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OpenSceneG
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OpenSceneG
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11
.codedocs
11
.codedocs
@@ -1,11 +0,0 @@
|
||||
# CodeDocs.xyz Configuration File
|
||||
|
||||
DOXYFILE = doc/Doxyfiles/doxyfile.cmake
|
||||
|
||||
PROJECT_NUMBER =
|
||||
PROJECT_LOGO = examples/osgAndroidExampleGLES1/res/drawable-hdpi/osg.png
|
||||
INPUT = include
|
||||
STRIP_FROM_PATH = include/
|
||||
HTML_FOOTER =
|
||||
SEARCHENGINE = YES
|
||||
|
||||
94
.gitignore
vendored
94
.gitignore
vendored
@@ -1,94 +0,0 @@
|
||||
doc/all_Doxyfile
|
||||
doc/auto_Doxyfile
|
||||
doc/core_Doxyfile
|
||||
doc/openscenegraph.doxyfile
|
||||
doc/openthreads.doxyfile
|
||||
|
||||
doc/OpenSceneGraphReferenceDocs/
|
||||
doc/OpenThreadsReferenceDocs/
|
||||
|
||||
cmake_uninstall.cmake
|
||||
|
||||
include/OpenThreads/Config
|
||||
include/OpenThreads/Version
|
||||
include/osg/Config
|
||||
include/osg/GL
|
||||
include/osg/Version
|
||||
include/osgQt/Version
|
||||
src/osgQt/__
|
||||
|
||||
lib/
|
||||
bin/
|
||||
|
||||
*.pc
|
||||
*.conf
|
||||
CMakeCache.txt
|
||||
CMakeFiles
|
||||
CMakeScripts
|
||||
Makefile
|
||||
cmake_install.cmake
|
||||
install_manifest*.txt
|
||||
|
||||
|
||||
# Compiled Object files
|
||||
*.slo
|
||||
*.lo
|
||||
*.o
|
||||
*.obj
|
||||
|
||||
# Precompiled Headers
|
||||
*.gch
|
||||
*.pch
|
||||
|
||||
# Compiled Dynamic libraries
|
||||
*.so
|
||||
*.dylib
|
||||
*.dll
|
||||
|
||||
# Fortran module files
|
||||
*.mod
|
||||
|
||||
# Compiled Static libraries
|
||||
*.lai
|
||||
*.la
|
||||
*.a
|
||||
*.lib
|
||||
|
||||
# Executables
|
||||
*.exe
|
||||
*.out
|
||||
*.app
|
||||
|
||||
# Platform Specifics - auto generated files
|
||||
PlatformSpecifics/Windows/*.rc
|
||||
|
||||
# Visual studio - project files
|
||||
*.sln
|
||||
*.suo
|
||||
*.vcxproj
|
||||
*.vcxproj.filters
|
||||
*.vcxproj.user
|
||||
|
||||
# Visual Studio - Build Results
|
||||
[Dd]ebug/
|
||||
[Rr]elease/
|
||||
[Mm]in[Ss]ize[Rr]el/
|
||||
[Rr]el[Ww]ith[Dd]eb[Ii]nfo/
|
||||
|
||||
# Visual Studio - Browsing Database File
|
||||
*.sdf
|
||||
*.opensdf
|
||||
|
||||
#osx xcode
|
||||
DerivedData/
|
||||
*.DS_Store
|
||||
*.build
|
||||
*.xcodeproj
|
||||
|
||||
#CPACK related files
|
||||
CPackConfig-*.cmake
|
||||
_CPack_Packages/
|
||||
|
||||
#packages
|
||||
*.tar.gz
|
||||
*.zip
|
||||
68
.travis.yml
68
.travis.yml
@@ -1,68 +0,0 @@
|
||||
env:
|
||||
global:
|
||||
# The next declaration is the encrypted COVERITY_SCAN_TOKEN, created
|
||||
# via the "travis encrypt" command using the project repo's public key
|
||||
- secure: "0ROQiFbsZo33ce2v5VjBxNljemh/HU70ntSSPygYwaDFymubts/62SixXVkbKNIFdrs3uYD6qeA/eMmpqXxLcs+PXNq5NrH7eSWw9oDIKMhq3NQH/IZLdRfXwihHimZ1qEs/TXyWlT2aC4rpBi1py3cJeTh1aBMlz4V/nm16iRAgc596ThNTuPDHa0F9/gZnwccI/Rr9VpiYn7vEBbuY9lYr43D0G3NuuQyvvlHShroH09fh6KyFOWIY38AQtnuVGNC1fIiAUk7TUqDqSBwhIrUV5saHbP0kca6DP32REkv//h4JwM76UHv+ntVEoK/UiztJHMkrw71gXYTyvIvlDBpT+IDoeIwUW2QFNQ5zJZI7FM8k0+oeK+F7k/mkffDzr1zww/PQoxqFBF0PoxAni/L9qkA4X2o1A6mRDbe9besp2LQG6Vniwj3bHpCId2QiiMrANVg0EAqkcL2mVFEaqZsh90qCkr1UDq4WQoYbXh0Fy3UnQpbuxDvCME8u03lwuv6ds/SBxc5cgKv7oWXgezaDg7/OCR+0lIAGuLqmNRD8Xw7a0WZGmSbYCHIZmeyFja2KuUvMiVCt8+QsyZr3e523DwBwnSj1BIYFRstMaSEJgu9B8rfTRRllOOKJXCQtdFVuGu8VI6PniSAkI6c535yOWzsuS8HwIkN2ll+Wn7E="
|
||||
|
||||
language: cpp
|
||||
cache: ccache
|
||||
|
||||
matrix:
|
||||
fast_finish: true
|
||||
include:
|
||||
#Linux build
|
||||
- os: linux
|
||||
dist: trusty
|
||||
language: cpp
|
||||
env:
|
||||
- CMAKECMD_ARGS="-DBUILD_OSG_EXAMPLES=ON -DBUILD_OSG_PLUGINS_BY_DEFAULT=ON -DBUILD_OSG_APPLICATIONS=ON"
|
||||
# - CMAKECMD_ARGS="-DBUILD_OSG_EXAMPLES=OFF -DBUILD_OSG_PLUGINS_BY_DEFAULT=ON -DBUILD_OSG_APPLICATIONS=ON"
|
||||
#- LLVM_VERSION=3.8
|
||||
sudo: false
|
||||
cache:
|
||||
apt: true
|
||||
ccache: true
|
||||
compiler:
|
||||
#- clang
|
||||
- gcc
|
||||
addons:
|
||||
coverity_scan:
|
||||
project:
|
||||
name: "openscenegraph/OpenSceneGraph"
|
||||
description: "OpenSceneGraph build"
|
||||
notification_email: robert@openscenegraph.com
|
||||
build_command_prepend: "cmake -DCMAKE_BUILD_TYPE=Release -DBUILD_OSG_DEPRECATED_SERIALIZERS=OFF -DBUILD_OSG_EXAMPLES=OFF ."
|
||||
build_command: "make -j 4"
|
||||
branch_pattern: coverity_scan
|
||||
apt:
|
||||
sources:
|
||||
#- llvm-toolchain-precise-3.8
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
#- clang-3.8
|
||||
- g++
|
||||
- cmake
|
||||
|
||||
# # OSX build
|
||||
# - os: osx
|
||||
# before_install:
|
||||
# - brew update
|
||||
# install:
|
||||
# - brew install ccache
|
||||
# - export PATH="/usr/local/opt/ccache/libexec:$PATH"
|
||||
# env:
|
||||
# - CMAKECMD_ARGS="-DBUILD_OSG_EXAMPLES=OFF -DBUILD_OSG_PLUGINS_BY_DEFAULT=ON -DBUILD_OSG_APPLICATIONS=ON"
|
||||
#
|
||||
#
|
||||
# - os: osx
|
||||
# before_install:
|
||||
# - brew update
|
||||
# install:
|
||||
# - brew install ccache
|
||||
# - export PATH="/usr/local/opt/ccache/libexec:$PATH"
|
||||
# env:
|
||||
# - CMAKECMD_ARGS="-DBUILD_OSG_EXAMPLES=ON -DBUILD_OSG_PLUGINS_BY_DEFAULT=OFF -DBUILD_OSG_APPLICATIONS=OFF -DBUILD_OSG_DEPRECATED_SERIALIZERS=OFF"
|
||||
|
||||
script:
|
||||
- if [ "${COVERITY_SCAN_BRANCH}" != 1 ]; then mkdir build && cd build && travis_wait 60 cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=../product $CMAKECMD_ARGS ../ ; fi
|
||||
- if [ -f CMakeCache.txt ]; then make -j4 ; fi
|
||||
167
AUTHORS.txt
167
AUTHORS.txt
@@ -1,6 +1,6 @@
|
||||
OpenSceneGraph Library 3.6.0
|
||||
OpenSceneGraph Library 3.2.2
|
||||
|
||||
568 Contributors:
|
||||
529 Contributors:
|
||||
|
||||
Firstname Surname
|
||||
-----------------
|
||||
@@ -8,9 +8,8 @@ Robert Osfield
|
||||
Don Burns
|
||||
Stephan Huber
|
||||
Paul Martz
|
||||
Laurens Voerman
|
||||
Farshid Lashkari
|
||||
Mathias Fr<46>hlich
|
||||
Farshid Lashkari
|
||||
Marco Jez
|
||||
Wang Rui
|
||||
Jean-S<>bastien Guay
|
||||
@@ -21,64 +20,61 @@ Eric Wing
|
||||
Cedric Pinson
|
||||
Brede Johansen
|
||||
Bob Kuehne
|
||||
Wojciech Lewandowski
|
||||
Michael Platings
|
||||
Geoff Michel
|
||||
Wojciech Lewandowski
|
||||
Eric Sokolowsky
|
||||
David Callu
|
||||
Laurens Voerman
|
||||
Colin McDonald
|
||||
Trajce Nikolov
|
||||
Tim Moore
|
||||
Martin Lavery
|
||||
Mattias Helsing
|
||||
Jannik Heller
|
||||
Jason Beverage
|
||||
Tree
|
||||
Pjotr Svetachov
|
||||
Luigi Calori
|
||||
Alberto Luaces
|
||||
Mike Wittman
|
||||
Jan Peciva
|
||||
Jason Beverage
|
||||
Chris Hanson
|
||||
Roland Smeenk
|
||||
Roger James
|
||||
Mattias Helsing
|
||||
Jeremy Moles
|
||||
Jan Peciva
|
||||
Alberto Luaces
|
||||
J.P. Delport
|
||||
Andy Skinner
|
||||
Magnus Kessler
|
||||
David Fries
|
||||
Andy Skinner
|
||||
Tom Jolley
|
||||
Paul Melis
|
||||
Jordi Torres
|
||||
Luc Frauciel
|
||||
Aurelien Albert
|
||||
Torben Dannhauer
|
||||
Pavel Moloshtan
|
||||
Brad Christiansen
|
||||
Terry Welsh
|
||||
Olaf Flebbe
|
||||
Mathieu Marache
|
||||
Lionel Lagarde
|
||||
Jason Daly
|
||||
Aurelien Albert
|
||||
Art Tevs
|
||||
Philip Lowman
|
||||
Per Fahlberg
|
||||
Norman Vine
|
||||
Chris Denham
|
||||
Sherman Wilcox
|
||||
Lionel Lagarde
|
||||
Terry Welsh
|
||||
Serge Lages
|
||||
Romano Jos<6F> Magacho da Silva
|
||||
Mourad Boufarguine
|
||||
Pjotr Svetachov
|
||||
Chris Denham
|
||||
Alberto Farre
|
||||
Glenn Waldron
|
||||
Torben Dannhauer
|
||||
Sherman Wilcox
|
||||
Robert Michael
|
||||
Mourad Boufarguine
|
||||
Andr<EFBFBD> Garneau
|
||||
Adrian Egli
|
||||
Sebastian Messerschmidt
|
||||
Randall Hopper
|
||||
Kristofer Tingdahl
|
||||
Jan Ciger
|
||||
Ruben Lopez
|
||||
Robert Michael
|
||||
Randall Hopper
|
||||
Jan Ciger
|
||||
Glenn Waldron
|
||||
Gideon May
|
||||
Don Tidrow
|
||||
Stephane Lamoliatte
|
||||
@@ -88,21 +84,20 @@ Joakim Simonsson
|
||||
David Spilling
|
||||
Daniel Sj<53>lie
|
||||
Bryan Thrall
|
||||
Andreas Ekstrand
|
||||
Rafa Gaitan
|
||||
Mike Connell
|
||||
Konstantin Matveyev
|
||||
Fabien Lavignotte
|
||||
Thomas Hogarth
|
||||
Andreas Ekstrand
|
||||
Riccardo Corsi
|
||||
Mike Connell
|
||||
Melchior Franz
|
||||
Johannes Baeuerle
|
||||
Ravi Mathur
|
||||
Thomas Hogarth
|
||||
Sebastian Messerschmidt
|
||||
Rafa Gaitan
|
||||
Neil Hughes
|
||||
Martin Beckett
|
||||
Marc Helbling
|
||||
Joran Jessurun
|
||||
Gino van den Bergen
|
||||
Frederic Marmond
|
||||
David Guthrie
|
||||
Csaba Halasz
|
||||
Cory Riddell
|
||||
@@ -112,7 +107,6 @@ Yefei He
|
||||
Sondra Iverson
|
||||
Simon Julier
|
||||
Rune Schmidt Jensen
|
||||
Ralf Habacker
|
||||
Rainer Oder
|
||||
Nico Kruithof
|
||||
Martin Aumueller
|
||||
@@ -120,24 +114,23 @@ Mario Valle
|
||||
Lukasz Izdebski
|
||||
Jorge Izquierdo Ciges
|
||||
Gordon Tomlinson
|
||||
Frederic Marmond
|
||||
Frederic Bouvier
|
||||
Carlo Camporesi
|
||||
Bj<EFBFBD>rn Blissing
|
||||
Alexander Sinditskiy
|
||||
Vladimir Chebaev
|
||||
Ben Discoe
|
||||
Thibault Genessay
|
||||
Sasa Bistrovic
|
||||
Raymond de Vries
|
||||
Ravi Mathur
|
||||
Ralf Habacker
|
||||
Neil Groves
|
||||
Mikhail Izmestev
|
||||
Markus Trenkwalder
|
||||
Loic Dachary
|
||||
Joseph Steel
|
||||
Jordi Torres
|
||||
John Shue
|
||||
Hartwig Wiesmann
|
||||
Brad Colbert
|
||||
Ben Discoe
|
||||
Bj<EFBFBD>rn Blissing
|
||||
Alexander Sinditskiy
|
||||
Vivek Rajan
|
||||
Uwe Woessner
|
||||
Tony Horrobin
|
||||
@@ -154,22 +147,24 @@ Neil Salter
|
||||
Mihai Radu
|
||||
Michael Hartman
|
||||
Martins Innus
|
||||
Marc Helbling
|
||||
Maciej Krol
|
||||
Lilin Xiong
|
||||
Leandro Motta Barros
|
||||
Julien Valentin
|
||||
Johan Nouvel
|
||||
Javier Taibo
|
||||
Hartwig Wiesmann
|
||||
Donn Mielcarek
|
||||
Corbin Holtz
|
||||
Blasius Czink
|
||||
Alexander Irion
|
||||
Wee See
|
||||
Toshiyuki Takahei
|
||||
Sebastien Grignard
|
||||
Rudolf Wiedemann
|
||||
Robert Milharcic
|
||||
Maria Ten
|
||||
Liang Aibin
|
||||
Kristofer Tingdahl
|
||||
Konstantin Matveyev
|
||||
Katharina Plugge
|
||||
John Vidar Larring
|
||||
John Kelso
|
||||
@@ -184,25 +179,20 @@ Bruce Clay
|
||||
Bradley Anderegg
|
||||
Andreas Goebel
|
||||
Alok Priyadarshi
|
||||
Ali Botorabi
|
||||
Alberto Barbati
|
||||
Alan Dickinson
|
||||
Vladimir Shabanov
|
||||
Vladimir Chebaev
|
||||
Tugkan Calapoglu
|
||||
Tim Daoust
|
||||
Sylvain Marie
|
||||
Sohey Yamamoto
|
||||
Sergey Leontyev
|
||||
Santosh Gaikwad
|
||||
Ryan Pavlik
|
||||
Robert Milharcic
|
||||
Rene Molenaar
|
||||
Piotr Domagalski
|
||||
Philippe Renon
|
||||
Phil Atkin
|
||||
Pawel Ksiezopolski
|
||||
Patrick Neary
|
||||
Nathan Monteleone
|
||||
Miha Rav<61>elj
|
||||
Miguel Escriva
|
||||
Mattias Linde
|
||||
Mark Sciabica
|
||||
@@ -212,14 +202,11 @@ Lars Nilsson
|
||||
Konstantin Sinitsyn
|
||||
Ken Sewell
|
||||
Julian Ortiz
|
||||
Julen Garcia
|
||||
John Kaniarz
|
||||
Johannes Scholz
|
||||
Jim Vaughan
|
||||
Jeremy Bell
|
||||
Jaromir Vitek
|
||||
James French
|
||||
Jaap Glas
|
||||
Guillaume Millet
|
||||
Gary Quinn
|
||||
Garrett Potts
|
||||
@@ -230,44 +217,44 @@ Donald Cipperly
|
||||
Don Leich
|
||||
Dietmar Funck
|
||||
Colin Cochran
|
||||
Christian Ruzicka
|
||||
Christian Buchner
|
||||
Charles Cole
|
||||
Blake Williams
|
||||
Bj<EFBFBD>rn Hein
|
||||
Aur<EFBFBD>lien Chatelain
|
||||
Antoine Hue
|
||||
Andrew Bettison
|
||||
Andreas Henne
|
||||
Anders Backman
|
||||
Ali Botorabi
|
||||
Alexander Wiebel
|
||||
Alessandro Terenzi
|
||||
Alberto Barbati
|
||||
Zach Deedler
|
||||
Yuzhong Shen
|
||||
Wee See
|
||||
Warren Macchi
|
||||
Vincent Bourdier
|
||||
Terrex
|
||||
Tassilo Glander
|
||||
Sylvain Marie
|
||||
Steve Lunsford
|
||||
Stephane Simon
|
||||
Stephan Eilemann
|
||||
Stanislav Blinov
|
||||
Sergey Polischuk
|
||||
Roni Zanolli
|
||||
Raymond de Vries
|
||||
Ralf Kern
|
||||
Piotr Gwiazdowski
|
||||
Pierre Haritchabalet
|
||||
Perry Miller
|
||||
Pawel Ksiezopolski
|
||||
Paul Palumbo
|
||||
Paul Obermeier
|
||||
Patrick Neary
|
||||
Nguyen Van Truong
|
||||
Nathan Cournia
|
||||
Morten Haukness
|
||||
Morn<EFBFBD> Pistorius
|
||||
Michael Mc Donnell
|
||||
Michael Henheffer
|
||||
Michael Guerrero
|
||||
Maya Leonard
|
||||
Max Bandazian
|
||||
Mathias Fiedler
|
||||
Mathew May
|
||||
@@ -281,13 +268,18 @@ Marcel Pursche
|
||||
Lilith Bryant
|
||||
Kevin Moiule
|
||||
Keith Steffen
|
||||
Julien Valentin
|
||||
Julen Garcia
|
||||
Joseph Winston
|
||||
John Aughey
|
||||
Johannes Scholz
|
||||
Joachim Pouderoux
|
||||
Jean-Christophe Lombardo
|
||||
Javier Taibo
|
||||
Jannik Heller
|
||||
Jan Klimke
|
||||
James Turner
|
||||
James Moliere
|
||||
Jaap Glas
|
||||
Igor Kravtchenko
|
||||
Himar Carmona
|
||||
He Sicong
|
||||
@@ -297,13 +289,12 @@ Guillaume Taze
|
||||
Guillaume Chouvenc
|
||||
Giuseppe Donvito
|
||||
Gill Peacegood
|
||||
Giampaolo Vigan<61>
|
||||
Gerrick Bivins
|
||||
George Tarantilis
|
||||
Ferdi Smit
|
||||
Eric Buehler
|
||||
Eduardo Poyart
|
||||
Edgar Ellis
|
||||
Dmitry Marakasov
|
||||
Dimi Christopoulos
|
||||
Diane Delall<6C>e
|
||||
David Longest
|
||||
@@ -312,20 +303,18 @@ Daniel Trstenjak
|
||||
Craig Bosma
|
||||
Claus Scheiblauer
|
||||
Christophe Loustaunau
|
||||
Christian Kehl
|
||||
Christian Ruzicka
|
||||
Bradley Baker Searles
|
||||
Brad Anderegg
|
||||
Bj<EFBFBD>rn Hein
|
||||
Aric Aumann
|
||||
Anish Thomas
|
||||
Andrew Sampson
|
||||
Andrew Lorino
|
||||
Alexandre Amalric
|
||||
Aitor Moreno
|
||||
Zbigniew Sroczynski
|
||||
Yuri Vilmanis
|
||||
Xin Li
|
||||
Wang Lam
|
||||
Wand Rui
|
||||
Walter J. Altice
|
||||
Volker Walkiewicz
|
||||
Vladimir Vukicevic
|
||||
@@ -339,8 +328,6 @@ Valeriy Dubov
|
||||
Vaclav Bilek
|
||||
Tyge L<>vset
|
||||
Troy Yee
|
||||
Torben Dannahauer
|
||||
Tony Vasile
|
||||
Tomas Hogarth
|
||||
Tomas Hnilica
|
||||
Todd Furlong
|
||||
@@ -353,7 +340,6 @@ Tan Dunning
|
||||
Tamer Fahmy
|
||||
Stewart Andreason
|
||||
Steven Thomas
|
||||
Stephan Wenglorz
|
||||
Simon Hammett
|
||||
Simon Carmody
|
||||
Simon Buckley
|
||||
@@ -362,14 +348,11 @@ Shuxing Xiao
|
||||
Shane Arnott
|
||||
Sergey Kurdakov
|
||||
Sebastien Kuntz
|
||||
Sandro Mani
|
||||
Ruth Lang
|
||||
Ruben The
|
||||
Ruben Smelik
|
||||
Ross Anderson
|
||||
Ronny Krueger
|
||||
Ronald van Maarseveen
|
||||
Romain Ouabdelkader
|
||||
Romain Charbit
|
||||
Rocco Martino
|
||||
Robert Swain
|
||||
@@ -392,11 +375,9 @@ Philip Lamb
|
||||
Petr Salinger
|
||||
Peter Bear
|
||||
Peter Amstutz
|
||||
Per Nordqvist
|
||||
Paul Idstein
|
||||
Paul Fredrikson
|
||||
Paul Fotheringham
|
||||
Paul Cheyrou-Lagreze
|
||||
Pau Garcia
|
||||
Patrick Hartling
|
||||
Parag Chaudhur
|
||||
@@ -406,25 +387,21 @@ Orhun Birsoy
|
||||
Oren Fromberg
|
||||
Oliver Neumann
|
||||
Ole-Morten Duesund
|
||||
Ognjen Kostic
|
||||
Nicolas Brodu
|
||||
Nick Thu
|
||||
Nick Black
|
||||
Mojtaba Fathi
|
||||
Mirko Viviani
|
||||
Mikkel Gj<47>l
|
||||
Mike Krus
|
||||
Mike Garrity
|
||||
Mick Thu
|
||||
Michal Durkovic
|
||||
Miha Rav<61>elj
|
||||
Michael Schanne
|
||||
Michael Polak
|
||||
Michael Morrison
|
||||
Michael Mc Donnell
|
||||
Michael Logan
|
||||
Michael Kapelko
|
||||
Michael Bach Jensen
|
||||
Maya Thu
|
||||
Maya Leonard
|
||||
Max Rhiener
|
||||
Max Behensky
|
||||
Mauricio Hofmam
|
||||
@@ -440,13 +417,11 @@ Martin Innus
|
||||
Martin Beck
|
||||
Marius Kintel
|
||||
Mario Guimaraes
|
||||
Marcus Hein
|
||||
Marco Thu
|
||||
Marco Sciabica
|
||||
Marco Lehmann
|
||||
Maik Keller
|
||||
Lukas Diduch
|
||||
Louis Hamilton
|
||||
Likasz Izebski
|
||||
Lewis Harmon
|
||||
Leigh Stivers
|
||||
Laurence Muller
|
||||
@@ -463,24 +438,19 @@ Juergen Rensen
|
||||
Juan Manuel Alvarez
|
||||
Juan Hernando
|
||||
Josh Portway
|
||||
Jonathan Greig
|
||||
John Tan
|
||||
John Hedström
|
||||
John Grant
|
||||
John Farrier
|
||||
John Donovan
|
||||
John Davis
|
||||
John Cummings
|
||||
John Argentieri
|
||||
Joe Thompson
|
||||
Joan Abadie
|
||||
Jim Brooks
|
||||
Jeroen den Dekker
|
||||
Jeffrey Kinross
|
||||
Jay Zuckerman
|
||||
Jason Howlett
|
||||
Jason Ballenger
|
||||
Jamie Robertson
|
||||
James Turner
|
||||
James Killian
|
||||
James Athey
|
||||
J.E. Hoffmann
|
||||
@@ -493,7 +463,6 @@ Gregory Jaegy
|
||||
Graeme Harkness
|
||||
Gian Lorenzetto
|
||||
George Papagiannakis
|
||||
Geoff Thu
|
||||
Galen Faidley
|
||||
Frida Schlaug
|
||||
Frederic Smith
|
||||
@@ -508,8 +477,6 @@ Ferdinand Cornelissen
|
||||
Fajran Iman
|
||||
Fabien Dachicourt
|
||||
Erik Johnson
|
||||
Eric Thu
|
||||
Eric Buehler
|
||||
Eduardo Alberto
|
||||
Edmond Gheury
|
||||
Ed Ralston
|
||||
@@ -517,7 +484,7 @@ Duvan Cope
|
||||
Duncan Cavens
|
||||
Drew Whitehouse
|
||||
Douglas A. Pouk
|
||||
Dmitriy Ogalcev
|
||||
Dmitry Marakasov
|
||||
Dean Iverson
|
||||
David Jung
|
||||
Danny Valente
|
||||
@@ -525,8 +492,6 @@ Daniel Stien
|
||||
Dan Minor
|
||||
C<EFBFBD>sar L. B. Silveira
|
||||
Cyril Brulebois
|
||||
Curtis Rubel
|
||||
Cory Slep
|
||||
Cl<EFBFBD>ment B<>sch
|
||||
Clay Fowler
|
||||
Claus Steuer
|
||||
@@ -538,13 +503,12 @@ Christian Noon
|
||||
Christian Kaser
|
||||
Christian Ehrlicher
|
||||
Chris McGlone
|
||||
Chris Djali
|
||||
Carlos Garcea
|
||||
Bryce Eldridge
|
||||
Bruno Herbelin
|
||||
Brian Keener
|
||||
Brede Thu
|
||||
Brandon Hamm
|
||||
Bora Utka
|
||||
Bill Prendergast
|
||||
Bernardt Duvenhage
|
||||
Benoit Laniel
|
||||
@@ -554,16 +518,14 @@ Bart Gallet
|
||||
Axel Volley
|
||||
Arjun Ramamurthy
|
||||
Anthousis Andreadis
|
||||
Anna Sokol
|
||||
Anish Thomas
|
||||
Andy Preece
|
||||
Andrew Reyonolds
|
||||
Andreas Roth
|
||||
Andreas Jochens
|
||||
Andre Normann
|
||||
Alois Wismer
|
||||
Almalric Alexandre
|
||||
Allen Bierbaum
|
||||
Alexey Pavlov
|
||||
Alberto Jaspe
|
||||
Alan Purvis
|
||||
Alan Ott
|
||||
@@ -571,4 +533,3 @@ Alan Harris
|
||||
Adrien Grandemange
|
||||
Adrian Clark
|
||||
Adam Richard
|
||||
Abhishek Bansal
|
||||
|
||||
831
CMakeLists.txt
831
CMakeLists.txt
File diff suppressed because it is too large
Load Diff
@@ -9,19 +9,19 @@ MACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST DEBU
|
||||
|
||||
SET(MY_PATH_INCLUDE )
|
||||
SET(MY_PATH_LIB )
|
||||
|
||||
|
||||
FOREACH( MYPATH ${SEARCHPATHLIST} )
|
||||
SET(MY_PATH_INCLUDE ${MY_PATH_INCLUDE} ${MYPATH}/include)
|
||||
SET(MY_PATH_LIB ${MY_PATH_LIB} ${MYPATH}/lib)
|
||||
ENDFOREACH( MYPATH ${SEARCHPATHLIST} )
|
||||
|
||||
|
||||
FIND_PATH("${DEPNAME}_INCLUDE_DIR" ${INCLUDEFILE}
|
||||
${MY_PATH_INCLUDE}
|
||||
NO_DEFAULT_PATH
|
||||
)
|
||||
MARK_AS_ADVANCED("${DEPNAME}_INCLUDE_DIR")
|
||||
#MESSAGE( " ${DEPNAME}_INCLUDE_DIR --> ${${DEPNAME}_INCLUDE_DIR}<--")
|
||||
|
||||
|
||||
SET(LIBRARY_NAMES "")
|
||||
FOREACH(LIBNAME ${LIBRARY_NAMES_BASE})
|
||||
LIST(APPEND LIBRARY_NAMES "${LIBNAME}${EXSUFFIX}")
|
||||
@@ -35,7 +35,7 @@ MACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST DEBU
|
||||
FOREACH(LIBNAME ${LIBRARY_NAMES_BASE})
|
||||
LIST(APPEND LIBRARY_NAMES_DEBUG "${LIBNAME}${DEBUGSUFFIX}${EXSUFFIX}")
|
||||
ENDFOREACH(LIBNAME)
|
||||
FIND_LIBRARY("${DEPNAME}_LIBRARY_DEBUG"
|
||||
FIND_LIBRARY("${DEPNAME}_LIBRARY_DEBUG"
|
||||
NAMES ${LIBRARY_NAMES_DEBUG}
|
||||
PATHS ${MY_PATH_LIB}
|
||||
NO_DEFAULT_PATH
|
||||
@@ -49,13 +49,7 @@ MACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST DEBU
|
||||
MESSAGE("-- Warning Debug ${DEPNAME} not found, using: ${${DEPNAME}_LIBRARY}")
|
||||
SET(${DEPNAME}_LIBRARY_DEBUG "${${DEPNAME}_LIBRARY}")
|
||||
ENDIF(NOT ${DEPNAME}_LIBRARY_DEBUG)
|
||||
|
||||
SET(${DEPNAME}_LIBRARIES debug ${${DEPNAME}_LIBRARY_DEBUG} optimized ${${DEPNAME}_LIBRARY} )
|
||||
|
||||
ENDIF(${DEPNAME}_INCLUDE_DIR AND ${DEPNAME}_LIBRARY)
|
||||
|
||||
|
||||
|
||||
ENDMACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST DEBUGSUFFIX)
|
||||
|
||||
|
||||
@@ -64,21 +58,21 @@ ENDMACRO(FIND_DEPENDENCY DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST D
|
||||
################################################################################################
|
||||
|
||||
MACRO(SEARCH_3RDPARTY OSG_3RDPARTY_BIN)
|
||||
FIND_DEPENDENCY(TIFF tiff.h "libtiff;tiff" ${OSG_3RDPARTY_BIN} "D" "")
|
||||
FIND_DEPENDENCY(FREETYPE ft2build.h "freetype;freetype2311MT;freetype234;freetype234MT;freetype235;freetype237;freetype238;freetype244;freetype250;freetype27;freetype271;" ${OSG_3RDPARTY_BIN} "d" "")
|
||||
FIND_DEPENDENCY(TIFF tiff.h libtiff ${OSG_3RDPARTY_BIN} "D" "_i")
|
||||
FIND_DEPENDENCY(FREETYPE ft2build.h "freetype;freetype2311MT;freetype234;freetype234MT;freetype235;freetype237;freetype238;freetype244;freetype250;" ${OSG_3RDPARTY_BIN} "d" "")
|
||||
IF(FREETYPE_FOUND)
|
||||
#forcing subsequent FindFreeType stuff to not search for other variables.... kind of a hack
|
||||
#forcing subsequent FindFreeType stuff to not search for other variables.... kind of a hack
|
||||
SET(FREETYPE_INCLUDE_DIR_ft2build ${FREETYPE_INCLUDE_DIR} CACHE PATH "" FORCE)
|
||||
SET(FREETYPE_INCLUDE_DIR_freetype2 ${FREETYPE_INCLUDE_DIR} CACHE PATH "" FORCE)
|
||||
MARK_AS_ADVANCED(FREETYPE_INCLUDE_DIR_ft2build FREETYPE_INCLUDE_DIR_freetype2)
|
||||
SET(FREETYPE_INCLUDE_DIRS "${FREETYPE_INCLUDE_DIR_ft2build};${FREETYPE_INCLUDE_DIR_freetype2}")
|
||||
ENDIF(FREETYPE_FOUND)
|
||||
FIND_DEPENDENCY(CURL curl/curl.h "libcurl;curllib;libcurl_imp" ${OSG_3RDPARTY_BIN} "D" "")
|
||||
FIND_DEPENDENCY(CURL curl/curl.h "libcurl;curllib" ${OSG_3RDPARTY_BIN} "D" "")
|
||||
FIND_DEPENDENCY(JPEG jpeglib.h "libjpeg;jpeg" ${OSG_3RDPARTY_BIN} "D" "")
|
||||
FIND_DEPENDENCY(GDAL gdal.h "gdal;gdal16" ${OSG_3RDPARTY_BIN} "d" "_i")
|
||||
FIND_DEPENDENCY(GLUT GL/glut.h glut32 ${OSG_3RDPARTY_BIN} "D" "")
|
||||
IF(GLUT_FOUND)
|
||||
#forcing subsequent FindGlut stuff to not search for other variables.... kind of a hack
|
||||
#forcing subsequent FindGlut stuff to not search for other variables.... kind of a hack
|
||||
SET(GLUT_glut_LIBRARY ${GLUT_LIBRARY} CACHE FILEPATH "")
|
||||
MARK_AS_ADVANCED(GLUT_glut_LIBRARY)
|
||||
ENDIF(GLUT_FOUND)
|
||||
@@ -87,18 +81,16 @@ MACRO(SEARCH_3RDPARTY OSG_3RDPARTY_BIN)
|
||||
IF(ZLIB_FOUND)
|
||||
FIND_DEPENDENCY(PNG png.h "libpng;libpng13;libpng15;libpng16" ${OSG_3RDPARTY_BIN} "D" "")
|
||||
IF(PNG_FOUND)
|
||||
#forcing subsequent FindPNG stuff to not search for other variables.... kind of a hack
|
||||
#forcing subsequent FindPNG stuff to not search for other variables.... kind of a hack
|
||||
SET(PNG_PNG_INCLUDE_DIR ${PNG_INCLUDE_DIR} CACHE FILEPATH "")
|
||||
MARK_AS_ADVANCED(PNG_PNG_INCLUDE_DIR)
|
||||
ENDIF(PNG_FOUND)
|
||||
ENDIF(ZLIB_FOUND)
|
||||
|
||||
# CMakes default module to find libxml2 will not find the in
|
||||
FIND_DEPENDENCY(LIBXML2 libxml/xpath.h "libxml2" ${OSG_3RDPARTY_BIN} "D" "")
|
||||
FIND_DEPENDENCY(LIBXML2 libxml2 "libxml2" ${OSG_3RDPARTY_BIN} "D" "")
|
||||
IF(LIBXML2_FOUND)
|
||||
# The CMAKE find libxml module uses LIBXML2_LIBRARIES -> fill it.... kind of a hack
|
||||
SET(LIBXML2_LIBRARIES ${LIBXML2_LIBRARY} CACHE FILEPATH "LibXML2 library for collada" FORCE)
|
||||
# SET(LIBXML2_XMLLINT_EXECUTABLE ${OSG_3RDPARTY_BIN}/bin/xmllint.exe CACHE FILEPATH "Path to xmllint executable" FORCE)
|
||||
# The CMAKE find libxml module uses LIBXML2_LIBRARIES -> fill it.... kind of a hack
|
||||
SET(LIBXML2_LIBRARIES ${LIBXML2_LIBRARY} CACHE FILEPATH "" FORCE)
|
||||
SET(LIBXML2_XMLLINT_EXECUTABLE ${OSG_3RDPARTY_BIN}/bin/xmllint.exe CACHE FILEPATH "Path to xmllint executable" FORCE)
|
||||
ENDIF(LIBXML2_FOUND)
|
||||
#FIND_DEPENDENCY(DEPNAME INCLUDEFILE LIBRARY_NAMES_BASE SEARCHPATHLIST DEBUGSUFFIX EXSUFFIX)
|
||||
FIND_Package(NVTT)
|
||||
@@ -112,7 +104,7 @@ ENDMACRO(SEARCH_3RDPARTY OSG_3RDPARTY_BIN)
|
||||
# this is code for handling optional 3RDPARTY usage
|
||||
################################################################################################
|
||||
|
||||
OPTION(USE_3RDPARTY_BIN "Set to ON to use Mike or Torbens prebuilt dependencies situated side of OpenSceneGraph source. Use OFF for avoiding." ON)
|
||||
OPTION(USE_3RDPARTY_BIN "Set to ON to use Mike prebuilt dependencies situated side of OpenSceneGraph source. Use OFF for avoiding." ON)
|
||||
IF(USE_3RDPARTY_BIN)
|
||||
|
||||
# Check Architecture
|
||||
@@ -140,7 +132,7 @@ IF(USE_3RDPARTY_BIN)
|
||||
SET(TEST_3RDPARTY_DIR "${PARENT_DIR}/3rdParty_win32binaries_vs90sp1")
|
||||
ENDIF()
|
||||
ENDIF(NOT EXISTS ${TEST_3RDPARTY_DIR})
|
||||
|
||||
|
||||
SET(ACTUAL_3RDPARTY_DIR "${TEST_3RDPARTY_DIR}" CACHE PATH "Location of 3rdparty dependencies")
|
||||
SET(ACTUAL_3DPARTY_DIR "${ACTUAL_3RDPARTY_DIR}") # kept for backcompatibility
|
||||
IF(EXISTS ${ACTUAL_3RDPARTY_DIR})
|
||||
|
||||
@@ -30,9 +30,11 @@ ELSE()
|
||||
# AVFoundation exists since 10.7, but only 10.8 has all features necessary for OSG
|
||||
# so check the SDK-setting
|
||||
|
||||
IF(OSG_OSX_VERSION VERSION_LESS 10.8)
|
||||
MESSAGE("AVFoundation disabled for SDK < 10.8")
|
||||
SET(AV_FOUNDATION_FOUND "NO")
|
||||
IF(${OSG_OSX_SDK_NAME} STREQUAL "macosx10.8" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.9" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.10")
|
||||
# nothing special here ;-)
|
||||
ELSE()
|
||||
MESSAGE("AVFoundation disabled for SDK < 10.8")
|
||||
SET(AV_FOUNDATION_FOUND "NO")
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
# Locate ASIO-headers (http://think-async.com/Asio)
|
||||
# This module defines
|
||||
# ASIO_FOUND, if false, do not try to link to gdal
|
||||
# ASIO_FOUND, if false, do not try to link to gdal
|
||||
# ASIO_INCLUDE_DIR, where to find the headers
|
||||
#
|
||||
# Created by Stephan Maximilian Huber
|
||||
# Created by Stephan Maximilian Huber
|
||||
|
||||
FIND_PATH(ASIO_INCLUDE_DIR
|
||||
NAMES
|
||||
@@ -14,9 +14,7 @@ FIND_PATH(ASIO_INCLUDE_DIR
|
||||
)
|
||||
|
||||
SET(ASIO_FOUND "NO")
|
||||
IF(ASIO_INCLUDE_DIR)
|
||||
FIND_PACKAGE( Boost 1.37 )
|
||||
IF(Boost_FOUND)
|
||||
SET(ASIO_FOUND "YES")
|
||||
ENDIF()
|
||||
FIND_PACKAGE( Boost 1.37 )
|
||||
IF(Boost_FOUND AND ASIO_INCLUDE_DIR)
|
||||
SET(ASIO_FOUND "YES")
|
||||
ENDIF()
|
||||
|
||||
@@ -11,50 +11,36 @@
|
||||
# $COLLADA_DIR is an environment variable that would
|
||||
# correspond to the ./configure --prefix=$COLLADA_DIR
|
||||
#
|
||||
# Created by Robert Osfield.
|
||||
# Created by Robert Osfield.
|
||||
|
||||
|
||||
# Check if COLLADA_DIR is set, otherwise use ACTUAL_3DPARTY_DIR:
|
||||
SET( COLLADA_ENV_VAR_AVAILABLE $ENV{COLLADA_DIR} )
|
||||
IF ( COLLADA_ENV_VAR_AVAILABLE )
|
||||
SET(COLLADA_DOM_ROOT "$ENV{COLLADA_DIR}/dom" CACHE PATH "Location of Collada DOM directory" FORCE)
|
||||
ELSE ()
|
||||
ELSE ( COLLADA_ENV_VAR_AVAILABLE )
|
||||
SET(COLLADA_DOM_ROOT "${ACTUAL_3DPARTY_DIR}/include/1.4/dom" CACHE PATH "Location of Collada DOM directory" FORCE)
|
||||
ENDIF()
|
||||
ENDIF( COLLADA_ENV_VAR_AVAILABLE )
|
||||
|
||||
|
||||
|
||||
IF(APPLE)
|
||||
SET(COLLADA_BUILDNAME "mac")
|
||||
SET(COLLADA_BOOST_BUILDNAME ${COLLADA_BUILDNAME})
|
||||
ELSEIF(MINGW)
|
||||
SET(COLLADA_BUILDNAME "mingw")
|
||||
SET(COLLADA_BOOST_BUILDNAME ${COLLADA_BUILDNAME})
|
||||
ELSEIF(MSVC_VERSION EQUAL 1900 OR MSVC_VERSION EQUAL 1910 )
|
||||
SET(COLLADA_BUILDNAME "vc14")
|
||||
SET(COLLADA_BOOST_BUILDNAME "vc140")
|
||||
ELSEIF(MSVC_VERSION EQUAL 1800)
|
||||
ELSEIF(MSVC12)
|
||||
SET(COLLADA_BUILDNAME "vc12")
|
||||
SET(COLLADA_BOOST_BUILDNAME "vc120")
|
||||
ELSEIF(MSVC_VERSION EQUAL 1700)
|
||||
ELSEIF(MSVC11)
|
||||
SET(COLLADA_BUILDNAME "vc11")
|
||||
SET(COLLADA_BOOST_BUILDNAME "vc110")
|
||||
ELSEIF(MSVC_VERSION EQUAL 1600)
|
||||
ELSEIF(MSVC10)
|
||||
SET(COLLADA_BUILDNAME "vc10")
|
||||
SET(COLLADA_BOOST_BUILDNAME "vc100")
|
||||
ELSEIF(MSVC_VERSION EQUAL 1500)
|
||||
ELSEIF(MSVC90)
|
||||
SET(COLLADA_BUILDNAME "vc9")
|
||||
SET(COLLADA_BOOST_BUILDNAME "vc90")
|
||||
ELSEIF(MSVC_VERSION EQUAL 1400)
|
||||
ELSEIF(MSVC80)
|
||||
SET(COLLADA_BUILDNAME "vc8")
|
||||
SET(COLLADA_BOOST_BUILDNAME "vc80")
|
||||
ELSE()
|
||||
ELSE(APPLE)
|
||||
SET(COLLADA_BUILDNAME "linux")
|
||||
SET(COLLADA_BOOST_BUILDNAME ${COLLADA_BUILDNAME})
|
||||
ENDIF()
|
||||
|
||||
IF(${CMAKE_VS_PLATFORM_TOOLSET})
|
||||
string(REPLACE "v" "vc" COLLADA_BOOST_BUILDNAME ${CMAKE_VS_PLATFORM_TOOLSET})
|
||||
ENDIF()
|
||||
ENDIF(APPLE)
|
||||
|
||||
|
||||
FIND_PATH(COLLADA_INCLUDE_DIR dae.h
|
||||
@@ -67,19 +53,10 @@ FIND_PATH(COLLADA_INCLUDE_DIR dae.h
|
||||
/usr/local/include
|
||||
/usr/local/include/colladadom
|
||||
/usr/local/include/collada-dom
|
||||
/usr/local/include/collada-dom2.5
|
||||
/usr/local/include/collada-dom2.4
|
||||
/usr/local/include/collada-dom2.2
|
||||
/opt/local/include/collada-dom
|
||||
/opt/local/include/collada-dom2.5
|
||||
/opt/local/include/collada-dom2.4
|
||||
/opt/local/include/collada-dom2.2
|
||||
/usr/include/
|
||||
/usr/include/colladadom
|
||||
/usr/include/collada-dom
|
||||
/usr/include/collada-dom2.5
|
||||
/usr/include/collada-dom2.4
|
||||
/usr/include/collada-dom2.2
|
||||
/sw/include # Fink
|
||||
/opt/local/include # DarwinPorts
|
||||
/opt/csw/include # Blastwave
|
||||
@@ -88,17 +65,16 @@ FIND_PATH(COLLADA_INCLUDE_DIR dae.h
|
||||
${ACTUAL_3DPARTY_DIR}/include
|
||||
)
|
||||
|
||||
FIND_LIBRARY(COLLADA_DYNAMIC_LIBRARY
|
||||
NAMES collada_dom collada14dom Collada14Dom libcollada14dom21 libcollada14dom22 collada-dom2.5-dp collada-dom2.5-dp-${COLLADA_BOOST_BUILDNAME}-mt collada-dom2.4-dp collada-dom2.4-dp-${COLLADA_BOOST_BUILDNAME}-mt
|
||||
FIND_LIBRARY(COLLADA_DYNAMIC_LIBRARY
|
||||
NAMES collada_dom collada14dom Collada14Dom libcollada14dom21 libcollada14dom22
|
||||
PATHS
|
||||
${COLLADA_DOM_ROOT}/build/${COLLADA_BUILDNAME}-1.4
|
||||
${COLLADA_DOM_ROOT}
|
||||
$ENV{COLLADA_DIR}/build/${COLLADA_BUILDNAME}-1.4
|
||||
$ENV{COLLADA_DIR}/lib
|
||||
$ENV{COLLADA_DIR}/lib-dbg
|
||||
$ENV{COLLADA_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/opt/local/Library/Frameworks #macports
|
||||
/usr/local/lib
|
||||
/usr/local/lib64
|
||||
@@ -112,11 +88,10 @@ FIND_LIBRARY(COLLADA_DYNAMIC_LIBRARY
|
||||
${ACTUAL_3DPARTY_DIR}/lib
|
||||
)
|
||||
|
||||
FIND_LIBRARY(COLLADA_DYNAMIC_LIBRARY_DEBUG
|
||||
NAMES collada_dom-d collada14dom-d Collada14Dom-d libcollada14dom21-d libcollada14dom22-d collada-dom2.5-dp-d collada-dom2.5-dp-${COLLADA_BOOST_BUILDNAME}-mt-d collada-dom2.4-dp-d collada-dom2.4-dp-${COLLADA_BOOST_BUILDNAME}-mt-d
|
||||
FIND_LIBRARY(COLLADA_DYNAMIC_LIBRARY_DEBUG
|
||||
NAMES collada_dom-d collada14dom-d Collada14Dom-d libcollada14dom21-d libcollada14dom22-d
|
||||
PATHS
|
||||
${COLLADA_DOM_ROOT}/build/${COLLADA_BUILDNAME}-1.4-d
|
||||
${COLLADA_DOM_ROOT}
|
||||
$ENV{COLLADA_DIR}/build/${COLLADA_BUILDNAME}-1.4-d
|
||||
$ENV{COLLADA_DIR}/lib
|
||||
$ENV{COLLADA_DIR}/lib-dbg
|
||||
@@ -136,7 +111,7 @@ FIND_LIBRARY(COLLADA_DYNAMIC_LIBRARY_DEBUG
|
||||
${ACTUAL_3DPARTY_DIR}/lib
|
||||
)
|
||||
|
||||
FIND_LIBRARY(COLLADA_STATIC_LIBRARY
|
||||
FIND_LIBRARY(COLLADA_STATIC_LIBRARY
|
||||
NAMES libcollada14dom21-s libcollada14dom22-s libcollada14dom.a
|
||||
PATHS
|
||||
${COLLADA_DOM_ROOT}/build/${COLLADA_BUILDNAME}-1.4
|
||||
@@ -159,7 +134,7 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY
|
||||
${ACTUAL_3DPARTY_DIR}/lib
|
||||
)
|
||||
|
||||
FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
|
||||
FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
|
||||
NAMES collada_dom-sd collada14dom-sd libcollada14dom21-sd libcollada14dom22-sd libcollada14dom-d.a
|
||||
PATHS
|
||||
${COLLADA_DOM_ROOT}/build/${COLLADA_BUILDNAME}-1.4-d
|
||||
@@ -198,19 +173,10 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
|
||||
)
|
||||
ENDIF(WIN32)
|
||||
ENDIF(LIBXML2_FOUND)
|
||||
|
||||
|
||||
FIND_PACKAGE(ZLIB)
|
||||
IF (ZLIB_FOUND)
|
||||
IF (ZLIB_LIBRARY_RELEASE)
|
||||
SET(COLLADA_ZLIB_LIBRARY "${ZLIB_LIBRARY_RELEASE}" CACHE FILEPATH "" FORCE)
|
||||
ELSE(ZLIB_LIBRARY_RELEASE)
|
||||
SET(COLLADA_ZLIB_LIBRARY "${ZLIB_LIBRARY}" CACHE FILEPATH "" FORCE)
|
||||
ENDIF(ZLIB_LIBRARY_RELEASE)
|
||||
IF (ZLIB_LIBRARY_DEBUG)
|
||||
SET(COLLADA_ZLIB_LIBRARY_DEBUG "${ZLIB_LIBRARY_DEBUG}" CACHE FILEPATH "" FORCE)
|
||||
ELSE(ZLIB_LIBRARY_DEBUG)
|
||||
SET(COLLADA_ZLIB_LIBRARY_DEBUG "${COLLADA_ZLIB_LIBRARY}" CACHE FILEPATH "" FORCE)
|
||||
ENDIF(ZLIB_LIBRARY_DEBUG)
|
||||
SET(COLLADA_ZLIB_LIBRARY "${ZLIB_LIBRARY}" CACHE FILEPATH "" FORCE)
|
||||
ELSE(ZLIB_FOUND)
|
||||
IF(WIN32)
|
||||
FIND_LIBRARY(COLLADA_ZLIB_LIBRARY
|
||||
@@ -276,7 +242,7 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
|
||||
)
|
||||
|
||||
FIND_LIBRARY(COLLADA_BOOST_FILESYSTEM_LIBRARY
|
||||
NAMES libboost_filesystem boost_filesystem boost_filesystem-mt libboost_filesystem-${COLLADA_BOOST_BUILDNAME}-mt libboost_filesystem-${COLLADA_BOOST_BUILDNAME}-mt-1_54 libboost_filesystem-${COLLADA_BOOST_BUILDNAME}-mt-1_55 libboost_filesystem-${COLLADA_BOOST_BUILDNAME}-mt-1_58 boost_filesystem-${COLLADA_BOOST_BUILDNAME}-mt-1_62 boost_filesystem-${COLLADA_BOOST_BUILDNAME}-mt-1_63
|
||||
NAMES libboost_filesystem boost_filesystem boost_filesystem-mt libboost_filesystem-${COLLADA_BUILDNAME}0-mt libboost_filesystem-${COLLADA_BUILDNAME}0-mt-1_54 libboost_filesystem-${COLLADA_BUILDNAME}0-mt-1_55
|
||||
PATHS
|
||||
${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME}
|
||||
${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw
|
||||
@@ -284,7 +250,7 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
|
||||
)
|
||||
|
||||
FIND_LIBRARY(COLLADA_BOOST_FILESYSTEM_LIBRARY_DEBUG
|
||||
NAMES libboost_filesystem-d boost_filesystem-d boost_filesystem-mt-d libboost_filesystem-${COLLADA_BOOST_BUILDNAME}-mt-gd libboost_filesystem-${COLLADA_BOOST_BUILDNAME}-mt-gd-1_54 libboost_filesystem-${COLLADA_BOOST_BUILDNAME}-mt-gd-1_55 libboost_filesystem-${COLLADA_BOOST_BUILDNAME}-mt-gd-1_58 boost_filesystem-${COLLADA_BOOST_BUILDNAME}-mt-gd-1_62 boost_filesystem-${COLLADA_BOOST_BUILDNAME}-mt-gd-1_63
|
||||
NAMES libboost_filesystem-d boost_filesystem-d boost_filesystem-mt-d libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd-1_54 libboost_filesystem-${COLLADA_BUILDNAME}0-mt-gd-1_55
|
||||
PATHS
|
||||
${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME}
|
||||
${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw
|
||||
@@ -292,7 +258,7 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
|
||||
)
|
||||
|
||||
FIND_LIBRARY(COLLADA_BOOST_SYSTEM_LIBRARY
|
||||
NAMES libboost_system boost_system boost_system-mt libboost_system-${COLLADA_BOOST_BUILDNAME}-mt libboost_system-${COLLADA_BOOST_BUILDNAME}-mt-1_54 libboost_system-${COLLADA_BOOST_BUILDNAME}-mt-1_55 libboost_system-${COLLADA_BOOST_BUILDNAME}-mt-1_58 boost_system-${COLLADA_BOOST_BUILDNAME}-mt-1_62 boost_system-${COLLADA_BOOST_BUILDNAME}-mt-1_63
|
||||
NAMES libboost_system boost_system boost_system-mt libboost_system-${COLLADA_BUILDNAME}0-mt libboost_system-${COLLADA_BUILDNAME}0-mt-1_54 libboost_system-${COLLADA_BUILDNAME}0-mt-1_55
|
||||
PATHS
|
||||
${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME}
|
||||
${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw
|
||||
@@ -300,7 +266,7 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
|
||||
)
|
||||
|
||||
FIND_LIBRARY(COLLADA_BOOST_SYSTEM_LIBRARY_DEBUG
|
||||
NAMES libboost_system-d boost_system-d boost_system-mt-d libboost_system-${COLLADA_BOOST_BUILDNAME}-mt-gd libboost_system-${COLLADA_BOOST_BUILDNAME}-mt-gd-1_54 libboost_system-${COLLADA_BOOST_BUILDNAME}-mt-gd-1_55 libboost_system-${COLLADA_BOOST_BUILDNAME}-mt-gd-1_58 boost_system-${COLLADA_BOOST_BUILDNAME}-mt-gd-1_62 boost_system-${COLLADA_BOOST_BUILDNAME}-mt-gd-1_63
|
||||
NAMES libboost_system-d boost_system-d boost_system-mt-d libboost_system-${COLLADA_BUILDNAME}0-mt-gd libboost_system-${COLLADA_BUILDNAME}0-mt-gd-1_54 libboost_system-${COLLADA_BUILDNAME}0-mt-gd-1_55
|
||||
PATHS
|
||||
${COLLADA_DOM_ROOT}/external-libs/boost/lib/${COLLADA_BUILDNAME}
|
||||
${COLLADA_DOM_ROOT}/external-libs/boost/lib/mingw
|
||||
@@ -311,20 +277,6 @@ FIND_LIBRARY(COLLADA_STATIC_LIBRARY_DEBUG
|
||||
SET(COLLADA_FOUND "NO")
|
||||
IF(COLLADA_DYNAMIC_LIBRARY OR COLLADA_STATIC_LIBRARY)
|
||||
IF (COLLADA_INCLUDE_DIR)
|
||||
|
||||
SET(COLLADA_FOUND "YES")
|
||||
|
||||
FIND_PATH(COLLADA_INCLUDE_DOMANY_DIR 1.4/dom/domAny.h
|
||||
${COLLADA_INCLUDE_DIR}
|
||||
)
|
||||
|
||||
IF (COLLADA_INCLUDE_DOMANY_DIR)
|
||||
SET(COLLADA_DOM_2_4_OR_LATER TRUE)
|
||||
ELSEIF()
|
||||
SET(COLLADA_DOM_2_4_OR_LATER FALSE)
|
||||
ENDIF()
|
||||
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
|
||||
ENDIF(COLLADA_INCLUDE_DIR)
|
||||
ENDIF(COLLADA_DYNAMIC_LIBRARY OR COLLADA_STATIC_LIBRARY)
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
# Finds EGL header and library
|
||||
#
|
||||
# This script defines the following:
|
||||
# EGL_FOUND // Set to TRUE if EGL is found
|
||||
# EGL_INCLUDE_DIR // Parent directory of directory EGL/egl.h header.
|
||||
#
|
||||
# EGL_DIR can be set as an environment variable or a CMake variable,
|
||||
# to the parent directory of the EGL header.
|
||||
#
|
||||
|
||||
|
||||
FIND_PATH( EGL_INCLUDE_DIR
|
||||
NAMES EGL/egl.h
|
||||
HINTS ENV EGL_DIR
|
||||
)
|
||||
|
||||
FIND_LIBRARY(EGL_LIBRARY
|
||||
NAMES EGL
|
||||
HINTS ENV EGL_DIR
|
||||
PATH_SUFFIXES lib
|
||||
)
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set
|
||||
# EGL_FOUND to TRUE as appropriate
|
||||
INCLUDE( FindPackageHandleStandardArgs )
|
||||
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(EGL
|
||||
REQUIRED_VARS EGL_LIBRARY EGL_INCLUDE_DIR)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
EGL_INCLUDE_DIR
|
||||
EGL_LIBRARY
|
||||
)
|
||||
@@ -9,12 +9,7 @@
|
||||
# correspond to the ./configure --prefix=$FBX_DIR
|
||||
|
||||
IF(APPLE)
|
||||
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
|
||||
# using regular Clang or AppleClang
|
||||
SET(FBX_LIBDIR "clang")
|
||||
else()
|
||||
SET(FBX_LIBDIR "gcc4/ub")
|
||||
endif()
|
||||
ELSEIF(CMAKE_COMPILER_IS_GNUCXX)
|
||||
SET(FBX_LIBDIR "gcc4")
|
||||
ELSEIF(MSVC80)
|
||||
@@ -25,10 +20,8 @@ ELSEIF(MSVC10)
|
||||
SET(FBX_LIBDIR "vs2010")
|
||||
ELSEIF(MSVC11)
|
||||
SET(FBX_LIBDIR "vs2012")
|
||||
ELSEIF(MSVC12 OR MSVC_VERSION==1800)
|
||||
ELSEIF(MSVC12 OR MSVC_VERSION>1800)
|
||||
SET(FBX_LIBDIR "vs2013")
|
||||
ELSEIF(MSVC14 OR MSVC_VERSION>1900)
|
||||
SET(FBX_LIBDIR "vs2015")
|
||||
ENDIF()
|
||||
|
||||
IF(APPLE)
|
||||
@@ -44,41 +37,26 @@ ENDIF()
|
||||
#try to use 2015.1 or 2014.2 version
|
||||
|
||||
IF(APPLE)
|
||||
SET(FBX_LIBNAME "fbxsdk")
|
||||
SET(FBX_LIBNAME "libfbxsdk")
|
||||
ELSEIF(CMAKE_COMPILER_IS_GNUCXX)
|
||||
SET(FBX_LIBNAME "fbxsdk")
|
||||
ELSE()
|
||||
OPTION(FBX_SHARED OFF)
|
||||
IF(FBX_SHARED)
|
||||
SET(FBX_LIBNAME "libfbxsdk")
|
||||
ELSE()
|
||||
SET(FBX_LIBNAME "libfbxsdk-md")
|
||||
ENDIF()
|
||||
SET(FBX_LIBNAME "libfbxsdk-md")
|
||||
ENDIF()
|
||||
|
||||
SET(FBX_LIBNAME_DEBUG ${FBX_LIBNAME}d)
|
||||
|
||||
SET( FBX_SEARCH_PATHS
|
||||
$ENV{FBX_DIR}
|
||||
"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2018.1.1"
|
||||
"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2018.1.1"
|
||||
"/Applications/Autodesk/FBX\ SDK/2018.0"
|
||||
"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2017.1"
|
||||
"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2017.1"
|
||||
"/Applications/Autodesk/FBX SDK/2017.1"
|
||||
"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2016.1.2"
|
||||
"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2016.1.2"
|
||||
"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2016.1.1"
|
||||
"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2016.1.1"
|
||||
"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2015.1"
|
||||
"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2015.1"
|
||||
"/Applications/Autodesk/FBX/FBX SDK/2015.1"
|
||||
/Applications/Autodesk/FBXSDK20151
|
||||
"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2014.2"
|
||||
"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2014.2"
|
||||
"/Applications/Autodesk/FBX/FBX SDK/2014.2"
|
||||
/Applications/Autodesk/FBXSDK20142
|
||||
/Applications/Autodesk/FBXSDK20141
|
||||
)
|
||||
#I think the last line in the search path is an old typo, but let's search for 2014.1 anyway - LV
|
||||
|
||||
# search for headers & debug/release libraries
|
||||
FIND_PATH(FBX_INCLUDE_DIR "fbxsdk.h"
|
||||
@@ -118,9 +96,8 @@ IF(NOT FBX_FOUND)
|
||||
|
||||
SET( FBX_SEARCH_PATHS
|
||||
$ENV{FBX_DIR}
|
||||
"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2014.1"
|
||||
"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2014.1"
|
||||
"/Applications/Autodesk/FBX/FBX SDK/2014.1"
|
||||
$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2014.1
|
||||
$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2014.1
|
||||
/Applications/Autodesk/FBXSDK20141
|
||||
)
|
||||
|
||||
@@ -157,9 +134,8 @@ IF(NOT FBX_FOUND)
|
||||
|
||||
SET( FBX_SEARCH_PATHS
|
||||
$ENV{FBX_DIR}
|
||||
"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2013.3"
|
||||
"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2013.3"
|
||||
"/Applications/Autodesk/FBX/FBX SDK/2013.3"
|
||||
$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2013.3
|
||||
$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2013.3
|
||||
/Applications/Autodesk/FBXSDK20133
|
||||
)
|
||||
|
||||
|
||||
@@ -12,10 +12,10 @@
|
||||
|
||||
#In ffmpeg code, old version use "#include <header.h>" and newer use "#include <libname/header.h>"
|
||||
#In OSG ffmpeg plugin, we used "#include <header.h>" for compatibility with old version of ffmpeg
|
||||
#With the new version of FFmpeg, a file named "time.h" was added that breaks compatibility with the old version of ffmpeg.
|
||||
#With the new version of FFmpeg, a file named "time.h" was added that breaks compatability with the old version of ffmpeg.
|
||||
|
||||
#We have to search the path which contain the header.h (useful for old version)
|
||||
#and search the path which contain the libname/header.h (useful for new version)
|
||||
#We have to search the path which contain the header.h (usefull for old version)
|
||||
#and search the path which contain the libname/header.h (usefull for new version)
|
||||
|
||||
#Then we need to include ${FFMPEG_libname_INCLUDE_DIRS} (in old version case, use by ffmpeg header and osg plugin code)
|
||||
# (in new version case, use by ffmpeg header)
|
||||
@@ -32,8 +32,6 @@ MACRO(FFMPEG_FIND varname shortname headername)
|
||||
PATHS
|
||||
${FFMPEG_ROOT}/include
|
||||
$ENV{FFMPEG_DIR}/include
|
||||
${FFMPEG_ROOT}
|
||||
$ENV{FFMPEG_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/include
|
||||
@@ -51,8 +49,6 @@ MACRO(FFMPEG_FIND varname shortname headername)
|
||||
PATHS
|
||||
${FFMPEG_ROOT}/include
|
||||
$ENV{FFMPEG_DIR}/include
|
||||
${FFMPEG_ROOT}
|
||||
$ENV{FFMPEG_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/include
|
||||
@@ -71,8 +67,6 @@ MACRO(FFMPEG_FIND varname shortname headername)
|
||||
PATHS
|
||||
${FFMPEG_ROOT}/lib
|
||||
$ENV{FFMPEG_DIR}/lib
|
||||
${FFMPEG_ROOT}/lib${shortname}
|
||||
$ENV{FFMPEG_DIR}/lib${shortname}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/lib
|
||||
@@ -96,7 +90,7 @@ ENDMACRO(FFMPEG_FIND)
|
||||
SET(FFMPEG_ROOT "$ENV{FFMPEG_DIR}" CACHE PATH "Location of FFMPEG")
|
||||
|
||||
# find stdint.h
|
||||
IF(MSVC)
|
||||
IF(WIN32)
|
||||
|
||||
FIND_PATH(FFMPEG_STDINT_INCLUDE_DIR stdint.h
|
||||
PATHS
|
||||
@@ -129,14 +123,11 @@ FFMPEG_FIND(LIBAVFORMAT avformat avformat.h)
|
||||
FFMPEG_FIND(LIBAVDEVICE avdevice avdevice.h)
|
||||
FFMPEG_FIND(LIBAVCODEC avcodec avcodec.h)
|
||||
FFMPEG_FIND(LIBAVUTIL avutil avutil.h)
|
||||
FFMPEG_FIND(LIBSWRESAMPLE swresample swresample.h)
|
||||
FFMPEG_FIND(LIBAVRESAMPLE avresample avresample.h)
|
||||
FFMPEG_FIND(LIBSWSCALE swscale swscale.h) # not sure about the header to look for here.
