14:11:40 +00:00
Robert Osfield
4b7fb8f17d From Farshid Lashkari, "I made a small modification to the CullVisitor class so that it uses
the inheritance mask of CameraNodes with respect to the compute
near/far mode."
2006-09-21 10:38:06 +00:00
Robert Osfield
def74d3471 Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
handle scenes with multiple views with elements that need coordinating on a per view basis.

Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
63907dbbaf From Bryan Thrall, fix to Optimizer::MergeGeometryVisitor so that it checks
the permissable operation status on Drawables.
2006-09-08 20:08:01 +00:00
Robert Osfield
daa54a3b09 From Farshid Lashkari,
"I've made some changes to osg which I think make it easier to control
the render order of CameraNode's. Instead of using the built-in orders
(PRE_RENDER, POST_RENDER, NESTED_RENDER), you can specify an integer
order. Values less than zero are pre rendered in order. Values greater
than zero are post rendered in order. And a value of 0 is equivalent
to NESTED_RENDER.

The changes should be fully backward compatible. Also, I changed the
RenderStageList type from a vector to a list because I needed to be
able to insert values anywhere in the list.

The reason I made these changes was because I wanted to be able to set
the render order of a CameraNode at runtime without having to reorder
it in the scenegraph."

and later in the final submission message (relating to what has been finally been merged)    :

"I've rethought my implementation and came up with something a little
better. The setRenderOrder will continue to take an enum, but will
have an optional orderNum parameter which can be both positive and
negative. I think this method is more intuitive and flexible."
2006-09-04 13:15:08 +00:00
Robert Osfield
87a221445e Updated version numbers of the up comming 1.2 release 2006-08-31 20:54:28 +00:00
Robert Osfield
d92fdafd53 Fixed TextureAtlasVisitor bug where repeating textures were incorrectly assigned as non repeating. 2006-08-31 15:39:23 +00:00
Robert Osfield
dcf19c92fd Added support for CameraNode's PostDrawCallback. 2006-08-31 10:08:05 +00:00
Robert Osfield
102215afb5 To TextureAtlasBuilder add copying of border pixels into margins to help improve quality of lower mipmap levels. 2006-08-30 16:33:30 +00:00
Robert Osfield
e789ae6f54 In TextureAtlasVisitor code added catch for textures that have some geometry with texcoords within 0 to 1.0, but
others others out of the 0 to 1 range, these textures are automatically rejected from consideration for adding to a texture atlas.
2006-08-30 09:32:05 +00:00
Robert Osfield
25bf4a6626 To the TextureAtlasBuilder added detection of instance where a single drawable
has multiple textures on the same texture unit inherited down to it from above.
2006-08-29 15:05:05 +00:00
Don BURNS
f74d3af391 Fixed a crash in removeInternalTriangles() for models without normals. 2006-08-29 00:10:43 +00:00
Robert Osfield
66f40a1670 Added env var docs 2006-08-28 19:05:40 +00:00
Robert Osfield
70470bc84a From Roger James, "I have been going through my modified osg files and came across this fix to the Tesselator. From memory it handles a problem with per primitive normal binding. I must have forgotten to submit it." 2006-08-28 19:01:03 +00:00
Robert Osfield
19f3d975dd Futher work on TextureAtlasBuilder/Visitor, now functioning enough to deploy on real models. 2006-08-28 15:46:02 +00:00
Robert Osfield
ee7f3fa375 Further work on TextureAlasBuilder and TextureAtlasVisitor. 2006-08-28 10:46:39 +00:00