|
||||
|
||||
SET(FFMPEG_FOUND "NO")
|
||||
# Note we don't check FFMPEG_LIBSWSCALE_FOUND here, it's optional.
|
||||
IF (FFMPEG_LIBAVFORMAT_FOUND AND FFMPEG_LIBAVDEVICE_FOUND AND FFMPEG_LIBAVCODEC_FOUND AND FFMPEG_LIBAVUTIL_FOUND AND STDINT_OK
|
||||
AND ( FFMPEG_LIBSWRESAMPLE_FOUND OR FFMPEG_LIBAVRESAMPLE_FOUND ) )
|
||||
IF (FFMPEG_LIBAVFORMAT_FOUND AND FFMPEG_LIBAVDEVICE_FOUND AND FFMPEG_LIBAVCODEC_FOUND AND FFMPEG_LIBAVUTIL_FOUND AND STDINT_OK)
|
||||
|
||||
SET(FFMPEG_FOUND "YES")
|
||||
|
||||
|
||||
@@ -9,15 +9,6 @@
|
||||
#
|
||||
# Created by Robert Osfield.
|
||||
|
||||
# prefer FindFLTK from cmake distribution
|
||||
if(EXISTS ${CMAKE_ROOT}/Modules/FindFLTK.cmake)
|
||||
include(${CMAKE_ROOT}/Modules/FindFLTK.cmake)
|
||||
|
||||
if(FLTK_FOUND)
|
||||
return()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
FIND_PATH(FLTK_INCLUDE_DIR Fl/Fl.H Fl/Fl.h
|
||||
$ENV{FLTK_DIR}/include
|
||||
$ENV{FLTK_DIR}
|
||||
|
||||
@@ -1,188 +1,131 @@
|
||||
#.rst:
|
||||
# FindFreetype
|
||||
# ------------
|
||||
#
|
||||
# Locate FreeType library
|
||||
#
|
||||
# - Locate FreeType library
|
||||
# This module defines
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# FREETYPE_LIBRARIES, the library to link against
|
||||
# FREETYPE_FOUND, if false, do not try to link to FREETYPE
|
||||
# FREETYPE_INCLUDE_DIRS, where to find headers.
|
||||
# FREETYPE_VERSION_STRING, the version of freetype found (since CMake 2.8.8)
|
||||
# This is the concatenation of the paths:
|
||||
# FREETYPE_INCLUDE_DIR_ft2build
|
||||
# FREETYPE_INCLUDE_DIR_freetype2
|
||||
#
|
||||
#
|
||||
#
|
||||
# $FREETYPE_DIR is an environment variable that would correspond to the
|
||||
# ./configure --prefix=$FREETYPE_DIR used in building FREETYPE.
|
||||
# FREETYPE_LIBRARY, the library to link against
|
||||
# FREETYPE_FOUND, if false, do not try to link to FREETYPE
|
||||
# FREETYPE_INCLUDE_DIRS, where to find headers.
|
||||
# This is the concatenation of the paths:
|
||||
# FREETYPE_INCLUDE_DIR_ft2build
|
||||
# FREETYPE_INCLUDE_DIR_freetype2
|
||||
#
|
||||
# $FREETYPE_DIR is an environment variable that would
|
||||
# correspond to the ./configure --prefix=$FREETYPE_DIR
|
||||
# used in building FREETYPE.
|
||||
# Created by Eric Wing.
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2000-2016 Kitware, Inc.
|
||||
# Copyright 2000-2011 Insight Software Consortium
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
#
|
||||
# * Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
# * Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in the
|
||||
# documentation and/or other materials provided with the distribution.
|
||||
#
|
||||
# * Neither the names of Kitware, Inc., the Insight Software Consortium,
|
||||
# nor the names of their contributors may be used to endorse or promote
|
||||
# products derived from this software without specific prior written
|
||||
# permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#=============================================================================
|
||||
|
||||
# Created by Eric Wing.
|
||||
# Modifications by Alexander Neundorf.
|
||||
# This file has been renamed to "FindFreetype.cmake" instead of the correct
|
||||
# "FindFreeType.cmake" in order to be compatible with the one from KDE4, Alex.
|
||||
|
||||
# Ugh, FreeType seems to use some #include trickery which
|
||||
# Ugh, FreeType seems to use some #include trickery which
|
||||
# makes this harder than it should be. It looks like they
|
||||
# put ft2build.h in a common/easier-to-find location which
|
||||
# then contains a #include to a more specific header in a
|
||||
# then contains a #include to a more specific header in a
|
||||
# more specific location (#include <freetype/config/ftheader.h>).
|
||||
# Then from there, they need to set a bunch of #define's
|
||||
# Then from there, they need to set a bunch of #define's
|
||||
# so you can do something like:
|
||||
# #include FT_FREETYPE_H
|
||||
# Unfortunately, using CMake's mechanisms like include_directories()
|
||||
# Unfortunately, using CMake's mechanisms like INCLUDE_DIRECTORIES()
|
||||
# wants explicit full paths and this trickery doesn't work too well.
|
||||
# I'm going to attempt to cut out the middleman and hope
|
||||
# I'm going to attempt to cut out the middleman and hope
|
||||
# everything still works.
|
||||
|
||||
# Adapted for OpenSceneGraph until the updates here for finding the debug Windows library freetyped are released with CMake
|
||||
|
||||
set(FREETYPE_FIND_ARGS
|
||||
HINTS
|
||||
ENV FREETYPE_DIR
|
||||
FIND_PATH(FREETYPE_INCLUDE_DIR_ft2build ft2build.h
|
||||
PATHS
|
||||
/usr/X11R6
|
||||
/usr/local/X11R6
|
||||
/usr/local/X11
|
||||
/usr/freeware
|
||||
ENV GTKMM_BASEPATH
|
||||
[HKEY_CURRENT_USER\\SOFTWARE\\gtkmm\\2.4;Path]
|
||||
[HKEY_LOCAL_MACHINE\\SOFTWARE\\gtkmm\\2.4;Path]
|
||||
$ENV{FREETYPE_DIR}
|
||||
NO_DEFAULT_PATH
|
||||
PATH_SUFFIXES include
|
||||
)
|
||||
FIND_PATH(FREETYPE_INCLUDE_DIR_ft2build ft2build.h
|
||||
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
|
||||
NO_DEFAULT_PATH
|
||||
PATH_SUFFIXES include
|
||||
)
|
||||
FIND_PATH(FREETYPE_INCLUDE_DIR_ft2build ft2build.h
|
||||
PATHS
|
||||
/usr/local
|
||||
/usr
|
||||
/usr/local/X11R6
|
||||
/usr/local/X11
|
||||
/usr/X11R6
|
||||
/usr/X11
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
/usr/freeware
|
||||
PATH_SUFFIXES include include/freetype2
|
||||
)
|
||||
|
||||
find_path(
|
||||
FREETYPE_INCLUDE_DIR_ft2build
|
||||
ft2build.h
|
||||
${FREETYPE_FIND_ARGS}
|
||||
PATH_SUFFIXES
|
||||
include/freetype2
|
||||
include
|
||||
freetype2
|
||||
FIND_PATH(FREETYPE_INCLUDE_DIR_freetype2 freetype/config/ftheader.h
|
||||
$ENV{FREETYPE_DIR}/include/freetype2
|
||||
NO_DEFAULT_PATH
|
||||
)
|
||||
FIND_PATH(FREETYPE_INCLUDE_DIR_freetype2 freetype/config/ftheader.h
|
||||
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
|
||||
NO_DEFAULT_PATH
|
||||
PATH_SUFFIXES include/freetype2
|
||||
)
|
||||
FIND_PATH(FREETYPE_INCLUDE_DIR_freetype2 freetype/config/ftheader.h
|
||||
/usr/local/include/freetype2
|
||||
/usr/include/freetype2
|
||||
/usr/local/X11R6/include/freetype2
|
||||
/usr/local/X11/include/freetype2
|
||||
/usr/X11R6/include/freetype2
|
||||
/usr/X11/include/freetype2
|
||||
/sw/include/freetype2
|
||||
/opt/local/include/freetype2
|
||||
/opt/csw/include/freetype2
|
||||
/opt/include/freetype2
|
||||
/usr/freeware/include/freetype2
|
||||
)
|
||||
|
||||
find_path(
|
||||
FREETYPE_INCLUDE_DIR_freetype2
|
||||
NAMES
|
||||
freetype/config/ftheader.h
|
||||
config/ftheader.h
|
||||
${FREETYPE_FIND_ARGS}
|
||||
PATH_SUFFIXES
|
||||
include/freetype2
|
||||
include
|
||||
freetype2
|
||||
FIND_PATH(FREETYPE_INCLUDE_DIR_freetype2 config/ftheader.h
|
||||
/usr/local/include/freetype2
|
||||
/usr/include/freetype2
|
||||
/usr/local/X11R6/include/freetype2
|
||||
/usr/local/X11/include/freetype2
|
||||
/usr/X11R6/include/freetype2
|
||||
/usr/X11/include/freetype2
|
||||
/sw/include/freetype2
|
||||
/opt/local/include/freetype2
|
||||
/opt/csw/include/freetype2
|
||||
/opt/include/freetype2
|
||||
/usr/freeware/include/freetype2
|
||||
)
|
||||
|
||||
if(NOT FREETYPE_LIBRARY)
|
||||
find_library(FREETYPE_LIBRARY_RELEASE
|
||||
NAMES
|
||||
freetype
|
||||
libfreetype
|
||||
freetype219
|
||||
${FREETYPE_FIND_ARGS}
|
||||
PATH_SUFFIXES
|
||||
lib
|
||||
)
|
||||
find_library(FREETYPE_LIBRARY_DEBUG
|
||||
NAMES
|
||||
freetyped
|
||||
libfreetyped
|
||||
freetype219d
|
||||
${FREETYPE_FIND_ARGS}
|
||||
PATH_SUFFIXES
|
||||
lib
|
||||
)
|
||||
include(SelectLibraryConfigurations) #OSG Look in CMake Modules dir
|
||||
select_library_configurations(FREETYPE)
|
||||
endif()
|
||||
|
||||
unset(FREETYPE_FIND_ARGS)
|
||||
|
||||
# set the user variables
|
||||
if(FREETYPE_INCLUDE_DIR_ft2build AND FREETYPE_INCLUDE_DIR_freetype2)
|
||||
set(FREETYPE_INCLUDE_DIRS "${FREETYPE_INCLUDE_DIR_ft2build};${FREETYPE_INCLUDE_DIR_freetype2}")
|
||||
list(REMOVE_DUPLICATES FREETYPE_INCLUDE_DIRS)
|
||||
endif()
|
||||
set(FREETYPE_LIBRARIES "${FREETYPE_LIBRARY}")
|
||||
|
||||
if(EXISTS "${FREETYPE_INCLUDE_DIR_freetype2}/freetype/freetype.h")
|
||||
set(FREETYPE_H "${FREETYPE_INCLUDE_DIR_freetype2}/freetype/freetype.h")
|
||||
elseif(EXISTS "${FREETYPE_INCLUDE_DIR_freetype2}/freetype.h")
|
||||
set(FREETYPE_H "${FREETYPE_INCLUDE_DIR_freetype2}/freetype.h")
|
||||
endif()
|
||||
|
||||
if(FREETYPE_INCLUDE_DIR_freetype2 AND FREETYPE_H)
|
||||
file(STRINGS "${FREETYPE_H}" freetype_version_str
|
||||
REGEX "^#[\t ]*define[\t ]+FREETYPE_(MAJOR|MINOR|PATCH)[\t ]+[0-9]+$")
|
||||
|
||||
unset(FREETYPE_VERSION_STRING)
|
||||
foreach(VPART MAJOR MINOR PATCH)
|
||||
foreach(VLINE ${freetype_version_str})
|
||||
if(VLINE MATCHES "^#[\t ]*define[\t ]+FREETYPE_${VPART}[\t ]+([0-9]+)$")
|
||||
set(FREETYPE_VERSION_PART "${CMAKE_MATCH_1}")
|
||||
if(FREETYPE_VERSION_STRING)
|
||||
set(FREETYPE_VERSION_STRING "${FREETYPE_VERSION_STRING}.${FREETYPE_VERSION_PART}")
|
||||
else()
|
||||
set(FREETYPE_VERSION_STRING "${FREETYPE_VERSION_PART}")
|
||||
endif()
|
||||
unset(FREETYPE_VERSION_PART)
|
||||
endif()
|
||||
endforeach()
|
||||
endforeach()
|
||||
endif()
|
||||
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set FREETYPE_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
include(FindPackageHandleStandardArgs) #OSG Look in CMake Modules dir
|
||||
|
||||
find_package_handle_standard_args(
|
||||
Freetype
|
||||
REQUIRED_VARS
|
||||
FREETYPE_LIBRARY
|
||||
FREETYPE_INCLUDE_DIRS
|
||||
VERSION_VAR
|
||||
FREETYPE_VERSION_STRING
|
||||
FIND_LIBRARY(FREETYPE_LIBRARY
|
||||
NAMES freetype libfreetype freetype219
|
||||
PATHS
|
||||
$ENV{FREETYPE_DIR}
|
||||
NO_DEFAULT_PATH
|
||||
PATH_SUFFIXES lib64 lib
|
||||
)
|
||||
FIND_LIBRARY(FREETYPE_LIBRARY
|
||||
NAMES freetype libfreetype freetype219
|
||||
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
|
||||
NO_DEFAULT_PATH
|
||||
PATH_SUFFIXES lib64 lib
|
||||
)
|
||||
FIND_LIBRARY(FREETYPE_LIBRARY
|
||||
NAMES freetype libfreetype freetype219
|
||||
PATHS
|
||||
/usr/local
|
||||
/usr
|
||||
/usr/local/X11R6
|
||||
/usr/local/X11
|
||||
/usr/X11R6
|
||||
/usr/X11
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
/usr/freeware
|
||||
PATH_SUFFIXES lib64 lib
|
||||
)
|
||||
|
||||
mark_as_advanced(
|
||||
FREETYPE_INCLUDE_DIR_freetype2
|
||||
FREETYPE_INCLUDE_DIR_ft2build
|
||||
)
|
||||
IF(FREETYPE_INCLUDE_DIR_ft2build AND FREETYPE_INCLUDE_DIR_freetype2)
|
||||
SET(FREETYPE_INCLUDE_DIRS "${FREETYPE_INCLUDE_DIR_ft2build};${FREETYPE_INCLUDE_DIR_freetype2}")
|
||||
ENDIF(FREETYPE_INCLUDE_DIR_ft2build AND FREETYPE_INCLUDE_DIR_freetype2)
|
||||
|
||||
|
||||
SET(FREETYPE_FOUND "NO")
|
||||
IF(FREETYPE_LIBRARY AND FREETYPE_INCLUDE_DIRS)
|
||||
SET(FREETYPE_FOUND "YES")
|
||||
ENDIF(FREETYPE_LIBRARY AND FREETYPE_INCLUDE_DIRS)
|
||||
|
||||
|
||||
|
||||
@@ -19,15 +19,6 @@
|
||||
# This makes the presumption that you are include gdal.h like
|
||||
# #include "gdal.h"
|
||||
|
||||
# prefer FindGDAL from cmake distribution
|
||||
if(EXISTS ${CMAKE_ROOT}/Modules/FindGDAL.cmake)
|
||||
include(${CMAKE_ROOT}/Modules/FindGDAL.cmake)
|
||||
|
||||
if(GDAL_FOUND)
|
||||
return()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
FIND_PATH(GDAL_INCLUDE_DIR gdal.h
|
||||
PATHS
|
||||
$ENV{GDAL_DIR}
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
# Finds the OpenGL Core Profile (cp) header file.
|
||||
# Looks for glcorearb.h
|
||||
#
|
||||
# This script defines the following:
|
||||
# GLCORE_FOUND // Set to TRUE if glcorearb.h is found
|
||||
# GLCORE_INCLUDE_DIR // Parent directory of directory (gl, GL3, or OpenGL) containing the CP header.
|
||||
# GLCORE_GLCOREARB_HEADER // advanced
|
||||
#
|
||||
# GLCORE_ROOT can be set as an environment variable or a CMake variable,
|
||||
# to the parent directory of the gl, GL3, or OpenGL directory containing the CP header.
|
||||
#
|
||||
|
||||
|
||||
FIND_PATH( GLCORE_GLCOREARB_HEADER
|
||||
NAMES GL/glcorearb.h GL3/glcorearb.h OpenGL/glcorearb.h gl/glcorearb.h
|
||||
HINTS ${GLCORE_ROOT}
|
||||
PATHS ENV GLCORE_ROOT
|
||||
)
|
||||
|
||||
set( GLCORE_INCLUDE_DIR )
|
||||
if( GLCORE_GLCOREARB_HEADER )
|
||||
set( GLCORE_INCLUDE_DIR ${GLCORE_GLCOREARB_HEADER} )
|
||||
endif()
|
||||
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set
|
||||
# GLCORE_FOUND to TRUE as appropriate
|
||||
INCLUDE( FindPackageHandleStandardArgs )
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS( GLCORE
|
||||
"Set GLCORE_ROOT as the parent of the directory containing the OpenGL core profile header."
|
||||
GLCORE_INCLUDE_DIR )
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
GLCORE_INCLUDE_DIR
|
||||
GLCORE_GLCOREARB_HEADER
|
||||
)
|
||||
@@ -1,142 +0,0 @@
|
||||
# - Try to find Glib and its components (gio, gobject etc)
|
||||
# Once done, this will define
|
||||
#
|
||||
# GLIB_FOUND - system has Glib
|
||||
# GLIB_INCLUDE_DIRS - the Glib include directories
|
||||
# GLIB_LIBRARIES - link these to use Glib
|
||||
#
|
||||
# Optionally, the COMPONENTS keyword can be passed to find_package()
|
||||
# and Glib components can be looked for. Currently, the following
|
||||
# components can be used, and they define the following variables if
|
||||
# found:
|
||||
#
|
||||
# gio: GLIB_GIO_LIBRARIES
|
||||
# gobject: GLIB_GOBJECT_LIBRARIES
|
||||
# gmodule: GLIB_GMODULE_LIBRARIES
|
||||
# gthread: GLIB_GTHREAD_LIBRARIES
|
||||
#
|
||||
# Note that the respective _INCLUDE_DIR variables are not set, since
|
||||
# all headers are in the same directory as GLIB_INCLUDE_DIRS.
|
||||
#
|
||||
# Copyright (C) 2012 Raphael Kubo da Costa <rakuco@webkit.org>
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
# 1. Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
# 2. Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in the
|
||||
# documentation and/or other materials provided with the distribution.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER AND ITS CONTRIBUTORS ``AS
|
||||
# IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
|
||||
# THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR ITS
|
||||
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
if (WIN32)
|
||||
find_library(GLIB_LIBRARIES
|
||||
NAMES glib-2.0
|
||||
PATHS C:/gstreamer/1.0/x86_64/lib
|
||||
)
|
||||
|
||||
else ()
|
||||
find_package(PkgConfig)
|
||||
pkg_check_modules(PC_GLIB QUIET glib-2.0)
|
||||
|
||||
find_library(GLIB_LIBRARIES
|
||||
NAMES glib-2.0
|
||||
HINTS ${PC_GLIB_LIBDIR}
|
||||
${PC_GLIB_LIBRARY_DIRS}
|
||||
)
|
||||
endif ()
|
||||
|
||||
# Files in glib's main include path may include glibconfig.h, which,
|
||||
# for some odd reason, is normally in $LIBDIR/glib-2.0/include.
|
||||
get_filename_component(_GLIB_LIBRARY_DIR ${GLIB_LIBRARIES} PATH)
|
||||
|
||||
find_path(GLIBCONFIG_INCLUDE_DIR
|
||||
NAMES glibconfig.h
|
||||
HINTS ${PC_LIBDIR} ${PC_LIBRARY_DIRS} ${_GLIB_LIBRARY_DIR}
|
||||
PATH_SUFFIXES glib-2.0/include
|
||||
)
|
||||
|
||||
if (WIN32)
|
||||
find_path(GLIB_INCLUDE_DIR
|
||||
NAMES glib.h
|
||||
PATHS C:/gstreamer/1.0/x86_64/include
|
||||
PATH_SUFFIXES glib-2.0
|
||||
)
|
||||
else()
|
||||
find_path(GLIB_INCLUDE_DIR
|
||||
NAMES glib.h
|
||||
HINTS ${PC_GLIB_INCLUDEDIR}
|
||||
${PC_GLIB_INCLUDE_DIRS}
|
||||
PATH_SUFFIXES glib-2.0
|
||||
)
|
||||
endif()
|
||||
|
||||
if (GLIBCONFIG_INCLUDE_DIR)
|
||||
|
||||
set(GLIB_INCLUDE_DIRS ${GLIB_INCLUDE_DIR} ${GLIBCONFIG_INCLUDE_DIR})
|
||||
|
||||
# Version detection
|
||||
file(READ "${GLIBCONFIG_INCLUDE_DIR}/glibconfig.h" GLIBCONFIG_H_CONTENTS)
|
||||
string(REGEX MATCH "#define GLIB_MAJOR_VERSION ([0-9]+)" _dummy "${GLIBCONFIG_H_CONTENTS}")
|
||||
set(GLIB_VERSION_MAJOR "${CMAKE_MATCH_1}")
|
||||
string(REGEX MATCH "#define GLIB_MINOR_VERSION ([0-9]+)" _dummy "${GLIBCONFIG_H_CONTENTS}")
|
||||
set(GLIB_VERSION_MINOR "${CMAKE_MATCH_1}")
|
||||
string(REGEX MATCH "#define GLIB_MICRO_VERSION ([0-9]+)" _dummy "${GLIBCONFIG_H_CONTENTS}")
|
||||
set(GLIB_VERSION_MICRO "${CMAKE_MATCH_1}")
|
||||
set(GLIB_VERSION "${GLIB_VERSION_MAJOR}.${GLIB_VERSION_MINOR}.${GLIB_VERSION_MICRO}")
|
||||
|
||||
# Additional Glib components. We only look for libraries, as not all of them
|
||||
# have corresponding headers and all headers are installed alongside the main
|
||||
# glib ones.
|
||||
foreach (_component ${GLIB_FIND_COMPONENTS})
|
||||
if (${_component} STREQUAL "gio")
|
||||
find_library(GLIB_GIO_LIBRARIES NAMES gio-2.0 HINTS ${_GLIB_LIBRARY_DIR})
|
||||
set(ADDITIONAL_REQUIRED_VARS ${ADDITIONAL_REQUIRED_VARS} GLIB_GIO_LIBRARIES)
|
||||
elseif (${_component} STREQUAL "gobject")
|
||||
find_library(GLIB_GOBJECT_LIBRARIES NAMES gobject-2.0 HINTS ${_GLIB_LIBRARY_DIR})
|
||||
set(ADDITIONAL_REQUIRED_VARS ${ADDITIONAL_REQUIRED_VARS} GLIB_GOBJECT_LIBRARIES)
|
||||
elseif (${_component} STREQUAL "gmodule")
|
||||
find_library(GLIB_GMODULE_LIBRARIES NAMES gmodule-2.0 HINTS ${_GLIB_LIBRARY_DIR})
|
||||
set(ADDITIONAL_REQUIRED_VARS ${ADDITIONAL_REQUIRED_VARS} GLIB_GMODULE_LIBRARIES)
|
||||
elseif (${_component} STREQUAL "gthread")
|
||||
find_library(GLIB_GTHREAD_LIBRARIES NAMES gthread-2.0 HINTS ${_GLIB_LIBRARY_DIR})
|
||||
set(ADDITIONAL_REQUIRED_VARS ${ADDITIONAL_REQUIRED_VARS} GLIB_GTHREAD_LIBRARIES)
|
||||
elseif (${_component} STREQUAL "gio-unix")
|
||||
# gio-unix is compiled as part of the gio library, but the include paths
|
||||
# are separate from the shared glib ones. Since this is currently only used
|
||||
# by WebKitGTK+ we don't go to extraordinary measures beyond pkg-config.
|
||||
pkg_check_modules(GIO_UNIX QUIET gio-unix-2.0)
|
||||
endif ()
|
||||
endforeach ()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(GLIB REQUIRED_VARS GLIB_INCLUDE_DIRS GLIB_LIBRARIES ${ADDITIONAL_REQUIRED_VARS}
|
||||
VERSION_VAR GLIB_VERSION)
|
||||
|
||||
mark_as_advanced(
|
||||
GLIBCONFIG_INCLUDE_DIR
|
||||
GLIB_GIO_LIBRARIES
|
||||
GLIB_GIO_UNIX_LIBRARIES
|
||||
GLIB_GMODULE_LIBRARIES
|
||||
GLIB_GOBJECT_LIBRARIES
|
||||
GLIB_GTHREAD_LIBRARIES
|
||||
GLIB_INCLUDE_DIR
|
||||
GLIB_INCLUDE_DIRS
|
||||
GLIB_LIBRARIES
|
||||
)
|
||||
|
||||
else()
|
||||
|
||||
endif ()
|
||||
@@ -1,174 +0,0 @@
|
||||
# - Try to find GStreamer and its plugins
|
||||
# Once done, this will define
|
||||
#
|
||||
# GSTREAMER_FOUND - system has GStreamer
|
||||
# GSTREAMER_INCLUDE_DIRS - the GStreamer include directories
|
||||
# GSTREAMER_LIBRARIES - link these to use GStreamer
|
||||
#
|
||||
# Additionally, gstreamer-base is always looked for and required, and
|
||||
# the following related variables are defined:
|
||||
#
|
||||
# GSTREAMER_BASE_INCLUDE_DIRS - gstreamer-base's include directory
|
||||
# GSTREAMER_BASE_LIBRARIES - link to these to use gstreamer-base
|
||||
#
|
||||
# Optionally, the COMPONENTS keyword can be passed to find_package()
|
||||
# and GStreamer plugins can be looked for. Currently, the following
|
||||
# plugins can be searched, and they define the following variables if
|
||||
# found:
|
||||
#
|
||||
# gstreamer-app: GSTREAMER_APP_INCLUDE_DIRS and GSTREAMER_APP_LIBRARIES
|
||||
# gstreamer-audio: GSTREAMER_AUDIO_INCLUDE_DIRS and GSTREAMER_AUDIO_LIBRARIES
|
||||
# gstreamer-fft: GSTREAMER_FFT_INCLUDE_DIRS and GSTREAMER_FFT_LIBRARIES
|
||||
# gstreamer-pbutils: GSTREAMER_PBUTILS_INCLUDE_DIRS and GSTREAMER_PBUTILS_LIBRARIES
|
||||
# gstreamer-video: GSTREAMER_VIDEO_INCLUDE_DIRS and GSTREAMER_VIDEO_LIBRARIES
|
||||
#
|
||||
# Copyright (C) 2012 Raphael Kubo da Costa <rakuco@webkit.org>
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
# 1. Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
# 2. Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in the
|
||||
# documentation and/or other materials provided with the distribution.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER AND ITS CONTRIBUTORS ``AS
|
||||
# IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
|
||||
# THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR ITS
|
||||
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
# Helper macro to find a GStreamer plugin (or GStreamer itself)
|
||||
# _component_prefix is prepended to the _INCLUDE_DIRS and _LIBRARIES variables (eg. "GSTREAMER_AUDIO")
|
||||
# _pkgconfig_name is the component's pkg-config name (eg. "gstreamer-1.0", or "gstreamer-video-1.0").
|
||||
# _header is the component's header, relative to the gstreamer-1.0 directory (eg. "gst/gst.h").
|
||||
# _library is the component's library name (eg. "gstreamer-1.0" or "gstvideo-1.0")
|
||||
#macro(FIND_GSTREAMER_COMPONENT _component_prefix _pkgconfig_name _header _library)
|
||||
# pkg_check_modules(PC_${_component_prefix} QUIET ${_pkgconfig_name})
|
||||
#
|
||||
# find_path(${_component_prefix}_INCLUDE_DIRS
|
||||
# NAMES ${_header}
|
||||
# HINTS ${PC_${_component_prefix}_INCLUDE_DIRS} ${PC_${_component_prefix}_INCLUDEDIR}
|
||||
# PATH_SUFFIXES gstreamer-1.0
|
||||
# )
|
||||
#
|
||||
# find_library(${_component_prefix}_LIBRARIES
|
||||
# NAMES ${_library}
|
||||
# HINTS ${PC_${_component_prefix}_LIBRARY_DIRS} ${PC_${_component_prefix}_LIBDIR}
|
||||
# )
|
||||
#endmacro()
|
||||
|
||||
if (MSVC)
|
||||
macro(FIND_GSTREAMER_COMPONENT _component_prefix _pkgconfig_name _header _library)
|
||||
find_path(${_component_prefix}_INCLUDE_DIRS
|
||||
NAMES ${_header}
|
||||
PATHS C:/gstreamer/1.0/x86_64/include
|
||||
PATH_SUFFIXES gstreamer-1.0
|
||||
)
|
||||
|
||||
find_library(${_component_prefix}_LIBRARIES
|
||||
NAMES ${_library}
|
||||
PATHS C:/gstreamer/1.0/x86_64/lib
|
||||
)
|
||||
endmacro()
|
||||
else ()
|
||||
|
||||
find_package(PkgConfig)
|
||||
|
||||
macro(FIND_GSTREAMER_COMPONENT _component_prefix _pkgconfig_name _header _library)
|
||||
pkg_check_modules(${_component_prefix} QUIET ${_pkgconfig_name})
|
||||
|
||||
# find_path(${_component_prefix}_INCLUDE_DIRS
|
||||
# NAMES ${_header}
|
||||
# HINTS ${PC_${_component_prefix}_INCLUDE_DIRS} ${PC_${_component_prefix}_INCLUDEDIR}
|
||||
# PATH_SUFFIXES gstreamer-1.0
|
||||
# )
|
||||
|
||||
# find_library(${_component_prefix}_LIBRARIES
|
||||
# NAMES ${_library}
|
||||
# HINTS ${PC_${_component_prefix}_LIBRARY_DIRS} ${PC_${_component_prefix}_LIBDIR}
|
||||
# )
|
||||
endmacro()
|
||||
endif ()
|
||||
|
||||
# ------------------------
|
||||
# 1. Find GStreamer itself
|
||||
# ------------------------
|
||||
|
||||
# 1.1. Find headers and libraries
|
||||
FIND_GSTREAMER_COMPONENT(GSTREAMER gstreamer-1.0 gst/gst.h gstreamer-1.0)
|
||||
FIND_GSTREAMER_COMPONENT(GSTREAMER_BASE gstreamer-base-1.0 gst/gst.h gstbase-1.0)
|
||||
|
||||
|
||||
# 1.2. Check GStreamer version
|
||||
if (GSTREAMER_INCLUDE_DIRS)
|
||||
if (EXISTS "${GSTREAMER_INCLUDE_DIRS}/gst/gstversion.h")
|
||||
file(READ "${GSTREAMER_INCLUDE_DIRS}/gst/gstversion.h" GSTREAMER_VERSION_CONTENTS)
|
||||
|
||||
string(REGEX MATCH "#define +GST_VERSION_MAJOR +\\(([0-9]+)\\)" _dummy "${GSTREAMER_VERSION_CONTENTS}")
|
||||
set(GSTREAMER_VERSION_MAJOR "${CMAKE_MATCH_1}")
|
||||
|
||||
string(REGEX MATCH "#define +GST_VERSION_MINOR +\\(([0-9]+)\\)" _dummy "${GSTREAMER_VERSION_CONTENTS}")
|
||||
set(GSTREAMER_VERSION_MINOR "${CMAKE_MATCH_1}")
|
||||
|
||||
string(REGEX MATCH "#define +GST_VERSION_MICRO +\\(([0-9]+)\\)" _dummy "${GSTREAMER_VERSION_CONTENTS}")
|
||||
set(GSTREAMER_VERSION_MICRO "${CMAKE_MATCH_1}")
|
||||
|
||||
set(GSTREAMER_VERSION "${GSTREAMER_VERSION_MAJOR}.${GSTREAMER_VERSION_MINOR}.${GSTREAMER_VERSION_MICRO}")
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
|
||||
if ("${GStreamer_FIND_VERSION}" VERSION_GREATER "${GSTREAMER_VERSION}")
|
||||
message(FATAL_ERROR "Required version (" ${GStreamer_FIND_VERSION} ") is higher than found version (" ${GSTREAMER_VERSION} ")")
|
||||
endif ()
|
||||
|
||||
# -------------------------
|
||||
# 2. Find GStreamer plugins
|
||||
# -------------------------
|
||||
|
||||
FIND_GSTREAMER_COMPONENT(GSTREAMER_APP gstreamer-app-1.0 gst/app/gstappsink.h gstapp-1.0)
|
||||
FIND_GSTREAMER_COMPONENT(GSTREAMER_AUDIO gstreamer-audio-1.0 gst/audio/audio.h gstaudio-1.0)
|
||||
FIND_GSTREAMER_COMPONENT(GSTREAMER_FFT gstreamer-fft-1.0 gst/fft/gstfft.h gstfft-1.0)
|
||||
FIND_GSTREAMER_COMPONENT(GSTREAMER_PBUTILS gstreamer-pbutils-1.0 gst/pbutils/pbutils.h gstpbutils-1.0)
|
||||
FIND_GSTREAMER_COMPONENT(GSTREAMER_VIDEO gstreamer-video-1.0 gst/video/video.h gstvideo-1.0)
|
||||
|
||||
# ------------------------------------------------
|
||||
# 3. Process the COMPONENTS passed to FIND_PACKAGE
|
||||
# ------------------------------------------------
|
||||
set(_GSTREAMER_REQUIRED_VARS GSTREAMER_INCLUDE_DIRS GSTREAMER_LIBRARIES GSTREAMER_VERSION GSTREAMER_BASE_INCLUDE_DIRS GSTREAMER_BASE_LIBRARIES)
|
||||
|
||||
foreach (_component ${GStreamer_FIND_COMPONENTS})
|
||||
set(_gst_component "GSTREAMER_${_component}")
|
||||
string(TOUPPER ${_gst_component} _UPPER_NAME)
|
||||
|
||||
list(APPEND _GSTREAMER_REQUIRED_VARS ${_UPPER_NAME}_INCLUDE_DIRS ${_UPPER_NAME}_LIBRARIES)
|
||||
endforeach ()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(GStreamer REQUIRED_VARS ${_GSTREAMER_REQUIRED_VARS}
|
||||
VERSION_VAR GSTREAMER_VERSION)
|
||||
|
||||
mark_as_advanced(
|
||||
GSTREAMER_APP_INCLUDE_DIRS
|
||||
GSTREAMER_APP_LIBRARIES
|
||||
GSTREAMER_AUDIO_INCLUDE_DIRS
|
||||
GSTREAMER_AUDIO_LIBRARIES
|
||||
GSTREAMER_BASE_INCLUDE_DIRS
|
||||
GSTREAMER_BASE_LIBRARIES
|
||||
GSTREAMER_FFT_INCLUDE_DIRS
|
||||
GSTREAMER_FFT_LIBRARIES
|
||||
GSTREAMER_INCLUDE_DIRS
|
||||
GSTREAMER_LIBRARIES
|
||||
GSTREAMER_PBUTILS_INCLUDE_DIRS
|
||||
GSTREAMER_PBUTILS_LIBRARIES
|
||||
GSTREAMER_VIDEO_INCLUDE_DIRS
|
||||
GSTREAMER_VIDEO_LIBRARIES
|
||||
)
|
||||
@@ -16,42 +16,41 @@ IF(PKG_CONFIG_FOUND)
|
||||
|
||||
PKG_CHECK_MODULES(GTA gta)
|
||||
|
||||
ELSE(PKG_CONFIG_FOUND)
|
||||
|
||||
FIND_PATH(GTA_INCLUDE_DIRS gta/gta.hpp
|
||||
$ENV{GTA_DIR}/include
|
||||
$ENV{GTA_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/include
|
||||
/usr/include
|
||||
/sw/include # Fink
|
||||
/opt/local/include # DarwinPorts
|
||||
/opt/csw/include # Blastwave
|
||||
/opt/include
|
||||
/usr/freeware/include
|
||||
)
|
||||
|
||||
FIND_LIBRARY(GTA_LIBRARIES
|
||||
NAMES gta libgta
|
||||
PATHS
|
||||
$ENV{GTA_DIR}/lib
|
||||
$ENV{GTA_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/sw/lib
|
||||
/opt/local/lib
|
||||
/opt/csw/lib
|
||||
/opt/lib
|
||||
/usr/freeware/lib64
|
||||
)
|
||||
|
||||
SET(GTA_FOUND "NO")
|
||||
IF(GTA_LIBRARIES AND GTA_INCLUDE_DIRS)
|
||||
SET(GTA_FOUND "YES")
|
||||
ENDIF(GTA_LIBRARIES AND GTA_INCLUDE_DIRS)
|
||||
|
||||
ENDIF(PKG_CONFIG_FOUND)
|
||||
|
||||
IF(NOT GTA_FOUND)
|
||||
FIND_PATH(GTA_INCLUDE_DIRS gta/gta.hpp
|
||||
$ENV{GTA_DIR}/include
|
||||
$ENV{GTA_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/include
|
||||
/usr/include
|
||||
/sw/include # Fink
|
||||
/opt/local/include # DarwinPorts
|
||||
/opt/csw/include # Blastwave
|
||||
/opt/include
|
||||
/usr/freeware/include
|
||||
)
|
||||
|
||||
FIND_LIBRARY(GTA_LIBRARY
|
||||
NAMES gta libgta
|
||||
PATHS
|
||||
$ENV{GTA_DIR}/lib
|
||||
$ENV{GTA_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/sw/lib
|
||||
/opt/local/lib
|
||||
/opt/csw/lib
|
||||
/opt/lib
|
||||
/usr/freeware/lib64
|
||||
)
|
||||
|
||||
SET(GTA_FOUND "NO")
|
||||
IF(GTA_LIBRARY AND GTA_INCLUDE_DIRS)
|
||||
SET(GTA_FOUND "YES")
|
||||
ENDIF(GTA_LIBRARY AND GTA_INCLUDE_DIRS)
|
||||
|
||||
ENDIF(NOT GTA_FOUND)
|
||||
@@ -9,15 +9,6 @@
|
||||
#
|
||||
# Created by Robert Osfield.
|
||||
|
||||
# prefer FindJasper from cmake distribution
|
||||
if(EXISTS ${CMAKE_ROOT}/Modules/FindJasper.cmake)
|
||||
include(${CMAKE_ROOT}/Modules/FindJasper.cmake)
|
||||
|
||||
if(JASPER_FOUND)
|
||||
return()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
FIND_PATH(JASPER_INCLUDE_DIR jasper/jasper.h
|
||||
$ENV{JASPER_DIR}/include
|
||||
$ENV{JASPER_DIR}/src/libjasper/include
|
||||
|
||||
@@ -1,105 +0,0 @@
|
||||
#---
|
||||
# File: FindLIBLAS.cmake
|
||||
#
|
||||
# Find the native LIBLAS includes and library
|
||||
#
|
||||
# LIBLAS_INCLUDE_DIRS - where to find liblas's includes.
|
||||
# LIBLAS_LIBRARIES - List of libraries when using liblas.
|
||||
# LIBLAS_FOUND - True if liblas found.
|
||||
#---
|
||||
|
||||
|
||||
# Set the include dir:
|
||||
find_path(LIBLAS_INCLUDE_DIR liblas/liblas.hpp)
|
||||
|
||||
# Macro for setting libraries:
|
||||
macro(FIND_LIBLAS_LIBRARY MYLIBRARY MYLIBRARYNAME)
|
||||
|
||||
find_library(
|
||||
"${MYLIBRARY}_DEBUG"
|
||||
NAMES "${MYLIBRARYNAME}${CMAKE_DEBUG_POSTFIX}" "lib${MYLIBRARYNAME}${CMAKE_DEBUG_POSTFIX}"
|
||||
PATHS
|
||||
${LIBLAS_DIR}/lib/Debug
|
||||
${LIBLAS_DIR}/lib64/Debug
|
||||
${LIBLAS_DIR}/lib
|
||||
${LIBLAS_DIR}/lib64
|
||||
$ENV{LIBLAS_DIR}/lib/debug
|
||||
$ENV{LIBLAS_DIR}/lib64/debug
|
||||
NO_DEFAULT_PATH
|
||||
)
|
||||
|
||||
find_library(
|
||||
"${MYLIBRARY}_DEBUG"
|
||||
NAMES "${MYLIBRARYNAME}${CMAKE_DEBUG_POSTFIX}" "lib${MYLIBRARYNAME}${CMAKE_DEBUG_POSTFIX}"
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/lib
|
||||
/usr/local/lib64
|
||||
/usr/lib
|
||||
/usr/lib64
|
||||
/sw/lib
|
||||
/opt/local/lib
|
||||
/opt/csw/lib
|
||||
/opt/lib
|
||||
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;LIBLAS_ROOT]/lib
|
||||
/usr/freeware/lib64
|
||||
)
|
||||
|
||||
find_library(
|
||||
${MYLIBRARY}
|
||||
NAMES "${MYLIBRARYNAME}${CMAKE_RELEASE_POSTFIX}" "lib${MYLIBRARYNAME}${CMAKE_RELEASE_POSTFIX}"
|
||||
PATHS
|
||||
${LIBLAS_DIR}/lib/Release
|
||||
${LIBLAS_DIR}/lib64/Release
|
||||
${LIBLAS_DIR}/lib
|
||||
${LIBLAS_DIR}/lib64
|
||||
$ENV{LIBLAS_DIR}/lib/Release
|
||||
$ENV{LIBLAS_DIR}/lib64/Release
|
||||
$ENV{LIBLAS_DIR}/lib
|
||||
$ENV{LIBLAS_DIR}/lib64
|
||||
$ENV{LIBLAS_DIR}
|
||||
$ENV{LIBLASDIR}/lib
|
||||
$ENV{LIBLASDIR}/lib64
|
||||
$ENV{LIBLASDIR}
|
||||
$ENV{LIBLAS_ROOT}/lib
|
||||
$ENV{LIBLAS_ROOT}/lib64
|
||||
NO_DEFAULT_PATH
|
||||
)
|
||||
|
||||
find_library(
|
||||
${MYLIBRARY}
|
||||
NAMES "${MYLIBRARYNAME}${CMAKE_RELEASE_POSTFIX}" "lib${MYLIBRARYNAME}${CMAKE_RELEASE_POSTFIX}"
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/lib
|
||||
/usr/local/lib64
|
||||
/usr/lib
|
||||
/usr/lib64
|
||||
/sw/lib
|
||||
/opt/local/lib
|
||||
/opt/csw/lib
|
||||
/opt/lib
|
||||
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;LIBLAS_ROOT]/lib
|
||||
/usr/freeware/lib64
|
||||
)
|
||||
|
||||
if( NOT ${MYLIBRARY}_DEBUG )
|
||||
if( MYLIBRARY )
|
||||
set( ${MYLIBRARY}_DEBUG ${MYLIBRARY} )
|
||||
endif(MYLIBRARY)
|
||||
endif( NOT ${MYLIBRARY}_DEBUG )
|
||||
|
||||
endmacro(FIND_LIBLAS_LIBRARY LIBRARY LIBRARYNAME)
|
||||
|
||||
FIND_LIBLAS_LIBRARY(LIBLAS_LIBRARY las)
|
||||
|
||||
set(LIBLAS_FOUND "NO")
|
||||
if(LIBLAS_LIBRARY AND LIBLAS_INCLUDE_DIR)
|
||||
FIND_PACKAGE(Boost) # used by LIBLAS
|
||||
if(Boost_FOUND)
|
||||
set(LIBLAS_LIBRARIES ${LIBLAS_LIBRARY} )
|
||||
set(LIBLAS_FOUND "YES")
|
||||
endif()
|
||||
endif()
|
||||
@@ -1,83 +0,0 @@
|
||||
# Locate Lua library
|
||||
# This module defines
|
||||
# LUA51_FOUND, if false, do not try to link to Lua
|
||||
# LUA_LIBRARIES
|
||||
# LUA_INCLUDE_DIR, where to find lua.h
|
||||
# LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
|
||||
#
|
||||
# Note that the expected include convention is
|
||||
# #include "lua.h"
|
||||
# and not
|
||||
# #include <lua/lua.h>
|
||||
# This is because, the lua location is not standardized and may exist
|
||||
# in locations other than lua/
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2007-2009 Kitware, Inc.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
find_path(LUA_INCLUDE_DIR lua.h
|
||||
HINTS
|
||||
ENV LUA_DIR
|
||||
PATH_SUFFIXES include/lua52 include/lua5.2 include/lua include
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
)
|
||||
|
||||
find_library(LUA_LIBRARY
|
||||
NAMES lua52 lua5.2 lua-5.2 lua
|
||||
HINTS
|
||||
ENV LUA_DIR
|
||||
PATH_SUFFIXES lib
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
)
|
||||
|
||||
if(LUA_LIBRARY)
|
||||
# include the math library for Unix
|
||||
if(UNIX AND NOT APPLE)
|
||||
find_library(LUA_MATH_LIBRARY m)
|
||||
set( LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
|
||||
# For Windows and Mac, don't need to explicitly include the math library
|
||||
else()
|
||||
set( LUA_LIBRARIES "${LUA_LIBRARY}" CACHE STRING "Lua Libraries")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
|
||||
file(STRINGS "${LUA_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
|
||||
|
||||
string(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
|
||||
unset(lua_version_str)
|
||||
endif()
|
||||
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set LUA_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua52
|
||||
REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
|
||||
VERSION_VAR LUA_VERSION_STRING)
|
||||
|
||||
mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARIES LUA_LIBRARY LUA_MATH_LIBRARY)
|
||||
|
||||
@@ -16,7 +16,7 @@ FIND_PATH(NVTT_INCLUDE_DIR nvtt/nvtt.h
|
||||
)
|
||||
|
||||
# NVTT
|
||||
FIND_LIBRARY(NVTT_LIBRARY_RELEASE
|
||||
FIND_LIBRARY(NVTT_LIBRARY
|
||||
NAMES nvtt
|
||||
PATHS
|
||||
/usr/local
|
||||
@@ -37,7 +37,7 @@ FIND_LIBRARY(NVTT_LIBRARY_DEBUG
|
||||
)
|
||||
|
||||
# NVIMAGE
|
||||
FIND_LIBRARY(NVIMAGE_LIBRARY_RELEASE
|
||||
FIND_LIBRARY(NVIMAGE_LIBRARY
|
||||
NAMES nvimage
|
||||
PATHS
|
||||
/usr/local
|
||||
@@ -58,7 +58,7 @@ FIND_LIBRARY(NVIMAGE_LIBRARY_DEBUG
|
||||
)
|
||||
|
||||
# NVMATH
|
||||
FIND_LIBRARY(NVMATH_LIBRARY_RELEASE
|
||||
FIND_LIBRARY(NVMATH_LIBRARY
|
||||
NAMES nvmath
|
||||
PATHS
|
||||
/usr/local
|
||||
@@ -79,7 +79,7 @@ FIND_LIBRARY(NVMATH_LIBRARY_DEBUG
|
||||
)
|
||||
|
||||
# NVCORE
|
||||
FIND_LIBRARY(NVCORE_LIBRARY_RELEASE
|
||||
FIND_LIBRARY(NVCORE_LIBRARY
|
||||
NAMES nvcore
|
||||
PATHS
|
||||
/usr/local
|
||||
@@ -98,114 +98,10 @@ FIND_LIBRARY(NVCORE_LIBRARY_DEBUG
|
||||
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
|
||||
)
|
||||
|
||||
# NVTHREAD
|
||||
FIND_LIBRARY(NVTHREAD_LIBRARY_RELEASE
|
||||
NAMES nvthread
|
||||
PATHS
|
||||
/usr/local
|
||||
/usr
|
||||
$ENV{NVTT_DIR}
|
||||
${3rdPartyRoot}
|
||||
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
|
||||
)
|
||||
FIND_LIBRARY(NVTHREAD_LIBRARY_DEBUG
|
||||
NAMES nvthread_d
|
||||
PATHS
|
||||
/usr/local
|
||||
/usr
|
||||
$ENV{NVTT_DIR}
|
||||
${3rdPartyRoot}
|
||||
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
|
||||
)
|
||||
|
||||
# SQUISH
|
||||
FIND_LIBRARY(NVSQUISH_LIBRARY_RELEASE
|
||||
NAMES squish
|
||||
PATHS
|
||||
/usr/local
|
||||
/usr
|
||||
$ENV{NVTT_DIR}
|
||||
${3rdPartyRoot}
|
||||
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
|
||||
)
|
||||
FIND_LIBRARY(NVSQUISH_LIBRARY_DEBUG
|
||||
NAMES squish_d
|
||||
PATHS
|
||||
/usr/local
|
||||
/usr
|
||||
$ENV{NVTT_DIR}
|
||||
${3rdPartyRoot}
|
||||
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
|
||||
)
|
||||
|
||||
# BC6H
|
||||
FIND_LIBRARY(NVBC6H_LIBRARY_RELEASE
|
||||
NAMES bc6h
|
||||
PATHS
|
||||
/usr/local
|
||||
/usr
|
||||
$ENV{NVTT_DIR}
|
||||
${3rdPartyRoot}
|
||||
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
|
||||
)
|
||||
FIND_LIBRARY(NVBC6H_LIBRARY_DEBUG
|
||||
NAMES bc6h_d
|
||||
PATHS
|
||||
/usr/local
|
||||
/usr
|
||||
$ENV{NVTT_DIR}
|
||||
${3rdPartyRoot}
|
||||
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
|
||||
)
|
||||
|
||||
# BC7
|
||||
FIND_LIBRARY(NVBC7_LIBRARY_RELEASE
|
||||
NAMES bc7
|
||||
PATHS
|
||||
/usr/local
|
||||
/usr
|
||||
$ENV{NVTT_DIR}
|
||||
${3rdPartyRoot}
|
||||
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
|
||||
)
|
||||
FIND_LIBRARY(NVBC7_LIBRARY_DEBUG
|
||||
NAMES bc7_d
|
||||
PATHS
|
||||
/usr/local
|
||||
/usr
|
||||
$ENV{NVTT_DIR}
|
||||
${3rdPartyRoot}
|
||||
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
|
||||
)
|
||||
|
||||
IF (WIN32)
|
||||
SET(LIBS_TO_SETUP "NVTT" "NVCORE" "NVMATH" "NVIMAGE" "NVTHREAD" "NVBC7" "NVBC6H" "NVSQUISH")
|
||||
ELSE()
|
||||
SET(LIBS_TO_SETUP "NVTT" "NVCORE" "NVMATH" "NVIMAGE")
|
||||
ENDIF()
|
||||
|
||||
|
||||
FOREACH(LIB ${LIBS_TO_SETUP})
|
||||
IF(${LIB}_LIBRARY_DEBUG)
|
||||
SET(${LIB}_LIBRARIES optimized ${${LIB}_LIBRARY_RELEASE} debug ${${LIB}_LIBRARY_DEBUG})
|
||||
ELSE(${LIB}_LIBRARY_DEBUG)
|
||||
SET(${LIB}_LIBRARY_DEBUG ${${LIB}_LIBRARY_RELEASE})
|
||||
SET(${LIB}_LIBRARIES optimized ${${LIB}_LIBRARY_RELEASE} debug ${${LIB}_LIBRARY_DEBUG})
|
||||
ENDIF(${LIB}_LIBRARY_DEBUG)
|
||||
ENDFOREACH(LIB ${LIBS_TO_SETUP})
|
||||
|
||||
SET(NVTT_LIBRARIES
|
||||
${NVTT_LIBRARIES}
|
||||
${NVCORE_LIBRARIES}
|
||||
${NVMATH_LIBRARIES}
|
||||
${NVIMAGE_LIBRARIES}
|
||||
${NVTHREAD_LIBRARIES}
|
||||
${NVBC7_LIBRARIES}
|
||||
${NVBC6H_LIBRARIES}
|
||||
${NVSQUISH_LIBRARIES}
|
||||
)
|
||||
|
||||
SET(NVTT_FOUND "NO")
|
||||
IF(NVTT_LIBRARY_RELEASE AND NVTT_INCLUDE_DIR)
|
||||
SET(NVTT_FOUND "YES" )
|
||||
ENDIF(NVTT_LIBRARY_RELEASE AND NVTT_INCLUDE_DIR)
|
||||
IF(NVTT_LIBRARY AND NVTT_INCLUDE_DIR)
|
||||
SET(NVTT_FOUND "YES")
|
||||
ENDIF(NVTT_LIBRARY AND NVTT_INCLUDE_DIR)
|
||||
|
||||
@@ -116,6 +116,7 @@ FIND_OSG_LIBRARY(OSGUTIL_LIBRARY osgUtil)
|
||||
FIND_OSG_LIBRARY(OSGDB_LIBRARY osgDB)
|
||||
FIND_OSG_LIBRARY(OSGTEXT_LIBRARY osgText)
|
||||
FIND_OSG_LIBRARY(OSGWIDGET_LIBRARY osgWidget)
|
||||
FIND_OSG_LIBRARY(OSGQT_LIBRARY osgQt)
|
||||
FIND_OSG_LIBRARY(OSGTERRAIN_LIBRARY osgTerrain)
|
||||
FIND_OSG_LIBRARY(OSGFX_LIBRARY osgFX)
|
||||
FIND_OSG_LIBRARY(OSGVIEWER_LIBRARY osgViewer)
|
||||
|
||||
@@ -1,173 +0,0 @@
|
||||
# LocateOPENCASCADE
|
||||
# This module defines
|
||||
# OPENCASCADE_LIBRARY
|
||||
# OPENCASCADE_FOUND, if false, do not try to link to OPENCASCADE
|
||||
# OPENCASCADE_INCLUDE_DIR, where to find the headers
|
||||
#
|
||||
# $OPENCASCADE_DIR is an environment variable that would
|
||||
# correspond to the ./configure --prefix=$OPENCASCADE_DIR
|
||||
# used in building OPENCASCADE.
|
||||
|
||||
FIND_PATH(OPENCASCADE_INCLUDE_DIR BRepMesh.hxx
|
||||
PATHS
|
||||
${OPENCASCADE_DIR}
|
||||
$ENV{OPENCASCADE_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
/usr/freeware
|
||||
PATH_SUFFIXES
|
||||
opencascade
|
||||
inc
|
||||
include
|
||||
inc/cascade
|
||||
include/cascade
|
||||
)
|
||||
|
||||
MACRO(FIND_OPENCASCADE_LIBRARY MYLIBRARY MYLIBRARYNAME)
|
||||
|
||||
FIND_LIBRARY("${MYLIBRARY}"
|
||||
NAMES "${MYLIBRARYNAME}"
|
||||
PATHS
|
||||
$ENV{OPENCASCADE_DIR}/lib}
|
||||
$ENV{OPENCASCADE_LIB}
|
||||
${OPENCASCADE_DIR}/lib
|
||||
$ENV{OPENCASCADE_DIR}/lib
|
||||
${OPENCASCADE_DIR}/lib/
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/sw/lib
|
||||
/opt/local/lib
|
||||
/opt/csw/lib
|
||||
/opt/lib
|
||||
/usr/freeware/lib64
|
||||
)
|
||||
|
||||
ENDMACRO()
|
||||
|
||||
|
||||
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKBinL TKBinL)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKBin TKBin)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKBinTObj TKBinTObj)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKBinXCAF TKBinXCAF)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKBool TKBool)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKBO TKBO)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKBRep TKBRep)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKCAF TKCAF)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKCDF TKCDF)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKernel TKernel)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKFeat TKFeat)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKFillet TKFillet)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKG2d TKG2d)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKG3d TKG3d)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKGeomAlgo TKGeomAlgo)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKGeomBase TKGeomBase)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKHLR TKHLR)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKIGES TKIGES)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKLCAF TKLCAF)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKMath TKMath)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKMesh TKMesh)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKMeshVS TKMeshVS)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKOffset TKOffset)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKOpenGl TKOpenGl)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKPrim TKPrim)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKService TKService)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKShHealing TKShHealing)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKSTEP209 TKSTEP209)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKSTEPAttr TKSTEPAttr)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKSTEPBase TKSTEPBase)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKSTEP TKSTEP)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKSTL TKSTL)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKTObj TKTObj)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKTopAlgo TKTopAlgo)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKV3d TKV3d)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKVRML TKVRML)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKXDEIGES TKXDEIGES)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKXDESTEP TKXDESTEP)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKXMesh TKXMesh)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKXmlL TKXmlL)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKXml TKXml)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKXmlTObj TKXmlTObj)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKXmlXCAF TKXmlXCAF)
|
||||
FIND_OPENCASCADE_LIBRARY(OPENCASCADE_TKXSBase TKXSBase)
|
||||
|
||||
set (OPENCASCADE_LIBRARY_TYPE_DESCR
|
||||
"Specifies the type of library to be used. 'Shared' libraries
|
||||
are linked dynamically and loaded at runtime. 'Static' libraries
|
||||
are archives of object files for use when linking other targets")
|
||||
|
||||
# set type of OCCT libraries
|
||||
if (NOT OPENCASCADE_LIBRARY_TYPE)
|
||||
set (OPENCASCADE_LIBRARY_TYPE "Static" CACHE STRING "${OPENCASCADE_LIBRARY_TYPE_DESCR}" FORCE)
|
||||
SET_PROPERTY(CACHE OPENCASCADE_LIBRARY_TYPE PROPERTY STRINGS Shared Static)
|
||||
endif()
|
||||
|
||||
if ("${OPENCASCADE_LIBRARY_TYPE}" STREQUAL "Shared")
|
||||
|
||||
SET(OPENCASCADE_LIBRARY ${OPENCASCADE_LIBRARY}
|
||||
${OPENCASCADE_TKernel}
|
||||
${OPENCASCADE_TKMath}
|
||||
${OPENCASCADE_TKXCAF}
|
||||
${OPENCASCADE_TKXSBase}
|
||||
${OPENCASCADE_TKSTEPAttr}
|
||||
${OPENCASCADE_TKSTEPBase}
|
||||
${OPENCASCADE_TKSTEP209}
|
||||
${OPENCASCADE_TKSTEP}
|
||||
${OPENCASCADE_TKXDESTEP}
|
||||
${OPENCASCADE_TKIGES}
|
||||
${OPENCASCADE_TKXDEIGES}
|
||||
${OPENCASCADE_TKLCAF}
|
||||
${OPENCASCADE_TKBRep}
|
||||
${OPENCASCADE_TKMesh}
|
||||
${OPENCASCADE_TKTopAlgo}
|
||||
${OPENCASCADE_TKShHealing}
|
||||
)
|
||||
else ("${OPENCASCADE_LIBRARY_TYPE}" STREQUAL "Shared")
|
||||
SET(OPENCASCADE_LIBRARY ${OPENCASCADE_LIBRARY}
|
||||
${OPENCASCADE_TKBO}
|
||||
${OPENCASCADE_TKBool}
|
||||
${OPENCASCADE_TKBRep}
|
||||
${OPENCASCADE_TKCAF}
|
||||
${OPENCASCADE_TKCDF}
|
||||
${OPENCASCADE_TKernel}
|
||||
${OPENCASCADE_TKG2d}
|
||||
${OPENCASCADE_TKG3d}
|
||||
${OPENCASCADE_TKGeomAlgo}
|
||||
${OPENCASCADE_TKGeomBase}
|
||||
${OPENCASCADE_TKHLR}
|
||||
${OPENCASCADE_TKIGES}
|
||||
${OPENCASCADE_TKLCAF}
|
||||
${OPENCASCADE_TKMath}
|
||||
${OPENCASCADE_TKMesh}
|
||||
${OPENCASCADE_TKPrim}
|
||||
${OPENCASCADE_TKService}
|
||||
${OPENCASCADE_TKShHealing}
|
||||
${OPENCASCADE_TKSTEP}
|
||||
${OPENCASCADE_TKSTEP209}
|
||||
${OPENCASCADE_TKSTEPAttr}
|
||||
${OPENCASCADE_TKSTEPBase}
|
||||
${OPENCASCADE_TKTopAlgo}
|
||||
${OPENCASCADE_TKV3d}
|
||||
${OPENCASCADE_TKXCAF}
|
||||
${OPENCASCADE_TKXDEIGES}
|
||||
${OPENCASCADE_TKXDESTEP}
|
||||
${OPENCASCADE_TKXSBase}
|
||||
)
|
||||
endif ("${OPENCASCADE_LIBRARY_TYPE}" STREQUAL "Shared")
|
||||
|
||||
SET(OPENCASCADE_FOUND "NO")
|
||||
IF(OPENCASCADE_LIBRARY AND OPENCASCADE_INCLUDE_DIR)
|
||||
SET(OPENCASCADE_FOUND "YES")
|
||||
ENDIF(OPENCASCADE_LIBRARY AND OPENCASCADE_INCLUDE_DIR)
|
||||
|
||||
IF(OPENCASCADE_INCLUDE_DIR)
|
||||
SET(OPENCASCADE_FOUND "YES")
|
||||
ENDIF(OPENCASCADE_INCLUDE_DIR)
|
||||
@@ -9,7 +9,6 @@
|
||||
#
|
||||
# Created by Robert Osfield.
|
||||
|
||||
|
||||
FIND_PATH(OPENEXR_INCLUDE_DIR OpenEXR/ImfIO.h
|
||||
$ENV{OPENEXR_DIR}/include
|
||||
$ENV{OPENEXR_DIR}
|
||||
@@ -24,38 +23,78 @@ FIND_PATH(OPENEXR_INCLUDE_DIR OpenEXR/ImfIO.h
|
||||
/usr/freeware/include
|
||||
)
|
||||
|
||||
# Macro to find exr libraries (deduplicating search paths)
|
||||
# example: OPENEXR_FIND_VAR(OPENEXR_IlmImf_LIBRARY IlmImf)
|
||||
MACRO(OPENEXR_FIND_VAR varname libname)
|
||||
FIND_LIBRARY( ${varname}
|
||||
NAMES ${libname} ${libname}-2_1 ${libname}-2_2
|
||||
PATHS
|
||||
$ENV{OPENEXR_DIR}/lib
|
||||
$ENV{OPENEXR_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/sw/lib
|
||||
/opt/local/lib
|
||||
/opt/csw/lib
|
||||
/opt/lib
|
||||
/usr/freeware/lib64
|
||||
)
|
||||
ENDMACRO(OPENEXR_FIND_VAR)
|
||||
FIND_LIBRARY(OPENEXR_IlmIlf_LIBRARY
|
||||
NAMES IlmImf
|
||||
PATHS
|
||||
$ENV{OPENEXR_DIR}/lib
|
||||
$ENV{OPENEXR_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/sw/lib
|
||||
/opt/local/lib
|
||||
/opt/csw/lib
|
||||
/opt/lib
|
||||
/usr/freeware/lib64
|
||||
)
|
||||
|
||||
# Macro to find exr libraries (and debug versions)
|
||||
# example: OPENEXR_FIND(IlmImf)
|
||||
MACRO(OPENEXR_FIND libname)
|
||||
OPENEXR_FIND_VAR(OPENEXR_${libname}_LIBRARY ${libname})
|
||||
OPENEXR_FIND_VAR(OPENEXR_${libname}_LIBRARY_DEBUG ${libname}d)
|
||||
ENDMACRO(OPENEXR_FIND)
|
||||
FIND_LIBRARY(OPENEXR_IlmThread_LIBRARY
|
||||
NAMES IlmThread
|
||||
PATHS
|
||||
$ENV{OPENEXR_DIR}/lib
|
||||
$ENV{OPENEXR_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/sw/lib
|
||||
/opt/local/lib
|
||||
/opt/csw/lib
|
||||
/opt/lib
|
||||
/usr/freeware/lib64
|
||||
)
|
||||
|
||||
OPENEXR_FIND(IlmImf)
|
||||
|
||||
FIND_LIBRARY(OPENEXR_Iex_LIBRARY
|
||||
NAMES Iex
|
||||
PATHS
|
||||
$ENV{OPENEXR_DIR}/lib
|
||||
$ENV{OPENEXR_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/sw/lib
|
||||
/opt/local/lib
|
||||
/opt/csw/lib
|
||||
/opt/lib
|
||||
/usr/freeware/lib64
|
||||
)
|
||||
|
||||
FIND_LIBRARY(OPENEXR_Half_LIBRARY
|
||||
NAMES Half
|
||||
PATHS
|
||||
$ENV{OPENEXR_DIR}/lib
|
||||
$ENV{OPENEXR_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/sw/lib
|
||||
/opt/local/lib
|
||||
/opt/csw/lib
|
||||
/opt/lib
|
||||
/usr/freeware/lib64
|
||||
)
|
||||
|
||||
SET(OPENEXR_FOUND "NO")
|
||||
IF(OPENEXR_INCLUDE_DIR AND OPENEXR_IlmImf_LIBRARY)
|
||||
SET(OPENEXR_LIBRARIES ${OPENEXR_IlmImf_LIBRARY} )
|
||||
SET(OPENEXR_LIBRARIES_VARS OPENEXR_IlmImf_LIBRARY )
|
||||
IF(OPENEXR_INCLUDE_DIR AND OPENEXR_IlmIlf_LIBRARY AND OPENEXR_IlmThread_LIBRARY AND OPENEXR_Iex_LIBRARY AND OPENEXR_Half_LIBRARY)
|
||||
SET(OPENEXR_LIBRARIES
|
||||
${OPENEXR_IlmIlf_LIBRARY}
|
||||
${OPENEXR_IlmThread_LIBRARY}
|
||||
${OPENEXR_Half_LIBRARY}
|
||||
${OPENEXR_Iex_LIBRARY}
|
||||
)
|
||||
SET(OPENEXR_FOUND "YES")
|
||||
ENDIF(OPENEXR_INCLUDE_DIR AND OPENEXR_IlmImf_LIBRARY)
|
||||
ENDIF(OPENEXR_INCLUDE_DIR AND OPENEXR_IlmIlf_LIBRARY AND OPENEXR_IlmThread_LIBRARY AND OPENEXR_Iex_LIBRARY AND OPENEXR_Half_LIBRARY)
|
||||
|
||||
@@ -17,16 +17,6 @@
|
||||
#
|
||||
# Created by Eric Wing.
|
||||
|
||||
# prefer FindOpenThreads from cmake distribution
|
||||
if(EXISTS ${CMAKE_ROOT}/Modules/FindOpenThreads.cmake)
|
||||
include(${CMAKE_ROOT}/Modules/FindOpenThreads.cmake)
|
||||
|
||||
if(OPENTHREADS_FOUND)
|
||||
return()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
||||
# Header files are presumed to be included like
|
||||
# #include <OpenThreads/Thread>
|
||||
|
||||
|
||||
270
CMakeModules/FindOurDCMTK.cmake
Normal file
270
CMakeModules/FindOurDCMTK.cmake
Normal file
@@ -0,0 +1,270 @@
|
||||
# - find DCMTK libraries
|
||||
#
|
||||
|
||||
# DCMTK_INCLUDE_DIRS - Directories to include to use DCMTK
|
||||
# DCMTK_LIBRARIES - Files to link against to use DCMTK
|
||||
# DCMTK_FOUND - If false, don't try to use DCMTK
|
||||
# DCMTK_DIR - (optional) Source directory for DCMTK
|
||||
#
|
||||
# DCMTK_DIR can be used to make it simpler to find the various include
|
||||
# directories and compiled libraries if you've just compiled it in the
|
||||
# source tree. Just set it to the root of the tree where you extracted
|
||||
# the source.
|
||||
#
|
||||
# Written for VXL by Amitha Perera.
|
||||
# Modified by Robert Osfied to enable support for install placements of DCMTK 3.5.4 versions onwards
|
||||
|
||||
FIND_PATH( DCMTK_ROOT_INCLUDE_DIR dcmtk/config/osconfig.h
|
||||
${DCMTK_DIR}/config/include
|
||||
${DCMTK_DIR}/include
|
||||
/usr/local/dicom/include
|
||||
/usr/local/include/
|
||||
/usr/include/
|
||||
/usr/local/dicom/include/
|
||||
)
|
||||
|
||||
FIND_PATH( DCMTK_config_INCLUDE_DIR osconfig.h
|
||||
${DCMTK_ROOT_INCLUDE_DIR}/dcmtk/config
|
||||
${DCMTK_DIR}/config/include
|
||||
${DCMTK_DIR}/include
|
||||
/usr/local/dicom/include
|
||||
/usr/local/include/dcmtk/config
|
||||
/usr/include/dcmtk/config
|
||||
/usr/local/dicom/include/dcmtk/config
|
||||
)
|
||||
|
||||
FIND_PATH( DCMTK_ofstd_INCLUDE_DIR ofstdinc.h
|
||||
${DCMTK_ROOT_INCLUDE_DIR}/dcmtk/ofstd
|
||||
${DCMTK_DIR}/ofstd/include
|
||||
${DCMTK_DIR}/include/ofstd
|
||||
/usr/local/dicom/include/dcmtk/ofstd
|
||||
/usr/local/include/dcmtk/ofstd
|
||||
/usr/include/dcmtk/ofstd
|
||||
/usr/local/dicom/include/dcmtk/ofstd
|
||||
)
|
||||
|
||||
FIND_LIBRARY( DCMTK_ofstd_LIBRARY ofstd
|
||||
PATHS
|
||||
${DCMTK_DIR}/ofstd/libsrc
|
||||
${DCMTK_DIR}/ofstd/libsrc/Release
|
||||
${DCMTK_DIR}/ofstd/libsrc/Debug
|
||||
${DCMTK_DIR}/ofstd/Release
|
||||
${DCMTK_DIR}/ofstd/Debug
|
||||
${DCMTK_DIR}/lib
|
||||
/usr/local/dicom/lib
|
||||
/usr/local/lib64
|
||||
/usr/lib64
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/usr/local/dicom/lib
|
||||
PATH_SUFFIXES dcmtk
|
||||
)
|
||||
|
||||
|
||||
FIND_PATH( DCMTK_dcmdata_INCLUDE_DIR dctypes.h
|
||||
${DCMTK_ROOT_INCLUDE_DIR}/dcmtk/dcmdata
|
||||
${DCMTK_DIR}/dcmdata/include
|
||||
${DCMTK_DIR}/include/dcmdata
|
||||
/usr/local/dicom/include/dcmtk/dcmdata
|
||||
/usr/local/include/dcmtk/dcmdata
|
||||
/usr/include/dcmtk/dcmdata
|
||||
/usr/local/dicom/include/dcmtk/dcmdata
|
||||
)
|
||||
|
||||
FIND_LIBRARY( DCMTK_dcmdata_LIBRARY dcmdata
|
||||
PATHS
|
||||
${DCMTK_DIR}/dcmdata/libsrc
|
||||
${DCMTK_DIR}/dcmdata/libsrc/Release
|
||||
${DCMTK_DIR}/dcmdata/libsrc/Debug
|
||||
${DCMTK_DIR}/dcmdata/Release
|
||||
${DCMTK_DIR}/dcmdata/Debug
|
||||
${DCMTK_DIR}/lib
|
||||
/usr/local/dicom/lib
|
||||
/usr/local/lib64
|
||||
/usr/lib64
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/usr/local/dicom/lib
|
||||
PATH_SUFFIXES dcmtk
|
||||
)
|
||||
|
||||
|
||||
FIND_PATH( DCMTK_dcmimgle_INCLUDE_DIR dcmimage.h
|
||||
${DCMTK_ROOT_INCLUDE_DIR}/dcmtk/dcmimgle
|
||||
${DCMTK_DIR}/dcmimgle/include
|
||||
${DCMTK_DIR}/include/dcmimgle
|
||||
/usr/local/dicom/include/dcmtk/dcmimgle
|
||||
/usr/local/include/dcmtk/dcmimgle
|
||||
/usr/include/dcmtk/dcmimgle
|
||||
/usr/local/dicom/include/dcmtk/dcmimgle
|
||||
)
|
||||
|
||||
FIND_LIBRARY( DCMTK_dcmimgle_LIBRARY dcmimgle
|
||||
PATHS
|
||||
${DCMTK_DIR}/dcmimgle/libsrc
|
||||
${DCMTK_DIR}/dcmimgle/libsrc/Release
|
||||
${DCMTK_DIR}/dcmimgle/libsrc/Debug
|
||||
${DCMTK_DIR}/dcmimgle/Release
|
||||
${DCMTK_DIR}/dcmimgle/Debug
|
||||
${DCMTK_DIR}/lib
|
||||
/usr/local/dicom/lib
|
||||
/usr/local/lib64
|
||||
/usr/lib64
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/usr/local/dicom/lib
|
||||
PATH_SUFFIXES dcmtk
|
||||
)
|
||||
|
||||
FIND_PATH( DCMTK_dcmimage_INCLUDE_DIR diregist.h
|
||||
${DCMTK_ROOT_INCLUDE_DIR}/dcmtk/dcmimage
|
||||
${DCMTK_DIR}/dcmimage/include
|
||||
${DCMTK_DIR}/include/dcmimage
|
||||
/usr/local/dicom/include/dcmtk/dcmimage
|
||||
/usr/local/include/dcmtk/dcmimage
|
||||
/usr/include/dcmtk/dcmimage
|
||||
/usr/local/dicom/include/dcmtk/dcmimage
|
||||
)
|
||||
|
||||
FIND_LIBRARY( DCMTK_dcmimage_LIBRARY dcmimage
|
||||
PATHS
|
||||
${DCMTK_DIR}/dcmimage/libsrc
|
||||
${DCMTK_DIR}/dcmimage/libsrc/Release
|
||||
${DCMTK_DIR}/dcmimage/libsrc/Debug
|
||||
${DCMTK_DIR}/dcmimage/Release
|
||||
${DCMTK_DIR}/dcmimage/Debug
|
||||
${DCMTK_DIR}/lib
|
||||
/usr/local/dicom/lib
|
||||
/usr/local/lib64
|
||||
/usr/lib64
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/usr/local/dicom/lib
|
||||
PATH_SUFFIXES dcmtk
|
||||
)
|
||||
|
||||
FIND_LIBRARY(DCMTK_imagedb_LIBRARY imagedb
|
||||
PATHS
|
||||
${DCMTK_DIR}/imagectn/libsrc/Release
|
||||
${DCMTK_DIR}/imagectn/libsrc/
|
||||
${DCMTK_DIR}/imagectn/libsrc/Debug
|
||||
${DCMTK_DIR}/lib
|
||||
/usr/local/dicom/lib
|
||||
/usr/local/lib64
|
||||
/usr/lib64
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/usr/local/dicom/lib
|
||||
PATH_SUFFIXES dcmtk
|
||||
)
|
||||
|
||||
FIND_LIBRARY(DCMTK_dcmnet_LIBRARY dcmnet
|
||||
PATHS
|
||||
${DCMTK_DIR}/dcmnet/libsrc/Release
|
||||
${DCMTK_DIR}/dcmnet/libsrc/Debug
|
||||
${DCMTK_DIR}/dcmnet/libsrc/
|
||||
${DCMTK_DIR}/lib
|
||||
/usr/local/dicom/lib
|
||||
/usr/local/lib64
|
||||
/usr/lib64
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/usr/local/dicom/lib
|
||||
PATH_SUFFIXES dcmtk
|
||||
)
|
||||
|
||||
FIND_LIBRARY(DCMTK_oflog_LIBRARY oflog
|
||||
PATHS
|
||||
${DCMTK_DIR}/dcmnet/libsrc/Release
|
||||
${DCMTK_DIR}/dcmnet/libsrc/Debug
|
||||
${DCMTK_DIR}/dcmnet/libsrc/
|
||||
${DCMTK_DIR}/lib
|
||||
/usr/local/dicom/lib
|
||||
/usr/local/lib64
|
||||
/usr/lib64
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/usr/local/dicom/lib
|
||||
PATH_SUFFIXES dcmtk
|
||||
)
|
||||
|
||||
FIND_LIBRARY(DCMTK_ofstd_LIBRARY ofstd
|
||||
PATHS
|
||||
${DCMTK_DIR}/dcmnet/libsrc/Release
|
||||
${DCMTK_DIR}/dcmnet/libsrc/Debug
|
||||
${DCMTK_DIR}/dcmnet/libsrc/
|
||||
${DCMTK_DIR}/lib
|
||||
/usr/local/dicom/lib
|
||||
/usr/local/lib64
|
||||
/usr/lib64
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/usr/local/dicom/lib
|
||||
PATH_SUFFIXES dcmtk
|
||||
)
|
||||
|
||||
IF( DCMTK_config_INCLUDE_DIR
|
||||
AND DCMTK_ofstd_INCLUDE_DIR
|
||||
AND DCMTK_ofstd_LIBRARY
|
||||
AND DCMTK_dcmdata_INCLUDE_DIR
|
||||
AND DCMTK_dcmdata_LIBRARY
|
||||
AND DCMTK_dcmimgle_INCLUDE_DIR
|
||||
AND DCMTK_dcmimgle_LIBRARY
|
||||
AND DCMTK_dcmimage_INCLUDE_DIR
|
||||
AND DCMTK_dcmimage_LIBRARY )
|
||||
|
||||
SET( DCMTK_FOUND "YES" )
|
||||
SET( DCMTK_INCLUDE_DIRS
|
||||
${DCMTK_config_INCLUDE_DIR}
|
||||
${DCMTK_ofstd_INCLUDE_DIR}
|
||||
${DCMTK_dcmdata_INCLUDE_DIR}
|
||||
${DCMTK_dcmimgle_INCLUDE_DIR}
|
||||
${DCMTK_dcmimage_INCLUDE_DIR}
|
||||
)
|
||||
|
||||
SET( DCMTK_LIBRARIES
|
||||
${DCMTK_dcmimgle_LIBRARY}
|
||||
${DCMTK_dcmimage_LIBRARY}
|
||||
${DCMTK_dcmdata_LIBRARY}
|
||||
${DCMTK_ofstd_LIBRARY}
|
||||
${DCMTK_config_LIBRARY}
|
||||
)
|
||||
|
||||
IF(DCMTK_imagedb_LIBRARY)
|
||||
SET( DCMTK_LIBRARIES
|
||||
${DCMTK_LIBRARIES}
|
||||
${DCMTK_imagedb_LIBRARY}
|
||||
)
|
||||
ENDIF()
|
||||
|
||||
IF(DCMTK_dcmnet_LIBRARY)
|
||||
SET( DCMTK_LIBRARIES
|
||||
${DCMTK_LIBRARIES}
|
||||
${DCMTK_dcmnet_LIBRARY}
|
||||
)
|
||||
ENDIF()
|
||||
|
||||
IF(DCMTK_oflog_LIBRARY)
|
||||
SET( DCMTK_LIBRARIES
|
||||
${DCMTK_LIBRARIES}
|
||||
${DCMTK_oflog_LIBRARY}
|
||||
)
|
||||
ENDIF()
|
||||
|
||||
IF(DCMTK_ofstd_LIBRARY)
|
||||
SET( DCMTK_LIBRARIES
|
||||
${DCMTK_LIBRARIES}
|
||||
${DCMTK_ofstd_LIBRARY}
|
||||
)
|
||||
ENDIF()
|
||||
|
||||
IF( WIN32 )
|
||||
SET( DCMTK_LIBRARIES ${DCMTK_LIBRARIES} netapi32 )
|
||||
ENDIF()
|
||||
|
||||
ENDIF()
|
||||
|
||||
IF( NOT DCMTK_FOUND )
|
||||
SET( DCMTK_DIR "" CACHE PATH "Root of DCMTK source tree (optional)." )
|
||||
MARK_AS_ADVANCED( DCMTK_DIR )
|
||||
ENDIF()
|
||||
@@ -1,14 +1,13 @@
|
||||
# Locate QuickTime
|
||||
# This module defines
|
||||
# QUICKTIME_LIBRARY
|
||||
# QUICKTIME_FOUND, if false, do not try to link to gdal
|
||||
# QUICKTIME_FOUND, if false, do not try to link to gdal
|
||||
# QUICKTIME_INCLUDE_DIR, where to find the headers
|
||||
#
|
||||
# $QUICKTIME_DIR is an environment variable that would
|
||||
# correspond to the ./configure --prefix=$QUICKTIME_DIR
|
||||
#
|
||||
# Created by Eric Wing.
|
||||
|
||||
# Created by Eric Wing.
|
||||
|
||||
# QuickTime on OS X looks different than QuickTime for Windows,
|
||||
# so I am going to case the two.
|
||||
@@ -55,20 +54,19 @@ ELSE()
|
||||
#Quicktime is not supported under 64bit OSX build so we need to detect it and disable it.
|
||||
#First check to see if we are running with a native 64-bit compiler (10.6 default) and implicit arch
|
||||
IF(NOT CMAKE_OSX_ARCHITECTURES AND CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
MESSAGE("Disabling QuickTime on 64-bit architectures")
|
||||
SET(QUICKTIME_FOUND "NO")
|
||||
ELSEIF(OSG_OSX_VERSION VERSION_GREATER 10.6)
|
||||
# Quicktime officially deprecated starting 10.7
|
||||
MESSAGE("Disabling QuickTime because it's not supported by the selected SDK ${OSG_OSX_VERSION}")
|
||||
SET(QUICKTIME_FOUND "NO")
|
||||
ELSE()
|
||||
#Otherwise check to see if 64-bit is explicitly called for.
|
||||
LIST(FIND CMAKE_OSX_ARCHITECTURES "x86_64" has64Compile)
|
||||
IF(NOT has64Compile EQUAL -1)
|
||||
MESSAGE("Disabling QuickTime on 64-bit architectures")
|
||||
SET(QUICKTIME_FOUND "NO")
|
||||
ENDIF()
|
||||
ELSE()
|
||||
#Otherwise check to see if 64-bit is explicitly called for.
|
||||
LIST(FIND CMAKE_OSX_ARCHITECTURES "x86_64" has64Compile)
|
||||
IF(NOT has64Compile EQUAL -1)
|
||||
SET(QUICKTIME_FOUND "NO")
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
# Disable quicktime for >= 10.7, as it's officially deprecated
|
||||
|
||||
IF(${OSG_OSX_SDK_NAME} STREQUAL "macosx10.7" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.8" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.9" OR ${OSG_OSX_SDK_NAME} STREQUAL "macosx10.10")
|
||||
MESSAGE("disabling quicktime because it's not supported by the selected SDK ${OSG_OSX_SDK_NAME}")
|
||||
SET(QUICKTIME_FOUND "NO")
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
@@ -1,178 +0,0 @@
|
||||
# - Locate SDL library
|
||||
# This module defines
|
||||
# SDL2_LIBRARY, the name of the library to link against
|
||||
# SDL2_FOUND, if false, do not try to link to SDL
|
||||
# SDL2_INCLUDE_DIR, where to find SDL.h
|
||||
# SDL2_VERSION_STRING, human-readable string containing the version of SDL
|
||||
#
|
||||
# This module responds to the flag:
|
||||
# SDL2_BUILDING_LIBRARY
|
||||
# If this is defined, then no SDL2_main will be linked in because
|
||||
# only applications need main().
|
||||
# Otherwise, it is assumed you are building an application and this
|
||||
# module will attempt to locate and set the proper link flags
|
||||
# as part of the returned SDL2_LIBRARY variable.
|
||||
#
|
||||
# Don't forget to include SDLmain.h and SDLmain.m your project for the
|
||||
# OS X framework based version. (Other versions link to -lSDLmain which
|
||||
# this module will try to find on your behalf.) Also for OS X, this
|
||||
# module will automatically add the -framework Cocoa on your behalf.
|
||||
#
|
||||
#
|
||||
# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration
|
||||
# and no SDL2_LIBRARY, it means CMake did not find your SDL library
|
||||
# (SDL.dll, libsdl.so, SDL.framework, etc).
|
||||
# Set SDL2_LIBRARY_TEMP to point to your SDL library, and configure again.
|
||||
# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
|
||||
# as appropriate. These values are used to generate the final SDL2_LIBRARY
|
||||
# variable, but when these values are unset, SDL2_LIBRARY does not get created.
|
||||
#
|
||||
#
|
||||
# $SDLDIR is an environment variable that would
|
||||
# correspond to the ./configure --prefix=$SDLDIR
|
||||
# used in building SDL.
|
||||
# l.e.galup 9-20-02
|
||||
#
|
||||
# Modified by Eric Wing.
|
||||
# Added code to assist with automated building by using environmental variables
|
||||
# and providing a more controlled/consistent search behavior.
|
||||
# Added new modifications to recognize OS X frameworks and
|
||||
# additional Unix paths (FreeBSD, etc).
|
||||
# Also corrected the header search path to follow "proper" SDL guidelines.
|
||||
# Added a search for SDLmain which is needed by some platforms.
|
||||
# Added a search for threads which is needed by some platforms.
|
||||
# Added needed compile switches for MinGW.
|
||||
#
|
||||
# On OSX, this will prefer the Framework version (if found) over others.
|
||||
# People will have to manually change the cache values of
|
||||
# SDL2_LIBRARY to override this selection or set the CMake environment
|
||||
# CMAKE_INCLUDE_PATH to modify the search paths.
|
||||
#
|
||||
# Note that the header path has changed from SDL/SDL.h to just SDL.h
|
||||
# This needed to change because "proper" SDL convention
|
||||
# is #include "SDL.h", not <SDL/SDL.h>. This is done for portability
|
||||
# reasons because not all systems place things in SDL/ (see FreeBSD).
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2003-2009 Kitware, Inc.
|
||||
# Copyright 2012 Benjamin Eikel
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
find_path(SDL2_INCLUDE_DIR SDL.h
|
||||
HINTS
|
||||
ENV SDL2DIR
|
||||
PATH_SUFFIXES include/SDL2
|
||||
)
|
||||
|
||||
# SDL-1.1 is the name used by FreeBSD ports...
|
||||
# don't confuse it for the version number.
|
||||
find_library(SDL2_LIBRARY_TEMP
|
||||
NAMES SDL2
|
||||
HINTS
|
||||
ENV SDL2DIR
|
||||
PATH_SUFFIXES lib
|
||||
)
|
||||
|
||||
if(NOT SDL2_BUILDING_LIBRARY)
|
||||
if(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
|
||||
# Non-OS X framework versions expect you to also dynamically link to
|
||||
# SDLmain. This is mainly for Windows and OS X. Other (Unix) platforms
|
||||
# seem to provide SDLmain for compatibility even though they don't
|
||||
# necessarily need it.
|
||||
find_library(SDL2MAIN_LIBRARY
|
||||
NAMES SDL2main
|
||||
HINTS
|
||||
ENV SDL2DIR
|
||||
PATH_SUFFIXES lib
|
||||
PATHS
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# SDL may require threads on your system.
|
||||
# The Apple build may not need an explicit flag because one of the
|
||||
# frameworks may already provide it.
|
||||
# But for non-OSX systems, I will use the CMake Threads package.
|
||||
if(NOT APPLE)
|
||||
find_package(Threads)
|
||||
endif()
|
||||
|
||||
# MinGW needs an additional library, mwindows
|
||||
# It's total link flags should look like -lmingw32 -lSDLmain -lSDL -lmwindows
|
||||
# (Actually on second look, I think it only needs one of the m* libraries.)
|
||||
if(MINGW)
|
||||
set(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
|
||||
endif()
|
||||
|
||||
if(SDL2_LIBRARY_TEMP)
|
||||
# For SDLmain
|
||||
if(SDL2MAIN_LIBRARY AND NOT SDL2_BUILDING_LIBRARY)
|
||||
list(FIND SDL2_LIBRARY_TEMP "${SDL2MAIN_LIBRARY}" _SDL2_MAIN_INDEX)
|
||||
if(_SDL2_MAIN_INDEX EQUAL -1)
|
||||
set(SDL2_LIBRARY_TEMP "${SDL2MAIN_LIBRARY}" ${SDL2_LIBRARY_TEMP})
|
||||
endif()
|
||||
unset(_SDL2_MAIN_INDEX)
|
||||
endif()
|
||||
|
||||
# For OS X, SDL uses Cocoa as a backend so it must link to Cocoa.
|
||||
# CMake doesn't display the -framework Cocoa string in the UI even
|
||||
# though it actually is there if I modify a pre-used variable.
|
||||
# I think it has something to do with the CACHE STRING.
|
||||
# So I use a temporary variable until the end so I can set the
|
||||
# "real" variable in one-shot.
|
||||
if(APPLE)
|
||||
set(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa")
|
||||
endif()
|
||||
|
||||
# For threads, as mentioned Apple doesn't need this.
|
||||
# In fact, there seems to be a problem if I used the Threads package
|
||||
# and try using this line, so I'm just skipping it entirely for OS X.
|
||||
if(NOT APPLE)
|
||||
set(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
|
||||
endif()
|
||||
|
||||
# For MinGW library
|
||||
if(MINGW)
|
||||
set(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
|
||||
endif()
|
||||
|
||||
# Set the final string here so the GUI reflects the final state.
|
||||
set(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL Library can be found")
|
||||
# Set the temp variable to INTERNAL so it is not seen in the CMake GUI
|
||||
set(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "")
|
||||
endif()
|
||||
|
||||
if(SDL2_INCLUDE_DIR AND EXISTS "${SDL2_INCLUDE_DIR}/SDL2_version.h")
|
||||
file(STRINGS "${SDL2_INCLUDE_DIR}/SDL2_version.h" SDL2_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL2_MAJOR_VERSION[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_INCLUDE_DIR}/SDL2_version.h" SDL2_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL2_MINOR_VERSION[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_INCLUDE_DIR}/SDL2_version.h" SDL2_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL2_PATCHLEVEL[ \t]+[0-9]+$")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL2_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_MAJOR "${SDL2_VERSION_MAJOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL2_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_MINOR "${SDL2_VERSION_MINOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL2_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_PATCH "${SDL2_VERSION_PATCH_LINE}")
|
||||
set(SDL2_VERSION_STRING ${SDL2_VERSION_MAJOR}.${SDL2_VERSION_MINOR}.${SDL2_VERSION_PATCH})
|
||||
unset(SDL2_VERSION_MAJOR_LINE)
|
||||
unset(SDL2_VERSION_MINOR_LINE)
|
||||
unset(SDL2_VERSION_PATCH_LINE)
|
||||
unset(SDL2_VERSION_MAJOR)
|
||||
unset(SDL2_VERSION_MINOR)
|
||||
unset(SDL2_VERSION_PATCH)
|
||||
endif()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2
|
||||
REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR
|
||||
VERSION_VAR SDL2_VERSION_STRING)
|
||||
@@ -1,45 +0,0 @@
|
||||
# Locate V8
|
||||
# This module defines
|
||||
# V8_LIBRARY
|
||||
# V8_FOUND, if false, do not try to link to gdal
|
||||
# V8_INCLUDE_DIR, where to find the headers
|
||||
#
|
||||
# $V8_DIR is an environment variable that would
|
||||
# correspond to the ./configure --prefix=$V8_DIR
|
||||
#
|
||||
# Created by Robert Osfield (based on FindFLTK.cmake)
|
||||
|
||||
FIND_PATH(V8_INCLUDE_DIR v8.h
|
||||
$ENV{V8_DIR}/include
|
||||
$ENV{V8_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/include
|
||||
/usr/include
|
||||
/sw/include # Fink
|
||||
/opt/local/include # DarwinPorts
|
||||
/opt/csw/include # Blastwave
|
||||
/opt/include
|
||||
/usr/freeware/include
|
||||
)
|
||||
|
||||
FIND_LIBRARY(V8_LIBRARY
|
||||
NAMES v8 libv8
|
||||
PATHS
|
||||
$ENV{V8_DIR}/lib
|
||||
$ENV{V8_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/sw/lib
|
||||
/opt/local/lib
|
||||
/opt/csw/lib
|
||||
/opt/lib
|
||||
/usr/freeware/lib64
|
||||
)
|
||||
|
||||
SET(V8_FOUND "NO")
|
||||
IF(V8_LIBRARY AND V8_INCLUDE_DIR)
|
||||
SET(V8_FOUND "YES")
|
||||
ENDIF()
|
||||
48
CMakeModules/FindZLIB.cmake
Normal file
48
CMakeModules/FindZLIB.cmake
Normal file
@@ -0,0 +1,48 @@
|
||||
# Locate zlib
|
||||
# This module defines
|
||||
# ZLIB_LIBRARY
|
||||
# ZLIB_FOUND, if false, do not try to link to zlib
|
||||
# ZLIB_INCLUDE_DIR, where to find the headers
|
||||
#
|
||||
# $ZLIB_DIR is an environment variable that would
|
||||
# correspond to the ./configure --prefix=$ZLIB_DIR
|
||||
# used in building zlib.
|
||||
#
|
||||
# Created by Ulrich Hertlein.
|
||||
|
||||
FIND_PATH(ZLIB_INCLUDE_DIR zlib.h
|
||||
$ENV{ZLIB_DIR}/include
|
||||
$ENV{ZLIB_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/include
|
||||
/usr/include
|
||||
/sw/include # Fink
|
||||
/opt/local/include # DarwinPorts
|
||||
/opt/csw/include # Blastwave
|
||||
/opt/include
|
||||
/usr/freeware/include
|
||||
)
|
||||
|
||||
FIND_LIBRARY(ZLIB_LIBRARY
|
||||
NAMES z libz zlib
|
||||
PATHS
|
||||
$ENV{ZLIB_DIR}/lib
|
||||
$ENV{ZLIB_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/sw/lib
|
||||
/opt/local/lib
|
||||
/opt/csw/lib
|
||||
/opt/lib
|
||||
/usr/freeware/lib64
|
||||
)
|
||||
|
||||
SET(ZLIB_FOUND "NO")
|
||||
IF(ZLIB_LIBRARY AND ZLIB_INCLUDE_DIR)
|
||||
SET(ZLIB_FOUND "YES")
|
||||
ENDIF(ZLIB_LIBRARY AND ZLIB_INCLUDE_DIR)
|
||||
|
||||
|
||||
@@ -1,63 +0,0 @@
|
||||
# Locate ILMBASE
|
||||
# This module defines
|
||||
# ILMBASE_LIBRARY
|
||||
# ILMBASE_FOUND, if false, do not try to link to ILMBASE
|
||||
# ILMBASE_INCLUDE_DIR, where to find the headers
|
||||
#
|
||||
# $ILMBASE_DIR is an environment variable that would
|
||||
# correspond to the ./configure --prefix=$ILMBASE_DIR
|
||||
#
|
||||
# Created by Robert Osfield.
|
||||
|
||||
|
||||
FIND_PATH(ILMBASE_INCLUDE_DIR OpenEXR/ImathVec.h
|
||||
$ENV{ILMBASE_DIR}/include
|
||||
$ENV{ILMBASE_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/include
|
||||
/usr/include
|
||||
/sw/include # Fink
|
||||
/opt/local/include # DarwinPorts
|
||||
/opt/csw/include # Blastwave
|
||||
/opt/include
|
||||
/usr/freeware/include
|
||||
)
|
||||
|
||||
# Macro to find ilmbase libraries
|
||||
# example: ILMBASE_FIND_VAR(OPENEXR_IlmThread_LIBRARY IlmThread)
|
||||
MACRO(ILMBASE_FIND_VAR varname libname)
|
||||
FIND_LIBRARY( ${varname}
|
||||
NAMES ${libname} ${libname}-2_1 ${libname}-2_2
|
||||
PATHS
|
||||
$ENV{ILMBASE_DIR}/lib
|
||||
$ENV{ILMBASE_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/sw/lib
|
||||
/opt/local/lib
|
||||
/opt/csw/lib
|
||||
/opt/lib
|
||||
/usr/freeware/lib64
|
||||
)
|
||||
ENDMACRO(ILMBASE_FIND_VAR)
|
||||
|
||||
# Macro to find exr libraries (and debug versions)
|
||||
# example: ILMBASE_FIND(OPENEXR_IlmThread_LIBRARY IlmThread)
|
||||
MACRO(ILMBASE_FIND libname)
|
||||
ILMBASE_FIND_VAR(ILMBASE_${libname}_LIBRARY ${libname})
|
||||
ILMBASE_FIND_VAR(ILMBASE_${libname}_LIBRARY_DEBUG ${libname}d)
|
||||
ENDMACRO(ILMBASE_FIND)
|
||||
|
||||
ILMBASE_FIND(IlmThread)
|
||||
ILMBASE_FIND(Iex)
|
||||
ILMBASE_FIND(Half)
|
||||
|
||||
SET(ILMBASE_FOUND "NO")
|
||||
IF(ILMBASE_INCLUDE_DIR AND ILMBASE_IlmThread_LIBRARY AND ILMBASE_Iex_LIBRARY AND ILMBASE_Half_LIBRARY)
|
||||
SET(ILMBASE_LIBRARIES ${ILMBASE_IlmThread_LIBRARY} ${ILMBASE_Half_LIBRARY} ${ILMBASE_Iex_LIBRARY} )
|
||||
SET(ILMBASE_LIBRARIES_VARS ILMBASE_IlmThread_LIBRARY ILMBASE_Half_LIBRARY ILMBASE_Iex_LIBRARY )
|
||||
SET(ILMBASE_FOUND "YES")
|
||||
ENDIF(ILMBASE_INCLUDE_DIR AND ILMBASE_IlmThread_LIBRARY AND ILMBASE_Iex_LIBRARY AND ILMBASE_Half_LIBRARY)
|
||||
@@ -25,6 +25,14 @@ IF(MSVC AND OSG_MSVC_VERSIONED_DLL)
|
||||
HANDLE_MSVC_DLL()
|
||||
ENDIF()
|
||||
|
||||
IF(ANDROID)
|
||||
INSTALL (
|
||||
FILES ${TARGET_H}
|
||||
DESTINATION ${INSTALL_INCDIR}/${LIB_NAME}
|
||||
COMPONENT libopenscenegraph-dev
|
||||
)
|
||||
ELSE(ANDROID)
|
||||
|
||||
INSTALL(
|
||||
TARGETS ${LIB_NAME}
|
||||
RUNTIME DESTINATION ${INSTALL_BINDIR} COMPONENT libopenscenegraph
|
||||
@@ -32,12 +40,6 @@ INSTALL(
|
||||
ARCHIVE DESTINATION ${INSTALL_ARCHIVEDIR} COMPONENT libopenscenegraph-dev
|
||||
)
|
||||
|
||||
IF(MSVC AND DYNAMIC_OPENSCENEGRAPH)
|
||||
GET_TARGET_PROPERTY(PREFIX ${LIB_NAME} PREFIX)
|
||||
INSTALL(FILES ${OUTPUT_BINDIR}/${PREFIX}${LIB_NAME}${CMAKE_RELWITHDEBINFO_POSTFIX}.pdb DESTINATION ${INSTALL_BINDIR} COMPONENT libopenscenegraph CONFIGURATIONS RelWithDebInfo)
|
||||
INSTALL(FILES ${OUTPUT_BINDIR}/${PREFIX}${LIB_NAME}${CMAKE_DEBUG_POSTFIX}.pdb DESTINATION ${INSTALL_BINDIR} COMPONENT libopenscenegraph CONFIGURATIONS Debug)
|
||||
ENDIF(MSVC AND DYNAMIC_OPENSCENEGRAPH)
|
||||
|
||||
IF(NOT OSG_COMPILE_FRAMEWORKS)
|
||||
INSTALL (
|
||||
FILES ${TARGET_H}
|
||||
@@ -57,3 +59,4 @@ ELSE()
|
||||
# MESSAGE("${OSG_COMPILE_FRAMEWORKS_INSTALL_NAME_DIR}")
|
||||
ENDIF()
|
||||
|
||||
ENDIF(ANDROID)
|
||||
|
||||
@@ -67,7 +67,7 @@ MACRO(ANDROID_3RD_PARTY)
|
||||
#JPEG
|
||||
################################################
|
||||
FIND_PATH(JPEG_INCLUDE_DIR Android.mk
|
||||
${CMAKE_SOURCE_DIR}/3rdparty/libjpeg NO_CMAKE_FIND_ROOT_PATH
|
||||
${CMAKE_SOURCE_DIR}/3rdparty/libjpeg
|
||||
)
|
||||
#set(ENV{AND_OSG_LIB_NAMES} "$ENV{AND_OSG_LIB_NAMES} libjpeg")
|
||||
#set(ENV{AND_OSG_LIB_PATHS} "$ENV{AND_OSG_LIB_PATHS}include ${JPEG_INCLUDE_DIR}/Android.mk \n")
|
||||
@@ -82,7 +82,7 @@ MACRO(ANDROID_3RD_PARTY)
|
||||
#PNG
|
||||
################################################
|
||||
FIND_PATH(PNG_INCLUDE_DIR Android.mk
|
||||
${CMAKE_SOURCE_DIR}/3rdparty/libpng NO_CMAKE_FIND_ROOT_PATH
|
||||
${CMAKE_SOURCE_DIR}/3rdparty/libpng
|
||||
)
|
||||
#set(ENV{AND_OSG_LIB_NAMES} "$ENV{AND_OSG_LIB_NAMES} libpng")
|
||||
#set(ENV{AND_OSG_LIB_PATHS} "$ENV{AND_OSG_LIB_PATHS}include ${PNG_INCLUDE_DIR}/Android.mk \n")
|
||||
@@ -97,7 +97,7 @@ MACRO(ANDROID_3RD_PARTY)
|
||||
#GIF
|
||||
################################################
|
||||
FIND_PATH(GIFLIB_INCLUDE_DIR Android.mk
|
||||
${CMAKE_SOURCE_DIR}/3rdparty/giflib NO_CMAKE_FIND_ROOT_PATH
|
||||
${CMAKE_SOURCE_DIR}/3rdparty/giflib
|
||||
)
|
||||
#set(ENV{AND_OSG_LIB_NAMES} "$ENV{AND_OSG_LIB_NAMES} libgif")
|
||||
#set(ENV{AND_OSG_LIB_PATHS} "$ENV{AND_OSG_LIB_PATHS}include ${GIFLIB_INCLUDE_DIR}/Android.mk \n")
|
||||
@@ -112,7 +112,7 @@ MACRO(ANDROID_3RD_PARTY)
|
||||
#TIF
|
||||
################################################
|
||||
FIND_PATH(TIFF_INCLUDE_DIR Android.mk
|
||||
${CMAKE_SOURCE_DIR}/3rdparty/libtiff NO_CMAKE_FIND_ROOT_PATH
|
||||
${CMAKE_SOURCE_DIR}/3rdparty/libtiff
|
||||
)
|
||||
#set(ENV{AND_OSG_LIB_NAMES} "$ENV{AND_OSG_LIB_NAMES} libtiff")
|
||||
#set(ENV{AND_OSG_LIB_PATHS} "$ENV{AND_OSG_LIB_PATHS}include ${TIFF_INCLUDE_DIR}/Android.mk \n")
|
||||
@@ -142,7 +142,7 @@ MACRO(ANDROID_3RD_PARTY)
|
||||
#CURL
|
||||
################################################
|
||||
FIND_PATH(CURL_DIR Android.mk
|
||||
${CMAKE_SOURCE_DIR}/3rdparty/curl NO_CMAKE_FIND_ROOT_PATH
|
||||
${CMAKE_SOURCE_DIR}/3rdparty/curl
|
||||
)
|
||||
#set(ENV{AND_OSG_LIB_NAMES} "$ENV{AND_OSG_LIB_NAMES} libcurl")
|
||||
#set(ENV{AND_OSG_LIB_PATHS} "$ENV{AND_OSG_LIB_PATHS}include ${CURL_DIR}/Android.mk \n")
|
||||
@@ -159,11 +159,11 @@ MACRO(ANDROID_3RD_PARTY)
|
||||
#FREETYPE
|
||||
################################################
|
||||
FIND_PATH(FREETYPE_DIR Android.mk
|
||||
${CMAKE_SOURCE_DIR}/3rdparty/freetype NO_CMAKE_FIND_ROOT_PATH
|
||||
${CMAKE_SOURCE_DIR}/3rdparty/freetype
|
||||
)
|
||||
#set(ENV{AND_OSG_LIB_NAMES} "$ENV{AND_OSG_LIB_NAMES} libft2")
|
||||
#set(ENV{AND_OSG_LIB_PATHS} "$ENV{AND_OSG_LIB_PATHS}include ${FREETYPE_DIR}/Android.mk \n")
|
||||
set(FREETYPE_INCLUDE_DIRS ${FREETYPE_DIR}/include ${FREETYPE_DIR}/include/freetype/config)
|
||||
set(FREETYPE_INCLUDE_DIRS "${FREETYPE_DIR}/include ${FREETYPE_DIR}/include/freetype/config")
|
||||
if(FREETYPE_DIR)
|
||||
message(STATUS "FREETYPE found ${FREETYPE_DIR}" )
|
||||
set(FREETYPE_FOUND "Yes")
|
||||
@@ -175,7 +175,7 @@ MACRO(ANDROID_3RD_PARTY)
|
||||
#GDAL
|
||||
################################################
|
||||
FIND_PATH(GDAL_DIR gdal.h
|
||||
${CMAKE_SOURCE_DIR}/3rdparty/gdal/include NO_CMAKE_FIND_ROOT_PATH
|
||||
${CMAKE_SOURCE_DIR}/3rdparty/gdal/include
|
||||
)
|
||||
set(GDAL_INCLUDE_DIR "${GDAL_DIR}")
|
||||
if(GDAL_DIR)
|
||||
|
||||
@@ -57,7 +57,7 @@ ENDIF()
|
||||
SET(CPACK_SOURCE_GENERATOR "TGZ")
|
||||
|
||||
|
||||
# for ms visual studio we use it's internally defined variable to get the configuration (debug,release, ...)
|
||||
# for ms visual studio we use it's internally defined variable to get the configuration (debug,release, ...)
|
||||
IF(MSVC_IDE)
|
||||
SET(OSG_CPACK_CONFIGURATION "$(OutDir)")
|
||||
SET(PACKAGE_TARGET_PREFIX "Package ")
|
||||
@@ -84,87 +84,9 @@ ENDIF()
|
||||
SET(PACKAGE_ALL_TARGETNAME "${PACKAGE_TARGET_PREFIX}ALL")
|
||||
ADD_CUSTOM_TARGET(${PACKAGE_ALL_TARGETNAME})
|
||||
|
||||
# cpack configuration for debian packages
|
||||
IF(${CPACK_GENERATOR} STREQUAL "DEB")
|
||||
SET(OPENSCENEGRAPH_PACKAGE_MAINTAINER
|
||||
""
|
||||
CACHE STRING
|
||||
"Name and email address of the package maintainer, e.g., 'Jon Doe <jon.doe@superawesomemail.com>'"
|
||||
)
|
||||
SET(CPACK_LIBOPENSCENEGRAPH_DEPENDENCIES
|
||||
"libopenthreads"
|
||||
CACHE STRING
|
||||
"Dependend packages for the openscenegraph library package (uses deb dependecy format), e.g., 'libc6, libcurl3-gnutls, libgif4, libjpeg8, libpng12-0'"
|
||||
)
|
||||
SET(CPACK_LIBOPENSCENEGRAPH-DEV_DEPENDENCIES
|
||||
"libopenscenegraph"
|
||||
CACHE STRING
|
||||
"Dependend packages for the openscenegraph development package (uses deb dependecy format), e.g., 'libc6, libcurl3-gnutls, libgif4, libjpeg8, libpng12-0'"
|
||||
)
|
||||
SET(CPACK_LIBOPENTHREADS_DEPENDENCIES
|
||||
""
|
||||
CACHE STRING
|
||||
"Dependend packages for the openthreads library package (uses deb dependecy format), e.g., 'libc6, libcurl3-gnutls, libgif4, libjpeg8, libpng12-0'"
|
||||
)
|
||||
SET(CPACK_LIBOPENTHREADS-DEV_DEPENDENCIES
|
||||
"libopenthreads"
|
||||
CACHE STRING
|
||||
"Dependend packages for the openthreads development package (uses deb dependecy format), e.g., 'libc6, libcurl3-gnutls, libgif4, libjpeg8, libpng12-0'"
|
||||
)
|
||||
SET(CPACK_OPENSCENEGRAPH_DEPENDENCIES
|
||||
"libopenscenegraph"
|
||||
CACHE STRING
|
||||
"Dependend packages for the openscenegraph main package (uses deb dependecy format), e.g., 'libc6, libcurl3-gnutls, libgif4, libjpeg8, libpng12-0'"
|
||||
)
|
||||
SET(CPACK_OPENSCENEGRAPH-ALL_DEPENDENCIES
|
||||
""
|
||||
CACHE STRING
|
||||
"Dependend packages for the openscenegraph package with all components (uses deb dependecy format), e.g., 'libc6, libcurl3-gnutls, libgif4, libjpeg8, libpng12-0'"
|
||||
)
|
||||
|
||||
SET(CPACK_LIBOPENSCENEGRAPH_CONFLICTS
|
||||
""
|
||||
CACHE STRING
|
||||
"Conflicting packages for the openscenegraph library package (uses deb dependecy format), e.g., 'libc6, libcurl3-gnutls, libgif4, libjpeg8, libpng12-0'"
|
||||
)
|
||||
SET(CPACK_LIBOPENSCENEGRAPH-DEV_CONFLICTS
|
||||
""
|
||||
CACHE STRING
|
||||
"Conflicting packages for the openscenegraph development package (uses deb dependecy format), e.g., 'libc6, libcurl3-gnutls, libgif4, libjpeg8, libpng12-0'"
|
||||
)
|
||||
SET(CPACK_LIBOPENTHREADS_CONFLICTS
|
||||
""
|
||||
CACHE STRING
|
||||
"Conflicting packages for the openthreads library package (uses deb dependecy format), e.g., 'libc6, libcurl3-gnutls, libgif4, libjpeg8, libpng12-0'"
|
||||
)
|
||||
SET(CPACK_LIBOPENTHREADS-DEV_CONFLICTS
|
||||
""
|
||||
CACHE STRING
|
||||
"Conflicting packages for the openthreads development package (uses deb dependecy format), e.g., 'libc6, libcurl3-gnutls, libgif4, libjpeg8, libpng12-0'"
|
||||
)
|
||||
SET(CPACK_OPENSCENEGRAPH_CONFLICTS
|
||||
""
|
||||
CACHE STRING
|
||||
"Conflicting packages for the openscenegraph main package (uses deb dependecy format), e.g., 'libc6, libcurl3-gnutls, libgif4, libjpeg8, libpng12-0'"
|
||||
)
|
||||
SET(CPACK_OPENSCENEGRAPH-ALL_CONFLICTS
|
||||
""
|
||||
CACHE STRING
|
||||
"Conflicting packages for the openscenegraph package with all components (uses deb dependecy format), e.g., 'libc6, libcurl3-gnutls, libgif4, libjpeg8, libpng12-0'"
|
||||
)
|
||||
ENDIF()
|
||||
|
||||
MACRO(GENERATE_PACKAGING_TARGET package_name)
|
||||
SET(CPACK_PACKAGE_NAME ${package_name})
|
||||
|
||||
# set debian dependencies AND conflicts
|
||||
IF(${CPACK_GENERATOR} STREQUAL "DEB")
|
||||
STRING(TOUPPER CPACK_${package_name}_DEPENDENCIES DEPENDENCIES_VAR)
|
||||
STRING(TOUPPER CPACK_${package_name}_CONFLICTS CONFLICTS_VAR)
|
||||
SET(OSG_PACKAGE_DEPENDS "${${DEPENDENCIES_VAR}}")
|
||||
SET(OSG_PACKAGE_CONFLICTS "${${CONFLICTS_VAR}}")
|
||||
ENDIF()
|
||||
|
||||
# the doc packages don't need a system-arch specification
|
||||
IF(${package} MATCHES -doc)
|
||||
SET(OSG_PACKAGE_FILE_NAME ${package_name}-${OPENSCENEGRAPH_VERSION})
|
||||
@@ -192,7 +114,7 @@ MACRO(GENERATE_PACKAGING_TARGET package_name)
|
||||
ELSE()
|
||||
SET(ARCHIVE_EXT "tar.gz")
|
||||
ENDIF()
|
||||
|
||||
|
||||
# Create a target that creates the current package
|
||||
# and rename the package to give it proper filename
|
||||
ADD_CUSTOM_TARGET(${PACKAGE_TARGETNAME})
|
||||
@@ -202,8 +124,8 @@ MACRO(GENERATE_PACKAGING_TARGET package_name)
|
||||
COMMAND ${CMAKE_CPACK_COMMAND} -C ${OSG_CPACK_CONFIGURATION} --config ${OpenSceneGraph_BINARY_DIR}/CPackConfig-${package_name}.cmake
|
||||
COMMENT "Run CPack packaging for ${package_name}..."
|
||||
)
|
||||
# Add the exact same custom command to the all package generating target.
|
||||
# I can't use add_dependencies to do this because it would allow parallel building of packages so am going brute here
|
||||
# Add the exact same custom command to the all package generating target.
|
||||
# I can't use add_dependencies to do this because it would allow parallell building of packages so am going brute here
|
||||
ADD_CUSTOM_COMMAND(TARGET ${PACKAGE_ALL_TARGETNAME}
|
||||
COMMAND ${CMAKE_CPACK_COMMAND} -C ${OSG_CPACK_CONFIGURATION} --config ${OpenSceneGraph_BINARY_DIR}/CPackConfig-${package_name}.cmake
|
||||
)
|
||||
|
||||
@@ -53,7 +53,7 @@ SET(CPACK_NSIS_INSTALLER_ICON_CODE "")
|
||||
SET(CPACK_NSIS_INSTALLER_MUI_ICON_CODE "")
|
||||
SET(CPACK_OUTPUT_CONFIG_FILE "${PROJECT_BINARY_DIR}/CPackConfig-${OSG_CPACK_COMPONENT}.cmake")
|
||||
SET(CPACK_PACKAGE_DEFAULT_LOCATION "/")
|
||||
SET(CPACK_PACKAGE_DESCRIPTION_FILE "${OpenSceneGraph_SOURCE_DIR}/README.md")
|
||||
SET(CPACK_PACKAGE_DESCRIPTION_FILE "${OpenSceneGraph_SOURCE_DIR}/README.txt")
|
||||
SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "The OpenSceneGraph is an open source high performance 3d graphics toolkit")
|
||||
SET(CPACK_PACKAGE_FILE_NAME "${OSG_PACKAGE_FILE_NAME}")
|
||||
SET(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_INSTALL_DIRECTORY}")
|
||||
@@ -66,16 +66,6 @@ SET(CPACK_PACKAGE_VERSION_MAJOR "${OPENSCENEGRAPH_MAJOR_VERSION}")
|
||||
SET(CPACK_PACKAGE_VERSION_MINOR "${OPENSCENEGRAPH_MINOR_VERSION}")
|
||||
SET(CPACK_PACKAGE_VERSION_PATCH "${OPENSCENEGRAPH_PATCH_VERSION}")
|
||||
SET(CPACK_RESOURCE_FILE_LICENSE "${OpenSceneGraph_SOURCE_DIR}/LICENSE.txt")
|
||||
SET(CPACK_RESOURCE_FILE_README "${OpenSceneGraph_SOURCE_DIR}/README.md")
|
||||
SET(CPACK_RESOURCE_FILE_README "${OpenSceneGraph_SOURCE_DIR}/README.txt")
|
||||
SET(CPACK_RESOURCE_FILE_WELCOME "${OpenSceneGraph_SOURCE_DIR}/NEWS.txt")
|
||||
SET(CPACK_STRIP_FILES "ON")
|
||||
|
||||
# DEBIAN OPTIONS
|
||||
IF(${CPACK_GENERATOR} STREQUAL "DEB")
|
||||
SET(CPACK_DEBIAN_PACKAGE_MAINTAINER "${OPENSCENEGRAPH_PACKAGE_MAINTAINER}")
|
||||
SET(CPACK_DEBIAN_PACKAGE_HOMEPAGE "http://www.openscenegraph.org")
|
||||
SET(CPACK_DEBIAN_PACKAGE_SECTION "Development")
|
||||
SET(CPACK_DEBIAN_PACKAGE_DEPENDS "${OSG_PACKAGE_DEPENDS}")
|
||||
SET(CPACK_DEBIAN_PACKAGE_CONFLICTS "${OSG_PACKAGE_CONFLICTS}")
|
||||
SET(CPACK_DEBIAN_PACKAGE_CONTROL_EXTRA "${OpenSceneGraph_SOURCE_DIR}/debian_scripts/postinst;")
|
||||
ENDIF()
|
||||
|
||||
@@ -1,22 +0,0 @@
|
||||
# - If Windows is used, this script sets the variable WIN32_WINNT to the corresponding windows version
|
||||
|
||||
if (WIN32)
|
||||
message(STATUS "Checking windows version...")
|
||||
macro(get_WIN32_WINNT version)
|
||||
if (CMAKE_SYSTEM_VERSION)
|
||||
set(ver ${CMAKE_SYSTEM_VERSION})
|
||||
string(REGEX MATCH "^([0-9]+).([0-9])" ver ${ver})
|
||||
string(REGEX MATCH "^([0-9]+)" verMajor ${ver})
|
||||
# Check for Windows 10, b/c we'll need to convert to hex 'A'.
|
||||
if ("${verMajor}" MATCHES "10")
|
||||
set(verMajor "A")
|
||||
string(REGEX REPLACE "^([0-9]+)" ${verMajor} ver ${ver})
|
||||
endif ("${verMajor}" MATCHES "10")
|
||||
# Remove all remaining '.' characters.
|
||||
string(REPLACE "." "" ver ${ver})
|
||||
# Prepend each digit with a zero.
|
||||
string(REGEX REPLACE "([0-9A-Z])" "0\\1" ver ${ver})
|
||||
set(${version} "0x${ver}")
|
||||
endif(CMAKE_SYSTEM_VERSION)
|
||||
endmacro(get_WIN32_WINNT)
|
||||
endif(WIN32)
|
||||
@@ -4,7 +4,7 @@
|
||||
# full path of the library name. in order to differentiate release and debug, this macro get the
|
||||
# NAME of the variables, so the macro gets as arguments the target name and the following list of parameters
|
||||
# is intended as a list of variable names each one containing the path of the libraries to link to
|
||||
# The existence of a variable name with _DEBUG appended is tested and, in case it' s value is used
|
||||
# The existance of a variable name with _DEBUG appended is tested and, in case it' s value is used
|
||||
# for linking to when in debug mode
|
||||
# the content of this library for linking when in debugging
|
||||
#######################################################################################################
|
||||
@@ -27,10 +27,15 @@ MACRO(BUILDER_VERSION_GREATER MAJOR_VER MINOR_VER PATCH_VER)
|
||||
ENDIF()
|
||||
ENDMACRO(BUILDER_VERSION_GREATER MAJOR_VER MINOR_VER PATCH_VER)
|
||||
|
||||
# CMAKE24: if CMake version is <2.6.0.
|
||||
SET(CMAKE24 OFF)
|
||||
IF(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} LESS 5)
|
||||
SET(CMAKE24 ON)
|
||||
ENDIF(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} LESS 5)
|
||||
|
||||
# CMAKE_VERSION_TEST: Define whether "IF(${CMAKE_VERSION} VERSION_LESS "x.y.z")" can be used or not.
|
||||
BUILDER_VERSION_GREATER(2 8 0)
|
||||
SET(CMAKE_VERSION_TEST ${VALID_BUILDER_VERSION}) # >= 2.8.0
|
||||
BUILDER_VERSION_GREATER(2 6 3)
|
||||
SET(CMAKE_VERSION_TEST ${VALID_BUILDER_VERSION}) # >= 2.6.4
|
||||
|
||||
SET(VALID_BUILDER_VERSION OFF)
|
||||
|
||||
@@ -38,13 +43,9 @@ SET(VALID_BUILDER_VERSION OFF)
|
||||
MACRO(LINK_WITH_VARIABLES TRGTNAME)
|
||||
FOREACH(varname ${ARGN})
|
||||
IF(${varname}_DEBUG)
|
||||
IF(${varname}_RELEASE)
|
||||
TARGET_LINK_LIBRARIES(${TRGTNAME} optimized "${${varname}_RELEASE}" debug "${${varname}_DEBUG}")
|
||||
ELSE(${varname}_RELEASE)
|
||||
TARGET_LINK_LIBRARIES(${TRGTNAME} optimized "${${varname}}" debug "${${varname}_DEBUG}")
|
||||
ENDIF(${varname}_RELEASE)
|
||||
TARGET_LINK_LIBRARIES(${TRGTNAME} optimized "${${varname}}" debug "${${varname}_DEBUG}")
|
||||
ELSE(${varname}_DEBUG)
|
||||
TARGET_LINK_LIBRARIES(${TRGTNAME} ${${varname}} )
|
||||
TARGET_LINK_LIBRARIES(${TRGTNAME} "${${varname}}" )
|
||||
ENDIF(${varname}_DEBUG)
|
||||
ENDFOREACH(varname)
|
||||
ENDMACRO(LINK_WITH_VARIABLES TRGTNAME)
|
||||
@@ -82,8 +83,8 @@ ENDMACRO(LINK_EXTERNAL TRGTNAME)
|
||||
MACRO(LINK_CORELIB_DEFAULT CORELIB_NAME)
|
||||
#SET(ALL_GL_LIBRARIES ${OPENGL_LIBRARIES})
|
||||
SET(ALL_GL_LIBRARIES ${OPENGL_gl_LIBRARY})
|
||||
IF (OSG_GLES1_AVAILABLE OR OSG_GLES2_AVAILABLE OR OSG_GLES3_AVAILABLE)
|
||||
SET(ALL_GL_LIBRARIES ${ALL_GL_LIBRARIES} ${EGL_LIBRARY})
|
||||
IF (OSG_GLES1_AVAILABLE OR OSG_GLES2_AVAILABLE)
|
||||
SET(ALL_GL_LIBRARIES ${ALL_GL_LIBRARIES} ${OPENGL_egl_LIBRARY})
|
||||
ENDIF()
|
||||
|
||||
LINK_EXTERNAL(${CORELIB_NAME} ${ALL_GL_LIBRARIES})
|
||||
@@ -122,9 +123,9 @@ MACRO(SETUP_LINK_LIBRARIES)
|
||||
FOREACH(LINKLIB ${TARGET_ADDED_LIBRARIES})
|
||||
SET(TO_INSERT TRUE)
|
||||
FOREACH (value ${TARGET_COMMON_LIBRARIES})
|
||||
IF ("${value}" STREQUAL "${LINKLIB}")
|
||||
IF (${value} STREQUAL ${LINKLIB})
|
||||
SET(TO_INSERT FALSE)
|
||||
ENDIF ("${value}" STREQUAL "${LINKLIB}")
|
||||
ENDIF (${value} STREQUAL ${LINKLIB})
|
||||
ENDFOREACH (value ${TARGET_COMMON_LIBRARIES})
|
||||
IF(TO_INSERT)
|
||||
LIST(APPEND TARGET_LIBRARIES ${LINKLIB})
|
||||
@@ -133,8 +134,8 @@ MACRO(SETUP_LINK_LIBRARIES)
|
||||
|
||||
#SET(ALL_GL_LIBRARIES ${OPENGL_LIBRARIES})
|
||||
SET(ALL_GL_LIBRARIES ${OPENGL_gl_LIBRARY})
|
||||
IF (OSG_GLES1_AVAILABLE OR OSG_GLES2_AVAILABLE OR OSG_GLES3_AVAILABLE)
|
||||
SET(ALL_GL_LIBRARIES ${ALL_GL_LIBRARIES} ${EGL_LIBRARY})
|
||||
IF (OSG_GLES1_AVAILABLE OR OSG_GLES2_AVAILABLE)
|
||||
SET(ALL_GL_LIBRARIES ${ALL_GL_LIBRARIES} ${OPENGL_egl_LIBRARY})
|
||||
ENDIF()
|
||||
|
||||
# FOREACH(LINKLIB ${TARGET_LIBRARIES})
|
||||
@@ -211,10 +212,9 @@ ENDMACRO(SET_OUTPUT_DIR_PROPERTY_260 TARGET_TARGETNAME RELATIVE_OUTDIR)
|
||||
##########################################################################################################
|
||||
|
||||
MACRO(SETUP_LIBRARY LIB_NAME)
|
||||
IF(GLCORE_FOUND)
|
||||
INCLUDE_DIRECTORIES( ${GLCORE_INCLUDE_DIR} )
|
||||
ENDIF()
|
||||
|
||||
IF(ANDROID)
|
||||
SETUP_ANDROID_LIBRARY(${LIB_NAME})
|
||||
ELSE()
|
||||
SET(TARGET_NAME ${LIB_NAME} )
|
||||
SET(TARGET_TARGETNAME ${LIB_NAME} )
|
||||
ADD_LIBRARY(${LIB_NAME}
|
||||
@@ -225,9 +225,6 @@ MACRO(SETUP_LIBRARY LIB_NAME)
|
||||
)
|
||||
SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES FOLDER "OSG Core")
|
||||
IF(APPLE)
|
||||
IF(OSG_BUILD_PLATFORM_IPHONE OR OSG_BUILD_PLATFORM_IPHONE_SIMULATOR)
|
||||
SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES XCODE_ATTRIBUTE_ENABLE_BITCODE ${IPHONE_ENABLE_BITCODE})
|
||||
ENDIF()
|
||||
SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES XCODE_ATTRIBUTE_WARNING_CFLAGS "")
|
||||
ENDIF()
|
||||
IF(TARGET_LABEL)
|
||||
@@ -245,13 +242,14 @@ MACRO(SETUP_LIBRARY LIB_NAME)
|
||||
ENDIF(TARGET_LIBRARIES_VARS)
|
||||
LINK_CORELIB_DEFAULT(${LIB_NAME})
|
||||
|
||||
ENDIF()
|
||||
INCLUDE(ModuleInstall OPTIONAL)
|
||||
ENDMACRO(SETUP_LIBRARY LIB_NAME)
|
||||
|
||||
MACRO(SETUP_PLUGIN PLUGIN_NAME)
|
||||
IF(GLCORE_FOUND)
|
||||
INCLUDE_DIRECTORIES( ${GLCORE_INCLUDE_DIR} )
|
||||
ENDIF()
|
||||
IF(ANDROID)
|
||||
SETUP_ANDROID_LIBRARY(${TARGET_DEFAULT_PREFIX}${PLUGIN_NAME})
|
||||
ELSE()
|
||||
|
||||
SET(TARGET_NAME ${PLUGIN_NAME} )
|
||||
|
||||
@@ -269,23 +267,6 @@ MACRO(SETUP_PLUGIN PLUGIN_NAME)
|
||||
## plugins gets put in libopenscenegraph by default
|
||||
IF(${ARGC} GREATER 1)
|
||||
SET(PACKAGE_COMPONENT libopenscenegraph-${ARGV1})
|
||||
|
||||
# add cpack config variables for plugin with own package
|
||||
IF(BUILD_OSG_PACKAGES)
|
||||
IF("${CPACK_GENERATOR}" STREQUAL "DEB")
|
||||
STRING(TOUPPER ${PACKAGE_COMPONENT} UPPER_PACKAGE_COMPONENT)
|
||||
SET(CPACK_${UPPER_PACKAGE_COMPONENT}_DEPENDENCIES
|
||||
"libopenscenegraph"
|
||||
CACHE STRING
|
||||
"Dependend packages for the ${PACKAGE_COMPONENT} package with all components (uses deb dependecy format), e.g., 'libc6, libcurl3-gnutls, libgif4, libjpeg8, libpng12-0'"
|
||||
)
|
||||
SET(CPACK_${UPPER_PACKAGE_COMPONENT}_CONFLICTS
|
||||
""
|
||||
CACHE STRING
|
||||
"Conflicting packages for the ${PACKAGE_COMPONENT} package (uses deb dependecy format), e.g., 'libc6, libcurl3-gnutls, libgif4, libjpeg8, libpng12-0'"
|
||||
)
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
ELSE(${ARGC} GREATER 1)
|
||||
SET(PACKAGE_COMPONENT libopenscenegraph)
|
||||
ENDIF(${ARGC} GREATER 1)
|
||||
@@ -336,9 +317,6 @@ MACRO(SETUP_PLUGIN PLUGIN_NAME)
|
||||
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES FOLDER "Plugins")
|
||||
IF(APPLE)
|
||||
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES XCODE_ATTRIBUTE_WARNING_CFLAGS "")
|
||||
IF(OSG_BUILD_PLATFORM_IPHONE OR OSG_BUILD_PLATFORM_IPHONE_SIMULATOR)
|
||||
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES XCODE_ATTRIBUTE_ENABLE_BITCODE ${IPHONE_ENABLE_BITCODE})
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
SETUP_LINK_LIBRARIES()
|
||||
|
||||
@@ -348,16 +326,13 @@ MACRO(SETUP_PLUGIN PLUGIN_NAME)
|
||||
RUNTIME DESTINATION bin COMPONENT ${PACKAGE_COMPONENT}
|
||||
ARCHIVE DESTINATION lib/${OSG_PLUGINS} COMPONENT libopenscenegraph-dev
|
||||
LIBRARY DESTINATION bin/${OSG_PLUGINS} COMPONENT ${PACKAGE_COMPONENT})
|
||||
IF(MSVC AND DYNAMIC_OPENSCENEGRAPH)
|
||||
INSTALL(FILES ${OUTPUT_BINDIR}/${OSG_PLUGINS}/${TARGET_TARGETNAME}${CMAKE_RELWITHDEBINFO_POSTFIX}.pdb DESTINATION bin/${OSG_PLUGINS} COMPONENT ${PACKAGE_COMPONENT} CONFIGURATIONS RelWithDebInfo)
|
||||
INSTALL(FILES ${OUTPUT_BINDIR}/${OSG_PLUGINS}/${TARGET_TARGETNAME}${CMAKE_DEBUG_POSTFIX}.pdb DESTINATION bin/${OSG_PLUGINS} COMPONENT ${PACKAGE_COMPONENT} CONFIGURATIONS Debug)
|
||||
ENDIF(MSVC AND DYNAMIC_OPENSCENEGRAPH)
|
||||
ELSE(WIN32)
|
||||
INSTALL(TARGETS ${TARGET_TARGETNAME}
|
||||
RUNTIME DESTINATION bin COMPONENT ${PACKAGE_COMPONENT}
|
||||
ARCHIVE DESTINATION lib${LIB_POSTFIX}/${OSG_PLUGINS} COMPONENT libopenscenegraph-dev
|
||||
LIBRARY DESTINATION lib${LIB_POSTFIX}/${OSG_PLUGINS} COMPONENT ${PACKAGE_COMPONENT})
|
||||
ENDIF(WIN32)
|
||||
ENDIF()
|
||||
ENDMACRO(SETUP_PLUGIN)
|
||||
|
||||
|
||||
@@ -367,10 +342,6 @@ ENDMACRO(SETUP_PLUGIN)
|
||||
|
||||
MACRO(SETUP_EXE IS_COMMANDLINE_APP)
|
||||
#MESSAGE("in -->SETUP_EXE<-- ${TARGET_NAME}-->${TARGET_SRC} <--> ${TARGET_H}<--")
|
||||
IF(GLCORE_FOUND)
|
||||
INCLUDE_DIRECTORIES( ${GLCORE_INCLUDE_DIR} )
|
||||
ENDIF()
|
||||
|
||||
IF(NOT TARGET_TARGETNAME)
|
||||
SET(TARGET_TARGETNAME "${TARGET_DEFAULT_PREFIX}${TARGET_NAME}")
|
||||
ENDIF(NOT TARGET_TARGETNAME)
|
||||
@@ -429,9 +400,6 @@ MACRO(SETUP_EXE IS_COMMANDLINE_APP)
|
||||
|
||||
IF(APPLE)
|
||||
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES XCODE_ATTRIBUTE_WARNING_CFLAGS "")
|
||||
IF(OSG_BUILD_PLATFORM_IPHONE OR OSG_BUILD_PLATFORM_IPHONE_SIMULATOR)
|
||||
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES XCODE_ATTRIBUTE_ENABLE_BITCODE ${IPHONE_ENABLE_BITCODE})
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
SETUP_LINK_LIBRARIES()
|
||||
@@ -457,10 +425,6 @@ MACRO(SETUP_APPLICATION APPLICATION_NAME)
|
||||
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION bin BUNDLE DESTINATION bin)
|
||||
ELSE(APPLE)
|
||||
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION bin COMPONENT openscenegraph )
|
||||
IF(MSVC)
|
||||
INSTALL(FILES ${CMAKE_BINARY_DIR}/bin/${TARGET_NAME}${CMAKE_RELWITHDEBINFO_POSTFIX}.pdb DESTINATION bin COMPONENT openscenegraph CONFIGURATIONS RelWithDebInfo)
|
||||
INSTALL(FILES ${CMAKE_BINARY_DIR}/bin/${TARGET_NAME}${CMAKE_DEBUG_POSTFIX}.pdb DESTINATION bin COMPONENT openscenegraph CONFIGURATIONS Debug)
|
||||
ENDIF(MSVC)
|
||||
ENDIF(APPLE)
|
||||
|
||||
ENDMACRO(SETUP_APPLICATION)
|
||||
@@ -490,10 +454,6 @@ MACRO(SETUP_EXAMPLE EXAMPLE_NAME)
|
||||
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION share/OpenSceneGraph/bin BUNDLE DESTINATION share/OpenSceneGraph/bin )
|
||||
ELSE(APPLE)
|
||||
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION share/OpenSceneGraph/bin COMPONENT openscenegraph-examples )
|
||||
IF(MSVC)
|
||||
INSTALL(FILES ${CMAKE_BINARY_DIR}/bin/${TARGET_NAME}${CMAKE_RELWITHDEBINFO_POSTFIX}.pdb DESTINATION share/OpenSceneGraph/bin COMPONENT openscenegraph-examples CONFIGURATIONS RelWithDebInfo)
|
||||
INSTALL(FILES ${CMAKE_BINARY_DIR}/bin/${TARGET_NAME}${CMAKE_DEBUG_POSTFIX}.pdb DESTINATION share/OpenSceneGraph/bin COMPONENT openscenegraph-examples CONFIGURATIONS Debug)
|
||||
ENDIF(MSVC)
|
||||
ENDIF(APPLE)
|
||||
|
||||
ENDMACRO(SETUP_EXAMPLE)
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
|
||||
1. As a special exception, the copyright holders of this library give
|
||||
permission for additional uses of the text contained in this release of
|
||||
the library as licensed under the wxWindows Library Licence, applying
|
||||
the library as licenced under the wxWindows Library Licence, applying
|
||||
either version 3 of the Licence, or (at your option) any later version of
|
||||
the Licence as published by the copyright holders of version 3 of the
|
||||
Licence document.
|
||||
|
||||
136
NEWS.txt
136
NEWS.txt
@@ -1,98 +1,66 @@
|
||||
OSG News
|
||||
========
|
||||
|
||||
OpenSceneGraph 3.6 release
|
||||
PERTHSHIRE, Scotland - 7th April 2018 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.6.0, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. The OpenSceneGraph is written entirely in Standard C++ and built upon OpenGL (1.2 to 4.6) and OpenGL ES (1.0 to 3.0), and offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modelling markets. OpenSceneGraph 3.6 runs on all Microsoft Windows platforms, Apple OS/X, iOS, GNU/Linux, Android, Solaris, HP-UX, AIX and FreeBSD operating systems.
|
||||
|
||||
Updates include:
|
||||
= OpenSceneGraph 3.2.2 maintance release provides a number of bug and build fixes over the 3.2.1 stable release
|
||||
|
||||
* OpenThreads::Affinity introduced to enable setting of processor affinity on viewer and database threads
|
||||
* osgText rewritten to improve visual quality, add signed distance field support and full GLES2/3 and GL3/4 support
|
||||
* Added VertexArrayObject support, enable full OpenGL Core Profile support under OSX.
|
||||
* Added OpenCASCADE plugin
|
||||
* Added STEP (.stp) plugin
|
||||
* Improvements to FBX and COLLADA loaders
|
||||
* Improvements to gles plugin to provide better Sketchfab support
|
||||
* Added osgemscripten example
|
||||
* Improvements to osgAnimation
|
||||
* NodeVisitor ValueMap for storing values that can be stored and accessed across frames, such as update, event and cull traversals
|
||||
* ShapeDrawable rewritten as an osg::Geometry to improve performance and flexibility
|
||||
* Added osg::MultiDrawArrays support
|
||||
* Added osgdeferred example that illustrates how to implement deferred rendering
|
||||
* Added MultiDrawIndirect support
|
||||
* Moved glDispatchCompute control out of osg::Program into a dedicated osg::DispatchCompute class to improve control of compute shaders
|
||||
* KdTree support added for PolytopeIntersector, and ability to work with points, lines and polygons
|
||||
* osgQt has been moved out to it's own dedicated osgQt github repository
|
||||
* CMake build support for iOS bitcode builds
|
||||
* CoverityScan testing introduced, fixes bring defect density to 0.0 per 1,0000 lines of code!
|
||||
* Support for Codedoc automated documentation
|
||||
* Support for Travis automated build system
|
||||
PERTHSHIRE, Scotland - 4th August 2015 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.2.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.2.2 is written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.2.2 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
|
||||
|
||||
=== Open-source development delivers industry-leading features and performance ===
|
||||
The OpenSceneGraph 3.2.2 stable release is the culmination of 16 years of work by the open-source community that has grown up around the project. This point release is fully binary compatible with the 3.2.0 and 3.2.1 stable releases. The changes made are focused on addressing bugs and improving build support for latest compilers, OS updates and 3rd changes to Party Libraries.
|
||||
|
||||
Downloads and Licensing:
|
||||
=== Downloads and Licensing ===
|
||||
OpenSceneGraph is open-source, so full source code is provided, and can be copied, modified and used free of charge for commercial and non-commercial use. Access to the source allows end users greater flexibility in how they develop, debug and deploy their applications. They gain productivity and freedom by being able to leverage the tool chain in accordance with their own release cycles. Downloads of binaries and source can be found in the [http://www.openscenegraph.org/index.php/download-section/stable-releases Downloads] section of the openscenegraph.org website.
|
||||
|
||||
OpenSceneGraph is open-source, so full source code is provided, and can be copied, modified and used free of charge for commercial and non-commercial use. Access to the source allows end users greater flexibility in how they develop, debug and deploy their applications. They gain productivity and freedom by being able to leverage the tool chain in accordance with their own release cycles. Downloads of binaries and source can be found at http://www.openscenegraph.org/index.php/download-section/stable-releases and at our github repository https://github.com/openscenegraph/OpenSceneGraph/.
|
||||
OpenSceneGraph is released under the [http://www.openscenegraph.org/projects/osg/wiki/Legal OpenSceneGraph Public License], which is based on the Lesser GNU Public License (LGPL), permitting the software to be used free of charge across the full spectrum of commercial and open-source applications. Furthermore, it allows both static and dynamic linking of the OpenSceneGraph libraries without restricting the licensing of the user's software.
|
||||
|
||||
OpenSceneGraph is released under the OpenSceneGraph Public License, which is based on the Lesser GNU Public License (LGPL), permitting the software to be used free of charge across the full spectrum of commercial and open-source applications. Furthermore, it allows both static and dynamic linking of the OpenSceneGraph libraries without restricting the licensing of the user's software. Further details http://www.openscenegraph.org/index.php/about/licensing
|
||||
=== Professional support and services ===
|
||||
OpenSceneGraph project is backed up with professional services by [http://www.openscenegraph.com OpenSceneGraph Professional Services], based in Scotland, and [http://www.alphapixel.com AlphaPixel] based in the USA, and a range of [wiki:Community/Contractors Contractors] from around the world. Services available include:
|
||||
|
||||
* Confidential Professional Support
|
||||
* Bespoke development
|
||||
* Consultancy
|
||||
* Training
|
||||
|
||||
Professional support and services:
|
||||
|
||||
OpenSceneGraph project is backed up with professional services by OpenSceneGraph Professional Services, based in Scotland, and a range of Contractors from around the world http://www.openscenegraph.org/index.php/support/professional-support. For enquires email robert@openscenegraph.com. Services available include:
|
||||
|
||||
Confidential Professional Support
|
||||
Bespoke development
|
||||
Consultancy
|
||||
Training
|
||||
|
||||
|
||||
Community support and contributions:
|
||||
|
||||
=== Community support and contributions ===
|
||||
The diverse and growing community of over 5000 developers is centred around the public osg-users mailing list/forum, where members discuss how best to use OpenSceneGraph, provide mutual support, and coordinate development of new features and bug fixes. Members of this community come from many different countries with backgrounds ranging from some of the world's largest aerospace companies, game companies, and visual simulation specialists to university researchers, students and hobbyists.
|
||||
|
||||
The OpenSceneGraph project owes a great deal to the community for its development and support, in particular we wish to thank the 568 individuals from around the world that have directly contributed to the development and refinement of the OpenSceneGraph code base.
|
||||
The OpenSceneGraph project owes a great deal to the community for its development and support, in particular we wish to thank the [http://www.openscenegraph.org/index.php/about/197-contributors-to-openscenegraph-3-2-2 individuals] from around the world that have directly contributed to the development and refinement of the OpenSceneGraph code base.
|
||||
|
||||
|
||||
|
||||
OpenSceneGraph 3.4 release introduces shader composition, new osgUI library, displacement mapping, volume rendering, lua scripting support and much more
|
||||
PERTHSHIRE, Scotland - 12th August 2015 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.4, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.4 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modelling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.4 runs on all Microsoft Windows platforms, Apple OS/X, iOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
|
||||
Updates include:
|
||||
= OpenSceneGraph 3.2.1 stable release provides a number of bug and build fixes to the 3.2.0 stable release
|
||||
|
||||
* New #pragma(tic) composition shader functionality built into the core OSG that provides a easy to use yet flexible scheme for controlling and composing shaders at runtime levering GLSL support for #define and #pragma.
|
||||
* New osgTerrain::DisplacementMappingTechnique to uses vertex, geometry and fragment shader based displacement mapping technique that dramatically lowers the CPU and GPU memory footprint and bandwidth needs for the same visual quality. The new scheme enables paged terrain that work robustly on smaller hardware, or with far higher loads without framedrops. This new technique levels #pragma(tic) shader composition to enable one to toggle on/off features in the shaders at runtime in a way that is as convenient to use as toggle modes in a fixed function pipeline scene graph.
|
||||
* New osgVolume::MultipassTechique that uses multipass rendering and shaders to enable seamless mixing of traditional 3D geometry and volumes, support for geometry hulls that constrain where the volume should be rendered as well as improving the ray tracing shaders so that they are both faster and have higher visual quality than the previous generation of ray traced shaders supported by OSG-3.2 releases and before.
|
||||
* New osgDB::Classiterface class that provides an easy to use mechanism for introspection of scene graph classes, allowing one to get, set properties and invoke methods in a generic way, making the task of integrating 3rd prarty tools such as scripting languages straight forward.
|
||||
* New Lua scripting support via a plugin that integrates Lua 5.2.3 and the OSG via the OSG's native serialization codes.
|
||||
* New osgUI NodeKit, that enables User Interface elements to be placed directly into 3D scene graph. The classes are fully scriptable so you create create UI and behaviours all within lua scripts.
|
||||
* Improvements to OpenGL ES 1.1, ES 2.0 and ES3.0 support, including platform specific extensions
|
||||
* Improvements to OpenGL 4.x support with a range of new extensions support
|
||||
* Updates to osgQt to support Qt5 and provide better support for Qt4
|
||||
PERTHSHIRE, Scotland - 4th July 2014 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.2.1, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.2 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.2 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
|
||||
|
||||
Downloads and Licensing:
|
||||
=== Open-source development delivers industry-leading features and performance ===
|
||||
The OpenSceneGraph 3.2.1 stable release is the culmination of 15 years of work by the open-source community that has grown up around the project. This point release is fully binary compatible with the 3.2.0 stable release. The changes made are focused on addressing bugs and improving build support for latest compilers, OS updates and 3rd changes to Party Libraries.
|
||||
|
||||
OpenSceneGraph is open-source, so full source code is provided, and can be copied, modified and used free of charge for commercial and non-commercial use. Access to the source allows end users greater flexibility in how they develop, debug and deploy their applications. They gain productivity and freedom by being able to leverage the tool chain in accordance with their own release cycles. Downloads of binaries and source can be found in the Downloads section of the openscenegraph.org website.
|
||||
=== Downloads and Licensing ===
|
||||
OpenSceneGraph is open-source, so full source code is provided, and can be copied, modified and used free of charge for commercial and non-commercial use. Access to the source allows end users greater flexibility in how they develop, debug and deploy their applications. They gain productivity and freedom by being able to leverage the tool chain in accordance with their own release cycles. Downloads of binaries and source can be found in the [http://www.openscenegraph.org/index.php/download-section/stable-releases Downloads] section of the openscenegraph.org website.
|
||||
|
||||
OpenSceneGraph is released under the OpenSceneGraph Public License, which is based on the Lesser GNU Public License (LGPL), permitting the software to be used free of charge across the full spectrum of commercial and open-source applications. Furthermore, it allows both static and dynamic linking of the OpenSceneGraph libraries without restricting the licensing of the user's software.
|
||||
Professional support and services
|
||||
OpenSceneGraph is released under the [http://www.openscenegraph.org/projects/osg/wiki/Legal OpenSceneGraph Public License], which is based on the Lesser GNU Public License (LGPL), permitting the software to be used free of charge across the full spectrum of commercial and open-source applications. Furthermore, it allows both static and dynamic linking of the OpenSceneGraph libraries without restricting the licensing of the user's software.
|
||||
|
||||
OpenSceneGraph project is backed up with professional services by OpenSceneGraph Professional Services, based in Scotland, and a range of Contractors from around the world. Services available include:
|
||||
=== Professional support and services ===
|
||||
OpenSceneGraph project is backed up with professional services by [http://www.openscenegraph.com OpenSceneGraph Professional Services], based in Scotland, and [http://www.skew-matrix.com Skew-Matrix] and [http://www.alphapixel.com AlphaPixel] both based in the USA, and a range of [wiki:Community/Contractors Contractors] from around the world. Services available include:
|
||||
|
||||
Confidential Professional Support
|
||||
Bespoke development
|
||||
Consultancy
|
||||
Training
|
||||
|
||||
Community support and contributions:
|
||||
* Confidential Professional Support
|
||||
* Bespoke development
|
||||
* Consultancy
|
||||
* Training
|
||||
|
||||
=== Community support and contributions ===
|
||||
The diverse and growing community of over 5000 developers is centred around the public osg-users mailing list/forum, where members discuss how best to use OpenSceneGraph, provide mutual support, and coordinate development of new features and bug fixes. Members of this community come from many different countries with backgrounds ranging from some of the world's largest aerospace companies, game companies, and visual simulation specialists to university researchers, students and hobbyists.
|
||||
|
||||
The OpenSceneGraph project owes a great deal to the community for its development and support, in particular we wish to thank the 550 individuals from around the world that have directly contributed to the development and refinement of the OpenSceneGraph code base.
|
||||
The OpenSceneGraph project owes a great deal to the community for its development and support, in particular we wish to thank the [http://www.openscenegraph.org/index.php/about/56-contributors/162-contributors-to-openscenegraph-3-2-1 individuals] from around the world that have directly contributed to the development and refinement of the OpenSceneGraph code base.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
= !OpenSceneGraph 3.2 release improves support iOS and Android, supports a range of new OpenGL features much more.
|
||||
|
||||
PERTHSHIRE, Scotland - 24th July 2013 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 3.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 3.2 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modelling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 3.2 runs on all Microsoft Windows platforms, Apple OS/X, iOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
|
||||
PERTHSHIRE, Scotland - 24th July 2013 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 3.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 3.2 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 3.2 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
|
||||
|
||||
=== Open-source development delivers industry-leading features and performance ===
|
||||
The !OpenSceneGraph 3.2 release is the culmination of 14 years of work by the open-source community that has grown up around the project. The real-time graphics industry and academia embraced it from the very beginning, deploying it in real-world applications, and actively participating in its development, testing and refinement. The end result is a high-quality library with a feature set relevant to application developers' needs in both the desktop and mobile space.
|
||||
@@ -106,7 +74,7 @@ The !OpenSceneGraph 3.2 release is the culmination of 14 years of work by the op
|
||||
* New OpenGL extensions support including compute shaders, tessellation shaders, integer array formats and associated Vec* classes, primitive restart
|
||||
* Improvements to osgManipulator NodeKit that introduce new manipulators and improve flexibility and customizability
|
||||
* Updates to osgQt to support Qt5 and provide better support for Qt4
|
||||
* New osgGA::Device base class for receiving from and sending events to both real and virtual devices in a generic, extensible way
|
||||
* New osgGA::Device base class for recieving from and sending events to both real and virtual devices in a generic, extensible way
|
||||
* New ZeroConf, RestHTTP and OSC plugins to enable remote control of applications such as controlling desktop systems from tablets and phones
|
||||
* Improvements to osgVolume NodeKit and DICOM plugin for better medical visualization
|
||||
* New TrackVis .trk track files plugin for the visualization of brain scans.
|
||||
@@ -143,7 +111,7 @@ The !OpenSceneGraph project owes a great deal to the community for its developme
|
||||
|
||||
= !OpenSceneGraph 3.0 release adds support OpenGL ES 1.1, OpenGL ES 2.0, OpenGL 3.x to 4.0, support for Andoid and IOS platforms and much more.
|
||||
|
||||
PERTHSHIRE, Scotland - 28th June 2011 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 3.0, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 3.0 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modelling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 3.0 runs on all Microsoft Windows platforms, Apple OS/X, iOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
|
||||
PERTHSHIRE, Scotland - 28th June 2011 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 3.0, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 3.0 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 3.0 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
|
||||
|
||||
=== Open-source development delivers industry-leading features and performance ===
|
||||
The !OpenSceneGraph 3.0 release is the culmination of 12 years of work by the lead developers and the open-source community that has grown up around the project. The real-time graphics industry and academia embraced it from the very beginning, deploying it in real-world applications, and actively participating in its development, testing and refinement. The end result is a high-quality library with a feature set relevant to application developers' needs.
|
||||
@@ -198,7 +166,7 @@ The !OpenSceneGraph project owes a great deal to the community for its developme
|
||||
|
||||
= !OpenSceneGraph 2.8 release adds osgAnimation and osgVolume libraries, DICOM support, LispSM shadowing and much more. =
|
||||
|
||||
PERTHSHIRE, Scotland - 12th February 2009 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.8, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.8 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modelling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.8 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
|
||||
PERTHSHIRE, Scotland - 12th February 2009 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.8, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.8 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.8 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
|
||||
|
||||
=== Open-source development delivers industry-leading features and performance ===
|
||||
The !OpenSceneGraph 2.8 release is the culmination of 10 years of work by the lead developers and the open-source community that has grown up around the project. The real-time graphics industry and academia embraced it from the very beginning, deploying it in real-world applications, and actively participating in its development, testing and refinement. The end result is a high-quality library with a feature set relevant to application developers' needs.
|
||||
@@ -269,7 +237,7 @@ About !OpenSceneGraph Professional Services:[[BR]]
|
||||
|
||||
= !OpenSceneGraph 2.6 release adds osgWidget library, KdTree intersections, Anti-aliased FBOsand much more. =
|
||||
|
||||
PERTHSHIRE, Scotland - 5th August 2008 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.6, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.6 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modelling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.6 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
|
||||
PERTHSHIRE, Scotland - 5th August 2008 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.6, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.6 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.6 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
|
||||
|
||||
=== Open-source development delivers industry-leading features and performance ===
|
||||
The !OpenSceneGraph 2.6 release is the culmination of 9 years of work by the lead developers and the open-source community that has grown up around the project. The real-time graphics industry and academia embraced it from the very beginning, deploying it in real-world applications, and actively participating in its development, testing and refinement. The end result is a high-quality library with a feature set relevant to application developers' needs.
|
||||
@@ -338,7 +306,7 @@ About !OpenSceneGraph Professional Services:[[BR]]
|
||||
|
||||
= !OpenSceneGraph 2.4 release adds geometry shaders, multiple render targets, support for terrabyte scale terrain databases, writing to !OpenFlight and much more. =
|
||||
|
||||
PERTHSHIRE, Scotland - 25th April 2008 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.4, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.4 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modelling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.4 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
|
||||
PERTHSHIRE, Scotland - 25th April 2008 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.4, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.4 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.4 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
|
||||
|
||||
=== Open-source development delivers industry-leading features and performance ===
|
||||
The !OpenSceneGraph 2.4 release is the culmination of 9 years of work by the lead developers and the open-source community that has grown up around the project. The real-time graphics industry and academia embraced it from the very beginning, deploying it in real-world applications, and actively participating in its development, testing and refinement. The end result is a high-quality library with a feature set relevant to application developers' needs.
|
||||
@@ -394,7 +362,7 @@ About !OpenSceneGraph Professional Services:[[BR]]
|
||||
|
||||
= OpenSceneGraph 2.2 release adds support for advanced displays, soft and parallel split shadow maps and easier builds =
|
||||
|
||||
PERTHSHIRE, Scotland - 4th October 2007 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.2 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modelling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.2 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and !FreeBSD operating systems.
|
||||
PERTHSHIRE, Scotland - 4th October 2007 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.2 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.2 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and !FreeBSD operating systems.
|
||||
|
||||
=== Open-source development delivers industry-leading features and performance ===
|
||||
The !OpenSceneGraph 2.2 release is the culmination of 8 years of work by the lead developers and the open-source community that has grown up around the project. The real-time graphics industry and academia embraced it from the very beginning, deploying it in real-world applications, and actively participating in its development, testing and refinement. The end result is a high-quality library with a feature set relevant to application developers' needs.
|
||||
@@ -451,7 +419,7 @@ About !OpenSceneGraph Professional Services:[[BR]]
|
||||
|
||||
!!![=OpenSceneGraph=] 2.0 release improves ease-of-use and scalability, introducing new osgViewer, osgShadow and osgManipulator libraries, new build system, improved multi-core, multi-GPU support.
|
||||
|
||||
PERTHSHIRE, Scotland - 15th June 2007 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 2.0, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 2.0, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modelling markets a real-time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 2.0 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and [=FreeBSD=] operating systems.
|
||||
PERTHSHIRE, Scotland - 15th June 2007 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 2.0, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 2.0, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real-time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 2.0 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and [=FreeBSD=] operating systems.
|
||||
|
||||
!!!Open-source development delivers industry-leading features and performance
|
||||
The [=OpenSceneGraph=] 2.0 release is the culmination of 8 years of work by the lead developers and the open-source community that has grown up around the project. The real-time graphics industry and academia embraced it from the very beginning, deploying it in real-world applications, and actively participating in its development, testing and refinement. The end result is a high-quality library with a feature set relevant to application developers' needs.
|
||||
@@ -509,7 +477,7 @@ Project Lead and Proprietor [=OpenSceneGraph=] Professional Services
|
||||
|
||||
!!![=OpenSceneGraph=] 1.2 release introduces Windows 64bit and AIX support, COLLADA support, processor affinity and texture atlas builder.
|
||||
|
||||
PERTHSHIRE, Scotland - 12th September 2006 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 1.2, the industry's leading open source scene graph technology, designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.2, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modelling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.2 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and [=FreeBSD=] operating systems.
|
||||
PERTHSHIRE, Scotland - 12th September 2006 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 1.2, the industry's leading open source scene graph technology, designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.2, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.2 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and [=FreeBSD=] operating systems.
|
||||
|
||||
The [=OpenSceneGraph=]-1.2 release introduces:
|
||||
|
||||
@@ -534,7 +502,7 @@ Project Lead and Proprietor [=OpenSceneGraph=] Professional Services
|
||||
!!!OpenSceneGraph 1.1 release introduces peformance and scalability improvements, full OpenGL Shading Language support and new OpenFlight 16.1, TerrPagea2.2 and Quake3 loaders.
|
||||
|
||||
AYRSHIRE, Scotland - July 19th 2006 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 1.1,
|
||||
the industry's leading open-source graphics library with [=OpenGL=] 2.0 and [=OpenGL=] Shading Language support. [=OpenSceneGraph=] is designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.1, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modelling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.1 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris and [=FreeBSD=] operating systems.
|
||||
the industry's leading open-source graphics library with [=OpenGL=] 2.0 and [=OpenGL=] Shading Language support. [=OpenSceneGraph=] is designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.1, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.1 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris and [=FreeBSD=] operating systems.
|
||||
|
||||
The OpenSceneGraph-1.1 release introduces:
|
||||
|
||||
@@ -561,7 +529,7 @@ Project Lead and Proprietor [=OpenSceneGraph=] Professional Services
|
||||
|
||||
!!!High performance open-source graphics toolkit [=OpenSceneGraph=] hits 1.0!
|
||||
|
||||
AYRSHIRE, Scotland - December 9th, 2005 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 1.0, the industry's leading open-source graphics library with [=OpenGL=] 2.0 and [=OpenGL=] Shading Language support. [=OpenSceneGraph=] is designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.0, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modelling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.0 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris and [=FreeBSD=] operating systems.
|
||||
AYRSHIRE, Scotland - December 9th, 2005 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 1.0, the industry's leading open-source graphics library with [=OpenGL=] 2.0 and [=OpenGL=] Shading Language support. [=OpenSceneGraph=] is designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.0, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.0 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris and [=FreeBSD=] operating systems.
|
||||
|
||||
->''"3Dlabs congratulates the [=OpenSceneGraph=] development community on the release of [=OpenSceneGraph=] 1.0. [=OpenSceneGraph=] is a shining example of how open-source projects can deliver commercial-quality products with outstanding performance and a ton of cutting-edge features. 3Dlabs committed engineering resources to [=OpenSceneGraph=] to help implement full support of programmable shader technology through [=OpenGL=] Shading Language. It is gratifying to see the excitement that developers have for this important cross-platform, real-time visualization library."'''\\
|
||||
Randi Rost, director of developer relations at 3Dlabs, http://developer.3Dlabs.com/
|
||||
@@ -688,7 +656,7 @@ osgpbuffer also example now uses Producer's pbuffer support making it portable a
|
||||
|
||||
API refinements, bug fixes and performance improvements:
|
||||
|
||||
There have been many bug fixes, a number of performance improvements and API cleanups that have occurred throughout the 0.9.8 - 0.9.9, too many separate items to enumerate here. Together with the above new features they all go to making the OpenSceneGraph-0.9.9 the most robust, high performance and feature rich version so far, and sets the stage for the upcoming 1.0.
|
||||
There have been many bug fixes, a number of performance improvements and API cleanups that have occured throughout the 0.9.8 - 0.9.9, too many separate items to enumerate here. Together with the above new features they all go to making the OpenSceneGraph-0.9.9 the most robust, high performance and feature rich version so far, and sets the stage for the upcoming 1.0.
|
||||
|
||||
We would like to thank the following engineers for their contributions in the 0.9.8 - 0.9.9.9 time frame (in alphabetic order):
|
||||
Alberto Farre, Bob Kuehne, Brede Johansen, Carlo Camporesi, Chris Hanson, Don Burns, Donn Mielcarek, Don Tidrow, Farshid Lashkari, Frederic Marmond, Garrett Potts, Igor Kravtchenko, James French, Jan Ciger, John Grant, Joakim Simonsson, Joran Jessurun, Jason Daly, Kevin Moiule, Leandro Motta Barros, Marco Jez, Mason Menninger, Mike Weiblen, Nathan Monteleone, Norman Vine, Olaf Flebbe, Paul Melis, Per Fahlberg, Rainer Oder, Randall Hopper, Reinhard Sainitzer, Robert Osfield, Ruben, Sebastien Grignard, Stephan Huber, Terry Welsh, Thom DeCarlo, Tony Horrobin, Tree, Tugkan Calapoglu, Vivek Rajan, Waltice and Yuzhong Shen
|
||||
@@ -707,7 +675,7 @@ OpenProducer - http://www.andesengineering.com/Producer/index.html
|
||||
OpenThreads - http://openthreads.sf.net
|
||||
xine-lib - http://xinehq.de/
|
||||
|
||||
OpenSceneGraph Commercial Support, Training and Consultancy links:
|
||||
OpenSceneGraph Commericial Support, Training and Consultancy links:
|
||||
|
||||
OpenSceneGraph Professional Services - http://www.openscenegraph.com
|
||||
Andes Engineering - http://www.andesengineering.com
|
||||
@@ -721,7 +689,7 @@ Andes Engineering - http://www.andesengineering.com
|
||||
|
||||
>>> Support for database archives, improved pager, 3d compressed textures
|
||||
|
||||
Release 0.9.8 reflects a continuation of the prior commitment to release
|
||||
Release 0.9.8 reflects a continuation of the prior committment to release
|
||||
often, arriving only two short months after 0.9.7. This contrasts sharply
|
||||
to the long period between 0.9.6-2 and 0.9.7. The following set of
|
||||
improvements and features are part of the 0.9.8 release.
|
||||
@@ -1136,7 +1104,7 @@ Andes Engineering - http://www.andesengineering.com
|
||||
has now been moved to a freetype plug-in which is dynamically loaded on demand,
|
||||
with the core osgText library providing a default font when the plug-in is
|
||||
unavailable. Moving the freetype dependency out of the osgText library makes
|
||||
it just dependent on OpenGL and Standard C++ like the rest of the core libraries,
|
||||
it just dependant on OpenGL and Standard C++ like the rest of the core libraries,
|
||||
allowing osgText to compile by default on all platforms.
|
||||
|
||||
Improved thread safety has also been achieved in the core osg and osgUtil libraries
|
||||
@@ -1561,9 +1529,9 @@ Andes Engineering - http://www.andesengineering.com
|
||||
|
||||
Scene graph optimization has been added which can boost performance
|
||||
on some database by as much as an order of magnititude, this is
|
||||
particularly noticeable in .flt based databases. Display list performance
|
||||
particularily noticable in .flt based databases. Display list performance
|
||||
has also been boosted on NVidia based machines thanks to changing the
|
||||
compilation and execution of display list into two separate operations.
|
||||
compilation and execution of display list into two seperate operations.
|
||||
|
||||
App callbacks are now supported on all Nodes, and there now a proper
|
||||
app traversal which can be used to animate the scene.
|
||||
@@ -1613,7 +1581,7 @@ Andes Engineering - http://www.andesengineering.com
|
||||
the core scene graph library making extremely easy to take advantage of
|
||||
this advanced rendering techinque - normally only seen in research papers.
|
||||
Check out osgimpostor demo to see how easy it is to add osg::Impostor
|
||||
nodes to your own models. Impostors are particularly effective are
|
||||
nodes to your own models. Impostors are particularily effective are
|
||||
reducing scene complexity whilest minimizing the visual impact, making it
|
||||
ideal for scenes with large numbers of complex objects such as a city
|
||||
scene, or a dense forest.
|
||||
@@ -1624,7 +1592,7 @@ Andes Engineering - http://www.andesengineering.com
|
||||
|
||||
The cool thing about both the osgreflect and osgimpostor demos is that
|
||||
there is no hardwiring to achieve the results, the scene graph stores
|
||||
all the information necessary to specify the number and type of rendering
|
||||
all the information neccessary to specify the number and type of rendering
|
||||
passes, and the framework handles the rest behind the scenes. This also
|
||||
makes it very easy to add these advanced rendering techinques to your
|
||||
own applications as everything is cleanly encapsulated with
|
||||
@@ -1636,7 +1604,7 @@ Andes Engineering - http://www.andesengineering.com
|
||||
web or your own.
|
||||
|
||||
osg::Camera has been totally revamped and now supports asymetric
|
||||
and othographics projections in addition to the symmetrical perspective
|
||||
and othographics projections in addition to the symetrical perspective
|
||||
projections.
|
||||
|
||||
And finally, support for texture subloading has been added to osg::Texture
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
119
README.md
119
README.md
@@ -1,119 +0,0 @@
|
||||
[](https://travis-ci.org/openscenegraph/OpenSceneGraph)
|
||||
[](https://scan.coverity.com/projects/openscenegraph-openscenegraph)
|
||||
[](https://codedocs.xyz/openscenegraph/OpenSceneGraph/)
|
||||
[ABI Tracker](https://abi-laboratory.pro/tracker/timeline/openscenegraph/ "ABI Tracker")
|
||||
|
||||
# Introduction
|
||||
|
||||
Welcome to the OpenSceneGraph (OSG).
|
||||
|
||||
For up-to-date information on the project, in-depth details on how to compile and run libraries and examples, see the documentation on the OpenSceneGraph website:
|
||||
|
||||
http://www.openscenegraph.org/index.php/documentation
|
||||
|
||||
For support subscribe to our public mailing list or forum, details at:
|
||||
|
||||
http://www.openscenegraph.org/index.php/support
|
||||
|
||||
For the impatient, we've included quick build instructions below, these are are broken down is three parts:
|
||||
|
||||
1) General notes on building the OpenSceneGraph
|
||||
2) macOS release notes
|
||||
3) iOS release notes
|
||||
|
||||
If details below are not sufficient then head over to the openscenegraph.org to the Documentation/GettingStarted and Documentation/PlatformSpecifics sections for more indepth instructions.
|
||||
|
||||
Robert Osfield.
|
||||
Project Lead.
|
||||
7th April 2018.
|
||||
|
||||
---
|
||||
|
||||
## Section 1. How to build OpenSceneGraph
|
||||
|
||||
The OpenSceneGraph uses the CMake build system to generate a platform-specific build environment. CMake reads the `CMakeLists.txt` files that you'll find throughout the OpenSceneGraph directories, checks for installed dependencies and then generates files for the selected build system.
|
||||
|
||||
If you don't already have CMake installed on your system you can grab it from http://www.cmake.org, use version 2.8.0 or later. Details on the OpenSceneGraph's CMake build can be found at:
|
||||
|
||||
http://www.openscenegraph.org/projects/osg/wiki/Build/CMake
|
||||
|
||||
Under Unix-like systems (i.e. Linux, IRIX, Solaris, Free-BSD, HP-UX, AIX, macOS) use the `cmake` or `ccmake` command-line utils. Note that `cmake .` defaults to building Release to ensure that you get the best performance from your final libraries/applications.
|
||||
|
||||
cd OpenSceneGraph
|
||||
cmake .
|
||||
make
|
||||
sudo make install
|
||||
|
||||
Alternatively, you can create an out-of-source build directory and run cmake or ccmake from there. The advantage to this approach is that the temporary files created by CMake won't clutter the OpenSceneGraph source directory, and also makes it possible to have multiple independent build targets by creating multiple build directories. In a directory alongside the OpenSceneGraph use:
|
||||
|
||||
mkdir build
|
||||
cd build
|
||||
cmake ../OpenSceneGraph
|
||||
make
|
||||
sudo make install
|
||||
|
||||
Under Windows use the GUI tool CMakeSetup to build your VisualStudio files. The following page on our wiki dedicated to the CMake build system should help guide you through the process:
|
||||
|
||||
http://www.openscenegraph.org/index.php/documentation/platform-specifics/windows
|
||||
|
||||
Under macOS you can either use the CMake build system above, or use the Xcode projects that you will find in the OpenSceneGraph/Xcode directory. See release notes on macOS CMake build below.
|
||||
|
||||
For further details on compilation, installation and platform-specific information read "Getting Started" guide:
|
||||
|
||||
http://www.openscenegraph.org/index.php/documentation/10-getting-started
|
||||
|
||||
|
||||
## Section 2. Release notes on macOS build, by Eric Sokolowski et al.
|
||||
|
||||
There are two ways to compile OpenSceneGraph under macOS. The recommended way is to use CMake to generate Xcode project files and then use Xcode to build the library. The default project will be able to build Debug or Release libraries, examples, and sample applications.
|
||||
|
||||
The alternative is to build OpenSceneGraph from the command line using `make` or `ninja` using the instructions for Unix-like systems above.
|
||||
|
||||
Here are some key settings to consider when using CMake:
|
||||
|
||||
- BUILD_OSG_EXAMPLES - By default this is turned off. Turn this setting on to compile many great example programs.
|
||||
- CMAKE_OSX_ARCHITECTURES - Xcode can create applications, executables, libraries, and frameworks that can be run on more than one architecture. Use this setting to indicate the architectures on which to build OSG. x86_64 is the only supported value for OS versions > 10.7.
|
||||
- OSG_BUILD_APPLICATION_BUNDLES - Normally only executable binaries are created for the examples and sample applications. Turn this option on if you want to create real macOS .app bundles. There are caveats to creating `.app` bundles, see below.
|
||||
- OSG_DEFAULT_IMAGE_PLUGIN_FOR_OSX - By default macOS uses the `imageio` plugin instead of the plugins for the individual file types (e.g. `jpg`, `gif`, etc.) to load image file types. The `imageio` plugin can handle all popular file formats through the ImageIO framework.
|
||||
- OSG_WINDOWING_SYSTEM - You have the choice to use Cocoa, Carbon, or X11 when building applications on macOS. Cocoa is the default for OS versions >= 10.5. Carbon and X11 are no longer actively supported, either by Apple or the OSG community.
|
||||
|
||||
|
||||
### APPLICATION BUNDLES (.app bundles)
|
||||
|
||||
The example programs when built as application bundles only contain the executable file. They do not contain the dependent libraries as would a normal bundle, so they are not generally portable to other machines.
|
||||
They also do not know where to find plugins. An environmental variable OSG_LIBRARY_PATH may be set to point to the location where the plugin .so files are located. OSG_FILE_PATH may be set to point to the location where data files are located. Setting OSG_FILE_PATH to the OpenSceneGraph-Data directory is very useful when testing OSG by running the example programs.
|
||||
|
||||
Many of the example programs use command-line arguments. When double-clicking on an application (or using the equivalent "open" command on the command line) only those examples and applications that do not require command-line arguments will successfully run. The executable file within the .app bundle can be run from the command-line if command-line arguments are needed.
|
||||
|
||||
|
||||
## Section 3. Release notes on iOS build, by Thomas Hogarth
|
||||
|
||||
With CMake, XCode and the iOS sdk installed you can generate an iOS XCode project using the following command line:
|
||||
|
||||
export THIRDPARTY_PATH=/path/to/my/3rdParty
|
||||
cmake ./ -G Xcode -DOSG_BUILD_PLATFORM_IPHONE:BOOL=ON \
|
||||
-DIPHONE_SDKVER="10.2" \
|
||||
-DIPHONE_VERSION_MIN="8.0" \
|
||||
-DOPENGL_PROFILE:STRING=GLES2 \
|
||||
-DBUILD_OSG_APPLICATIONS:BOOL=OFF \
|
||||
-DBUILD_OSG_EXAMPLES:BOOL=ON \
|
||||
-DOSG_WINDOWING_SYSTEM:STRING=IOS \
|
||||
-DOSG_DEFAULT_IMAGE_PLUGIN_FOR_OSX="imageio" \
|
||||
-DDYNAMIC_OPENSCENEGRAPH:BOOL=OFF \
|
||||
-DDYNAMIC_OPENTHREADS:BOOL=OFF \
|
||||
-DCURL_INCLUDE_DIR:PATH="$THIRDPARTY_PATH/curl-ios-device/include" \
|
||||
-DCURL_LIBRARY:PATH="$THIRDPARTY_PATH/curl-ios-device/lib/libcurl.a" \
|
||||
-DFREETYPE_INCLUDE_DIR_freetype2:PATH="$THIRDPARTY_PATH/freetype-ios-universal/include/freetype" \
|
||||
-DFREETYPE_INCLUDE_DIR_ft2build:PATH="$THIRDPARTY_PATH/freetype-ios-universal/include" \
|
||||
-DFREETYPE_LIBRARY:PATH="$THIRDPARTY_PATH/freetype-ios-universal/lib/libFreeType_iphone_universal.a" \
|
||||
-DTIFF_INCLUDE_DIR:PATH="$THIRDPARTY_PATH/tiff-ios-device/include" \
|
||||
-DTIFF_LIBRARY:PATH="$THIRDPARTY_PATH/tiff-ios-device/lib/libtiff.a" \
|
||||
-DGDAL_INCLUDE_DIR:PATH="$THIRDPARTY_PATH/gdal-ios-device/include" \
|
||||
-DGDAL_LIBRARY:PATH="$THIRDPARTY_PATH/gdal-ios-device/lib/libgdal.a"
|
||||
|
||||
|
||||
Be sure to set the THIRDPARTY_PATH to the path containing your thirdparty dependencies. Set IPHONE_SDKVER to the version of the iOS sdk you have installed, in this instance 10.2. IPHONE_VERSION_MIN controls the base sdk used by xcode, and lastly set OPENGL_PROFILE to the version of GLES you want to use.
|
||||
|
||||
Once this completes an XCode project will have been generated in the osg root folder. Open the generated Xcode project, select the example_osgViewerIPhone target. In 'General' tab set a development team. In the 'Build Settings' tab search for 'Other Linker Flags', then for each target type (debug, release etc) that you want to use open the list of arguments and delete the 'OpenGL' line and the '-framework' line above it. This is because cmake has tried to add the desktop OpenGL library which we don't want.
|
||||
|
||||
Once this is done you should be able to build and deploy the `example_osgViewerIPhone` target on your device.
|
||||
210
README.txt
Normal file
210
README.txt
Normal file
@@ -0,0 +1,210 @@
|
||||
Welcome to the OpenSceneGraph (OSG).
|
||||
|
||||
For up-to-date information on the project, in-depth details on how to
|
||||
compile and run libraries and examples, see the documentation on the
|
||||
OpenSceneGraph website:
|
||||
|
||||
http://www.openscenegraph.org/index.php/documentation
|
||||
|
||||
For support subscribe to our public mailing list or forum, details at:
|
||||
|
||||
http://www.openscenegraph.org/index.php/support
|
||||
|
||||
For the impatient, we've included quick build instructions below, these
|
||||
are are broken down is three parts:
|
||||
|
||||
1) General notes on building the OpenSceneGraph
|
||||
2) OSX release notes
|
||||
3) iOS release notes
|
||||
|
||||
If details below are not sufficient then head over to the openscenegraph.org
|
||||
to the Documentation/GettingStarted and Documentation/PlatformSpecifics sections for
|
||||
more indepth instructions.
|
||||
|
||||
Robert Osfield.
|
||||
Project Lead.
|
||||
4th July 2014.
|
||||
|
||||
--
|
||||
|
||||
Section 1. How to build the OpenSceneGraph
|
||||
==========================================
|
||||
|
||||
The OpenSceneGraph uses the CMake build system to generate a
|
||||
platform-specific build environment. CMake reads the CMakeLists.txt
|
||||
files that you'll find throughout the OpenSceneGraph directories,
|
||||
checks for installed dependenciesand then generates the appropriate
|
||||
build system.
|
||||
|
||||
If you don't already have CMake installed on your system you can grab
|
||||
it from http://www.cmake.org, use version 2.4.6 or later. Details on the
|
||||
OpenSceneGraph's CMake build can be found at:
|
||||
|
||||
http://www.openscenegraph.org/projects/osg/wiki/Build/CMake
|
||||
|
||||
Under unices (i.e. Linux, IRIX, Solaris, Free-BSD, HP-Ux, AIX, OSX)
|
||||
use the cmake or ccmake command-line utils, or use the included tiny
|
||||
configure script that'll run cmake for you. The configure script
|
||||
simply runs 'cmake . -DCMAKE_BUILD_TYPE=Release' to ensure that you
|
||||
get the best performance from your final libraries/applications.
|
||||
|
||||
cd OpenSceneGraph
|
||||
./configure
|
||||
make
|
||||
sudo make install
|
||||
|
||||
Alternatively, you can create an out-of-source build directory and run
|
||||
cmake or ccmake from there. The advantage to this approach is that the
|
||||
temporary files created by CMake won't clutter the OpenSceneGraph
|
||||
source directory, and also makes it possible to have multiple
|
||||
independent build targets by creating multiple build directories. In a
|
||||
directory alongside the OpenSceneGraph use:
|
||||
|
||||
mkdir build
|
||||
cd build
|
||||
cmake ../OpenSceneGraph -DCMAKE_BUILD_TYPE=Release
|
||||
make
|
||||
sudo make install
|
||||
|
||||
Under Windows use the GUI tool CMakeSetup to build your VisualStudio
|
||||
files. The following page on our wiki dedicated to the CMake build
|
||||
system should help guide you through the process:
|
||||
|
||||
http://www.openscenegraph.org/index.php/documentation/platform-specifics/windows
|
||||
|
||||
Under OSX you can either use the CMake build system above, or use the
|
||||
Xcode projects that you will find in the OpenSceneGraph/Xcode
|
||||
directory. See release notes on OSX CMake build below.
|
||||
|
||||
For further details on compilation, installation and platform-specific
|
||||
information read "Getting Started" guide:
|
||||
|
||||
http://www.openscenegraph.org/index.php/documentation/10-getting-started
|
||||
|
||||
|
||||
Section 2. Release notes on OSX build, by Eric Sokolowsky, August 5, 2008
|
||||
=========================================================================
|
||||
|
||||
There are several ways to compile OpenSceneGraph under OSX. The
|
||||
recommended way is to use CMake 2.6 to generate Xcode projects, then use
|
||||
Xcode to build the library. The default project will be able to build
|
||||
Debug or Release libraries, examples, and sample applications. Here are
|
||||
some key settings to consider when using CMake:
|
||||
|
||||
BUILD_OSG_EXAMPLES - By default this is turned off. Turn this setting on
|
||||
to compile many great example programs.
|
||||
|
||||
CMAKE_OSX_ARCHITECTURES - Xcode can create applications, executables,
|
||||
libraries, and frameworks that can be run on more than one architecture.
|
||||
Use this setting to indicate the architectures on which to build OSG.
|
||||
Possibilities include ppc, ppc64, i386, and x86_64. Building OSG using
|
||||
either of the 64-bit options (ppc64 and x86_64) has its own caveats
|
||||
below.
|
||||
|
||||
OSG_BUILD_APPLICATION_BUNDLES - Normally only executable binaries are
|
||||
created for the examples and sample applications. Turn this option on if
|
||||
you want to create real OSX .app bundles. There are caveats to creating
|
||||
.app bundles, see below.
|
||||
|
||||
OSG_WINDOWING_SYSTEM - You have the choice to use Carbon or X11 when
|
||||
building applications on OSX. Under Leopard and later, X11 applications,
|
||||
when started, will automatically launch X11 when needed. However,
|
||||
full-screen X11 applications will still show the menu bar at the top of
|
||||
the screen. Since many parts of the Carbon user interface are not
|
||||
64-bit, X11 is the only supported option for OSX applications compiled
|
||||
for ppc64 or x86_64.
|
||||
|
||||
There is an Xcode directory in the base of the OSG software
|
||||
distribution, but its future is limited, and will be discontinued once
|
||||
the CMake project generator completely implements its functionality.
|
||||
|
||||
|
||||
APPLICATION BUNDLES (.app bundles)
|
||||
|
||||
The example programs when built as application bundles only contain the
|
||||
executable file. They do not contain the dependent libraries as would a
|
||||
normal bundle, so they are not generally portable to other machines.
|
||||
They also do not know where to find plugins. An environmental variable
|
||||
OSG_LIBRARY_PATH may be set to point to the location where the plugin
|
||||
.so files are located. OSG_FILE_PATH may be set to point to the location
|
||||
where data files are located. Setting OSG_FILE_PATH to the
|
||||
OpenSceneGraph-Data directory is very useful when testing OSG by running
|
||||
the example programs.
|
||||
|
||||
Many of the example programs use command-line arguments. When
|
||||
double-clicking on an application (or using the equivalent "open"
|
||||
command on the command line) only those examples and applications that
|
||||
do not require command-line arguments will successfully run. The
|
||||
executable file within the .app bundle can be run from the command-line
|
||||
if command-line arguments are needed.
|
||||
|
||||
|
||||
64-BIT APPLICATION SUPPORT
|
||||
|
||||
OpenSceneGraph will not compile successfully when OSG_WINDOWING_SYSTEM is
|
||||
Carbon and either x86_64 or ppc64 is selected under CMAKE_OSX_ARCHITECTURES,
|
||||
as Carbon is a 32bit only API. A version of the osgviewer library written in
|
||||
Cocoa is needed. However, OSG may be compiled under 64-bits if the X11
|
||||
windowing system is selected. However, Two parts of the OSG default
|
||||
distribution will not work with 64-bit X11: the osgviewerWX example
|
||||
program and the osgdb_qt (Quicktime) plugin. These must be removed from
|
||||
the Xcode project after Cmake generates it in order to compile with
|
||||
64-bit architectures. The lack of the latter means that images such as
|
||||
jpeg, tiff, png, and gif will not work, nor will animations dependent on
|
||||
Quicktime. A new ImageIO-based plugin is being developed to handle the
|
||||
still images, and a QTKit plugin will need to be developed to handle
|
||||
animations.
|
||||
|
||||
|
||||
Section 3. Release notes on iOS build, by Thomas Hoghart
|
||||
=========================================================
|
||||
|
||||
* Run CMake with either OSG_BUILD_PLATFORM_IPHONE or OSG_BUILD_PLATFORM_IPHONE_SIMULATOR set:
|
||||
$ mkdir build-iOS ; cd build-iOS
|
||||
$ ccmake -DOSG_BUILD_PLATFORM_IPHONE_SIMULATOR=YES -G Xcode ..
|
||||
* Check that CMAKE_OSX_ARCHITECTURE is i386 for the simulator or armv6;armv7 for the device
|
||||
* Disable DYNAMIC_OPENSCENEGRAPH, DYNAMIC_OPENTHREADS
|
||||
This will give us the static build we need for iPhone.
|
||||
* Disable OSG_GL1_AVAILABLE, OSG_GL2_AVAILABLE, OSG_GL3_AVAILABLE,
|
||||
OSG_GL_DISPLAYLISTS_AVAILABLE, OSG_GL_VERTEX_FUNCS_AVAILABLE
|
||||
* Enable OSG_GLES1_AVAILABLE *OR* OSG_GLES2_AVAILABLE
|
||||
* Ensure OSG_WINDOWING_SYSTEM is set to IOS
|
||||
* Change FREETYPE include and library paths to an iPhone version
|
||||
(OpenFrameworks has one bundled with its distribution)
|
||||
* Ensure that CMake_OSX_SYSROOT points to your iOS SDK.
|
||||
* Generate the Xcode project
|
||||
* Open the Xcode project
|
||||
$ open OpenSceneGraph.xcodeproj
|
||||
* Under Sources -> osgDB, select FileUtils.cpp and open the 'Get Info' panel, change File Type
|
||||
to source.cpp.objcpp
|
||||
|
||||
Here's an example for the command-line:
|
||||
$ cmake -G Xcode \
|
||||
-D OSG_BUILD_PLATFORM_IPHONE:BOOL=ON \
|
||||
-D CMAKE_CXX_FLAGS:STRING="-ftree-vectorize -fvisibility-inlines-hidden -mno-thumb -arch armv6 -pipe -no-cpp-precomp -miphoneos-version-min=3.1 -mno-thumb" \
|
||||
-D BUILD_OSG_APPLICATIONS:BOOL=OFF \
|
||||
-D OSG_BUILD_FRAMEWORKS:BOOL=OFF \
|
||||
-D OSG_WINDOWING_SYSTEM:STRING=IOS \
|
||||
-D OSG_BUILD_PLATFORM_IPHONE:BOOL=ON \
|
||||
-D CMAKE_OSX_ARCHITECTURES:STRING="armv6;armv7" \
|
||||
-D CMAKE_OSX_SYSROOT:STRING=/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.2.sdk \
|
||||
-D OSG_GL1_AVAILABLE:BOOL=OFF \
|
||||
-D OSG_GL2_AVAILABLE:BOOL=OFF \
|
||||
-D OSG_GLES1_AVAILABLE:BOOL=ON \
|
||||
-D OSG_GL_DISPLAYLISTS_AVAILABLE:BOOL=OFF \
|
||||
-D OSG_GL_FIXED_FUNCTION_AVAILABLE:BOOL=ON \
|
||||
-D OSG_GL_LIBRARY_STATIC:BOOL=OFF \
|
||||
-D OSG_GL_MATRICES_AVAILABLE:BOOL=ON \
|
||||
-D OSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE:BOOL=ON \
|
||||
-D OSG_GL_VERTEX_FUNCS_AVAILABLE:BOOL=OFF \
|
||||
-D DYNAMIC_OPENSCENEGRAPH:BOOL=OFF \
|
||||
-D DYNAMIC_OPENTHREADS:BOOL=OFF .
|
||||
|
||||
|
||||
Known issues:
|
||||
* When Linking final app against ive plugin, you need to add -lz to
|
||||
the 'Other linker flags' list.
|
||||
* Apps and exes don't get created
|
||||
* You can only select Simulator, or Device projects. In the XCode
|
||||
project you will see both types but the sdk they link will
|
||||
be the same.
|
||||
@@ -1,9 +1,9 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
||||
*
|
||||
* This application is open source and may be redistributed and/or modified
|
||||
* This application is open source and may be redistributed and/or modified
|
||||
* freely and without restriction, both in commercial and non commercial applications,
|
||||
* as long as this copyright notice is maintained.
|
||||
*
|
||||
*
|
||||
* This application is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
@@ -26,12 +26,12 @@ int main( int argc, char **argv )
|
||||
{
|
||||
// use an ArgumentParser object to manage the program arguments.
|
||||
osg::ArgumentParser arguments(&argc,argv);
|
||||
|
||||
|
||||
// set up the usage document, in case we need to print out how to use this program.
|
||||
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
|
||||
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is an application for collecting a set of separate files into a single archive file that can be later read in OSG applications..");
|
||||
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
|
||||
|
||||
|
||||
// if user request help write it out to cout.
|
||||
if (arguments.read("-h") || arguments.read("--help"))
|
||||
{
|
||||
@@ -49,14 +49,14 @@ int main( int argc, char **argv )
|
||||
{
|
||||
insert = true;
|
||||
}
|
||||
|
||||
|
||||
bool extract = false;
|
||||
while (arguments.read("-e") || arguments.read("--extract"))
|
||||
{
|
||||
extract = true;
|
||||
}
|
||||
|
||||
bool list = false;
|
||||
|
||||
bool list = false;
|
||||
while (arguments.read("-l") || arguments.read("--list"))
|
||||
{
|
||||
list = true;
|
||||
@@ -93,7 +93,7 @@ int main( int argc, char **argv )
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// any option left unread are converted into errors to write out later.
|
||||
arguments.reportRemainingOptionsAsUnrecognized();
|
||||
|
||||
@@ -103,7 +103,7 @@ int main( int argc, char **argv )
|
||||
arguments.writeErrorMessages(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
if (archiveFilename.empty())
|
||||
{
|
||||
std::cout<<"Please specify an archive name using --archive filename"<<std::endl;
|
||||
@@ -115,7 +115,7 @@ int main( int argc, char **argv )
|
||||
std::cout<<"Please specify an operation on the archive, either --insert, --extract or --list"<<std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
if (insert && extract)
|
||||
{
|
||||
std::cout<<"Cannot insert and extract files from the archive at one time, please use either --insert or --extract."<<std::endl;
|
||||
@@ -127,7 +127,7 @@ int main( int argc, char **argv )
|
||||
if (insert)
|
||||
{
|
||||
archive = osgDB::openArchive(archiveFilename, osgDB::Archive::WRITE);
|
||||
|
||||
|
||||
if (archive.valid())
|
||||
{
|
||||
for (FileNameList::iterator itr=files.begin();
|
||||
@@ -135,7 +135,7 @@ int main( int argc, char **argv )
|
||||
++itr)
|
||||
{
|
||||
std::cout<<"reading "<<*itr<<std::endl;
|
||||
osg::ref_ptr<osg::Object> obj = osgDB::readRefObjectFile(*itr);
|
||||
osg::ref_ptr<osg::Object> obj = osgDB::readObjectFile(*itr);
|
||||
if (obj.valid())
|
||||
{
|
||||
std::cout<<" write to archive "<<*itr<<std::endl;
|
||||
@@ -152,10 +152,10 @@ int main( int argc, char **argv )
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
else
|
||||
{
|
||||
archive = osgDB::openArchive(archiveFilename, osgDB::Archive::READ);
|
||||
|
||||
|
||||
if (extract && archive.valid())
|
||||
{
|
||||
for (FileNameList::iterator itr=files.begin();
|
||||
@@ -175,7 +175,7 @@ int main( int argc, char **argv )
|
||||
}
|
||||
|
||||
if (list && archive.valid())
|
||||
{
|
||||
{
|
||||
std::cout<<"List of files in archive:"<<std::endl;
|
||||
osgDB::Archive::FileNameList fileNames;
|
||||
if (archive->getFileNames(fileNames))
|
||||
@@ -187,11 +187,11 @@ int main( int argc, char **argv )
|
||||
std::cout<<" "<<*itr<<std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
std::cout<<std::endl;
|
||||
std::cout<<"Master file "<<archive->getMasterFileName()<<std::endl;
|
||||
}
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -157,7 +157,6 @@ public:
|
||||
}
|
||||
|
||||
osg::ref_ptr<osg::State> state = new osg::State;
|
||||
state->initializeExtensionProcs();
|
||||
|
||||
for(TextureSet::iterator itr=_textureSet.begin();
|
||||
itr!=_textureSet.end();
|
||||
@@ -175,7 +174,7 @@ public:
|
||||
{
|
||||
texture->setInternalFormatMode(_internalFormatMode);
|
||||
|
||||
// need to disable the unref after apply, otherwise the image could go out of scope.
|
||||
// need to disable the unref after apply, other the image could go out of scope.
|
||||
bool unrefImageDataAfterApply = texture->getUnRefImageDataAfterApply();
|
||||
texture->setUnRefImageDataAfterApply(false);
|
||||
|
||||
@@ -374,6 +373,16 @@ public:
|
||||
++_numStateSetRemoved;
|
||||
}
|
||||
|
||||
for(unsigned int i=0;i<node.getNumDrawables();++i)
|
||||
{
|
||||
osg::Drawable* drawable = node.getDrawable(i);
|
||||
if (drawable && drawable->getStateSet())
|
||||
{
|
||||
drawable->setStateSet(0);
|
||||
++_numStateSetRemoved;
|
||||
}
|
||||
}
|
||||
|
||||
traverse(node);
|
||||
}
|
||||
|
||||
@@ -625,19 +634,13 @@ int main( int argc, char **argv )
|
||||
while (arguments.read("-e",ext))
|
||||
{
|
||||
std::string libName = osgDB::Registry::instance()->createLibraryNameForExtension(ext);
|
||||
if (osgDB::Registry::instance()->loadLibrary(libName)==osgDB::Registry::NOT_LOADED)
|
||||
{
|
||||
OSG_NOTICE<<"Unable to load library : "<<libName<<std::endl;
|
||||
}
|
||||
osgDB::Registry::instance()->loadLibrary(libName);
|
||||
}
|
||||
|
||||
std::string libName;
|
||||
while (arguments.read("-l",libName))
|
||||
{
|
||||
if (osgDB::Registry::instance()->loadLibrary(libName)==osgDB::Registry::NOT_LOADED)
|
||||
{
|
||||
OSG_NOTICE<<"Unable to load library : "<<libName<<std::endl;
|
||||
}
|
||||
osgDB::Registry::instance()->loadLibrary(libName);
|
||||
}
|
||||
|
||||
while (arguments.read("-o",str))
|
||||
@@ -740,7 +743,7 @@ int main( int argc, char **argv )
|
||||
while(arguments.read("--addMissingColours") || arguments.read("--addMissingColors")) { addMissingColours = true; }
|
||||
|
||||
bool do_overallNormal = false;
|
||||
while(arguments.read("--overallNormal")) { do_overallNormal = true; }
|
||||
while(arguments.read("--overallNormal") || arguments.read("--overallNormal")) { do_overallNormal = true; }
|
||||
|
||||
bool enableObjectCache = false;
|
||||
while(arguments.read("--enable-object-cache")) { enableObjectCache = true; }
|
||||
@@ -778,7 +781,7 @@ int main( int argc, char **argv )
|
||||
|
||||
osg::Timer_t startTick = osg::Timer::instance()->tick();
|
||||
|
||||
osg::ref_ptr<osg::Node> root = osgDB::readRefNodeFiles(fileNames);
|
||||
osg::ref_ptr<osg::Node> root = osgDB::readNodeFiles(fileNames);
|
||||
|
||||
if (root.valid())
|
||||
{
|
||||
@@ -814,7 +817,7 @@ int main( int argc, char **argv )
|
||||
root->accept(av);
|
||||
}
|
||||
|
||||
// optimize the scene graph, remove redundant nodes and state etc.
|
||||
// optimize the scene graph, remove rendundent nodes and state etc.
|
||||
osgUtil::Optimizer optimizer;
|
||||
optimizer.optimize(root.get());
|
||||
|
||||
@@ -823,7 +826,7 @@ int main( int argc, char **argv )
|
||||
|
||||
if (internalFormatMode != osg::Texture::USE_IMAGE_DATA_FORMAT)
|
||||
{
|
||||
ext = osgDB::getFileExtension(fileNameOut);
|
||||
std::string ext = osgDB::getFileExtension(fileNameOut);
|
||||
CompressTexturesVisitor ctv(internalFormatMode);
|
||||
root->accept(ctv);
|
||||
ctv.compress();
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
||||
*
|
||||
* This application is open source and may be redistributed and/or modified
|
||||
* This application is open source and may be redistributed and/or modified
|
||||
* freely and without restriction, both in commercial and non commercial applications,
|
||||
* as long as this copyright notice is maintained.
|
||||
*
|
||||
*
|
||||
* This application is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
@@ -32,10 +32,7 @@
|
||||
#include <signal.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <OpenThreads/Atomic>
|
||||
|
||||
static OpenThreads::Atomic s_ExitApplication;
|
||||
static OpenThreads::Atomic s_SigValue;
|
||||
static bool s_ExitApplication = false;
|
||||
|
||||
struct Extents
|
||||
{
|
||||
@@ -49,20 +46,20 @@ struct Extents
|
||||
_maxLevel(maxLevel),
|
||||
_min(minX, minY),
|
||||
_max(maxX, maxY) {}
|
||||
|
||||
|
||||
Extents(const Extents& extents):
|
||||
_maxLevel(extents._maxLevel),
|
||||
_min(extents._min),
|
||||
_max(extents._max) {}
|
||||
|
||||
|
||||
Extents& operator = (const Extents& rhs)
|
||||
{
|
||||
if (&rhs == this) return *this;
|
||||
|
||||
|
||||
_maxLevel = rhs._maxLevel;
|
||||
_min = rhs._min;
|
||||
_max = rhs._max;
|
||||
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
@@ -72,10 +69,10 @@ struct Extents
|
||||
osg::notify(osg::INFO)<<" _maxLevel="<<_maxLevel<<", _min="<<_min<<" _max="<<_max<<std::endl;
|
||||
|
||||
if (level>_maxLevel) return false;
|
||||
|
||||
|
||||
osg::Vec2d union_min, union_max;
|
||||
|
||||
// handle mins
|
||||
// handle mins
|
||||
if (_min.x()!=DBL_MAX && in_min.x()!=DBL_MAX)
|
||||
{
|
||||
// both _min.x() and in_min.x() are defined so use max of two
|
||||
@@ -98,7 +95,7 @@ struct Extents
|
||||
union_min.y() = _min.y()<in_min.y() ? _min.y() : in_min.y();
|
||||
}
|
||||
|
||||
// handle maxs
|
||||
// handle maxs
|
||||
if (_max.x()!=-DBL_MAX && in_max.x()!=-DBL_MAX)
|
||||
{
|
||||
// both _max.x() and in_max.x() are defined so use max of two
|
||||
@@ -124,7 +121,7 @@ struct Extents
|
||||
bool result = union_min.x()<union_max.x() && union_min.y()<union_max.y() ;
|
||||
|
||||
osg::notify(osg::INFO)<<" union_min="<<union_min<<" union_max="<<union_max<<" result = "<<result<<std::endl;
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -143,7 +140,7 @@ public:
|
||||
_currentLevel(0) {}
|
||||
|
||||
void setFileCache(osgDB::FileCache* fileCache) { _fileCache = fileCache; }
|
||||
|
||||
|
||||
void addExtents(unsigned int maxLevel, double minX, double minY, double maxX, double maxY)
|
||||
{
|
||||
_extentsList.push_back(Extents(maxLevel, minX, minY, maxX, maxY));
|
||||
@@ -157,16 +154,16 @@ public:
|
||||
void apply(osg::CoordinateSystemNode& cs)
|
||||
{
|
||||
_csnStack.push_back(&cs);
|
||||
|
||||
|
||||
if (!s_ExitApplication) traverse(cs);
|
||||
|
||||
_csnStack.pop_back();
|
||||
}
|
||||
|
||||
|
||||
void apply(osg::Group& group)
|
||||
{
|
||||
if (s_ExitApplication) return;
|
||||
|
||||
|
||||
osgTerrain::TerrainTile* terrainTile = dynamic_cast<osgTerrain::TerrainTile*>(&group);
|
||||
osgTerrain::Locator* locator = terrainTile ? terrainTile->getLocator() : 0;
|
||||
if (locator)
|
||||
@@ -199,7 +196,7 @@ public:
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
traverse(group);
|
||||
}
|
||||
|
||||
@@ -220,11 +217,11 @@ public:
|
||||
void apply(osg::PagedLOD& plod)
|
||||
{
|
||||
if (s_ExitApplication) return;
|
||||
|
||||
|
||||
++_currentLevel;
|
||||
|
||||
|
||||
initBound();
|
||||
|
||||
|
||||
// first compute the bounds of this subgraph
|
||||
for(unsigned int i=0; i<plod.getNumFileNames(); ++i)
|
||||
{
|
||||
@@ -233,7 +230,7 @@ public:
|
||||
traverse(plod);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (intersects())
|
||||
{
|
||||
for(unsigned int i=0; i<plod.getNumFileNames(); ++i)
|
||||
@@ -242,7 +239,7 @@ public:
|
||||
if (!plod.getFileName(i).empty())
|
||||
{
|
||||
std::string filename;
|
||||
if (!plod.getDatabasePath().empty())
|
||||
if (!plod.getDatabasePath().empty())
|
||||
{
|
||||
filename = plod.getDatabasePath() + plod.getFileName(i);
|
||||
}
|
||||
@@ -258,10 +255,10 @@ public:
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
--_currentLevel;
|
||||
}
|
||||
|
||||
|
||||
void apply(osg::Geode& geode)
|
||||
{
|
||||
for(unsigned int i=0; i<geode.getNumDrawables(); ++i)
|
||||
@@ -274,10 +271,10 @@ public:
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
osg::ref_ptr<osg::Node> readNodeFileAndWriteToCache(const std::string& filename)
|
||||
|
||||
osg::Node* readNodeFileAndWriteToCache(const std::string& filename)
|
||||
{
|
||||
osg::ref_ptr<osg::Node> node = 0;
|
||||
osg::Node* node = 0;
|
||||
if (_fileCache.valid() )
|
||||
{
|
||||
if (_fileCache->existsInCache(filename))
|
||||
@@ -289,7 +286,7 @@ public:
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"reading : "<<filename<<std::endl;
|
||||
|
||||
node = osgDB::readRefNodeFile(filename);
|
||||
node = osgDB::readNodeFile(filename);
|
||||
if (node)
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"write to FileCache : "<<filename<<std::endl;
|
||||
@@ -301,7 +298,7 @@ public:
|
||||
else
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"reading : "<<filename<<std::endl;
|
||||
node = osgDB::readRefNodeFile(filename);
|
||||
node = osgDB::readNodeFile(filename);
|
||||
}
|
||||
return node;
|
||||
}
|
||||
@@ -310,18 +307,18 @@ public:
|
||||
protected:
|
||||
|
||||
inline void pushMatrix(osg::Matrix& matrix) { _matrixStack.push_back(matrix); }
|
||||
|
||||
|
||||
inline void popMatrix() { _matrixStack.pop_back(); }
|
||||
|
||||
void convertXYZToLatLongHeight(osg::EllipsoidModel* em, osg::Vec3d& v)
|
||||
{
|
||||
em->convertXYZToLatLongHeight(v.x(), v.y(), v.z(),
|
||||
v.y(), v.x(), v.z());
|
||||
|
||||
|
||||
v.x() = osg::RadiansToDegrees(v.x());
|
||||
v.y() = osg::RadiansToDegrees(v.y());
|
||||
}
|
||||
|
||||
|
||||
void initBound()
|
||||
{
|
||||
_min.set(DBL_MAX, DBL_MAX);
|
||||
@@ -335,16 +332,16 @@ protected:
|
||||
if (v.x() > _max.x()) _max.x() = v.x();
|
||||
if (v.y() > _max.y()) _max.y() = v.y();
|
||||
}
|
||||
|
||||
|
||||
void updateBound(osg::Vec3Array& vertices)
|
||||
{
|
||||
// set up matrix
|
||||
osg::Matrix matrix;
|
||||
if (!_matrixStack.empty()) matrix = _matrixStack.back();
|
||||
|
||||
|
||||
// set up ellipsoid model
|
||||
osg::EllipsoidModel* em = !_csnStack.empty() ? _csnStack.back()->getEllipsoidModel() : 0;
|
||||
|
||||
|
||||
for(osg::Vec3Array::iterator itr = vertices.begin();
|
||||
itr != vertices.end();
|
||||
++itr)
|
||||
@@ -355,7 +352,7 @@ protected:
|
||||
updateBound(v);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool intersects()
|
||||
{
|
||||
osg::notify(osg::INFO)<<"intersects() _min = "<<_min<<" _max = "<<_max<<std::endl;
|
||||
@@ -365,7 +362,7 @@ protected:
|
||||
{
|
||||
if (itr->intersects(_currentLevel, _min, _max)) return true;
|
||||
}
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -379,15 +376,15 @@ protected:
|
||||
unsigned int _currentLevel;
|
||||
MatrixStack _matrixStack;
|
||||
CSNStack _csnStack;
|
||||
|
||||
|
||||
osg::Vec2d _min;
|
||||
osg::Vec2d _max;
|
||||
};
|
||||
|
||||
static void signalHandler(int sig)
|
||||
{
|
||||
s_SigValue.exchange(sig);
|
||||
s_ExitApplication.exchange(1);
|
||||
printf("\nCaught signal %d, requesting exit...\n\n",sig);
|
||||
s_ExitApplication = true;
|
||||
}
|
||||
|
||||
int main( int argc, char **argv )
|
||||
@@ -406,7 +403,7 @@ int main( int argc, char **argv )
|
||||
|
||||
// use an ArgumentParser object to manage the program arguments.
|
||||
osg::ArgumentParser arguments(&argc,argv);
|
||||
|
||||
|
||||
// set up the usage document, in case we need to print out how to use this program.
|
||||
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
|
||||
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is an application for collecting a set of separate files into a single archive file that can be later read in OSG applications..");
|
||||
@@ -415,21 +412,21 @@ int main( int argc, char **argv )
|
||||
arguments.getApplicationUsage()->addCommandLineOption("-e level minX minY maxX maxY","Read down to <level> across the extents minX, minY to maxY, maxY. Note, for geocentric datase X and Y are longitude and latitude respectively.");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("-c directory","Shorthand for --file-cache directory.");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("--file-cache directory","Set directory as to place cache download files.");
|
||||
|
||||
|
||||
// if user request help write it out to cout.
|
||||
if (arguments.read("-h") || arguments.read("--help"))
|
||||
{
|
||||
arguments.getApplicationUsage()->write(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
LoadDataVisitor ldv;
|
||||
|
||||
std::string fileCachePath;
|
||||
while(arguments.read("--file-cache",fileCachePath) || arguments.read("-c",fileCachePath)) {}
|
||||
|
||||
|
||||
if (fileCachePath.empty())
|
||||
{
|
||||
{
|
||||
const char* env_fileCachePath = getenv("OSG_FILE_CACHE");
|
||||
if (env_fileCachePath)
|
||||
{
|
||||
@@ -442,7 +439,7 @@ int main( int argc, char **argv )
|
||||
std::cout<<"No path to the file cache defined, please set OSG_FILE_PATH env var, or use --file-cache <directory> to set a suitable directory for the file cache."<<std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
ldv.setFileCache(new osgDB::FileCache(fileCachePath));
|
||||
|
||||
unsigned int maxLevels = 0;
|
||||
@@ -450,14 +447,14 @@ int main( int argc, char **argv )
|
||||
{
|
||||
ldv.addExtents(maxLevels);
|
||||
}
|
||||
|
||||
|
||||
double minX, maxX, minY, maxY;
|
||||
while(arguments.read("-e",maxLevels, minX, minY, maxX, maxY))
|
||||
{
|
||||
ldv.addExtents(maxLevels, minX, minY, maxX, maxY);
|
||||
}
|
||||
|
||||
|
||||
|
||||
std::string filename;
|
||||
for(int i=1; i<arguments.argc(); ++i)
|
||||
{
|
||||
@@ -467,26 +464,26 @@ int main( int argc, char **argv )
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (filename.empty())
|
||||
|
||||
if (filename.empty())
|
||||
{
|
||||
std::cout<<"No file to load specified."<<std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
osg::ref_ptr<osg::Node> loadedModel = ldv.readNodeFileAndWriteToCache(filename);
|
||||
if (!loadedModel)
|
||||
{
|
||||
std::cout<<"No data loaded, please specify a database to load"<<std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
loadedModel->accept(ldv);
|
||||
|
||||
if (s_ExitApplication)
|
||||
{
|
||||
std::cout<<"osgfilecache exited in response to signal : "<<s_SigValue<<std::endl;
|
||||
std::cout<<"osgfilecache cleanly exited in response to signal."<<std::endl;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
@@ -260,31 +260,7 @@ const char* invalidNames[] =
|
||||
"PushStackValueVisitor",
|
||||
"RayIntersector",
|
||||
"OpenSceneGraph-Data",
|
||||
"Node",
|
||||
"AlphaFunc",
|
||||
"CompositeViewer",
|
||||
"OpenSceneGraph-3",
|
||||
"DisplaySettings::SHADER_NONE",
|
||||
"CodeDocs",
|
||||
"Mon",
|
||||
"Tue",
|
||||
"Wed",
|
||||
"Fri",
|
||||
"Sat",
|
||||
"Sun",
|
||||
"I",
|
||||
"TriangleFunctor",
|
||||
"PrimitiveFunctor",
|
||||
"OpenMW",
|
||||
"StreamOperator",
|
||||
"SceneLoader",
|
||||
"OpenGL",
|
||||
"FindLIBLAS",
|
||||
"PissedCapslock",
|
||||
"MinGW",
|
||||
"Haojia521",
|
||||
"Github",
|
||||
"It"
|
||||
"Node"
|
||||
};
|
||||
|
||||
|
||||
@@ -505,11 +481,7 @@ TypoCorrection typoCorrections[] =
|
||||
{"Ravsel", "Rav<EFBFBD>elj"},
|
||||
{"Ravselj", "Rav<EFBFBD>elj"},
|
||||
{"Janik", "Jannik"},
|
||||
{"Viganò", "Vigan<EFBFBD>"},
|
||||
{"Vigano", "Vigan<EFBFBD>"},
|
||||
{"Frashud", "Farshid"},
|
||||
{"Dannahauer","Dannahauer"},
|
||||
{"Sando","Sandro"}
|
||||
{"Viganò", "Vigan<EFBFBD>"}
|
||||
};
|
||||
|
||||
|
||||
@@ -523,18 +495,6 @@ struct NameCorrection
|
||||
|
||||
NameCorrection nameCorrections[] =
|
||||
{
|
||||
{"LaurensVoerman","GetScalarValue",
|
||||
"Laurens", "Voerman"},
|
||||
{"LaurensVoerman","Meta_Shape",
|
||||
"Laurens", "Voerman"},
|
||||
{"LaurensVoerman","OpenCascade",
|
||||
"Laurens", "Voerman"},
|
||||
{"LaurensVoerman","Fri",
|
||||
"Laurens", "Voerman"},
|
||||
{"LaurensVoerman","",
|
||||
"Laurens", "Voerman"},
|
||||
{"Laurens","Loerman",
|
||||
"Laurens", "Voerman"},
|
||||
{"FrancoisTigeot","",
|
||||
"Francois", "Tigeot"},
|
||||
{"Juan","Manuel",
|
||||
@@ -702,17 +662,7 @@ NameCorrection nameCorrections[] =
|
||||
{"Bradley", "Baker",
|
||||
"Bradley", "Baker Searles"},
|
||||
{"PawelKsiezopolski", "",
|
||||
"Pawel", "Ksiezopolski"},
|
||||
{"Albert", "Luaces",
|
||||
"Alberto","Luaces"},
|
||||
{"KOS", "",
|
||||
"Konstantin","Matveyev"},
|
||||
{"WeSee", "",
|
||||
"Alois", "Wismer"},
|
||||
{"We", "See",
|
||||
"Alois", "Wismer"},
|
||||
{"AnyOldName3", "",
|
||||
"Chris", "Djali"}
|
||||
"Pawel", "Ksiezopolski"}
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
// The majority of the application is dedicated to building the
|
||||
// current contributors list by parsing the ChangeLog, it just takes
|
||||
// current contribitors list by parsing the ChangeLog, it just takes
|
||||
// one line in the main itself to report the version number.
|
||||
|
||||
#include <set>
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
#include <osg/CoordinateSystemNode>
|
||||
|
||||
#include <osg/Switch>
|
||||
#include <osg/Types>
|
||||
#include <osgText/Text>
|
||||
|
||||
#include <osgViewer/Viewer>
|
||||
@@ -32,7 +31,113 @@
|
||||
#include <osgGA/Device>
|
||||
|
||||
#include <iostream>
|
||||
#include <stdint.h>
|
||||
|
||||
#include <osg/GLExtensions>
|
||||
|
||||
#ifndef GL_ARB_sync
|
||||
#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
|
||||
#define GL_OBJECT_TYPE 0x9112
|
||||
#define GL_SYNC_CONDITION 0x9113
|
||||
#define GL_SYNC_STATUS 0x9114
|
||||
#define GL_SYNC_FLAGS 0x9115
|
||||
#define GL_SYNC_FENCE 0x9116
|
||||
#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
|
||||
#define GL_UNSIGNALED 0x9118
|
||||
#define GL_SIGNALED 0x9119
|
||||
#define GL_ALREADY_SIGNALED 0x911A
|
||||
#define GL_TIMEOUT_EXPIRED 0x911B
|
||||
#define GL_CONDITION_SATISFIED 0x911C
|
||||
#define GL_WAIT_FAILED 0x911D
|
||||
#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
|
||||
#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
|
||||
#endif
|
||||
|
||||
class MySwapBuffersCallback : public osg::GraphicsContext::SwapCallback
|
||||
{
|
||||
public:
|
||||
MySwapBuffersCallback():
|
||||
_extensionInitialized(false),
|
||||
_glFenceSync(0),
|
||||
_glIsSync(0),
|
||||
_glDeleteSync(0),
|
||||
_glClientWaitSync(0),
|
||||
_glWaitSync(0),
|
||||
_glGetInteger64v(0),
|
||||
_glGetSynciv(0),
|
||||
_previousSync(0)
|
||||
{
|
||||
OSG_NOTICE<<"Created Swap callback."<<std::endl;
|
||||
}
|
||||
|
||||
void setUpExtensions()
|
||||
{
|
||||
_extensionInitialized = true;
|
||||
osg::setGLExtensionFuncPtr(_glFenceSync, "glFenceSync");
|
||||
osg::setGLExtensionFuncPtr(_glIsSync, "glIsSync");
|
||||
osg::setGLExtensionFuncPtr(_glDeleteSync, "glDeleteSync");
|
||||
osg::setGLExtensionFuncPtr(_glClientWaitSync, "glClientWaitSync");
|
||||
osg::setGLExtensionFuncPtr(_glWaitSync, "glWaitSync");
|
||||
osg::setGLExtensionFuncPtr(_glGetInteger64v, "glGetInteger64v");
|
||||
osg::setGLExtensionFuncPtr(_glGetSynciv, "glGetSynciv");
|
||||
}
|
||||
|
||||
virtual void swapBuffersImplementation(osg::GraphicsContext* gc)
|
||||
{
|
||||
// OSG_NOTICE<<"Before swap - place to do swap ready sync"<<std::endl;
|
||||
gc->swapBuffersImplementation();
|
||||
//glFinish();
|
||||
|
||||
if (!_extensionInitialized) setUpExtensions();
|
||||
|
||||
if (_glClientWaitSync)
|
||||
{
|
||||
if (_previousSync)
|
||||
{
|
||||
unsigned int num_seconds = 1;
|
||||
GLuint64 timeout = num_seconds * ((GLuint64)1000 * 1000 * 1000);
|
||||
_glClientWaitSync(_previousSync, 0, timeout);
|
||||
|
||||
_glDeleteSync(_previousSync);
|
||||
}
|
||||
|
||||
_previousSync = _glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
|
||||
}
|
||||
//gc->getState()->checkGLErrors("after glWaitSync");
|
||||
|
||||
//OSG_NOTICE<<"After swap"<<std::endl;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
typedef __int64 GLint64;
|
||||
typedef unsigned __int64 GLuint64;
|
||||
#else
|
||||
typedef int64_t GLint64;
|
||||
typedef uint64_t GLuint64;
|
||||
#endif
|
||||
|
||||
typedef struct __GLsync *GLsync;
|
||||
|
||||
typedef GLsync (GL_APIENTRY * PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
|
||||
typedef GLboolean (GL_APIENTRY * PFNGLISSYNCPROC) (GLsync sync);
|
||||
typedef void (GL_APIENTRY * PFNGLDELETESYNCPROC) (GLsync sync);
|
||||
typedef GLenum (GL_APIENTRY * PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
||||
typedef void (GL_APIENTRY * PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
||||
typedef void (GL_APIENTRY * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
|
||||
typedef void (GL_APIENTRY * PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
|
||||
|
||||
bool _extensionInitialized;
|
||||
|
||||
PFNGLFENCESYNCPROC _glFenceSync;
|
||||
PFNGLISSYNCPROC _glIsSync;
|
||||
PFNGLDELETESYNCPROC _glDeleteSync;
|
||||
PFNGLCLIENTWAITSYNCPROC _glClientWaitSync;
|
||||
PFNGLWAITSYNCPROC _glWaitSync;
|
||||
PFNGLGETINTEGER64VPROC _glGetInteger64v;
|
||||
PFNGLGETSYNCIVPROC _glGetSynciv;
|
||||
|
||||
GLsync _previousSync;
|
||||
};
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
@@ -74,19 +179,23 @@ int main(int argc, char** argv)
|
||||
std::string url, username, password;
|
||||
while(arguments.read("--login",url, username, password))
|
||||
{
|
||||
osgDB::Registry::instance()->getOrCreateAuthenticationMap()->addAuthenticationDetails(
|
||||
url,
|
||||
new osgDB::AuthenticationDetails(username, password)
|
||||
);
|
||||
if (!osgDB::Registry::instance()->getAuthenticationMap())
|
||||
{
|
||||
osgDB::Registry::instance()->setAuthenticationMap(new osgDB::AuthenticationMap);
|
||||
osgDB::Registry::instance()->getAuthenticationMap()->addAuthenticationDetails(
|
||||
url,
|
||||
new osgDB::AuthenticationDetails(username, password)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
std::string device;
|
||||
while(arguments.read("--device", device))
|
||||
{
|
||||
osg::ref_ptr<osgGA::Device> dev = osgDB::readRefFile<osgGA::Device>(device);
|
||||
osg::ref_ptr<osgGA::Device> dev = osgDB::readFile<osgGA::Device>(device);
|
||||
if (dev.valid())
|
||||
{
|
||||
viewer.addDevice(dev);
|
||||
viewer.addDevice(dev.get());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -123,6 +232,8 @@ int main(int argc, char** argv)
|
||||
viewer.setCameraManipulator( keyswitchManipulator.get() );
|
||||
}
|
||||
|
||||
bool doArbSync = arguments.read("--sync");
|
||||
|
||||
// add the state manipulator
|
||||
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
|
||||
|
||||
@@ -148,7 +259,7 @@ int main(int argc, char** argv)
|
||||
viewer.addEventHandler(new osgViewer::ScreenCaptureHandler);
|
||||
|
||||
// load the data
|
||||
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
|
||||
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
|
||||
if (!loadedModel)
|
||||
{
|
||||
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
|
||||
@@ -168,12 +279,24 @@ int main(int argc, char** argv)
|
||||
|
||||
// optimize the scene graph, remove redundant nodes and state etc.
|
||||
osgUtil::Optimizer optimizer;
|
||||
optimizer.optimize(loadedModel);
|
||||
optimizer.optimize(loadedModel.get());
|
||||
|
||||
viewer.setSceneData(loadedModel);
|
||||
viewer.setSceneData( loadedModel.get() );
|
||||
|
||||
viewer.realize();
|
||||
|
||||
if (doArbSync)
|
||||
{
|
||||
osgViewer::ViewerBase::Contexts contexts;
|
||||
viewer.getContexts(contexts);
|
||||
for(osgViewer::ViewerBase::Contexts::iterator itr = contexts.begin();
|
||||
itr != contexts.end();
|
||||
++itr)
|
||||
{
|
||||
(*itr)->setSwapCallback(new MySwapBuffersCallback);
|
||||
}
|
||||
}
|
||||
|
||||
return viewer.run();
|
||||
|
||||
}
|
||||
|
||||
@@ -54,7 +54,7 @@ IF (NOT DYNAMIC_OPENSCENEGRAPH)
|
||||
osgdb_openflight
|
||||
osgdb_obj
|
||||
)
|
||||
|
||||
|
||||
SET(TARGET_ADDED_LIBRARIES ${TARGET_ADDED_LIBRARIES}
|
||||
osgdb_deprecated_osg osgdb_deprecated_osgparticle osgdb_deprecated_osganimation
|
||||
osgdb_deprecated_osgfx osgdb_deprecated_osgsim osgdb_deprecated_osgtext
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
#include <stdio.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/types.h>
|
||||
#include <errno.h>
|
||||
|
||||
#if !defined (WIN32) || defined(__CYGWIN__)
|
||||
#include <sys/ioctl.h>
|
||||
@@ -34,7 +33,7 @@
|
||||
#if defined(__linux)
|
||||
#include <unistd.h>
|
||||
#include <linux/sockios.h>
|
||||
#elif defined(__FreeBSD__) || defined(__DragonFly__) || defined(__FreeBSD_kernel__)
|
||||
#elif defined(__FreeBSD__) || defined(__DragonFly__)
|
||||
#include <unistd.h>
|
||||
#include <sys/sockio.h>
|
||||
#elif defined(__sgi)
|
||||
@@ -42,8 +41,6 @@
|
||||
#include <net/soioctl.h>
|
||||
#elif defined(__CYGWIN__)
|
||||
#include <unistd.h>
|
||||
#elif defined (__GNU__)
|
||||
#include <unistd.h>
|
||||
#elif defined(__sun)
|
||||
#include <unistd.h>
|
||||
#include <sys/sockio.h>
|
||||
@@ -205,8 +202,7 @@ void DataConverter::write(CameraPacket& cameraPacket)
|
||||
itr != cameraPacket._events.end();
|
||||
++itr)
|
||||
{
|
||||
osgGA::GUIEventAdapter* event = (*itr)->asGUIEventAdapter();
|
||||
if (event) write(*(event));
|
||||
write(*(*itr));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -253,7 +249,7 @@ void CameraPacket::writeEventQueue(osgViewer::Viewer& viewer)
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Receiver
|
||||
// Reciever
|
||||
//
|
||||
Receiver::Receiver( void )
|
||||
{
|
||||
@@ -291,23 +287,14 @@ bool Receiver::init( void )
|
||||
perror( "Socket" );
|
||||
return false;
|
||||
}
|
||||
|
||||
int result = 0;
|
||||
|
||||
#if defined (WIN32) && !defined(__CYGWIN__)
|
||||
// const BOOL on = TRUE;
|
||||
// setsockopt( _so, SOL_SOCKET, SO_REUSEADDR, (const char*) &on, sizeof(int));
|
||||
#else
|
||||
int on = 1;
|
||||
result = setsockopt( _so, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on));
|
||||
setsockopt( _so, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on));
|
||||
#endif
|
||||
|
||||
if (result)
|
||||
{
|
||||
OSG_NOTICE<<"Warning: Reciever::init() setsockopt(..) failed, errno="<<errno<<std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
// struct sockaddr_in saddr;
|
||||
saddr.sin_family = AF_INET;
|
||||
saddr.sin_port = htons( _port );
|
||||
@@ -350,7 +337,7 @@ void Receiver::sync( void )
|
||||
}
|
||||
|
||||
#if defined(__linux) || defined(__FreeBSD__) || defined( __APPLE__ ) || \
|
||||
defined(__DragonFly__) || defined(__FreeBSD_kernel__) || defined(__GNU__)
|
||||
defined(__DragonFly__)
|
||||
socklen_t
|
||||
#else
|
||||
int
|
||||
@@ -367,17 +354,11 @@ void Receiver::sync( void )
|
||||
|
||||
#if defined (WIN32) && !defined(__CYGWIN__)
|
||||
// saddr.sin_port = htons( _port );
|
||||
int result = recvfrom( _so, (char *)_buffer, _buffer_size, 0, (sockaddr*)&saddr, &size );
|
||||
recvfrom( _so, (char *)_buffer, _buffer_size, 0, (sockaddr*)&saddr, &size );
|
||||
// recvfrom(sock_Receive, szMessage, 256, 0, (sockaddr*)&addr_Cli, &clilen)
|
||||
//int err = WSAGetLastError ();
|
||||
//int *dum = (int*) _buffer;
|
||||
|
||||
if (result<0)
|
||||
{
|
||||
OSG_NOTICE<<"Warning: Receiver::sync() recvfrom(..) failed, errno="<<errno<<std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
while( select( _so+1, &fdset, 0L, 0L, &tv ) )
|
||||
{
|
||||
if( FD_ISSET( _so, &fdset ) )
|
||||
@@ -386,13 +367,7 @@ void Receiver::sync( void )
|
||||
}
|
||||
}
|
||||
#else
|
||||
int result = recvfrom( _so, (caddr_t)_buffer, _buffer_size, 0, 0, &size );
|
||||
if (result<0)
|
||||
{
|
||||
OSG_NOTICE<<"Warning: Receiver::sync() recvfrom(..) failed, errno="<<errno<<std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
recvfrom( _so, (caddr_t)_buffer, _buffer_size, 0, 0, &size );
|
||||
while( select( _so+1, &fdset, 0L, 0L, &tv ) )
|
||||
{
|
||||
if( FD_ISSET( _so, &fdset ) )
|
||||
@@ -451,26 +426,21 @@ bool Broadcaster::init( void )
|
||||
int on = 1;
|
||||
#endif
|
||||
|
||||
int result = 0;
|
||||
|
||||
#if defined (WIN32) && !defined(__CYGWIN__)
|
||||
result = setsockopt( _so, SOL_SOCKET, SO_REUSEADDR, (const char *) &on, sizeof(int));
|
||||
setsockopt( _so, SOL_SOCKET, SO_REUSEADDR, (const char *) &on, sizeof(int));
|
||||
#else
|
||||
result = setsockopt( _so, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on));
|
||||
setsockopt( _so, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on));
|
||||
#endif
|
||||
|
||||
if (result) return false;
|
||||
|
||||
saddr.sin_family = AF_INET;
|
||||
saddr.sin_port = htons( _port );
|
||||
if( _address == 0 )
|
||||
{
|
||||
#if defined (WIN32) && !defined(__CYGWIN__)
|
||||
result = setsockopt( _so, SOL_SOCKET, SO_BROADCAST, (const char *) &on, sizeof(int));
|
||||
setsockopt( _so, SOL_SOCKET, SO_BROADCAST, (const char *) &on, sizeof(int));
|
||||
#else
|
||||
result = setsockopt( _so, SOL_SOCKET, SO_BROADCAST, &on, sizeof(on));
|
||||
setsockopt( _so, SOL_SOCKET, SO_BROADCAST, &on, sizeof(on));
|
||||
#endif
|
||||
if (result) return false;
|
||||
|
||||
#if !defined (WIN32) || defined(__CYGWIN__)
|
||||
struct ifreq ifr;
|
||||
@@ -541,19 +511,14 @@ void Broadcaster::sync( void )
|
||||
return;
|
||||
}
|
||||
|
||||
int result = 0;
|
||||
#if defined (WIN32) && !defined(__CYGWIN__)
|
||||
unsigned int size = sizeof( SOCKADDR_IN );
|
||||
result = sendto( _so, (const char *)_buffer, _buffer_size, 0, (struct sockaddr *)&saddr, size );
|
||||
sendto( _so, (const char *)_buffer, _buffer_size, 0, (struct sockaddr *)&saddr, size );
|
||||
// int err = WSAGetLastError ();
|
||||
// int *dum = (int*) _buffer;
|
||||
#else
|
||||
unsigned int size = sizeof( struct sockaddr_in );
|
||||
result = sendto( _so, (const void *)_buffer, _buffer_size, 0, (struct sockaddr *)&saddr, size );
|
||||
sendto( _so, (const void *)_buffer, _buffer_size, 0, (struct sockaddr *)&saddr, size );
|
||||
#endif
|
||||
|
||||
if (result)
|
||||
{
|
||||
OSG_NOTICE<<"Warning: sentTo(...) failed : errno="<<errno<<std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -33,21 +33,21 @@ class Receiver
|
||||
{
|
||||
public :
|
||||
|
||||
Receiver();
|
||||
~Receiver();
|
||||
Receiver();
|
||||
~Receiver();
|
||||
|
||||
// setBuffer defines the buffer into which the broadcasted
|
||||
// message will be received.
|
||||
void setBuffer( void *buffer, const unsigned int size );
|
||||
// setBuffer defines the buffer into which the broadcasted
|
||||
// message will be received.
|
||||
void setBuffer( void *buffer, const unsigned int size );
|
||||
|
||||
// Define what port to listen and bind to
|
||||
void setPort( const short port );
|
||||
// Define what port to listen and bind to
|
||||
void setPort( const short port );
|
||||
|
||||
// Sync does a blocking wait to receive next message
|
||||
void sync( void );
|
||||
// Sync does a blocking wait to recieve next message
|
||||
void sync( void );
|
||||
|
||||
private :
|
||||
bool init( void );
|
||||
bool init( void );
|
||||
|
||||
private :
|
||||
#if defined (WIN32) && !defined(__CYGWIN__)
|
||||
@@ -72,25 +72,25 @@ class Broadcaster
|
||||
{
|
||||
public :
|
||||
|
||||
Broadcaster( void );
|
||||
~Broadcaster( void );
|
||||
Broadcaster( void );
|
||||
~Broadcaster( void );
|
||||
|
||||
// Set the broadcast port
|
||||
void setPort( const short port );
|
||||
// Set the broadcast port
|
||||
void setPort( const short port );
|
||||
|
||||
// Set the buffer to be broadcast
|
||||
void setBuffer( void *buffer, const unsigned int buffer_size );
|
||||
// Set the buffer to be broadcast
|
||||
void setBuffer( void *buffer, const unsigned int buffer_size );
|
||||
|
||||
// Set a recipient host. If this is used, the Broadcaster
|
||||
// no longer broadcasts, but rather directs UDP packets at
|
||||
// host.
|
||||
void setHost( const char *hostname );
|
||||
// Set a recipient host. If this is used, the Broadcaster
|
||||
// no longer broadcasts, but rather directs UDP packets at
|
||||
// host.
|
||||
void setHost( const char *hostname );
|
||||
|
||||
// Sync broadcasts the buffer
|
||||
void sync( void );
|
||||
// Sync broadcasts the buffer
|
||||
void sync( void );
|
||||
|
||||
private :
|
||||
bool init( void );
|
||||
bool init( void );
|
||||
|
||||
private :
|
||||
#if defined(WIN32) && !defined(__CYGWIN__)
|
||||
@@ -141,7 +141,7 @@ class CameraPacket {
|
||||
void writeEventQueue(osgViewer::Viewer& viewer);
|
||||
|
||||
void setMasterKilled(const bool flag) { _masterKilled = flag; }
|
||||
bool getMasterKilled() const { return _masterKilled; }
|
||||
const bool getMasterKilled() const { return _masterKilled; }
|
||||
|
||||
unsigned int _byte_order;
|
||||
bool _masterKilled;
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
|
||||
/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
|
||||
*
|
||||
* This software is open source and may be redistributed and/or modified under
|
||||
* This software is open source and may be redistributed and/or modified under
|
||||
* the terms of the GNU General Public License (GPL) version 2.0.
|
||||
* The full license is in LICENSE.txt file included with this distribution,.
|
||||
*
|
||||
*
|
||||
* This software is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* include LICENSE.txt for more details.
|
||||
*/
|
||||
|
||||
@@ -46,16 +46,16 @@ public:
|
||||
|
||||
void setSnapImageOnNextFrame(bool flag) { _snapImageOnNextFrame = flag; }
|
||||
bool getSnapImageOnNextFrame() const { return _snapImageOnNextFrame; }
|
||||
|
||||
|
||||
virtual void operator () (const osg::Camera& camera) const
|
||||
{
|
||||
if (!_snapImageOnNextFrame) return;
|
||||
|
||||
|
||||
int x = static_cast<int>(camera.getViewport()->x());
|
||||
int y = static_cast<int>(camera.getViewport()->y());
|
||||
unsigned int width = static_cast<unsigned int>(camera.getViewport()->width());
|
||||
unsigned int height = static_cast<unsigned int>(camera.getViewport()->height());
|
||||
|
||||
|
||||
osg::ref_ptr<osg::Image> image = new osg::Image;
|
||||
image->readPixels(x,y,width,height,
|
||||
GL_RGB,GL_UNSIGNED_BYTE);
|
||||
@@ -64,16 +64,16 @@ public:
|
||||
{
|
||||
osg::notify(osg::NOTICE) << "Saved screen image to `"<<_filename<<"`"<< std::endl;
|
||||
}
|
||||
|
||||
|
||||
_snapImageOnNextFrame = false;
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
std::string _filename;
|
||||
mutable bool _snapImageOnNextFrame;
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
std::string ExportHTML::createFileName(const std::string& basename, unsigned int page, const std::string& ext)
|
||||
@@ -102,7 +102,7 @@ bool ExportHTML::write(osgPresentation::SlideEventHandler* seh, osgViewer::Viewe
|
||||
image_basename = osgDB::getNameLessExtension(filename);
|
||||
image_ext = ".jpg";
|
||||
}
|
||||
|
||||
|
||||
std::cout<<"Writing slides to "<<image_basename<<"_[slidenumber]"<<image_ext<<std::endl;
|
||||
|
||||
osg::ref_ptr<SnapImageDrawCallback> sidc = new SnapImageDrawCallback;
|
||||
@@ -169,7 +169,7 @@ bool ExportHTML::write(osgPresentation::SlideEventHandler* seh, osgViewer::Viewe
|
||||
}
|
||||
fout<<"</tr>"<<std::endl;
|
||||
fout<<"</table>"<<std::endl;
|
||||
fout<<"<img src=\""<<osgDB::getSimpleFileName(os.str())<<"\">"<<std::endl;
|
||||
fout<<"<img src=\""<<osgDB::getSimpleFileName(os.str())<<"\">"<<std::endl;
|
||||
fout<<"</html>"<<std::endl;
|
||||
}
|
||||
else
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
|
||||
/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
|
||||
*
|
||||
* This software is open source and may be redistributed and/or modified under
|
||||
* This software is open source and may be redistributed and/or modified under
|
||||
* the terms of the GNU General Public License (GPL) version 2.0.
|
||||
* The full license is in LICENSE.txt file included with this distribution,.
|
||||
*
|
||||
*
|
||||
* This software is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* include LICENSE.txt for more details.
|
||||
*/
|
||||
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
|
||||
/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
|
||||
*
|
||||
* This software is open source and may be redistributed and/or modified under
|
||||
* This software is open source and may be redistributed and/or modified under
|
||||
* the terms of the GNU General Public License (GPL) version 2.0.
|
||||
* The full license is in LICENSE.txt file included with this distribution,.
|
||||
*
|
||||
*
|
||||
* This software is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* include LICENSE.txt for more details.
|
||||
*/
|
||||
|
||||
@@ -54,6 +54,11 @@ bool PointsEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActio
|
||||
return false;
|
||||
}
|
||||
|
||||
void PointsEventHandler::accept(osgGA::GUIEventHandlerVisitor& v)
|
||||
{
|
||||
v.visit(*this);
|
||||
}
|
||||
|
||||
void PointsEventHandler::getUsage(osg::ApplicationUsage& usage) const
|
||||
{
|
||||
usage.addKeyboardMouseBinding("+","Increase point size");
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
|
||||
/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
|
||||
*
|
||||
* This software is open source and may be redistributed and/or modified under
|
||||
* This software is open source and may be redistributed and/or modified under
|
||||
* the terms of the GNU General Public License (GPL) version 2.0.
|
||||
* The full license is in LICENSE.txt file included with this distribution,.
|
||||
*
|
||||
*
|
||||
* This software is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* include LICENSE.txt for more details.
|
||||
*/
|
||||
|
||||
@@ -22,23 +22,25 @@ class PointsEventHandler : public osgGA::GUIEventHandler
|
||||
{
|
||||
public:
|
||||
PointsEventHandler();
|
||||
|
||||
|
||||
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&);
|
||||
|
||||
|
||||
virtual void accept(osgGA::GUIEventHandlerVisitor& v);
|
||||
|
||||
void getUsage(osg::ApplicationUsage& usage) const;
|
||||
|
||||
|
||||
void setStateSet(osg::StateSet* stateset) { _stateset=stateset; }
|
||||
|
||||
|
||||
osg::StateSet* getStateSet() { return _stateset.get(); }
|
||||
|
||||
|
||||
const osg::StateSet* getStateSet() const { return _stateset.get(); }
|
||||
|
||||
|
||||
void setPointSize(float psize);
|
||||
|
||||
float getPointSize() const;
|
||||
|
||||
|
||||
void changePointSize(float delta);
|
||||
|
||||
|
||||
void changePointAttenuation(float scale);
|
||||
|
||||
osg::ref_ptr<osg::StateSet> _stateset;
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
|
||||
/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
|
||||
*
|
||||
* This software is open source and may be redistributed and/or modified under
|
||||
* This software is open source and may be redistributed and/or modified under
|
||||
* the terms of the GNU General Public License (GPL) version 2.0.
|
||||
* The full license is in LICENSE.txt file included with this distribution,.
|
||||
*
|
||||
*
|
||||
* This software is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* include LICENSE.txt for more details.
|
||||
*/
|
||||
|
||||
@@ -35,7 +35,7 @@ class AddVolumeEditingCallbackVisitor : public osg::NodeVisitor
|
||||
public:
|
||||
AddVolumeEditingCallbackVisitor():
|
||||
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {}
|
||||
|
||||
|
||||
void apply(osg::Group& group)
|
||||
{
|
||||
osgVolume::VolumeTile* volumeTile = dynamic_cast<osgVolume::VolumeTile*>(&group);
|
||||
@@ -51,7 +51,7 @@ public:
|
||||
traverse(group);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
bool p3d::getFileNames(osg::ArgumentParser& arguments, FileNameList& xmlFiles, FileNameList& normalFiles)
|
||||
@@ -62,7 +62,7 @@ bool p3d::getFileNames(osg::ArgumentParser& arguments, FileNameList& xmlFiles, F
|
||||
if (!arguments.isOption(pos))
|
||||
{
|
||||
std::string ext = osgDB::getFileExtension(arguments[pos]);
|
||||
if (osgDB::equalCaseInsensitive(ext,"xml") || osgDB::equalCaseInsensitive(ext,"p3d"))
|
||||
if (osgDB::equalCaseInsensitive(ext,"xml") || osgDB::equalCaseInsensitive(ext,"p3d"))
|
||||
{
|
||||
xmlFiles.push_back(arguments[pos]);
|
||||
}
|
||||
@@ -73,7 +73,7 @@ bool p3d::getFileNames(osg::ArgumentParser& arguments, FileNameList& xmlFiles, F
|
||||
}
|
||||
}
|
||||
return (!xmlFiles.empty() || !normalFiles.empty());
|
||||
}
|
||||
}
|
||||
|
||||
bool p3d::readEnvVars(osg::ArgumentParser& arguments)
|
||||
{
|
||||
@@ -94,23 +94,23 @@ bool p3d::readEnvVars(osg::ArgumentParser& arguments)
|
||||
{
|
||||
osgDB::getDataFilePathList().push_front(path);
|
||||
}
|
||||
|
||||
|
||||
if (p3d::readEnvVars(file)) readVars = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return readVars;
|
||||
}
|
||||
|
||||
bool p3d::readEnvVars(const std::string& fileName)
|
||||
{
|
||||
std::string ext = osgDB::getFileExtension(fileName);
|
||||
if (!osgDB::equalCaseInsensitive(ext,"xml") &&
|
||||
if (!osgDB::equalCaseInsensitive(ext,"xml") &&
|
||||
!osgDB::equalCaseInsensitive(ext,"p3d")) return false;
|
||||
|
||||
|
||||
|
||||
|
||||
osg::ref_ptr<osgDB::XmlNode> doc = new osgDB::XmlNode;
|
||||
osgDB::XmlNode* root = 0;
|
||||
|
||||
@@ -146,7 +146,7 @@ bool p3d::readEnvVars(const std::string& fileName)
|
||||
}
|
||||
|
||||
bool readVars = false;
|
||||
|
||||
|
||||
for(osgDB::XmlNode::Children::iterator itr = root->children.begin();
|
||||
itr != root->children.end();
|
||||
++itr)
|
||||
@@ -182,7 +182,7 @@ osgDB::Options* createOptions(const osgDB::ReaderWriter::Options* options)
|
||||
osg::ref_ptr<osg::Node> p3d::readHoldingSlide(const std::string& filename)
|
||||
{
|
||||
std::string ext = osgDB::getFileExtension(filename);
|
||||
if (!osgDB::equalCaseInsensitive(ext,"xml") &&
|
||||
if (!osgDB::equalCaseInsensitive(ext,"xml") &&
|
||||
!osgDB::equalCaseInsensitive(ext,"p3d")) return 0;
|
||||
|
||||
osg::ref_ptr<osgDB::ReaderWriter::Options> options = createOptions(0);
|
||||
@@ -215,24 +215,24 @@ osg::ref_ptr<osg::Node> p3d::readShowFiles(osg::ArgumentParser& arguments,const
|
||||
std::string filename;
|
||||
while (arguments.read("--image",filename))
|
||||
{
|
||||
osg::ref_ptr<osg::Image> image = readRefImageFile(filename.c_str(), local_options.get());
|
||||
if (image.valid()) nodeList.push_back(osg::createGeodeForImage(image));
|
||||
osg::ref_ptr<osg::Image> image = readImageFile(filename.c_str(), local_options.get());
|
||||
if (image.valid()) nodeList.push_back(osg::createGeodeForImage(image.get()));
|
||||
}
|
||||
|
||||
while (arguments.read("--movie",filename))
|
||||
{
|
||||
osg::ref_ptr<osg::Image> image = readRefImageFile(filename.c_str(), local_options.get());
|
||||
osg::ImageStream* imageStream = dynamic_cast<osg::ImageStream*>(image.get());
|
||||
if (imageStream)
|
||||
osg::ref_ptr<osg::Image> image = readImageFile(filename.c_str(), local_options.get());
|
||||
osg::ref_ptr<osg::ImageStream> imageStream = dynamic_cast<osg::ImageStream*>(image.get());
|
||||
if (image.valid())
|
||||
{
|
||||
imageStream->play();
|
||||
nodeList.push_back(osg::createGeodeForImage(imageStream));
|
||||
nodeList.push_back(osg::createGeodeForImage(imageStream.get()));
|
||||
}
|
||||
}
|
||||
|
||||
while (arguments.read("--dem",filename))
|
||||
{
|
||||
osg::ref_ptr<osg::HeightField> hf = readRefHeightFieldFile(filename.c_str(), local_options.get());
|
||||
osg::HeightField* hf = readHeightFieldFile(filename.c_str(), local_options.get());
|
||||
if (hf)
|
||||
{
|
||||
osg::Geode* geode = new osg::Geode;
|
||||
@@ -247,7 +247,7 @@ osg::ref_ptr<osg::Node> p3d::readShowFiles(osg::ArgumentParser& arguments,const
|
||||
if (!arguments.isOption(pos))
|
||||
{
|
||||
// not an option so assume string is a filename.
|
||||
osg::ref_ptr<osg::Node> node = osgDB::readRefNodeFile( arguments[pos], local_options.get());
|
||||
osg::Node *node = osgDB::readNodeFile( arguments[pos], local_options.get());
|
||||
|
||||
if(node)
|
||||
{
|
||||
@@ -256,16 +256,16 @@ osg::ref_ptr<osg::Node> p3d::readShowFiles(osg::ArgumentParser& arguments,const
|
||||
nodeList.push_back(node);
|
||||
|
||||
// make sure that this presentation isn't cached
|
||||
osgDB::Registry::instance()->removeFromObjectCache( arguments[pos], local_options.get());
|
||||
osgDB::Registry::instance()->removeFromObjectCache( arguments[pos] );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (nodeList.empty())
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
osg::ref_ptr<osg::Node> root;
|
||||
|
||||
if (nodeList.size()==1)
|
||||
@@ -274,7 +274,7 @@ osg::ref_ptr<osg::Node> p3d::readShowFiles(osg::ArgumentParser& arguments,const
|
||||
}
|
||||
else // size >1
|
||||
{
|
||||
|
||||
|
||||
osg::Switch* sw = new osg::Switch;
|
||||
for(NodeList::iterator itr=nodeList.begin();
|
||||
itr!=nodeList.end();
|
||||
@@ -283,7 +283,7 @@ osg::ref_ptr<osg::Node> p3d::readShowFiles(osg::ArgumentParser& arguments,const
|
||||
sw->addChild((*itr).get());
|
||||
}
|
||||
sw->setSingleChildOn(0);
|
||||
|
||||
|
||||
sw->setEventCallback(new p3d::ShowEventHandler());
|
||||
|
||||
root = sw;
|
||||
@@ -292,7 +292,7 @@ osg::ref_ptr<osg::Node> p3d::readShowFiles(osg::ArgumentParser& arguments,const
|
||||
if (root.valid())
|
||||
{
|
||||
osg::notify(osg::INFO)<<"Got node now adding callback"<<std::endl;
|
||||
|
||||
|
||||
AddVolumeEditingCallbackVisitor avecv;
|
||||
root->accept(avecv);
|
||||
}
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
|
||||
/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
|
||||
*
|
||||
* This software is open source and may be redistributed and/or modified under
|
||||
* This software is open source and may be redistributed and/or modified under
|
||||
* the terms of the GNU General Public License (GPL) version 2.0.
|
||||
* The full license is in LICENSE.txt file included with this distribution,.
|
||||
*
|
||||
*
|
||||
* This software is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* include LICENSE.txt for more details.
|
||||
*/
|
||||
|
||||
@@ -28,13 +28,13 @@ bool ShowEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
|
||||
case(osgGA::GUIEventAdapter::KEYUP):
|
||||
{
|
||||
osg::notify(osg::INFO)<<"ShowEventHandler KEYUP "<<(int)ea.getKey()<<std::endl;
|
||||
if (ea.getKey()>=osgGA::GUIEventAdapter::KEY_F1 &&
|
||||
if (ea.getKey()>=osgGA::GUIEventAdapter::KEY_F1 &&
|
||||
ea.getKey()<=osgGA::GUIEventAdapter::KEY_F8)
|
||||
{
|
||||
unsigned int child = ea.getKey()-osgGA::GUIEventAdapter::KEY_F1;
|
||||
osg::notify(osg::INFO)<<" Select "<<child<<std::endl;
|
||||
osg::Switch* showSwitch = dynamic_cast<osg::Switch*>(object);
|
||||
if (showSwitch)
|
||||
if (showSwitch)
|
||||
{
|
||||
if (child<showSwitch->getNumChildren())
|
||||
{
|
||||
@@ -52,6 +52,12 @@ bool ShowEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
void ShowEventHandler::accept(osgGA::GUIEventHandlerVisitor& v)
|
||||
{
|
||||
v.visit(*this);
|
||||
}
|
||||
|
||||
void ShowEventHandler::getUsage(osg::ApplicationUsage& /*usage*/) const
|
||||
{
|
||||
}
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
|
||||
/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
|
||||
*
|
||||
* This software is open source and may be redistributed and/or modified under
|
||||
* This software is open source and may be redistributed and/or modified under
|
||||
* the terms of the GNU General Public License (GPL) version 2.0.
|
||||
* The full license is in LICENSE.txt file included with this distribution,.
|
||||
*
|
||||
*
|
||||
* This software is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* include LICENSE.txt for more details.
|
||||
*/
|
||||
|
||||
@@ -28,9 +28,11 @@ class ShowEventHandler : public osgGA::GUIEventHandler
|
||||
ShowEventHandler();
|
||||
|
||||
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object* object, osg::NodeVisitor* nv);
|
||||
|
||||
|
||||
virtual void accept(osgGA::GUIEventHandlerVisitor& v);
|
||||
|
||||
virtual void getUsage(osg::ApplicationUsage& usage) const;
|
||||
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -86,7 +86,7 @@ bool SpellChecker::isCorrect(const std::string& word) const
|
||||
return true;
|
||||
}
|
||||
|
||||
SpellChecker::WordList SpellChecker::suggest(const std::string& /*word*/) const
|
||||
SpellChecker::WordList SpellChecker::suggest(const std::string& word) const
|
||||
{
|
||||
return WordList();
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
*/
|
||||
|
||||
#include <osg/Geometry>
|
||||
#include <osg/CameraNode>
|
||||
#include <osg/Texture2D>
|
||||
#include <osg/AutoTransform>
|
||||
#include <osg/Notify>
|
||||
@@ -36,10 +37,9 @@
|
||||
#include <osgGA/TerrainManipulator>
|
||||
#include <osgGA/AnimationPathManipulator>
|
||||
#include <osgGA/StateSetManipulator>
|
||||
#include <osgGA/MultiTouchTrackballManipulator>
|
||||
|
||||
#include <osgPresentation/SlideEventHandler>
|
||||
#include <osgPresentation/Cursor>
|
||||
#include <osgPresentation/SlideShowConstructor>
|
||||
|
||||
#include "ReadShowFile.h"
|
||||
#include "PointsEventHandler.h"
|
||||
@@ -51,7 +51,6 @@
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#ifdef USE_SDL
|
||||
@@ -130,103 +129,148 @@ void setViewer(osgViewer::Viewer& viewer, float width, float height, float dista
|
||||
|
||||
viewer.getCamera()->setProjectionMatrixAsPerspective( vfov, width/height, 0.1, 1000.0);
|
||||
|
||||
OSG_INFO<<"setProjectionMatrixAsPerspective( "<<vfov<<", "<<width/height<<", "<<0.1<<", "<<1000.0<<");"<<std::endl;
|
||||
OSG_NOTICE<<"setProjectionMatrixAsPerspective( "<<vfov<<", "<<width/height<<", "<<0.1<<", "<<1000.0<<");"<<std::endl;
|
||||
}
|
||||
|
||||
class ForwardToDeviceEventHandler : public osgGA::GUIEventHandler {
|
||||
public:
|
||||
ForwardToDeviceEventHandler(osgGA::Device* device, bool format_mouse_events) : osgGA::GUIEventHandler(), _device(device), _forwardMouseEvents(format_mouse_events) {}
|
||||
ForwardToDeviceEventHandler(osgGA::Device* device) : osgGA::GUIEventHandler(), _device(device) {}
|
||||
|
||||
virtual bool handle (const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& /*aa*/, osg::Object *, osg::NodeVisitor *)
|
||||
virtual bool handle (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *)
|
||||
{
|
||||
switch (ea.getEventType())
|
||||
{
|
||||
case osgGA::GUIEventAdapter::PUSH:
|
||||
case osgGA::GUIEventAdapter::RELEASE:
|
||||
case osgGA::GUIEventAdapter::MOVE:
|
||||
case osgGA::GUIEventAdapter::DRAG:
|
||||
case osgGA::GUIEventAdapter::SCROLL:
|
||||
if (_forwardMouseEvents)
|
||||
_device->sendEvent(ea);
|
||||
break;
|
||||
|
||||
default:
|
||||
_device->sendEvent(ea);
|
||||
break;
|
||||
}
|
||||
OSG_INFO<<"ForwardToDeviceEventHandler::setEvent("<<ea.getKey()<<")"<<std::endl;
|
||||
_device->sendEvent(ea);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool handle(osgGA::Event* event, osg::Object* object, osg::NodeVisitor* nv)
|
||||
{
|
||||
if (event->asGUIEventAdapter())
|
||||
return osgGA::GUIEventHandler::handle(event, object, nv);
|
||||
else
|
||||
{
|
||||
_device->sendEvent(*event);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
osg::ref_ptr<osgGA::Device> _device;
|
||||
bool _forwardMouseEvents;
|
||||
};
|
||||
|
||||
|
||||
class DumpEventHandler : public osgGA::GUIEventHandler {
|
||||
public:
|
||||
DumpEventHandler() : osgGA::GUIEventHandler() {}
|
||||
class FollowMouseCallback: public osgGA::GUIEventHandler
|
||||
{
|
||||
public:
|
||||
|
||||
virtual bool handle (const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& /*aa*/, osg::Object *, osg::NodeVisitor *)
|
||||
{
|
||||
switch (ea.getEventType())
|
||||
FollowMouseCallback():
|
||||
_mousePostition(0.5,0.5) {}
|
||||
|
||||
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object* object, osg::NodeVisitor* nv)
|
||||
{
|
||||
case osgGA::GUIEventAdapter::FRAME:
|
||||
return false;
|
||||
break;
|
||||
case osgGA::GUIEventAdapter::PUSH:
|
||||
std::cout << "PUSH: ";
|
||||
break;
|
||||
case osgGA::GUIEventAdapter::RELEASE:
|
||||
std::cout << "RELEASE: ";
|
||||
break;
|
||||
case osgGA::GUIEventAdapter::MOVE:
|
||||
std::cout << "MOVE: ";
|
||||
break;
|
||||
case osgGA::GUIEventAdapter::DRAG:
|
||||
std::cout << "DRAG: ";
|
||||
break;
|
||||
case osgGA::GUIEventAdapter::SCROLL:
|
||||
std::cout << "SCROLL: ";
|
||||
break;
|
||||
break;
|
||||
osg::AutoTransform* transform = dynamic_cast<osg::AutoTransform*>(object);
|
||||
if (!transform) return false;
|
||||
|
||||
default:
|
||||
std::cout << ea.getEventType() << " ";
|
||||
break;
|
||||
}
|
||||
std::cout << ea.getX() << "/" << ea.getY() << " " << ea.isMultiTouchEvent() << std::endl;
|
||||
return false;
|
||||
}
|
||||
osg::NotifySeverity level = osg::INFO;
|
||||
|
||||
switch(ea.getEventType())
|
||||
{
|
||||
case(osgGA::GUIEventAdapter::PUSH):
|
||||
case(osgGA::GUIEventAdapter::RELEASE):
|
||||
case(osgGA::GUIEventAdapter::MOVE):
|
||||
case(osgGA::GUIEventAdapter::DRAG):
|
||||
|
||||
osg::notify(level)<<std::endl<<"ea.getGraphicsContext()="<<ea.getGraphicsContext()<<std::endl;
|
||||
osg::notify(level)<<"ea.getWindowWidth()="<<ea.getWindowWidth()<<std::endl;
|
||||
osg::notify(level)<<"ea.getWindowHeight()="<<ea.getWindowHeight()<<std::endl;
|
||||
osg::notify(level)<<"ea.getX()="<<ea.getX()<<std::endl;
|
||||
osg::notify(level)<<"ea.getXin()="<<ea.getXmin()<<std::endl;
|
||||
osg::notify(level)<<"ea.getXmax()="<<ea.getXmax()<<std::endl;
|
||||
osg::notify(level)<<"ea.getY()="<<ea.getY()<<std::endl;
|
||||
osg::notify(level)<<"ea.getYin()="<<ea.getYmin()<<std::endl;
|
||||
osg::notify(level)<<"ea.getYmax()="<<ea.getYmax()<<std::endl;
|
||||
|
||||
_mousePostition.set(ea.getXnormalized(), ea.getYnormalized());
|
||||
break;
|
||||
|
||||
case(osgGA::GUIEventAdapter::FRAME):
|
||||
{
|
||||
osgViewer::View* view = dynamic_cast<osgViewer::View*>(&aa);
|
||||
|
||||
|
||||
bool handle(osgGA::Event* event, osg::Object* object, osg::NodeVisitor* nv)
|
||||
{
|
||||
if (event->asGUIEventAdapter())
|
||||
return osgGA::GUIEventHandler::handle(event, object, nv);
|
||||
else
|
||||
{
|
||||
osg::Camera* camera = view->getCamera();
|
||||
osg::Matrix VP = camera->getViewMatrix() * camera->getProjectionMatrix();
|
||||
|
||||
osg::Matrix inverse_VP;
|
||||
inverse_VP.invert(VP);
|
||||
|
||||
osg::Vec3d start_eye(_mousePostition.x(), _mousePostition.y(), 0.0);
|
||||
osg::Vec3d end_eye(_mousePostition.x(), _mousePostition.y(), 1.0);
|
||||
|
||||
osg::Vec3d start_world = start_eye * inverse_VP;
|
||||
osg::Vec3d end_world = start_eye * inverse_VP;
|
||||
|
||||
osg::notify(level)<<"start_world="<<start_world<<std::endl;
|
||||
osg::notify(level)<<"end_world="<<end_world<<std::endl;
|
||||
|
||||
if (end_world.valid()) transform->setPosition(end_world);
|
||||
else
|
||||
{
|
||||
OSG_NOTICE<<"Ignoring invalid end_world position"<<std::endl;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case(osgGA::GUIEventAdapter::KEYDOWN):
|
||||
{
|
||||
if (ea.getKey()=='c')
|
||||
{
|
||||
for(unsigned int i=0; i< transform->getNumChildren(); ++i)
|
||||
{
|
||||
osg::Node* node = transform->getChild(i);
|
||||
node->setNodeMask(
|
||||
node->getNodeMask()!=0 ?
|
||||
0 :
|
||||
0xffffff);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
virtual void accept(osgGA::GUIEventHandlerVisitor& v)
|
||||
{
|
||||
v.visit(*this);
|
||||
}
|
||||
|
||||
private:
|
||||
osg::Vec2d _mousePostition;
|
||||
};
|
||||
|
||||
osg::Node* createCursorSubgraph(const std::string& filename, float size)
|
||||
{
|
||||
osg::Geode* geode = new osg::Geode;
|
||||
|
||||
size = 20.0f;
|
||||
|
||||
osg::Geometry* geom = osg::createTexturedQuadGeometry(osg::Vec3(-size*0.5f,-size*0.5f,0.0f),osg::Vec3(size,0.0f,0.0f),osg::Vec3(0.0f,size,0.0f));
|
||||
geom->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
|
||||
|
||||
osg::Image* image = osgDB::readImageFile(osgDB::findDataFile(filename));
|
||||
if (image)
|
||||
{
|
||||
osg::StateSet* stateset = geom->getOrCreateStateSet();
|
||||
stateset->setTextureAttributeAndModes(0, new osg::Texture2D(image),osg::StateAttribute::ON|osg::StateAttribute::PROTECTED);
|
||||
stateset->setMode(GL_BLEND,osg::StateAttribute::ON|osg::StateAttribute::PROTECTED);
|
||||
// stateset->setMode(GL_DEPTH_TEST,osg::StateAttribute::OFF);
|
||||
stateset->setRenderBinDetails(1000, "DepthSortedBin");
|
||||
}
|
||||
|
||||
geode->addDrawable(geom);
|
||||
|
||||
osg::AutoTransform* transform = new osg::AutoTransform;
|
||||
transform->setAutoRotateMode(osg::AutoTransform::ROTATE_TO_CAMERA);
|
||||
transform->setAutoScaleToScreen(true);
|
||||
|
||||
transform->addChild(geode);
|
||||
|
||||
transform->setEventCallback(new FollowMouseCallback());
|
||||
|
||||
return transform;
|
||||
|
||||
}
|
||||
|
||||
|
||||
enum P3DApplicationType
|
||||
@@ -248,7 +292,7 @@ void processLoadedModel(osg::ref_ptr<osg::Node>& loadedModel, int optimizer_opti
|
||||
loadedModel->getOrCreateStateSet()->setMode(GL_ALPHA_TEST, osg::StateAttribute::ON);
|
||||
#endif
|
||||
|
||||
// optimize the scene graph, remove redundant nodes and state etc.
|
||||
// optimize the scene graph, remove rendundent nodes and state etc.
|
||||
osgUtil::Optimizer optimizer;
|
||||
optimizer.optimize(loadedModel.get(), optimizer_options);
|
||||
|
||||
@@ -256,24 +300,21 @@ void processLoadedModel(osg::ref_ptr<osg::Node>& loadedModel, int optimizer_opti
|
||||
{
|
||||
osg::ref_ptr<osg::Group> group = new osg::Group;
|
||||
group->addChild(loadedModel.get());
|
||||
|
||||
OSG_NOTICE<<"Creating Cursor"<<std::endl;
|
||||
group->addChild(new osgPresentation::Cursor(cursorFileName, 20.0f));
|
||||
|
||||
group->addChild(createCursorSubgraph(cursorFileName, 0.05f));
|
||||
loadedModel = group;
|
||||
}
|
||||
}
|
||||
|
||||
void addDeviceTo(osgViewer::Viewer& viewer, const std::string& device_name, bool forward_mouse_events)
|
||||
void addDeviceTo(osgViewer::Viewer& viewer, const std::string& device_name)
|
||||
{
|
||||
osg::ref_ptr<osgGA::Device> dev = osgDB::readRefFile<osgGA::Device>(device_name);
|
||||
osg::ref_ptr<osgGA::Device> dev = osgDB::readFile<osgGA::Device>(device_name);
|
||||
if (dev.valid())
|
||||
{
|
||||
OSG_INFO << "Adding Device : " << device_name << std::endl;
|
||||
viewer.addDevice(dev.get());
|
||||
|
||||
if ((dev->getCapabilities() & osgGA::Device::SEND_EVENTS))
|
||||
viewer.getEventHandlers().push_front(new ForwardToDeviceEventHandler(dev.get(), forward_mouse_events));
|
||||
if (dev->getCapabilities() & osgGA::Device::SEND_EVENTS)
|
||||
viewer.getEventHandlers().push_front(new ForwardToDeviceEventHandler(dev.get()));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -307,8 +348,6 @@ int main( int argc, char **argv )
|
||||
arguments.getApplicationUsage()->addCommandLineOption("--html <filename>","Print out slides to a series of html & image files.");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("--loop","Switch on looping of presentation.");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("--devices","Print the Video input capability via QuickTime and exit.");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("--forwardMouseEvents","forward also mouse/touch-events to the devices");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("--suppressEnvTags", "suppresses all found ENV-tags in the presentation");
|
||||
|
||||
// add alias from xml to p3d to provide backwards compatibility for old p3d files.
|
||||
osgDB::Registry::instance()->addFileExtensionAlias("xml","p3d");
|
||||
@@ -317,17 +356,14 @@ int main( int argc, char **argv )
|
||||
if (arguments.read("-devices") || arguments.read("--devices"))
|
||||
{
|
||||
// Force load QuickTime plugin, probe video capability, exit
|
||||
osgDB::readRefImageFile("devices.live");
|
||||
osgDB::readImageFile("devices.live");
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool suppress_env_tags = false;
|
||||
if (arguments.read("--suppressEnvTags"))
|
||||
suppress_env_tags = true;
|
||||
|
||||
// read any env vars from presentations before we create viewer to make sure the viewer
|
||||
// utilises these env vars
|
||||
if (!suppress_env_tags && p3d::readEnvVars(arguments))
|
||||
if (p3d::readEnvVars(arguments))
|
||||
{
|
||||
osg::DisplaySettings::instance()->readEnvironmentalVariables();
|
||||
}
|
||||
@@ -336,10 +372,14 @@ int main( int argc, char **argv )
|
||||
std::string url, username, password;
|
||||
while(arguments.read("--login",url, username, password))
|
||||
{
|
||||
osgDB::Registry::instance()->getOrCreateAuthenticationMap()->addAuthenticationDetails(
|
||||
url,
|
||||
new osgDB::AuthenticationDetails(username, password)
|
||||
);
|
||||
if (!osgDB::Registry::instance()->getAuthenticationMap())
|
||||
{
|
||||
osgDB::Registry::instance()->setAuthenticationMap(new osgDB::AuthenticationMap);
|
||||
osgDB::Registry::instance()->getAuthenticationMap()->addAuthenticationDetails(
|
||||
url,
|
||||
new osgDB::AuthenticationDetails(username, password)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -411,10 +451,6 @@ int main( int argc, char **argv )
|
||||
doSetViewer = false;
|
||||
}
|
||||
|
||||
bool forwardMouseEvents = false;
|
||||
if (arguments.read("--forwardMouseEvents"))
|
||||
forwardMouseEvents = true;
|
||||
|
||||
const char* p3dDevice = getenv("P3D_DEVICE");
|
||||
if (p3dDevice)
|
||||
{
|
||||
@@ -422,7 +458,7 @@ int main( int argc, char **argv )
|
||||
osgDB::split(p3dDevice, devices);
|
||||
for(osgDB::StringList::iterator i = devices.begin(); i != devices.end(); ++i)
|
||||
{
|
||||
addDeviceTo(viewer, *i, forwardMouseEvents);
|
||||
addDeviceTo(viewer, *i);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -430,7 +466,7 @@ int main( int argc, char **argv )
|
||||
std::string device;
|
||||
while (arguments.read("--device", device))
|
||||
{
|
||||
addDeviceTo(viewer, device, forwardMouseEvents);
|
||||
addDeviceTo(viewer, device);
|
||||
|
||||
}
|
||||
|
||||
@@ -447,7 +483,7 @@ int main( int argc, char **argv )
|
||||
|
||||
osg::ref_ptr<osgDB::Options> device_options = new osgDB::Options("documentRegisteredHandlers");
|
||||
|
||||
osg::ref_ptr<osgGA::Device> rest_http_device = osgDB::readRefFile<osgGA::Device>(server_address+":"+server_port+"/"+document_root+".resthttp", device_options.get());
|
||||
osg::ref_ptr<osgGA::Device> rest_http_device = osgDB::readFile<osgGA::Device>(server_address+":"+server_port+"/"+document_root+".resthttp", device_options.get());
|
||||
if (rest_http_device.valid())
|
||||
{
|
||||
viewer.addDevice(rest_http_device.get());
|
||||
@@ -473,7 +509,7 @@ int main( int argc, char **argv )
|
||||
{
|
||||
osg::ref_ptr<osgGA::KeySwitchMatrixManipulator> keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator;
|
||||
|
||||
keyswitchManipulator->addMatrixManipulator( '1', "Trackball", new osgGA::MultiTouchTrackballManipulator() );
|
||||
keyswitchManipulator->addMatrixManipulator( '1', "Trackball", new osgGA::TrackballManipulator() );
|
||||
keyswitchManipulator->addMatrixManipulator( '2', "Flight", new osgGA::FlightManipulator() );
|
||||
keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() );
|
||||
keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() );
|
||||
@@ -495,8 +531,6 @@ int main( int argc, char **argv )
|
||||
viewer.setCameraManipulator( keyswitchManipulator.get() );
|
||||
}
|
||||
|
||||
//viewer.getEventHandlers().push_front(new DumpEventHandler());
|
||||
|
||||
// add the state manipulator
|
||||
osg::ref_ptr<osgGA::StateSetManipulator> ssManipulator = new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet());
|
||||
ssManipulator->setKeyEventToggleTexturing('e');
|
||||
@@ -595,13 +629,13 @@ int main( int argc, char **argv )
|
||||
|
||||
// set up optimizer options
|
||||
unsigned int optimizer_options = osgUtil::Optimizer::DEFAULT_OPTIMIZATIONS;
|
||||
bool release_and_compile = false;
|
||||
bool relase_and_compile = false;
|
||||
while (arguments.read("--release-and-compile"))
|
||||
{
|
||||
release_and_compile = true;
|
||||
relase_and_compile = true;
|
||||
}
|
||||
seh->setReleaseAndCompileOnEachNewSlide(release_and_compile);
|
||||
if (release_and_compile)
|
||||
seh->setReleaseAndCompileOnEachNewSlide(relase_and_compile);
|
||||
if (relase_and_compile)
|
||||
{
|
||||
// make sure that imagery stays around after being applied to textures.
|
||||
viewer.getDatabasePager()->setUnrefImageDataAfterApplyPolicy(true,false);
|
||||
@@ -648,10 +682,9 @@ int main( int argc, char **argv )
|
||||
viewer.getUsage(*arguments.getApplicationUsage());
|
||||
|
||||
// if user request help write it out to cout.
|
||||
unsigned int helpType = 0;
|
||||
if ((helpType = arguments.readHelpType()))
|
||||
if (arguments.read("-h") || arguments.read("--help"))
|
||||
{
|
||||
arguments.getApplicationUsage()->write(std::cout, helpType);
|
||||
arguments.getApplicationUsage()->write(osg::notify(osg::NOTICE));
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -746,9 +779,6 @@ int main( int argc, char **argv )
|
||||
|
||||
|
||||
osg::ref_ptr<osgDB::ReaderWriter::Options> cacheAllOption = new osgDB::ReaderWriter::Options;
|
||||
if(suppress_env_tags)
|
||||
cacheAllOption->setPluginStringData("suppressEnvTags", "true");
|
||||
|
||||
cacheAllOption->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_ALL);
|
||||
osgDB::Registry::instance()->setOptions(cacheAllOption.get());
|
||||
|
||||
@@ -843,11 +873,12 @@ int main( int argc, char **argv )
|
||||
}
|
||||
}
|
||||
|
||||
osg::Timer_t startOfFrameTick = osg::Timer::instance()->tick();
|
||||
double targetFrameTime = 1.0/targetFrameRate;
|
||||
|
||||
if (exportName.empty())
|
||||
{
|
||||
// objects for managing the broadcasting and receiving of camera packets.
|
||||
// objects for managing the broadcasting and recieving of camera packets.
|
||||
CameraPacket cp;
|
||||
Broadcaster bc;
|
||||
Receiver rc;
|
||||
@@ -859,117 +890,116 @@ int main( int argc, char **argv )
|
||||
|
||||
while( !viewer.done() && !masterKilled)
|
||||
{
|
||||
osg::Timer_t startFrameTick = osg::Timer::instance()->tick();
|
||||
// wait for all cull and draw threads to complete.
|
||||
viewer.advance();
|
||||
|
||||
if (viewer.getRunFrameScheme()!=osgViewer::ViewerBase::ON_DEMAND || seh->checkNeedToDoFrame())
|
||||
osg::Timer_t currentTick = osg::Timer::instance()->tick();
|
||||
double deltaTime = osg::Timer::instance()->delta_s(startOfFrameTick, currentTick);
|
||||
|
||||
|
||||
if (deltaTime<targetFrameTime)
|
||||
{
|
||||
// do the normal frame.
|
||||
|
||||
// wait for all cull and draw threads to complete.
|
||||
viewer.advance();
|
||||
|
||||
#if 0
|
||||
if (kmcb)
|
||||
{
|
||||
double time = kmcb->getTime();
|
||||
viewer.getFrameStamp()->setReferenceTime(time);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef USE_SDL
|
||||
sdlIntegration.update(viewer);
|
||||
#endif
|
||||
|
||||
if (P3DApplicationType==MASTER)
|
||||
{
|
||||
// take camera zero as the guide.
|
||||
osg::Matrix modelview(viewer.getCamera()->getViewMatrix());
|
||||
|
||||
cp.setPacket(modelview,viewer.getFrameStamp());
|
||||
|
||||
// cp.readEventQueue(viewer);
|
||||
|
||||
scratchPad.reset();
|
||||
scratchPad.write(cp);
|
||||
|
||||
scratchPad.reset();
|
||||
scratchPad.read(cp);
|
||||
|
||||
bc.setBuffer(scratchPad.startPtr(), scratchPad.numBytes());
|
||||
|
||||
std::cout << "bc.sync()"<<scratchPad.numBytes()<<std::endl;
|
||||
|
||||
bc.sync();
|
||||
}
|
||||
else if (P3DApplicationType==SLAVE)
|
||||
{
|
||||
rc.setBuffer(scratchPad.startPtr(), scratchPad.numBytes());
|
||||
|
||||
rc.sync();
|
||||
|
||||
scratchPad.reset();
|
||||
scratchPad.read(cp);
|
||||
|
||||
// cp.writeEventQueue(viewer);
|
||||
|
||||
if (cp.getMasterKilled())
|
||||
{
|
||||
std::cout << "Received master killed."<<std::endl;
|
||||
// break out of while (!done) loop since we've now want to shut down.
|
||||
masterKilled = true;
|
||||
}
|
||||
}
|
||||
|
||||
// update the scene by traversing it with the update visitor which will
|
||||
// call all node update callbacks and animations.
|
||||
viewer.eventTraversal();
|
||||
|
||||
if (seh->getRequestReload())
|
||||
{
|
||||
OSG_INFO<<"Reload requested"<<std::endl;
|
||||
seh->setRequestReload(false);
|
||||
int previous_ActiveSlide = seh->getActiveSlide();
|
||||
int previous_ActiveLayer = seh->getActiveLayer();
|
||||
|
||||
// reset time so any event key generate
|
||||
|
||||
loadedModel = p3d::readShowFiles(arguments,cacheAllOption.get());
|
||||
processLoadedModel(loadedModel, optimizer_options, cursorFileName);
|
||||
|
||||
if (!loadedModel)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
viewer.setSceneData(loadedModel.get());
|
||||
seh->set(loadedModel.get());
|
||||
seh->selectSlide(previous_ActiveSlide, previous_ActiveLayer);
|
||||
|
||||
continue;
|
||||
|
||||
}
|
||||
|
||||
// update the scene by traversing it with the update visitor which will
|
||||
// call all node update callbacks and animations.
|
||||
viewer.updateTraversal();
|
||||
|
||||
if (P3DApplicationType==SLAVE)
|
||||
{
|
||||
osg::Matrix modelview;
|
||||
cp.getModelView(modelview,camera_offset);
|
||||
|
||||
viewer.getCamera()->setViewMatrix(modelview);
|
||||
}
|
||||
|
||||
// fire off the cull and draw traversals of the scene.
|
||||
if(!masterKilled)
|
||||
viewer.renderingTraversals();
|
||||
OpenThreads::Thread::microSleep(static_cast<unsigned int>((targetFrameTime-deltaTime)*1000000.0));
|
||||
}
|
||||
|
||||
// work out if we need to force a sleep to hold back the frame rate
|
||||
osg::Timer_t endFrameTick = osg::Timer::instance()->tick();
|
||||
double frameTime = osg::Timer::instance()->delta_s(startFrameTick, endFrameTick);
|
||||
if (frameTime < targetFrameTime) OpenThreads::Thread::microSleep(static_cast<unsigned int>(1000000.0*(targetFrameTime-frameTime)));
|
||||
startOfFrameTick = osg::Timer::instance()->tick();
|
||||
|
||||
#if 0
|
||||
if (kmcb)
|
||||
{
|
||||
double time = kmcb->getTime();
|
||||
viewer.getFrameStamp()->setReferenceTime(time);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef USE_SDL
|
||||
sdlIntegration.update(viewer);
|
||||
#endif
|
||||
|
||||
if (P3DApplicationType==MASTER)
|
||||
{
|
||||
// take camera zero as the guide.
|
||||
osg::Matrix modelview(viewer.getCamera()->getViewMatrix());
|
||||
|
||||
cp.setPacket(modelview,viewer.getFrameStamp());
|
||||
|
||||
// cp.readEventQueue(viewer);
|
||||
|
||||
scratchPad.reset();
|
||||
scratchPad.write(cp);
|
||||
|
||||
scratchPad.reset();
|
||||
scratchPad.read(cp);
|
||||
|
||||
bc.setBuffer(scratchPad.startPtr(), scratchPad.numBytes());
|
||||
|
||||
std::cout << "bc.sync()"<<scratchPad.numBytes()<<std::endl;
|
||||
|
||||
bc.sync();
|
||||
}
|
||||
else if (P3DApplicationType==SLAVE)
|
||||
{
|
||||
rc.setBuffer(scratchPad.startPtr(), scratchPad.numBytes());
|
||||
|
||||
rc.sync();
|
||||
|
||||
scratchPad.reset();
|
||||
scratchPad.read(cp);
|
||||
|
||||
// cp.writeEventQueue(viewer);
|
||||
|
||||
if (cp.getMasterKilled())
|
||||
{
|
||||
std::cout << "Received master killed."<<std::endl;
|
||||
// break out of while (!done) loop since we've now want to shut down.
|
||||
masterKilled = true;
|
||||
}
|
||||
}
|
||||
|
||||
// update the scene by traversing it with the the update visitor which will
|
||||
// call all node update callbacks and animations.
|
||||
viewer.eventTraversal();
|
||||
|
||||
if (seh->getRequestReload())
|
||||
{
|
||||
OSG_INFO<<"Reload requested"<<std::endl;
|
||||
seh->setRequestReload(false);
|
||||
int previous_ActiveSlide = seh->getActiveSlide();
|
||||
int previous_ActiveLayer = seh->getActiveLayer();
|
||||
|
||||
// reset time so any event key generate
|
||||
|
||||
loadedModel = p3d::readShowFiles(arguments,cacheAllOption.get());
|
||||
processLoadedModel(loadedModel, optimizer_options, cursorFileName);
|
||||
|
||||
if (!loadedModel)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
viewer.setSceneData(loadedModel.get());
|
||||
seh->set(loadedModel.get());
|
||||
seh->selectSlide(previous_ActiveSlide, previous_ActiveLayer);
|
||||
|
||||
continue;
|
||||
|
||||
}
|
||||
|
||||
// update the scene by traversing it with the the update visitor which will
|
||||
// call all node update callbacks and animations.
|
||||
viewer.updateTraversal();
|
||||
|
||||
if (P3DApplicationType==SLAVE)
|
||||
{
|
||||
osg::Matrix modelview;
|
||||
cp.getModelView(modelview,camera_offset);
|
||||
|
||||
viewer.getCamera()->setViewMatrix(modelview);
|
||||
}
|
||||
|
||||
// fire off the cull and draw traversals of the scene.
|
||||
if(!masterKilled)
|
||||
viewer.renderingTraversals();
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
ldconfig
|
||||
@@ -39,7 +39,6 @@ OPTIMIZE_OUTPUT_FOR_C = NO
|
||||
OPTIMIZE_OUTPUT_JAVA = NO
|
||||
OPTIMIZE_FOR_FORTRAN = NO
|
||||
OPTIMIZE_OUTPUT_VHDL = NO
|
||||
EXTENSION_MAPPING = no_extension=C++
|
||||
BUILTIN_STL_SUPPORT = NO
|
||||
CPP_CLI_SUPPORT = NO
|
||||
SIP_SUPPORT = NO
|
||||
|
||||
@@ -39,7 +39,6 @@ OPTIMIZE_OUTPUT_FOR_C = NO
|
||||
OPTIMIZE_OUTPUT_JAVA = NO
|
||||
OPTIMIZE_FOR_FORTRAN = NO
|
||||
OPTIMIZE_OUTPUT_VHDL = NO
|
||||
EXTENSION_MAPPING = no_extension=C++
|
||||
BUILTIN_STL_SUPPORT = NO
|
||||
CPP_CLI_SUPPORT = NO
|
||||
SIP_SUPPORT = NO
|
||||
|
||||
@@ -169,25 +169,6 @@ OPTIMIZE_OUTPUT_FOR_C = NO
|
||||
|
||||
OPTIMIZE_OUTPUT_JAVA = NO
|
||||
|
||||
# Doxygen selects the parser to use depending on the extension of the files it
|
||||
# parses. With this tag you can assign which parser to use for a given
|
||||
# extension. Doxygen has a built-in mapping, but you can override or extend it
|
||||
# using this tag. The format is ext=language, where ext is a file extension, and
|
||||
# language is one of the parsers supported by doxygen: IDL, Java, Javascript,
|
||||
# C#, C, C++, D, PHP, Objective-C, Python, Fortran (fixed format Fortran:
|
||||
# FortranFixed, free formatted Fortran: FortranFree, unknown formatted Fortran:
|
||||
# Fortran. In the later case the parser tries to guess whether the code is fixed
|
||||
# or free formatted code, this is the default for Fortran type files), VHDL. For
|
||||
# instance to make doxygen treat .inc files as Fortran files (default is PHP),
|
||||
# and .f files as C (default is Fortran), use: inc=Fortran f=C.
|
||||
#
|
||||
# Note: For files without extension you can use no_extension as a placeholder.
|
||||
#
|
||||
# Note that for custom extensions you also need to set FILE_PATTERNS otherwise
|
||||
# the files are not read by doxygen.
|
||||
|
||||
EXTENSION_MAPPING = no_extension=C++
|
||||
|
||||
# Set the SUBGROUPING tag to YES (the default) to allow class member groups of
|
||||
# the same type (for instance a group of public functions) to be put as a
|
||||
# subgroup of that type (e.g. under the Public Functions section). Set it to
|
||||
|
||||
@@ -29,7 +29,6 @@ OPTIMIZE_OUTPUT_FOR_C = NO
|
||||
OPTIMIZE_OUTPUT_JAVA = NO
|
||||
OPTIMIZE_FOR_FORTRAN = NO
|
||||
OPTIMIZE_OUTPUT_VHDL = NO
|
||||
EXTENSION_MAPPING = no_extension=C++
|
||||
BUILTIN_STL_SUPPORT = NO
|
||||
CPP_CLI_SUPPORT = NO
|
||||
SIP_SUPPORT = NO
|
||||
|
||||
@@ -11,12 +11,12 @@ CREATE_SUBDIRS = NO
|
||||
OUTPUT_LANGUAGE = English
|
||||
BRIEF_MEMBER_DESC = YES
|
||||
REPEAT_BRIEF = YES
|
||||
ABBREVIATE_BRIEF =
|
||||
ABBREVIATE_BRIEF =
|
||||
ALWAYS_DETAILED_SEC = NO
|
||||
INLINE_INHERITED_MEMB = NO
|
||||
FULL_PATH_NAMES = YES
|
||||
STRIP_FROM_PATH = "${OpenSceneGraph_SOURCE_DIR}/include/"
|
||||
STRIP_FROM_INC_PATH =
|
||||
STRIP_FROM_INC_PATH =
|
||||
SHORT_NAMES = YES
|
||||
JAVADOC_AUTOBRIEF = YES
|
||||
QT_AUTOBRIEF = NO
|
||||
@@ -24,12 +24,11 @@ MULTILINE_CPP_IS_BRIEF = NO
|
||||
INHERIT_DOCS = YES
|
||||
SEPARATE_MEMBER_PAGES = NO
|
||||
TAB_SIZE = 8
|
||||
ALIASES =
|
||||
ALIASES =
|
||||
OPTIMIZE_OUTPUT_FOR_C = NO
|
||||
OPTIMIZE_OUTPUT_JAVA = NO
|
||||
OPTIMIZE_FOR_FORTRAN = NO
|
||||
OPTIMIZE_OUTPUT_VHDL = NO
|
||||
EXTENSION_MAPPING = no_extension=C++
|
||||
BUILTIN_STL_SUPPORT = NO
|
||||
CPP_CLI_SUPPORT = NO
|
||||
SIP_SUPPORT = NO
|
||||
@@ -37,6 +36,7 @@ IDL_PROPERTY_SUPPORT = YES
|
||||
DISTRIBUTE_GROUP_DOC = NO
|
||||
SUBGROUPING = YES
|
||||
TYPEDEF_HIDES_STRUCT = NO
|
||||
SYMBOL_CACHE_SIZE = 0
|
||||
#---------------------------------------------------------------------------
|
||||
# Build related configuration options
|
||||
#---------------------------------------------------------------------------
|
||||
@@ -63,13 +63,13 @@ GENERATE_TODOLIST = YES
|
||||
GENERATE_TESTLIST = YES
|
||||
GENERATE_BUGLIST = YES
|
||||
GENERATE_DEPRECATEDLIST= YES
|
||||
ENABLED_SECTIONS =
|
||||
ENABLED_SECTIONS =
|
||||
MAX_INITIALIZER_LINES = 30
|
||||
SHOW_USED_FILES = YES
|
||||
SHOW_FILES = YES
|
||||
SHOW_NAMESPACES = YES
|
||||
FILE_VERSION_FILTER =
|
||||
LAYOUT_FILE =
|
||||
FILE_VERSION_FILTER =
|
||||
LAYOUT_FILE =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to warning and progress messages
|
||||
#---------------------------------------------------------------------------
|
||||
@@ -79,27 +79,26 @@ WARN_IF_UNDOCUMENTED = YES
|
||||
WARN_IF_DOC_ERROR = YES
|
||||
WARN_NO_PARAMDOC = NO
|
||||
WARN_FORMAT = "$file:$line: $text"
|
||||
WARN_LOGFILE =
|
||||
WARN_LOGFILE =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the input files
|
||||
#---------------------------------------------------------------------------
|
||||
INPUT = "${OpenSceneGraph_SOURCE_DIR}/include/osg" \
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgAnimation" \
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgDB" \
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgFX" \
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgGA" \
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgManipulator" \
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgParticle" \
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgQt" \
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgShadow" \
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgSim" \
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgTerrain" \
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgText" \
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgUI" \
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgUtil" \
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgViewer" \
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgVolume" \
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgWidget"
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgWidget" \
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgQt" \
|
||||
"${OpenSceneGraph_SOURCE_DIR}/include/osgAnimation"
|
||||
INPUT_ENCODING = UTF-8
|
||||
FILE_PATTERNS = *include* \
|
||||
*.cpp
|
||||
@@ -107,13 +106,13 @@ RECURSIVE = YES
|
||||
EXCLUDE = .svn
|
||||
EXCLUDE_SYMLINKS = NO
|
||||
EXCLUDE_PATTERNS = */.svn/*
|
||||
EXCLUDE_SYMBOLS =
|
||||
EXAMPLE_PATH =
|
||||
EXAMPLE_PATTERNS =
|
||||
EXCLUDE_SYMBOLS =
|
||||
EXAMPLE_PATH =
|
||||
EXAMPLE_PATTERNS =
|
||||
EXAMPLE_RECURSIVE = NO
|
||||
IMAGE_PATH =
|
||||
INPUT_FILTER =
|
||||
FILTER_PATTERNS =
|
||||
IMAGE_PATH =
|
||||
INPUT_FILTER =
|
||||
FILTER_PATTERNS =
|
||||
FILTER_SOURCE_FILES = NO
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to source browsing
|
||||
@@ -131,16 +130,16 @@ VERBATIM_HEADERS = YES
|
||||
#---------------------------------------------------------------------------
|
||||
ALPHABETICAL_INDEX = YES
|
||||
COLS_IN_ALPHA_INDEX = 2
|
||||
IGNORE_PREFIX =
|
||||
IGNORE_PREFIX =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the HTML output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_HTML = YES
|
||||
HTML_OUTPUT = OpenSceneGraphReferenceDocs
|
||||
HTML_FILE_EXTENSION = .html
|
||||
HTML_HEADER =
|
||||
HTML_HEADER =
|
||||
HTML_FOOTER = "${OpenSceneGraph_SOURCE_DIR}/doc/Doxyfiles/custom_Footer.html"
|
||||
HTML_STYLESHEET =
|
||||
HTML_STYLESHEET =
|
||||
HTML_DYNAMIC_SECTIONS = NO
|
||||
GENERATE_DOCSET = NO
|
||||
DOCSET_FEEDNAME = "Doxygen generated docs"
|
||||
@@ -149,14 +148,14 @@ GENERATE_HTMLHELP = ${GENERATE_HTMLHELP}
|
||||
CHM_FILE = "../${CMAKE_PROJECT_NAME}ReferenceDocs-${OPENSCENEGRAPH_VERSION}.chm"
|
||||
HHC_LOCATION = "${HTML_HELP_COMPILER}"
|
||||
GENERATE_CHI = NO
|
||||
CHM_INDEX_ENCODING =
|
||||
CHM_INDEX_ENCODING =
|
||||
BINARY_TOC = NO
|
||||
TOC_EXPAND = NO
|
||||
GENERATE_QHP = NO
|
||||
QCH_FILE =
|
||||
QCH_FILE =
|
||||
QHP_NAMESPACE = org.doxygen.Project
|
||||
QHP_VIRTUAL_FOLDER = doc
|
||||
QHG_LOCATION =
|
||||
QHG_LOCATION =
|
||||
DISABLE_INDEX = NO
|
||||
ENUM_VALUES_PER_LINE = 4
|
||||
GENERATE_TREEVIEW = NO
|
||||
@@ -171,8 +170,8 @@ LATEX_CMD_NAME = latex
|
||||
MAKEINDEX_CMD_NAME = makeindex
|
||||
COMPACT_LATEX = NO
|
||||
PAPER_TYPE = a4wide
|
||||
EXTRA_PACKAGES =
|
||||
LATEX_HEADER =
|
||||
EXTRA_PACKAGES =
|
||||
LATEX_HEADER =
|
||||
PDF_HYPERLINKS = NO
|
||||
USE_PDFLATEX = NO
|
||||
LATEX_BATCHMODE = NO
|
||||
@@ -184,8 +183,8 @@ GENERATE_RTF = NO
|
||||
RTF_OUTPUT = rtf
|
||||
COMPACT_RTF = NO
|
||||
RTF_HYPERLINKS = NO
|
||||
RTF_STYLESHEET_FILE =
|
||||
RTF_EXTENSIONS_FILE =
|
||||
RTF_STYLESHEET_FILE =
|
||||
RTF_EXTENSIONS_FILE =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the man page output
|
||||
#---------------------------------------------------------------------------
|
||||
@@ -198,6 +197,8 @@ MAN_LINKS = NO
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_XML = NO
|
||||
XML_OUTPUT = xml
|
||||
XML_SCHEMA =
|
||||
XML_DTD =
|
||||
XML_PROGRAMLISTING = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options for the AutoGen Definitions output
|
||||
@@ -209,36 +210,37 @@ GENERATE_AUTOGEN_DEF = NO
|
||||
GENERATE_PERLMOD = NO
|
||||
PERLMOD_LATEX = NO
|
||||
PERLMOD_PRETTY = YES
|
||||
PERLMOD_MAKEVAR_PREFIX =
|
||||
PERLMOD_MAKEVAR_PREFIX =
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the preprocessor
|
||||
# Configuration options related to the preprocessor
|
||||
#---------------------------------------------------------------------------
|
||||
ENABLE_PREPROCESSING = YES
|
||||
MACRO_EXPANSION = NO
|
||||
EXPAND_ONLY_PREDEF = NO
|
||||
SEARCH_INCLUDES = YES
|
||||
INCLUDE_PATH =
|
||||
INCLUDE_FILE_PATTERNS =
|
||||
INCLUDE_PATH =
|
||||
INCLUDE_FILE_PATTERNS =
|
||||
PREDEFINED = DOXYGEN_SHOULD_SKIP_THIS
|
||||
EXPAND_AS_DEFINED =
|
||||
EXPAND_AS_DEFINED =
|
||||
SKIP_FUNCTION_MACROS = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration::additions related to external references
|
||||
# Configuration::additions related to external references
|
||||
#---------------------------------------------------------------------------
|
||||
TAGFILES =
|
||||
TAGFILES =
|
||||
GENERATE_TAGFILE = ${GENERATE_TAGFILE}
|
||||
ALLEXTERNALS = NO
|
||||
EXTERNAL_GROUPS = YES
|
||||
PERL_PATH = /usr/bin/perl
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the dot tool
|
||||
# Configuration options related to the dot tool
|
||||
#---------------------------------------------------------------------------
|
||||
CLASS_DIAGRAMS = YES
|
||||
MSCGEN_PATH =
|
||||
MSCGEN_PATH =
|
||||
HIDE_UNDOC_RELATIONS = YES
|
||||
HAVE_DOT = YES
|
||||
DOT_FONTNAME = FreeSans
|
||||
DOT_FONTSIZE = 10
|
||||
DOT_FONTPATH =
|
||||
DOT_FONTPATH =
|
||||
CLASS_GRAPH = YES
|
||||
COLLABORATION_GRAPH = NO
|
||||
GROUP_GRAPHS = YES
|
||||
@@ -252,7 +254,7 @@ GRAPHICAL_HIERARCHY = YES
|
||||
DIRECTORY_GRAPH = YES
|
||||
DOT_IMAGE_FORMAT = png
|
||||
DOT_PATH = "${DOXYGEN_DOT_PATH}"
|
||||
DOTFILE_DIRS =
|
||||
DOTFILE_DIRS =
|
||||
DOT_GRAPH_MAX_NODES = 50
|
||||
MAX_DOT_GRAPH_DEPTH = 0
|
||||
DOT_TRANSPARENT = YES
|
||||
@@ -260,6 +262,6 @@ DOT_MULTI_TARGETS = NO
|
||||
GENERATE_LEGEND = YES
|
||||
DOT_CLEANUP = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration::additions related to the search engine
|
||||
# Configuration::additions related to the search engine
|
||||
#---------------------------------------------------------------------------
|
||||
SEARCHENGINE = ${SEARCHENGINE}
|
||||
|
||||
@@ -11,12 +11,12 @@ CREATE_SUBDIRS = NO
|
||||
OUTPUT_LANGUAGE = English
|
||||
BRIEF_MEMBER_DESC = YES
|
||||
REPEAT_BRIEF = YES
|
||||
ABBREVIATE_BRIEF =
|
||||
ABBREVIATE_BRIEF =
|
||||
ALWAYS_DETAILED_SEC = NO
|
||||
INLINE_INHERITED_MEMB = NO
|
||||
FULL_PATH_NAMES = YES
|
||||
STRIP_FROM_PATH = "${OpenSceneGraph_SOURCE_DIR}/include/"
|
||||
STRIP_FROM_INC_PATH =
|
||||
STRIP_FROM_INC_PATH =
|
||||
SHORT_NAMES = YES
|
||||
JAVADOC_AUTOBRIEF = YES
|
||||
QT_AUTOBRIEF = NO
|
||||
@@ -24,12 +24,11 @@ MULTILINE_CPP_IS_BRIEF = NO
|
||||
INHERIT_DOCS = YES
|
||||
SEPARATE_MEMBER_PAGES = NO
|
||||
TAB_SIZE = 8
|
||||
ALIASES =
|
||||
ALIASES =
|
||||
OPTIMIZE_OUTPUT_FOR_C = NO
|
||||
OPTIMIZE_OUTPUT_JAVA = NO
|
||||
OPTIMIZE_FOR_FORTRAN = NO
|
||||
OPTIMIZE_OUTPUT_VHDL = NO
|
||||
EXTENSION_MAPPING = no_extension=C++
|
||||
BUILTIN_STL_SUPPORT = NO
|
||||
CPP_CLI_SUPPORT = NO
|
||||
SIP_SUPPORT = NO
|
||||
@@ -37,6 +36,7 @@ IDL_PROPERTY_SUPPORT = YES
|
||||
DISTRIBUTE_GROUP_DOC = NO
|
||||
SUBGROUPING = YES
|
||||
TYPEDEF_HIDES_STRUCT = NO
|
||||
SYMBOL_CACHE_SIZE = 0
|
||||
#---------------------------------------------------------------------------
|
||||
# Build related configuration options
|
||||
#---------------------------------------------------------------------------
|
||||
@@ -63,13 +63,13 @@ GENERATE_TODOLIST = YES
|
||||
GENERATE_TESTLIST = YES
|
||||
GENERATE_BUGLIST = YES
|
||||
GENERATE_DEPRECATEDLIST= YES
|
||||
ENABLED_SECTIONS =
|
||||
ENABLED_SECTIONS =
|
||||
MAX_INITIALIZER_LINES = 30
|
||||
SHOW_USED_FILES = YES
|
||||
SHOW_FILES = YES
|
||||
SHOW_NAMESPACES = YES
|
||||
FILE_VERSION_FILTER =
|
||||
LAYOUT_FILE =
|
||||
FILE_VERSION_FILTER =
|
||||
LAYOUT_FILE =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to warning and progress messages
|
||||
#---------------------------------------------------------------------------
|
||||
@@ -79,7 +79,7 @@ WARN_IF_UNDOCUMENTED = YES
|
||||
WARN_IF_DOC_ERROR = YES
|
||||
WARN_NO_PARAMDOC = NO
|
||||
WARN_FORMAT = "$file:$line: $text"
|
||||
WARN_LOGFILE =
|
||||
WARN_LOGFILE =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the input files
|
||||
#---------------------------------------------------------------------------
|
||||
@@ -91,13 +91,13 @@ RECURSIVE = YES
|
||||
EXCLUDE = .svn
|
||||
EXCLUDE_SYMLINKS = NO
|
||||
EXCLUDE_PATTERNS = */.svn/*
|
||||
EXCLUDE_SYMBOLS =
|
||||
EXAMPLE_PATH =
|
||||
EXAMPLE_PATTERNS =
|
||||
EXCLUDE_SYMBOLS =
|
||||
EXAMPLE_PATH =
|
||||
EXAMPLE_PATTERNS =
|
||||
EXAMPLE_RECURSIVE = NO
|
||||
IMAGE_PATH =
|
||||
INPUT_FILTER =
|
||||
FILTER_PATTERNS =
|
||||
IMAGE_PATH =
|
||||
INPUT_FILTER =
|
||||
FILTER_PATTERNS =
|
||||
FILTER_SOURCE_FILES = NO
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to source browsing
|
||||
@@ -115,16 +115,16 @@ VERBATIM_HEADERS = YES
|
||||
#---------------------------------------------------------------------------
|
||||
ALPHABETICAL_INDEX = YES
|
||||
COLS_IN_ALPHA_INDEX = 2
|
||||
IGNORE_PREFIX =
|
||||
IGNORE_PREFIX =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the HTML output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_HTML = YES
|
||||
HTML_OUTPUT = OpenThreadsReferenceDocs
|
||||
HTML_FILE_EXTENSION = .html
|
||||
HTML_HEADER =
|
||||
HTML_HEADER =
|
||||
HTML_FOOTER = "${OpenSceneGraph_SOURCE_DIR}/doc/Doxyfiles/custom_Footer.html"
|
||||
HTML_STYLESHEET =
|
||||
HTML_STYLESHEET =
|
||||
HTML_DYNAMIC_SECTIONS = NO
|
||||
GENERATE_DOCSET = NO
|
||||
DOCSET_FEEDNAME = "Doxygen generated docs"
|
||||
@@ -133,14 +133,14 @@ GENERATE_HTMLHELP = ${GENERATE_HTMLHELP}
|
||||
CHM_FILE = "../OpenThreadsReferenceDocs-${OPENSCENEGRAPH_VERSION}.chm"
|
||||
HHC_LOCATION = "${HTML_HELP_COMPILER}"
|
||||
GENERATE_CHI = NO
|
||||
CHM_INDEX_ENCODING =
|
||||
CHM_INDEX_ENCODING =
|
||||
BINARY_TOC = NO
|
||||
TOC_EXPAND = NO
|
||||
GENERATE_QHP = NO
|
||||
QCH_FILE =
|
||||
QCH_FILE =
|
||||
QHP_NAMESPACE = org.doxygen.Project
|
||||
QHP_VIRTUAL_FOLDER = doc
|
||||
QHG_LOCATION =
|
||||
QHG_LOCATION =
|
||||
DISABLE_INDEX = NO
|
||||
ENUM_VALUES_PER_LINE = 4
|
||||
GENERATE_TREEVIEW = NO
|
||||
@@ -155,8 +155,8 @@ LATEX_CMD_NAME = latex
|
||||
MAKEINDEX_CMD_NAME = makeindex
|
||||
COMPACT_LATEX = NO
|
||||
PAPER_TYPE = a4wide
|
||||
EXTRA_PACKAGES =
|
||||
LATEX_HEADER =
|
||||
EXTRA_PACKAGES =
|
||||
LATEX_HEADER =
|
||||
PDF_HYPERLINKS = NO
|
||||
USE_PDFLATEX = NO
|
||||
LATEX_BATCHMODE = NO
|
||||
@@ -168,8 +168,8 @@ GENERATE_RTF = NO
|
||||
RTF_OUTPUT = rtf
|
||||
COMPACT_RTF = NO
|
||||
RTF_HYPERLINKS = NO
|
||||
RTF_STYLESHEET_FILE =
|
||||
RTF_EXTENSIONS_FILE =
|
||||
RTF_STYLESHEET_FILE =
|
||||
RTF_EXTENSIONS_FILE =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the man page output
|
||||
#---------------------------------------------------------------------------
|
||||
@@ -182,6 +182,8 @@ MAN_LINKS = NO
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_XML = NO
|
||||
XML_OUTPUT = xml
|
||||
XML_SCHEMA =
|
||||
XML_DTD =
|
||||
XML_PROGRAMLISTING = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options for the AutoGen Definitions output
|
||||
@@ -193,36 +195,37 @@ GENERATE_AUTOGEN_DEF = NO
|
||||
GENERATE_PERLMOD = NO
|
||||
PERLMOD_LATEX = NO
|
||||
PERLMOD_PRETTY = YES
|
||||
PERLMOD_MAKEVAR_PREFIX =
|
||||
PERLMOD_MAKEVAR_PREFIX =
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the preprocessor
|
||||
# Configuration options related to the preprocessor
|
||||
#---------------------------------------------------------------------------
|
||||
ENABLE_PREPROCESSING = YES
|
||||
MACRO_EXPANSION = NO
|
||||
EXPAND_ONLY_PREDEF = NO
|
||||
SEARCH_INCLUDES = YES
|
||||
INCLUDE_PATH =
|
||||
INCLUDE_FILE_PATTERNS =
|
||||
INCLUDE_PATH =
|
||||
INCLUDE_FILE_PATTERNS =
|
||||
PREDEFINED = DOXYGEN_SHOULD_SKIP_THIS
|
||||
EXPAND_AS_DEFINED =
|
||||
EXPAND_AS_DEFINED =
|
||||
SKIP_FUNCTION_MACROS = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration::additions related to external references
|
||||
# Configuration::additions related to external references
|
||||
#---------------------------------------------------------------------------
|
||||
TAGFILES =
|
||||
TAGFILES =
|
||||
GENERATE_TAGFILE = ${GENERATE_TAGFILE}
|
||||
ALLEXTERNALS = NO
|
||||
EXTERNAL_GROUPS = YES
|
||||
PERL_PATH = /usr/bin/perl
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the dot tool
|
||||
# Configuration options related to the dot tool
|
||||
#---------------------------------------------------------------------------
|
||||
CLASS_DIAGRAMS = YES
|
||||
MSCGEN_PATH =
|
||||
MSCGEN_PATH =
|
||||
HIDE_UNDOC_RELATIONS = YES
|
||||
HAVE_DOT = YES
|
||||
DOT_FONTNAME = FreeSans
|
||||
DOT_FONTSIZE = 10
|
||||
DOT_FONTPATH =
|
||||
DOT_FONTPATH =
|
||||
CLASS_GRAPH = YES
|
||||
COLLABORATION_GRAPH = NO
|
||||
GROUP_GRAPHS = YES
|
||||
@@ -235,8 +238,8 @@ CALLER_GRAPH = NO
|
||||
GRAPHICAL_HIERARCHY = YES
|
||||
DIRECTORY_GRAPH = YES
|
||||
DOT_IMAGE_FORMAT = png
|
||||
DOT_PATH =
|
||||
DOTFILE_DIRS =
|
||||
DOT_PATH =
|
||||
DOTFILE_DIRS =
|
||||
DOT_GRAPH_MAX_NODES = 50
|
||||
MAX_DOT_GRAPH_DEPTH = 0
|
||||
DOT_TRANSPARENT = YES
|
||||
@@ -244,6 +247,6 @@ DOT_MULTI_TARGETS = NO
|
||||
GENERATE_LEGEND = YES
|
||||
DOT_CLEANUP = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration::additions related to the search engine
|
||||
# Configuration::additions related to the search engine
|
||||
#---------------------------------------------------------------------------
|
||||
SEARCHENGINE = ${SEARCHENGINE}
|
||||
|
||||
@@ -20,7 +20,6 @@ ELSE(ANDROID)
|
||||
|
||||
IF(DYNAMIC_OPENSCENEGRAPH)
|
||||
|
||||
ADD_SUBDIRECTORY(osgsimpleMDI)
|
||||
ADD_SUBDIRECTORY(osg2cpp)
|
||||
ADD_SUBDIRECTORY(osganalysis)
|
||||
ADD_SUBDIRECTORY(osganimate)
|
||||
@@ -28,7 +27,6 @@ IF(DYNAMIC_OPENSCENEGRAPH)
|
||||
ADD_SUBDIRECTORY(osgautocapture)
|
||||
ADD_SUBDIRECTORY(osgautotransform)
|
||||
ADD_SUBDIRECTORY(osgbillboard)
|
||||
ADD_SUBDIRECTORY(osgblenddrawbuffers)
|
||||
ADD_SUBDIRECTORY(osgblendequation)
|
||||
ADD_SUBDIRECTORY(osgcallback)
|
||||
ADD_SUBDIRECTORY(osgcamera)
|
||||
@@ -37,7 +35,7 @@ IF(DYNAMIC_OPENSCENEGRAPH)
|
||||
ADD_SUBDIRECTORY(osgcompositeviewer)
|
||||
ADD_SUBDIRECTORY(osgcopy)
|
||||
ADD_SUBDIRECTORY(osgcubemap)
|
||||
ADD_SUBDIRECTORY(osgdeferred)
|
||||
ADD_SUBDIRECTORY(osgdelaunay)
|
||||
ADD_SUBDIRECTORY(osgcluster)
|
||||
ADD_SUBDIRECTORY(osgdatabaserevisions)
|
||||
ADD_SUBDIRECTORY(osgdepthpartition)
|
||||
@@ -48,6 +46,7 @@ IF(DYNAMIC_OPENSCENEGRAPH)
|
||||
ADD_SUBDIRECTORY(osgfont)
|
||||
ADD_SUBDIRECTORY(osgforest)
|
||||
ADD_SUBDIRECTORY(osgfxbrowser)
|
||||
ADD_SUBDIRECTORY(osgframerenderer)
|
||||
ADD_SUBDIRECTORY(osgoutline)
|
||||
ADD_SUBDIRECTORY(osggameoflife)
|
||||
ADD_SUBDIRECTORY(osggeometry)
|
||||
@@ -55,6 +54,7 @@ IF(DYNAMIC_OPENSCENEGRAPH)
|
||||
ADD_SUBDIRECTORY(osghangglide)
|
||||
ADD_SUBDIRECTORY(osghud)
|
||||
ADD_SUBDIRECTORY(osgimagesequence)
|
||||
ADD_SUBDIRECTORY(osgimpostor)
|
||||
ADD_SUBDIRECTORY(osgintersection)
|
||||
ADD_SUBDIRECTORY(osgkdtree)
|
||||
ADD_SUBDIRECTORY(osgkeyboard)
|
||||
@@ -65,11 +65,9 @@ IF(DYNAMIC_OPENSCENEGRAPH)
|
||||
ADD_SUBDIRECTORY(osglightpoint)
|
||||
ADD_SUBDIRECTORY(osglogicop)
|
||||
ADD_SUBDIRECTORY(osglogo)
|
||||
ADD_SUBDIRECTORY(osggpucull)
|
||||
ADD_SUBDIRECTORY(osggpx)
|
||||
ADD_SUBDIRECTORY(osggraphicscost)
|
||||
ADD_SUBDIRECTORY(osgmanipulator)
|
||||
ADD_SUBDIRECTORY(osgimpostor)
|
||||
ADD_SUBDIRECTORY(osgmovie)
|
||||
ADD_SUBDIRECTORY(osgmultiplemovies)
|
||||
ADD_SUBDIRECTORY(osgmultiplerendertargets)
|
||||
@@ -77,7 +75,6 @@ IF(DYNAMIC_OPENSCENEGRAPH)
|
||||
ADD_SUBDIRECTORY(osgmultitexturecontrol)
|
||||
ADD_SUBDIRECTORY(osgmultitouch)
|
||||
ADD_SUBDIRECTORY(osgmultiviewpaging)
|
||||
ADD_SUBDIRECTORY(osgobjectcache)
|
||||
ADD_SUBDIRECTORY(osgoccluder)
|
||||
ADD_SUBDIRECTORY(osgocclusionquery)
|
||||
ADD_SUBDIRECTORY(osgoit)
|
||||
@@ -98,16 +95,12 @@ IF(DYNAMIC_OPENSCENEGRAPH)
|
||||
ADD_SUBDIRECTORY(osgprerendercubemap)
|
||||
ADD_SUBDIRECTORY(osgreflect)
|
||||
ADD_SUBDIRECTORY(osgrobot)
|
||||
ADD_SUBDIRECTORY(osgSSBO)
|
||||
ADD_SUBDIRECTORY(osgsampler)
|
||||
ADD_SUBDIRECTORY(osgscalarbar)
|
||||
ADD_SUBDIRECTORY(osgscribe)
|
||||
ADD_SUBDIRECTORY(osgsequence)
|
||||
ADD_SUBDIRECTORY(osgshaders)
|
||||
ADD_SUBDIRECTORY(osgshaderpipeline)
|
||||
ADD_SUBDIRECTORY(osgshadercomposition)
|
||||
ADD_SUBDIRECTORY(osgshadergen)
|
||||
ADD_SUBDIRECTORY(osgshadermultiviewport)
|
||||
ADD_SUBDIRECTORY(osgshaderterrain)
|
||||
# ADD_SUBDIRECTORY(osgshadercompositor)
|
||||
ADD_SUBDIRECTORY(osgshadow)
|
||||
@@ -125,17 +118,14 @@ IF(DYNAMIC_OPENSCENEGRAPH)
|
||||
ADD_SUBDIRECTORY(osgstereomatch)
|
||||
ADD_SUBDIRECTORY(osgterrain)
|
||||
ADD_SUBDIRECTORY(osgthreadedterrain)
|
||||
ADD_SUBDIRECTORY(osgtransferfunction)
|
||||
ADD_SUBDIRECTORY(osgtext)
|
||||
ADD_SUBDIRECTORY(osgtext3D)
|
||||
ADD_SUBDIRECTORY(osgtexture1D)
|
||||
ADD_SUBDIRECTORY(osgtexture2D)
|
||||
ADD_SUBDIRECTORY(osgtexture2DArray)
|
||||
ADD_SUBDIRECTORY(osgtexture3D)
|
||||
ADD_SUBDIRECTORY(osgtexturerectangle)
|
||||
ADD_SUBDIRECTORY(osgtexturecompression)
|
||||
ADD_SUBDIRECTORY(osgthirdpersonview)
|
||||
ADD_SUBDIRECTORY(osgtransformfeedback)
|
||||
ADD_SUBDIRECTORY(osguniformbuffer)
|
||||
ADD_SUBDIRECTORY(osguserstats)
|
||||
ADD_SUBDIRECTORY(osgvertexprogram)
|
||||
@@ -168,9 +158,10 @@ IF(DYNAMIC_OPENSCENEGRAPH)
|
||||
ADD_SUBDIRECTORY(osgwidgettable)
|
||||
ADD_SUBDIRECTORY(osgwidgetwindow)
|
||||
ADD_SUBDIRECTORY(osguserdata)
|
||||
|
||||
# GL3/GL4 example
|
||||
ADD_SUBDIRECTORY(osgsimplegl3)
|
||||
ADD_SUBDIRECTORY(osgbindlesstext)
|
||||
|
||||
IF(OSG_CPP_EXCEPTIONS_AVAILABLE)
|
||||
ADD_SUBDIRECTORY(osgunittests)
|
||||
ADD_SUBDIRECTORY(osgmemorytest)
|
||||
@@ -193,6 +184,10 @@ IF(DYNAMIC_OPENSCENEGRAPH)
|
||||
|
||||
ADD_SUBDIRECTORY(osgpdf)
|
||||
|
||||
IF (GLUT_FOUND)
|
||||
ADD_SUBDIRECTORY(osgviewerGLUT)
|
||||
ENDIF(GLUT_FOUND)
|
||||
|
||||
IF (SDL_FOUND)
|
||||
ADD_SUBDIRECTORY(osgviewerSDL)
|
||||
ENDIF(SDL_FOUND)
|
||||
@@ -211,6 +206,20 @@ IF(DYNAMIC_OPENSCENEGRAPH)
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
IF ( (QT4_FOUND OR Qt5Widgets_FOUND) AND NOT OSG_GLES1_AVAILABLE AND NOT OSG_GLES2_AVAILABLE AND NOT OSG_GL3_AVAILABLE)
|
||||
|
||||
IF ( QT4_FOUND OR Qt5Widgets_FOUND)
|
||||
ADD_SUBDIRECTORY(osgviewerQt)
|
||||
ADD_SUBDIRECTORY(osgqfont)
|
||||
ENDIF()
|
||||
|
||||
IF ( (QT4_FOUND AND QT_QTWEBKIT_FOUND) OR Qt5WebKitWidgets_FOUND )
|
||||
ADD_SUBDIRECTORY(osgQtWidgets)
|
||||
ADD_SUBDIRECTORY(osgQtBrowser)
|
||||
ENDIF()
|
||||
|
||||
ENDIF()
|
||||
|
||||
IF (FLTK_FOUND AND FLTK_GL_LIBRARY)
|
||||
ADD_SUBDIRECTORY(osgviewerFLTK)
|
||||
ENDIF()
|
||||
@@ -254,3 +263,4 @@ ELSE(DYNAMIC_OPENSCENEGRAPH)
|
||||
ENDIF(DYNAMIC_OPENSCENEGRAPH)
|
||||
|
||||
ENDIF(ANDROID)
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
|
||||
#include <iostream>
|
||||
|
||||
// Search in str for all occurrences of spat and replace them with rpat.
|
||||
// Search in str for all occurences of spat and replace them with rpat.
|
||||
void searchAndReplace(std::string& str, const std::string& spat, const std::string& rpat)
|
||||
{
|
||||
std::string::size_type pos = 0;
|
||||
@@ -30,13 +30,13 @@ void writeShader(osg::Shader* shader, const std::string& cppFileName, const std:
|
||||
searchAndReplace(shaderSource, "\r\n", "\n");
|
||||
searchAndReplace(shaderSource, "\r", "\n");
|
||||
searchAndReplace(shaderSource, "\"", "\\\"");
|
||||
|
||||
|
||||
std::string variableString = std::string("char ")+variableName+std::string("[] = ");
|
||||
|
||||
|
||||
std::string::size_type startOfLine = 0;
|
||||
std::string::size_type endOfLine = shaderSource.find_first_of('\n', startOfLine);
|
||||
|
||||
if (endOfLine==std::string::npos)
|
||||
|
||||
if (endOfLine==std::string::npos)
|
||||
{
|
||||
fout<<variableString<<shaderSource<<"\\n\";"<<std::endl;
|
||||
}
|
||||
@@ -63,29 +63,25 @@ int main( int argc, char **argv )
|
||||
{
|
||||
// use an ArgumentParser object to manage the program arguments.
|
||||
osg::ArgumentParser arguments(&argc,argv);
|
||||
|
||||
|
||||
// set up the usage document, in case we need to print out how to use this program.
|
||||
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
|
||||
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is a utility for converting glsl shader files into char arrays that can be compiled into applications.");
|
||||
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("--shader <filename>","Shader file to create a .cpp file for.");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("--write-to-source-file-directory","Use the path to the source filename as the directory to write to.");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display command line parameters");
|
||||
|
||||
// if user request help write it out to cout.
|
||||
if (arguments.read("-h") || arguments.read("--help"))
|
||||
{
|
||||
{
|
||||
arguments.getApplicationUsage()->write(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool useSamePathAsSourceFile = false;
|
||||
if (arguments.read("--write-to-source-file-directory")) useSamePathAsSourceFile = true;
|
||||
|
||||
|
||||
std::string filename;
|
||||
if (arguments.read("--shader",filename))
|
||||
{
|
||||
osg::ref_ptr<osg::Shader> shader = osgDB::readRefShaderFile(filename);
|
||||
osg::ref_ptr<osg::Shader> shader = osgDB::readShaderFile(filename);
|
||||
if (shader.valid())
|
||||
{
|
||||
std::string name = osgDB::getStrippedName(filename);
|
||||
@@ -98,11 +94,9 @@ int main( int argc, char **argv )
|
||||
name[pos] = '_';
|
||||
pos = name.find_first_of(invalidCharacters);
|
||||
}
|
||||
|
||||
|
||||
std::string ext = osgDB::getFileExtension(filename);
|
||||
std::string cppFileName = name + "_" + ext + ".cpp";
|
||||
if (useSamePathAsSourceFile) cppFileName = osgDB::concatPaths(path, cppFileName);
|
||||
|
||||
std::string cppFileName = osgDB::concatPaths(path, name + "_" + ext + ".cpp");
|
||||
std::string variableName = name + "_" + ext;
|
||||
writeShader(shader.get(), cppFileName, variableName);
|
||||
|
||||
@@ -113,7 +107,7 @@ int main( int argc, char **argv )
|
||||
std::cout<<"Error: could not find file '"<<filename<<"'"<<std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
std::cout<<"No appropriate command line options used."<<std::endl;
|
||||
|
||||
@@ -23,7 +23,7 @@ void OsgMainApp::loadModels(){
|
||||
newModel = _vModelsToLoad[i];
|
||||
osg::notify(osg::ALWAYS)<<"Loading: "<<newModel.filename<<std::endl;
|
||||
|
||||
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFile(newModel.filename);
|
||||
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFile(newModel.filename);
|
||||
if (loadedModel == 0) {
|
||||
osg::notify(osg::ALWAYS)<<"Model not loaded"<<std::endl;
|
||||
} else {
|
||||
|
||||
@@ -23,7 +23,7 @@ void OsgMainApp::loadModels(){
|
||||
newModel = _vModelsToLoad[i];
|
||||
osg::notify(osg::ALWAYS)<<"Loading: "<<newModel.filename<<std::endl;
|
||||
|
||||
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFile(newModel.filename);
|
||||
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFile(newModel.filename);
|
||||
if (loadedModel == 0) {
|
||||
osg::notify(osg::ALWAYS)<<"Model not loaded"<<std::endl;
|
||||
} else {
|
||||
|
||||
@@ -1,24 +0,0 @@
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
|
||||
SET(PROJECT_NAME osgCMakeExample)
|
||||
|
||||
PROJECT(${PROJECT_NAME})
|
||||
|
||||
FIND_PACKAGE(OpenThreads)
|
||||
FIND_PACKAGE(osg)
|
||||
FIND_PACKAGE(osgDB)
|
||||
FIND_PACKAGE(osgUtil)
|
||||
FIND_PACKAGE(osgGA)
|
||||
FIND_PACKAGE(osgViewer)
|
||||
|
||||
SET(SOURCES
|
||||
main.cpp
|
||||
)
|
||||
|
||||
INCLUDE_DIRECTORIES(${OPENTHREADS_INCLUDE_DIR} ${OSG_INCLUDE_DIR})
|
||||
|
||||
LINK_DIRECTORIES(${OSG_LIB_DIR})
|
||||
|
||||
ADD_EXECUTABLE(${PROJECT_NAME} ${SOURCES})
|
||||
|
||||
TARGET_LINK_LIBRARIES(${PROJECT_NAME} ${OSG_LIBRARIES} ${OSGVIEWER_LIBRARIES} ${OSGUTIL_LIBRARIES} ${OSGDB_LIBRARIES} ${OSGGA_LIBRARIES} ${OPENTHREADS_LIBRARIES})
|
||||
@@ -1,183 +0,0 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
|
||||
*
|
||||
* This application is open source and may be redistributed and/or modified
|
||||
* freely and without restriction, both in commercial and non commercial applications,
|
||||
* as long as this copyright notice is maintained.
|
||||
*
|
||||
* This application is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*/
|
||||
|
||||
#include <osgDB/ReadFile>
|
||||
#include <osgUtil/Optimizer>
|
||||
#include <osg/CoordinateSystemNode>
|
||||
|
||||
#include <osg/Switch>
|
||||
#include <osg/Types>
|
||||
#include <osgText/Text>
|
||||
|
||||
#include <osgViewer/Viewer>
|
||||
#include <osgViewer/ViewerEventHandlers>
|
||||
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgGA/FlightManipulator>
|
||||
#include <osgGA/DriveManipulator>
|
||||
#include <osgGA/KeySwitchMatrixManipulator>
|
||||
#include <osgGA/StateSetManipulator>
|
||||
#include <osgGA/AnimationPathManipulator>
|
||||
#include <osgGA/TerrainManipulator>
|
||||
#include <osgGA/SphericalManipulator>
|
||||
|
||||
#include <osgGA/Device>
|
||||
|
||||
#include <iostream>
|
||||
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
// use an ArgumentParser object to manage the program arguments.
|
||||
osg::ArgumentParser arguments(&argc,argv);
|
||||
|
||||
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
|
||||
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the standard OpenSceneGraph example which loads and visualises 3d models.");
|
||||
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("--image <filename>","Load an image and render it on a quad");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("--dem <filename>","Load an image/DEM and render it on a HeightField");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("--login <url> <username> <password>","Provide authentication information for http file access.");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("-p <filename>","Play specified camera path animation file, previously saved with 'z' key.");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("--speed <factor>","Speed factor for animation playing (1 == normal speed).");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("--device <device-name>","add named device to the viewer");
|
||||
|
||||
osgViewer::Viewer viewer(arguments);
|
||||
|
||||
unsigned int helpType = 0;
|
||||
if ((helpType = arguments.readHelpType()))
|
||||
{
|
||||
arguments.getApplicationUsage()->write(std::cout, helpType);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// report any errors if they have occurred when parsing the program arguments.
|
||||
if (arguments.errors())
|
||||
{
|
||||
arguments.writeErrorMessages(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (arguments.argc()<=1)
|
||||
{
|
||||
arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
|
||||
return 1;
|
||||
}
|
||||
|
||||
std::string url, username, password;
|
||||
while(arguments.read("--login",url, username, password))
|
||||
{
|
||||
if (!osgDB::Registry::instance()->getAuthenticationMap())
|
||||
{
|
||||
osgDB::Registry::instance()->setAuthenticationMap(new osgDB::AuthenticationMap);
|
||||
osgDB::Registry::instance()->getAuthenticationMap()->addAuthenticationDetails(
|
||||
url,
|
||||
new osgDB::AuthenticationDetails(username, password)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
std::string device;
|
||||
while(arguments.read("--device", device))
|
||||
{
|
||||
osg::ref_ptr<osgGA::Device> dev = osgDB::readRefFile<osgGA::Device>(device);
|
||||
if (dev.valid())
|
||||
{
|
||||
viewer.addDevice(dev);
|
||||
}
|
||||
}
|
||||
|
||||
// set up the camera manipulators.
|
||||
{
|
||||
osg::ref_ptr<osgGA::KeySwitchMatrixManipulator> keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator;
|
||||
|
||||
keyswitchManipulator->addMatrixManipulator( '1', "Trackball", new osgGA::TrackballManipulator() );
|
||||
keyswitchManipulator->addMatrixManipulator( '2', "Flight", new osgGA::FlightManipulator() );
|
||||
keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() );
|
||||
keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() );
|
||||
keyswitchManipulator->addMatrixManipulator( '5', "Orbit", new osgGA::OrbitManipulator() );
|
||||
keyswitchManipulator->addMatrixManipulator( '6', "FirstPerson", new osgGA::FirstPersonManipulator() );
|
||||
keyswitchManipulator->addMatrixManipulator( '7', "Spherical", new osgGA::SphericalManipulator() );
|
||||
|
||||
std::string pathfile;
|
||||
double animationSpeed = 1.0;
|
||||
while(arguments.read("--speed",animationSpeed) ) {}
|
||||
char keyForAnimationPath = '8';
|
||||
while (arguments.read("-p",pathfile))
|
||||
{
|
||||
osgGA::AnimationPathManipulator* apm = new osgGA::AnimationPathManipulator(pathfile);
|
||||
if (apm || !apm->valid())
|
||||
{
|
||||
apm->setTimeScale(animationSpeed);
|
||||
|
||||
unsigned int num = keyswitchManipulator->getNumMatrixManipulators();
|
||||
keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm );
|
||||
keyswitchManipulator->selectMatrixManipulator(num);
|
||||
++keyForAnimationPath;
|
||||
}
|
||||
}
|
||||
|
||||
viewer.setCameraManipulator( keyswitchManipulator.get() );
|
||||
}
|
||||
|
||||
// add the state manipulator
|
||||
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
|
||||
|
||||
// add the thread model handler
|
||||
viewer.addEventHandler(new osgViewer::ThreadingHandler);
|
||||
|
||||
// add the window size toggle handler
|
||||
viewer.addEventHandler(new osgViewer::WindowSizeHandler);
|
||||
|
||||
// add the stats handler
|
||||
viewer.addEventHandler(new osgViewer::StatsHandler);
|
||||
|
||||
// add the help handler
|
||||
viewer.addEventHandler(new osgViewer::HelpHandler(arguments.getApplicationUsage()));
|
||||
|
||||
// add the record camera path handler
|
||||
viewer.addEventHandler(new osgViewer::RecordCameraPathHandler);
|
||||
|
||||
// add the LOD Scale handler
|
||||
viewer.addEventHandler(new osgViewer::LODScaleHandler);
|
||||
|
||||
// add the screen capture handler
|
||||
viewer.addEventHandler(new osgViewer::ScreenCaptureHandler);
|
||||
|
||||
// load the data
|
||||
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
|
||||
if (!loadedModel)
|
||||
{
|
||||
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
// any option left unread are converted into errors to write out later.
|
||||
arguments.reportRemainingOptionsAsUnrecognized();
|
||||
|
||||
// report any errors if they have occurred when parsing the program arguments.
|
||||
if (arguments.errors())
|
||||
{
|
||||
arguments.writeErrorMessages(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
// optimize the scene graph, remove redundant nodes and state etc.
|
||||
osgUtil::Optimizer optimizer;
|
||||
optimizer.optimize(loadedModel);
|
||||
|
||||
viewer.setSceneData(loadedModel);
|
||||
|
||||
viewer.realize();
|
||||
|
||||
return viewer.run();
|
||||
|
||||
}
|
||||
25
examples/osgQtBrowser/CMakeLists.txt
Normal file
25
examples/osgQtBrowser/CMakeLists.txt
Normal file
@@ -0,0 +1,25 @@
|
||||
SET(TARGET_SRC
|
||||
osgQtBrowser.cpp
|
||||
)
|
||||
|
||||
IF(CMAKE_COMPILER_IS_GNUCXX)
|
||||
# Remove -pedantic flag as it barfs on Qt headers
|
||||
STRING(REGEX REPLACE "-pedantic" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
|
||||
ENDIF()
|
||||
|
||||
if ( QT4_FOUND )
|
||||
SET(TARGET_EXTERNAL_LIBRARIES ${QT_QTCORE_LIBRARY} ${QT_QTGUI_LIBRARY} ${QT_QTOPENGL_LIBRARY} ${QT_QTWEBKIT_LIBRARY})
|
||||
INCLUDE_DIRECTORIES(${QT_INCLUDE_DIR} ${QT_QTCORE_INCLUDE_DIR} ${QT_QTOPENGL_INCLUDE_DIR} ${QT_QTGUI_INCLUDE_DIR} ${QT_QTWEBKIT_INCLUDE_DIR} )
|
||||
endif( QT4_FOUND )
|
||||
|
||||
SET(TARGET_ADDED_LIBRARIES osgWidget osgQt)
|
||||
|
||||
#### end var setup ###
|
||||
SET ( EXAMPLE_NAME osgQtBrowser )
|
||||
SETUP_EXAMPLE(${EXAMPLE_NAME})
|
||||
|
||||
IF ( Qt5Widgets_FOUND )
|
||||
qt5_use_modules( example_${EXAMPLE_NAME} Widgets OpenGL WebKitWidgets )
|
||||
ENDIF( Qt5Widgets_FOUND )
|
||||
|
||||
|
||||
145
examples/osgQtBrowser/osgQtBrowser.cpp
Normal file
145
examples/osgQtBrowser/osgQtBrowser.cpp
Normal file
@@ -0,0 +1,145 @@
|
||||
/* OpenSceneGraph example, osgcompositeviewer.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <iostream>
|
||||
|
||||
#include <osg/Notify>
|
||||
#include <osg/io_utils>
|
||||
|
||||
#include <osg/ArgumentParser>
|
||||
#include <osgDB/WriteFile>
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgGA/StateSetManipulator>
|
||||
#include <osgViewer/Viewer>
|
||||
#include <osgViewer/ViewerEventHandlers>
|
||||
#include <osgWidget/Browser>
|
||||
|
||||
#include <QtGlobal>
|
||||
#if QT_VERSION >= 0x050000
|
||||
# include <QtWebKitWidgets>
|
||||
#else
|
||||
# include <QtWebKit>
|
||||
#endif
|
||||
|
||||
#include <QWebSettings>
|
||||
|
||||
#include <QGraphicsScene>
|
||||
#include <QGraphicsView>
|
||||
#include <QApplication>
|
||||
#include <QPainter>
|
||||
#include <QtEvents>
|
||||
|
||||
#include <osgQt/QGraphicsViewAdapter>
|
||||
#include <osgQt/QWebViewImage>
|
||||
|
||||
|
||||
// Thread that runs the viewer's frame loop as we can't run Qt in the background...
|
||||
class ViewerFrameThread : public OpenThreads::Thread
|
||||
{
|
||||
public:
|
||||
|
||||
ViewerFrameThread(osgViewer::ViewerBase* viewerBase, bool doQApplicationExit):
|
||||
_viewerBase(viewerBase),
|
||||
_doQApplicationExit(doQApplicationExit) {}
|
||||
|
||||
~ViewerFrameThread()
|
||||
{
|
||||
cancel();
|
||||
while(isRunning())
|
||||
{
|
||||
OpenThreads::Thread::YieldCurrentThread();
|
||||
}
|
||||
}
|
||||
|
||||
int cancel()
|
||||
{
|
||||
_viewerBase->setDone(true);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void run()
|
||||
{
|
||||
int result = _viewerBase->run();
|
||||
|
||||
if (_doQApplicationExit) QApplication::exit(result);
|
||||
}
|
||||
|
||||
osg::ref_ptr<osgViewer::ViewerBase> _viewerBase;
|
||||
bool _doQApplicationExit;
|
||||
};
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
// Qt requires that we construct the global QApplication before creating any widgets.
|
||||
QApplication app(argc, argv);
|
||||
|
||||
// use an ArgumentParser object to manage the program arguments.
|
||||
osg::ArgumentParser arguments(&argc,argv);
|
||||
|
||||
bool useFrameLoopThread = false;
|
||||
if (arguments.read("--no-frame-thread")) useFrameLoopThread = false;
|
||||
if (arguments.read("--frame-thread")) useFrameLoopThread = true;
|
||||
|
||||
osg::ref_ptr<osgQt::QWebViewImage> image = new osgQt::QWebViewImage;
|
||||
|
||||
if (arguments.argc()>1) image->navigateTo((arguments[1]));
|
||||
else image->navigateTo("http://www.youtube.com/");
|
||||
|
||||
osgWidget::GeometryHints hints(osg::Vec3(0.0f,0.0f,0.0f),
|
||||
osg::Vec3(1.0f,0.0f,0.0f),
|
||||
osg::Vec3(0.0f,0.0f,1.0f),
|
||||
osg::Vec4(1.0f,1.0f,1.0f,1.0f),
|
||||
osgWidget::GeometryHints::RESIZE_HEIGHT_TO_MAINTAINCE_ASPECT_RATIO);
|
||||
|
||||
|
||||
osg::ref_ptr<osgWidget::Browser> browser = new osgWidget::Browser;
|
||||
browser->assign(image.get(), hints);
|
||||
|
||||
// image->focusBrowser(true);
|
||||
|
||||
osg::ref_ptr<osgViewer::Viewer> viewer = new osgViewer::Viewer(arguments);
|
||||
viewer->setSceneData(browser.get());
|
||||
viewer->setCameraManipulator(new osgGA::TrackballManipulator());
|
||||
viewer->addEventHandler(new osgViewer::StatsHandler);
|
||||
viewer->addEventHandler(new osgViewer::WindowSizeHandler);
|
||||
|
||||
if (useFrameLoopThread)
|
||||
{
|
||||
// create a thread to run the viewer's frame loop
|
||||
ViewerFrameThread viewerThread(viewer.get(), true);
|
||||
viewerThread.startThread();
|
||||
|
||||
// now start the standard Qt event loop, then exists when the viewerThead sends the QApplication::exit() signal.
|
||||
return QApplication::exec();
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
// run the frame loop, interleaving Qt and the main OSG frame loop
|
||||
while(!viewer->done())
|
||||
{
|
||||
// process Qt events - this handles both events and paints the browser image
|
||||
QCoreApplication::processEvents(QEventLoop::AllEvents, 100);
|
||||
|
||||
viewer->frame();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
23
examples/osgQtWidgets/CMakeLists.txt
Normal file
23
examples/osgQtWidgets/CMakeLists.txt
Normal file
@@ -0,0 +1,23 @@
|
||||
SET(TARGET_SRC
|
||||
osgQtWidgets.cpp
|
||||
)
|
||||
|
||||
IF(CMAKE_COMPILER_IS_GNUCXX)
|
||||
# Remove -pedantic flag as it barfs on Qt headers
|
||||
STRING(REGEX REPLACE "-pedantic" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
|
||||
ENDIF()
|
||||
|
||||
if ( QT4_FOUND )
|
||||
SET(TARGET_EXTERNAL_LIBRARIES ${QT_QTCORE_LIBRARY} ${QT_QTGUI_LIBRARY} ${QT_QTOPENGL_LIBRARY} ${QT_QTWEBKIT_LIBRARY})
|
||||
INCLUDE_DIRECTORIES(${QT_INCLUDE_DIR} ${QT_QTCORE_INCLUDE_DIR} ${QT_QTOPENGL_INCLUDE_DIR} ${QT_QTGUI_INCLUDE_DIR} ${QT_QTWEBKIT_INCLUDE_DIR} )
|
||||
endif( QT4_FOUND )
|
||||
|
||||
SET(TARGET_ADDED_LIBRARIES osgWidget osgQt)
|
||||
|
||||
#### end var setup ###
|
||||
SET ( EXAMPLE_NAME osgQtWidgets )
|
||||
SETUP_EXAMPLE(${EXAMPLE_NAME})
|
||||
|
||||
IF ( Qt5Widgets_FOUND )
|
||||
qt5_use_modules( example_${EXAMPLE_NAME} OpenGL WebKitWidgets )
|
||||
ENDIF( Qt5Widgets_FOUND )
|
||||
508
examples/osgQtWidgets/osgQtWidgets.cpp
Normal file
508
examples/osgQtWidgets/osgQtWidgets.cpp
Normal file
File diff suppressed because one or more lines are too long
@@ -1,4 +0,0 @@
|
||||
|
||||
SET(TARGET_SRC osgSSBO.cpp )
|
||||
|
||||
SETUP_EXAMPLE(osgSSBO)
|
||||
@@ -1,946 +0,0 @@
|
||||
//info : osgSSBO example,testing ShaderStorageBufferObjects ,Markus Hein, 2014, osg-3.2.1
|
||||
//required hardware and driver must support GL >= GL 4.3 or GL ES 3.1 (GL ES not tested, would be nice if someone will test it on a small device)
|
||||
|
||||
//testing osg support for Shader Storage Buffer Objects
|
||||
|
||||
//version: "first take" from last night session..
|
||||
|
||||
|
||||
|
||||
#include <osg/StateAttributeCallback>
|
||||
#include <osg/Texture2D>
|
||||
#include <osg/Geometry>
|
||||
#include <osg/DispatchCompute>
|
||||
#include <osgDB/ReadFile>
|
||||
#include <osgGA/StateSetManipulator>
|
||||
#include <osgViewer/Viewer>
|
||||
#include <osgViewer/ViewerEventHandlers>
|
||||
|
||||
#include <osg/Node>
|
||||
#include <osg/PositionAttitudeTransform>
|
||||
#include <osg/Geometry>
|
||||
#include <osg/Notify>
|
||||
#include <osg/MatrixTransform>
|
||||
#include <osg/Texture2D>
|
||||
#include <osg/TextureRectangle>
|
||||
#include <osg/Stencil>
|
||||
#include <osg/Depth>
|
||||
#include <osg/Billboard>
|
||||
#include <osg/Material>
|
||||
#include <osg/AnimationPath>
|
||||
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgGA/FlightManipulator>
|
||||
#include <osgGA/DriveManipulator>
|
||||
|
||||
#include <osgUtil/SmoothingVisitor>
|
||||
|
||||
#include <osgDB/Registry>
|
||||
#include <osgDB/ReadFile>
|
||||
#include <osgDB/WriteFile>
|
||||
|
||||
#include <osgViewer/Viewer>
|
||||
#include <osgViewer/ViewerEventHandlers>
|
||||
#include <osgViewer/Renderer>
|
||||
|
||||
|
||||
#include <osg/Array>
|
||||
#include <osg/BoundingSphere>
|
||||
#include <osg/BufferIndexBinding>
|
||||
#include <osg/BufferObject>
|
||||
#include <osg/Group>
|
||||
#include <osg/Math>
|
||||
#include <osg/MatrixTransform>
|
||||
#include <osg/Program>
|
||||
#include <osg/Shader>
|
||||
#include <osg/Drawable>
|
||||
#include <osg/CopyOp>
|
||||
#include <osg/State>
|
||||
#include <osg/Matrix>
|
||||
#include <osg/ShapeDrawable>
|
||||
#include <osg/GL>
|
||||
#include <osg/StateSet>
|
||||
#include <osg/Texture2D>
|
||||
#include <osg/BlendFunc>
|
||||
#include <osg/TexEnv>
|
||||
#include <osg/Material>
|
||||
#include <osg/PointSprite>
|
||||
#include <osg/Program>
|
||||
#include <osg/Notify>
|
||||
#include <osg/Point>
|
||||
#include <osg/io_utils>
|
||||
#include <osg/VertexProgram>
|
||||
|
||||
#include <osgText/Font>
|
||||
#include <osgText/Text>
|
||||
|
||||
|
||||
#include <osgDB/ReadFile>
|
||||
#include <osgDB/WriteFile>
|
||||
#include <osgDB/FileNameUtils>
|
||||
#include <osgUtil/Optimizer>
|
||||
#include <iostream>
|
||||
#include <typeinfo>
|
||||
|
||||
|
||||
using namespace osg;
|
||||
|
||||
|
||||
//todo .. #define COMPUTATION_IN_SEPARATE_THREAD
|
||||
|
||||
#define WORK_GROUP_SIZE 16
|
||||
|
||||
|
||||
#define PRERENDER_ANTIALIASINGMULTISAMPLES 16
|
||||
#define PRERENDER_HIGH_QUALITY_ANTIALIASING
|
||||
#define PRERENDER_WIDTH 1920
|
||||
#define PRERENDER_HEIGHT 1080
|
||||
|
||||
|
||||
#define SUB_PLACEMENT_OFFSET_HORIZONTAL 0.5
|
||||
#define SUB_PLACEMENT_OFFSET_VERTICAL 0.5
|
||||
|
||||
enum BufferOffset
|
||||
{
|
||||
POSITION_NOW_OFFSET,
|
||||
POSITION_OLD_OFFSET,
|
||||
POSITION_INIT_OFFSET,
|
||||
|
||||
VELOCITY_NOW_OFFSET,
|
||||
VELOCITY_OLD_OFFSET,
|
||||
VELOCITY_INIT_OFFSET,
|
||||
|
||||
ACCELERATION_OFFSET,
|
||||
PROPERTIES_OFFSET,
|
||||
|
||||
OFFSET_END
|
||||
};
|
||||
|
||||
|
||||
const int __numDataValuesPerChannel = OFFSET_END;
|
||||
const int __numChannels = 4;
|
||||
|
||||
//512x512x4x7 = 7.340.032 floats in SSBO on GPU
|
||||
const int NUM_ELEMENTS_X = 512;
|
||||
const int NUM_ELEMENTS_Y = 512;
|
||||
|
||||
float random(float min, float max) { return min + (max - min)*(float)rand() / (float)RAND_MAX; }
|
||||
|
||||
|
||||
enum Channel
|
||||
{
|
||||
RED_CHANNEL,
|
||||
GREEN_CHANNEL,
|
||||
BLUE_CHANNEL,
|
||||
ALPHA_CHANNEL,
|
||||
RGB_CHANNEL,
|
||||
RGBA_CHANNEL
|
||||
};
|
||||
|
||||
|
||||
|
||||
class ShaderStorageBufferCallback : public osg::StateAttributeCallback
|
||||
{
|
||||
public:
|
||||
void operator() (osg::StateAttribute* /*attr*/, osg::NodeVisitor* /*nv*/)
|
||||
{
|
||||
//if you need to process the data in your app-code , better leaving it on GPU and processing there, uploading per frame will make it slow
|
||||
#if 0
|
||||
osg::ShaderStorageBufferBinding* ssbb = static_cast<osg::ShaderStorageBufferBinding*>(attr);
|
||||
osg::ShaderStorageBufferObject* ssbo
|
||||
= static_cast<osg::ShaderStorageBufferObject*>(ssbb->getBufferObject());
|
||||
|
||||
osg::FloatArray* array = static_cast<osg::FloatArray*>(ssbo->getBufferData(0));
|
||||
|
||||
float someValue = array->at(0);
|
||||
//std::cout << "someValue now: " << someValue << std::endl;
|
||||
//data transfer performance test
|
||||
// array->dirty();
|
||||
#endif
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
//do not forget to set OSG_FILE_PATH to default OSG-Data and make sure the new shaders are copied there under"shaders"
|
||||
class ComputeNode : public osg::PositionAttitudeTransform
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
osg::ref_ptr<osg::DispatchCompute> _DispatchCompute;
|
||||
osg::ref_ptr<osg::Program> _computeProgram;
|
||||
osg::ref_ptr<osg::Shader> _computeShader; //compute and write position data in SSBO
|
||||
|
||||
osg::ref_ptr<osg::Shader> _vertexShader; //reading position data from SSBO (OBS!: make sure glMemoryBuffer() is syncing this)
|
||||
osg::ref_ptr<osg::Shader> _geometryShader; //building a quad looking to the camera
|
||||
osg::ref_ptr<osg::Shader> _fragmentShader; //use false-colors etc. for making your data visible
|
||||
|
||||
osg::ref_ptr<osg::Node> _helperNode; // coordinate system node
|
||||
|
||||
ref_ptr<osg::ShaderStorageBufferObject> _ssbo;
|
||||
ref_ptr<osg::ShaderStorageBufferBinding> _ssbb;
|
||||
|
||||
GLfloat* _data; // some data we upload to GPU, initialised with random values
|
||||
osg::ref_ptr<FloatArray> _dataArray; //
|
||||
|
||||
osg::ref_ptr<osg::Group> _computationResultsRenderGroup;
|
||||
osg::ref_ptr<osg::Program> _computationResultsRenderProgram;
|
||||
osg::ref_ptr<osg::StateSet> _computationResultsRenderStateSet;
|
||||
|
||||
|
||||
std::string _computeShaderSourcePath;
|
||||
std::string _vertexShaderSourcePath;
|
||||
std::string _geometryShaderSourcePath;
|
||||
std::string _fragmentShaderSourcePath;
|
||||
|
||||
|
||||
void addHelperGeometry();
|
||||
void addDataMonitor(osg::Vec3 placement, osg::Vec3 relativePlacement, float scale, Channel channel, BufferOffset shaderBufferOffset, std::string labelcaption, float minDataRange, float maxDataRange);
|
||||
void addComputationResultsRenderTree();
|
||||
void initComputingSetup();
|
||||
|
||||
ComputeNode()
|
||||
{
|
||||
_computeShaderSourcePath = "shaders/osgssboComputeShader.cs";
|
||||
_vertexShaderSourcePath = "shaders/osgssboVertexShader.vs";
|
||||
_geometryShaderSourcePath = "shaders/osgssboGeometryShader.gs";
|
||||
_fragmentShaderSourcePath = "shaders/osgssboFragmentShader.fs";
|
||||
_DispatchCompute=new osg::DispatchCompute();
|
||||
addChild(_DispatchCompute);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
class ComputeNodeUpdateCallback : public osg::NodeCallback
|
||||
{
|
||||
public:
|
||||
|
||||
ComputeNode* _computeNode;
|
||||
osg::Timer_t _prevShaderUpdateTime;
|
||||
osg::Timer _timer;
|
||||
|
||||
ComputeNodeUpdateCallback(){}
|
||||
|
||||
ComputeNodeUpdateCallback(ComputeNode* computeNode)
|
||||
{
|
||||
_computeNode = computeNode;
|
||||
_prevShaderUpdateTime = 0;
|
||||
}
|
||||
|
||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
|
||||
{
|
||||
osg::Timer_t currTime = _timer.tick();
|
||||
|
||||
if (_timer.delta_s(_prevShaderUpdateTime, currTime) > 1.0) //one second interval for shader-changed-do-reload check
|
||||
{
|
||||
osg::ref_ptr<osg::Shader> reloadedshader;
|
||||
std::string runningSource;
|
||||
std::string reloadedstring;
|
||||
|
||||
if (_computeNode->_computeShader.valid())
|
||||
{
|
||||
runningSource = _computeNode->_computeShader->getShaderSource();
|
||||
reloadedshader = osgDB::readRefShaderFile(osg::Shader::COMPUTE, _computeNode->_computeShaderSourcePath);
|
||||
|
||||
reloadedstring = reloadedshader->getShaderSource();
|
||||
if (!osgDB::equalCaseInsensitive(runningSource.c_str(), reloadedstring.c_str()))
|
||||
{
|
||||
_computeNode->_computeProgram->removeShader(_computeNode->_computeShader.get());
|
||||
_computeNode->_computeShader = reloadedshader.get();
|
||||
_computeNode->_computeProgram->addShader(_computeNode->_computeShader.get());
|
||||
}
|
||||
}
|
||||
|
||||
if (_computeNode->_vertexShader.valid())
|
||||
{
|
||||
|
||||
runningSource = _computeNode->_vertexShader->getShaderSource();
|
||||
reloadedshader = osgDB::readRefShaderFile(osg::Shader::VERTEX, _computeNode->_vertexShaderSourcePath);
|
||||
|
||||
reloadedstring = reloadedshader->getShaderSource();
|
||||
if (!osgDB::equalCaseInsensitive(runningSource.c_str(), reloadedstring.c_str()))
|
||||
{
|
||||
_computeNode->_computationResultsRenderProgram->removeShader(_computeNode->_vertexShader.get());
|
||||
_computeNode->_vertexShader = reloadedshader.get();
|
||||
_computeNode->_computationResultsRenderProgram->addShader(_computeNode->_vertexShader.get());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (_computeNode->_geometryShader.valid())
|
||||
{
|
||||
runningSource = _computeNode->_geometryShader->getShaderSource();
|
||||
reloadedshader = osgDB::readRefShaderFile(osg::Shader::GEOMETRY, _computeNode->_geometryShaderSourcePath);
|
||||
|
||||
reloadedstring = reloadedshader->getShaderSource();
|
||||
if (!osgDB::equalCaseInsensitive(runningSource.c_str(), reloadedstring.c_str()))
|
||||
{
|
||||
_computeNode->_computationResultsRenderProgram->removeShader(_computeNode->_geometryShader.get());
|
||||
_computeNode->_geometryShader = reloadedshader.get();
|
||||
_computeNode->_computationResultsRenderProgram->addShader(_computeNode->_geometryShader.get());
|
||||
}
|
||||
}
|
||||
|
||||
if (_computeNode->_fragmentShader.valid())
|
||||
{
|
||||
runningSource = _computeNode->_fragmentShader->getShaderSource();
|
||||
reloadedshader = osgDB::readRefShaderFile(osg::Shader::FRAGMENT, _computeNode->_fragmentShaderSourcePath);
|
||||
|
||||
reloadedstring = reloadedshader->getShaderSource();
|
||||
if (!osgDB::equalCaseInsensitive(runningSource.c_str(), reloadedstring.c_str()))
|
||||
{
|
||||
_computeNode->_computationResultsRenderProgram->removeShader(_computeNode->_fragmentShader.get());
|
||||
_computeNode->_fragmentShader = reloadedshader.get();
|
||||
_computeNode->_computationResultsRenderProgram->addShader(_computeNode->_fragmentShader.get());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
_prevShaderUpdateTime = _timer.tick();
|
||||
}
|
||||
|
||||
traverse(node, nv);
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
//set OSG_FILE_PATH for loading axes.osgt
|
||||
void ComputeNode::addHelperGeometry()
|
||||
{
|
||||
_helperNode = osgDB::readRefNodeFile("axes.osgt");
|
||||
|
||||
if (_helperNode.valid())
|
||||
{
|
||||
addChild(_helperNode.get());
|
||||
}
|
||||
|
||||
//osg::PositionAttitudeTransform* pat = new osg::PositionAttitudeTransform;
|
||||
//pat->setPosition(osg::Vec3(0.5, 0, 0.5));
|
||||
//osg::Geode *sphereGeode = new osg::Geode;
|
||||
//float radius = 0.5f;
|
||||
//osg::TessellationHints* hints = new osg::TessellationHints;
|
||||
//hints->setDetailRatio(0.9f);
|
||||
//osg::ShapeDrawable* sphere = new osg::ShapeDrawable(new osg::Sphere(osg::Vec3(0.0f, 0.0f, 0.0f), radius), hints);
|
||||
//sphereGeode->addDrawable(sphere);
|
||||
//sphere->setColor(osg::Vec4(0, 1, 0, 0.1));
|
||||
//osg::StateSet* stateset = sphereGeode->getOrCreateStateSet();
|
||||
//osg::BlendFunc *blend = new osg::BlendFunc;
|
||||
//blend->setFunction(osg::BlendFunc::SRC_ALPHA, osg::BlendFunc::ONE_MINUS_SRC_ALPHA);
|
||||
//stateset->setAttributeAndModes(blend, osg::StateAttribute::ON);
|
||||
//pat->addChild(sphereGeode);
|
||||
//addChild(pat);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void ComputeNode::addDataMonitor(osg::Vec3 placement, osg::Vec3 relativePlacement, float scale, Channel colorchannel, BufferOffset shaderStorageBufferOffset, std::string labelCaption, float minDataRange, float maxDataRange)
|
||||
{
|
||||
osg::PositionAttitudeTransform* pat = new osg::PositionAttitudeTransform;
|
||||
pat->setPosition(relativePlacement);
|
||||
addChild(pat);
|
||||
osg::Geometry* geom;
|
||||
|
||||
if (NUM_ELEMENTS_X >= NUM_ELEMENTS_Y)
|
||||
{
|
||||
float ratio = (float)((float)NUM_ELEMENTS_Y / (float)NUM_ELEMENTS_X);
|
||||
geom = osg::createTexturedQuadGeometry(placement, osg::Vec3(1.0f*scale, 0.0f, 0.0f), osg::Vec3(0.0f, 0.0f, ratio*1.0f*scale));
|
||||
}
|
||||
else
|
||||
{
|
||||
float ratio = (float)((float)NUM_ELEMENTS_X / (float)NUM_ELEMENTS_Y);
|
||||
geom = osg::createTexturedQuadGeometry(placement, osg::Vec3(ratio*1.0f*scale, 0.0f, 0.0f), osg::Vec3(0.0f, 0.0f, 1.0f*scale));
|
||||
|
||||
}
|
||||
|
||||
geom->setVertexAttribArray(1, geom->getTexCoordArray(0), osg::Array::BIND_PER_VERTEX);
|
||||
|
||||
osg::ref_ptr<osg::Geode> quad = new osg::Geode;
|
||||
quad->addDrawable(geom);
|
||||
quad->setStateSet(getOrCreateStateSet());
|
||||
pat->addChild(quad.get());
|
||||
|
||||
static const char* vertexShaderSrcChannelMonitor = {
|
||||
|
||||
"#version 430 \n"
|
||||
|
||||
"uniform int numRows;\n"
|
||||
"uniform int numCols;\n"
|
||||
"uniform float osg_FrameTime;\n"
|
||||
"uniform mat4 osg_ProjectionMatrix;\n"
|
||||
"uniform mat4 osg_ModelViewMatrix;\n"
|
||||
"out vec2 texCoordFromVertexShader;\n"
|
||||
"struct particle{ float x; float y; float z; float w;};"
|
||||
"layout (location = 0) in vec3 vertexpos;\n"
|
||||
"attribute vec2 tex_coords;\n"
|
||||
"void main() {\n"
|
||||
"texCoordFromVertexShader.xy = tex_coords.xy; gl_Position = ( osg_ProjectionMatrix * osg_ModelViewMatrix * vec4(vertexpos.x,vertexpos.y,vertexpos.z,1) ); \n"
|
||||
"}\n"
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
std::stringstream fragmentshaderstringstreamChannelMonitor;
|
||||
fragmentshaderstringstreamChannelMonitor << "#version 430\n";
|
||||
fragmentshaderstringstreamChannelMonitor << "uniform int numRows;\n";
|
||||
fragmentshaderstringstreamChannelMonitor << "uniform int numCols;\n";
|
||||
fragmentshaderstringstreamChannelMonitor << "uniform float dataRangeMin;\n";
|
||||
fragmentshaderstringstreamChannelMonitor << "uniform float dataRangeMax;\n";
|
||||
fragmentshaderstringstreamChannelMonitor << "in vec2 texCoordFromVertexShader;\n";
|
||||
fragmentshaderstringstreamChannelMonitor << "struct particle{ float x; float y; float z; float w;};";
|
||||
fragmentshaderstringstreamChannelMonitor << "layout(std140, binding=0) coherent buffer particles{particle p[];}; ";
|
||||
fragmentshaderstringstreamChannelMonitor << "\n";
|
||||
fragmentshaderstringstreamChannelMonitor << "void main(void)\n";
|
||||
fragmentshaderstringstreamChannelMonitor << "{\n";
|
||||
fragmentshaderstringstreamChannelMonitor << "ivec2 storePos = ivec2(numRows*texCoordFromVertexShader.x, numCols*texCoordFromVertexShader.y); particle particleData = p[" << shaderStorageBufferOffset * NUM_ELEMENTS_X*NUM_ELEMENTS_Y << " + (storePos.x*numRows + storePos.y)]; ";
|
||||
|
||||
//fragmentshaderstringstreamChannelMonitor << " memoryBarrierBuffer(); \n";
|
||||
fragmentshaderstringstreamChannelMonitor << " float dataRangeMultiplier = 1.0 / abs(dataRangeMax - dataRangeMin); \n";
|
||||
|
||||
switch (colorchannel)
|
||||
{
|
||||
case RED_CHANNEL:
|
||||
{
|
||||
fragmentshaderstringstreamChannelMonitor << " vec4 color; color.x = 0.5+dataRangeMultiplier*particleData.x; color.y =0.0; color.z = 0.0; color.w = 1.0; gl_FragColor = color;\n";
|
||||
|
||||
break;
|
||||
}
|
||||
case GREEN_CHANNEL:
|
||||
{
|
||||
fragmentshaderstringstreamChannelMonitor << " vec4 color; color.x = 0.0; color.y = 0.5+dataRangeMultiplier*particleData.y; color.z = 0.0; color.w = 1.0; gl_FragColor = color;\n";
|
||||
break;
|
||||
}
|
||||
case BLUE_CHANNEL:
|
||||
{
|
||||
fragmentshaderstringstreamChannelMonitor << " vec4 color; color.x = 0.0; color.y = 0.0; color.z = 0.5+dataRangeMultiplier*particleData.z; color.w = 0.0 ; gl_FragColor = color;\n";
|
||||
break;
|
||||
}
|
||||
case ALPHA_CHANNEL:
|
||||
{
|
||||
fragmentshaderstringstreamChannelMonitor << " vec4 color; color.x = 0.5+dataRangeMultiplier*particleData.w; color.y = 0.5+dataRangeMultiplier*particleData.w; color.z = 0.5+dataRangeMultiplier*particleData.w; color.w = 0.5+0.5*particleData.w; gl_FragColor = color;\n";
|
||||
break;
|
||||
}
|
||||
|
||||
case RGB_CHANNEL:
|
||||
{
|
||||
fragmentshaderstringstreamChannelMonitor << " vec4 color; color.x = 0.5+dataRangeMultiplier*particleData.x; color.y = 0.5+dataRangeMultiplier*particleData.y; color.z = 0.5+dataRangeMultiplier*particleData.z; color.w = 1.0; gl_FragColor = color;\n";
|
||||
break;
|
||||
}
|
||||
|
||||
case RGBA_CHANNEL:
|
||||
{
|
||||
fragmentshaderstringstreamChannelMonitor << " vec4 color; color.x = 0.5+dataRangeMultiplier*particleData.x; color.y = 0.5+dataRangeMultiplier*particleData.y; color.z = 0.5+dataRangeMultiplier*particleData.z; color.w = 0.5+0.5*particleData.w; gl_FragColor = color;\n";
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
fragmentshaderstringstreamChannelMonitor << "}\n";
|
||||
|
||||
|
||||
|
||||
|
||||
osg::Program * program = new osg::Program;
|
||||
program->addShader(new osg::Shader(osg::Shader::VERTEX, vertexShaderSrcChannelMonitor));
|
||||
program->addShader(new osg::Shader(osg::Shader::FRAGMENT, fragmentshaderstringstreamChannelMonitor.str().c_str()));
|
||||
program->addBindAttribLocation("tex_coords", 1);
|
||||
|
||||
osg::StateSet* ss = geom->getOrCreateStateSet();
|
||||
ss->setAttributeAndModes(program, osg::StateAttribute::ON);
|
||||
ss->addUniform(new osg::Uniform("numRows", (int)NUM_ELEMENTS_X));
|
||||
ss->addUniform(new osg::Uniform("numCols", (int)NUM_ELEMENTS_Y));
|
||||
|
||||
ss->addUniform(new osg::Uniform("dataRangeMin", (float)minDataRange));
|
||||
ss->addUniform(new osg::Uniform("dataRangeMax", (float)maxDataRange));
|
||||
|
||||
|
||||
ss->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
|
||||
|
||||
//add a label
|
||||
osg::ref_ptr<osgText::Text> text = new osgText::Text;
|
||||
osg::ref_ptr<osgText::Font> font = osgText::readRefFontFile("fonts/arial.ttf");
|
||||
text->setFont(font);
|
||||
text->setColor(osg::Vec4(1, 1, 1, 1));
|
||||
text->setCharacterSize(0.1*scale);
|
||||
text->setPosition(placement + osg::Vec3(0.05, 0.05, 0));
|
||||
pat->setName(labelCaption);
|
||||
text->setText(pat->getName());
|
||||
text->setBackdropType(osgText::Text::OUTLINE);
|
||||
text->setBackdropOffset(0.05f);
|
||||
text->setBackdropColor(osg::Vec4(0.0f, 0.0f, 0.0f, 1.0f));
|
||||
|
||||
quad->addDrawable(text);
|
||||
|
||||
pat->addChild(quad.get());
|
||||
|
||||
}
|
||||
|
||||
//compute texture image , taken from osgspotlight
|
||||
osg::Image* createSpotLightImage(const osg::Vec4& centerColour, const osg::Vec4& backgroudColour, unsigned int size, float power)
|
||||
{
|
||||
osg::Image* image = new osg::Image;
|
||||
image->allocateImage(size, size, 1,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE);
|
||||
|
||||
|
||||
float mid = (float(size) - 1)*0.5f;
|
||||
float div = 2.0f / float(size);
|
||||
for (unsigned int r = 0; r < size; ++r)
|
||||
{
|
||||
unsigned char* ptr = image->data(0, r, 0);
|
||||
for (unsigned int c = 0; c < size; ++c)
|
||||
{
|
||||
float dx = (float(c) - mid)*div;
|
||||
float dy = (float(r) - mid)*div;
|
||||
float pr = powf(1.0f - sqrtf(dx*dx + dy*dy), power);
|
||||
if (pr < 0.0f) pr = 0.0f;
|
||||
osg::Vec4 color = centerColour*pr + backgroudColour*(1.0f - pr);
|
||||
*ptr++ = (unsigned char)((color[0])*255.0f);
|
||||
*ptr++ = (unsigned char)((color[1])*255.0f);
|
||||
*ptr++ = (unsigned char)((color[2])*255.0f);
|
||||
*ptr++ = (unsigned char)((color[3])*255.0f);
|
||||
}
|
||||
}
|
||||
return image;
|
||||
}
|
||||
|
||||
|
||||
void ComputeNode::addComputationResultsRenderTree()
|
||||
{
|
||||
|
||||
_computationResultsRenderProgram = new osg::Program;
|
||||
|
||||
_vertexShader = osgDB::readRefShaderFile(osg::Shader::VERTEX, _vertexShaderSourcePath);
|
||||
_computationResultsRenderProgram->addShader(_vertexShader.get());
|
||||
|
||||
_geometryShader = osgDB::readRefShaderFile(osg::Shader::GEOMETRY, _geometryShaderSourcePath);
|
||||
_computationResultsRenderProgram->addShader(_geometryShader.get());
|
||||
|
||||
_fragmentShader = osgDB::readRefShaderFile(osg::Shader::FRAGMENT, _fragmentShaderSourcePath);
|
||||
_computationResultsRenderProgram->addShader(_fragmentShader.get());
|
||||
|
||||
|
||||
_computationResultsRenderProgram->addBindAttribLocation("tex_coords", 1);
|
||||
|
||||
_computationResultsRenderGroup = new osg::Group;
|
||||
_computationResultsRenderGroup->setDataVariance(osg::Object::DYNAMIC);
|
||||
_computationResultsRenderStateSet = _computationResultsRenderGroup->getOrCreateStateSet();
|
||||
_computationResultsRenderStateSet->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
|
||||
|
||||
osg::PointSprite *sprite = new osg::PointSprite;
|
||||
int texture_unit = 0;
|
||||
_computationResultsRenderStateSet->setTextureAttributeAndModes(texture_unit, sprite, osg::StateAttribute::ON);
|
||||
_computationResultsRenderStateSet->setAttributeAndModes(_computationResultsRenderProgram.get(), osg::StateAttribute::ON);
|
||||
_computationResultsRenderStateSet->addUniform(new osg::Uniform("particleTexture", texture_unit));
|
||||
_computationResultsRenderStateSet->addUniform(new osg::Uniform("numRows", (int)NUM_ELEMENTS_X));
|
||||
_computationResultsRenderStateSet->addUniform(new osg::Uniform("numCols", (int)NUM_ELEMENTS_Y));
|
||||
|
||||
|
||||
_computationResultsRenderStateSet->setMode(GL_POINT_SMOOTH, osg::StateAttribute::ON);
|
||||
_computationResultsRenderStateSet->setMode(GL_VERTEX_PROGRAM_POINT_SIZE_ARB, osg::StateAttribute::ON);
|
||||
_computationResultsRenderStateSet->setMode(GL_ALPHA_TEST, osg::StateAttribute::ON);
|
||||
_computationResultsRenderStateSet->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
|
||||
|
||||
osg::Texture2D *tex = new osg::Texture2D();
|
||||
|
||||
osg::Image* particleImage = createSpotLightImage(osg::Vec4(1, 0, 0, 1), osg::Vec4(0.5, 0, 0, 0.0), 32, 0.7);
|
||||
if (particleImage)
|
||||
{
|
||||
tex->setImage(particleImage);
|
||||
}
|
||||
_computationResultsRenderStateSet->setTextureAttributeAndModes(texture_unit, tex, osg::StateAttribute::ON);
|
||||
|
||||
|
||||
osg::BlendFunc *blend = new osg::BlendFunc;
|
||||
if (false) //emissive particles
|
||||
{
|
||||
blend->setFunction(osg::BlendFunc::SRC_ALPHA, osg::BlendFunc::ONE);
|
||||
}
|
||||
else
|
||||
{
|
||||
blend->setFunction(osg::BlendFunc::SRC_ALPHA, osg::BlendFunc::ONE_MINUS_SRC_ALPHA);
|
||||
}
|
||||
|
||||
_computationResultsRenderStateSet->setAttributeAndModes(blend, osg::StateAttribute::ON);
|
||||
|
||||
|
||||
osg::Depth* depth = new osg::Depth;
|
||||
depth->setRange(0.0f, 0.0f);
|
||||
depth->setFunction(osg::Depth::ALWAYS);
|
||||
depth->setWriteMask(false);
|
||||
depth->setFunction(osg::Depth::ALWAYS);
|
||||
|
||||
_computationResultsRenderStateSet->setAttributeAndModes(depth, osg::StateAttribute::OFF);
|
||||
|
||||
|
||||
osg::Geode* particleGeode = new osg::Geode;
|
||||
unsigned int numVertices = NUM_ELEMENTS_X*NUM_ELEMENTS_Y;
|
||||
|
||||
osg::Geometry* particleGeometry = new osg::Geometry;
|
||||
particleGeometry->setUseDisplayList(false);
|
||||
particleGeometry->setUseVertexBufferObjects(true);
|
||||
|
||||
osg::Vec3Array* vertexarray = new osg::Vec3Array;
|
||||
osg::Vec2Array* tcoords = new osg::Vec2Array;
|
||||
|
||||
osg::Vec2 bottom_texcoord(0.0f, 0.0f);
|
||||
|
||||
osg::Vec2 dx_texcoord(1.0f / (float)(NUM_ELEMENTS_X), 0.0f);
|
||||
osg::Vec2 dy_texcoord(0.0f, 1.0f / (float)(NUM_ELEMENTS_Y));
|
||||
|
||||
|
||||
|
||||
for (int i = 0; i < NUM_ELEMENTS_X; i++)
|
||||
{
|
||||
osg::Vec2 texcoord = bottom_texcoord + dy_texcoord*(float)i;
|
||||
|
||||
for (int j = 0; j < NUM_ELEMENTS_Y; j++)
|
||||
{
|
||||
vertexarray->push_back(osg::Vec3(texcoord.x(), texcoord.y(), 0.0));
|
||||
tcoords->push_back(osg::Vec2(texcoord.x(), texcoord.y()));
|
||||
texcoord += dx_texcoord;
|
||||
}
|
||||
}
|
||||
|
||||
particleGeometry->setVertexArray(vertexarray);
|
||||
particleGeometry->addPrimitiveSet(new osg::DrawArrays(GL_POINTS, 0, numVertices));
|
||||
particleGeometry->setTexCoordArray(0, tcoords);
|
||||
//this glMemoryBarrier thing... not sure if we could better do instanced drawing? all the data is in Shader Storage Buffer..
|
||||
particleGeometry->setVertexAttribArray(1, particleGeometry->getTexCoordArray(0), osg::Array::BIND_PER_VERTEX);
|
||||
|
||||
_computationResultsRenderGroup->addChild(particleGeode);
|
||||
particleGeode->addDrawable(particleGeometry);
|
||||
|
||||
addChild(_computationResultsRenderGroup.get());
|
||||
|
||||
}
|
||||
|
||||
|
||||
void ComputeNode::initComputingSetup()
|
||||
{
|
||||
|
||||
_computeProgram = new osg::Program;
|
||||
_DispatchCompute->setComputeGroups((NUM_ELEMENTS_X / WORK_GROUP_SIZE) <= 1 ? 1 : (NUM_ELEMENTS_X / WORK_GROUP_SIZE), (NUM_ELEMENTS_Y / WORK_GROUP_SIZE) <= 1 ? 1 : (NUM_ELEMENTS_Y / WORK_GROUP_SIZE), 1);
|
||||
_computeShader = osgDB::readRefShaderFile(osg::Shader::COMPUTE, _computeShaderSourcePath);
|
||||
_computeProgram->addShader(_computeShader.get());
|
||||
|
||||
setDataVariance(osg::Object::DYNAMIC);
|
||||
osg::StateSet* statesetComputation = getOrCreateStateSet();
|
||||
statesetComputation->setAttributeAndModes(_computeProgram.get());
|
||||
statesetComputation->addUniform(new osg::Uniform("numCols", (int)NUM_ELEMENTS_X));
|
||||
statesetComputation->addUniform(new osg::Uniform("numRows", (int)NUM_ELEMENTS_Y));
|
||||
statesetComputation->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
|
||||
|
||||
//blocksize
|
||||
int numParticles = NUM_ELEMENTS_X * NUM_ELEMENTS_Y;
|
||||
const unsigned blockSize = numParticles * __numChannels * __numDataValuesPerChannel* sizeof(GLfloat);
|
||||
|
||||
//init all the particle data array
|
||||
int idx = 0;
|
||||
_data = new GLfloat[NUM_ELEMENTS_X * NUM_ELEMENTS_Y * __numChannels * __numDataValuesPerChannel];
|
||||
_dataArray = new FloatArray;
|
||||
|
||||
//init the data array somehow, this way all is stored in one BufferObject. maybe better using multiple buffers instead? not sure what is faster and better for threading
|
||||
for (int d = 0; d < __numDataValuesPerChannel; ++d)
|
||||
{
|
||||
for (int i = 0; i < NUM_ELEMENTS_X; ++i)
|
||||
{
|
||||
|
||||
for (int j = 0; j < NUM_ELEMENTS_Y; ++j)
|
||||
{
|
||||
|
||||
for (int k = 0; k < __numChannels; ++k)
|
||||
{
|
||||
switch (k)
|
||||
{
|
||||
|
||||
case (RED_CHANNEL) :
|
||||
{
|
||||
if ((d == POSITION_NOW_OFFSET) || (d == POSITION_OLD_OFFSET) || (d == POSITION_INIT_OFFSET))//position
|
||||
{
|
||||
*_data = random(0.25, 0.75);
|
||||
}
|
||||
if ((d == VELOCITY_NOW_OFFSET) || (d == VELOCITY_OLD_OFFSET) || (d == VELOCITY_INIT_OFFSET))//velocity
|
||||
{
|
||||
*_data = random(-2.4, 2.4);
|
||||
}
|
||||
if (d == ACCELERATION_OFFSET) //acceleration
|
||||
{
|
||||
*_data = random(-3.0, 3.0);
|
||||
}
|
||||
|
||||
if (d == PROPERTIES_OFFSET) //property particle mass (compute shader is computing sphere mass from radius instead)
|
||||
{
|
||||
*_data = random(0.2, 15.0);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case (GREEN_CHANNEL) :
|
||||
{
|
||||
if ((d == POSITION_NOW_OFFSET) || (d == POSITION_OLD_OFFSET) || (d == POSITION_INIT_OFFSET))//position
|
||||
{
|
||||
*_data = random(0.25, 0.75);
|
||||
}
|
||||
if ((d == VELOCITY_NOW_OFFSET) || (d == VELOCITY_OLD_OFFSET) || (d == VELOCITY_INIT_OFFSET))//velocity
|
||||
{
|
||||
*_data = random(-2.4, 2.4);
|
||||
}
|
||||
|
||||
if (d == ACCELERATION_OFFSET)//acceleration
|
||||
{
|
||||
*_data = random(-3.0, 3.0);
|
||||
}
|
||||
if (d == PROPERTIES_OFFSET) //property particle radius
|
||||
{
|
||||
*_data = random(0.07, 0.219);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case (BLUE_CHANNEL) :
|
||||
{
|
||||
if ((d == POSITION_NOW_OFFSET) || (d == POSITION_OLD_OFFSET) || (d == POSITION_INIT_OFFSET))//position
|
||||
{
|
||||
*_data = random(0.25, 0.75);
|
||||
}
|
||||
if ((d == VELOCITY_NOW_OFFSET) || (d == VELOCITY_OLD_OFFSET) || (d == VELOCITY_INIT_OFFSET))//velocity
|
||||
{
|
||||
*_data = random(-2.4, 2.4);
|
||||
}
|
||||
|
||||
if (d == ACCELERATION_OFFSET)//acceleration
|
||||
{
|
||||
*_data = random(-3.0, 3.0);
|
||||
}
|
||||
|
||||
|
||||
if (d == PROPERTIES_OFFSET) //place for some other property
|
||||
{
|
||||
*_data = random(0.0, 0.0);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case (ALPHA_CHANNEL) :
|
||||
{
|
||||
if ((d == POSITION_NOW_OFFSET) || (d == POSITION_OLD_OFFSET) || (d == POSITION_INIT_OFFSET))//position
|
||||
{
|
||||
*_data = random(1.0, 1.0);
|
||||
}
|
||||
if ((d == VELOCITY_NOW_OFFSET) || (d == VELOCITY_OLD_OFFSET) || (d == VELOCITY_INIT_OFFSET))//velocity
|
||||
{
|
||||
*_data = random(-2.4, 2.4);
|
||||
}
|
||||
|
||||
if (d == ACCELERATION_OFFSET) //acceleration
|
||||
{
|
||||
//*_data = random(1.0, 1.0);
|
||||
*_data = random(0.0, 0.0);
|
||||
}
|
||||
|
||||
if (d == PROPERTIES_OFFSET) //place for some other property
|
||||
{
|
||||
*_data = random(0.3, 0.3);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
_dataArray->push_back(*_data);
|
||||
_data++;
|
||||
idx++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_ssbo = new osg::ShaderStorageBufferObject;
|
||||
_dataArray->setBufferObject(_ssbo.get());
|
||||
|
||||
|
||||
_ssbb = new osg::ShaderStorageBufferBinding(0, _dataArray.get(), 0, blockSize);
|
||||
statesetComputation->setAttributeAndModes(_ssbb.get(), osg::StateAttribute::ON);
|
||||
|
||||
|
||||
//option, do something useful with data or test the transfer speed
|
||||
//_ssbb->setUpdateCallback(new ShaderStorageBufferCallback);
|
||||
|
||||
//adding a quad , visualizing data in buffer
|
||||
addDataMonitor(osg::Vec3(0, -1, 0), osg::Vec3(SUB_PLACEMENT_OFFSET_HORIZONTAL * 0, -SUB_PLACEMENT_OFFSET_VERTICAL * -2.0, SUB_PLACEMENT_OFFSET_HORIZONTAL * 0), 1.0, RGB_CHANNEL, POSITION_NOW_OFFSET, "X,Y,Z - PositionNow", -1.0, 1.0);
|
||||
|
||||
//the coord from default dataset
|
||||
addHelperGeometry();
|
||||
|
||||
|
||||
addComputationResultsRenderTree();
|
||||
|
||||
}
|
||||
|
||||
|
||||
//taken from osgdistorsion example for getting it nice on screen with antialiasing
|
||||
osg::Node* createPrerenderSubgraph(osg::Node* subgraph, const osg::Vec4& clearColour)
|
||||
{
|
||||
osg::Group* prerenderNode = new osg::Group;
|
||||
|
||||
unsigned int tex_width = PRERENDER_WIDTH;
|
||||
unsigned int tex_height = PRERENDER_HEIGHT;
|
||||
|
||||
osg::Texture2D* texture = new osg::Texture2D;
|
||||
texture->setTextureSize(tex_width, tex_height);
|
||||
texture->setInternalFormat(GL_RGBA);
|
||||
texture->setFilter(osg::Texture2D::MIN_FILTER, osg::Texture2D::LINEAR);
|
||||
texture->setFilter(osg::Texture2D::MAG_FILTER, osg::Texture2D::LINEAR);
|
||||
|
||||
{
|
||||
osg::Camera* prerenderCamera = new osg::Camera;
|
||||
prerenderCamera->setClearColor(clearColour);
|
||||
prerenderCamera->setClearMask(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
prerenderCamera->setReferenceFrame(osg::Transform::RELATIVE_RF);
|
||||
prerenderCamera->setProjectionMatrix(osg::Matrixd::identity());
|
||||
prerenderCamera->setViewMatrix(osg::Matrixd::identity());
|
||||
prerenderCamera->setViewport(0, 0, tex_width, tex_height);
|
||||
prerenderCamera->setRenderOrder(osg::Camera::PRE_RENDER);
|
||||
prerenderCamera->setRenderTargetImplementation(osg::Camera::FRAME_BUFFER_OBJECT);
|
||||
prerenderCamera->attach(osg::Camera::COLOR_BUFFER0, texture, 0, 0, false, PRERENDER_ANTIALIASINGMULTISAMPLES, PRERENDER_ANTIALIASINGMULTISAMPLES);
|
||||
prerenderCamera->addChild(subgraph);
|
||||
prerenderNode->addChild(prerenderCamera);
|
||||
|
||||
}
|
||||
|
||||
{
|
||||
osg::Geometry* polyGeom = new osg::Geometry();
|
||||
|
||||
polyGeom->setSupportsDisplayList(false);
|
||||
|
||||
osg::Vec3 origin(0.0f, 0.0f, 0.0f);
|
||||
osg::Vec3 xAxis(1.0f, 0.0f, 0.0f);
|
||||
osg::Vec3 yAxis(0.0f, 1.0f, 0.0f);
|
||||
|
||||
float height = 1024.0f;
|
||||
float width = 1280.0f;
|
||||
int noSteps = 3;
|
||||
|
||||
osg::Vec3Array* vertices = new osg::Vec3Array;
|
||||
osg::Vec2Array* texcoords = new osg::Vec2Array;
|
||||
osg::Vec4Array* colors = new osg::Vec4Array;
|
||||
|
||||
osg::Vec3 bottom = origin;
|
||||
osg::Vec3 dx = xAxis*(width / ((float)(noSteps - 1)));
|
||||
osg::Vec3 dy = yAxis*(height / ((float)(noSteps - 1)));
|
||||
|
||||
osg::Vec2 bottom_texcoord(0.0f, 0.0f);
|
||||
osg::Vec2 dx_texcoord(1.0f / (float)(noSteps - 1), 0.0f);
|
||||
osg::Vec2 dy_texcoord(0.0f, 1.0f / (float)(noSteps - 1));
|
||||
|
||||
int i, j;
|
||||
for (i = 0; i < noSteps; ++i)
|
||||
{
|
||||
osg::Vec3 cursor = bottom + dy*(float)i;
|
||||
osg::Vec2 texcoord = bottom_texcoord + dy_texcoord*(float)i;
|
||||
for (j = 0; j < noSteps; ++j)
|
||||
{
|
||||
vertices->push_back(cursor);
|
||||
texcoords->push_back(osg::Vec2((sin(texcoord.x()*osg::PI - osg::PI*0.5) + 1.0f)*0.5f, (sin(texcoord.y()*osg::PI - osg::PI*0.5) + 1.0f)*0.5f));
|
||||
colors->push_back(osg::Vec4(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
cursor += dx;
|
||||
texcoord += dx_texcoord;
|
||||
}
|
||||
}
|
||||
|
||||
polyGeom->setVertexArray(vertices);
|
||||
polyGeom->setColorArray(colors, osg::Array::BIND_PER_VERTEX);
|
||||
polyGeom->setTexCoordArray(0, texcoords);
|
||||
|
||||
for (i = 0; i < noSteps - 1; ++i)
|
||||
{
|
||||
osg::DrawElementsUShort* elements = new osg::DrawElementsUShort(osg::PrimitiveSet::QUAD_STRIP);
|
||||
for (j = 0; j < noSteps; ++j)
|
||||
{
|
||||
elements->push_back(j + (i + 1)*noSteps);
|
||||
elements->push_back(j + (i)*noSteps);
|
||||
}
|
||||
polyGeom->addPrimitiveSet(elements);
|
||||
}
|
||||
|
||||
osg::StateSet* stateset = polyGeom->getOrCreateStateSet();
|
||||
stateset->setTextureAttributeAndModes(0, texture, osg::StateAttribute::ON);
|
||||
stateset->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
|
||||
|
||||
osg::Geode* geode = new osg::Geode();
|
||||
geode->addDrawable(polyGeom);
|
||||
|
||||
osg::Camera* nestedRenderCamera = new osg::Camera;
|
||||
nestedRenderCamera->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
|
||||
nestedRenderCamera->setViewMatrix(osg::Matrix::identity());
|
||||
nestedRenderCamera->setProjectionMatrixAsOrtho2D(0, 1280, 0, 1024);
|
||||
nestedRenderCamera->setRenderOrder(osg::Camera::NESTED_RENDER);
|
||||
nestedRenderCamera->addChild(geode);
|
||||
|
||||
prerenderNode->addChild(nestedRenderCamera);
|
||||
}
|
||||
|
||||
return prerenderNode;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
osg::ArgumentParser arguments(&argc, argv);
|
||||
|
||||
osgViewer::Viewer viewer;
|
||||
|
||||
osg::ref_ptr<osg::Group> scene = new osg::Group;
|
||||
|
||||
|
||||
viewer.addEventHandler(new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()));
|
||||
viewer.addEventHandler(new osgViewer::StatsHandler);
|
||||
viewer.addEventHandler(new osgViewer::WindowSizeHandler);
|
||||
viewer.addEventHandler(new osgViewer::ThreadingHandler);
|
||||
viewer.getCamera()->setProjectionMatrixAsPerspective(60.0f, 1.33333, 0.01, 100.0);
|
||||
viewer.setCameraManipulator(new osgGA::TrackballManipulator());
|
||||
|
||||
viewer.setUpViewInWindow(11, 11, 800 + 11, 600 + 11);
|
||||
//viewer.setUpViewOnSingleScreen(0); // !!
|
||||
|
||||
viewer.getCamera()->setClearColor(osg::Vec4(0.3, 0.3, 0.3, 1.0));
|
||||
viewer.setThreadingModel(osgViewer::Viewer::SingleThreaded);// we can play with threading models later
|
||||
|
||||
osg::ref_ptr<ComputeNode> computeNode = new ComputeNode();
|
||||
computeNode->setPosition(osg::Vec3(0, 0, 0));
|
||||
computeNode->setUpdateCallback(new ComputeNodeUpdateCallback(computeNode.get())); // on-the-fly reloading the shaders if shader source on disk is changed
|
||||
computeNode->initComputingSetup();
|
||||
|
||||
|
||||
|
||||
scene->addChild(computeNode.get());
|
||||
scene->addChild(computeNode->_computationResultsRenderGroup.get());
|
||||
|
||||
|
||||
#ifdef PRERENDER_HIGH_QUALITY_ANTIALIASING
|
||||
viewer.setSceneData(createPrerenderSubgraph(scene.get(), osg::Vec4(0.3, 0.4, 0.6, 1)));
|
||||
#else
|
||||
viewer.setSceneData(scene.get());
|
||||
#endif
|
||||
|
||||
viewer.realize();
|
||||
|
||||
viewer.getCamera()->getGraphicsContext()->getState()->setUseModelViewAndProjectionUniforms(true);
|
||||
|
||||
viewer.run();
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -20,8 +20,6 @@
|
||||
#include <osgViewer/Viewer>
|
||||
#include <osgViewer/ViewerEventHandlers>
|
||||
|
||||
#include <osg/ContextData>
|
||||
|
||||
#include <osgDB/ReadFile>
|
||||
#include <osgDB/WriteFile>
|
||||
#include <osgDB/FileNameUtils>
|
||||
@@ -58,7 +56,18 @@ public:
|
||||
traverse(node);
|
||||
}
|
||||
|
||||
void apply(osg::Drawable& drawable)
|
||||
void apply(osg::Geode& node)
|
||||
{
|
||||
if (!_useStateSets && node.getStateSet()) node.setStateSet(0);
|
||||
for(unsigned int i = 0; i<node.getNumDrawables(); ++i)
|
||||
{
|
||||
process(*node.getDrawable(i));
|
||||
}
|
||||
|
||||
traverse(node);
|
||||
}
|
||||
|
||||
void process(osg::Drawable& drawable)
|
||||
{
|
||||
if (!_useStateSets && drawable.getStateSet())
|
||||
{
|
||||
@@ -104,9 +113,9 @@ public:
|
||||
{
|
||||
if (!stateset) return;
|
||||
|
||||
for(unsigned int ti=0; ti<stateset->getNumTextureAttributeLists(); ++ti)
|
||||
for(unsigned int i=0; i<stateset->getNumTextureAttributeLists(); ++i)
|
||||
{
|
||||
osg::StateAttribute* sa = stateset->getTextureAttribute(ti, osg::StateAttribute::TEXTURE);
|
||||
osg::StateAttribute* sa = stateset->getTextureAttribute(i, osg::StateAttribute::TEXTURE);
|
||||
osg::Texture* texture = dynamic_cast<osg::Texture*>(sa);
|
||||
if (texture)
|
||||
{
|
||||
@@ -256,7 +265,9 @@ public:
|
||||
{
|
||||
OSG_NOTICE<<"Reallocating Arrays"<<std::endl;
|
||||
|
||||
typedef std::vector< osg::ref_ptr<osg::Array> > ArrayVector;
|
||||
typedef std::vector< osg::ref_ptr<osg::Geometry> > GeometryVector;
|
||||
ArrayVector newArrays;
|
||||
GeometryVector newGeometries;
|
||||
for(GeometryMap::iterator itr = _geometryMap.begin();
|
||||
itr != _geometryMap.end();
|
||||
@@ -504,7 +515,7 @@ protected:
|
||||
optimizeVertexOrder = false;
|
||||
|
||||
reallocateMemory = false;
|
||||
|
||||
|
||||
modifyTextureSettings = false;
|
||||
buildImageMipmaps = false;
|
||||
compressImages = false;
|
||||
@@ -524,23 +535,22 @@ protected:
|
||||
bool optimizeVertexOrder;
|
||||
|
||||
bool reallocateMemory;
|
||||
|
||||
|
||||
bool modifyTextureSettings;
|
||||
bool buildImageMipmaps;
|
||||
bool compressImages;
|
||||
bool disableMipmaps;
|
||||
|
||||
};
|
||||
//
|
||||
//
|
||||
class DatabasePagingOperation : public osg::Operation, public osgUtil::IncrementalCompileOperation::CompileCompletedCallback
|
||||
{
|
||||
public:
|
||||
|
||||
DatabasePagingOperation(const std::string& filename,
|
||||
const std::string& outputFilename,
|
||||
SceneGraphProcessor* sceneGraphProcessor,
|
||||
SceneGraphProcessor* sceneGraphProcessor,
|
||||
osgUtil::IncrementalCompileOperation* ico):
|
||||
osg::Referenced(true),
|
||||
Operation("DatabasePaging Operation", false),
|
||||
_filename(filename),
|
||||
_outputFilename(outputFilename),
|
||||
@@ -550,12 +560,12 @@ public:
|
||||
{
|
||||
}
|
||||
|
||||
virtual void operator () (osg::Object* /*object*/)
|
||||
virtual void operator () (osg::Object* object)
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"LoadAndCompileOperation "<<_filename<<std::endl;
|
||||
|
||||
_modelReadyToMerge = false;
|
||||
_loadedModel = osgDB::readRefNodeFile(_filename);
|
||||
_loadedModel = osgDB::readNodeFile(_filename);
|
||||
|
||||
if (_loadedModel.valid())
|
||||
{
|
||||
@@ -570,7 +580,7 @@ public:
|
||||
if (!_outputFilename.empty())
|
||||
{
|
||||
OSG_NOTICE<<"Writing out file "<<_outputFilename<<std::endl;
|
||||
|
||||
|
||||
osgDB::writeNodeFile(*_loadedModel, _outputFilename);
|
||||
}
|
||||
|
||||
@@ -594,7 +604,7 @@ public:
|
||||
osg::notify(osg::NOTICE)<<"done LoadAndCompileOperation "<<_filename<<std::endl;
|
||||
}
|
||||
|
||||
virtual bool compileCompleted(osgUtil::IncrementalCompileOperation::CompileSet* /*compileSet*/)
|
||||
virtual bool compileCompleted(osgUtil::IncrementalCompileOperation::CompileSet* compileSet)
|
||||
{
|
||||
OSG_NOTICE<<"compileCompleted"<<std::endl;
|
||||
_modelReadyToMerge = true;
|
||||
@@ -612,13 +622,14 @@ public:
|
||||
class TexturePoolHandler : public osgGA::GUIEventHandler
|
||||
{
|
||||
public:
|
||||
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& /*aa*/)
|
||||
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa)
|
||||
{
|
||||
if (ea.getEventType() == osgGA::GUIEventAdapter::KEYUP)
|
||||
{
|
||||
if (ea.getKey()=='r')
|
||||
{
|
||||
osg::getOrCreateContextData(0)->reportStats(osg::notify(osg::NOTICE));
|
||||
osg::Texture::getTextureObjectManager(0)->reportStats(osg::notify(osg::NOTICE));
|
||||
osg::GLBufferObjectManager::getGLBufferObjectManager(0)->reportStats(osg::notify(osg::NOTICE));
|
||||
}
|
||||
}
|
||||
return false;
|
||||
@@ -630,7 +641,8 @@ struct ReportStatsAnimationCompletedCallback : public osgGA::AnimationPathManipu
|
||||
virtual void completed(const osgGA::AnimationPathManipulator*)
|
||||
{
|
||||
OSG_NOTICE<<"Animation completed"<<std::endl;
|
||||
osg::getOrCreateContextData(0)->reportStats(osg::notify(osg::NOTICE));
|
||||
osg::Texture::getTextureObjectManager(0)->reportStats(osg::notify(osg::NOTICE));
|
||||
osg::GLBufferObjectManager::getGLBufferObjectManager(0)->reportStats(osg::notify(osg::NOTICE));
|
||||
}
|
||||
};
|
||||
|
||||
@@ -662,7 +674,7 @@ int main(int argc, char** argv)
|
||||
{
|
||||
apm->setTimeScale(animationSpeed);
|
||||
apm->setAnimationCompletedCallback(new ReportStatsAnimationCompletedCallback());
|
||||
|
||||
|
||||
unsigned int num = keyswitchManipulator->getNumMatrixManipulators();
|
||||
keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm );
|
||||
keyswitchManipulator->selectMatrixManipulator(num);
|
||||
@@ -673,7 +685,7 @@ int main(int argc, char** argv)
|
||||
viewer.setCameraManipulator( keyswitchManipulator.get() );
|
||||
}
|
||||
|
||||
// set up event handlers
|
||||
// set up event handlers
|
||||
{
|
||||
viewer.addEventHandler( new osgViewer::StatsHandler());
|
||||
viewer.addEventHandler( new osgViewer::WindowSizeHandler() );
|
||||
@@ -780,8 +792,8 @@ int main(int argc, char** argv)
|
||||
modelIndex<fileNames.size() &&
|
||||
(currentTime-timeOfLastMerge)>timeBetweenMerges)
|
||||
{
|
||||
filename = fileNames[modelIndex++];
|
||||
outputFilename = outputPostfix.empty() ? std::string() : osgDB::getStrippedName(filename)+outputPostfix;
|
||||
std::string filename = fileNames[modelIndex++];
|
||||
std::string outputFilename = outputPostfix.empty() ? std::string() : osgDB::getStrippedName(filename)+outputPostfix;
|
||||
|
||||
databasePagingOperation = new DatabasePagingOperation(
|
||||
filename,
|
||||
@@ -795,7 +807,7 @@ int main(int argc, char** argv)
|
||||
if (databasePagingOperation.get() && databasePagingOperation->_modelReadyToMerge)
|
||||
{
|
||||
OSG_NOTICE<<"Merging subgraph"<<std::endl;
|
||||
|
||||
|
||||
timeOfLastMerge = currentTime;
|
||||
|
||||
group->removeChildren(0,group->getNumChildren());
|
||||
|
||||
@@ -26,7 +26,6 @@
|
||||
|
||||
#include <osgDB/Registry>
|
||||
#include <osgDB/ReadFile>
|
||||
#include <osgDB/WriteFile>
|
||||
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgGA/FlightManipulator>
|
||||
@@ -137,9 +136,9 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
|
||||
|
||||
osg::AnimationPath* animationPath = createAnimationPath(center,radius,animationLength);
|
||||
|
||||
osg::ref_ptr<osg::Group> model = new osg::Group;
|
||||
osg::Group* model = new osg::Group;
|
||||
|
||||
osg::ref_ptr<osg::Node> glider = osgDB::readRefNodeFile("glider.osgt");
|
||||
osg::Node* glider = osgDB::readNodeFile("glider.osgt");
|
||||
if (glider)
|
||||
{
|
||||
const osg::BoundingSphere& bs = glider->getBound();
|
||||
@@ -147,7 +146,7 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
|
||||
float size = radius/bs.radius()*0.3f;
|
||||
osg::MatrixTransform* positioned = new osg::MatrixTransform;
|
||||
positioned->setDataVariance(osg::Object::STATIC);
|
||||
positioned ->setMatrix(osg::Matrix::translate(-bs.center())*
|
||||
positioned->setMatrix(osg::Matrix::translate(-bs.center())*
|
||||
osg::Matrix::scale(size,size,size)*
|
||||
osg::Matrix::rotate(osg::inDegrees(-90.0f),0.0f,0.0f,1.0f));
|
||||
|
||||
@@ -160,7 +159,7 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
|
||||
model->addChild(xform);
|
||||
}
|
||||
|
||||
osg::ref_ptr<osg::Node> cessna = osgDB::readRefNodeFile("cessna.osgt");
|
||||
osg::Node* cessna = osgDB::readNodeFile("cessna.osgt");
|
||||
if (cessna)
|
||||
{
|
||||
const osg::BoundingSphere& bs = cessna->getBound();
|
||||
@@ -174,30 +173,26 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
|
||||
|
||||
positioned->addChild(cessna);
|
||||
|
||||
osg::ref_ptr<osg::MatrixTransform> xform = new osg::MatrixTransform;
|
||||
osg::MatrixTransform* xform = new osg::MatrixTransform;
|
||||
xform->setUpdateCallback(new osg::AnimationPathCallback(animationPath,0.0f,2.0));
|
||||
xform->addChild(positioned);
|
||||
|
||||
model->addChild(xform);
|
||||
}
|
||||
|
||||
#ifndef OSG_GLES2_AVAILABLE
|
||||
model->getOrCreateStateSet()->setMode(GL_NORMALIZE, osg::StateAttribute::ON);
|
||||
#endif
|
||||
|
||||
return model.release();
|
||||
return model;
|
||||
}
|
||||
|
||||
osg::ref_ptr<osg::Group> createModel(bool overlay, osgSim::OverlayNode::OverlayTechnique technique)
|
||||
osg::Node* createModel(bool overlay, osgSim::OverlayNode::OverlayTechnique technique)
|
||||
{
|
||||
osg::Vec3 center(0.0f,0.0f,0.0f);
|
||||
float radius = 100.0f;
|
||||
|
||||
osg::ref_ptr<osg::Group> root = new osg::Group;
|
||||
osg::Group* root = new osg::Group;
|
||||
|
||||
float baseHeight = center.z()-radius*0.5;
|
||||
osg::ref_ptr<osg::Node> baseModel = createBase(osg::Vec3(center.x(), center.y(), baseHeight),radius);
|
||||
osg::ref_ptr<osg::Node> movingModel = createMovingModel(center,radius*0.8f);
|
||||
osg::Node* baseModel = createBase(osg::Vec3(center.x(), center.y(), baseHeight),radius);
|
||||
osg::Node* movingModel = createMovingModel(center,radius*0.8f);
|
||||
|
||||
if (overlay)
|
||||
{
|
||||
@@ -237,14 +232,14 @@ int main( int argc, char **argv )
|
||||
osgViewer::Viewer viewer;
|
||||
|
||||
// load the nodes from the commandline arguments.
|
||||
osg::ref_ptr<osg::Group> model = createModel(overlay, technique);
|
||||
osg::Node* model = createModel(overlay, technique);
|
||||
if (!model)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
// tilt the scene so the default eye position is looking down on the model.
|
||||
osg::ref_ptr<osg::MatrixTransform> rootnode = new osg::MatrixTransform;
|
||||
osg::MatrixTransform* rootnode = new osg::MatrixTransform;
|
||||
rootnode->setMatrix(osg::Matrix::rotate(osg::inDegrees(30.0f),1.0f,0.0f,0.0f));
|
||||
rootnode->addChild(model);
|
||||
|
||||
@@ -252,13 +247,6 @@ int main( int argc, char **argv )
|
||||
osgUtil::Optimizer optimzer;
|
||||
optimzer.optimize(rootnode);
|
||||
|
||||
std::string filename;
|
||||
if (arguments.read("-o",filename))
|
||||
{
|
||||
osgDB::writeNodeFile(*rootnode, filename);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// set the scene to render
|
||||
viewer.setSceneData(rootnode);
|
||||
|
||||
|
||||
@@ -317,8 +317,7 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
int main(int, char**)
|
||||
{
|
||||
int main(int argc, char** argv) {
|
||||
osgViewer::Viewer viewer;
|
||||
|
||||
osgWidget::WindowManager* wm = new osgWidget::WindowManager(
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
/* -*-c++-*-
|
||||
/* -*-c++-*-
|
||||
* Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
@@ -28,8 +28,6 @@
|
||||
#include <osgAnimation/BasicAnimationManager>
|
||||
#include <osgAnimation/RigGeometry>
|
||||
#include <osgAnimation/RigTransformHardware>
|
||||
#include <osgAnimation/MorphGeometry>
|
||||
#include <osgAnimation/MorphTransformHardware>
|
||||
#include <osgAnimation/AnimationManagerBase>
|
||||
#include <osgAnimation/BoneMapVisitor>
|
||||
|
||||
@@ -42,100 +40,89 @@ static unsigned int getRandomValueinRange(unsigned int v)
|
||||
}
|
||||
|
||||
|
||||
osg::ref_ptr<osg::Program> CommonProgram;
|
||||
osg::ref_ptr<osg::Program> program;
|
||||
// show how to override the default RigTransformHardware for customized usage
|
||||
struct MyRigTransformHardware : public osgAnimation::RigTransformHardware
|
||||
{
|
||||
int _maxmatrix;
|
||||
MyRigTransformHardware() : _maxmatrix(99){}
|
||||
virtual bool init(osgAnimation::RigGeometry& rig)
|
||||
|
||||
void operator()(osgAnimation::RigGeometry& geom)
|
||||
{
|
||||
if(_perVertexInfluences.empty())
|
||||
{
|
||||
prepareData(rig);
|
||||
if (_needInit)
|
||||
if (!init(geom))
|
||||
return;
|
||||
computeMatrixPaletteUniform(geom.getMatrixFromSkeletonToGeometry(), geom.getInvMatrixFromSkeletonToGeometry());
|
||||
}
|
||||
|
||||
bool init(osgAnimation::RigGeometry& geom)
|
||||
{
|
||||
osg::Vec3Array* pos = dynamic_cast<osg::Vec3Array*>(geom.getVertexArray());
|
||||
if (!pos) {
|
||||
osg::notify(osg::WARN) << "RigTransformHardware no vertex array in the geometry " << geom.getName() << std::endl;
|
||||
return false;
|
||||
}
|
||||
if(!rig.getSkeleton())
|
||||
|
||||
if (!geom.getSkeleton()) {
|
||||
osg::notify(osg::WARN) << "RigTransformHardware no skeleting set in geometry " << geom.getName() << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
osgAnimation::BoneMapVisitor mapVisitor;
|
||||
rig.getSkeleton()->accept(mapVisitor);
|
||||
osgAnimation::BoneMap boneMap = mapVisitor.getBoneMap();
|
||||
geom.getSkeleton()->accept(mapVisitor);
|
||||
osgAnimation::BoneMap bm = mapVisitor.getBoneMap();
|
||||
|
||||
if (!buildPalette(boneMap,rig) )
|
||||
if (!createPalette(pos->size(),bm, geom.getVertexInfluenceSet().getVertexToBoneList()))
|
||||
return false;
|
||||
|
||||
osg::Geometry& source = *rig.getSourceGeometry();
|
||||
osg::Vec3Array* positionSrc = dynamic_cast<osg::Vec3Array*>(source.getVertexArray());
|
||||
int attribIndex = 11;
|
||||
int nbAttribs = getNumVertexAttrib();
|
||||
|
||||
if (!positionSrc)
|
||||
{
|
||||
OSG_WARN << "RigTransformHardware no vertex array in the geometry " << rig.getName() << std::endl;
|
||||
return false;
|
||||
}
|
||||
// use a global program for all avatar
|
||||
if (!program.valid()) {
|
||||
program = new osg::Program;
|
||||
program->setName("HardwareSkinning");
|
||||
if (!_shader.valid())
|
||||
_shader = osg::Shader::readShaderFile(osg::Shader::VERTEX,"shaders/skinning.vert");
|
||||
|
||||
// copy shallow from source geometry to rig
|
||||
rig.copyFrom(source);
|
||||
|
||||
osg::ref_ptr<osg::Shader> vertexshader;
|
||||
osg::ref_ptr<osg::StateSet> stateset = rig.getOrCreateStateSet();
|
||||
if(!CommonProgram.valid())
|
||||
{
|
||||
CommonProgram = new osg::Program;
|
||||
CommonProgram->setName("HardwareSkinning");
|
||||
|
||||
//set default source if _shader is not user setted
|
||||
if (!vertexshader.valid())
|
||||
{
|
||||
vertexshader = osgDB::readRefShaderFile(osg::Shader::VERTEX,"skinning.vert");
|
||||
}
|
||||
|
||||
if (!vertexshader.valid())
|
||||
{
|
||||
OSG_WARN << "RigTransformHardware can't load VertexShader" << std::endl;
|
||||
if (!_shader.valid()) {
|
||||
osg::notify(osg::WARN) << "RigTransformHardware can't load VertexShader" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
// replace max matrix by the value from uniform
|
||||
{
|
||||
std::string str = vertexshader->getShaderSource();
|
||||
std::string str = _shader->getShaderSource();
|
||||
std::string toreplace = std::string("MAX_MATRIX");
|
||||
std::size_t start = str.find(toreplace);
|
||||
if (std::string::npos != start)
|
||||
{
|
||||
std::stringstream ss;
|
||||
ss << _maxmatrix;//getMatrixPaletteUniform()->getNumElements();
|
||||
str.replace(start, toreplace.size(), ss.str());
|
||||
vertexshader->setShaderSource(str);
|
||||
}
|
||||
else
|
||||
{
|
||||
OSG_WARN<< "MAX_MATRIX not found in Shader! " << str << std::endl;
|
||||
}
|
||||
OSG_INFO << "Shader " << str << std::endl;
|
||||
std::stringstream ss;
|
||||
ss << getMatrixPaletteUniform()->getNumElements();
|
||||
str.replace(start, toreplace.size(), ss.str());
|
||||
_shader->setShaderSource(str);
|
||||
osg::notify(osg::INFO) << "Shader " << str << std::endl;
|
||||
}
|
||||
CommonProgram->addShader(vertexshader.get());
|
||||
}
|
||||
|
||||
unsigned int nbAttribs = getNumVertexAttrib();
|
||||
for (unsigned int i = 0; i < nbAttribs; i++)
|
||||
|
||||
program->addShader(_shader.get());
|
||||
|
||||
for (int i = 0; i < nbAttribs; i++)
|
||||
{
|
||||
std::stringstream ss;
|
||||
ss << "boneWeight" << i;
|
||||
program->addBindAttribLocation(ss.str(), attribIndex + i);
|
||||
|
||||
osg::notify(osg::INFO) << "set vertex attrib " << ss.str() << std::endl;
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < nbAttribs; i++)
|
||||
{
|
||||
std::stringstream ss;
|
||||
ss << "boneWeight" << i;
|
||||
CommonProgram->addBindAttribLocation(ss.str(), _minAttribIndex + i);
|
||||
rig.setVertexAttribArray(_minAttribIndex + i, getVertexAttrib(i));
|
||||
OSG_INFO << "set vertex attrib " << ss.str() << std::endl;
|
||||
geom.setVertexAttribArray(attribIndex + i, getVertexAttrib(i));
|
||||
}
|
||||
|
||||
|
||||
stateset->removeUniform("nbBonesPerVertex");
|
||||
stateset->addUniform(new osg::Uniform("nbBonesPerVertex",_bonesPerVertex));
|
||||
|
||||
stateset->removeUniform("matrixPalette");
|
||||
stateset->addUniform(_uniformMatrixPalette);
|
||||
|
||||
stateset->setAttribute(CommonProgram.get());
|
||||
|
||||
osg::ref_ptr<osg::StateSet> ss = new osg::StateSet;
|
||||
ss->addUniform(getMatrixPaletteUniform());
|
||||
ss->addUniform(new osg::Uniform("nbBonesPerVertex", getNumBonesPerVertex()));
|
||||
ss->setAttributeAndModes(program.get());
|
||||
geom.setStateSet(ss.get());
|
||||
_needInit = false;
|
||||
return true;
|
||||
}
|
||||
@@ -146,9 +133,8 @@ struct MyRigTransformHardware : public osgAnimation::RigTransformHardware
|
||||
struct SetupRigGeometry : public osg::NodeVisitor
|
||||
{
|
||||
bool _hardware;
|
||||
|
||||
SetupRigGeometry( bool hardware = true) : osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN), _hardware(hardware) {}
|
||||
|
||||
|
||||
void apply(osg::Geode& geode)
|
||||
{
|
||||
for (unsigned int i = 0; i < geode.getNumDrawables(); i++)
|
||||
@@ -156,15 +142,10 @@ struct SetupRigGeometry : public osg::NodeVisitor
|
||||
}
|
||||
void apply(osg::Drawable& geom)
|
||||
{
|
||||
if (_hardware)
|
||||
{
|
||||
if (_hardware) {
|
||||
osgAnimation::RigGeometry* rig = dynamic_cast<osgAnimation::RigGeometry*>(&geom);
|
||||
if (rig)
|
||||
{
|
||||
rig->setRigTransformImplementation(new MyRigTransformHardware);
|
||||
osgAnimation::MorphGeometry *morph=dynamic_cast<osgAnimation::MorphGeometry*>(rig->getSourceGeometry());
|
||||
if(morph)morph->setMorphTransformImplementation(new osgAnimation::MorphTransformHardware);
|
||||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
@@ -188,12 +169,11 @@ osg::Group* createCharacterInstance(osg::Group* character, bool hardware)
|
||||
osgAnimation::BasicAnimationManager* anim = dynamic_cast<osgAnimation::BasicAnimationManager*>(animationManager);
|
||||
const osgAnimation::AnimationList& list = animationManager->getAnimationList();
|
||||
int v = getRandomValueinRange(list.size());
|
||||
if (list[v]->getName() == std::string("MatIpo_ipo"))
|
||||
{
|
||||
if (list[v]->getName() == std::string("MatIpo_ipo")) {
|
||||
anim->playAnimation(list[v].get());
|
||||
v = (v + 1)%list.size();
|
||||
}
|
||||
|
||||
|
||||
anim->playAnimation(list[v].get());
|
||||
|
||||
SetupRigGeometry switcher(hardware);
|
||||
@@ -213,15 +193,12 @@ int main (int argc, char* argv[])
|
||||
|
||||
bool hardware = true;
|
||||
int maxChar = 10;
|
||||
while (psr.read("--software"))
|
||||
{
|
||||
hardware = false;
|
||||
}
|
||||
while (psr.read("--software")) { hardware = false; }
|
||||
while (psr.read("--number", maxChar)) {}
|
||||
|
||||
osg::ref_ptr<osg::Node> node = osgDB::readRefNodeFiles(psr);
|
||||
osg::ref_ptr<osg::Group> root = dynamic_cast<osg::Group*>(node.get());
|
||||
if (!root)
|
||||
|
||||
osg::ref_ptr<osg::Group> root = dynamic_cast<osg::Group*>(osgDB::readNodeFiles(psr));
|
||||
if (!root)
|
||||
{
|
||||
std::cout << psr.getApplicationName() <<": No data loaded" << std::endl;
|
||||
return 1;
|
||||
@@ -229,7 +206,7 @@ int main (int argc, char* argv[])
|
||||
|
||||
{
|
||||
osgAnimation::AnimationManagerBase* animationManager = dynamic_cast<osgAnimation::AnimationManagerBase*>(root->getUpdateCallback());
|
||||
if(!animationManager)
|
||||
if(!animationManager)
|
||||
{
|
||||
osg::notify(osg::FATAL) << "no AnimationManagerBase found, updateCallback need to animate elements" << std::endl;
|
||||
return 1;
|
||||
@@ -241,13 +218,13 @@ int main (int argc, char* argv[])
|
||||
|
||||
// add the state manipulator
|
||||
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
|
||||
|
||||
|
||||
// add the thread model handler
|
||||
viewer.addEventHandler(new osgViewer::ThreadingHandler);
|
||||
|
||||
// add the window size toggle handler
|
||||
viewer.addEventHandler(new osgViewer::WindowSizeHandler);
|
||||
|
||||
|
||||
// add the stats handler
|
||||
viewer.addEventHandler(new osgViewer::StatsHandler);
|
||||
|
||||
@@ -266,10 +243,9 @@ int main (int argc, char* argv[])
|
||||
|
||||
double xChar = maxChar;
|
||||
double yChar = xChar * 9.0/16;
|
||||
for (double i = 0.0; i < xChar; i++)
|
||||
{
|
||||
for (double j = 0.0; j < yChar; j++)
|
||||
{
|
||||
for (double i = 0.0; i < xChar; i++) {
|
||||
for (double j = 0.0; j < yChar; j++) {
|
||||
|
||||
osg::ref_ptr<osg::Group> c = createCharacterInstance(root.get(), hardware);
|
||||
osg::MatrixTransform* tr = new osg::MatrixTransform;
|
||||
tr->setMatrix(osg::Matrix::translate( 2.0 * (i - xChar * .5),
|
||||
@@ -281,6 +257,7 @@ int main (int argc, char* argv[])
|
||||
}
|
||||
std::cout << "created " << xChar * yChar << " instance" << std::endl;
|
||||
|
||||
|
||||
return viewer.run();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
/* -*-c++-*-
|
||||
/* -*-c++-*-
|
||||
* Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*
|
||||
* Authors:
|
||||
@@ -33,7 +33,7 @@
|
||||
public:
|
||||
META_Object(osgAnimation, AnimtkUpdateCallback);
|
||||
|
||||
AnimtkUpdateCallback()
|
||||
AnimtkUpdateCallback()
|
||||
{
|
||||
_sampler = new osgAnimation::Vec3CubicBezierSampler;
|
||||
_playing = false;
|
||||
@@ -41,7 +41,6 @@
|
||||
}
|
||||
AnimtkUpdateCallback(const AnimtkUpdateCallback& val, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY):
|
||||
osg::Object(val, copyop),
|
||||
osg::Callback(val, copyop),
|
||||
osg::NodeCallback(val, copyop),
|
||||
_sampler(val._sampler),
|
||||
_startTime(val._startTime),
|
||||
@@ -53,16 +52,16 @@
|
||||
|
||||
/** Callback method called by the NodeVisitor when visiting a node.*/
|
||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
|
||||
{
|
||||
if (nv->getVisitorType() == osg::NodeVisitor::UPDATE_VISITOR &&
|
||||
nv->getFrameStamp() &&
|
||||
nv->getFrameStamp()->getFrameNumber() != _lastUpdate)
|
||||
{
|
||||
if (nv->getVisitorType() == osg::NodeVisitor::UPDATE_VISITOR &&
|
||||
nv->getFrameStamp() &&
|
||||
nv->getFrameStamp()->getFrameNumber() != _lastUpdate)
|
||||
{
|
||||
|
||||
_lastUpdate = nv->getFrameStamp()->getFrameNumber();
|
||||
_currentTime = osg::Timer::instance()->tick();
|
||||
|
||||
if (_playing && _sampler.get() && _sampler->getKeyframeContainer())
|
||||
if (_playing && _sampler.get() && _sampler->getKeyframeContainer())
|
||||
{
|
||||
osg::MatrixTransform* transform = dynamic_cast<osg::MatrixTransform*>(node);
|
||||
if (transform) {
|
||||
@@ -98,7 +97,7 @@ class AnimtkStateSetUpdateCallback : public osg::StateSet::Callback
|
||||
public:
|
||||
META_Object(osgAnimation, AnimtkStateSetUpdateCallback);
|
||||
|
||||
AnimtkStateSetUpdateCallback()
|
||||
AnimtkStateSetUpdateCallback()
|
||||
{
|
||||
_sampler = new osgAnimation::Vec4LinearSampler;
|
||||
_playing = false;
|
||||
@@ -107,7 +106,6 @@ public:
|
||||
|
||||
AnimtkStateSetUpdateCallback(const AnimtkStateSetUpdateCallback& val, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY):
|
||||
osg::Object(val, copyop),
|
||||
osg::Callback(val, copyop),
|
||||
osg::StateSet::Callback(val, copyop),
|
||||
_sampler(val._sampler),
|
||||
_startTime(val._startTime),
|
||||
@@ -119,19 +117,19 @@ public:
|
||||
|
||||
/** Callback method called by the NodeVisitor when visiting a node.*/
|
||||
virtual void operator()(osg::StateSet* state, osg::NodeVisitor* nv)
|
||||
{
|
||||
if (state &&
|
||||
nv->getVisitorType() == osg::NodeVisitor::UPDATE_VISITOR &&
|
||||
nv->getFrameStamp() &&
|
||||
{
|
||||
if (state &&
|
||||
nv->getVisitorType() == osg::NodeVisitor::UPDATE_VISITOR &&
|
||||
nv->getFrameStamp() &&
|
||||
nv->getFrameStamp()->getFrameNumber() != _lastUpdate) {
|
||||
|
||||
_lastUpdate = nv->getFrameStamp()->getFrameNumber();
|
||||
_currentTime = osg::Timer::instance()->tick();
|
||||
|
||||
if (_playing && _sampler.get() && _sampler->getKeyframeContainer())
|
||||
if (_playing && _sampler.get() && _sampler->getKeyframeContainer())
|
||||
{
|
||||
osg::Material* material = dynamic_cast<osg::Material*>(state->getAttribute(osg::StateAttribute::MATERIAL));
|
||||
if (material)
|
||||
if (material)
|
||||
{
|
||||
osg::Vec4 result;
|
||||
float t = osg::Timer::instance()->delta_s(_startTime, _currentTime);
|
||||
@@ -157,7 +155,7 @@ public:
|
||||
|
||||
// This won't really give good results in any situation, but it does demonstrate
|
||||
// on possible "fast" usage...
|
||||
class MakePathTimeCallback: public AnimtkUpdateCallback
|
||||
class MakePathTimeCallback: public AnimtkUpdateCallback
|
||||
{
|
||||
osg::ref_ptr<osg::Geode> _geode;
|
||||
float _lastAdd;
|
||||
@@ -170,11 +168,11 @@ public:
|
||||
_addSeconds(0.08f) {
|
||||
}
|
||||
|
||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
|
||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
|
||||
{
|
||||
float t = osg::Timer::instance()->delta_s(_startTime, _currentTime);
|
||||
|
||||
if(_lastAdd + _addSeconds <= t && t <= 8.0f)
|
||||
if(_lastAdd + _addSeconds <= t && t <= 8.0f)
|
||||
{
|
||||
osg::Vec3 pos;
|
||||
|
||||
@@ -192,7 +190,7 @@ public:
|
||||
|
||||
// This will give great results if you DO NOT have VSYNC enabled and can generate
|
||||
// decent FPS.
|
||||
class MakePathDistanceCallback: public AnimtkUpdateCallback
|
||||
class MakePathDistanceCallback: public AnimtkUpdateCallback
|
||||
{
|
||||
osg::ref_ptr<osg::Geode> _geode;
|
||||
osg::Vec3 _lastAdd;
|
||||
@@ -205,7 +203,7 @@ public:
|
||||
_threshold(0.5f),
|
||||
_count(0) {}
|
||||
|
||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
|
||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
|
||||
{
|
||||
static bool countReported = false;
|
||||
|
||||
@@ -217,13 +215,13 @@ public:
|
||||
|
||||
osg::Vec3 distance = _lastAdd - pos;
|
||||
|
||||
if(t <= 8.0f && distance.length() >= _threshold)
|
||||
if(t <= 8.0f && distance.length() >= _threshold)
|
||||
{
|
||||
_geode->addDrawable(new osg::ShapeDrawable(new osg::Sphere(pos, 0.25f)));
|
||||
_lastAdd = pos;
|
||||
_count++;
|
||||
}
|
||||
else if(t > 8.0f)
|
||||
else if(t > 8.0f)
|
||||
{
|
||||
if(!countReported) std::cout << "Created " << _count << " nodes." << std::endl;
|
||||
countReported = true;
|
||||
@@ -233,13 +231,13 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
osg::StateSet* setupStateSet()
|
||||
osg::StateSet* setupStateSet()
|
||||
{
|
||||
osg::StateSet* st = new osg::StateSet();
|
||||
|
||||
|
||||
st->setAttributeAndModes(new osg::Material(), true);
|
||||
st->setMode(GL_BLEND, true);
|
||||
|
||||
|
||||
AnimtkStateSetUpdateCallback* callback = new AnimtkStateSetUpdateCallback();
|
||||
osgAnimation::Vec4KeyframeContainer* keys = callback->_sampler->getOrCreateKeyframeContainer();
|
||||
keys->push_back(osgAnimation::Vec4Keyframe(0, osg::Vec4(1,0,0,1)));
|
||||
@@ -250,11 +248,11 @@ osg::StateSet* setupStateSet()
|
||||
keys->push_back(osgAnimation::Vec4Keyframe(10, osg::Vec4(1,0,0,1)));
|
||||
callback->start();
|
||||
st->setUpdateCallback(callback);
|
||||
|
||||
|
||||
return st;
|
||||
}
|
||||
|
||||
osg::MatrixTransform* setupAnimtkNode(osg::Geode* staticGeode)
|
||||
osg::MatrixTransform* setupAnimtkNode(osg::Geode* staticGeode)
|
||||
{
|
||||
osg::Vec3 v[5];
|
||||
|
||||
@@ -302,20 +300,20 @@ osg::MatrixTransform* setupAnimtkNode(osg::Geode* staticGeode)
|
||||
node->setUpdateCallback(callback);
|
||||
|
||||
osg::Geode* geode = new osg::Geode();
|
||||
|
||||
|
||||
geode->setStateSet(setupStateSet());
|
||||
geode->addDrawable(new osg::ShapeDrawable(new osg::Sphere(osg::Vec3(0.0f, 0.0f, 0.0f), 2)));
|
||||
|
||||
|
||||
node->addChild(geode);
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
int main(int argc, char** argv)
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
osg::ArgumentParser arguments(&argc, argv);
|
||||
osgViewer::Viewer viewer(arguments);
|
||||
|
||||
|
||||
osgGA::TrackballManipulator* tbm = new osgGA::TrackballManipulator();
|
||||
|
||||
viewer.setCameraManipulator(tbm);
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
/* -*-c++-*-
|
||||
/* -*-c++-*-
|
||||
* Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
@@ -33,11 +33,11 @@ struct GeometryFinder : public osg::NodeVisitor
|
||||
{
|
||||
osg::ref_ptr<osg::Geometry> _geom;
|
||||
GeometryFinder() : osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {}
|
||||
void apply(osg::Geode& geode)
|
||||
void apply(osg::Geode& geode)
|
||||
{
|
||||
if (_geom.valid())
|
||||
return;
|
||||
for (unsigned int i = 0; i < geode.getNumDrawables(); i++)
|
||||
for (unsigned int i = 0; i < geode.getNumDrawables(); i++)
|
||||
{
|
||||
osg::Geometry* geom = dynamic_cast<osg::Geometry*>(geode.getDrawable(i));
|
||||
if (geom) {
|
||||
@@ -50,7 +50,7 @@ struct GeometryFinder : public osg::NodeVisitor
|
||||
|
||||
osg::ref_ptr<osg::Geometry> getShape(const std::string& name)
|
||||
{
|
||||
osg::ref_ptr<osg::Node> shape0 = osgDB::readRefNodeFile(name);
|
||||
osg::ref_ptr<osg::Node> shape0 = osgDB::readNodeFile(name);
|
||||
if (shape0)
|
||||
{
|
||||
GeometryFinder finder;
|
||||
@@ -104,12 +104,10 @@ int main (int argc, char* argv[])
|
||||
|
||||
osg::Group* scene = new osg::Group;
|
||||
scene->addUpdateCallback(bam);
|
||||
|
||||
|
||||
osg::Geode* geode = new osg::Geode;
|
||||
geode->addDrawable(morph);
|
||||
osgAnimation::UpdateMorph* morphupdate=new osgAnimation::UpdateMorph("MorphNodeCallback");
|
||||
morphupdate->addTarget("MorphNodeCallback");
|
||||
geode->addUpdateCallback(morphupdate);
|
||||
geode->addUpdateCallback(new osgAnimation::UpdateMorph("MorphNodeCallback"));
|
||||
scene->addChild(geode);
|
||||
|
||||
viewer.addEventHandler(new osgViewer::StatsHandler());
|
||||
|
||||
@@ -35,7 +35,6 @@ public:
|
||||
}
|
||||
AnimtkUpdateCallback(const AnimtkUpdateCallback& val, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY):
|
||||
osg::Object(val, copyop),
|
||||
osg::Callback(val, copyop),
|
||||
osg::NodeCallback(val, copyop),
|
||||
_sampler(val._sampler),
|
||||
_startTime(val._startTime),
|
||||
@@ -99,7 +98,6 @@ public:
|
||||
|
||||
AnimtkStateSetUpdateCallback(const AnimtkStateSetUpdateCallback& val, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY):
|
||||
osg::Object(val, copyop),
|
||||
osg::Callback(val, copyop),
|
||||
osg::StateSet::Callback(val, copyop),
|
||||
_sampler(val._sampler),
|
||||
_startTime(val._startTime),
|
||||
|
||||
@@ -134,10 +134,13 @@ void initVertexMap(osgAnimation::Bone* b0,
|
||||
osgAnimation::RigGeometry* geom,
|
||||
osg::Vec3Array* array)
|
||||
{
|
||||
osgAnimation::VertexInfluenceSet vertexesInfluences;
|
||||
osgAnimation::VertexInfluenceMap* vim = new osgAnimation::VertexInfluenceMap;
|
||||
|
||||
(*vim)[b0->getName()].setName(b0->getName());
|
||||
(*vim)[b1->getName()].setName(b1->getName());
|
||||
(*vim)[b2->getName()].setName(b2->getName());
|
||||
|
||||
for (int i = 0; i < (int)array->size(); i++)
|
||||
{
|
||||
float val = (*array)[i][0];
|
||||
|
||||
@@ -71,7 +71,7 @@ int main (int argc, char* argv[])
|
||||
osg::ref_ptr<osg::Geode> geode = new osg::Geode;
|
||||
geode->addDrawable(new osg::ShapeDrawable(new osg::Box(osg::Vec3(0.0f,0.0f,0.0f),0.5)));
|
||||
|
||||
//Transformation to be manipulated by the animation
|
||||
//Tranformation to be manipulated by the animation
|
||||
osg::ref_ptr<osg::MatrixTransform> trans = new osg::MatrixTransform();
|
||||
trans->setName("AnimatedNode");
|
||||
//Dynamic object, has to be updated during update traversal
|
||||
@@ -84,7 +84,7 @@ int main (int argc, char* argv[])
|
||||
//The second element modifies the rotation around x-axis
|
||||
updatecb->getStackedTransforms().push_back(new osgAnimation::StackedTranslateElement("position"));
|
||||
updatecb->getStackedTransforms().push_back(new osgAnimation::StackedRotateAxisElement("euler",osg::Vec3(1,0,0),0));
|
||||
//connect the UpdateMatrixTransform callback to the MatrixTransform
|
||||
//connect the UpdateMatrixTransform callback to the MatrixTRanform
|
||||
trans->setUpdateCallback(updatecb);
|
||||
//initialize MatrixTranform
|
||||
trans->setMatrix(osg::Matrix::identity());
|
||||
@@ -102,7 +102,7 @@ int main (int argc, char* argv[])
|
||||
//add the rest of the scene to the grp node
|
||||
grp->addChild(root);
|
||||
|
||||
// And we finally define our channel for linear Vector interpolation
|
||||
// And we finaly define our channel for linear Vector interpolation
|
||||
osgAnimation::Vec3LinearChannel* channelAnimation1 = new osgAnimation::Vec3LinearChannel;
|
||||
//name of the AnimationUpdateCallback
|
||||
channelAnimation1->setTargetName("AnimatedCallback");
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
/* -*-c++-*-
|
||||
/* -*-c++-*-
|
||||
* Copyright (C) 2008 Cedric Pinson <cedric.pinson@plopbyte.net>
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
|
||||
struct NoseBegin : public osgAnimation::Action::Callback
|
||||
{
|
||||
virtual void operator()(osgAnimation::Action* action, osgAnimation::ActionVisitor* /*nv*/)
|
||||
virtual void operator()(osgAnimation::Action* action, osgAnimation::ActionVisitor* nv)
|
||||
{
|
||||
std::cout << "sacrebleu, it scratches my nose, let me scratch it" << std::endl;
|
||||
std::cout << "process NoseBegin call back " << action->getName() << std::endl << std::endl;
|
||||
@@ -47,7 +47,7 @@ struct NoseBegin : public osgAnimation::Action::Callback
|
||||
|
||||
struct NoseEnd : public osgAnimation::Action::Callback
|
||||
{
|
||||
virtual void operator()(osgAnimation::Action* action, osgAnimation::ActionVisitor* /*nv*/)
|
||||
virtual void operator()(osgAnimation::Action* action, osgAnimation::ActionVisitor* nv)
|
||||
{
|
||||
std::cout << "shhhrt shrrrrt shhhhhhrrrrt, haaa it's better"<< std::endl;
|
||||
std::cout << "process NoseEnd call back " << action->getName() << std::endl << std::endl;
|
||||
@@ -84,7 +84,7 @@ struct ExampleTimelineUsage : public osgGA::GUIEventHandler
|
||||
_scratchNose->setLoop(1); // one time
|
||||
|
||||
// add the main loop at priority 0 at time 0.
|
||||
|
||||
|
||||
osgAnimation::Timeline* tml = _manager->getTimeline();
|
||||
tml->play();
|
||||
tml->addActionAt(0.0, _mainLoop.get(), 0);
|
||||
@@ -98,9 +98,9 @@ struct ExampleTimelineUsage : public osgGA::GUIEventHandler
|
||||
{
|
||||
// we add a scratch head priority 1 each 10 second
|
||||
// note:
|
||||
// it's possible to add the same instance more than once on the timeline
|
||||
// it's possible to add the same instance more then once on the timeline
|
||||
// the only things you need to take care is if you remove it. It will remove
|
||||
// all instance that exist on the timeline. If you need to differentiate
|
||||
// all instance that exist on the timeline. If you need to differtiate
|
||||
// it's better to create a new instance
|
||||
tml->addActionAt(5.0 + 10.0 * i, _scratchHead.get(), 1);
|
||||
}
|
||||
@@ -129,7 +129,7 @@ struct ExampleTimelineUsage : public osgGA::GUIEventHandler
|
||||
if (_releaseKey) // we hit a key and release it execute an action
|
||||
{
|
||||
osgAnimation::Timeline* tml = _manager->getTimeline();
|
||||
// don't play if already playing
|
||||
// dont play if already playing
|
||||
if (!tml->isActive(_scratchNose.get()))
|
||||
{
|
||||
// add this animation on top of two other
|
||||
@@ -139,12 +139,21 @@ struct ExampleTimelineUsage : public osgGA::GUIEventHandler
|
||||
}
|
||||
_releaseKey = false;
|
||||
}
|
||||
traverse(node, nv);
|
||||
}
|
||||
else
|
||||
{
|
||||
osgGA::GUIEventHandler::operator()(node, nv);
|
||||
}
|
||||
osgGA::EventVisitor* ev = dynamic_cast<osgGA::EventVisitor*>(nv);
|
||||
if (ev && ev->getActionAdapter() && !ev->getEvents().empty())
|
||||
{
|
||||
for(osgGA::EventQueue::Events::iterator itr = ev->getEvents().begin();
|
||||
itr != ev->getEvents().end();
|
||||
++itr)
|
||||
{
|
||||
handleWithCheckAgainstIgnoreHandledEventsMask(*(*itr), *(ev->getActionAdapter()), node, nv);
|
||||
}
|
||||
}
|
||||
}
|
||||
traverse(node, nv);
|
||||
}
|
||||
|
||||
};
|
||||
@@ -159,18 +168,17 @@ int main (int argc, char* argv[])
|
||||
osgViewer::Viewer viewer(psr);
|
||||
|
||||
std::string file = "nathan.osg";
|
||||
if(argc >= 2)
|
||||
if(argc >= 2)
|
||||
file = psr[1];
|
||||
|
||||
// replace the manager
|
||||
osg::ref_ptr<osg::Node> loadedmodel = osgDB::readRefNodeFile(file);
|
||||
osg::Group* root = dynamic_cast<osg::Group*>(loadedmodel.get());
|
||||
osg::Group* root = dynamic_cast<osg::Group*>(osgDB::readNodeFile(file));
|
||||
if (!root) {
|
||||
osg::notify(osg::FATAL) << "can't read file " << file << std::endl;
|
||||
return 1;
|
||||
}
|
||||
osgAnimation::AnimationManagerBase* animationManager = dynamic_cast<osgAnimation::AnimationManagerBase*>(root->getUpdateCallback());
|
||||
if(!animationManager)
|
||||
if(!animationManager)
|
||||
{
|
||||
osg::notify(osg::FATAL) << "Did not find AnimationManagerBase updateCallback needed to animate elements" << std::endl;
|
||||
return 1;
|
||||
@@ -178,22 +186,22 @@ int main (int argc, char* argv[])
|
||||
|
||||
osg::ref_ptr<osgAnimation::TimelineAnimationManager> tl = new osgAnimation::TimelineAnimationManager(*animationManager);
|
||||
root->setUpdateCallback(tl.get());
|
||||
|
||||
|
||||
ExampleTimelineUsage* callback = new ExampleTimelineUsage(tl.get());
|
||||
root->setEventCallback(callback);
|
||||
root->getUpdateCallback()->addNestedCallback(callback);
|
||||
|
||||
|
||||
|
||||
|
||||
// add the state manipulator
|
||||
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
|
||||
|
||||
|
||||
// add the thread model handler
|
||||
viewer.addEventHandler(new osgViewer::ThreadingHandler);
|
||||
|
||||
// add the window size toggle handler
|
||||
viewer.addEventHandler(new osgViewer::WindowSizeHandler);
|
||||
|
||||
|
||||
// add the stats handler
|
||||
viewer.addEventHandler(new osgViewer::StatsHandler);
|
||||
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
/* -*-c++-*-
|
||||
/* -*-c++-*-
|
||||
* Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*
|
||||
* Authors:
|
||||
@@ -24,18 +24,18 @@
|
||||
#include <osgDB/ReadFile>
|
||||
#include <osgAnimation/BasicAnimationManager>
|
||||
|
||||
class AnimtkViewerModelController
|
||||
class AnimtkViewerModelController
|
||||
{
|
||||
public:
|
||||
typedef std::vector<std::string> AnimationMapVector;
|
||||
|
||||
static AnimtkViewerModelController& instance()
|
||||
static AnimtkViewerModelController& instance()
|
||||
{
|
||||
static AnimtkViewerModelController avmc;
|
||||
return avmc;
|
||||
}
|
||||
|
||||
static bool setModel(osgAnimation::BasicAnimationManager* model)
|
||||
static bool setModel(osgAnimation::BasicAnimationManager* model)
|
||||
{
|
||||
AnimtkViewerModelController& self = instance();
|
||||
self._model = model;
|
||||
@@ -48,7 +48,7 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
bool list()
|
||||
bool list()
|
||||
{
|
||||
std::cout << "Animation List:" << std::endl;
|
||||
for(osgAnimation::AnimationMap::iterator it = _map.begin(); it != _map.end(); it++)
|
||||
@@ -56,9 +56,9 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
bool play()
|
||||
bool play()
|
||||
{
|
||||
if(_focus < _amv.size())
|
||||
if(_focus < _amv.size())
|
||||
{
|
||||
std::cout << "Play " << _amv[_focus] << std::endl;
|
||||
_model->playAnimation(_map[_amv[_focus]].get());
|
||||
@@ -68,44 +68,44 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
bool stop()
|
||||
bool stop()
|
||||
{
|
||||
if(_focus < _amv.size())
|
||||
if(_focus < _amv.size())
|
||||
{
|
||||
std::cout << "Stop " << _amv[_focus] << std::endl;
|
||||
_model->stopAnimation(_map[_amv[_focus]].get());
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool next()
|
||||
bool next()
|
||||
{
|
||||
_focus = (_focus + 1) % _map.size();
|
||||
std::cout << "Current now is " << _amv[_focus] << std::endl;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool previous()
|
||||
bool previous()
|
||||
{
|
||||
_focus = (_map.size() + _focus - 1) % _map.size();
|
||||
std::cout << "Current now is " << _amv[_focus] << std::endl;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool playByName(const std::string& name)
|
||||
bool playByName(const std::string& name)
|
||||
{
|
||||
for(unsigned int i = 0; i < _amv.size(); i++) if(_amv[i] == name) _focus = i;
|
||||
_model->playAnimation(_map[name].get());
|
||||
return true;
|
||||
}
|
||||
|
||||
const std::string& getCurrentAnimationName() const
|
||||
const std::string& getCurrentAnimationName() const
|
||||
{
|
||||
return _amv[_focus];
|
||||
}
|
||||
|
||||
const AnimationMapVector& getAnimationMap() const
|
||||
const AnimationMapVector& getAnimationMap() const
|
||||
{
|
||||
return _amv;
|
||||
}
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
#include <osg/Geometry>
|
||||
#include <osg/MatrixTransform>
|
||||
#include <osg/Geode>
|
||||
#include <osgDB/FileNameUtils>
|
||||
#include <osgViewer/Viewer>
|
||||
#include <osgViewer/ViewerEventHandlers>
|
||||
#include <osgWidget/ViewerEventHandlers>
|
||||
@@ -127,8 +126,7 @@ int main(int argc, char** argv)
|
||||
osgViewer::Viewer viewer(arguments);
|
||||
osg::ref_ptr<osg::Group> group = new osg::Group();
|
||||
|
||||
osg::ref_ptr<osg::Node> loadedmodel = osgDB::readRefNodeFiles(arguments);
|
||||
osg::Group* node = dynamic_cast<osg::Group*>(loadedmodel.get());
|
||||
osg::Group* node = dynamic_cast<osg::Group*>(osgDB::readNodeFiles(arguments)); //dynamic_cast<osgAnimation::AnimationManager*>(osgDB::readNodeFile(psr[1]));
|
||||
if(!node)
|
||||
{
|
||||
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
|
||||
@@ -138,30 +136,10 @@ int main(int argc, char** argv)
|
||||
// Set our Singleton's model.
|
||||
AnimationManagerFinder finder;
|
||||
node->accept(finder);
|
||||
if (finder._am.valid())
|
||||
{
|
||||
|
||||
std::string playModeOpt;
|
||||
if (arguments.read("--play-mode", playModeOpt))
|
||||
{
|
||||
osgAnimation::Animation::PlayMode playMode = osgAnimation::Animation::LOOP;
|
||||
if (osgDB::equalCaseInsensitive(playModeOpt, "ONCE")) playMode = osgAnimation::Animation::ONCE;
|
||||
else if (osgDB::equalCaseInsensitive(playModeOpt, "STAY")) playMode = osgAnimation::Animation::STAY;
|
||||
else if (osgDB::equalCaseInsensitive(playModeOpt, "LOOP")) playMode = osgAnimation::Animation::LOOP;
|
||||
else if (osgDB::equalCaseInsensitive(playModeOpt, "PPONG")) playMode = osgAnimation::Animation::PPONG;
|
||||
|
||||
for (osgAnimation::AnimationList::const_iterator animIter = finder._am->getAnimationList().begin();
|
||||
animIter != finder._am->getAnimationList().end(); ++animIter)
|
||||
{
|
||||
(*animIter)->setPlayMode(playMode);
|
||||
}
|
||||
}
|
||||
|
||||
if (finder._am.valid()) {
|
||||
node->setUpdateCallback(finder._am.get());
|
||||
AnimtkViewerModelController::setModel(finder._am.get());
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
osg::notify(osg::WARN) << "no osgAnimation::AnimationManagerBase found in the subgraph, no animations available" << std::endl;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* -*-c++-*-
|
||||
/* -*-c++-*-
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -31,7 +31,7 @@ class AnimtkViewerGUI: public osgWidget::WindowManager {
|
||||
|
||||
protected:
|
||||
osgWidget::Widget* _createButton(const std::string&);
|
||||
|
||||
|
||||
bool _buttonPush(osgWidget::Event&);
|
||||
bool _listMouseHover(osgWidget::Event&);
|
||||
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
/* -*-c++-*-
|
||||
/* -*-c++-*-
|
||||
* Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*
|
||||
* Authors:
|
||||
@@ -26,7 +26,7 @@
|
||||
const std::string IMAGE_PATH = "osgWidget/";
|
||||
|
||||
template <class T>
|
||||
struct Sampler: public osg::DrawableUpdateCallback
|
||||
struct Sampler: public osg::Drawable::UpdateCallback
|
||||
{
|
||||
T _motion;
|
||||
Sampler() {
|
||||
@@ -35,28 +35,28 @@ struct Sampler: public osg::DrawableUpdateCallback
|
||||
|
||||
typedef Sampler<osgAnimation::OutQuadMotion> WidgetSampler;
|
||||
|
||||
struct ButtonFunctor: public WidgetSampler
|
||||
struct ButtonFunctor: public WidgetSampler
|
||||
{
|
||||
float _direction;
|
||||
float _previous;
|
||||
|
||||
const float _speed;
|
||||
|
||||
|
||||
ButtonFunctor(): _speed(5) { _direction = -_speed; _previous = 0;}
|
||||
|
||||
bool enter(osgWidget::Event&)
|
||||
{
|
||||
_direction = _speed;
|
||||
_direction = _speed;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool leave(osgWidget::Event&)
|
||||
{
|
||||
_direction = -_speed;
|
||||
_direction = -_speed;
|
||||
return true;
|
||||
}
|
||||
|
||||
void update(osg::NodeVisitor* nv , osg::Drawable* geom)
|
||||
void update(osg::NodeVisitor* nv , osg::Drawable* geom)
|
||||
{
|
||||
const osg::FrameStamp* f = nv->getFrameStamp();
|
||||
float dt = f->getSimulationTime() - _previous;
|
||||
@@ -67,7 +67,7 @@ struct ButtonFunctor: public WidgetSampler
|
||||
void update(float t, osgWidget::Widget* w)
|
||||
{
|
||||
if (!w) return;
|
||||
_motion.update(t*_direction);
|
||||
_motion.update(t*_direction);
|
||||
float val = _motion.getValue()*0.5;
|
||||
val += 0.5;
|
||||
if (val >= 1.0)
|
||||
@@ -76,7 +76,7 @@ struct ButtonFunctor: public WidgetSampler
|
||||
}
|
||||
};
|
||||
|
||||
struct LabelFunctor: public WidgetSampler
|
||||
struct LabelFunctor: public WidgetSampler
|
||||
{
|
||||
float _previous;
|
||||
bool _active;
|
||||
@@ -86,7 +86,7 @@ struct LabelFunctor: public WidgetSampler
|
||||
osgAnimation::OutCubicMotion _scaleSampler;
|
||||
|
||||
LabelFunctor():
|
||||
_fadeOutTime(1.5f)
|
||||
_fadeOutTime(1.5f)
|
||||
{
|
||||
_previous = 0.0f;
|
||||
_active = false;
|
||||
@@ -94,7 +94,7 @@ struct LabelFunctor: public WidgetSampler
|
||||
_scaleSampler = osgAnimation::OutCubicMotion(0.5, 1.0, 1.0);
|
||||
}
|
||||
|
||||
void setActive(bool active)
|
||||
void setActive(bool active)
|
||||
{
|
||||
_active = active;
|
||||
|
||||
@@ -103,7 +103,7 @@ struct LabelFunctor: public WidgetSampler
|
||||
_scaleSampler.reset();
|
||||
}
|
||||
|
||||
void update(osg::NodeVisitor* nv , osg::Drawable* geom)
|
||||
void update(osg::NodeVisitor* nv , osg::Drawable* geom)
|
||||
{
|
||||
const osg::FrameStamp* f = nv->getFrameStamp();
|
||||
|
||||
@@ -118,7 +118,7 @@ struct LabelFunctor: public WidgetSampler
|
||||
updateScale(dt, dynamic_cast<osgWidget::Label*>(geom));
|
||||
}
|
||||
|
||||
void update(float t, osgWidget::Label* w)
|
||||
void update(float t, osgWidget::Label* w)
|
||||
{
|
||||
if(!w) return;
|
||||
|
||||
@@ -134,7 +134,7 @@ struct LabelFunctor: public WidgetSampler
|
||||
w->setFontColor(osg::Vec4(0.0f, 0.0f, 0.0f, (1.0f - val) * 0.7f));
|
||||
}
|
||||
|
||||
void updateScale(float t, osgWidget::Label* w)
|
||||
void updateScale(float t, osgWidget::Label* w)
|
||||
{
|
||||
_scaleSampler.update(t);
|
||||
float val = _scaleSampler.getValue();
|
||||
@@ -146,14 +146,14 @@ struct LabelFunctor: public WidgetSampler
|
||||
};
|
||||
|
||||
|
||||
struct ListFunctor: public osg::NodeCallback
|
||||
struct ListFunctor: public osg::NodeCallback
|
||||
{
|
||||
float _previous;
|
||||
int _direction;
|
||||
|
||||
osgAnimation::InQuadMotion _transformSampler;
|
||||
|
||||
ListFunctor()
|
||||
ListFunctor()
|
||||
{
|
||||
_direction = 1;
|
||||
_previous = 0;
|
||||
@@ -161,14 +161,14 @@ struct ListFunctor: public osg::NodeCallback
|
||||
_transformSampler.update(1.0f);
|
||||
}
|
||||
|
||||
void toggleShown()
|
||||
void toggleShown()
|
||||
{
|
||||
if(_direction == 1) _direction = -1;
|
||||
|
||||
else _direction = 1;
|
||||
}
|
||||
|
||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
|
||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
|
||||
{
|
||||
const osg::FrameStamp* f = nv->getFrameStamp();
|
||||
|
||||
@@ -195,13 +195,13 @@ struct ListFunctor: public osg::NodeCallback
|
||||
};
|
||||
|
||||
// This is a temporary hack to "prevent" dragging on Widgets and Windows.
|
||||
bool eatDrag(osgWidget::Event&)
|
||||
bool eatDrag(osgWidget::Event&)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
AnimtkViewerGUI::AnimtkViewerGUI(osgViewer::View* view, float w, float h, unsigned int mask):
|
||||
osgWidget::WindowManager(view, w, h, mask, 0)
|
||||
osgWidget::WindowManager(view, w, h, mask, 0)
|
||||
{
|
||||
_createButtonBox();
|
||||
_createLabelBox();
|
||||
@@ -226,10 +226,10 @@ AnimtkViewerGUI::AnimtkViewerGUI(osgViewer::View* view, float w, float h, unsign
|
||||
_buttonBox->resizeAdd(0.0f, 10.0f);
|
||||
}
|
||||
|
||||
osgWidget::Widget* AnimtkViewerGUI::_createButton(const std::string& name)
|
||||
osgWidget::Widget* AnimtkViewerGUI::_createButton(const std::string& name)
|
||||
{
|
||||
osgWidget::Widget* b = new osgWidget::Widget(name, 64.0f, 64.0f);
|
||||
|
||||
|
||||
if(!b) return 0;
|
||||
|
||||
b->setImage(IMAGE_PATH + name + ".png", true);
|
||||
@@ -237,7 +237,7 @@ osgWidget::Widget* AnimtkViewerGUI::_createButton(const std::string& name)
|
||||
|
||||
ButtonFunctor* bt = new ButtonFunctor();
|
||||
b->setUpdateCallback(bt);
|
||||
|
||||
|
||||
b->addCallback(new osgWidget::Callback(&ButtonFunctor::enter, bt, osgWidget::EVENT_MOUSE_ENTER));
|
||||
b->addCallback(new osgWidget::Callback(&ButtonFunctor::leave, bt, osgWidget::EVENT_MOUSE_LEAVE));
|
||||
b->addCallback(new osgWidget::Callback(&AnimtkViewerGUI::_buttonPush, this, osgWidget::EVENT_MOUSE_PUSH));
|
||||
@@ -246,7 +246,7 @@ osgWidget::Widget* AnimtkViewerGUI::_createButton(const std::string& name)
|
||||
return b;
|
||||
}
|
||||
|
||||
bool AnimtkViewerGUI::_listMouseHover(osgWidget::Event& ev)
|
||||
bool AnimtkViewerGUI::_listMouseHover(osgWidget::Event& ev)
|
||||
{
|
||||
osgWidget::Label* l = dynamic_cast<osgWidget::Label*>(ev.getWidget());
|
||||
|
||||
@@ -259,13 +259,13 @@ bool AnimtkViewerGUI::_listMouseHover(osgWidget::Event& ev)
|
||||
else if(ev.type == osgWidget::EVENT_MOUSE_PUSH) {
|
||||
AnimtkViewerModelController::instance().playByName(ev.getWidget()->getName());
|
||||
}
|
||||
|
||||
|
||||
else return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool AnimtkViewerGUI::_buttonPush(osgWidget::Event& ev)
|
||||
bool AnimtkViewerGUI::_buttonPush(osgWidget::Event& ev)
|
||||
{
|
||||
if(!ev.getWidget()) return false;
|
||||
|
||||
@@ -285,7 +285,7 @@ bool AnimtkViewerGUI::_buttonPush(osgWidget::Event& ev)
|
||||
|
||||
else if(name == "stop") mc.stop();
|
||||
|
||||
else if(name == "next")
|
||||
else if(name == "next")
|
||||
{
|
||||
mc.next();
|
||||
|
||||
@@ -293,21 +293,21 @@ bool AnimtkViewerGUI::_buttonPush(osgWidget::Event& ev)
|
||||
l->setLabel(mc.getCurrentAnimationName());
|
||||
lf->setActive(true);
|
||||
}
|
||||
|
||||
else if(name == "back")
|
||||
|
||||
else if(name == "back")
|
||||
{
|
||||
mc.previous();
|
||||
|
||||
|
||||
l->setFontColor(osg::Vec4(0.0f, 0.0f, 0.0f, 0.7f));
|
||||
l->setLabel(mc.getCurrentAnimationName());
|
||||
lf->setActive(true);
|
||||
}
|
||||
|
||||
else if(name == "pause")
|
||||
else if(name == "pause")
|
||||
{
|
||||
}
|
||||
|
||||
else if(name == "open")
|
||||
else if(name == "open")
|
||||
{
|
||||
ListFunctor* lsf = dynamic_cast<ListFunctor*>(_listBox->getUpdateCallback());
|
||||
|
||||
@@ -321,7 +321,7 @@ bool AnimtkViewerGUI::_buttonPush(osgWidget::Event& ev)
|
||||
return true;
|
||||
}
|
||||
|
||||
void AnimtkViewerGUI::_createButtonBox()
|
||||
void AnimtkViewerGUI::_createButtonBox()
|
||||
{
|
||||
_buttonBox = new osgWidget::Box("buttonBox", osgWidget::Box::HORIZONTAL);
|
||||
|
||||
@@ -345,12 +345,12 @@ void AnimtkViewerGUI::_createButtonBox()
|
||||
_buttonBox->addWidget(open);
|
||||
_buttonBox->addWidget(osg::clone(space, "space1", osg::CopyOp::DEEP_COPY_ALL));
|
||||
_buttonBox->getBackground()->setColor(0.0f, 0.0f, 0.0f, 0.7f);
|
||||
|
||||
|
||||
_buttonBox->setEventMask(osgWidget::EVENT_MASK_MOUSE_DRAG);
|
||||
_buttonBox->addCallback(new osgWidget::Callback(&eatDrag, osgWidget::EVENT_MOUSE_DRAG));
|
||||
}
|
||||
|
||||
void AnimtkViewerGUI::_createListBox()
|
||||
void AnimtkViewerGUI::_createListBox()
|
||||
{
|
||||
_listBox = new osgWidget::Box("listBox", osgWidget::Box::VERTICAL);
|
||||
|
||||
@@ -362,7 +362,7 @@ void AnimtkViewerGUI::_createListBox()
|
||||
AnimtkViewerModelController::AnimationMapVector::const_iterator i = amv.begin();
|
||||
i != amv.end();
|
||||
i++
|
||||
)
|
||||
)
|
||||
{
|
||||
osgWidget::Label* label = new osgWidget::Label(*i);
|
||||
|
||||
@@ -387,12 +387,12 @@ void AnimtkViewerGUI::_createListBox()
|
||||
_listBox->getBackground()->setColor(0.0f, 0.0f, 0.0f, 0.7f);
|
||||
}
|
||||
|
||||
void AnimtkViewerGUI::_createLabelBox()
|
||||
void AnimtkViewerGUI::_createLabelBox()
|
||||
{
|
||||
_labelBox = new osgWidget::Box("labelBox", osgWidget::Box::VERTICAL);
|
||||
|
||||
osgWidget::Label* label = new osgWidget::Label("label");
|
||||
|
||||
|
||||
label->setFont("fonts/Vera.ttf");
|
||||
label->setFontSize(50);
|
||||
label->setFontColor(0.0f, 0.0f, 0.0f, 0.7f);
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* -*-c++-*-
|
||||
/* -*-c++-*-
|
||||
* Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
@@ -16,7 +16,7 @@
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* Authors:
|
||||
*
|
||||
*
|
||||
* Cedric Pinson <mornifle@plopbyte.net>
|
||||
*
|
||||
*/
|
||||
@@ -32,7 +32,7 @@ AnimtkKeyEventHandler::AnimtkKeyEventHandler()
|
||||
_actionKeys[Prev] = '[';
|
||||
}
|
||||
|
||||
void AnimtkKeyEventHandler::printUsage() const
|
||||
void AnimtkKeyEventHandler::printUsage() const
|
||||
{
|
||||
std::cout << (char) _actionKeys.find(Help)->second << " for Help" << std::endl;
|
||||
std::cout << (char) _actionKeys.find(List)->second << " for List" << std::endl;
|
||||
@@ -46,13 +46,13 @@ bool AnimtkKeyEventHandler::handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIA
|
||||
osg::Object*, osg::NodeVisitor*)
|
||||
{
|
||||
AnimtkViewerModelController& mc = AnimtkViewerModelController::instance();
|
||||
if(ea.getEventType() == osgGA::GUIEventAdapter::KEYDOWN)
|
||||
if(ea.getEventType() == osgGA::GUIEventAdapter::KEYDOWN)
|
||||
{
|
||||
if (ea.getKey() == _actionKeys[List]) return mc.list();
|
||||
else if (ea.getKey() == _actionKeys[Play]) return mc.play();
|
||||
else if (ea.getKey() == _actionKeys[Next]) return mc.next();
|
||||
else if (ea.getKey() == _actionKeys[Prev]) return mc.previous();
|
||||
else if (ea.getKey() == _actionKeys[Help])
|
||||
else if (ea.getKey() == _actionKeys[Help])
|
||||
{
|
||||
printUsage();
|
||||
return true;
|
||||
|
||||
@@ -108,10 +108,10 @@ class ResetAtomicCounter : public osg::StateAttributeCallback
|
||||
osg::AtomicCounterBufferBinding * acbb = dynamic_cast<osg::AtomicCounterBufferBinding *>(sa);
|
||||
if (acbb)
|
||||
{
|
||||
osg::BufferData * acbd = acbb->getBufferData();
|
||||
if (acbd)
|
||||
osg::AtomicCounterBufferObject * acbo = dynamic_cast<osg::AtomicCounterBufferObject*>(acbb->getBufferObject());
|
||||
if (acbo && acbo->getBufferData(0))
|
||||
{
|
||||
acbd->dirty();
|
||||
acbo->getBufferData(0)->dirty();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -165,7 +165,7 @@ int main(int argc, char** argv)
|
||||
viewer.addEventHandler(new osgViewer::ScreenCaptureHandler);
|
||||
|
||||
// load the data
|
||||
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
|
||||
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
|
||||
if (!loadedModel)
|
||||
{
|
||||
osg::Geometry * quad = osg::createTexturedQuadGeometry(osg::Vec3f(-2.0f, 0.0f, -2.0f),
|
||||
@@ -207,10 +207,10 @@ int main(int argc, char** argv)
|
||||
acboBlue->setUsage(GL_STREAM_COPY);
|
||||
atomicCounterArrayBlue->setBufferObject(acboBlue.get());
|
||||
|
||||
osg::ref_ptr<osg::AtomicCounterBufferBinding> acbbRedAndGreen = new osg::AtomicCounterBufferBinding(0, atomicCounterArrayRedAndGreen.get(), 0, sizeof(GLuint)*3);
|
||||
osg::ref_ptr<osg::AtomicCounterBufferBinding> acbbRedAndGreen = new osg::AtomicCounterBufferBinding(0, acboRedAndGreen.get(), 0, sizeof(GLuint)*3);
|
||||
ss->setAttributeAndModes(acbbRedAndGreen.get());
|
||||
|
||||
osg::ref_ptr<osg::AtomicCounterBufferBinding> acbbBlue = new osg::AtomicCounterBufferBinding(2, atomicCounterArrayBlue.get(), 0, sizeof(GLuint));
|
||||
osg::ref_ptr<osg::AtomicCounterBufferBinding> acbbBlue = new osg::AtomicCounterBufferBinding(2, acboBlue.get(), 0, sizeof(GLuint));
|
||||
ss->setAttributeAndModes(acbbBlue.get());
|
||||
|
||||
acbbRedAndGreen->setUpdateCallback(new ResetAtomicCounter);
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
#include <osgViewer/Viewer>
|
||||
#include <osgViewer/ViewerEventHandlers>
|
||||
#include <osgViewer/Renderer>
|
||||
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
|
||||
@@ -41,7 +41,7 @@ public:
|
||||
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
|
||||
_foundNode(0)
|
||||
{}
|
||||
|
||||
|
||||
void apply(osg::Node& node)
|
||||
{
|
||||
T* result = dynamic_cast<T*>(&node);
|
||||
@@ -50,7 +50,7 @@ public:
|
||||
else
|
||||
traverse(node);
|
||||
}
|
||||
|
||||
|
||||
T* _foundNode;
|
||||
};
|
||||
|
||||
@@ -62,21 +62,21 @@ T* findTopMostNodeOfType(osg::Node* node)
|
||||
|
||||
FindTopMostNodeOfTypeVisitor<T> fnotv;
|
||||
node->accept(fnotv);
|
||||
|
||||
|
||||
return fnotv._foundNode;
|
||||
}
|
||||
|
||||
/** Capture the frame buffer and write image to disk*/
|
||||
class WindowCaptureCallback : public osg::Camera::DrawCallback
|
||||
{
|
||||
public:
|
||||
public:
|
||||
WindowCaptureCallback(GLenum readBuffer, const std::string& name):
|
||||
_readBuffer(readBuffer),
|
||||
_fileName(name)
|
||||
{
|
||||
_image = new osg::Image;
|
||||
}
|
||||
|
||||
|
||||
virtual void operator () (osg::RenderInfo& renderInfo) const
|
||||
{
|
||||
#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE)
|
||||
@@ -93,9 +93,9 @@ public:
|
||||
|
||||
if (gc->getTraits()->alpha)
|
||||
pixelFormat = GL_RGBA;
|
||||
else
|
||||
else
|
||||
pixelFormat = GL_RGB;
|
||||
|
||||
|
||||
#if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE)
|
||||
if (pixelFormat == GL_RGB)
|
||||
{
|
||||
@@ -118,7 +118,7 @@ public:
|
||||
|
||||
_image->readPixels(0, 0, width, height, pixelFormat, GL_UNSIGNED_BYTE);
|
||||
}
|
||||
|
||||
|
||||
if (!_fileName.empty())
|
||||
{
|
||||
std::cout << "Writing to: " << _fileName << std::endl;
|
||||
@@ -126,7 +126,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
protected:
|
||||
GLenum _readBuffer;
|
||||
std::string _fileName;
|
||||
osg::ref_ptr<osg::Image> _image;
|
||||
@@ -138,7 +138,7 @@ protected:
|
||||
class CustomRenderer : public osgViewer::Renderer
|
||||
{
|
||||
public:
|
||||
CustomRenderer(osg::Camera* camera)
|
||||
CustomRenderer(osg::Camera* camera)
|
||||
: osgViewer::Renderer(camera),
|
||||
_cullOnly(true)
|
||||
{
|
||||
@@ -162,19 +162,19 @@ public:
|
||||
{
|
||||
osgUtil::SceneView* sceneView = _sceneView[0].get();
|
||||
if (!sceneView || _done ) return;
|
||||
|
||||
|
||||
updateSceneView(sceneView);
|
||||
|
||||
|
||||
osgViewer::View* view = dynamic_cast<osgViewer::View*>(_camera->getView());
|
||||
if (view) sceneView->setFusionDistance(view->getFusionDistanceMode(), view->getFusionDistanceValue());
|
||||
|
||||
sceneView->inheritCullSettings(*(sceneView->getCamera()));
|
||||
sceneView->cull();
|
||||
}
|
||||
|
||||
|
||||
bool _cullOnly;
|
||||
};
|
||||
|
||||
|
||||
|
||||
//===============================================================
|
||||
// MAIN
|
||||
@@ -287,8 +287,8 @@ int main( int argc, char **argv )
|
||||
}
|
||||
|
||||
// load the data
|
||||
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
|
||||
if (!loadedModel)
|
||||
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
|
||||
if (!loadedModel)
|
||||
{
|
||||
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
|
||||
return 1;
|
||||
@@ -309,7 +309,7 @@ int main( int argc, char **argv )
|
||||
{
|
||||
osg::CoordinateSystemNode* csn = findTopMostNodeOfType<osg::CoordinateSystemNode>(loadedModel.get());
|
||||
if(!csn) return 1;
|
||||
|
||||
|
||||
// Compute eye point in world coordiantes
|
||||
osg::Vec3d eye;
|
||||
csn->getEllipsoidModel()->convertLatLongHeightToXYZ(lat, lon, alt, eye.x(), eye.y(), eye.z());
|
||||
@@ -331,11 +331,11 @@ int main( int argc, char **argv )
|
||||
osg::Vec3d up_cross_tangent = up ^ tangent;
|
||||
osg::Matrixd incline_matrix = osg::Matrixd::rotate(incline, up_cross_tangent);
|
||||
osg::Vec3d target = incline_matrix.preMult(tangent);
|
||||
|
||||
|
||||
// Roll by rotating the up vector around the target vector ...
|
||||
osg::Matrixd roll_matrix = incline_matrix * osg::Matrixd::rotate(roll, target);
|
||||
up = roll_matrix.preMult(up);
|
||||
|
||||
|
||||
viewer.getCamera()->setViewMatrixAsLookAt(eye, eye+target, up);
|
||||
}
|
||||
else
|
||||
@@ -349,10 +349,10 @@ int main( int argc, char **argv )
|
||||
keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() );
|
||||
keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() );
|
||||
|
||||
viewer.setCameraManipulator( keyswitchManipulator.get() );
|
||||
viewer.setCameraManipulator( keyswitchManipulator.get() );
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Optimize DatabasePager for auto-capture
|
||||
osgDB::DatabasePager* pager = viewer.getDatabasePager();
|
||||
pager->setDoPreCompile(false);
|
||||
@@ -374,9 +374,9 @@ int main( int argc, char **argv )
|
||||
|
||||
// Initiate the first PagedLOD request
|
||||
viewer.frame();
|
||||
|
||||
|
||||
osg::Timer_t beforeLoadTick = osg::Timer::instance()->tick();
|
||||
|
||||
|
||||
// Keep updating and culling until full level of detail is reached
|
||||
while(!viewer.done() && pager->getRequestsInProgress())
|
||||
{
|
||||
@@ -385,14 +385,14 @@ int main( int argc, char **argv )
|
||||
viewer.renderingTraversals();
|
||||
}
|
||||
// std::cout<<std::endl;
|
||||
|
||||
|
||||
osg::Timer_t afterLoadTick = osg::Timer::instance()->tick();
|
||||
std::cout<<"Load and Compile time = "<<osg::Timer::instance()->delta_s(beforeLoadTick, afterLoadTick)<<" seconds"<<std::endl;
|
||||
|
||||
// Do cull and draw to render the scene correctly
|
||||
customRenderer->setCullOnly(false);
|
||||
|
||||
|
||||
|
||||
|
||||
//--- Capture the image!!! ---
|
||||
if (!activeMode)
|
||||
{
|
||||
@@ -406,7 +406,7 @@ int main( int argc, char **argv )
|
||||
viewer.renderingTraversals();
|
||||
|
||||
osg::Timer_t afterRenderTick = osg::Timer::instance()->tick();
|
||||
std::cout<<"Rendering time = "<<osg::Timer::instance()->delta_s(beforeRenderTick, afterRenderTick) <<" seconds"<<std::endl;
|
||||
std::cout<<"Rendring time = "<<osg::Timer::instance()->delta_s(beforeRenderTick, afterRenderTick) <<" seconds"<<std::endl;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user